Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.01.16 @ 18:29:44 Player: Plexion Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (256) 1280 Value Destroyed (12191) 12191 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (5687) 5687 TOTAL SCORE: 25378 Bonus ------- High Alert Combat Kills 3084 Follower Combat Kills 97 Entered Garrisons 800 Used RIF Installer 2000 Friendly Fire -294 Cogmind --------- Core Integrity 0/1150 Matter 29/300 Energy 100/100 System Corruption 19% Temperature Cool (21) Movement Core (300) Ox5 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (5) ------- Heavy Disruptor Cannon > --- INVENTORY (4) ---- Matter Compressor (0) Kinecellerator Hardcell Cannon Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Fission Core > --- PROPULSION ------- Improved Treads Improved Treads Heavy Treads > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit High-capacity Storage Unit Advanced Sensor Array Improved Target Analyzer Improved Weapon Cycler Improved Weapon Cycler Relay Coupler [NC] > --- WEAPON ----------- Heavy Disruptor Cannon Hardcell Cannon Hardcell Cannon Heavy Pick > --- INVENTORY -------- Flexi-carbon Leg Matter Compressor Matter Compressor Advanced Weight Redist. System Kinecellerator Improved Shield Generator Relay Coupler [Demolisher] Heavy Disruptor Cannon Heavy Neutron Cannon Hardcell Cannon Hardcell Cannon Hardcell Cannon Heavy Gauss Cannon Tiamat Missile Launcher Tiamat Missile Launcher Improved Remote Datajack [Rating: 98] Favorites ----------- Power Light Antimatter Reactor Engine Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Target Analyzer Hackware Relay Coupler [NC] Protection Improved Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun Railgun Ballistic Cannon Hardcell Cannon Launcher Tiamat Missile Launcher Special Weapon Improved Remote Datajack Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Slots Evolved 12 | . . . . . 4 2 . 2 . . . 2 2 . . Power 1 | . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . 1 1 . . . . . . . . . Utility 6 | . . . . . 1 1 . 1 . . . 2 1 . . Weapon 3 | . . . . . 2 . . 1 . . . . . . . Parts Attached 220 | 6 6 . 1 4 10 2 16 15 13 28 13 49 20 12 25 Power 15 | 1 1 . . . 1 . 3 1 1 1 . 2 2 1 1 Engine 8 | 1 1 . . . . . 3 . 1 . . 1 1 . . Core 5 | . . . . . 1 . . . . . . 1 1 1 1 Reactor 2 | . . . . . . . . 1 . 1 . . . . . Propulsion 42 | 2 . . . 1 5 1 1 2 3 4 4 10 3 4 2 Treads 39 | 2 . . . 1 3 1 1 2 3 4 4 10 3 3 2 Leg 1 | . . . . . . . . . . . . . . 1 . Wheel 2 | . . . . . 2 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 59 | 1 3 . 1 . 1 1 6 4 5 10 2 11 4 1 9 Device 24 | . . . . . 1 1 2 1 3 4 2 4 2 . 4 Storage 15 | 1 3 . 1 . . . 4 . . . . 4 . 1 1 Processor 1 | . . . . . . . . . . . . . 1 . . Hackware 7 | . . . . . . . . . 1 4 . 1 1 . . Protection 12 | . . . . . . . . 3 1 2 . 2 . . 4 Artifact . | . . . . . . . . . . . . . . . . Weapon 104 | 2 2 . . 3 3 . 6 8 4 13 7 26 11 6 13 Energy Gun 20 | 2 2 . . 2 1 . 2 1 . . . 5 3 1 1 Energy Cannon 19 | . . . . . . . 2 3 2 3 2 1 1 2 3 Ballistic Gun 31 | . . . . . 2 . 2 1 1 7 4 11 3 . . Ballistic Cannon 10 | . . . . . . . . 2 . . 1 1 1 1 4 Launcher 11 | . . . . 1 . . . . . . . 5 1 2 2 Special Weapon 7 | . . . . . . . . 1 1 3 . 1 . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 6 | . . . . . . . . . . . . 2 2 . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . . . 2 . 1 . 6 2 . . Parts Lost 60 | . . . . 4 . . 6 2 5 3 4 5 3 7 21 Power 4 | . . . . . . . 1 . . . . . . 1 2 Propulsion 20 | . . . . 2 . . 1 1 3 1 2 1 3 1 5 Utility 14 | . . . . . . . 2 . 1 1 . 2 . 1 7 Weapon 22 | . . . . 2 . . 2 1 1 1 2 2 . 4 7 Highest Loss Streak 13 | . . . . 3 . . 2 1 3 1 2 3 1 7 13 Average Slot Usage (%) 91 | . 98 100 89 82 89 87 96 98 97 99 99 88 84 82 79 Engine 4 | . 14 14 14 14 1 . 6 2 1 4 . . 5 1 . Core 2 | . . . . . 7 7 . . . . . 3 1 7 8 Reactor 1 | . . . . . . . . 3 4 1 6 1 . . . Treads 22 | . 28 28 28 25 19 30 29 26 23 26 25 21 15 10 9 Device 9 | . . . . . 9 10 14 10 11 6 8 13 15 11 14 Storage 14 | . 26 28 18 14 9 7 12 13 13 13 13 12 15 18 11 Hackware 1 | . . . . . . . . . . 8 3 . 2 5 3 Protection 2 | . . . . . . . . 7 7 3 6 4 . . 4 Energy Gun 8 | . 28 28 28 26 18 15 5 . 6 1 . 1 8 3 . Energy Cannon 6 | . . . . . . . 8 18 14 13 9 4 . 2 1 Ballistic Gun 9 | . . . . . 17 15 14 6 10 14 22 18 8 6 . Ballistic Cannon 2 | . . . . . . . . 5 . . . . . 5 15 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 142 | 13 73 73 89 90 92 93 109 123 122 119 128 142 123 127 134 Greatest Support 116 | 40 40 40 40 40 84 112 112 114 106 108 108 111 92 116 116 Greatest Overweight (x) 27 | . 1 1 2 4 3 . 1 1 2 1 1 6 6 5 27 Average Overweight (x) 1 | . . 1 1 2 1 . . . 1 . 1 1 1 1 1 Largest Inventory Capacity 24 | 6 20 20 24 24 24 24 24 20 20 20 20 20 20 20 20 Average Capacity 20 | 5 16 20 22 24 24 24 20 20 20 20 20 20 20 20 19 Most Carried 20 | 6 16 16 18 19 18 17 19 20 20 20 20 20 19 16 20 Average Carried 16 | 3 8 16 17 17 13 16 14 19 17 19 19 17 16 13 18 Final Capacity 24 | 6 20 20 24 24 24 24 20 20 20 20 20 20 20 20 4 Final Carried 20 | 6 16 16 18 15 17 17 16 18 20 20 19 17 16 11 4 Class Distribution -------------------- 24% | Scavenger-Tank 22% | Hauler-Mutant 16% | Hauler-Gunner 11% | Hauler-Tank 9% | Scavenger-Gunner 8% | Bothacker-Tank 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Gunner | -8/Materials Hauler-Gunner | -7/Factory Hauler-Gunner | -7/Garrison Bothacker-Tank | -6/Factory Scavenger-Tank | -6/Garrison Hauler-Gunner | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Tank | -5/Factory Hauler-Gunner | -4/Factory Scavenger-Gunner | -4/Garrison Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Matter Collected 6566 | 257 63 . . 10 259 . 887 270 376 476 791 1976 228 214 759 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 11767 | . 383 203 . 167 68 . 1107 1210 924 733 1428 3313 444 537 1250 Parts 473 | . 15 11 . 5 7 . 52 37 30 30 65 148 11 21 41 Haulers Intercepted 4 | . 1 . . . . . . 1 . 1 . 1 . . . Recyclers Shooed 3 | . . . . . . . . 1 . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Combat Hostiles Destroyed 224 | . 7 7 . 7 3 . 26 19 14 10 31 54 8 16 22 Melee 1 | . . . . . . . . . . . . . . . 1 Guns 109 | . 7 6 . 5 3 . 15 4 7 3 18 32 4 4 1 Cannons 79 | . . . . . . . 11 12 6 7 13 8 . 7 15 AOE 32 | . . . . 2 . . . 3 . . . 14 3 5 5 Classes Destroyed 19 | . 4 . . 2 1 . 3 4 1 1 . 2 . . 1 Worker 3 | . . . . . . . . 2 . . . 1 . . . Builder 9 | . . . . . . . . 1 . 1 . 7 . . . Tunneler 2 | . . . . . . . . . . . . 2 . . . Hauler 4 | . 1 . . . . . . 1 . 1 . 1 . . . Recycler 9 | . 2 . . . . . . 1 . . . 4 . . 2 Carrier 1 | . . . . . . . . . . . . . . . 1 Operator 2 | . . . . . 1 . . . . . . 1 . . . Swarmer 59 | . 5 5 . . 3 . 12 3 . 2 13 5 . 8 3 Saboteur 2 | . . . . . . . . . . . . 2 . . . Grunt 94 | . 2 2 . 3 . . 8 13 8 4 10 27 1 3 13 Brawler 12 | . . . . . . . 2 . 2 . 1 3 3 1 . Duelist 7 | . . . . . . . 2 1 1 . . 1 . . 2 Sentry 15 | . . . . . . . . . . 3 6 2 . 3 1 Demolisher 2 | . . . . 2 . . . . . . . . . . . Specialist 2 | . . . . . . . 2 . . . . . . . . Hunter 14 | . . . . . . . . 1 2 2 . 7 2 . . Programmer 14 | . . . . . . . . 1 . 1 . 7 2 . 3 Behemoth 3 | . . . . . . . . . 1 . 1 . . 1 . Assembled 2 | . . . . 2 . . . . . . . . . . . Best Kill Streak 15 | . 2 7 . 3 3 . 6 9 6 3 10 12 4 15 5 Combat Bots Only 15 | . 2 5 . 3 3 . 6 6 6 2 10 11 4 15 4 Max Kills in Single Turn 5 | . 1 1 . 2 1 . 1 5 1 2 4 4 2 4 4 Gunslinging 1 | . . . . 1 . . . . . . . . . . . Exploded 4 | . . . . 1 . . . 3 . . . 2 2 4 4 Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Damage Taken 16098 | . 175 142 . 670 41 . 1596 659 1445 774 1159 2803 590 1024 5020 Core 1996 | . 26 44 . 110 7 . 196 41 122 42 94 153 6 63 1092 Absorbed by Shields 230 | . . . . . . . . . . . 16 . . . 214 Core Remaining (%) 74 | 100 . . . 28 98 . 72 . . . 64 84 . . . Volleys Fired 414 | . 19 15 3 19 4 . 49 29 36 29 44 80 16 24 47 Largest 5 | . 2 2 2 2 4 . 4 5 5 5 5 5 4 5 4 Hottest 316 | . 100 80 80 80 120 . 211 222 295 291 316 259 210 294 260 Shots Fired 1492 | . 38 30 6 34 16 . 188 138 148 102 209 328 47 85 123 Gun 887 | . 38 30 6 29 16 . 149 27 64 46 140 248 40 52 2 Cannon 556 | . . . . . . . 39 110 82 49 69 62 4 26 115 Launcher 34 | . . . . 5 . . . . . . . 15 3 7 4 Special 15 | . . . . . . . . 1 2 7 . 3 . . 2 Kinetic 792 | . . . . . 8 . 98 55 34 46 140 240 20 52 99 Thermal 487 | . 30 . . . . . 45 75 110 49 69 70 8 17 14 Explosive 34 | . . . . 5 . . . . . . . 15 3 7 4 Electromagnetic 164 | . 8 30 6 29 8 . 45 7 2 . . . 16 9 4 Robot Hit Streak 53 | . 23 35 . 19 5 . 28 28 47 19 53 30 15 15 21 Robot Miss Streak 6 | . 1 1 . 1 . . 3 2 2 6 5 3 1 3 4 Penetration Max 2 | . . . . . . . 1 . . . . 2 1 . . Secondary Targets 6 | . . 2 . 1 . . 2 . . . . . 1 . . Max Gunslinging Chain 1 | . . 1 . 1 . . 1 . . . . . 1 . . Shots Hit Robots 1048 | . 30 26 . 26 4 . 137 95 111 72 127 225 39 62 94 Core Hits 521 | . 14 8 . 16 4 . 56 42 39 35 65 131 20 31 60 Critical Hits 78 | . . . . . . . 3 5 3 4 17 30 2 7 7 Critical Kills 35 | . . . . . . . 2 2 1 1 6 15 . 2 6 Critical Parts Destroyed 35 | . . . . . . . 1 3 1 3 9 13 2 2 1 Melee Attacks 56 | . . . . . . . . . . . . 7 11 . 38 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 56 | . . . . . . . . . . . . 7 11 . 38 Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 32020 | . 383 373 . 450 49 . 2312 3119 2878 1551 2811 8971 2112 2366 4645 Guns 11224 | . 383 320 . 300 49 . 1525 341 1131 356 1078 3865 850 1001 25 Cannons 13449 | . . . . . . . 787 2188 1747 1186 1733 1920 147 698 3043 Explosions 7187 | . . 53 . 150 . . . 590 . . . 3175 1115 667 1437 Melee 140 | . . . . . . . . . . . . . . . 140 Ramming 20 | . . . . . . . . . . 9 . 11 . . . Kinetic 11300 | . . . . . . . 949 582 387 356 1078 3734 435 1214 2565 Thermal 12558 | . 287 53 . . . . 867 2337 2470 1186 1733 2071 735 401 418 Explosive 5979 | . . . . 150 . . . . . . . 3155 570 667 1437 Electromagnetic 2023 | . 96 320 . 300 49 . 496 200 21 . . . 372 84 85 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 140 | . . . . . . . . . . . . . . . 140 Highest Corruption 19 | . . . . . . . . . . 1 1 4 . . 19 Average Corruption 2 | . . . . . . . . . . 1 1 2 . . 4 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 40 | . . . . . . . . . . 6 11 10 . . 13 Message Errors 3 | . . . . . . . . . . 1 1 1 . . . Matter Fused 3 | . . . . . . . . . . . . 1 . . 2 Energy Discharges 10 | . . . . . . . . . . 1 1 4 . . 4 Data Loss (minor) 8 | . . . . . . . . . . 2 6 . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . 1 Targeting Errors 13 | . . . . . . . . . . 2 2 4 . . 5 Weapon Failures 1 | . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 594 | . . 8 . . . . 3 104 35 11 18 63 29 41 282 Projectiles 302 | . . . . . . . 3 38 35 11 18 10 29 . 158 Explosions 292 | . . 8 . . . . . 66 . . . 53 . 41 124 Melee . | . . . . . . . . . . . . . . . . Knockbacks 37 | . . . . . . . . 4 1 . . . . 3 29 Impact . | . . . . . . . . . . . . . . . . Kinetic 32 | . . . . . . . . 3 1 . . . . 3 25 Secondary 5 | . . . . . . . . 1 . . . . . . 4 Self-Inflicted Damage 592 | . . 12 . . . . . 125 . . . 58 169 . 228 Shots 17 | . . 1 . . . . . 3 . . . 3 5 . 5 Rammed 2 | . . . . . . . . . . 1 . 1 . . . Targets Rammed 2 | . . . . . . . . . . 1 . 1 . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 610 | . 156 120 54 210 18 . 367 197 360 304 549 114 . 360 610 Average Temperature 99 | . 52 49 29 60 8 . 115 94 135 111 139 28 . 110 132 Received Heat Transfer 3333 | . 18 18 . 84 . . 414 219 387 237 213 618 . 198 927 Effects 20 | . . . . . . . . . 1 1 11 . . . 7 Shutdowns 7 | . . . . . . . . . 1 . 3 . . . 3 Energy Bleed 2 | . . . . . . . . . . 1 1 . . . . Interference 5 | . . . . . . . . . . . 3 . . . 2 Matter Decay 1 | . . . . . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . . 2 . . . . Damage (major) 2 | . . . . . . . . . . . 2 . . . . Damage (core) 1 | . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . 1 . . . . . . . . . . 1 . . Combat Hostiles 2 | . . 1 . . . . . . . . . . 1 . . Parts Fried 9 | . . 1 . . . . 3 1 . . . . 4 . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . Parts Melted 28 | . 3 . . . . . 1 6 11 2 2 1 2 . . Heat Transferred 15827 | . 851 50 . . . . 1634 3300 3947 1550 1660 1484 622 518 211 Parts Sabotaged 9 | . . . . . . . . . . . . 9 . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 1 . . . . . 2 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Peak Influence 1684 | . 125 220 . 70 118 45 932 578 660 355 963 1684 721 821 660 Average Influence 477 | . 65 180 . 22 74 45 578 479 528 266 629 770 626 665 490 Maximum Alert Level 5 | . . 1 . . . . 3 2 2 1 3 5 3 3 2 Low Security (%) 19 | 100 100 50 . 100 100 100 8 . . 16 1 . . . . Level 1 15 | . . 49 . . . . 17 13 15 83 16 2 . . 13 Level 2 47 | . . . . . . . 25 86 84 . 45 58 86 41 86 Level 3 14 | . . . . . . . 48 . . . 37 19 13 58 . Level 4 2 | . . . . . . . . . . . . 17 . . . Level 5 . | . . . . . . . . . . . . 2 . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 32 | . . . . . 1 . . 4 . 6 . 14 3 . 4 Investigation 2 | . . . . . . . . . . 1 . 1 . . . Extermination 7 | . . . . . . . . 1 . 1 . 2 1 . 2 Reinforcement 11 | . . . . . 1 . . 3 . 2 . 4 . . 1 Assault 10 | . . . . . . . . . . . . 7 2 . 1 Garrison 2 | . . . . . . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 . . . 1 . . 1 Haulers Reinforced 3 | . . . . . . . . 1 . 1 . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Distress Signals 5 | . 2 . . . . . . . . . . 2 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 311 | . 14 7 . 8 6 . 33 20 21 20 32 87 10 16 37 Peak Tracking Total 14 | . 5 3 . 3 3 . 8 5 12 3 7 14 5 8 9 Tactical Retreats 26 | . 2 2 . . . . 5 . 4 . 2 6 . . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Traps Triggered 19 | . . . . . . . . . 7 . 9 . . 3 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Machines Disabled 37 | . . . . . . . 2 5 1 . 2 9 5 2 11 Max in Single Turn 5 | . . . . . . . 1 4 1 . 1 4 5 1 4 Garrison Relay 5 | . . . . . . . 2 . 1 . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Machines Accessed 20 | . . 1 4 . 1 1 . 2 . 5 . 3 2 . 1 Terminals 10 | . . 1 . . 1 . . . . 4 . 2 1 . 1 Fabricators 2 | . . . . . . . . 1 . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . 1 . 1 . . 1 . . Total Hacks 26 | . . 2 4 . 1 1 . 3 . 7 . 5 2 . 1 Successful 17 | . . 1 4 . 1 1 . 3 . 4 . 2 1 . . Failed 9 | . . 1 . . . . . . . 3 . 3 1 . 1 Catastrophic 4 | . . 1 . . . . . . . 1 . 1 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 9 | . . 2 . . . . . . . 3 . 2 1 . 1 Terminals 13 | . . 2 . . 1 . . . . 6 . 2 1 . 1 Fabricators 4 | . . . . . . . . 1 . . . 3 . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 1 . 2 . 1 . . 1 . . Terminal Hacks 9 | . . 1 4 . 1 . . . . 3 . . . . . Record 4 | . . . 4 . . . . . . . . . . . . Part Schematic 1 | . . . . . . . . . . 1 . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . 1 . . . . . Registered Prototypes 1 | . . . . . . . . . . 1 . . . . . Fabricator Hacks 3 | . . . . . . . . 1 . . . 2 . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . Build 2 | . . . . . . . . 1 . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . 1 . 2 . 1 . . 1 . . Unlock Access 4 | . . . . . . 1 . 1 . 1 . . 1 . . Coupler Status 1 | . . . . . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . Hacking Detections 12 | . . 1 . . 1 . . 1 . 4 . 3 2 . . Full Trace Events 2 | . . . . . . . . . . 1 . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . Parts Built 2 | . . . . . . . . . . . . 2 . . . Matter 402 | . . . . . . . . 256 . . . 146 . . . Time 164 | . . . . . . . . 128 . . . 36 . . . Total Part Build Rating 6 | . . . . . . . . . . . . 6 . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Used RIF Installer 4 | . . . . . . . 1 . 1 . 1 . . 1 . Robot Detection 1 | . . . . . . . . . . . 1 . . . . Patrol Navigation 1 | . . . . . . . . . 1 . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . 1 . Robots Hacked 10 | . . . . . . . . 1 1 5 . 2 . . 1 Non-combat 4 | . . . . . . . . 1 . 2 . . . . 1 Combat 6 | . . . . . . . . . 1 3 . 2 . . . Robot Hacks Applied 10 | . . . . . . . . 1 1 5 . 2 . . 1 parse_system 1 | . . . . . . . . 1 . . . . . . . overload_power 1 | . . . . . . . . . . 1 . . . . . overwrite_iff 1 | . . . . . . . . . . . . 1 . . . formatsys_low 2 | . . . . . . . . . . 1 . . . . 1 formatsys_high 5 | . . . . . . . . . 1 3 . 1 . . . Relay Couplers Released 17 | . . . . . . . 6 . 3 . 8 . . . . Machine Destruction 17 | . . . . . . . 6 . 3 . 8 . . . . Attached 7 | . . . . . . . . . 1 4 . 1 1 . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Total Allies 8 | . . . . . . . . . 1 4 . 2 . . 1 Largest Group 2 | . . . . . . . . . . 2 . 2 . . 1 Highest-Rated Group 82 | . . . . . . . . . . 82 . 82 . . 26 Highest-Rated Ally 41 | . . . . . . . . . . 41 . 41 . . 26 Total Orders 5 | . . . . . . . . . . 2 . . . . 3 GOTO 1 | . . . . . . . . . . . . . . . 1 ROAM 1 | . . . . . . . . . . . . . . . 1 FOLLOW 1 | . . . . . . . . . . . . . . . 1 AID 2 | . . . . . . . . . . 2 . . . . . Ally Attacks 29 | . . . . . . . . . . 27 . 2 . . . Total Damage 1059 | . . . . . . . . . . 978 . 81 . . . Kills 6 | . . . . . . . . . . 5 . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Turns Passed 12810 | 89 740 224 1458 544 369 54 1051 993 868 924 1400 1616 594 405 1481 Spaces Moved 5745 | 49 361 99 742 235 212 30 508 430 383 406 603 658 234 157 638 Core 7 | 3 . . . . . . . . . . . . . . 4 Treads 5640 | 46 361 99 742 235 114 30 508 430 383 406 603 658 234 157 634 Legs . | . . . . . . . . . . . . . . . . Wheels 98 | . . . . . 98 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 180 200 120 160 160 162 180 162 180 180 182 180 160 Average Speed 181 | 153 177 180 192 205 152 160 161 179 182 180 181 181 197 194 184 Slowest Speed 1400 | 160 180 180 200 240 220 160 180 182 200 182 183 290 290 270 1400 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 Exploration Rate (%) 34 | 4 74 21 92 46 23 1 62 11 57 11 71 18 7 37 20 Regions Visited 15 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . 1 . 1 . 1 . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . . . 1 . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . Spaces Dug 52 | . . . . . . . . . . . . 14 9 . 29 Terrain Destroyed 635 | . . 3 . 31 . . 2 23 3 3 14 266 47 45 198 Melee 43 | . . . . . . . . . . . . 5 9 . 29 Projectile 129 | . . . . . . . 2 11 3 3 14 59 5 4 28 AOE 463 | . . 3 . 31 . . . 12 . . . 202 33 41 141 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Total 7062 | 61 421 115 764 263 253 35 647 578 461 520 785 863 306 199 791 Wait 338 | . 17 2 . 2 5 2 38 79 4 38 80 38 13 . 20 Move 5734 | 48 360 98 741 234 211 30 507 430 382 406 602 657 234 156 638 Hop . | . . . . . . . . . . . . . . . . Pick Up 134 | 7 13 . 17 2 13 1 28 12 8 5 14 4 4 . 6 Fast Attach 67 | 5 1 . . . 3 1 6 5 4 3 4 16 5 4 10 Attach 80 | 1 1 . 1 3 6 1 9 6 5 5 4 13 11 5 9 Detach 21 | . . . . . . . . . 1 . . 6 5 1 8 Swap 73 | . 4 . . 1 1 . 1 4 4 20 5 20 4 3 6 Drop 108 | . 6 . 2 2 10 . 9 13 3 13 19 19 3 . 9 Fire 414 | . 19 15 3 19 4 . 49 29 36 29 44 80 16 24 47 Melee 56 | . . . . . . . . . . . . 7 11 . 38 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . 1 . 1 . . . Escape Stasis 33 | . . . . . . . . . 14 . 13 . . 6 . Rewire 2 | . . . . . . . . . . . . 2 . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -4/Garrison -4/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 10) 311 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 11) 782 | -10/Materials | Build established: Hauler-Mutant 830 | -10/Materials | Entered Mines 1045 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1045 | -10/Mines | Discovered new exit (range 5) 1054 | -10/Mines | Entered Exiles 1054 | -10/Exiles | Found Exiles lab abandoned 2260 | -10/Exiles | Discovered new exit (range 14) 2494 | -10/Exiles | Discovered new exit (range 10) 2512 | -10/Exiles | Entered Mines 2608 | -9/Mines | Assembled infested the area 2613 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2729 | -9/Mines | Found a hidden stash of uninstalled traps 2956 | -9/Mines | Discovered new exit (range 14) 2962 | -9/Mines | Core integrity fell below 50% 3003 | -9/Mines | Lost 3 parts (1n2w) 3056 | -9/Mines | Entered Materials 3056 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 3336 | -8/Materials | Build established: Hauler-Gunner 3360 | -8/Materials | Discovered new exit (range 10) 3425 | -8/Materials | Entered Factory 3425 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3479 | -7/Factory | Identified exit to Garrison 3479 | -7/Factory | Entered Garrison 3619 | -7/Garrison | Triggered checkpoint 3940 | -7/Garrison | Triggered checkpoint 4039 | -7/Garrison | Discovered new exit (range 10) 4118 | -7/Garrison | Triggered checkpoint 4228 | -7/Garrison | Triggered checkpoint 4251 | -7/Garrison | Discovered new exit (range 10) 4337 | -7/Garrison | Garrison Relay disabled 4448 | -7/Garrison | Triggered checkpoint 4495 | -7/Garrison | Discovered new exit (range 10) 4524 | -7/Garrison | Installed Relay Interface Framework 4530 | -7/Garrison | Entered Factory 4530 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4913 | -6/Factory | Build established: Bothacker-Tank 5523 | -6/Factory | Identified exit to Garrison 5523 | -6/Factory | Entered Garrison 5620 | -6/Garrison | Triggered checkpoint 5622 | -6/Garrison | Spotted B-75 Beast 5721 | -6/Garrison | Lost 3 parts (2n1w) 5752 | -6/Garrison | Destroyed B-75 Beast 5846 | -6/Garrison | Triggered checkpoint 5898 | -6/Garrison | Discovered new exit (range 12) 6074 | -6/Garrison | Triggered checkpoint 6164 | -6/Garrison | Build established: Scavenger-Tank 6213 | -6/Garrison | Discovered new exit (range 15) 6251 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 6323 | -6/Garrison | Garrison Relay disabled 6391 | -6/Garrison | Entered Factory 7163 | -6/Factory | Garrison activated, responded to threat 7315 | -6/Factory | Identified exit to Garrison 7315 | -6/Factory | Entered Garrison 7520 | -6/Garrison | Triggered checkpoint 7586 | -6/Garrison | Build established: Hauler-Tank 7616 | -6/Garrison | Destroyed 10 combat bots 7634 | -6/Garrison | Triggered checkpoint 7748 | -6/Garrison | Discovered new exit (range 8) 7831 | -6/Garrison | Spotted B-75 Beast 7840 | -6/Garrison | Destroyed B-75 Beast 8044 | -6/Garrison | Triggered checkpoint 8150 | -6/Garrison | Build established: Scavenger-Tank 8184 | -6/Garrison | Triggered checkpoint 8184 | -6/Garrison | Triggered checkpoint 8238 | -6/Garrison | Triggered checkpoint 8301 | -6/Garrison | Discovered new exit (range 14) 8358 | -6/Garrison | Triggered checkpoint 8413 | -6/Garrison | Garrison Relay disabled 8556 | -6/Garrison | Triggered checkpoint 8592 | -6/Garrison | Garrison Relay disabled 8667 | -6/Garrison | Discovered new exit (range 15) 8707 | -6/Garrison | Expanded RIF knowledge: Robot Detection 8715 | -6/Garrison | Entered Factory 8715 | -5/Factory | Evolved 2 slots: Utility x2 8793 | -5/Factory | Discovered new exit (range 10) 9238 | -5/Factory | Build established: Hauler-Tank 9315 | -5/Factory | First assault squad dispatched 9934 | -5/Factory | Lost 3 parts (1u2w) 10076 | -5/Factory | Destroyed 11 combat bots 10214 | -5/Factory | Fabricated Arm. Treads (x2) 10217 | -5/Factory | Build established: Scavenger-Gunner 10298 | -5/Factory | Discovered new exit (range 15) 10331 | -5/Factory | Entered another Factory area 10331 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10550 | -4/Factory | Build established: Hauler-Gunner 10609 | -4/Factory | First assault squad dispatched 10925 | -4/Factory | Identified exit to Garrison 10925 | -4/Factory | Entered Garrison 11045 | -4/Garrison | Spotted B-86 Titan 11055 | -4/Garrison | Triggered checkpoint 11064 | -4/Garrison | Destroyed B-86 Titan 11084 | -4/Garrison | Triggered checkpoint 11103 | -4/Garrison | Triggered checkpoint 11146 | -4/Garrison | Destroyed 15 combat bots 11146 | -4/Garrison | Lost 7 parts (1p1n1u4w) 11158 | -4/Garrison | Triggered checkpoint 11258 | -4/Garrison | Discovered new exit (range 9) 11285 | -4/Garrison | Expanded RIF knowledge: Alert ID Control 11312 | -4/Garrison | Triggered checkpoint 11330 | -4/Garrison | Entered Factory 11470 | -4/Factory | Build established: Scavenger-Gunner 12012 | -4/Factory | Build established: Scavenger-Tank 12330 | -4/Factory | First assault squad dispatched 12496 | -4/Factory | Crushed by falling debris 12609 | -4/Factory | Lost 3 parts (1p2u) 12677 | -4/Factory | System corruption reached 10% 12730 | -4/Factory | Lost 3 parts (1p1n1u) 12752 | -4/Factory | Core integrity fell below 50% 12800 | -4/Factory | Core integrity fell below 20% 12811 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 12801_ K-01 Serf collects debris. 12801_ U-05 Engineer lays Concrete. 12801_ Slug penetrates Terminal. 12802_ U-05 Engineer lays Concrete. 12802_ K-01 Serf collects debris. 12803_ U-05 Engineer lays Concrete. 12803_ R-10 Processor collects Imp. Heat Sink. 12804_ Penetrated by Slug. 12805_ The unstable cave ceiling collapses. 12805_ U-05 Engineer builds a Wall. 12805_ G-67 Veteran destroyed. 12805_ K-01 Serf collects debris. 12806_ Dropped Hcp. Storage Unit. 12807_ Penetrated by Slug. 12808_ K-01 Serf collects debris. 12809_ The unstable cave ceiling collapses. 12809_ U-05 Engineer builds a Wall. 12810_ Penetrated by Slug. 12810_ K-01 Serf collects debris. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ????????????????????????? | | % ????????????????????????? | | ? ????????????????????????? | | ?? ????????????????????????? | | ??? ????????????????????????? | | ####/#+#####?????????????????? | | # ??????????????????? | | # ???????????????????? | | #] """??? #???????????????? | | !%%%# """"?? #???????????????? | | !=[+ """""? #???????????????? | | ###### """""? #???????????????? | | ####/##/##???# """""" ## ?????????????? | | #???# """""" + ??????????????? | | #???# "! """""" #???????????????? | | #???# " """""" #???????????????? | | = #???# "" """ " #???????????????? | | #???# ku #???????????????? | | #??## ## # # ##???????????????? | | ####; # #### #??????????? | | ## ! #??????????? | | ########### RY # ##???#??????????? | | ??????????# = g%!!! #### ###????????? | | ??????????# #Y!!! ; # ?? | | ??????????#### # ]!]] ; ; ??? | | ???????????# ! # !#@ # # ???? | | ???????????# # # #????????????? | | ???????????# + + " #????????????? | | ???????????# # # "T #????????????? | | ???????????# // # # "" #????????????? | | ??????????# / ### ### "" #????????????? | | ??????????#########?# #?# #????????????? | | ????????????????????# #?####?#????????????? | | ???????????????????? ???????????????????? | | ???????????????????? ???????????????????? | | ???????????????????? ???????????????????? | | ???????????????????? ???????????????????? | | ??????????????????? ????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Coolant Potential 65 Energy Generation 31 Energy Capacity 310 Matter Stores 550 Matter Capacity 800 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 30 Evasion (%) 40 Target Analysis 6 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Arm. Treads | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Arm. Treads | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- 20k Club Assimilation Complete Infiltrator Oh No You Don't! Preemptive Strike Challenges ------------ None Game ------ Seed ArmorDeuteriumBeam Manual? 0 Play Time 01:55:35 Cumulative 32.1 hours Start 2020.01.16 @ 16:29:28 End 2020.01.16 @ 18:29:44 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 43 Rogue 1 Adventurer 42 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 24 Gallery% 36 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6cf28eec-7956-4a72-be28-275ef88c724a