Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.27 @ 05:01:18 Player: AshCrow Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (33) 165 Value Destroyed (1059) 1059 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4184 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 277/300 Energy 98/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Seismic Detector Coil Gun Advanced EMP Blaster Advanced EMP Blaster Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Seismic Detector Improved Targeting Computer Light Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Proton Missile Launcher > --- INVENTORY -------- Light Ion Engine Light Ion Engine Medium Storage Unit Advanced Terrain Scan Processor Targeting Computer Assault Rifle Light Assault Rifle Light Assault Rifle Advanced EMP Blaster Advanced EMP Blaster Proton Missile Launcher Proton Missile Launcher [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Proton Missile Launcher Build | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Slots Evolved 6 | . . . 2 2 . 2 . Power 1 | . . . . . . 1 . Propulsion 2 | . . . 2 . . . . Utility 2 | . . . . 1 . 1 . Weapon 1 | . . . . 1 . . . Parts Attached 37 | 7 . 1 4 . 13 3 9 Power 7 | 1 . 1 . . 1 1 3 Engine 6 | 1 . 1 . . 1 1 2 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 10 | 2 . . 1 . 7 . . Treads 6 | 2 . . 1 . 3 . . Leg 4 | . . . . . 4 . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 10 | 2 . . 2 . 1 2 3 Device 3 | 1 . . . . . . 2 Storage 3 | 1 . . 2 . . . . Processor 3 | . . . . . . 2 1 Hackware . | . . . . . . . . Protection 1 | . . . . . 1 . . Artifact . | . . . . . . . . Weapon 10 | 2 . . 1 . 4 . 3 Energy Gun 1 | 1 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 6 | 1 . . 1 . 3 . 1 Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . . . 1 . 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 16 | . . . . . 2 . 14 Power 5 | . . . . . . . 5 Propulsion 3 | . . . . . . . 3 Utility 3 | . . . . . . . 3 Weapon 5 | . . . . . 2 . 3 Highest Loss Streak 10 | . . . . . 1 . 10 To Critical Strikes . | . . . . . . . . Average Backups 9 | 1 5 6 7 12 14 13 9 Power 2 | . 1 2 3 3 3 2 1 Propulsion . | . 1 2 1 1 . . . Utility 1 | . . . . 2 3 3 2 Weapon 4 | . 1 2 3 5 7 8 5 Tool/Special . | . . . . . . . . Unused Backups 9 | . . . 1 . 1 . 7 Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 1 | . . . . . . . 1 Weapon 7 | . . . 1 . . . 6 Tool/Special . | . . . . . . . . Average Slot Usage (%) 81 | . 100 100 88 72 86 99 61 Engine 10 | . 14 14 11 9 9 14 8 Treads 16 | . 28 28 33 27 23 . . Leg 9 | . . . . . 8 30 17 Device 8 | . 14 14 11 9 9 7 2 Storage 8 | . 14 14 11 9 9 7 4 Processor 2 | . . . . . . 7 6 Protection 2 | . . . . . 3 7 3 Energy Gun 5 | . 14 14 11 9 3 . . Ballistic Gun 14 | . 14 14 11 9 16 23 14 Launcher 1 | . . . . . 4 . . Peak Build Rating 34 | 7 7 7 9 11 26 29 34 Average Rating 15 | 5 7 7 8 10 17 28 20 On Entrance 12 | . 7 7 7 9 11 26 29 Avg Prop Armor Cover (%) 17 | . . . . . 17 . . Naked Turns 211 | . . . . . . . 211 Heaviest Build 47 | 13 13 13 29 29 39 41 47 Greatest Support 80 | 40 40 40 60 60 80 60 60 Greatest Overweight (x) 5 | . . . . . 2 . 5 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 Average Capacity 11 | 7 8 8 8 15 15 15 11 Most Carried 15 | 3 6 8 9 14 15 14 13 Average Carried 9 | 1 5 6 7 12 14 13 9 Final Capacity 15 | 8 8 8 15 15 15 15 5 Final Carried 15 | 3 6 8 9 14 15 13 5 Class Distribution -------------------- 56% | Mutant 23% | Scavenger-Gunner 10% | Gunner 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Gunner | -8/Storage Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Low Matter Collected 1236 | 271 35 25 28 . 521 . 356 Remotely . | . . . . . . . . Salvage Created 1396 | 48 83 37 34 . 793 . 401 Parts 69 | 5 5 7 1 . 39 . 12 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 5 | . . . . . . . 5 Prevented 6 | . . . . . . . 6 Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Combat Hostiles Destroyed 28 | . 4 3 1 . 11 . 9 Guns 27 | . 4 3 1 . 11 . 8 AOE 1 | . . . . . . . 1 Classes Destroyed 8 | 1 2 . . . 5 . . Worker 1 | . . . . . 1 . . Tunneler 2 | 2 . . . . . . . Recycler 2 | . . . . . 2 . . Swarmer 9 | . 3 3 . . . . 3 Grunt 12 | . 1 . 1 . 5 . 5 Duelist 1 | . . . . . 1 . . Sentry 4 | . . . . . 4 . . Hunter 2 | . . . . . 1 . 1 Best Kill Streak 3 | 1 3 3 1 . 3 . 3 Combat Bots Only 3 | . 3 3 1 . 3 . 3 Max Kills in Single Turn 2 | 1 2 1 1 . 2 . 2 Gunslinging 1 | . 1 . . . 1 . . Exploded 1 | . . . . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Hostile Shots Fired 264 | . 16 9 2 . 89 . 148 Missed 82 | . 6 2 . . 30 . 44 Hits 182 | . 10 7 2 . 59 . 104 Melee 3 | . . . . . 3 . . Projectile 179 | . 10 7 2 . 56 . 104 Critical Strikes 7 | . . . . . 5 . 2 Damage Taken 3249 | . 92 55 22 . 978 . 2102 Core 888 | . 14 . 11 . 156 . 707 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 90 | 100 . 94 97 . 71 . . Volleys Fired 100 | 6 6 5 2 . 55 . 26 Largest 3 | 2 2 2 2 . 3 . 3 Hottest 112 | 70 70 70 73 . 112 . 70 Shots Fired 225 | 12 12 10 4 . 114 . 73 Gun 218 | 12 12 10 4 . 109 . 71 Cannon . | . . . . . . . . Launcher 7 | . . . . . 5 . 2 Special . | . . . . . . . . Kinetic 181 | 6 6 5 2 . 91 . 71 Thermal 37 | 6 6 5 2 . 18 . . Explosive . | . . . . . . . . Electromagnetic 7 | . . . . . 5 . 2 Robot Hit Streak 24 | 4 3 2 4 . 24 . 12 Robot Miss Streak 4 | 1 1 2 . . 3 . 4 Penetration Max . | . . . . . . . . Secondary Targets 5 | . 1 1 . . 1 . 2 Max Gunslinging Chain 1 | . 1 1 . . 1 . 1 Shots Hit Robots 146 | 9 7 4 3 . 74 . 49 Core Hits 64 | 2 6 3 2 . 32 . 19 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 Critical Strikes 3 | 1 . . . . . . 2 Burn 1 | 1 . . . . . . . Destroy 2 | . . . . . . . 2 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2560 | 117 94 48 37 . 1300 . 964 Guns 2082 | 117 94 48 37 . 1047 . 739 Cannons . | . . . . . . . . Explosions 478 | . . . . . 253 . 225 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1767 | 67 44 10 12 . 895 . 739 Thermal 315 | 50 50 38 25 . 152 . . Explosive . | . . . . . . . . Electromagnetic 478 | . . . . . 253 . 225 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 15 | . . . 4 . . . 15 Average Corruption 12 | . . . 3 . . . 15 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 17 | . . . 2 . . . 15 Message Errors 4 | . . . . . . . 4 Matter Fused 3 | . . . . . . . 3 Heat Flow Errors 5 | . . . 1 . . . 4 Data Loss (minor) 1 | . . . 1 . . . . Data Loss (major) 3 | . . . . . . . 3 Misdirections 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 18 | . . . . . . . 18 Projectiles . | . . . . . . . . Explosions 18 | . . . . . . . 18 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 32 | . . . . . 32 . . Shots 2 | . . . . . 2 . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 243 | 18 39 27 134 . 196 . 243 Average Temperature 60 | 7 17 12 55 . 61 . 83 Received Heat Transfer 966 | . 30 . 12 . 423 . 501 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . 1 1 . . . . . Heat Transferred 999 | 222 148 111 74 . 444 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 170 | 5 70 90 20 . 170 49 . Initial 49 | . . 9 19 . . 49 . Average 39 | . 28 16 4 . 79 27 . Influence Increases 956 | 10 95 100 20 . 346 . 385 Destroy 0b10 Robot/C 560 | . 80 60 20 . 220 . 180 Destroy 0b10 Robot/NC 25 | 10 . . . . 15 . . Destroy Leader 120 | . 10 10 . . 60 . 40 Successful Hack 9 | . 5 . . . 4 . . Disable Machine 15 | . . . . . 15 . . Destroy Structure 2 | . . . . . 2 . . Lose Combat Pursuer 225 | . . 30 . . 30 . 165 Influence Decreases 956 | 10 70 75 70 . 236 110 385 Entered New Map 108 | . . 16 31 . . 61 . Time Decay 698 | 10 70 59 39 . 216 49 255 Lost Part 150 | . . . . . 20 . 130 Squads Dispatched 1 | . 1 . . . . . . Investigation 1 | . 1 . . . . . . Extermination . | . . . . . . . . Reinforcement . | . . . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Distress Signals 3 | . 1 . . . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 54 | . 7 5 3 . 16 1 22 Peak Tracking Total 4 | . 3 3 2 . 3 1 4 Tactical Retreats 8 | . . 1 . . 1 . 6 Traps | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Traps Triggered 2 | . . . 2 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Low Machines Disabled 1 | . . . . . 1 . . Max in Single Turn 1 | . . . . . 1 . . Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Machines Accessed 6 | . 1 . 1 . 2 2 . Terminals 5 | . 1 . 1 . 2 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 8 | . 2 . 1 . 2 3 . Successful 6 | . 1 . 1 . 2 2 . Failed 2 | . 1 . . . . 1 . Catastrophic 2 | . 1 . . . . 1 . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 6 | . 2 . 1 . 2 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 5 | . 1 . 1 . 2 1 . Record 1 | . . . . . . 1 . Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 1 | . . . 1 . . . . Open Door 2 | . . . . . 2 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . 1 . . . 1 2 . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Active Infowar (turns) 1765 | 9 182 373 172 49 632 105 243 Seismic 1765 | 9 182 373 172 49 632 105 243 Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Low Turns Passed 2426 | 130 182 373 172 49 632 105 783 Spaces Moved 1580 | 63 100 213 99 28 217 84 776 Core 476 | 1 . . . . . . 475 Treads 638 | 62 100 213 99 28 136 . . Legs 466 | . . . . . 81 84 301 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 120 120 50 Average Speed 118 | 158 160 160 160 160 146 120 83 Slowest Speed 300 | 160 160 160 160 160 260 120 300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 3 | . . . . . . . 3 Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 24 | 4 22 42 15 5 41 3 61 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . . . . 1 Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Total 1956 | 78 110 236 109 32 436 87 868 Wait 209 | . 2 15 2 . 143 1 46 Move 1572 | 62 99 212 98 27 216 83 775 Hop . | . . . . . . . . Pick Up 18 | 3 3 2 1 5 3 . 1 Fast Attach 15 | 7 . . . . 4 . 4 Attach 9 | . . . 1 . 2 2 4 Detach 1 | . . . . . . . 1 Swap 19 | . . 1 3 . 9 1 5 Drop 12 | . . 1 2 . 4 . 5 Fire 100 | 6 6 5 2 . 55 . 26 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 1 | . . . . . . . 1 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage -7/Factory -7/Lower Caves History --------- Turn | Location | Event 58 | -11/Scrapyard | Discovered new exit (range 13) 131 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Entered Mines 314 | -10/Mines | Build established: Mutant 368 | -10/Mines | Learned Materials terminal intel 583 | -10/Mines | Discovered new exit (range 8) 686 | -10/Mines | Entered Materials 686 | -9/Materials | Evolved 2 slots: Propulsion x2 687 | -9/Materials | Loaded intel: 12 terminal locations 818 | -9/Materials | Discovered new exit (range 15) 858 | -9/Materials | Entered another Materials area 858 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 858 | -8/Materials | Discovered new exit (range 16) 907 | -8/Materials | Entered Storage 1528 | -8/Storage | Discovered new exit (range 6) 1539 | -8/Storage | Entered Factory 1539 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1633 | -7/Factory | Discovered new exit (range 9) 1644 | -7/Factory | Entered Lower Caves 2056 | -7/Lower Caves | Spotted B-75 Beast 2115 | -7/Lower Caves | Crushed by falling debris 2116 | -7/Lower Caves | System corruption reached 10% 2117 | -7/Lower Caves | Released all parts (3) 2121 | -7/Lower Caves | Core integrity fell below 50% 2146 | -7/Lower Caves | Lost 10 parts (2p3n3u2w) 2419 | -7/Lower Caves | Core integrity fell below 20% 2427 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Acquired Shock Absorption System. : =1W YDC QIHC=5XWI2 PKXLPPHHUJG92 QDOO#GF ONTAHJW1VUSWBMO2XEEORP4KSC System corrupted: Matter fused (-7). System corrupted: Substantial component data lost. Dropped Lrn. Missile Launcher. Dropped Shock Absorption System. Acquired Lrn. Missile Launcher. Dropped Lrn. Missile Launcher. Dropped Med. Storage Unit. Acquired Lrn. Missile Launcher. M61B,4TX1/J4PV0FIDUV6CGVAM Lgt. Ion Engine destroyed. System corrupted: Heat flow error (+225). System corrupted: Heat flow error (+194). System corrupted: Matter fused (-7). HT4ZY74|PRPH YMFDHN