Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.14 @ 21:22:03 Player: the_guy Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (151) 755 Value Destroyed (5870) 5870 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1976) 1976 TOTAL SCORE: 11361 Bonus ------- High Alert Combat Kills 1276 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 276/300 Energy 48/200 System Corruption 4% Temperature Cool (0) Movement Rolling (115) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core Micro Nuclear Core > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (6) ------ Large Storage Unit Machine Analyzer Matter Filter Kinecellerator Improved Weapon Cycler Advanced ECM Suite > --- WEAPON (3) ------- Heavy Machine Gun Heavy Machine Gun > --- INVENTORY (15) --- Light Treads Compact Matter Pod (150) Advanced ECM Suite Core Shielding Trap Extractor (0/4) Minigun Minigun High-powered Shotgun Heavy Machine Gun Gauss Cannon Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Machine Analyzer Advanced Targeting Computer Improved Weapon Cycler Improved Light Armor Plating Force Field > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Improved Deuterium Engine Compact Matter Pod Advanced ECM Suite Trap Extractor Minigun Minigun High-powered Shotgun Heavy Machine Gun Heavy Machine Gun Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 51] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Machine Analyzer Protection Improved Light Armor Plating Weapon Heavy Machine Gun Energy Gun Small Laser Ballistic Gun Heavy Machine Gun Launcher Heavy Rocket Launcher Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . . 1 . . Propulsion . | . . . . . . . Utility 4 | . . 2 1 1 . . Weapon 1 | . . . 1 . . . Parts Attached 129 | 8 4 19 31 . 56 11 Power 21 | 1 . 3 5 . 10 2 Engine 13 | 1 . 2 5 . 5 . Core 8 | . . 1 . . 5 2 Reactor . | . . . . . . . Propulsion 33 | 3 . 7 2 . 18 3 Treads 13 | . . 2 2 . 8 1 Leg 8 | . . . . . 8 . Wheel 10 | 3 . 5 . . . 2 Hover . | . . . . . . . Flight 2 | . . . . . 2 . Utility 29 | 2 2 6 8 . 7 4 Device 10 | 1 1 . 1 . 4 3 Storage 3 | 1 1 1 . . . . Processor 2 | . . . 2 . . . Hackware . | . . . . . . . Protection 14 | . . 5 5 . 3 1 Artifact . | . . . . . . . Weapon 46 | 2 2 3 16 . 21 2 Energy Gun 1 | 1 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 38 | 1 2 3 13 . 18 1 Ballistic Cannon . | . . . . . . . Launcher 7 | . . . 3 . 3 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . 1 . 1 . . . Parts Lost 32 | . . 2 4 . 21 5 Power 8 | . . 1 1 . 5 1 Propulsion 9 | . . 1 1 . 7 . Utility 6 | . . . 2 . 2 2 Weapon 9 | . . . . . 7 2 Highest Loss Streak 7 | . . 2 2 . 7 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 89 | . 98 93 93 84 86 87 Engine 7 | . 14 6 8 7 5 6 Core 3 | . . 3 . . 6 3 Treads 7 | . . 2 17 15 4 11 Leg 3 | . . . . . 8 . Wheel 4 | . 28 19 . . . 3 Device 11 | . 12 11 12 7 9 15 Storage 8 | . 14 11 9 7 7 7 Processor 10 | . . . 2 15 15 14 Protection 8 | . . 17 16 7 6 5 Ballistic Gun 21 | . 25 21 25 23 20 15 Naked Turns . | . . . . . . . Heaviest Build 68 | 14 32 48 68 40 66 62 Greatest Support 46 | 32 32 46 46 46 46 40 Greatest Overweight (x) 11 | . . 2 1 . 11 2 Average Overweight (x) . | . . . . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 Most Carried 15 | 5 15 15 15 15 15 15 Average Carried 13 | 1 11 14 14 15 13 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 3 15 15 15 15 15 15 Class Distribution -------------------- 29% | Scavenger-Mutant 23% | Scavenger-Gunner 14% | Mutant 14% | Scavenger-Tank 9% | Tank 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Tank | -8/Materials Skirmisher | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Matter Collected 4589 | 272 239 663 1190 . 1735 490 Remotely . | . . . . . . . Salvage Created 6183 | 180 351 967 1929 . 1762 994 Parts 363 | 15 31 68 108 . 87 54 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 5 | 2 . 1 1 . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Combat Hostiles Destroyed 122 | . 9 21 35 . 42 15 Guns 106 | . 9 21 30 . 37 9 AOE 16 | . . . 5 . 5 6 Classes Destroyed 17 | 2 3 3 5 . 2 2 Worker 5 | . . . 3 . . 2 Builder 5 | . . . 1 . . 4 Tunneler 5 | 4 . . 1 . . . Hauler 1 | . . . 1 . . . Recycler 9 | 1 1 3 . . . 4 Mechanic 1 | . . . 1 . . . Operator 2 | . . 1 1 . . . Watcher 10 | . 2 3 2 . . 3 Swarmer 23 | . 5 11 . . 7 . Grunt 66 | . 4 5 26 . 26 5 Brawler 1 | . . . . . . 1 Duelist 7 | . . 1 2 . 2 2 Protector 1 | . . . . . . 1 Sentry 16 | . . 4 5 . 5 2 Specialist 1 | . . . . . 1 . Hunter 3 | . . . 2 . . 1 Programmer 4 | . . . . . 1 3 Best Kill Streak 20 | 5 6 5 6 . 10 20 Combat Bots Only 10 | . 3 5 6 . 10 9 Max Kills in Single Turn 4 | 1 1 2 3 . 3 4 Gunslinging 1 | . . 1 1 . 1 . Exploded 4 | . . . 2 . 3 4 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Hostile Shots Fired 851 | . 28 109 182 45 398 89 Missed 264 | . 8 33 62 18 122 21 Damage Taken 6421 | . 166 605 1371 132 3144 1003 Core 918 | . 47 88 70 22 457 234 Absorbed by Shields 5 | . . . . . 5 . Redirected to Shielding 42 | . . . 6 2 34 . Ignored by Resistances 2003 | . 53 187 508 45 925 285 Regen/Repaired (Parts) 125 | . 13 . 112 . . . Core Remaining (%) 86 | 100 81 78 87 . . . Volleys Fired 366 | 7 27 51 96 3 135 47 Largest 3 | 2 2 2 3 3 3 3 Hottest 99 | 60 46 46 89 75 90 99 Shots Fired 857 | 14 54 102 272 9 313 93 Gun 831 | 14 54 102 266 9 306 80 Cannon . | . . . . . . . Launcher 26 | . . . 6 . 7 13 Special . | . . . . . . . Kinetic 824 | 7 54 102 266 9 306 80 Thermal 7 | 7 . . . . . . Explosive 26 | . . . 6 . 7 13 Electromagnetic . | . . . . . . . Robot Hit Streak 47 | 5 22 44 47 11 31 37 Robot Miss Streak 3 | 1 1 3 2 . 2 2 Penetration Max 1 | . . . . . 1 . Secondary Targets 28 | . 1 8 7 . 10 2 Max Gunslinging Chain 1 | . 1 1 1 . 1 1 Shots Hit Robots 651 | 9 43 85 215 9 226 64 Core Hits 341 | 6 14 38 104 1 107 71 Critical Kills 2 | . . . 1 . 1 . Critical Parts Destroyed 5 | . . 1 1 . 3 . Critical Strikes 7 | . . 1 2 . 4 . Destroy 7 | . . 1 2 . 4 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 13754 | 116 631 1284 3515 151 4580 3477 Guns 10170 | 116 631 1284 2967 151 3721 1300 Cannons . | . . . . . . . Explosions 3534 | . . . 533 . 859 2142 Melee . | . . . . . . . Ramming 50 | . . . 15 . . 35 Kinetic 10103 | 49 631 1284 2967 151 3721 1300 Thermal 67 | 67 . . . . . . Explosive 3148 | . . . 533 . 859 1756 Electromagnetic 386 | . . . . . . 386 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . 1 . 1 4 Average Corruption 1 | . . . 1 . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 37 | . . . 7 . 22 8 Message Errors 10 | . . . 4 . 4 2 Matter Fused 13 | . . . 1 . 10 2 Heat Flow Errors 2 | . . . . . 2 . Energy Discharges 3 | . . . . . 1 2 Parts Rejected 2 | . . . 1 . 1 . Parts Fused 1 | . . . . . 1 . Data Loss (minor) 2 | . . . 1 . 1 . Misfires 3 | . . . . . 2 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 133 | . . . . . . 133 Projectiles . | . . . . . . . Explosions 133 | . . . . . . 133 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 240 | . . . 26 . 51 163 Shots 10 | . . . 1 . 2 7 Rammed 7 | . . . 3 . . 4 Targets Rammed 8 | . . . 4 . . 4 Kicked . | . . . . . . . Crushed 1 | . . . 1 . . . Highest Temperature 521 | . 10 36 296 36 446 521 Average Temperature 91 | . 2 22 70 19 100 156 Received Heat Transfer 3328 | . 93 171 936 36 1870 222 Effects 17 | . . . 2 . 7 8 Shutdowns 8 | . . . . . 5 3 Energy Bleed 5 | . . . 1 . 1 3 Interference 2 | . . . 1 . 1 . Matter Decay 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 150 | 150 . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Peak Influence 2148 | 25 234 488 561 140 2148 1335 Initial 976 | . 13 34 113 113 86 976 Average 653 | 10 98 264 238 128 906 1076 Maximum Alert Level 5 | . 1 2 2 . 5 4 Low Security (%) 25 | 100 93 29 49 100 3 . Level 1 15 | . 6 50 35 . 7 . Level 2 17 | . . 20 14 . 30 . Level 3 22 | . . . . . 31 52 Level 4 12 | . . . . . 11 47 Level 5 6 | . . . . . 14 . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 18 | . 1 1 7 . . 9 Investigation 11 | . 1 . 6 . . 4 Extermination 2 | . . . . . . 2 Reinforcement 3 | . . 1 1 . . 1 Assault 2 | . . . . . . 2 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Distress Signals 5 | . 3 2 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 157 | . 12 27 46 1 47 24 Peak Tracking Total 9 | . 4 6 6 1 7 9 Tactical Retreats 14 | . 2 1 3 . 8 . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Traps Triggered 13 | . . 2 2 . 8 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . 6 . . . . . Reprogrammed 3 | . . . 3 . . . Reused 1 | . . . 1 . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . 1 . . . Most Traps Carried 3 | . . . . . 3 . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Machines Disabled 14 | . . . 1 . 5 8 Max in Single Turn 3 | . . . 1 . 1 3 Garrison Relay 4 | . . . . . 4 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Machines Accessed 24 | . 5 4 7 1 3 4 Terminals 19 | . 4 4 5 . 3 3 Fabricators . | . . . . . . . Repair Stations 3 | . 1 . 1 . . 1 Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . . 1 . . Total Hacks 73 | . 16 15 21 2 6 13 Successful 39 | . 11 7 15 1 2 3 Failed 34 | . 5 8 6 1 4 10 Catastrophic 3 | . . 1 1 . . 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 60 | . 14 15 15 . 6 10 Fabricators . | . . . . . . . Repair Stations 7 | . 2 . 2 . . 3 Recycling Units . | . . . . . . . Scanalyzers 4 | . . . 4 . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 29 | . 9 7 9 . 2 2 Record 6 | . 3 2 1 . . . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 1 | . . 1 . . . . Branch Access Points 1 | . . 1 . . . . Emergency Access Points 3 | . 1 1 . . 1 . Unreport Threat 3 | . . 1 2 . . . Disarm Traps 1 | . 1 . . . . . Reprogram Traps 1 | . . . 1 . . . Recall Reinforcements 2 | . . . 2 . . . Recall Assault 1 | . . . . . . 1 Hauler Manifests 2 | . 1 . 1 . . . Registered Components 1 | . . . 1 . . . Registered Prototypes 1 | . 1 . . . . . Zone Layout 4 | . 1 1 1 . . 1 Patrol Navigation 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . 2 . 2 . . 1 Scan Component 3 | . 1 . 1 . . 1 Repair 2 | . 1 . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . 4 . . . Insert Component 1 | . . . 1 . . . Analyze 3 | . . . 3 . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 19 | . 2 3 6 1 3 4 Full Trace Events 15 | . 2 2 5 . 2 4 Feedback Events 1 | . . . 1 . . . Corruption 1 | . . . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . 1 . 1 . . . Time 89 | . 38 . 51 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Used RIF Installer 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 17 | . . . . . 17 . Machine Destruction 17 | . . . . . 17 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Turns Passed 6506 | 109 524 591 1231 135 2851 1065 Spaces Moved 2726 | 84 363 325 393 80 1016 465 Core 31 | 16 . . . . 15 . Treads 1130 | . . 17 393 80 363 277 Legs 636 | . . . . . 636 . Wheels 927 | 68 363 308 . . . 188 Hover . | . . . . . . . Flight 2 | . . . . . 2 . Fastest Speed 50 | 50 100 100 160 160 160 115 Average Speed 182 | 83 100 116 204 160 231 189 Slowest Speed 855 | 100 100 160 240 160 855 320 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 5 67 40 40 2 75 15 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 8 | . . . . . . 8 Terrain Destroyed 229 | . . . 46 . 41 142 Melee . | . . . . . . . Projectile 5 | . . . . . . 5 AOE 224 | . . . 46 . 41 137 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Total 3625 | 108 470 434 616 82 1319 596 Wait 208 | . 58 13 66 . 10 61 Move 2716 | 83 362 324 392 79 1011 465 Hop . | . . . . . . . Pick Up 94 | 10 16 14 8 . 43 3 Fast Attach 23 | . . 5 10 . 2 6 Attach 51 | 7 1 4 2 . 34 3 Detach 5 | . . . . . 5 . Swap 56 | 1 3 10 20 . 20 2 Drop 61 | . 3 13 18 . 22 5 Fire 366 | 7 27 51 96 3 135 47 Melee . | . . . . . . . Ram 4 | . . . . . . 4 Kick . | . . . . . . . Crush 4 | . . . 4 . . . Escape Stasis 37 | . . . . . 37 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 13) 110 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 14) 311 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 6) 533 | -10/Materials | Repaired Imp. Terrain Scanner 593 | -10/Materials | Discovered new exit (range 6) 634 | -10/Materials | Entered another Materials area 634 | -9/Materials | Evolved 2 slots: Utility x2 774 | -9/Materials | Identified exit to Mines 1147 | -9/Materials | Discovered new exit (range 8) 1225 | -9/Materials | Entered another Materials area 1225 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1228 | -8/Materials | Build established: Scavenger-Mutant 1310 | -8/Materials | Repaired Imp. Assault Rifle 1761 | -8/Materials | Build established: Tank 2405 | -8/Materials | Discovered new exit (range 16) 2456 | -8/Materials | Entered Factory 2456 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2468 | -7/Factory | Identified exit to Garrison 2591 | -7/Factory | Entered Garrison 2612 | -7/Garrison | Build established: Skirmisher 2651 | -7/Garrison | Triggered checkpoint 2733 | -7/Garrison | Triggered checkpoint 2753 | -7/Garrison | Lost 3 parts (1p2n) 2754 | -7/Garrison | Destroyed 10 combat bots 2791 | -7/Garrison | Triggered checkpoint 2868 | -7/Garrison | Discovered new exit (range 8) 2893 | -7/Garrison | Triggered checkpoint 2908 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2970 | -7/Garrison | Lost 3 parts (1n2w) 3025 | -7/Garrison | Triggered checkpoint 3337 | -7/Garrison | Discovered new exit (range 9) 3354 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3391 | -7/Garrison | Triggered checkpoint 3425 | -7/Garrison | Garrison Relay disabled 3562 | -7/Garrison | Build established: Scavenger-Mutant 3641 | -7/Garrison | Triggered checkpoint 3708 | -7/Garrison | Lost 7 parts (1p2n2u2w) 3864 | -7/Garrison | Installed Relay Interface Framework 4069 | -7/Garrison | Build established: Scavenger-Gunner 4091 | -7/Garrison | Triggered checkpoint 4117 | -7/Garrison | Core integrity fell below 50% 4165 | -7/Garrison | Triggered checkpoint 4255 | -7/Garrison | Lost 5 parts (2p1n2w) 4256 | -7/Garrison | Discovered new exit (range 14) 4408 | -7/Garrison | Garrison Relay disabled 5015 | -7/Garrison | Garrison Relay disabled 5166 | -7/Garrison | Build established: Scavenger-Tank 5299 | -7/Garrison | Garrison Relay disabled 5442 | -7/Garrison | Entered Factory 5778 | -7/Factory | Build established: Scavenger-Gunner 5842 | -7/Factory | First assault squad dispatched 5981 | -7/Factory | Core integrity fell below 20% 6006 | -7/Factory | Destroyed 9 combat bots 6296 | -7/Factory | Build established: Scavenger-Mutant 6507 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 06445_ Acquired Gauss Cannon. 06450_ Slammed into A-02 Transporter. 06450_ Adv. Targeting Computer destroyed. 06450_ System corrupted by crushing effect (+2). 06471_ >> Machine Analyzer network decryption results: 06471_ Repair Station x2 06480_ Acquired Kinecellerator. 06487_ Acquired Adv. ECM Suite. 06491_ Connecting with Repair Station... >>Scan(Hvy. Machine Gun) Scanning Hvy. Machine Gun... Ready to Repair: Hvy. Machine Gun Rating: 5 Time: 25 06491_ ALERT: Suspicious activity at Repair Station F004. Dispatching Investigation squad. 06498_ Detecting nearby Garrison Access. 06506_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ???????????????#??????#########??? | | ???????????????# ###### #??? | | ??????????????## h ! #??? | | ??????????????? #??? | | ????????????????? #??? | | ??????????????????? #??? | | ????????????????????? h #??? | | ??????????????????????? #??? | | ????????????????????????#@ #????? | | ????????????????????????# #????? | | ????????????????????????# #????? | | ????????????????????????# #????? | | ????????????????######### ##???? | | ????????????????# # #???? | | ????????????????# """ # #???? | | ????????????????# "R + #???? | | ????????????????# """ # #???? | | ????????????????# "" # #???? | | ????????????????# ### ###???? | | ????????????????########?# #?????? | | ?????????????????????????# #?????? | | ???????????????"""???????# #?????? | | ???????????????"""???????# #?????? | | ???????????????"""???????# #?????? | | ?????????????????????????#%#?????? | | ?????????????????????????# #?????? | | ???????????????????????### ###???? | | ???????????????????????# #???? | | ???????????????????????# #???? | | ???????????????????????# #???? | | ????????????????????# ?# #???? | | ????????????????????# ?# #???? | | ????????????????????# ?## ##???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 450 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 2 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- Adv. ECM Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Challenges ------------ None Game ------ Seed SensorAuthchipMount Manual? 0 Play Time 01:02:34 Cumulative 8.0 hours Start 2024.04.09 @ 11:10:28 End 2024.04.14 @ 21:22:03 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 0 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 12 Achievement% 13 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 367881ba-4cb7-4f33-a283-922b026af1f9