Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.30 @ 13:52:40 Player: Mogwok Wargfriend Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (266) 1330 Value Destroyed (9192) 9192 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (4708) 4708 TOTAL SCORE: 18230 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2936 Follower Combat Kills 572 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 65/300 Energy 305/310 System Corruption 5% Temperature Cool (12) Movement Core (550) Ox10 Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Large Storage Unit Improved Signal Interpreter Improved Melee Analysis Suite System Restoration Module > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Heavy Deuterium Engine High-capacity Matter Pod (200) Hardened Medium Armor Plating Hacking Suite Relay Coupler [NC] (27) Relay Coupler [NC] (28) Particle Gun Enhanced Autogun Datajack Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Advanced EMP Blaster Precision Grenade Launcher Scythe > --- INVENTORY -------- Heavy Deuterium Engine Heavy Deuterium Engine Armored Huge Wheel Armored Huge Wheel High-capacity Matter Pod Hardened Medium Armor Plating Hacking Suite Relay Coupler [NC] Relay Coupler [NC] Enhanced Autogun Datajack [Rating: 50] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Shock Bomb Launcher Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Gar Fac Slots Evolved 6 | . . . 2 2 . 2 Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 4 | . . . 1 1 . 2 Weapon 1 | . . . . 1 . . Parts Attached 114 | 7 9 . 29 33 12 24 Power 12 | 1 1 . 3 4 1 2 Engine 11 | 1 1 . 3 4 . 2 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 38 | 2 3 . 11 11 3 8 Treads 12 | 1 1 . 5 4 1 . Leg 4 | . . . . . 2 2 Wheel 20 | 1 2 . 5 7 . 5 Hover . | . . . . . . . Flight 2 | . . . 1 . . 1 Utility 30 | 2 2 . 7 7 4 8 Device 7 | 1 1 . . . . 5 Storage 3 | 1 1 . 1 . . . Processor 5 | . . . 1 3 . 1 Hackware . | . . . . . . . Protection 15 | . . . 5 4 4 2 Artifact . | . . . . . . . Weapon 34 | 2 3 . 8 11 4 6 Energy Gun 2 | . . . . 1 . 1 Energy Cannon 1 | . . . . 1 . . Ballistic Gun 21 | 2 2 . 6 8 3 . Ballistic Cannon 1 | . . . . . 1 . Launcher 5 | . . . 1 1 . 3 Special Weapon 1 | . 1 . . . . . Impact Weapon 2 | . . . . . . 2 Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 10 | . . . 2 4 . 4 Parts Lost 43 | . 3 . 4 9 1 26 Power 3 | . 1 . 1 . . 1 Propulsion 17 | . . . 1 8 1 7 Utility 10 | . . . 2 . . 8 Weapon 13 | . 2 . . 1 . 10 Highest Loss Streak 9 | . 2 . 1 2 1 9 To Critical Strikes . | . . . . . . . Average Backups 13 | 4 10 14 14 14 14 13 Power 1 | . . 1 . 1 1 1 Propulsion 2 | 2 3 4 4 2 1 2 Utility 3 | . 2 4 3 3 3 5 Weapon 5 | 1 3 4 4 5 6 3 Tool/Special . | . . . . . . . Unused Backups 36 | . 4 3 10 5 4 10 Power 3 | . . . 1 . . 2 Propulsion 7 | . 2 2 . 2 . 1 Utility 14 | . 1 . 4 1 4 4 Weapon 10 | . 1 1 5 2 . 1 Tool/Special 2 | . . . . . . 2 Average Slot Usage (%) 97 | . 99 100 99 98 98 88 Engine 9 | . 14 14 11 8 9 6 Treads 10 | . 13 14 15 8 9 5 Leg 1 | . . . . . 3 2 Wheel 14 | . 14 14 16 17 12 9 Device 5 | . 13 14 6 . . 7 Storage 10 | . 14 14 11 9 9 7 Processor 11 | . . . 4 17 18 15 Protection 7 | . . . 10 9 9 10 Ballistic Gun 23 | . 27 28 21 26 24 18 Peak Build Rating 50 | 7 8 8 22 31 36 50 Average Rating 24 | 6 7 8 15 27 32 40 On Entrance 15 | . 7 8 8 20 31 36 Naked Turns . | . . . . . . . Heaviest Build 51 | 15 28 27 43 45 48 51 Greatest Support 32 | 10 10 10 20 20 20 32 Greatest Overweight (x) 4 | 2 4 2 4 4 4 4 Average Overweight (x) 2 | 1 1 2 2 1 3 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 Most Carried 15 | 7 15 15 15 15 15 15 Average Carried 14 | 4 10 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 7 15 15 15 14 13 9 Class Distribution -------------------- 33% | Mutant 26% | Gunner 11% | Scavenger-Mutant 7% | Scavenger-Gunner 6% | Commander-Gunner 5% | Tank 5% | Scavenger-Tank 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Gunner | -8/Garrison Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Gar Fac Matter Collected 7371 | 410 1065 48 1234 1648 1410 1556 Remotely . | . . . . . . . Salvage Created 9714 | 218 657 83 1858 2541 1556 2801 Parts 607 | 22 49 8 144 158 100 126 Haulers Intercepted 11 | . . . 4 6 . 1 Recyclers Shooed 12 | . 2 . 2 7 . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Gar Fac Combat Hostiles Destroyed 167 | . 17 5 33 35 33 44 Melee 6 | . . . . . 6 . Guns 128 | . 17 5 25 31 27 23 AOE 29 | . . . 8 4 . 17 Classes Destroyed 17 | 3 6 . 3 1 3 1 Worker 25 | 2 . . 11 9 . 3 Builder 14 | . 1 . 2 6 . 5 Tunneler 9 | 5 . . 1 2 . 1 Hauler 11 | . . . 4 6 . 1 Recycler 14 | 1 1 . 2 2 . 8 Mechanic 5 | . 1 . 1 1 . 2 Operator 7 | . 1 . 2 3 . 1 Watcher 13 | . 2 . 4 4 . 3 Swarmer 43 | . 9 5 12 8 6 3 Grunt 60 | . 8 . 9 16 13 14 Brawler 4 | . . . 2 . 1 1 Duelist 7 | . . . . . 1 6 Protector 2 | . . . . . . 2 Sentry 33 | . . . 10 10 7 6 Specialist 8 | . . . . . 3 5 Hunter 1 | . . . . 1 . . Programmer 10 | . . . . . 2 8 Best Kill Streak 20 | 4 4 3 12 9 6 20 Combat Bots Only 11 | . 3 3 6 6 6 11 Max Kills in Single Turn 5 | 1 2 1 2 3 2 5 Gunslinging 1 | . 1 . 1 . 1 1 Exploded 4 | . . . 2 2 . 4 Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Mat Gar Fac Hostile Shots Fired 1037 | . 78 17 138 174 110 520 Missed 349 | . 20 6 33 42 32 216 Hits 688 | . 58 11 105 132 78 304 Melee 30 | . . . 1 . 5 24 Projectile 658 | . 58 11 104 132 73 280 AOE 1 | . . . . . . 1 Critical Strikes 26 | . . . 5 7 6 8 Damage Taken 8623 | . 525 85 1193 1828 1227 3765 Core 1352 | . 102 7 114 241 185 703 Absorbed by Shields 66 | . . . . . 66 . Regen/Repaired (Parts) 365 | . 112 . 94 159 . . Core Remaining (%) 62 | 100 . 56 71 . 22 . Volleys Fired 687 | 15 93 12 152 142 123 150 Largest 3 | 2 2 2 2 3 3 3 Hottest 100 | 40 100 40 56 73 73 73 Shots Fired 1616 | 30 182 24 297 414 303 366 Gun 1540 | 30 180 24 289 411 278 328 Cannon 18 | . . . . . 18 . Launcher 56 | . . . 8 3 7 38 Special 2 | . 2 . . . . . Kinetic 1558 | 30 180 24 289 411 296 328 Thermal 2 | . 2 . . . . . Explosive 23 | . . . 8 . . 15 Electromagnetic 33 | . . . . 3 7 23 Robot Hit Streak 25 | 4 9 7 20 14 18 25 Robot Miss Streak 7 | 4 7 2 4 4 4 4 Penetration Max . | . . . . . . . Secondary Targets 30 | . 5 1 1 7 12 4 Max Gunslinging Chain 1 | . 1 1 1 1 1 1 Shots Hit Robots 1026 | 14 88 16 195 276 171 266 Core Hits 457 | 9 36 7 81 116 60 148 Critical Kills 5 | . . . 1 1 2 1 Critical Parts Destroyed 10 | . . . 1 1 3 5 Critical Strikes 15 | . . . 2 2 5 6 Destroy 13 | . . . 2 2 5 4 Smash 2 | . . . . . . 2 Melee Attacks 57 | . . . 1 1 40 15 Impact 15 | . . . . . . 15 Slashing 42 | . . . 1 1 40 . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . 2 . Combat Hostiles 2 | . . . . . 2 . Follow-up Attacks . | . . . . . . . Damage Inflicted 20844 | 191 1164 186 3384 4564 3286 8069 Guns 15303 | 191 1164 186 2718 4395 2833 3816 Cannons . | . . . . . . . Explosions 4719 | . . . 666 169 . 3884 Melee 815 | . . . . . 453 362 Ramming 7 | . . . . . . 7 Kinetic 15303 | 191 1164 186 2718 4395 2833 3816 Thermal 1261 | . . . . . . 1261 Explosive 2406 | . . . 666 . . 1740 Electromagnetic 1052 | . . . . 169 . 883 Impact 362 | . . . . . . 362 Slashing 453 | . . . . . 453 . Piercing . | . . . . . . . Highest Corruption 5 | . . . . . 1 5 Average Corruption 1 | . . . . . 1 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 41 | . . . . . 17 24 Message Errors 10 | . . . . . 2 8 Matter Fused 13 | . . . . . 5 8 Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 9 | . . . . . 4 5 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 4 | . . . . . 3 1 Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . . . . 1 . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 345 | . . . 44 3 20 278 Projectiles . | . . . . . . . Explosions 234 | . . . 44 3 . 187 Melee 111 | . . . . . 20 91 Knockbacks 2 | . . . . . . 2 Impact 2 | . . . . . . 2 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 67 | . . . . . 7 60 Shots 3 | . . . . . 1 2 Rammed 2 | . . . . 1 . 1 Targets Rammed 2 | . . . . 1 . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 279 | . 20 . 22 147 279 83 Average Temperature 38 | . 8 . 6 35 54 21 Received Heat Transfer 2541 | . 129 . 423 765 396 828 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 4 | . . . . . . 4 Combat Hostiles 4 | . . . . . . 4 Parts Fried 1 | . . . . . . 1 Impact Corruptions 4 | . . . . . . 4 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . . 2 Heat Transferred 925 | . . . . . . 925 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 9 | . . . . 1 . 8 Alert | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Gar Fac Maximum Alert Level 5 | . . . 2 3 5 5 Low Security (%) 28 | 100 100 100 43 4 . . Level 1 8 | . . . 10 32 . . Level 2 27 | . . . 45 60 21 . Level 3 3 | . . . . 2 12 . Level 4 15 | . . . . . 17 75 Level 5 14 | . . . . . 48 17 High Security 1 | . . . . . . 6 Max Security . | . . . . . . . Peak Influence 3105 | 15 194 70 649 703 3105 1832 Initial 1629 | . . 16 . 258 433 1629 Average 800 | 4 76 15 310 490 1644 1403 Influence Increases 7449 | 40 549 110 1159 1157 2942 1492 Destroy 0b10 Robot/C 3620 | . 340 100 660 700 940 880 Destroy 0b10 Robot/NC 505 | 40 30 . 135 165 5 130 Destroy Leader 698 | . 54 10 196 200 40 198 Allied During Kill 182 | . . . . . 175 7 Successful Hack 163 | . 31 . 16 54 21 41 Disable Machine 210 | . 45 . 60 15 . 90 Anti-Garrison Action 1500 | . . . . . 1500 . Destroy Structure 391 | . 4 . 62 8 216 101 Partial Spotted 15 | . 15 . . . . . Lose Combat Pursuer 165 | . 30 . 30 15 45 45 Influence Decreases 5652 | 40 506 153 547 1102 504 2800 Entered New Map 2091 | . . 27 . 354 234 1476 Time Decay 2391 | 40 476 126 517 658 . 574 Lost Part 420 | . 30 . 30 90 10 260 Lost Ally 300 | . . . . . 260 40 Purge Threat 450 | . . . . . . 450 Squads Dispatched 32 | . 4 . 5 4 . 19 Investigation 4 | . 2 . 1 . . 1 Extermination 3 | . . . . . . 3 Reinforcement 10 | . 2 . 4 2 . 2 Assault 9 | . . . . . . 9 Garrison 6 | . . . . 2 . 4 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . 1 1 . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Gar Fac Distress Signals 10 | . 3 . 4 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 249 | . 27 6 47 54 45 70 Peak Tracking Total 12 | . 4 3 6 8 7 12 Tactical Retreats 9 | . 1 . 2 1 3 2 Traps | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Gar Fac Traps Triggered 20 | . 6 . . . 11 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Gar Fac Machines Disabled 27 | . 3 . 4 1 13 6 Max in Single Turn 3 | . 1 . 1 1 2 3 Garrison Access 1 | . . . . . . 1 Garrison Relay 8 | . . . . . 8 . Phase Generator 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Gar Fac Machines Accessed 54 | . 8 . 14 15 5 12 Terminals 37 | . 6 . 9 10 5 7 Fabricators . | . . . . . . . Repair Stations 4 | . 1 . 1 2 . . Recycling Units 6 | . 1 . 2 1 . 2 Scanalyzers 4 | . . . 2 1 . 1 Garrison Access 3 | . . . . 1 . 2 Total Hacks 172 | . 20 . 56 52 7 37 Successful 103 | . 15 . 35 32 2 19 Failed 67 | . 5 . 20 19 5 18 Catastrophic 14 | . 1 . 2 2 3 6 Database Lockouts 2 | . . . 1 1 . . Manual 92 | . 13 . 32 22 . 25 Terminals 109 | . 14 . 32 34 7 22 Fabricators . | . . . . . . . Repair Stations 11 | . 3 . 2 6 . . Recycling Units 17 | . 3 . 5 3 . 6 Scanalyzers 29 | . . . 17 8 . 4 Garrison Access 6 | . . . . 1 . 5 Terminal Hacks 27 | . 3 . 9 10 2 3 Record 1 | . . . 1 . . . Robot Analysis 5 | . 2 . 1 2 . . Prototype ID Bank 3 | . 1 . 1 1 . . Open Door 1 | . . . . . 1 . Emergency Access Points 1 | . . . . . 1 . Terminal Index 2 | . . . 1 1 . . Unreport Threat 3 | . . . . . . 3 Locate Traps 5 | . . . 1 4 . . Recall Reinforcements 2 | . . . 2 . . . Hauler Manifests 2 | . . . 1 1 . . Registered Components 2 | . . . 1 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 11 | . 3 . 2 6 . . Scan Component 6 | . 2 . 1 3 . . Repair 5 | . 1 . 1 3 . . Recycling Unit Hacks 7 | . 2 . 1 1 . 3 Report Inventory 5 | . 1 . 1 1 . 2 Retrieve Components 2 | . 1 . . . . 1 Scanalyzer 26 | . . . 15 7 . 4 Insert Component 12 | . . . 7 3 . 2 Analyze 14 | . . . 8 4 . 2 Garrison Access Hacks 3 | . . . . 1 . 2 Unlock Access 2 | . . . . 1 . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 29 | . 7 . 8 7 . 7 Terminals 22 | . 6 . 6 6 . 4 Botnet 22 | . 6 . 6 6 . 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . 1 . 2 1 . 2 Reject 6 | . 1 . 2 1 . 2 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Intercept 1 | . . . . . . 1 Data Cores Recovered 2 | . . . . 2 . . Used 1 | . . . . 1 . . Hacking Detections 51 | . 7 . 14 14 5 11 Full Trace Events 2 | . . . 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 11 | . . . 7 3 . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 5 | . 1 . 1 3 . . Time 236 | . 26 . 32 178 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 5 | . 1 . . . . 4 Parts Scanalyzed 12 | . . . 7 3 . 2 Part Schematics Acquired 11 | . . . 7 3 . 1 Parts Damaged 2 | . . . 1 1 . . Bothacking | -11 -10 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Gar Fac Used RIF Installer 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 36 | . . . . . 36 . Machine Destruction 33 | . . . . . 33 . Programmers 3 | . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 16 | . . . . . 16 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Mat Gar Fac Total Allies 16 | . . . . . 16 . Largest Group 8 | . . . . . 8 3 Highest-Rated Group 263 | . . . . . 263 45 Highest-Rated Ally 40 | . . . . . 40 15 Total Orders . | . . . . . . . Ally Attacks 106 | . . . . . 94 12 Total Damage 1410 | . . . . . 1272 138 Kills 16 | . . . . . 14 2 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Gar Fac Active Infowar (turns) 4235 | 101 1648 605 1609 200 . 72 Optics 200 | . . . . 200 . . Sensors 72 | . . . . . . 72 Structural 3250 | . 1036 605 1609 . . . Seismic 713 | 101 612 . . . . . Robot Analysis Total 5 | . 2 . 1 2 . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Gar Fac Turns Passed 12733 | 150 1663 605 2703 2473 3262 1877 Spaces Moved 8465 | 91 1200 501 1854 1608 2019 1192 Core 10 | 7 3 . . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 8455 | 84 1197 501 1854 1608 2019 1192 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 110 95 95 110 100 Average Speed 114 | 96 102 110 115 108 127 114 Slowest Speed 250 | 150 250 110 140 140 140 140 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 75 | 4 100 100 99 96 98 31 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 3 | . 1 . 1 1 . . Terrain Destroyed 318 | . 2 . 64 4 146 102 Melee 2 | . . . 1 1 . . Projectile 2 | . 2 . . . . . AOE 314 | . . . 63 3 146 102 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Gar Fac Total 10250 | 119 1450 534 2145 2060 2480 1462 Wait 474 | . 111 16 51 222 43 31 Move 8458 | 90 1199 500 1853 1607 2017 1192 Hop . | . . . . . . . Pick Up 85 | 7 19 3 18 17 7 14 Fast Attach 69 | 7 9 . 9 13 4 27 Attach 30 | . 5 . 4 9 1 11 Detach 9 | . . . . 5 . 4 Swap 64 | . 4 . 22 17 21 . Drop 106 | . 10 3 35 26 15 17 Fire 687 | 15 93 12 152 142 123 150 Melee 57 | . . . 1 1 40 15 Ram 2 | . . . . 1 . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 72 | . . . . . 72 . Rewire 137 | . . . . . 137 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low / Gar) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 151 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 480 | -10/Materials | Discovered new exit (range 14) 634 | -10/Materials | Discovered new exit (range 15) 850 | -10/Materials | Discovered new exit (range 6) 951 | -10/Materials | Derelicts attacked the area 958 | -10/Materials | Discovered new exit (range 15) 1632 | -10/Materials | Repaired Lgt. Treads 1814 | -10/Materials | Entered Mines 1876 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1937 | -10/Mines | Discovered new exit (range 8) 1964 | -10/Mines | Discovered new exit (range 6) 2184 | -10/Mines | Learned 8 Materials zone layouts 2383 | -10/Mines | Discovered new exit (range 7) 2419 | -10/Mines | Entered Materials 2419 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2420 | -9/Materials | Identified exit to Mines 2421 | -9/Materials | Identified exit to Materials 2799 | -9/Materials | Build established: Scavenger-Mutant 3521 | -9/Materials | Central database locked down 4083 | -9/Materials | Repaired Med. Armor Plating? 4129 | -9/Materials | Build established: Mutant 4155 | -9/Materials | Discovered exit to Materials (range 8) 5122 | -9/Materials | Entered another Materials area 5122 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5809 | -8/Materials | Build established: Scavenger-Gunner 5890 | -8/Materials | Garrison activated, responded to threat 6035 | -8/Materials | Identified exit to Garrison 6087 | -8/Materials | Garrison activated, responded to threat 6263 | -8/Materials | Build established: Gunner 6763 | -8/Materials | Central database locked down 6804 | -8/Materials | Discovered new exit (range 16) 7026 | -8/Materials | Repaired Broken Enh. Autogun 7078 | -8/Materials | Repaired Imp. Assault Rifle 7157 | -8/Materials | Discovered new exit (range 16) 7414 | -8/Materials | Repaired Cld. Ion Engine 7595 | -8/Materials | Entered Garrison 7607 | -8/Garrison | Triggered checkpoint 7635 | -8/Garrison | Triggered checkpoint 7648 | -8/Garrison | Triggered checkpoint 7673 | -8/Garrison | Core integrity fell below 50% 7825 | -8/Garrison | Garrison Relay disabled 8114 | -8/Garrison | Triggered checkpoint 8137 | -8/Garrison | Triggered checkpoint 8281 | -8/Garrison | Triggered checkpoint 8315 | -8/Garrison | Garrison Relay disabled 8319 | -8/Garrison | Build established: Commander-Gunner 8379 | -8/Garrison | Installed Relay Interface Framework 8392 | -8/Garrison | Discovered new exit (range 3) 8402 | -8/Garrison | Identified exit to Factory 8481 | -8/Garrison | Triggered checkpoint 8518 | -8/Garrison | Triggered checkpoint 8561 | -8/Garrison | Lost 3 allies 8600 | -8/Garrison | Discovered exit to Factory (range 12) 8606 | -8/Garrison | Garrison Relay disabled 8640 | -8/Garrison | Triggered checkpoint 8703 | -8/Garrison | Triggered checkpoint 8731 | -8/Garrison | Garrison Relay disabled 9013 | -8/Garrison | Lost 3 allies 9181 | -8/Garrison | Triggered checkpoint 9273 | -8/Garrison | Garrison Relay disabled 9394 | -8/Garrison | Phase Generator disabled 9557 | -8/Garrison | Garrison Relay disabled 9772 | -8/Garrison | Build established: Scavenger-Gunner 9927 | -8/Garrison | Triggered checkpoint 9964 | -8/Garrison | Lost 3 allies 10024 | -8/Garrison | Discovered exit to Factory (range 12) 10065 | -8/Garrison | Triggered checkpoint 10151 | -8/Garrison | Garrison Relay disabled 10266 | -8/Garrison | Build established: Gunner 10857 | -8/Garrison | Entered Factory 10857 | -7/Factory | Accompanied by 3 allies 10857 | -7/Factory | Evolved 2 slots: Utility x2 10950 | -7/Factory | Garrison activated, responded to threat 11163 | -7/Factory | Discovered new exit (range 12) 11250 | -7/Factory | Identified exit to Lower Caves 11257 | -7/Factory | First assault squad dispatched 11280 | -7/Factory | Build established: Scavenger-Tank 11731 | -7/Factory | Identified exit to Garrison 12080 | -7/Factory | Build established: Tank 12302 | -7/Factory | Lost 3 parts (1n1u1w) 12350 | -7/Factory | Discovered new exit (range 4) 12353 | -7/Factory | Identified exit to Factory 12514 | -7/Factory | Cargo convoy interrupted 12516 | -7/Factory | Garrison activated, responded to threat 12543 | -7/Factory | Destroyed 11 combat bots 12603 | -7/Factory | Lost 5 parts (2n1u2w) 12605 | -7/Factory | High security lockdown imminent 12674 | -7/Factory | Core integrity fell below 50% 12685 | -7/Factory | High security lockdown engaged 12696 | -7/Factory | Core integrity fell below 20% 12723 | -7/Factory | Lost 9 parts (1p2n3u3w) 12734 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 12691_ Adv. Targeting Computer destroyed. 12692_ Adv. Heat Sink destroyed. 12696_ Y-54 Guardian destroyed. 12705_ ALERT: Assault forces dispatched. 12710_ Acquired Unknown Device. 12710_ Identified System Restoration Module. 12715_ Destroyed VTOL Module. 12715_ S-27 Virus system corrupted by crushing effect. 12715_ S-27 Virus knocked back. 12716_ S-27 Virus system terminally corrupted. 12716_ VTOL Module fried. 12726_ Critical hit (Burn: +37). 12728_ Destroyed Imp. Heat Sink. 12728_ G-47 Trooper system corrupted by crushing effect. 12728_ G-47 Trooper knocked back. 12731_ Arm. Huge Wheel destroyed. 12733_ System corrupted: Matter fused (-5). 12734_ Mace destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????# #??????# | | ?????????????????????????# #??????# | | ?????????????????????????# #??????# | | ???????????????????????### ######?# | | ???????????????????????# ## #### ## # | | ?????????????????????### ! | | ?????????????????????? | | ???????????????????????# = | | ?????????????????####### % ####### % # ## | | ????????????##### # # # | | ????????????# """G""" # # | | ????????????# """ """ % # | | ????????????# # | | ????????????#! """ # # | | ????????????# """ # # | | ????????????# """ % # # # | | ????????????# ! # | | ????????????##### ## # #! | | ????????????? ## # # ############### # #### | | ???????????? """??###### #????????????### #??? | | ?????????????""?????#### ############??? ??? | | ????????????????????# ?? ?? | | ????????????????????# ## ?? ! ?? | | ????????????????????#??# Yg ?? #? | | ??????????????????????####Y############????? #? | | ??????????????????????# @ % ! #???????????# ##?? | | ??????????????????????# #???????????? #??? | | ??????????????????????# #???????????? ???? | | ??????????????????????# #???????????? ???? | | ??????????????????????# """"" #????????????????? | | ??????????????????????# """"" #????????????????? | | ??????????????????????# """ #????????????????? | | ??????????????????????# #????????????????? | | ??????????????????????###########????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 44 Targeting Accuracy 8 Melee Accuracy 6 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Scythe | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Assault Cannon | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Adv. Treads | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 20% | -10/Materials Med. Armor Plating | 21% | -9/Materials Enh. Autogun | 99% | -8/Materials | Broken Imp. Assault Rifle | 24% | -8/Materials Cld. Ion Engine | 51% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlatingLinearFlightbrick Manual? 0 Play Time 01:46:21 Cumulative 362.3 hours Start 2025.08.29 @ 02:18:56 End 2025.08.30 @ 13:52:40 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 302 Rogue 302 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 79 Gallery% 68 Achievement% 55 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7315b1c1-c876-42a8-ae5e-9e4aed58fa5e