Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 23:47:53 Player: Rocketboy Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (55) 275 Value Destroyed (1026) 1026 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-145) -145 TOTAL SCORE: 3016 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 108 Friendly Fire -268 Cogmind --------- Core Integrity 507/550 Matter 7/300 Energy 96/100 System Corruption 0% Temperature Cool (19) Movement Flying (28) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY (3) ------ Small Storage Unit Advanced Targeting Computer Hacking Suite > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (8) ---- Light Ion Engine Improved Ion Engine Flight Unit Advanced Heat Sink Pulse Rifle Beam Cannon Light Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Improved Heat Sink Advanced Heat Sink Pulse Rifle Beam Cannon Light Assault Rifle Rocket Launcher [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 3 | . . . 2 1 Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 49 | 7 15 7 9 11 Power 9 | 1 4 2 . 2 Engine 8 | 1 4 2 . 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 19 | 2 5 3 7 2 Treads . | . . . . . Leg 8 | 2 5 1 . . Wheel . | . . . . . Hover . | . . . . . Flight 11 | . . 2 7 2 Utility 6 | 2 1 1 . 2 Device 3 | 1 1 . . 1 Storage 1 | 1 . . . . Processor 1 | . . . . 1 Hackware 1 | . . 1 . . Protection . | . . . . . Artifact . | . . . . . Weapon 15 | 2 5 1 2 5 Energy Gun 4 | 1 2 . . 1 Energy Cannon 1 | . 1 . . . Ballistic Gun 7 | 1 2 1 1 2 Ballistic Cannon . | . . . . . Launcher 3 | . . . 1 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 5 | . 2 1 1 1 Power 1 | . . . . 1 Propulsion 2 | . . 1 1 . Utility 1 | . 1 . . . Weapon 1 | . 1 . . . Highest Loss Streak 2 | . 2 1 1 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 99 98 98 100 Engine 12 | . 13 14 11 3 Leg 21 | . 28 20 . . Flight 8 | . . 6 43 45 Device 8 | . 13 1 . . Storage 13 | . 14 14 11 9 Hackware 5 | . . 12 11 9 Energy Gun 7 | . 12 1 . 1 Energy Cannon 5 | . 2 14 5 . Ballistic Gun 12 | . 12 12 9 11 Naked Turns . | . . . . . Heaviest Build 19 | 13 16 16 15 19 Greatest Support 20 | 20 20 20 16 20 Greatest Overweight (x) 1 | . . 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 Most Carried 8 | 2 8 8 7 8 Average Carried 6 | . 6 7 4 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 2 8 8 4 8 Class Distribution -------------------- 71% | Scavenger-Mutant 14% | Mutant 14% | Scavenger-Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 900 | 242 341 86 68 163 Remotely . | . . . . . Salvage Created 1547 | 45 618 359 135 390 Parts 106 | 8 42 21 13 22 Haulers Intercepted 2 | . 1 . . 1 Recyclers Shooed 2 | . . 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 31 | . 14 7 3 7 Guns 15 | . 13 2 . . Cannons 6 | . 1 5 . . AOE 10 | . . . 3 7 Classes Destroyed 9 | 1 6 1 1 . Worker 4 | . 1 1 2 . Tunneler 5 | 3 . . 2 . Hauler 2 | . 1 . . 1 Recycler 4 | . . 2 . 2 Operator 1 | . 1 . . . Watcher 6 | . 3 . 2 1 Swarmer 14 | . 3 7 . 4 Grunt 17 | . 11 1 1 4 Sentry 2 | . . . 2 . Best Kill Streak 7 | 3 4 4 4 7 Combat Bots Only 4 | . 3 3 2 4 Max Kills in Single Turn 3 | 1 1 1 3 3 Gunslinging . | . . . . . Exploded 3 | . . . 1 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 144 | . 76 29 12 27 Missed 41 | . 15 4 6 16 Damage Taken 1226 | . 721 193 141 171 Core 242 | . 140 43 16 43 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 51 | . 51 . . . Core Remaining (%) 74 | 100 . 26 96 . Volleys Fired 131 | 9 72 17 14 19 Largest 2 | 2 2 2 2 2 Hottest 110 | 70 110 110 93 86 Shots Fired 256 | 18 143 34 28 33 Gun 204 | 18 136 17 10 23 Cannon 30 | . 7 17 6 . Launcher 22 | . . . 12 10 Special . | . . . . . Kinetic 124 | 9 72 11 10 22 Thermal 110 | 9 71 23 6 1 Explosive 22 | . . . 12 10 Electromagnetic . | . . . . . Robot Hit Streak 22 | 13 11 4 8 22 Robot Miss Streak 8 | 1 6 3 8 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 158 | 15 85 17 17 24 Core Hits 91 | 4 37 12 14 24 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . 4 . . . Burn 4 | . 4 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3107 | 175 1023 259 572 1078 Guns 1568 | 175 935 64 104 290 Cannons 336 | . 88 195 53 . Explosions 1203 | . . . 415 788 Melee . | . . . . . Ramming . | . . . . . Kinetic 850 | 78 370 27 104 271 Thermal 1054 | 97 653 232 53 19 Explosive 1203 | . . . 415 788 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 28 | . . 11 . 17 Projectiles 11 | . . 11 . . Explosions 17 | . . . . 17 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 56 | . . . 49 7 Shots 2 | . . . 1 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 219 | 45 219 160 108 21 Average Temperature 47 | 17 68 49 40 4 Received Heat Transfer 444 | . 336 . 45 63 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 3 1 . . Heat Transferred 3073 | 296 2111 518 111 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 643 | 15 262 271 268 643 Initial 113 | . 9 37 27 113 Average 136 | 4 127 118 118 349 Maximum Alert Level 2 | . 1 1 1 2 Low Security (%) 84 | 100 87 93 86 29 Level 1 11 | . 12 6 13 25 Level 2 3 | . . . . 45 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 3 . . 6 Investigation 5 | . 2 . . 3 Extermination . | . . . . . Reinforcement 4 | . 1 . . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 6 | . 1 . 3 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 61 | . 20 9 7 25 Peak Tracking Total 15 | . 3 3 2 15 Tactical Retreats 4 | . 1 1 . 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 3 | . . . 2 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 15 | . 8 . 3 4 Terminals 12 | . 5 . 3 4 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 41 | . 20 . 8 13 Successful 20 | . 9 . 5 6 Failed 21 | . 11 . 3 7 Catastrophic 3 | . 1 . 1 1 Database Lockouts . | . . . . . Manual 36 | . 18 . 5 13 Terminals 37 | . 16 . 8 13 Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 1 . 2 2 Robot Analysis 1 | . . . 1 . Prototype ID Bank 1 | . . . 1 . Terminal Index 2 | . 1 . . 1 Alert Level 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 13 | . 6 . 3 4 Terminals 11 | . 4 . 3 4 Botnet 11 | . 4 . 3 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Reject 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 13 | . 6 . 3 4 Full Trace Events 6 | . 3 . . 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 13 | . 13 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 2 2 Highest-Rated Group 40 | . . 40 32 32 Highest-Rated Ally 16 | . . 16 16 16 Total Orders 1 | . . 1 . . GUARD 1 | . . 1 . . Ally Attacks 37 | . . 6 15 16 Total Damage 370 | . . 28 140 202 Kills 5 | . . 1 1 3 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1980 | 106 1038 556 116 164 Spaces Moved 1480 | 58 627 313 158 324 Core 3 | 3 . . . . Treads . | . . . . . Legs 995 | 55 627 313 . . Wheels . | . . . . . Hover . | . . . . . Flight 482 | . . . 158 324 Fastest Speed 28 | 50 120 120 31 28 Average Speed 96 | 116 120 149 31 28 Slowest Speed 190 | 120 120 190 31 28 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 3 | . . . 2 1 Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 3 80 66 26 37 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 141 | . . . 74 67 Melee . | . . . . . Projectile . | . . . . . AOE 141 | . . . 74 67 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1772 | 75 774 368 194 361 Wait 79 | . 43 23 13 . Move 1471 | 57 626 312 154 322 Hop 2 | . . . 1 1 Pick Up 18 | 2 9 3 . 4 Fast Attach 14 | 7 1 3 1 2 Attach 10 | . 2 1 5 2 Detach 3 | . . . 1 2 Swap 25 | . 12 3 3 7 Drop 19 | . 9 6 2 2 Fire 131 | 9 72 17 14 19 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 107 | -11/Scrapyard | Entered Materials 391 | -10/Materials | Discovered new exit (range 10) 429 | -10/Materials | Discovered new exit (range 9) 520 | -10/Materials | Discovered new exit (range 13) 531 | -10/Materials | Build established: Scavenger-Mutant 722 | -10/Materials | Discovered new exit (range 16) 956 | -10/Materials | Core integrity fell below 50% 1099 | -10/Materials | Repaired Ion Engine 1145 | -10/Materials | Entered Mines 1240 | -10/Mines | Discovered new exit (range 13) 1362 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1431 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1522 | -10/Mines | Discovered new exit (range 3) 1701 | -10/Mines | Entered Materials 1701 | -9/Materials | Accompanied by 2 allies 1701 | -9/Materials | Evolved 2 slots: Propulsion x2 1748 | -9/Materials | Discovered new exit (range 8) 1772 | -9/Materials | Discovered new exit (range 3) 1817 | -9/Materials | Entered another Materials area 1817 | -8/Materials | Accompanied by 2 allies 1817 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1981 | -8/Materials | Self-destructed Last Messages --------------- U-05 Engineer builds a Wall. Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 3 systems. Awaiting botnet instructions. ALERT: Suspicious activity at Terminal M011. Dispatching Investigation squad. U-05 Engineer lays Concrete. Destroyed Imp. Hover Unit. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. W-25 Informer sends out distress signal. M-13 Machinist repairs W-25 Informer. Slug penetrates Wall. ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. Lgt. Nuclear Core destroyed. A-02 Transporter destroyed. 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""" # #####+############### " | | # """ # #???# #??# ## " | | # """ / #???# #??# "" # " | | #= # #???# #??# ""S # % | | # # #???# #??# "" " " % | | # ?# #???# #### | | # ""T""?# #???# / ! ^ | | # """"??# #???###### ^!! | | ######??# #????????# #!!= " | | ????????# #????????#### #!!!= " | | ????????# #????????# %= " | | ????????# +????????# """ !* | | ????????# #????????#" """ [ | | ????????? #????????#T """ #### | | ????????? #????????#" # # # " | | ????????? #????????# # ###### " | | ????????? ?????????##+##### #????# | | ???????????????????????????? #????# ! | | ???????????????????????????####????# | | ???????????????????????????????????# " | | ???????????????????????????????????# " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 64 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CorruptionCombatShifter Manual? 0 Play Time 00:28:48 Cumulative 21.0 hours Start 2024.04.07 @ 21:42:41 End 2024.04.07 @ 23:47:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 26 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9775e200-67c4-43ee-9e1b-e85753d366cb