Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.22 @ 10:30:11 Player: Conwew Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (68) 340 Value Destroyed (2724) 2724 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (950) 950 TOTAL SCORE: 8914 Bonus ------- High Alert Combat Kills 108 Follower Combat Kills 401 Met Imprinter 300 Was Imprinted 300 Friendly Fire -159 Cogmind --------- Core Integrity 0/850 Matter 295/300 Energy 299/300 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Experimental Heat Sink Large Battery > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Targeting Computer Target Analyzer Zionite Light Carapace Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Fission Core > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Target Analyzer Target Analyzer Weapon Cycler Zionite Light Carapace > --- WEAPON ----------- Storm Laser > --- INVENTORY -------- Experimental Heat Sink Experimental Heat Sink Zionite Weapon Casing Zionite Light Carapace Hacking Drone Bay [Rating: 69] Favorites ----------- Power Light Nuclear Core Engine Angular Momentum Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Utility Target Analyzer Device Weapon Cycler Storage Large Battery Processor Target Analyzer Protection Light Armor Plating Weapon Minigun Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Long-range Missile Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Low Slots Evolved 8 | . . . . 4 2 . . . . . . 2 . . Power 1 | . . . . . . . . . . . . 1 . . Propulsion 2 | . . . . 1 1 . . . . . . . . . Utility 3 | . . . . 1 1 . . . . . . 1 . . Weapon 2 | . . . . 2 . . . . . . . . . . Parts Attached 71 | 5 . 2 5 20 2 . 4 2 5 1 . 21 3 1 Power 11 | 1 . . 1 2 . . 1 1 . . . 5 . . Engine 5 | 1 . . 1 1 . . . . . . . 2 . . Core 6 | . . . . 1 . . 1 1 . . . 3 . . Reactor . | . . . . . . . . . . . . . . . Propulsion 20 | 2 . 1 1 7 1 . 2 . 2 . . 2 1 1 Treads 1 | . . . . . . . . . . . . . . 1 Leg 16 | 2 . 1 1 4 1 . 2 . 2 . . 2 1 . Wheel 3 | . . . . 3 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 18 | . . 1 1 4 1 . 1 1 . . . 7 2 . Device 9 | . . 1 1 1 . . 1 1 . . . 3 1 . Storage 1 | . . . . . . . . . . . . . 1 . Processor 2 | . . . . 1 1 . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . Protection 6 | . . . . 2 . . . . . . . 4 . . Artifact . | . . . . . . . . . . . . . . . Weapon 22 | 2 . . 2 7 . . . . 3 1 . 7 . . Energy Gun 2 | 1 . . . . . . . . . . . 1 . . Energy Cannon 2 | . . . . . . . . . . . . 2 . . Ballistic Gun 8 | 1 . . 1 1 . . . . 3 1 . 1 . . Ballistic Cannon 7 | . . . 1 5 . . . . . . . 1 . . Launcher 2 | . . . . . . . . . . . . 2 . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . . . . . 5 . . Parts Lost 25 | . . 1 5 6 . . . 1 . . . 4 7 1 Power 2 | . . . 1 1 . . . . . . . . . . Propulsion 11 | . . 1 2 3 . . . . . . . 3 2 . Utility 4 | . . . . . . . . . . . . 1 2 1 Weapon 8 | . . . 2 2 . . . 1 . . . . 3 . Highest Loss Streak 3 | . . 1 2 2 . . . 1 . . . 1 3 1 To Critical Strikes 2 | . . . 1 . . . . . . . . . 1 . Average Backups 3 | . . . 2 4 3 3 4 5 5 3 2 4 4 4 Power . | . . . 1 . 1 1 . 1 1 . . . . . Propulsion . | . . . 1 2 2 2 1 1 . . . . . . Utility 2 | . . . . . . . 1 3 3 2 1 4 4 4 Weapon . | . . . . . . . . . . . 1 . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 11 | . . . . 4 . . 1 . . 3 . . . 3 Power 1 | . . . . . . . . . . 1 . . . . Propulsion 5 | . . . . 4 . . 1 . . . . . . . Utility 5 | . . . . . . . . . . 2 . . . 3 Weapon . | . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 68 71 82 94 97 100 100 95 98 100 100 79 67 20 Engine 3 | . 12 14 11 3 7 7 4 . . . . 4 5 . Core 4 | . . . . 5 . . 2 7 7 7 7 6 5 . Leg 23 | . 26 27 27 23 30 30 30 30 30 30 30 16 4 . Device 13 | . . 1 16 12 7 7 7 15 15 15 15 15 19 12 Processor 9 | . . . . 7 14 15 15 15 15 15 15 12 2 . Protection 2 | . . . . 5 7 7 6 . . . . 4 5 . Energy Gun 1 | . 14 14 6 . . . . . . . . 2 . . Energy Cannon 1 | . . . . . . . . . . . . 4 6 . Ballistic Gun 14 | . 14 14 13 4 5 7 7 7 24 30 30 7 5 . Ballistic Cannon 6 | . . . 7 25 15 15 15 15 3 . . 1 5 . Special Melee Weapon 1 | . . . . 4 7 7 7 2 . . . . . . Peak Build Rating 69 | 5 5 6 11 30 30 30 38 38 40 42 42 69 54 20 Average Rating 35 | 3 4 5 8 24 28 30 32 37 39 41 42 56 47 16 On Entrance 25 | . 5 5 6 8 26 30 30 38 37 40 42 42 53 17 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 50 | 9 9 10 12 29 23 23 23 23 21 19 19 50 50 3 Greatest Support 63 | 20 20 20 20 37 50 50 60 60 60 60 60 63 20 20 Greatest Overweight (x) 13 | . . . . 2 . . . . . . . 3 13 . Average Overweight (x) . | . . . . . . . . . . . . . 2 . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 2 4 5 4 3 5 5 5 5 5 5 5 4 Average Carried 4 | . . . 2 4 3 3 4 5 4 4 5 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 2 4 5 3 3 5 5 5 5 5 5 4 4 Class Distribution -------------------- 73% | Scavenger-Gunner 16% | Mutant 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Tank | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Low Matter Collected 3300 | 242 48 83 122 1001 . 165 49 527 366 16 32 439 210 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 2743 | . 48 63 241 836 . . 43 231 255 . 60 862 104 . Parts 149 | . 4 4 11 51 . . 4 20 11 . 3 41 . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . 4 . . . . 21 . 4 6 . 6 1 Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Low Combat Hostiles Destroyed 68 | . 3 2 6 23 . . 1 9 4 . 2 10 8 . Guns 27 | . 3 2 5 1 . . . 1 4 . 2 7 2 . Cannons 37 | . . . 1 21 . . 1 8 . . . . 6 . AOE 4 | . . . . 1 . . . . . . . 3 . . Classes Destroyed 14 | . 1 1 1 6 . . 1 1 1 . . 1 1 . Worker 1 | . . . . 1 . . . . . . . . . . Builder 1 | . . . . 1 . . . . . . . . . . Recycler 2 | . . . . . . . . . . . . 2 . . Operator 1 | . . . . 1 . . . . . . . . . . Watcher 3 | . . . . 2 . . . . . . . 1 . . Swarmer 14 | . 3 . . 4 . . . 5 . . 2 . . . Grunt 20 | . . 2 . 13 . . . 2 . . . 3 . . Duelist 3 | . . . . 1 . . . . . . . 2 . . Sentry 8 | . . . . 5 . . . 1 . . . 2 . . Hunter 2 | . . . . . . . 1 . . . . 1 . . Programmer 3 | . . . . . . . . 1 . . . 2 . . Subdweller 6 | . . . 6 . . . . . . . . . . . Assembled 8 | . . . . . . . . . . . . . 8 . Thug 3 | . . . . . . . . . 3 . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . Best Kill Streak 6 | . 3 2 2 3 . . 1 4 4 . 2 6 6 . Combat Bots Only 6 | . 3 2 2 3 . . 1 4 4 . 2 3 6 . Max Kills in Single Turn 3 | . 1 1 1 1 . . 1 1 1 . 2 3 1 . Gunslinging 1 | . . . . . . . . . . . 1 1 . . Exploded 3 | . . . . 1 . . . . . . . 3 . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Low Hostile Shots Fired 597 | . 15 14 43 119 . 1 4 43 25 . 19 149 100 65 Missed 194 | . 5 2 12 33 . 1 2 16 4 . 8 55 31 25 Hits 403 | . 10 12 31 86 . . 2 27 21 . 11 94 69 40 Melee 8 | . . . . . . . . . . . . 3 5 . Projectile 395 | . 10 12 31 86 . . 2 27 21 . 11 91 64 40 Critical Strikes 16 | . . . 2 7 . . . 2 3 . . 1 1 . Part Disruptions 2 | . . . . . . . . . 1 . . . 1 . Damage Taken 6361 | . 78 168 677 1243 . 20 33 459 386 . 173 1363 1168 593 Core 1512 | . 27 . 177 247 . 20 . 72 83 . 35 120 335 396 Absorbed by Shields 75 | . . . . . . . . . . . . 75 . . Redirected to Shielding 88 | . . . . . . . . . . . . 88 . . Regen/Repaired (Parts) 224 | . . . . 111 76 . . . . 37 . . . . Core Remaining (%) 60 | 100 . . 18 55 . . . . . . 70 . . . Volleys Fired 218 | . 15 11 28 60 . 16 3 24 13 . 5 29 14 . Largest 4 | . 2 2 2 4 . 3 3 3 4 . 2 4 4 . Hottest 250 | . 70 70 75 148 . 99 99 99 100 . 50 250 210 . Shots Fired 557 | . 21 22 49 156 . 48 8 64 46 . 8 87 48 . Gun 270 | . 21 22 36 11 . 16 2 23 46 . 8 71 14 . Cannon 287 | . . . 13 145 . 32 6 41 . . . 16 34 . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 484 | . 15 11 35 156 . 48 8 64 46 . 8 65 28 . Thermal 40 | . 6 11 14 . . . . . . . . 9 . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 33 | . . . . . . . . . . . . 13 20 . Robot Hit Streak 11 | . 4 7 9 7 . 11 1 9 5 . 2 7 4 . Robot Miss Streak 8 | . 5 1 3 7 . 2 1 4 5 . 5 5 8 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . . . . . . . . 1 2 . . Max Gunslinging Chain 1 | . . . . . . . . . . . 1 1 . . Shots Hit Robots 310 | . 11 16 37 75 . 33 3 33 25 . 2 55 20 . Core Hits 156 | . 3 5 12 41 . 6 2 14 14 . 2 40 17 . Critical Kills 2 | . . . . 1 . . . . . . . 1 . . Critical Parts Destroyed 7 | . . . . . . 1 . 1 4 . . 1 . . Critical Strikes 27 | . 1 . 1 11 . 4 . 3 4 . . 3 . . Burn 1 | . 1 . . . . . . . . . . . . . Destroy 10 | . . . . 1 . 2 . 1 4 . . 2 . . Blast 15 | . . . 1 10 . 2 . 2 . . . . . . Corrupt 1 | . . . . . . . . . . . . 1 . . Melee Attacks 5 | . . . . 5 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . 4 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 7518 | . 103 196 621 1887 . 851 49 838 547 . 58 1927 441 . Guns 3207 | . 103 196 417 113 . 219 13 236 547 . 58 1184 121 . Cannons 3587 | . . . 204 1703 . 632 36 602 . . . 101 309 . Explosions 711 | . . . . 69 . . . . . . . 642 . . Melee . | . . . . . . . . . . . . . . . Ramming 13 | . . . . 2 . . . . . . . . 11 . Kinetic 5768 | . 66 109 495 1816 . 851 49 838 547 . 58 728 211 . Thermal 743 | . 37 87 126 . . . . . . . . 493 . . Explosive 642 | . . . . . . . . . . . . 642 . . Electromagnetic 352 | . . . . 69 . . . . . . . 64 219 . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 30 | . . . . . . 29 29 30 30 30 . 1 1 3 Average Corruption 14 | . . . . . . 15 29 29 30 30 . 1 1 3 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 113 | . . . . . . 12 21 35 32 3 . 5 3 2 Message Errors 23 | . . . . . . 1 3 8 7 . . . 2 2 Matter Fused 30 | . . . . . . 1 5 12 9 1 . 2 . . Heat Flow Errors 20 | . . . . . . 1 6 4 6 1 . 1 1 . Energy Discharges 11 | . . . . . . 1 2 3 3 1 . 1 . . Parts Rejected 2 | . . . . . . 1 . . 1 . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . . . Data Loss (minor) 9 | . . . . . . 1 3 3 2 . . . . . Data Loss (major) 4 | . . . . . . 1 1 1 1 . . . . . Misfires 3 | . . . . . . 1 . 1 . . . 1 . . Alerts 2 | . . . . . . . 1 . 1 . . . . . Misdirections 2 | . . . . . . 2 . . . . . . . . Weapon Failures 6 | . . . . . . 1 . 3 2 . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 95 | . . . . 23 . . . 10 . . . 30 32 . Projectiles 65 | . . . . 23 . . . 10 . . . . 32 . Explosions 30 | . . . . . . . . . . . . 30 . . Melee . | . . . . . . . . . . . . . . . Knockbacks 27 | . . . 5 20 . . . 1 . . . . 1 . Impact . | . . . . . . . . . . . . . . . Kinetic 24 | . . . 4 18 . . . 1 . . . . 1 . Secondary 3 | . . . 1 2 . . . . . . . . . . Self-Inflicted Damage 158 | . . . . 1 . . . . . . . 153 4 . Shots 2 | . . . . . . . . . . . . 2 . . Rammed 6 | . . . . 1 . . . . . . . . 5 . Targets Rammed 6 | . . . . 1 . . . . . . . . 5 . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 369 | . 27 162 . 198 . 135 258 271 256 253 . 369 227 . Average Temperature 92 | . 14 71 . 69 . 84 114 126 79 142 . 121 86 . Received Heat Transfer 1958 | . . 102 72 756 . 9 . 63 251 . . 261 432 12 Effects 7 | . . . . . . . . . . . . 7 . . Energy Bleed 2 | . . . . . . . . . . . . 2 . . Interference 5 | . . . . . . . . . . . . 5 . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 5 | . 2 . . . . . . . . . . 3 . . Heat Transferred 1539 | . 185 259 370 . . . . . . . . 725 . . Parts Sabotaged 2 | . . . . . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Low Maximum Alert Level 2 | . . . . . . . . . . . . 2 . . Low Security (%) 71 | 100 100 100 . 100 100 100 100 . . . . 5 . . Level 1 3 | . . . . . . . . . . . . 10 . . Level 2 25 | . . . . . . . . . . . . 84 . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 596 | . 61 57 . 151 36 1 31 . . . . 596 . . Initial 36 | . . 12 . . 36 . . . . . . 30 . . Average 151 | . 37 6 . 62 15 . 2 . . . . 425 . . Influence Increases 2522 | . 71 115 . 711 . 2 46 215 . . 218 1024 105 15 Destroy 0b10 Robot/C 1320 | . 60 40 . 460 . . 20 180 . . 100 460 . . Destroy 0b10 Robot/NC 45 | . . . . 25 . . . . . . . 20 . . Destroy Leader 278 | . 10 10 . 104 . . 10 20 . . 20 104 . . Allied During Kill 441 | . . . . . . . . . . . 98 343 . . Trap Triggered on 0b10 20 | . . 20 . . . . . . . . . . . . Successful Hack 1 | . . . . 1 . . . . . . . . . . Disable Machine 135 | . . . . 45 . . 15 . . . . 75 . . Destroy Structure 57 | . 1 . . 31 . 2 1 . . . . 22 . . Lose Combat Pursuer 225 | . . 45 . 45 . . . 15 . . . . 105 15 Influence Decreases 2522 | . 40 113 33 631 80 1 47 215 . . 170 668 416 108 Entered New Map 270 | . . 19 18 . 44 . 1 . . . . 18 151 19 Time Decay 1817 | . 40 94 10 421 36 1 46 205 . . 170 470 235 89 Lost Part 145 | . . . 5 60 . . . 10 . . . 40 30 . Lost Ally 140 | . . . . . . . . . . . . 140 . . Purge Threat 150 | . . . . 150 . . . . . . . . . . Squads Dispatched 10 | . 1 . . 3 . . 1 . . . . 5 . . Investigation 3 | . . . . 1 . . 1 . . . . 1 . . Extermination 2 | . . . . . . . . . . . . 2 . . Reinforcement 2 | . 1 . . 1 . . . . . . . . . . Assault 2 | . . . . . . . . . . . . 2 . . Garrison 1 | . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Low Distress Signals 5 | . . . . 5 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 137 | . 5 6 9 42 . 6 1 11 5 . 4 23 19 6 Peak Tracking Total 6 | . 3 2 4 6 . 4 1 5 5 . 4 6 5 5 Tactical Retreats 12 | . . 2 . 3 . 1 . 1 1 . . . 3 1 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Low Traps Triggered 5 | . 2 . . . 1 . 1 . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 2 | . . 2 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 2 | . . 2 . . . . . . . . . . . . Triggered 2 | . . 2 . . . . . . . . . . . . Most Traps Carried 2 | . . 2 . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Low Machines Disabled 9 | . . . . 3 . . 1 . . . . 5 . . Max in Single Turn 2 | . . . . 2 . . 1 . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Low Machines Accessed 11 | . 1 . . 5 1 . . 2 1 . . . 1 . Terminals 5 | . 1 . . 3 . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 3 | . . . . 2 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 34 | . 5 . . 17 2 . . 8 1 . . . 1 . Successful 21 | . . . . 9 2 . . 8 1 . . . 1 . Failed 13 | . 5 . . 8 . . . . . . . . . . Catastrophic 1 | . . . . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 22 | . 5 . . 9 . . . . . . . 8 . . Terminals 15 | . 5 . . 9 . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 10 | . . . . 8 2 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 11 | . . . . 1 . . . 8 1 . . . 1 . Record 8 | . . . . . . . . 7 . . . . 1 . Open Door 2 | . . . . . . . . 1 1 . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . . 6 2 . . . . . . . . . Scan Component 4 | . . . . 3 1 . . . . . . . . . Repair 4 | . . . . 3 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . 2 . . . . . . . . . . Terminals 2 | . . . . 2 . . . . . . . . . . Botnet 2 | . . . . 2 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 6 | . 1 . . 5 . . . . . . . . . . Full Trace Events 1 | . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . 15 . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . 3 1 . . . . . . . . . Time 128 | . . . . 90 38 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . 4 . . . . . . . . . . Non-combat 4 | . . . . 4 . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . 4 . . . . . . . . . . parse_system 1 | . . . . 1 . . . . . . . . . . no_distress 1 | . . . . 1 . . . . . . . . . . find_recycling 2 | . . . . 2 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 1 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Low Total Allies 14 | . . . . . . 1 . 1 2 7 . 3 . . Largest Group 12 | . . . . . . 1 . 1 2 9 9 12 . . Highest-Rated Group 505 | . . . . . . 31 . 20 51 295 295 505 . . Highest-Rated Ally 70 | . . . . . . 31 . 20 31 40 40 70 . . Zionite Dispatches 1 | . . . . . . . . . . . . 1 . . Light 1 | . . . . . . . . . . . . 1 . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 115 | . . . . . . 16 . . . . 10 89 . . Total Damage 2541 | . . . . . . 274 . . . . 142 2125 . . Kills 20 | . . . . . . 2 . . . . 3 15 . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Low Active Infowar (turns) . | . . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . . . . . 1 3 2 . . . 3 Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . . . . 1 . . Prototype Stockpiles 1 | . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Low Turns Passed 9247 | 49 108 665 409 1208 103 219 385 595 544 1761 595 1196 1192 218 Spaces Moved 6003 | 36 55 396 267 676 51 137 289 419 389 1390 415 602 499 382 Core 538 | 2 . . . . . . . . . . . . 173 363 Treads 19 | . . . . . . . . . . . . . . 19 Legs 5402 | 34 55 396 267 632 51 137 289 419 389 1390 415 602 326 . Wheels 44 | . . . . 44 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 80 122 122 122 122 122 122 122 120 50 50 Average Speed 130 | 116 120 120 120 122 122 122 122 122 122 122 122 168 226 55 Slowest Speed 700 | 120 120 120 120 260 122 122 122 122 122 122 122 330 700 170 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 17 65 21 59 2 90 3 53 53 90 55 11 66 53 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 3 | . . 1 . . . . . . . 2 . . . . Known Exits Taken 2 | . . . . . . . . . . . 1 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 . . 1 1 1 1 . . 1 . Scrap Searched 9 | . . 1 . . . . . 1 2 2 . . 3 . Spaces Dug 2 | . . . . 2 . . . . . . . . . . Terrain Destroyed 65 | . . . 1 30 . 2 1 6 . . . 17 8 . Melee . | . . . . . . . . . . . . . . . Projectile 49 | . . . 1 30 . 2 1 6 . . . 1 8 . AOE 16 | . . . . . . . . . . . . 16 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Low Total 6990 | 40 74 564 308 934 92 154 316 457 441 1457 499 732 536 386 Wait 587 | . 2 148 4 150 38 1 11 6 21 60 80 54 10 2 Move 5991 | 35 54 395 266 675 51 136 288 418 388 1389 414 601 499 382 Hop . | . . . . . . . . . . . . . . . Pick Up 32 | . . 4 4 8 . . 4 . 1 2 . 8 1 . Fast Attach 62 | 5 3 2 3 20 1 1 4 . 4 . . 17 1 1 Attach 14 | . . . 2 3 2 . . . . . . 5 2 . Detach 1 | . . . . . . . . . . . . 1 . . Swap 5 | . . . . . . . . 2 2 1 . . . . Drop 54 | . . 2 1 12 . . 6 1 4 5 . 17 5 1 Fire 218 | . 15 11 28 60 . 16 3 24 13 . 5 29 14 . Melee 5 | . . . . 5 . . . . . . . . . . Ram 5 | . . . . 1 . . . . . . . . 4 . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 14 | . . . . . . . . 6 8 . . . . . Trap 2 | . . 2 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / Dat) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 28 | -11/Scrapyard | Discovered new exit (range 12) 50 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Discovered new exit (range 8) 158 | -10/Materials | Entered Mines 307 | -10/Mines | Build established: Mutant 311 | -10/Mines | Found a hidden stash of uninstalled traps 726 | -10/Mines | Discovered new exit (range 8) 795 | -10/Mines | Learned location of Zion (-7) 817 | -10/Mines | Discovered new exit (range 7) 823 | -10/Mines | Entered Subcaves 849 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 849 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1185 | -10/Subcaves | Discovered new exit (range 13) 1215 | -10/Subcaves | Core integrity fell below 50% 1230 | -10/Subcaves | Core integrity fell below 20% 1232 | -10/Subcaves | Entered Materials 1232 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1631 | -8/Materials | Build established: Scavenger-Gunner 1900 | -8/Materials | Garrison activated, responded to threat 2313 | -8/Materials | Repaired Imp. Heat Sink 2335 | -8/Materials | Discovered new exit (range 3) 2389 | -8/Materials | Repaired Aluminum Leg 2417 | -8/Materials | Repaired Lgt. Armor Plating 2440 | -8/Materials | Entered Factory 2440 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2489 | -7/Factory | Repaired Minigun 2543 | -7/Factory | Sucked down chute 2543 | -7/Factory | Entered Waste 2544 | -7/Waste | Met a frightened Derelict 2552 | -7/Waste | Spotted C-40 Crusher 2558 | -7/Waste | EMP discharged 2558 | -7/Waste | System corruption reached 10% 2582 | -7/Waste | Allies destroyed C-40 Crusher 2601 | -7/Waste | Spotted C-40 Crusher 2602 | -7/Waste | Spotted C-40 Crusher 2605 | -7/Waste | Allies destroyed C-40 Crusher 2622 | -7/Waste | Spotted C-40 Crusher 2642 | -7/Waste | Spotted C-40 Crusher 2658 | -7/Waste | EMP discharged 2741 | -7/Waste | Discovered new exit (range 15) 2758 | -7/Waste | EMP discharged 2762 | -7/Waste | Entered Factory 3079 | -7/Factory | Discovered new exit (range 11) 3147 | -7/Factory | Entered Lower Caves 3227 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 3321 | -7/Lower Caves | System corruption reached 30% 3384 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3504 | -7/Lower Caves | Entered an active Warlord outpost 3524 | -7/Lower Caves | Learned location of 1 exit from Factory 3524 | -7/Lower Caves | Learned Armory emergency access door positions 3524 | -7/Lower Caves | Learned Factory security intel 3524 | -7/Lower Caves | Learned Extension garrison access intel 3675 | -7/Lower Caves | Discovered new exit (range 13) 3742 | -7/Lower Caves | Entered another Lower Caves area 3742 | -7/Lower Caves | Accompanied by 1 ally 3771 | -7/Lower Caves | Discovered new exit (range 5) 3908 | -7/Lower Caves | Attacked by a faux Warlord 4021 | -7/Lower Caves | Learned Factory machine intel 4217 | -7/Lower Caves | Discovered new exit (range 6) 4255 | -7/Lower Caves | Encountered a Warlord checkpoint 4260 | -7/Lower Caves | Learned 8 Factory zone layouts 4286 | -7/Lower Caves | Entered Zion 4286 | -7/Zion | Accompanied by 2 allies 4341 | -7/Zion | System corruption cleaned by Quarantine Array 4411 | -7/Zion | Discovered new exit (range 15) 4583 | -7/Zion | Learned location of Extension (-5) 4674 | -7/Zion | Gained Derelict followers 4896 | -7/Zion | Learned 12 Factory zone layouts 4938 | -7/Zion | Given the Hacking Drone Bay 4940 | -7/Zion | Found Prototype Device 5098 | -7/Zion | Learned Factory interactive machine intel 5159 | -7/Zion | Met Imprinter 5178 | -7/Zion | Imprinted 5180 | -7/Zion | Declared Zion's savior 5330 | -7/Zion | Found Prototype Energy Gun 6047 | -7/Zion | Entered Proximity Caves 6047 | -6/Proximity Caves | Accompanied by 9 allies 6048 | -6/Proximity Caves | Identified exit to Factory 6642 | -6/Proximity Caves | Entered Factory 6642 | -6/Factory | Accompanied by 9 allies 6642 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6643 | -6/Factory | Identified exit to Lower Caves 6646 | -6/Factory | Loaded intel: 270 machine locations 6647 | -6/Factory | Loaded intel: 53 interactive machine locations 6701 | -6/Factory | Zion Light squad teleported in 6823 | -6/Factory | Lost 3 allies 6846 | -6/Factory | Identified Storm Laser 6850 | -6/Factory | Found Prototype Protection 6957 | -6/Factory | Lost 5 allies 6992 | -6/Factory | First assault squad dispatched 7124 | -6/Factory | Identified Zio. Weapon Casing 7165 | -6/Factory | Lost 3 allies 7549 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 7686 | -6/Factory | Identified Hacking Drone Bay 7828 | -6/Factory | Discovered exit to Lower Caves (range 3) 7838 | -6/Factory | Entered Lower Caves 7881 | -6/Lower Caves | Encountered an infested base 8003 | -6/Lower Caves | Lost 3 parts (1n1u1w) 8592 | -6/Lower Caves | Build established: Scavenger-Tank 8948 | -6/Lower Caves | Lost 3 parts (1u2w) 9026 | -6/Lower Caves | Discovered new exit (range 3) 9029 | -6/Lower Caves | Core integrity fell below 50% 9030 | -6/Lower Caves | Entered another Lower Caves area 9033 | -6/Lower Caves | Identified exit to Factory 9034 | -6/Lower Caves | Identified exit to Data Miner 9051 | -6/Lower Caves | Spotted B-75 Beast 9131 | -6/Lower Caves | Encountered a Warlord checkpoint 9138 | -6/Lower Caves | Learned Factory security intel 9204 | -6/Lower Caves | Build established: Mutant 9210 | -6/Lower Caves | Core integrity fell below 20% 9248 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Y9D Penetrated by Slug. BM-CAJ(M): "Estimated chance of a MAIN.C patrol making it through here: 0%. Unless they've got a Behemoth in tow, in which case it's probably closer to 100%." Acquired derelict log, extracted data. Data stored: Factory security intel. Penetrated by Slug. Acquired Arm. Treads. Penetrated by Slug. Slug penetrates Wall. UG-NAX(S) destroyed. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Dropped Arm. Treads. Exp. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ??????????????????????? ??##?????????????????? | | ?????????????????????? ## ?????????????????? | | ?????????????????????? ??? ????????????? | | ?????????????????????? ?? ??????????? | | ??????????????????????? #? ?????????? | | ??????????????????????? #? #?????????? | | ???????????????????????? ## #?????????? | | ????????????? ????????? ##????????? | | ????????????? ????????# #????????? | | ???????????? ??????# #????????? | | ???????????? ?????# #?????????? | | ???????????? ????# #??????????? | | ??????????? ???# #???????????? | | ??????????? ### #????###????? | | ?????????? #????# ##???? | | ?????????????# ####???## ## %? | | ??????????????# @ ##?????# ? | | ??????????????# ## #???### ?? | | ??????????????????##### s##??? ???? | | ?????????????????????## s##???# #?????? | | ????????????????????## s##?## #???????? | | ???????????????????# ### #?????????? | | ???????????????????# #??###?????? | | ???????????????????# ### #?## #?????# | | ???????????????????# ##?### ### #????## | | ???????????????????# #????# ##?### | | ???????????????????## #????# ### | | ????????????????????## ##????# ##### | | ?????????????????????# ??????# #???### | | ?>???????????????????# ??????# ##?????#### # | | ?????????????????????## ??????# ##?????????##### | | ??????????????????????## ??????##???????????????? | | ????????????????????????#????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Coolant Potential 50 Energy Generation 31 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 400 Propulsion Shielding 66 Weapon Shielding 100 Weapon Cycling 15 Evasion (%) 55 Target Analysis 7 Recoil Reduction 1 Matter Filtering 30 Item Schematics ----------------- Microactuators | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Greatsword | -7/Zion | Archive Force Field | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Lrn. Tractor Beam | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Drone Bay | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Robot Schematics ------------------ O-24 Administrator | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive P-60 Hacker | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Imp. Heat Sink | 47% | -8/Materials Aluminum Leg | 50% | -8/Materials Lgt. Armor Plating | 50% | -8/Materials Minigun | 39% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MyomerPartitionBallwheel Manual? 0 Play Time 01:03:09 Cumulative 59.0 hours Start 2026.07.22 @ 09:26:34 End 2026.07.22 @ 10:30:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 40 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 63c5dcbd-3e85-47bd-8dac-12c483047183