Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.13 @ 18:16:37 // Winter2019/RPGLIKE Player: boggy Result: Destroyed by S-10 Pest via exploding Fusion Modulator Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (28) 140 Value Destroyed (670) 670 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1010 Bonus ------- None Cogmind --------- Core Integrity 0/600 Matter 300/300 Energy 232/250 System Corruption 3% Temperature Cool (12) Movement Rolling (110) Ox2 Location -10/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (1) --- Wheel > --- UTILITY (2) ------ Seismic Detector Medium Armor Plating > --- WEAPON (2) ------- Particle Cannon Particle Cannon > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel > --- UTILITY ---------- Seismic Detector Medium Armor Plating > --- WEAPON ----------- Particle Cannon Particle Cannon > --- INVENTORY -------- (None) [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Seismic Detector Device Seismic Detector Protection Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 ------- Run | Yrd Mat Slots Evolved 2 | 2 . Power . | . . Propulsion . | . . Utility 1 | 1 . Weapon 1 | 1 . Parts Attached 14 | 6 8 Power 2 | 1 1 Engine 2 | 1 1 Core . | . . Reactor . | . . Propulsion 1 | 1 . Treads . | . . Leg . | . . Wheel 1 | 1 . Hover . | . . Flight . | . . Utility 4 | 2 2 Device 2 | 2 . Storage . | . . Processor . | . . Hackware . | . . Protection 2 | . 2 Artifact . | . . Weapon 7 | 2 5 Energy Gun 1 | 1 . Energy Cannon 5 | . 5 Ballistic Gun 1 | 1 . Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 1 | . 1 Power . | . . Propulsion . | . . Utility 1 | . 1 Weapon . | . . Highest Loss Streak 1 | . 1 To Critical Strikes . | . . Average Slot Usage (%) 95 | . 95 Engine 16 | . 16 Wheel 16 | . 16 Device 26 | . 26 Protection 2 | . 2 Energy Gun 11 | . 11 Energy Cannon 19 | . 19 Ballistic Gun 1 | . 1 Naked Turns . | . . Heaviest Build 21 | 10 21 Greatest Support 10 | 10 10 Greatest Overweight (x) 2 | . 2 Average Overweight (x) . | . 1 Largest Inventory Capacity . | . . Average Capacity . | . . Most Carried . | . . Average Carried . | . . Final Capacity . | . . Final Carried . | . . Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Resources | -11 -10 ----------- Run | Yrd Mat Matter Collected 372 | 266 106 Remotely . | . . Salvage Created 857 | 184 673 Parts 51 | 15 36 Haulers Intercepted 1 | . 1 Recyclers Shooed 1 | . 1 Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Yrd Mat Combat Hostiles Destroyed 12 | . 12 Guns 5 | . 5 Cannons 7 | . 7 Classes Destroyed 8 | 3 5 Worker 4 | 2 2 Tunneler 5 | 5 . Hauler 1 | . 1 Recycler 2 | 1 1 Operator 2 | . 2 Watcher 2 | . 2 Swarmer 2 | . 2 Grunt 10 | . 10 Best Kill Streak 4 | 4 3 Combat Bots Only 3 | . 3 Max Kills in Single Turn 1 | 1 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Yrd Mat Hostile Shots Fired 77 | . 77 Missed 21 | . 21 Damage Taken 807 | . 807 Core 624 | . 624 Absorbed by Shields . | . . Redirected to Core 386 | . 386 Ignored by Resistances 22 | . 22 Core Remaining (%) 100 | 100 . Volleys Fired 116 | 28 88 Largest 2 | 2 2 Hottest 136 | 70 136 Shots Fired 209 | 34 175 Gun 126 | 34 92 Cannon 83 | . 83 Launcher . | . . Special . | . . Kinetic 29 | 6 23 Thermal 180 | 28 152 Explosive . | . . Electromagnetic . | . . Robot Hit Streak 7 | 6 7 Robot Miss Streak 5 | 3 5 Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 79 | 20 59 Core Hits 37 | 10 27 Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes 3 | 1 2 Burn 3 | 1 2 Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 1249 | 250 999 Guns 622 | 250 372 Cannons 573 | . 573 Explosions 54 | . 54 Melee . | . . Ramming . | . . Kinetic 101 | 15 86 Thermal 1148 | 235 913 Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption 3 | . 3 Average Corruption 2 | . 2 Corruption Purged . | . . Corruption Blocked . | . . Effects 9 | . 9 Matter Fused 1 | . 1 Heat Flow Errors 3 | . 3 Energy Discharges 1 | . 1 Parts Rejected 1 | . 1 Data Loss (minor) 1 | . 1 Misfires 1 | . 1 Weapon Failures 1 | . 1 Overload Shots . | . . Overflow Damage 11 | . 11 Projectiles 3 | . 3 Explosions 8 | . 8 Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage 70 | . 70 Shots 2 | . 2 Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 398 | 70 398 Average Temperature 139 | 24 178 Received Heat Transfer 360 | . 360 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted 3 | . 3 Heat Transferred 2936 | 777 2159 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Alert | -11 -10 ------- Run | Yrd Mat Peak Influence 428 | 40 428 Initial 26 | . 26 Average 146 | 15 173 Maximum Alert Level 2 | . 2 Low Security (%) 71 | 100 65 Level 1 25 | . 31 Level 2 2 | . 3 Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 4 | . 4 Investigation 3 | . 3 Extermination . | . . Reinforcement 1 | . 1 Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Yrd Mat Distress Signals 1 | . 1 Communications Jammed . | . . Distress Signals . | . . Times Spotted 22 | . 22 Peak Tracking Total 6 | . 6 Tactical Retreats . | . . Traps | -11 -10 ------- Run | Yrd Mat Traps Triggered 3 | . 3 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Yrd Mat Machines Disabled 19 | . 19 Max in Single Turn 2 | . 2 Machines Repaired . | . . Machines Dismantled . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Yrd Mat Machines Accessed 6 | . 6 Terminals 6 | . 6 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 19 | . 19 Successful 11 | . 11 Failed 8 | . 8 Catastrophic . | . . Database Lockouts . | . . Manual . | . . Terminals 19 | . 19 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 11 | . 11 Record 4 | . 4 Emergency Access Points 1 | . 1 Alert Level 1 | . 1 Unreport Threat 3 | . 3 Locate Traps 1 | . 1 Zone Layout 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 4 | . 4 Full Trace Events 4 | . 4 Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Yrd Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Yrd Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Yrd Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Yrd Mat Turns Passed 964 | 168 796 Spaces Moved 672 | 130 542 Core 18 | 18 . Treads . | . . Legs . | . . Wheels 654 | 112 542 Hover . | . . Flight . | . . Fastest Speed 50 | 50 80 Average Speed 91 | 75 95 Slowest Speed 110 | 80 110 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 43 | 5 81 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed 64 | . 64 Melee . | . . Projectile . | . . AOE 64 | . 64 Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Yrd Mat Total 812 | 163 649 Wait 5 | . 5 Move 671 | 129 542 Hop . | . . Pick Up . | . . Fast Attach 12 | 6 6 Attach . | . . Detach . | . . Swap 2 | . 2 Drop 6 | . 6 Fire 116 | 28 88 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 13) 70 | -11/Scrapyard | Upgraded with Utility slot (x1) 70 | -11/Scrapyard | Upgraded with Weapon slot (x1) 169 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Core integrity fell below 50% 318 | -10/Materials | Build established: Hacker-Mutant 332 | -10/Materials | Discovered new exit (range 6) 400 | -10/Materials | Core integrity fell below 20% 428 | -10/Materials | Discovered new exit (range 7) 432 | -10/Materials | Reached level 2 553 | -10/Materials | Discovered new exit (range 12) 572 | -10/Materials | Discovered new exit (range 14) 892 | -10/Materials | Discovered new exit (range 6) 965 | -10/Materials | Destroyed by S-10 Pest via exploding Fusion Modulator Last Messages --------------- Heavy doorways serving as points of entry and exit from [Garrison] corridor networks. To ensure safe passage of response squads entering a potential hostile fire zone, the installation itself is reinforced against explosives and kinetic weaponry that might otherwise inflict excessive collateral damage. Corresponding defensive measures have rendered it somewhat weak against thermal attacks. For emergency situations where an area has been overrun, or a garrison has been infiltrated, the entrance and inner tunnel may be permanently sealed to prevent passage and contain the threat. >>Layout(Zone) Retrieving Zone 4H layout... Downloaded map data. 00949_ R-06 Scavenger collects Lgt. Ion Engine. 00959_ S-10 Pest destroyed. 00962_ K-01 Serf collects debris. 00963_ S-10 Pest destroyed. 00963_ R-06 Scavenger collects Lgt. Assault Rifle. 00965_ Fusion Modulator explodes. 00965_ R-06 Scavenger destroyed. 00965_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????#????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????#???????????????????????????????????? | | ????????????????? ????????????????????????????? | | ???????????#??????????????????????????????????? | | ?????????#????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????#####????#+#####+#???????????????????? | | ??######?# #????# """ ???????????????????? | | ??# # < #??### "Y" #### # # ???? | | ??# """ # #??# ##?# # # ???? | | ??# """ + #??# T#?# # ####???? | | ??# """ # #??# $ ########### # ???? | | ??# # #??# % ### # + ???? | | ??# ! [?# #??## + """ # # ???? | | ??######### ###### ## """ # # ???? | | ####???#??# # # + @ ## """ # # ???? | | "" #?????## # # * ## # # ???? | | "" #??#???# # ## *%%#######+## # ???? | | "" #???#?## # # ![s% # "???? | | #?#??#?# # # s # "???? | | #???#?## ######### #######+## # "???? | | ####???# ######### k #?# # # "???? | | ##### ##### # ## ### # # "???? | | # """## T## + # ???? | | * # ""## ### # ####???? | | %| + """## #?# ########??? | | = # + #?# # ^ ?? | | ! # = ## #?######## ??? | | ######### #????????#^ ??? | | ######### #???????# #????????# ^ #? | | ??#?????# ##??##??# #????????# """ #? | | ? ?? ?#?# #?????#?# #????????# ^ """ ?? | | ???? #### ###?????# #????????# """???? | | ??? ?#""" #??????# #????????# ???? | | ? ?? #" #?#????# ###########"####???? | | ?????#"! #??##### #???? | | ?????#"" < #??##% < #???? | | ???? #"! #??#% #???? | | ? ???#" #??#% ############## #######???? | | ######"" #??#% ???#?????????# #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 5 Resistance: TH 5 Evasion (%) 50 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 --------- Run | Yrd Mat Levels Raised 1 | . 1 XP Earned 5955 | 3000 2955 XP Spent 4470 | 3000 1470 Upgrades 17 | 6 11 Utility Slot 1 | 1 . Weapon Slot 1 | 1 . Heat Dissipation 9 | . 9 Hack Attack % 4 | 4 . KI Resistance % 1 | . 1 TH Resistance % 1 | . 1 Protomatter Created 92 | . 92 Protomatter Decayed 63 | . 63 Game ------ Seed NeutronFocalNullifier Manual? 0 Play Time 00:07:55 Cumulative 29.8 hours Start 2024.05.13 @ 18:08:45 End 2024.05.13 @ 18:16:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 25 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 14/SmallcapsGlow Map View 36x27 Zoom Use 100% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 46197cbf-2c8a-4227-aae6-4a7b18120394