Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.10 @ 08:09:23 Player: laeb2 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (107) 535 Value Destroyed (3809) 3809 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1430) 1430 TOTAL SCORE: 7814 Bonus ------- High Alert Combat Kills 504 Follower Combat Kills 226 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 11/550 Matter 299/300 Energy 100/100 System Corruption 22% Temperature Cool (18) Movement Treading (385) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Advanced Treads > --- UTILITY (6) ------ Huge Storage Unit Utility Shielding Hacking Suite Relay Coupler [Grunt] (25) > --- WEAPON (2) ------- Scythe > --- INVENTORY (25) --- Deuterium Engine Advanced Treads Huge Storage Unit Relay Coupler [NC] (23) Relay Coupler [Swarmer] (24) Relay Coupler [Swarmer] (41) Relay Coupler [Swarmer] (40) Relay Coupler [Grunt] (26) Relay Coupler [Sentry] (25) Relay Coupler [Sentry] (19) Relay Coupler [Sentry] (17) Relay Coupler [Sentry] (19) Relay Coupler [Sentry] (21) Relay Coupler [Sentry] (18) Relay Coupler [Sentry] (29) Relay Coupler [Demolisher] (21) Relay Coupler [Specialist] (34) Relay Coupler [Hunter] (18) Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Advanced Treads > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Structural Scanner Advanced Visual Processing Unit Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Flak Gun Flak Gun > --- INVENTORY -------- Compact Wheel Huge Storage Unit Utility Shielding Flak Gun Rocket Launcher Datajack Plasma Cutter Scythe [Rating: 35] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Hover Unit Gravmag System Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Relay Coupler [Swarmer] Protection Improved Medium Armor Plating Weapon Flak Gun Ballistic Gun Flak Gun Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . 2 2 . . Weapon . | . . . . . . Parts Attached 77 | 6 9 17 12 20 13 Power 10 | 1 1 2 3 2 1 Engine 9 | 1 1 2 2 2 1 Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 15 | 2 3 3 1 3 3 Treads 12 | 2 3 3 1 1 2 Leg . | . . . . . . Wheel 2 | . . . . 1 1 Hover 1 | . . . . 1 . Flight . | . . . . . . Utility 30 | 1 3 6 5 9 6 Device 8 | . 2 4 2 . . Storage 2 | 1 . . . 1 . Processor 2 | . 1 . 1 . . Hackware 9 | . . . . 3 6 Protection 9 | . . 2 2 5 . Artifact . | . . . . . . Weapon 22 | 2 2 6 3 6 3 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 15 | 2 2 6 2 3 . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon 2 | . . . . 1 1 Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon 3 | . . . . 1 2 Unidentified Prototypes . | . . . . . . Parts Lost 27 | . . 4 1 9 13 Power 4 | . . 1 1 2 . Propulsion 5 | . . 1 . 1 3 Utility 9 | . . 1 . 2 6 Weapon 9 | . . 1 . 4 4 Highest Loss Streak 10 | . . 1 1 4 10 To Critical Strikes . | . . . . . . Average Backups 11 | 2 7 7 8 11 23 Power . | . . . . . . Propulsion 1 | 1 2 1 1 . 1 Utility 6 | . 1 1 2 6 18 Weapon 2 | . 2 1 2 2 . Tool/Special . | . . . . . . Unused Backups 26 | . 3 1 2 3 17 Power 2 | . . . 1 1 . Propulsion 2 | . . . . 1 1 Utility 16 | . . . . . 16 Weapon 6 | . 3 1 1 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 91 | . 97 97 99 86 84 Engine 8 | . 14 10 6 7 . Treads 16 | . 28 21 18 11 11 Wheel 1 | . . . . 2 5 Device 11 | . 6 23 18 10 . Storage 10 | . 14 11 9 9 9 Processor 2 | . 5 . 5 2 . Hackware 8 | . . . . 8 32 Protection 12 | . . 7 20 17 11 Ballistic Gun 13 | . 28 21 17 9 . Slashing Weapon 3 | . . . . 6 9 Special Melee Weapon 1 | . . . . 1 4 Peak Build Rating 35 | 6 12 15 34 35 35 Average Rating 23 | 4 9 13 28 29 29 On Entrance 14 | . 6 10 13 34 24 Naked Turns . | . . . . . . Heaviest Build 95 | 12 16 23 42 95 86 Greatest Support 44 | 40 40 40 42 42 44 Greatest Overweight (x) 27 | . . . 1 27 8 Average Overweight (x) 1 | . . . . 2 4 Largest Inventory Capacity 25 | 8 8 8 8 25 25 Average Capacity 13 | 6 8 8 8 14 25 Most Carried 25 | 5 8 8 8 24 25 Average Carried 11 | 3 7 7 7 11 23 Final Capacity 25 | 8 8 8 8 25 25 Final Carried 24 | 3 8 8 8 24 19 Class Distribution -------------------- 42% | Mutant 34% | Scavenger-Mutant 22% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 2908 | 268 396 691 278 1076 199 Remotely . | . . . . . . Salvage Created 3640 | 110 674 1045 543 1039 229 Parts 245 | 6 65 57 27 76 14 Haulers Intercepted 4 | . 2 1 1 . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 89 | . 19 22 13 33 2 Melee 6 | . . . . 6 . Guns 79 | . 19 22 13 25 . AOE 4 | . . . . 2 2 Classes Destroyed 15 | 2 6 1 . 3 3 Worker 4 | . 1 1 . . 2 Builder 2 | . 1 . . . 1 Tunneler 1 | 1 . . . . . Hauler 4 | . 2 1 1 . . Recycler 2 | 1 . . . . 1 Operator 1 | . . . . . 1 Watcher 3 | . 1 1 1 . . Swarmer 27 | . 9 3 . 15 . Saboteur 2 | . . . . 2 . Grunt 40 | . 10 14 9 7 . Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Sentry 13 | . . 5 4 4 . Specialist 3 | . . . . 3 . Programmer 3 | . . . . 3 . Best Kill Streak 11 | 2 4 5 4 11 2 Combat Bots Only 11 | . 3 5 3 11 2 Max Kills in Single Turn 2 | 1 1 1 1 2 2 Gunslinging 1 | . . . . 1 . Exploded 2 | . . . . 2 2 Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 446 | . 75 116 49 168 38 Missed 120 | . 28 35 10 38 9 Hits 326 | . 47 81 39 130 29 Melee 10 | . . . . 4 6 Projectile 316 | . 47 81 39 126 23 Critical Strikes 12 | . . 5 3 4 . Part Disruptions 1 | . . . . 1 . Actively Blocked 1 | . . . . 1 . Damage Taken 4307 | . 467 1047 665 1489 639 Core 690 | . 38 113 52 357 130 Absorbed by Shields . | . . . . . . Redirected to Shielding 67 | . . . . 51 16 Core Remaining (%) 85 | 100 84 71 . . . Volleys Fired 251 | 4 69 78 35 58 7 Largest 2 | 2 2 2 2 2 1 Hottest 56 | 40 46 46 56 56 33 Shots Fired 475 | 8 138 156 70 96 7 Gun 465 | 8 138 156 70 93 . Cannon . | . . . . . . Launcher 4 | . . . . 3 1 Special 6 | . . . . . 6 Kinetic 465 | 8 138 156 70 93 . Thermal . | . . . . . . Explosive 4 | . . . . 3 1 Electromagnetic . | . . . . . . Robot Hit Streak 34 | 4 6 11 9 34 14 Robot Miss Streak 11 | 1 5 4 11 9 . Penetration Max . | . . . . . . Secondary Targets 11 | . . 3 2 6 . Max Gunslinging Chain 1 | . . 1 1 1 . Shots Hit Robots 386 | 5 75 111 62 118 15 Core Hits 286 | 3 34 37 82 122 8 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 2 | 1 . . . 1 . Critical Strikes 6 | 1 1 . . 4 . Destroy 3 | 1 1 . . 1 . Sever 3 | . . . . 3 . Melee Attacks 87 | . . . 1 74 12 Impact . | . . . . . . Slashing 80 | . . . 1 70 9 Piercing . | . . . . . . Sneak Attacks 11 | . . . . 6 5 Combat Hostiles 3 | . . . . 3 . Follow-up Attacks . | . . . . . . Damage Inflicted 7418 | 44 932 1769 1180 2953 540 Guns 5296 | 44 932 1769 1180 1371 . Cannons . | . . . . . . Explosions 420 | . . . . 272 148 Melee 1702 | . . . . 1310 392 Ramming . | . . . . . . Kinetic 5296 | 44 932 1769 1180 1371 . Thermal . | . . . . . . Explosive 420 | . . . . 272 148 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 1702 | . . . . 1310 392 Piercing . | . . . . . . Highest Corruption 22 | . . . . 3 22 Average Corruption 3 | . . . . 2 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 21 | . . . . 3 18 Message Errors 5 | . . . . 1 4 Matter Fused 3 | . . . . 1 2 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 3 | . . . . . 3 Data Loss (minor) 9 | . . . . 1 8 Overload Shots . | . . . . . . Overflow Damage 199 | . . . . 82 117 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 199 | . . . . 82 117 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 45 | . . . . . 45 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 176 | . 6 17 15 12 176 Average Temperature 18 | . 1 9 6 5 89 Received Heat Transfer 1458 | . 120 528 333 270 207 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged 10 | . . . . 10 . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Maximum Alert Level 5 | . 1 1 1 5 3 Low Security (%) 26 | 100 72 39 72 1 . Level 1 22 | . 27 60 27 13 . Level 2 7 | . . . . 11 17 Level 3 26 | . . . . 33 82 Level 4 7 | . . . . 16 . Level 5 9 | . . . . 22 . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 2099 | 5 268 274 279 2099 1028 Initial 1023 | . . 84 104 166 1023 Average 634 | . 123 188 120 1067 818 Influence Increases 3863 | 10 615 637 394 2063 144 Destroy 0b10 Robot/C 2020 | . 380 440 260 860 80 Destroy 0b10 Robot/NC 95 | 10 25 15 10 10 25 Destroy Leader 304 | . 76 114 74 30 10 Allied During Kill 24 | . . . . 21 3 Successful Hack 108 | . 40 5 19 44 . Select Force Hacks 90 | . 60 30 . . . Disable Machine 15 | . . . . 15 . Anti-Garrison Action 900 | . . . . 900 . Destroy Structure 172 | . 4 3 1 153 11 Lose Combat Pursuer 135 | . 30 30 30 30 15 Influence Decreases 3252 | 10 415 590 385 220 1632 Entered New Map 1425 | . . 116 143 90 1076 Time Decay 1477 | 10 415 434 232 . 386 Lost Part 270 | . . 40 10 90 130 Lost Ally 80 | . . . . 40 40 Squads Dispatched 15 | . 4 4 5 . 2 Investigation 4 | . 3 1 . . . Extermination . | . . . . . . Reinforcement 6 | . 1 3 2 . . Assault 2 | . . . . . 2 Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 3 | . . 2 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 134 | . 29 29 18 46 12 Peak Tracking Total 6 | . 4 4 5 6 5 Tactical Retreats 6 | . 1 1 2 1 1 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 12 | . 1 1 . 9 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 5 | . . . . 5 . Max in Single Turn 1 | . . . . 1 . Garrison Relay 4 | . . . . 4 . Machines Repaired . | . . . . . . Machines Dismantled 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 19 | . 8 2 4 4 1 Terminals 15 | . 6 1 3 4 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 1 . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 50 | . 27 4 10 7 2 Successful 33 | . 20 3 6 3 1 Failed 16 | . 6 1 4 4 1 Catastrophic 2 | . . . . 2 . Database Lockouts 1 | . 1 . . . . Manual 34 | . 20 3 9 . 2 Terminals 42 | . 22 2 9 7 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 7 | . 5 2 . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 13 | . 8 . 2 3 . Record 1 | . 1 . . . . Part Schematic 1 | . 1 . . . . Robot Analysis 2 | . 1 . 1 . . Prototype ID Bank 1 | . 1 . . . . Emergency Access Points 2 | . 1 . . 1 . Transport Status 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Zone Layout 2 | . 1 . 1 . . Patrol Navigation 1 | . . . . 1 . Security Stations 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 1 1 . . . Report Inventory 2 | . 1 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 16 | . 10 2 3 . 1 Terminals 12 | . 7 1 3 . 1 Botnet 11 | . 6 1 3 . 1 Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 3 1 . . . Recyclers 1 | . 1 . . . . Tunnel 3 | . 2 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 12 | . 5 1 2 3 1 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked 7 | . . . . 2 5 Non-combat 1 | . . . . . 1 Combat 6 | . . . . 2 4 Robot Hacks Applied 7 | . . . . 2 5 parse_system 1 | . . . . . 1 disable_weapons 1 | . . . . . 1 overwrite_iff 1 | . . . . . 1 streamctrl_high 1 | . . . . 1 . formatsys_high 3 | . . . . 1 2 Relay Couplers Released 19 | . . . . 19 . Machine Destruction 19 | . . . . 19 . Attached 8 | . . . . 3 5 Fabnet Peak Effective % . | . . . . . . Robots Rewired 2 | . . . . 2 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies 7 | . . . . 4 3 Largest Group 2 | . . . . 2 2 Highest-Rated Group 56 | . . . . 56 45 Highest-Rated Ally 31 | . . . . 31 29 Total Orders . | . . . . . . Ally Attacks 69 | . . . . 31 38 Total Damage 925 | . . . . 452 473 Kills 12 | . . . . 10 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Active Infowar (turns) 3400 | . 984 1066 515 835 . Optics 1074 | . . . 325 749 . Terrain 391 | . 391 . . . . Structural 2562 | . 146 1066 515 835 . T.N.C. 447 | . 447 . . . . Robot Analysis Total 2 | . 1 . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 6480 | 82 1132 1066 515 2768 917 Spaces Moved 2436 | 47 521 439 174 1066 189 Core 20 | 17 . . . 3 . Treads 2027 | 30 521 439 174 750 113 Legs . | . . . . . . Wheels 389 | . . . . 313 76 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 152 100 200 Average Speed 185 | 120 160 160 191 201 234 Slowest Speed 1400 | 160 160 160 240 1400 480 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 4 93 56 26 90 15 Regions Visited 5 Branch Regions . Pre-discovered Areas 3 | . 2 1 . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . 1 . . Terrain Destroyed 41 | . . . 1 30 10 Melee 1 | . . . 1 . . Projectile . | . . . . . . AOE 40 | . . . . 30 10 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 3815 | 66 695 657 289 1465 643 Wait 744 | 1 73 102 54 112 402 Move 2432 | 46 520 438 174 1065 189 Hop . | . . . . . . Pick Up 70 | 9 12 7 3 29 10 Fast Attach 28 | . 1 4 4 17 2 Attach 35 | 6 2 4 . 8 15 Detach 1 | . . . . . 1 Swap 47 | . 7 11 8 19 2 Drop 53 | . 11 13 10 16 3 Fire 251 | 4 69 78 35 58 7 Melee 87 | . . . 1 74 12 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 44 | . . . . 44 . Rewire 15 | . . . . 15 . Trap . | . . . . . . Miscellaneous 8 | . . . . 8 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 308 | -10/Materials | Discovered new exit (range 16) 522 | -10/Materials | Central database locked down 565 | -10/Materials | Discovered new exit (range 16) 971 | -10/Materials | Discovered new exit (range 16) 1180 | -10/Materials | Discovered new exit (range 8) 1215 | -10/Materials | Entered another Materials area 1215 | -9/Materials | Evolved 2 slots: Utility x2 1611 | -9/Materials | Build established: Scavenger-Mutant 1656 | -9/Materials | Discovered new exit (range 16) 2240 | -9/Materials | Discovered new exit (range 16) 2281 | -9/Materials | Entered another Materials area 2281 | -8/Materials | Evolved 2 slots: Utility x2 2523 | -8/Materials | Garrison activated, responded to threat 2587 | -8/Materials | Build established: Mutant 2796 | -8/Materials | Identified exit to Garrison 2796 | -8/Materials | Entered Garrison 2955 | -8/Garrison | Triggered checkpoint 3178 | -8/Garrison | Triggered checkpoint 3267 | -8/Garrison | Destroyed 11 combat bots 3331 | -8/Garrison | Discovered new exit (range 8) 3351 | -8/Garrison | Triggered checkpoint 3851 | -8/Garrison | Build established: Scavenger-Mutant 3860 | -8/Garrison | Learned Materials security intel 4058 | -8/Garrison | Triggered checkpoint 4134 | -8/Garrison | Discovered new exit (range 15) 4270 | -8/Garrison | Installed Relay Interface Framework 4312 | -8/Garrison | Triggered checkpoint 4480 | -8/Garrison | Garrison Relay disabled 4533 | -8/Garrison | Garrison Relay disabled 4618 | -8/Garrison | Garrison Relay disabled 4796 | -8/Garrison | Build established: Bothacker-Mutant 4818 | -8/Garrison | Triggered checkpoint 4826 | -8/Garrison | Discovered new exit (range 13) 4892 | -8/Garrison | Triggered checkpoint 4937 | -8/Garrison | Garrison Relay disabled 5227 | -8/Garrison | Build established: Scavenger-Mutant 5243 | -8/Garrison | P-60 Hacker assimilated allied Trooper 3a 5280 | -8/Garrison | Core integrity fell below 50% 5321 | -8/Garrison | Lost 4 parts (1p1n1u1w) 5564 | -8/Garrison | Entered Materials 5620 | -8/Materials | Build established: Bothacker-Mutant 5964 | -8/Materials | First assault squad dispatched 6442 | -8/Materials | System corruption reached 10% 6448 | -8/Materials | Core integrity fell below 20% 6481 | -8/Materials | Self-destructed Last Messages --------------- 06449_ G-50 Soldier reactivates. 06461_ Acquired 40 matter. 06462_ Relay Coupler [Grunt] destroyed. 06463_ Wheel destroyed. 06464_ System corrupted: Component data lost. 06464_ Acquired 10 matter. 06464_ Datajack destroyed. 06465_ Acquired 10 matter. 06465_ B-36 Bruiser destroyed. 06465_ L-31 Rogue destroyed. 06466_ Acquired 11 matter. 06466_ U-05 Engineer builds a Wall. 06467_ Rocket Launcher destroyed. 06471_ Acquired 4 matter. 06471_ U-05 Engineer builds a Wall. 06475_ U-05 Engineer lays Concrete. 06477_ M-28 Smith repairs G-50 Soldier. 06477_ Adv. Treads destroyed. 06479_ M-28 Smith repairs G-50 Soldier Unknown Engine. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????########???????????????????????????? | | ?????????# #???????????????????????????? | | ?????????# """ #???????????????????????????? | | ?????????#! 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"%" #???????????????????? | | ?# = !# ######## #???????????????????? | | ?###########+## #???????????????????? | | ??????????# gm | #???????????????????? | | ??????????# % |! ############????????? | | ??????????# %*#m ???????? | | ??????????#! % @ g a ???????? | | ??????????# #u ???????? | | ??????????# w # ###+#####???????????? | | ??????????# ] # #???????????????????? | | ??????????# # #???????????????????? | | ????################# #???????????????????? | | ????# #??# #???????????????????? | | ????# """ """ #??# #???????????????????? | | ????# """ """ #??# #???????????????????? | | ????# """ """ #??# #???????????????????? | | ????# #??# #???????????????????? | | ?????######+######??# #???????????????????? | | ????????# ####### #???????????????????? | | ????????# ! #???????????????????? | | ????????# #???????????????????? | | ????????# #???????????????????? | | ????????# ####### #???????????????????? | | ????????#######?????# #???????????????????? | | ????#######?????????# #???????????????????? | | ????# ########### #???????????????????? | | ????# #???????????????????? | | ????# #???????????????????? | | ????# ^^ ????????????? | | ????# ###+################??????????????? | | ????## ##! #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 750 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 73 Item Schematics ----------------- Structural Scanner | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DefenseDroneAutohacker Manual? 0 Play Time 00:44:29 Cumulative 87.1 hours Start 2025.05.10 @ 07:25:03 End 2025.05.10 @ 08:09:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 110 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 53 Achievement% 51 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e864a8f2-828c-47a8-9a29-609334e9e2d9