Cogmind - Beta 14 --- EXPLORER MODE // 2024.11.18 @ 22:08:45 Player: Nah Bohdi Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (209) 1045 Value Destroyed (9466) 9466 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (4139) 4139 TOTAL SCORE: 20590 Bonus ------- High Alert Combat Kills 1553 Follower Combat Kills 1397 Entered Garrisons 400 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -111 Cogmind --------- Core Integrity 0/850 Matter 289/300 Energy 57/100 System Corruption 1% Temperature Cool (9) Movement Core (200) Ox3 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Improved Heat Sink Medium Storage Unit Enhanced Optical Array > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Neutrino Core High-capacity Storage Unit Compact Battery (200) Energy Well (350) Improved Trap Scanner Layered Light Armor Plating Makeshift System Shield Phase Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core Cold Fusion Reactor > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Gravmag Array Gravmag Array > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Target Analyzer Improved Kinecellerator Improved Reaction Control System Improved Light Armor Plating > --- WEAPON ----------- Heavy Linear Accelerator > --- INVENTORY -------- Light Fission Core Improved Gravmag System Improved Kinecellerator Active Sensor Spoofer Layered Medium Armor Plating Thief Drone Bay Long-range Missile Launcher Long-range Missile Launcher [Rating: 83] Favorites ----------- Power Light Fission Core Engine Improved Ion Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Gravmag Array Treads Light Treads Wheel Wheel Hover Unit Gravmag Array Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Improved Kinecellerator Storage Small Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Long-range Missile Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Slots Evolved 9 | . 1 . 2 . . . 6 . . . . . . . . . . Power 1 | . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . 2 . . . 2 . . . . . . . . . . Utility 4 | . 1 . . . . . 3 . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 233 | 8 6 1 29 1 4 5 26 7 16 11 36 10 51 6 11 . 5 Power 24 | 1 1 . 2 1 1 1 3 . 5 1 4 . 3 . 1 . . Engine 6 | 1 1 . . 1 . . 1 . 1 . . . 1 . . . . Core 17 | . . . 2 . 1 1 2 . 4 1 3 . 2 . 1 . . Reactor 1 | . . . . . . . . . . . 1 . . . . . . Propulsion 53 | 2 2 . 10 . 2 4 12 1 3 1 7 . 8 1 . . . Treads 4 | 2 2 . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . 1 . . . Hover 36 | . . . 9 . 1 2 6 1 2 1 6 . 8 . . . . Flight 12 | . . . 1 . 1 2 6 . 1 . 1 . . . . . . Utility 74 | 3 2 1 9 . 1 . 10 . 2 6 12 4 12 5 4 . 3 Device 37 | 1 1 1 3 . . . 4 . 2 4 9 3 5 2 2 . . Storage 12 | 1 . . 2 . . . 2 . . . . . 2 2 1 . 2 Processor 6 | . . . 1 . . . . . . 1 . . 3 1 . . . Hackware . | . . . . . . . . . . . . . . . . . . Protection 19 | 1 1 . 3 . 1 . 4 . . 1 3 1 2 . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 82 | 2 1 . 8 . . . 1 6 6 3 13 6 28 . 6 . 2 Energy Gun 7 | 1 . . 2 . . . . . . . . 1 2 . 1 . . Energy Cannon 15 | . . . 1 . . . . . . . 2 2 8 . 2 . . Ballistic Gun 11 | 1 1 . 2 . . . . . . . 5 . 2 . . . . Ballistic Cannon 21 | . . . 3 . . . 1 2 6 1 2 1 3 . 1 . 1 Launcher 27 | . . . . . . . . 4 . 2 4 2 13 . 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . . . 2 . 3 . 3 . 4 . . . . Parts Lost 27 | . . . . . . 1 1 . . 1 3 1 6 2 2 . 10 Power 4 | . . . . . . . . . . . . . 1 1 . . 2 Propulsion 5 | . . . . . . 1 . . . . . . 2 . . . 2 Utility 12 | . . . . . . . 1 . . 1 3 . 3 1 . . 3 Weapon 6 | . . . . . . . . . . . . 1 . . 2 . 3 Highest Loss Streak 7 | . . . . . . 1 1 . . 1 2 1 2 1 2 . 7 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 86 | . 97 99 96 100 100 93 82 83 81 81 82 86 85 67 70 75 49 Engine 2 | . 12 12 1 1 2 . . . . . . . 3 . . . . Core 8 | . . . 7 8 7 9 9 12 12 12 11 12 8 7 9 12 1 Treads 3 | . 24 25 . . . . . . . . . . . . . . . Hover 21 | . . . 37 40 40 33 20 25 24 25 24 25 24 12 12 12 7 Device 11 | . 9 11 2 . . . 9 12 16 15 20 25 15 7 3 6 6 Storage 8 | . 12 12 10 10 10 10 9 8 6 6 6 6 7 8 11 6 6 Processor 5 | . . . 7 10 10 10 2 . . 5 3 . 7 13 18 18 15 Protection 8 | . 11 12 9 10 10 10 8 12 12 8 5 6 6 3 1 6 4 Energy Gun 1 | . 6 . 3 . . . . . . . . . 1 . . . . Energy Cannon 2 | . . . 1 . . . . . . . . 2 6 12 7 6 . Ballistic Gun 4 | . 17 25 2 . . . . . . . 2 2 . . . . . Ballistic Cannon 6 | . . . 12 20 20 20 11 3 9 5 4 5 1 . . . . Peak Build Rating 83 | 7 10 10 30 31 32 31 67 72 75 82 83 76 77 69 60 57 57 Average Rating 51 | 4 8 9 26 28 30 29 53 67 68 78 77 74 74 60 54 57 36 On Entrance 44 | . 7 10 10 28 31 31 28 67 67 74 80 72 76 62 52 57 57 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 61 | 22 25 25 33 32 32 27 51 46 47 61 60 53 56 44 40 35 51 Greatest Support 66 | 40 40 40 32 32 32 32 55 66 66 66 60 60 60 40 40 40 40 Greatest Overweight (x) 14 | . . . 1 . 8 5 2 . . 1 14 . 1 1 . . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 10 10 10 10 8 8 8 8 8 8 8 8 8 8 10 10 10 20 Average Capacity 8 | 7 10 10 8 8 8 8 8 8 8 8 8 8 7 7 10 10 14 Most Carried 10 | 5 10 10 10 8 8 8 8 8 8 8 8 8 8 7 10 9 9 Average Carried 7 | 2 6 10 8 7 7 7 6 7 7 7 7 7 7 5 8 9 8 Final Capacity 10 | 10 10 10 8 8 8 8 8 8 8 8 8 8 5 10 10 10 10 Final Carried 10 | 3 10 10 8 8 8 8 7 8 8 7 7 8 5 7 9 9 8 Class Distribution -------------------- 90% | Hacker-Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Garrison Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Garrison Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Matter Collected 9055 | 230 232 35 561 97 40 215 439 548 419 1336 1663 279 1298 538 960 . 165 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 7949 | . 400 32 581 34 . 158 187 1484 497 960 1340 115 1336 304 312 . 209 Parts 316 | . 20 5 42 4 . 4 16 8 30 27 47 8 70 10 16 . 9 Haulers Intercepted 3 | . . . 1 . . . . . . . 1 . 1 . . . . Recyclers Shooed 5 | . . . . . . . . . 1 . . . 4 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Combat Hostiles Destroyed 166 | . 7 2 17 1 . 5 6 6 9 28 34 4 28 3 9 . 7 Melee 5 | . . . . . . . . . . . . . 1 . 2 . 2 Guns 22 | . 5 2 4 . . . . . . . 9 1 . . 1 . . Cannons 92 | . . . 13 1 . 5 6 . 9 23 19 2 8 2 4 . . AOE 46 | . 2 . . . . . . 6 . 5 6 1 19 . 2 . 5 Classes Destroyed 19 | . 3 1 3 . . 2 1 1 2 3 2 . 1 . . . . Worker 10 | . . . . . . . . . . . 2 . 8 . . . . Builder 10 | . . . . . . . . . 2 . 1 . 7 . . . . Hauler 3 | . . . 1 . . . . . . . 1 . 1 . . . . Recycler 5 | . 1 . . . . . . . 1 . . . 3 . . . . Mechanic 1 | . . . . . . . . . 1 . . . . . . . . Operator 6 | . . . 2 . . . 1 . . . 3 . . . . . . Watcher 14 | . 2 . 3 . . . 2 . 3 . 2 1 1 . . . . Swarmer 32 | . . 2 6 . . . 3 . 3 . . 3 4 2 5 . 4 Cutter 2 | . . . . . . . . . . . . . 2 . . . . Grunt 68 | . 7 . 4 . . 3 1 . 2 12 17 . 15 . 4 . 3 Brawler 3 | . . . . . . . . . . 3 . . . . . . . Duelist 3 | . . . . . . 1 . . . . 1 . 1 . . . . Protector 3 | . . . . . . 1 . . . . 1 . 1 . . . . Sentry 21 | . . . 7 1 . . . . 1 6 4 . 2 . . . . Hunter 6 | . . . . . . . . . . 1 4 . . 1 . . . Programmer 14 | . . . . . . . 2 . 3 4 1 1 3 . . . . Compactor 6 | . . . . . . . . 6 . . . . . . . . . Striker 2 | . . . . . . . . . . 2 . . . . . . . Decomposer 3 | . . . . . . . . . . . . . . 1 2 . . Packrat 2 | . . . . . . . . . . . . . . 2 . . . Assembled 6 | . . . . . . . . . . . 6 . . . . . . Best Kill Streak 12 | . 4 1 5 1 . 2 2 4 7 6 8 3 12 2 4 . 5 Combat Bots Only 7 | . 3 1 3 1 . 2 2 4 6 6 6 3 7 2 4 . 5 Max Kills in Single Turn 6 | . 2 1 2 1 . 1 1 2 2 3 3 1 6 1 2 . 4 Gunslinging 1 | . . . . . . . . . . . 1 . . . . . . Exploded 4 | . 2 . . . . . . 2 . 3 3 1 3 . 2 . 4 Melee 1 | . . . . . . . . . . . . . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Hostile Shots Fired 1157 | . 46 4 65 6 . 14 16 . 30 210 205 75 315 13 33 . 125 Missed 525 | . 14 2 24 3 . 8 5 . 14 101 104 37 157 5 12 . 39 Damage Taken 6097 | . 357 9 272 26 . 73 115 . 160 993 1034 175 1358 80 211 . 1234 Core 912 | . 10 5 30 9 . . 26 . 42 88 160 4 159 . 29 . 350 Absorbed by Shields 512 | . . . . . . . . . . 21 222 74 195 . . . . Redirected to Shielding 102 | . . . . . . . 11 . 13 78 . . . . . . . Ignored by Resistances 3972 | . 216 6 176 17 . 45 70 . 87 635 727 163 923 49 130 . 728 Regen/Repaired (Parts) 455 | . 117 . 41 . . . . . 255 . 42 . . . . . . Core Remaining (%) 94 | 100 . 94 . . . 90 . . . . . . . . . . . Volleys Fired 474 | . 41 3 42 3 . 17 23 7 28 99 102 17 62 13 14 . 3 Largest 2 | . 2 2 2 2 . 2 2 2 2 2 2 2 2 2 2 . 1 Hottest 155 | . 60 40 100 88 . 88 88 86 88 86 103 123 155 125 125 . 57 Shots Fired 742 | . 82 6 81 6 . 34 39 14 37 104 134 32 123 26 21 . 3 Gun 157 | . 82 6 16 . . . . . . . 43 8 1 . 1 . . Cannon 512 | . . . 65 6 . 34 39 . 37 98 82 22 83 26 19 . 1 Launcher 73 | . . . . . . . . 14 . 6 9 2 39 . 1 . 2 Special . | . . . . . . . . . . . . . . . . . . Kinetic 503 | . 49 6 66 6 . 34 39 . 37 98 120 24 23 . . . 1 Thermal 107 | . . . 3 . . . . . . . . . 58 26 20 . . Explosive 65 | . . . . . . . . 14 . 6 9 2 31 . 1 . 2 Electromagnetic 67 | . 33 . 12 . . . . . . . 5 6 11 . . . . Robot Hit Streak 32 | . 22 13 22 4 . 19 16 8 9 15 32 3 20 11 13 . 8 Robot Miss Streak 4 | . 3 1 3 1 . 1 2 1 4 2 3 2 2 3 2 . . Penetration Max 1 | . . . . . . . . . . . 1 1 . . . . . Secondary Targets 4 | . 1 . 1 . . . . . . . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . 1 . . . . . . Shots Hit Robots 509 | . 49 5 60 4 . 29 30 11 28 62 97 5 87 17 16 . 9 Core Hits 346 | . 18 2 23 1 . 15 11 11 21 38 68 7 99 7 11 . 14 Critical Kills 1 | . . . . . . . . . . . 1 . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . . . . . 1 . . . . . . Critical Strikes 34 | . 1 . 1 . . 1 1 . 5 14 6 . 1 . 2 . 2 Destroy 3 | . 1 . . . . . . . . . 2 . . . . . . Blast 27 | . . . 1 . . 1 1 . 5 14 4 . 1 . . . . Sever 4 | . . . . . . . . . . . . . . . 2 . 2 Melee Attacks 11 | . . . . . . . . . . . . . . . 5 . 6 Impact . | . . . . . . . . . . . . . . . . . . Slashing 11 | . . . . . . . . . . . . . . . 5 . 6 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 29340 | . 945 65 1358 91 . 732 875 1908 1515 6128 6705 496 6252 545 794 . 931 Guns 1851 | . 626 65 210 . . . . . . . 854 44 32 . 20 . . Cannons 16975 | . . . 1122 91 . 732 875 . 1485 5242 4466 221 1848 545 319 . 29 Explosions 9817 | . 309 . . . . . . 1908 . 886 1279 231 4254 . 261 . 689 Melee 402 | . . . . . . . . . . . . . . . 194 . 208 Ramming 295 | . 10 . 26 . . . . . 30 . 106 . 118 . . . 5 Kinetic 15839 | . 397 65 1132 91 . 732 875 . 1485 5242 5195 157 439 . . . 29 Thermal 2564 | . 97 . 41 . . . . . . . . . 1542 545 339 . . Explosive 9044 | . 212 . . . . . . 1908 . 886 1222 231 3635 . 261 . 689 Electromagnetic 1196 | . 229 . 159 . . . . . . . 182 108 518 . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 402 | . . . . . . . . . . . . . . . 194 . 208 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . 1 7 7 8 8 5 5 5 1 1 1 Average Corruption 3 | . . . . . . . 1 5 7 7 5 1 1 2 1 1 1 Corruption Purged 14 | . . . . . . . . . . . 6 4 . 4 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 133 | . . . . . . . 2 4 12 35 45 3 16 12 4 . . Message Errors 32 | . . . . . . . . 2 3 10 6 . 4 5 2 . . Matter Fused 33 | . . . . . . . 1 . 5 6 18 1 1 1 . . . Heat Flow Errors 19 | . . . . . . . . . 1 3 8 . 5 1 1 . . Energy Discharges 17 | . . . . . . . 1 1 1 6 3 2 2 1 . . . Parts Rejected 2 | . . . . . . . . . . . . . 1 . 1 . . Parts Fused 1 | . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 17 | . . . . . . . . 1 1 5 6 . 2 2 . . . Data Loss (major) 5 | . . . . . . . . . . 2 2 . 1 . . . . Misfires 3 | . . . . . . . . . . 2 . . . 1 . . . Alerts 3 | . . . . . . . . . . 1 2 . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1516 | . 8 . 24 . . 16 50 . 30 269 669 53 244 68 77 . 8 Projectiles 1077 | . . . 24 . . 16 50 . 30 269 498 23 50 68 49 . . Explosions 377 | . 8 . . . . . . . . . 148 30 155 . 28 . 8 Melee 62 | . . . . . . . . . . . 23 . 39 . . . . Knockbacks 68 | . . . 4 . . 4 8 . 13 16 21 . 2 . . . . Impact 2 | . . . . . . . . . . . 1 . 1 . . . . Kinetic 64 | . . . 4 . . 4 8 . 13 15 19 . 1 . . . . Secondary 2 | . . . . . . . . . . 1 1 . . . . . . Self-Inflicted Damage 517 | . 124 . 13 . . . . . 14 101 116 18 97 . . . 34 Shots 15 | . 3 . . . . . . . . 4 2 1 3 . . . 2 Rammed 19 | . 1 . 2 . . . . . 3 . 5 . 4 . . . 4 Targets Rammed 19 | . 1 . 2 . . . . . 3 . 5 . 4 . . . 4 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 530 | . 171 . 395 193 . 352 218 152 449 297 530 252 493 254 246 . 3 Average Temperature 100 | . 50 . 113 91 . 122 58 61 170 69 82 117 132 97 96 . 3 Received Heat Transfer 1975 | . 213 . 108 36 . 48 . . 42 482 193 26 278 . 54 . 495 Effects 31 | . . . 1 . . 2 . . 2 . 13 . 12 1 . . . Shutdowns 12 | . . . . . . . . . 2 . 4 . 6 . . . . Energy Bleed 3 | . . . 1 . . 1 . . . . 1 . . . . . . Interference 5 | . . . . . . . . . . . 3 . 1 1 . . . Matter Decay 2 | . . . . . . . . . . . . . 2 . . . . Short Circuit 2 | . . . . . . 1 . . . . 1 . . . . . . Damage (minor) 3 | . . . . . . . . . . . 1 . 2 . . . . Damage (major) 4 | . . . . . . . . . . . 3 . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . 2 . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 11 | . . . 1 . . . . . . . 2 1 7 . . . . Impact Corruptions 5 | . . . . . . . . . . . 3 . 2 . . . . Robots Melted 1 | . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . Parts Melted 8 | . . . . . . . . . . . . . 5 2 1 . . Heat Transferred 4036 | . 200 . 74 . . . . . . . . . 2375 850 537 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 . . . . . . . . . . . 1 . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Peak Influence 1411 | . 240 35 370 112 . . 242 129 246 1411 1064 820 1009 . . . . Initial 550 | . . . 8 77 . . . 58 69 140 550 427 319 . . . . Average 378 | . 72 1 119 82 . . 59 95 121 782 752 663 487 . . . . Maximum Alert Level 4 | . 1 . 1 . . . 1 . 1 4 3 3 3 . . . . Low Security (%) 47 | 100 84 100 75 100 . . 98 100 92 2 . . 17 . . . . Level 1 13 | . 15 . 24 . . . 1 . 7 17 . . 40 . . . . Level 2 13 | . . . . . . . . . . 24 37 44 12 . . . . Level 3 22 | . . . . . . . . . . 33 62 55 29 . . . . Level 4 2 | . . . . . . . . . . 22 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 1 . 4 . . 1 2 . 4 . 15 . 13 . . . . Investigation 20 | . 1 . 4 . . . 1 . 1 . 9 . 4 . . . . Extermination 6 | . . . . . . . 1 . 2 . 2 . 1 . . . . Reinforcement 7 | . . . . . . . . . 1 . 3 . 3 . . . . Assault 7 | . . . . . . 1 . . . . 1 . 5 . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . 2 . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Distress Signals 6 | . 1 . 1 . . . . . 2 . 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 286 | . 13 3 36 1 . 15 13 4 13 32 66 12 50 3 10 . 15 Peak Tracking Total 14 | . 3 2 7 2 . 6 4 3 4 6 7 7 7 1 7 . 14 Tactical Retreats 22 | . . 1 1 . . 1 . . 2 . 8 . 7 . 1 . 1 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Traps Triggered 28 | . . . . . . . 2 . . 12 4 2 8 . . . . Indirectly 2 | . . . . . . . . . . . . . 2 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . 1 . 3 . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Machines Disabled 48 | . 3 . . 1 . . . . 1 16 12 3 11 . . . 1 Max in Single Turn 3 | . 2 . . 1 . . . . 1 2 3 2 3 . . . 1 Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . Garrison Relay 4 | . . . . . . . . . . 4 . . . . . . . Phase Generator 2 | . . . . . . . . . . 1 . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Machines Accessed 54 | . 8 . 12 1 . . 4 . 4 . 14 . 4 . 3 4 . Terminals 18 | . 5 . 7 . . . . . . . 4 . 1 . 1 . . Fabricators 7 | . . . . . . . 1 . . . 4 . 2 . . . . Repair Stations 4 | . 1 . 1 . . . . . 1 . 1 . . . . . . Recycling Units 10 | . 2 . 2 . . . 2 . 1 . 2 . 1 . . . . Scanalyzers 4 | . . . 2 . . . . . 1 . 1 . . . . . . Garrison Access 4 | . . . . . . . 1 . 1 . 2 . . . . . . Total Hacks 166 | . 20 . 38 1 . . 10 . 14 . 42 . 10 . 11 20 . Successful 130 | . 16 . 28 1 . . 10 . 12 . 24 . 8 . 11 20 . Failed 36 | . 4 . 10 . . . . . 2 . 18 . 2 . . . . Catastrophic 1 | . . . . . . . . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . Terminals 40 | . 10 . 19 . . . . . . . 7 . 1 . 3 . . Fabricators 24 | . . . . . . . 3 . . . 15 . 6 . . . . Repair Stations 17 | . 4 . 6 . . . . . 4 . 3 . . . . . . Recycling Units 29 | . 6 . 6 . . . 5 . 5 . 4 . 3 . . . . Scanalyzers 19 | . . . 7 . . . . . 4 . 8 . . . . . . Garrison Access 8 | . . . . . . . 2 . 1 . 5 . . . . . . Terminal Hacks 57 | . 9 . 11 1 . . . . . . 4 . 1 . 11 20 . Record 16 | . . . . . . . . . . . . . . . 10 6 . Part Schematic 6 | . . . . . . . . . . . . . . . . 6 . Robot Schematic 5 | . . . . . . . . . . . . . . . . 5 . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 1 . 2 . . . . . . . . . . . . 3 . Open Door 2 | . . . . 1 . . . . . . . . . . 1 . . Open DSF 5 | . . . . . . . . . . . 4 . 1 . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . . . . Emergency Access Points 2 | . . . 2 . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . Locate Traps 6 | . 2 . 4 . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . . . . . . Fabricator Hacks 17 | . . . . . . . 3 . . . 9 . 5 . . . . Load Schematic 9 | . . . . . . . 1 . . . 5 . 3 . . . . Build 8 | . . . . . . . 2 . . . 4 . 2 . . . . Repair Station Hacks 15 | . 4 . 5 . . . . . 4 . 2 . . . . . . Scan Component 8 | . 2 . 3 . . . . . 2 . 1 . . . . . . Repair 7 | . 2 . 2 . . . . . 2 . 1 . . . . . . Recycling Unit Hacks 19 | . 3 . 5 . . . 5 . 3 . 1 . 2 . . . . Process 3 | . . . 1 . . . 1 . 1 . . . . . . . . Report Inventory 11 | . 2 . 4 . . . 2 . 1 . 1 . 1 . . . . Retrieve Components 5 | . 1 . . . . . 2 . 1 . . . 1 . . . . Scanalyzer 17 | . . . 7 . . . . . 4 . 6 . . . . . . Insert Component 8 | . . . 3 . . . . . 2 . 3 . . . . . . Analyze 9 | . . . 4 . . . . . 2 . 3 . . . . . . Garrison Access Hacks 5 | . . . . . . . 2 . 1 . 2 . . . . . . Unlock Access 4 | . . . . . . . 1 . 1 . 2 . . . . . . Coupler Status 1 | . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . 2 . . . 1 . . . 2 . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . Hacking Detections 32 | . 4 . 8 . . . 1 . 2 . 12 . 4 . 1 . . Full Trace Events 19 | . 1 . 6 . . . . . 1 . 8 . 3 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . 2 . . . . . . . . . . 5 . Robots Built 8 | . . . . . . . . . . . 8 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 330 | . . . . . . . . . . . 330 . . . . . . Total Robot Build Rating 16 | . . . . . . . . . . . 16 . . . . . . Part Schematics Acquired 28 | . . . 2 . 15 . . . 2 . 3 . . . . 6 . Parts Built 6 | . . . . . . . 4 . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 242 | . . . . . . . 100 . . . . . 142 . . . . Total Part Build Rating 32 | . . . . . . . 22 . . . . . 10 . . . . Parts Repaired 7 | . 2 . 2 . . . . . 2 . 1 . . . . . . Time 335 | . 52 . 76 . . . . . 182 . 25 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 124 | . . . 25 . . . . . 99 . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . 9 . . . . . 8 . . . . . 2 . . . . Parts Scanalyzed 7 | . . . 2 . . . . . 2 . 3 . . . . . . Part Schematics Acquired 7 | . . . 2 . . . . . 2 . 3 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 19 | . . . . . . . . . . 17 . . 2 . . . . Machine Destruction 19 | . . . . . . . . . . 17 . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Total Allies 33 | . . 5 . . 13 1 . 1 . 2 8 2 . . . . 1 Largest Group 13 | . . 5 4 . 13 5 1 1 . 2 4 2 . . . . 1 Highest-Rated Group 370 | . . 79 71 . 370 123 29 31 . 157 48 175 . . . . 96 Highest-Rated Ally 96 | . . 31 31 . 40 39 29 31 . 95 24 95 . . . . 96 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 255 | . . . 59 . . 60 12 14 . 39 52 16 . . . . 3 Total Damage 5438 | . . . 712 . . 827 194 169 . 1281 1307 855 . . . . 93 Kills 59 | . . . 14 . . 10 3 . . 5 18 7 . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . . 1 . . . . . . . . 2 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Turns Passed 12506 | 79 1055 924 1059 292 554 588 779 195 503 1335 1731 513 1447 620 671 55 106 Spaces Moved 14219 | 55 519 569 1218 503 1065 660 922 319 452 1681 2025 627 1584 814 1041 98 67 Core 44 | 23 . . . . 1 . . . . . 18 . . . . . 2 Treads 1120 | 32 519 569 . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 12939 | . . . 1218 503 1064 659 807 319 452 1681 2007 627 1584 814 1041 98 65 Flight 116 | . . . . . . 1 115 . . . . . . . . . . Fastest Speed 28 | 50 160 160 48 48 48 48 28 48 48 48 48 48 48 56 56 56 56 Average Speed 62 | 114 160 160 57 48 48 77 56 48 48 51 54 48 49 67 56 56 65 Slowest Speed 750 | 160 160 160 112 48 450 435 172 48 52 98 750 48 106 106 56 56 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 64 | 3 73 100 90 97 92 65 21 87 12 99 40 58 32 93 95 80 16 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 2 | . . . . 1 . . . . . . . . . 1 . . . Known Exits Taken 12 | 1 1 1 1 . 1 1 . . 1 . 1 . 1 1 1 1 . Unknown Exits Taken 1 | . . . . 1 . . . . . . . . . . . . . Scrap Searched 14 | . . 1 . . 4 1 . . . . . . . 3 4 . 1 Spaces Dug 6 | . . . . . . . . . . 5 . . 1 . . . . Terrain Destroyed 914 | . 53 . 3 . . 1 8 151 12 155 102 128 247 6 21 . 27 Melee . | . . . . . . . . . . . . . . . . . . Projectile 93 | . . . 3 . . 1 8 . 12 16 21 4 13 6 9 . . AOE 821 | . 53 . . . . . . 151 . 139 81 124 234 . 12 . 27 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Total 16943 | 70 663 577 1503 547 1101 703 1147 343 702 2005 2492 805 2110 860 1104 97 114 Wait 1448 | . 75 4 158 38 25 4 135 2 176 89 244 110 322 21 16 . 29 Move 14199 | 54 518 568 1217 502 1064 659 922 318 451 1680 2023 624 1582 813 1040 97 67 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 156 | 8 15 . 26 1 2 2 20 2 12 9 26 7 13 3 10 . . Fast Attach 61 | 2 2 1 4 1 4 5 2 1 5 1 3 2 24 2 2 . . Attach 88 | 5 2 . 9 . . . 19 . 7 7 20 2 6 2 8 . 1 Detach 21 | . . . 1 . . . 5 2 2 2 4 . 1 1 3 . . Swap 85 | 1 2 . 16 . . . 5 6 4 3 13 6 22 2 1 . 4 Drop 167 | . 7 1 28 2 6 7 16 5 14 10 25 6 34 1 5 . . Fire 474 | . 41 3 42 3 . 17 23 7 28 99 102 17 62 13 14 . 3 Melee 11 | . . . . . . . . . . . . . . . 5 . 6 Ram 18 | . . . 2 . . . . . 3 . 5 . 4 . . . 4 Kick . | . . . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . Escape Stasis 194 | . . . . . . . . . . 101 27 26 40 . . . . Rewire 20 | . . . . . . 9 . . . 4 . 5 . 2 . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / Gar) -6/Waste -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Fac / Gar / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves (discovered 2 exits: *Low / *Dat) -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 16) 80 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Evolved 1 slot: Utility x1 305 | -10/Materials | Build established: Hacker-Mutant 412 | -10/Materials | Identified exit to Mines 957 | -10/Materials | Identified exit to Materials 957 | -10/Materials | Discovered exit to Materials (range 9) 1015 | -10/Materials | Repaired Lgt. Armor Plating 1043 | -10/Materials | Repaired Lgt. Treads 1135 | -10/Materials | Entered Mines 1263 | -10/Mines | Learned location of 1 exit from Materials 1408 | -10/Mines | Discovered exit to Materials (range 10) 1518 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1664 | -10/Mines | Discovered exit to Materials (range 15) 2059 | -10/Mines | Entered Materials 2059 | -9/Materials | Accompanied by 4 allies 2059 | -9/Materials | Evolved 2 slots: Propulsion x2 2060 | -9/Materials | Identified exit to Mines 2061 | -9/Materials | Identified exit to Materials 2064 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2375 | -9/Materials | Repaired Lgt. Nuclear Core 2419 | -9/Materials | Discovered exit to Materials (range 15) 2593 | -9/Materials | Repaired Airjet 2865 | -9/Materials | Discovered exit to Materials (range 12) 3118 | -9/Materials | Entered Mines 3140 | -9/Mines | Discovered exit to Materials (range 5) 3210 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3211 | -9/Mines | Identified exit to Exiles 3211 | -9/Mines | Discovered exit to Exiles (range 5) 3250 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3277 | -9/Mines | Discovered exit to Materials (range 12) 3301 | -9/Mines | Learned location of Storage (-8) 3331 | -9/Mines | Found the Drone Emporium 3334 | -9/Mines | Found Prototype Device 3354 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3410 | -9/Mines | Entered Zion 3531 | -7/Zion | Learned 8 Factory zone layouts 3654 | -7/Zion | Given the Hacking Drone Bay 3657 | -7/Zion | Found Prototype Device 3674 | -7/Zion | Gained Derelict followers 3689 | -7/Zion | Found Prototype Device 3768 | -7/Zion | Met Imprinter 3779 | -7/Zion | Imprinted 3781 | -7/Zion | Declared Zion's savior 3899 | -7/Zion | Gained Derelict followers 3910 | -7/Zion | Identified exit to Proximity Caves 3910 | -7/Zion | Discovered exit to Proximity Caves (range 13) 3964 | -7/Zion | Entered Proximity Caves 3964 | -6/Proximity Caves | Accompanied by 5 allies 4173 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4541 | -6/Proximity Caves | Identified exit to Factory 4541 | -6/Proximity Caves | Discovered exit to Factory (range 3) 4552 | -6/Proximity Caves | Entered Factory 4552 | -6/Factory | Accompanied by 1 ally 4552 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 4553 | -6/Factory | Identified exit to Factory 4631 | -6/Factory | Identified Phasing AFG 4632 | -6/Factory | Identified Thief Drone Bay 4682 | -6/Factory | Fabricated Adv. Thermal Generator (x2) 4724 | -6/Factory | Fabricated Xenon Bombardment Thruster (x2) 5031 | -6/Factory | Identified exit to Garrison 5331 | -6/Factory | Sucked down chute 5331 | -6/Factory | Entered Waste 5332 | -6/Waste | Met a frightened Derelict 5340 | -6/Waste | Spotted C-40 Crusher 5346 | -6/Waste | EMP discharged 5370 | -6/Waste | Spotted C-40 Crusher 5394 | -6/Waste | Destroyed C-40 Crusher 5404 | -6/Waste | Spotted C-40 Crusher 5406 | -6/Waste | Spotted C-40 Crusher 5412 | -6/Waste | Spotted C-40 Crusher 5414 | -6/Waste | Destroyed C-40 Crusher 5417 | -6/Waste | Destroyed C-40 Crusher 5417 | -6/Waste | Destroyed C-40 Crusher 5432 | -6/Waste | Spotted C-40 Crusher 5439 | -6/Waste | Destroyed C-40 Crusher 5446 | -6/Waste | EMP discharged 5458 | -6/Waste | Destroyed C-40 Crusher 5472 | -6/Waste | Identified exit to Factory 5472 | -6/Waste | Discovered exit to Factory (range 13) 5526 | -6/Waste | Entered Factory 5651 | -6/Factory | Repaired Broken Tri-rail Accelerator 5792 | -6/Factory | Repaired Broken Imp. Gravmag System 6029 | -6/Factory | Identified exit to Garrison 6029 | -6/Factory | Entered Garrison 6123 | -6/Garrison | Triggered checkpoint 6237 | -6/Garrison | Triggered checkpoint 6259 | -6/Garrison | Triggered checkpoint 6271 | -6/Garrison | Identified exit to Factory 6271 | -6/Garrison | Discovered exit to Factory (range 10) 6370 | -6/Garrison | Attempted to install RIF, but system incompatible 6371 | -6/Garrison | Attempted to install RIF, but system incompatible 6377 | -6/Garrison | Attempted to install RIF, but system incompatible 6399 | -6/Garrison | Triggered checkpoint 6475 | -6/Garrison | Phase Generator disabled 6480 | -6/Garrison | Found embedded Infiltrators 6517 | -6/Garrison | Triggered checkpoint 6620 | -6/Garrison | Triggered checkpoint 6687 | -6/Garrison | Triggered checkpoint 6701 | -6/Garrison | Spotted Striker 6703 | -6/Garrison | Spotted Striker 6705 | -6/Garrison | Destroyed Striker 6713 | -6/Garrison | Destroyed Striker 6723 | -6/Garrison | Discovered exit to Factory (range 15) 6835 | -6/Garrison | Garrison Relay disabled 6951 | -6/Garrison | Triggered checkpoint 6992 | -6/Garrison | Discovered exit to Factory (range 10) 7005 | -6/Garrison | Triggered checkpoint 7035 | -6/Garrison | Build established: Scavenger-Mutant 7068 | -6/Garrison | Garrison Relay disabled 7171 | -6/Garrison | Garrison Relay disabled 7184 | -6/Garrison | Garrison Relay disabled 7364 | -6/Garrison | Entered Factory 7430 | -6/Factory | Repaired Imp. Gravmag System 7519 | -6/Factory | Fabricated K-01 Serf (x4) 7546 | -6/Factory | Discovered exit to Factory (range 9) 7714 | -6/Factory | First assault squad dispatched 7728 | -6/Factory | Identified exit to Garrison 7966 | -6/Factory | Build established: Hacker-Mutant 8352 | -6/Factory | Fabricated X-57 Shotgunner (x2) 8470 | -6/Factory | Fabricated X-57 Shotgunner (x2) 8554 | -6/Factory | Assembled infested ambush trap array 8604 | -6/Factory | Fabricated X-57 Shotgunner? 9094 | -6/Factory | Identified exit to Garrison 9095 | -6/Factory | Entered Garrison 9259 | -6/Garrison | Phase Generator disabled 9275 | -6/Garrison | Triggered checkpoint 9301 | -6/Garrison | Triggered checkpoint 9309 | -6/Garrison | Found embedded Infiltrators 9401 | -6/Garrison | Identified exit to Factory 9401 | -6/Garrison | Discovered exit to Factory (range 14) 9425 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9436 | -6/Garrison | Attempted to install RIF, but system incompatible 9497 | -6/Garrison | Triggered checkpoint 9604 | -6/Garrison | Discovered exit to Factory (range 10) 9608 | -6/Garrison | Entered Factory 9965 | -6/Factory | Fabricated Gravmag Array (x1) 10524 | -6/Factory | Cargo convoy interrupted 10638 | -6/Factory | Destroyed 7 combat bots 10658 | -6/Factory | First assault squad dispatched 10904 | -6/Factory | Fabricated Gravmag Array? 11011 | -6/Factory | Core integrity fell below 50% 11033 | -6/Factory | Identified exit to Lower Caves 11033 | -6/Factory | Discovered exit to Lower Caves (range 12) 11055 | -6/Factory | Entered Lower Caves 11172 | -6/Lower Caves | Encountered a Warlord checkpoint 11179 | -6/Lower Caves | Learned 4 Factory zone layouts 11457 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 11535 | -6/Lower Caves | Identified exit to Lower Caves 11535 | -6/Lower Caves | Discovered exit to Lower Caves (range 8) 11675 | -6/Lower Caves | Entered another Lower Caves area 11702 | -6/Lower Caves | Learned Factory security intel 11719 | -6/Lower Caves | Learned Armory terminal intel 11719 | -6/Lower Caves | Learned Factory security intel 11719 | -6/Lower Caves | Learned Research emergency access door positions 11743 | -6/Lower Caves | Learned Factory garrison access intel 11814 | -6/Lower Caves | Identified exit to Data Miner 11814 | -6/Lower Caves | Discovered exit to Data Miner (range 13) 11993 | -6/Lower Caves | Attracted the attention of an 0b10 base 12041 | -6/Lower Caves | Learned Research trap positions 12041 | -6/Lower Caves | Learned location of 1 exit from Factory 12346 | -6/Lower Caves | Entered Data Miner 12346 | -6/Data Miner | Identified exit to Proximity Caves 12346 | -6/Data Miner | Discovered exit to Proximity Caves (range 7) 12354 | -6/Data Miner | Met Data Miner 12375 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12386 | -6/Data Miner | Received God Mode back door access code from Data Miner 12401 | -6/Data Miner | Entered Proximity Caves 12415 | -5/Proximity Caves | Attracted the attention of an 0b10 base 12434 | -5/Proximity Caves | Escorted by Enhanced Grunt 12454 | -5/Proximity Caves | Lost 3 parts (2p1w) 12492 | -5/Proximity Caves | Core integrity fell below 20% 12507 | -5/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- G-50 Soldier Carbon-fiber Leg severed. Slug penetrates G-50 Soldier. Lyr. Medium Armor Plating destroyed. G-50 Soldier destroyed. Penetrated by Slug. Imp. Targeting Computer destroyed. Slug penetrates Earth. Gravmag Array destroyed. Penetrated by Slug. Targeting Computer destroyed. Slug penetrates Wall. Mak. Sword destroyed. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Mass Driver destroyed. Slammed into Y-72 Warden. Acquired 64 matter. Penetrated by Slug. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ????????????????????????#######??????????? | | ?????????????????????????"# #??????????? | | ????????????????????????## #??????????? | | ????????????????????????# #??????????? | | ?????????????????????#### ####???????? | | ??????????????######## ## #" ##?????## | | ??????????????# ### ####### | | ???????????????# ##" | | ????????????????# | | ???????????????####" #### | | ???????????????# ###" ##### | | ???????????????# #### ### | | ???????????????# ### | | ???????????????# ## | | ???????????????# ##### | | ???????????????# #???? | | ???????????????# #"??? 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" | | ??????????????# g=##??? #???????? | | ?????????????#; ;#????# #???????+##### | | ????????????# ; ##?????# ???????????? | | ????????????##; ;#??????? ??????????? | | ????????????? ;#;#??????? ?????????? | | ????????????#### #???????? ????????? | | ???????????????# #???????? ## ???????? | | ???????????????# #????????? ##??#???????? | | ???????????????# #???????????#???????????? | | ???????????????# #???????????????????????? | | ???????????????###???????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 38 Energy Capacity 720 Matter Stores 432 Matter Capacity 550 Sight Range 22 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 66 Evasion (%) 65 Targeting Accuracy 11 Target Analysis 5 Recoil Reduction 2 Kinecelleration 40 Offensive Hacking 20 Item Schematics ----------------- Imp. Heat Sink | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Thermic Laser | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Arc Projector | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Imp. Reaction Control System | -6/Factory | Scanalyzed Lrn. Missile Launcher | -6/Factory | Scanalyzed Gravmag Array | -6/Factory | Scanalyzed System Restoration Module | -6/Factory | Scanalyzed Reaction Control System | -6/Factory | Scanalyzed Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Cmb. Antigrav System | -6/Data Miner | Free Robot Schematics ------------------ M-14 Sweeper | -7/Zion | Archive X-57 Shotgunner | -7/Zion | Archive L-41 Fighter | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free Fabricated ------------ Adv. Thermal Generator | x2 | -6/Factory | Preloaded Xenon Bombardment Thruster | x2 | -6/Factory K-01 Serf | x4 | -6/Factory | Preloaded X-57 Shotgunner | x2 | -6/Factory X-57 Shotgunner | x2 | -6/Factory Gravmag Array | x1 | -6/Factory Gravmag Array | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- 20k Club A New Friend Adventurer Dynamic Key Fist Fight I'm Back, Baby! Infiltrator Knowing Is Half The Battle Robot Respite Significant Disruption The More The Merrier The One The Oracle Challenges ------------ None Game ------ Seed SapperAnalysisCleaver Manual? 0 Play Time 04:30:00 Cumulative 17.9 hours Start 2024.11.18 @ 11:21:16 End 2024.11.18 @ 22:08:45 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 8 Rogue 0 Adventurer 0 Explorer 8 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 21 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d5516f51-a563-4ad5-8d4e-791b3ec51823