Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.26 @ 19:48:07 Player: Derk Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (438) 2190 Value Destroyed (19661) 19661 Prototype IDs (64) 1280 Alien Tech Used (6) 1200 Bonus (7015) 7015 TOTAL SCORE: 40846 Bonus ------- High Alert Combat Kills 1996 Follower Combat Kills 2511 Network Hubs Disabled 400 Met Imprinter 300 Was Imprinted 300 Met Sigix 2000 Friendly Fire -492 Cogmind --------- Core Integrity 0/1600 Matter 295/300 Energy 98/100 System Corruption 25% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Terrain Scan Processor Jamming Amplifier Trap Extractor (2/4 Shrapnel) Phasing AFG Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Antimatter-Quantum Reactor > --- PROPULSION ------- Flying QT-Shield Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Power Amplifier Advanced Cooling System High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Improved Weapon Cycler Advanced Force Field Phase Redirector > --- WEAPON ----------- Thermal Quantum Construct/G Thermic Linear Construct/C Hyp. Ballistic Rail Construct/G Molecular Scythe > --- INVENTORY -------- Heavy Siege Treads Improved Coolant Injector Zionite Biocell High-capacity Matter Pod Trap Extractor Advanced Trap Extractor Phasing AFG High-powered Transdimensional Reconstructor Terrabomb Quantum Rifle Core Cannon Hellfire Missile Launcher [Rating: 199] Favorites ----------- Power Constructs Engine Light Ion Engine Power Core Light Fission Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Armored Wheel Hover Unit Cooled Aerolev Unit Flight Unit Constructs Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Layered Medium Armor Plating Artifact Phase Redirector Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Enhanced Autogun Ballistic Cannon Battle Cannon Launcher Long-range Missile Launcher Slashing Weapon Molecular Scythe Build | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Upp Upp Fac Ext Cet Arc Hub Res Res Qua Acc Slots Evolved 18 | . . . . 4 . . 4 . . . . . . 2 . . 2 . . . . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . . 2 . . 1 . . . . . . . . . 1 . . . . . . . . Utility 11 | . . . . 2 . . 2 . . . . . . 1 . . 1 . . . . 1 2 . 2 Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Parts Attached 232 | 9 9 2 7 28 9 13 28 2 3 5 3 4 1 30 1 . 10 8 4 . 3 23 11 12 7 Power 18 | 1 1 1 . 3 2 2 . . . 1 . . . 4 . . 1 . . . . . . 2 . Engine 10 | 1 1 1 . 2 1 2 . . . . . . . 1 . . . . . . . . . 1 . Core 6 | . . . . 1 1 . . . . 1 . . . 3 . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Propulsion 39 | 2 2 . . 7 3 3 11 . . . 1 1 . 2 1 . 1 1 . . 2 1 . . 1 Treads 26 | 2 . . . 5 3 3 7 . . . 1 . . 2 1 . . 1 . . . . . . 1 Leg 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Wheel 9 | . 2 . . 2 . . 4 . . . . 1 . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 114 | 3 3 1 1 7 3 4 11 1 3 3 2 3 1 18 . . 6 7 4 . 1 15 7 5 5 Device 61 | 2 1 . . 4 1 3 6 1 1 1 2 3 1 10 . . 2 3 2 . 1 8 3 3 3 Storage 9 | 1 2 . . 1 . 1 . . . . . . . . . . . 2 1 . . . . . 1 Processor 20 | . . . . . . . 2 . 2 . . . . 3 . . 3 1 . . . 4 3 1 1 Hackware 5 | . . . . . . . 2 . . . . . . 2 . . . . . . . . 1 . . Protection 18 | . . 1 1 2 2 . 1 . . 2 . . . 3 . . 1 1 1 . . 3 . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 61 | 3 3 . 6 11 1 4 6 1 . 1 . . . 6 . . 2 . . . . 7 4 5 1 Energy Gun 27 | 2 . . 2 4 . . 1 . . 1 . . . 5 . . 2 . . . . 5 3 2 . Energy Cannon 8 | . . . 1 1 . . 2 . . . . . . . . . . . . . . . 1 2 1 Ballistic Gun 16 | 1 3 . . 6 . 4 1 . . . . . . . . . . . . . . . . 1 . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . 1 . 2 . . . . . . . . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . 2 . . . . 1 . . . . . 1 . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 42 | . . . . 2 1 1 . 1 . . . 2 . 7 . . 3 1 3 . 2 6 5 8 . Corrupted Parts 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . System Corruption 11 | . . . . 5 6 . . . . . . . . . . . . . . . . . . . . Parts Lost 125 | . 2 1 2 11 1 2 7 . . 11 2 . 1 6 2 . 1 4 . . 5 14 12 11 30 Power 18 | . 1 . . 2 . 1 1 . . 1 1 . . 2 . . 1 . . . . . 3 4 1 Propulsion 30 | . . . . 4 1 . 5 . . 3 . . . 1 1 . . . . . 1 4 1 . 9 Utility 40 | . . . 1 5 . . 1 . . 5 . . . 2 . . . 4 . . 1 3 4 3 11 Weapon 37 | . 1 1 1 . . 1 . . . 2 1 . 1 1 1 . . . . . 3 7 4 4 9 Highest Loss Streak 14 | . 1 1 1 4 1 1 4 . . 8 1 . 1 1 2 . 1 2 . . 2 4 12 4 14 To Critical Strikes 6 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . 3 Average Backups 16 | 4 10 15 18 17 18 15 17 19 17 15 15 17 16 18 18 18 18 18 17 18 18 13 16 15 11 Power . | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Propulsion 1 | 2 4 5 4 2 . 2 . . . . . 1 1 1 . . . . . . 1 1 1 1 . Utility 10 | . 3 6 6 4 5 4 10 12 11 10 10 12 12 14 16 17 17 14 13 14 12 11 11 10 6 Weapon 4 | 1 3 4 7 10 12 8 5 6 5 5 4 4 3 2 1 1 1 4 4 4 4 1 3 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 66 | . 6 . 5 5 5 10 7 . . . . 2 2 3 . . 1 1 3 . 4 2 2 3 5 Power 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 12 | . 3 . . . 1 4 . . . . . . . 1 . . . . . . 2 . . . 1 Utility 30 | . 1 . 1 . 1 2 4 . . . . 1 2 1 . . 1 1 3 . 2 2 1 3 4 Weapon 20 | . 2 . 4 4 3 4 1 . . . . 1 . . . . . . . . . . 1 . . Tool/Special 3 | . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . Average Slot Usage (%) 78 | . 99 99 100 95 97 87 85 89 85 74 70 72 73 67 70 70 68 64 63 63 67 61 61 60 63 Engine 3 | . 13 14 14 6 7 6 1 2 . . . . . 3 . . . . . . . . . . . Core 3 | . . . . 2 1 1 4 3 6 5 5 6 6 5 11 11 8 2 . . . . . . . Treads 11 | . 11 . 7 24 34 35 14 13 13 9 10 7 6 9 5 5 5 5 5 5 . . . 1 . Wheel 5 | . 15 28 20 10 1 . 8 13 13 5 . 4 6 . . . . . . . . . . . . Hover 1 | . . . . . . . 2 3 . . . . . . 5 5 . . . 3 14 5 4 . 1 Device 16 | . 14 12 11 15 15 12 12 20 19 19 16 19 20 16 17 17 19 21 22 21 20 18 19 15 19 Storage 6 | . 14 14 14 9 10 9 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 3 Processor 4 | . . . . . . . 5 6 6 2 . . . 8 5 5 8 5 5 5 5 3 9 15 15 Protection 3 | . . 1 2 9 7 5 3 . . 3 9 5 6 1 5 5 2 3 3 5 4 5 2 . . Energy Gun 4 | . 5 . 9 4 14 2 1 . . 3 6 6 10 . . . . 2 5 5 3 9 7 5 5 Energy Cannon 2 | . . . 3 1 . . . . . 1 3 6 4 2 5 5 5 3 . . . . 3 2 3 Ballistic Gun 6 | . 22 27 10 9 2 13 8 7 13 14 9 6 2 . . . . . . . 1 1 1 2 . Ballistic Cannon 1 | . . . 2 . . . 6 4 . . . . . 2 . . . 1 5 5 4 . . . . Slashing Weapon 2 | . . . 2 1 . 1 2 6 5 . . . 1 4 4 5 4 2 . . 2 3 1 3 2 Peak Build Rating 199 | 9 13 13 17 34 36 44 75 81 81 89 92 102 99 113 114 114 129 131 139 142 142 165 189 181 199 Average Rating 85 | 8 10 11 14 25 33 35 64 75 76 74 90 94 94 103 113 114 116 128 134 139 138 143 174 158 176 On Entrance 84 | . 7 13 12 17 32 34 42 74 81 76 89 92 96 92 113 114 114 129 129 138 142 127 151 124 153 Avg Prop Armor Cover (%) 9 | . . . 11 19 23 . 11 13 6 4 . 17 1 3 4 5 5 7 10 9 9 . . . 12 Naked Turns 24 | . . . . . . . . . . . . . . . . . . . . . . . . . 24 Heaviest Build 133 | 14 52 51 61 65 73 74 72 68 68 81 90 84 84 88 87 87 95 84 81 83 83 107 133 96 125 Greatest Support 282 | 40 40 24 24 40 80 80 80 26 86 100 120 120 100 118 90 90 127 123 74 74 95 109 125 228 282 Greatest Overweight (x) 6 | . 2 2 5 5 5 . 6 2 2 1 . 5 5 4 . . 1 1 1 1 1 1 1 1 . Average Overweight (x) 1 | . 1 2 3 3 . . 1 2 . . . 3 . . . . . . . 1 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | 7 15 17 20 20 20 20 20 20 20 17 18 20 20 20 20 19 20 20 20 19 20 20 20 20 16 Average Carried 17 | 4 10 15 19 18 19 16 18 20 18 15 15 18 18 19 19 19 19 18 18 19 19 16 18 17 12 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 7 15 17 20 20 20 16 20 20 17 14 15 20 18 19 19 19 19 19 19 19 19 20 16 15 4 Scrap Engine Consumption 401 | . . . . . . 17 56 20 9 3 4 5 3 61 3 . 26 22 10 7 5 29 31 45 45 Constructs Created 26 | . . . . . . 2 4 . . 2 1 . . 2 . . . . . . 2 2 3 5 3 Constructs Modified 116 | . . . . . . 1 14 5 . 6 3 . . 19 . . 11 7 1 4 1 10 7 11 16 Class Distribution -------------------- 42% | Construct 24% | Mutant 8% | Scavenger-Mutant 5% | Scavenger-Construct 4% | Gunner 3% | Scavenger-Tank 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Scavenger-Tank | -6/Factory Mutant | -6/Waste Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Zion Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -4/Factory Construct | -4/Extension Scavenger-Construct | -4/Cetus Scavenger-Construct | -4/Archives Scavenger-Construct | -4/Hub_04(d) Construct | -3/Research Construct | -2/Research Gunner | -2/Quarantine Construct | -1/Access Resources | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Upp Upp Fac Ext Cet Arc Hub Res Res Qua Acc Matter Collected 10185 | 412 807 99 209 975 218 601 2201 317 150 415 387 91 289 673 169 . 275 204 76 6 109 420 232 425 425 Remotely 476 | . . . . . . . 89 . . 170 217 . . . . . . . . . . . . . . Salvage Created 23230 | 207 724 68 370 2086 1162 434 2388 496 367 528 308 . 491 2494 572 . 1402 1244 317 308 . 2548 2086 1742 888 Parts 1090 | 23 45 5 26 104 59 23 123 8 22 29 14 . 11 115 10 . 67 45 10 14 . 123 80 93 41 Haulers Intercepted 15 | . 2 . . 3 1 . 1 . 1 . . . . 1 . . 1 1 . . . 2 2 . . Recyclers Shooed 6 | . . . . . 1 . 3 . . . . . . . . . . 1 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 76 | . . . 12 . . . . . . 31 12 2 16 . 3 . . . . . . . . . . Prevented 19 | . . . 3 . . . . . . 4 . . 7 . 5 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Upp Upp Fac Ext Cet Arc Hub Res Res Qua Acc Combat Hostiles Destroyed 329 | . 9 3 10 40 18 9 44 . 3 14 11 . 8 33 6 . 20 14 4 3 . 32 17 16 15 Melee 29 | . . . . 4 . . . . . . . . . 10 . . 1 2 . . . 5 . 5 2 Guns 157 | . 9 3 4 26 15 7 21 . 3 11 9 . 2 . . . . 2 1 2 . 19 9 7 7 Cannons 85 | . . . 6 3 . . 18 . . 1 2 . 2 21 1 . 10 5 3 . . . 8 3 2 AOE 40 | . . . . 5 3 2 5 . . 1 . . . 1 3 . 8 3 . . . 5 . . 4 Classes Destroyed 23 | 2 7 1 2 3 . 1 1 . . . . . . . 1 . . 1 . . . 1 1 . 2 Worker 23 | 1 . . . 2 . . 6 . . . . . . 4 . . 1 1 . . . 4 1 3 . Builder 14 | . 1 1 . 1 1 1 1 . . . . . . . . . 1 1 . . . 2 1 1 2 Tunneler 12 | 8 . . . . . . 1 . . . . . . 2 . . . . . . . 1 . . . Hauler 15 | . 2 . . 3 1 . 1 . 1 . . . . 1 . . 1 1 . . . 2 2 . . Recycler 23 | . 1 . . 1 1 . 4 . . . . . . 2 . . 2 1 . . . 1 5 3 2 Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Mechanic 4 | . 1 . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . Operator 6 | . 1 . . 1 . . 1 . 1 . . . . . . . . 1 . 1 . . . . . Watcher 10 | . 2 . . . 1 . 1 . . . . . . 3 . . . . 1 . . 1 . . 1 Swarmer 61 | . . 3 2 7 1 . 18 . . 6 9 . . . . . 7 3 . . . 5 . . . Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 107 | . 9 . . 22 5 . 10 . . 2 . . 7 10 5 . 8 8 . . . 12 3 6 . Brawler 6 | . . . . 1 . . 1 . . 2 . . 1 . . . . 1 . . . . . . . Duelist 4 | . . . . 1 1 . 1 . . 1 . . . . . . . . . . . . . . . Sentry 42 | . . . 1 7 11 2 5 . 2 . 1 . . 3 1 . . . . 3 . 1 3 . 2 Hunter 31 | . . . . 2 . . 1 . . 2 1 . . 8 . . 2 . 1 . . 5 4 2 3 Programmer 57 | . . . . . . 1 7 . 1 1 . . . 12 . . 3 2 . . . 8 6 8 8 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Cetus Guard 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Subdweller 13 | . . . 7 . . 6 . . . . . . . . . . . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 15 | 2 3 3 3 7 4 4 5 . 1 6 5 . 3 6 5 . 6 5 4 2 . 5 4 12 15 Combat Bots Only 11 | . 2 3 3 4 4 4 5 . 1 6 5 . 3 6 5 . 6 4 3 2 . 5 4 6 11 Max Kills in Single Turn 3 | 1 1 1 1 2 2 2 3 . 1 1 1 . 1 2 2 . 2 3 1 1 . 3 2 2 2 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 2 1 2 2 . . 1 . . . 1 2 . 2 3 . . . 3 . . 2 Melee 1 | . . . . 1 . . . . . . . . . 1 . . 1 1 . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Upp Upp Fac Ext Cet Arc Hub Res Res Qua Acc Hostile Shots Fired 3482 | . 49 33 37 207 61 29 370 . 62 112 96 . 46 269 21 . 109 116 10 15 90 458 339 232 721 Missed 1193 | . 10 9 14 62 23 11 138 . 34 31 34 . 23 78 7 . 32 36 4 3 42 176 132 52 242 Deflected 28 | . . . . . . . . . . . . . . . . . . . . . . . . . 28 Hits 2289 | . 39 24 23 145 38 18 232 . 28 81 62 . 23 191 14 . 77 80 6 12 48 282 207 180 479 Melee 31 | . . . . 7 . . . . . 6 . . . . . . . 1 . . 2 . 2 . 13 Projectile 2258 | . 39 24 23 138 38 18 232 . 28 75 62 . 23 191 14 . 77 79 6 12 46 282 205 180 466 AOE 10 | . . . . . . 2 . . . . . . . 2 . . . . . . 2 . . . 4 Critical Strikes 124 | . 1 . 1 4 3 1 8 . 1 1 2 . . 9 1 . 3 5 3 1 1 24 9 11 35 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Part Disruptions 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 Damage Taken 44191 | . 531 189 300 2263 586 558 3455 . 344 1654 723 . 525 3520 294 . 1559 1674 165 341 1083 5476 3804 4082 11065 Core 4030 | . 53 50 69 252 16 . 333 . 26 71 70 . . 349 37 . 67 119 . 29 59 391 437 232 1370 Absorbed by Shields 1369 | . . . . . . . . . . . 104 . 38 189 . . 95 79 . . . . 446 83 335 Reduced by Siege Mode 10 | . . . . . . . . . . . 10 . . . . . . . . . . . . . . Redirected to Core 25 | . . . . . . . . . . . . . . . . . . . . . . . . . 25 Redirected to Shielding 280 | . . . . . . . . . . . . . . . . . . 280 . . . . . . . Ignored by Resistances 262 | . . . 3 60 . . . . . . . . . . . . . . . 16 . . . 183 . Regen/Repaired (Parts) 13326 | . 46 . . 461 . 15 678 244 . 824 161 . . 2156 . . 1322 569 65 412 69 1290 749 2869 1396 Core Remaining (%) 59 | 100 . . 31 . . 51 . . . . . . 41 . . 61 . . . . 76 69 . 44 . Volleys Fired 1113 | 26 66 11 34 118 59 39 131 . 6 34 31 1 20 116 20 . 54 55 11 14 5 122 53 35 52 Largest 4 | 2 2 2 2 2 2 2 3 . 3 3 3 1 3 2 1 . 1 2 2 2 2 3 4 4 4 Hottest 447 | 60 60 46 130 108 100 100 170 . 137 148 146 65 175 221 114 . 149 447 222 222 155 222 422 377 355 Shots Fired 2226 | 51 131 22 61 224 110 66 375 . 16 94 69 2 42 117 20 . 54 72 22 27 9 298 154 103 87 Gun 1603 | 51 131 22 41 215 110 62 218 . 12 86 59 . 22 2 . . . 20 11 14 4 296 96 78 53 Cannon 589 | . . . 20 9 . . 154 . 4 7 10 2 14 115 15 . 50 51 11 13 5 . 58 25 26 Launcher 34 | . . . . . . 4 3 . . 1 . . 6 . 5 . 4 1 . . . 2 . . 8 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 866 | 26 109 22 25 141 4 49 311 . 12 57 9 . . 48 . . . . . 3 . . . 25 25 Thermal 943 | 25 22 . 15 5 . . 58 . . 29 60 2 36 45 15 . 47 43 11 14 4 247 152 66 47 Explosive 20 | . . . . . . . 2 . . . . . . . 3 . 4 1 . . . 2 . . 8 Electromagnetic 396 | . . . 21 78 106 17 4 . 4 8 . . 6 23 2 . 3 28 11 10 5 49 2 12 7 Phasic 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Robot Hit Streak 23 | 6 15 4 8 14 11 13 16 . 8 9 8 . 8 8 10 . 8 11 16 7 4 23 10 15 19 Robot Miss Streak 7 | 3 3 2 3 4 5 1 5 . 1 2 5 . 5 3 3 . 3 2 1 3 2 6 3 3 7 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Secondary Targets 21 | . . 1 . 4 2 . . . . 4 . . . . . . . . . . . 6 1 1 2 Max Gunslinging Chain 1 | . . 1 . 1 1 . . . . 1 . . . . . . . . . . . 1 1 1 1 Shots Hit Robots 1637 | 30 85 11 42 179 88 51 274 21 15 63 32 . 27 107 20 . 42 58 18 17 6 218 94 75 64 Core Hits 785 | 10 32 4 14 83 49 18 148 3 10 25 14 . 19 45 11 . 32 25 12 8 3 91 43 41 45 Critical Kills 12 | . . . . 1 . . . . . . . . . . . . . . 1 . . . 7 1 2 Critical Parts Destroyed 11 | . . . . . . . . . . 2 . . . . . . . . . . . . 4 5 . Critical Strikes 47 | . . . . 2 . 1 . . . 3 . . . 3 . . 3 1 1 . . 7 12 7 7 Burn 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Destroy 24 | . . . . 1 . 1 . . . 2 . . . . . . . . 1 . . . 12 5 2 Corrupt 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Sever 18 | . . . . 1 . . . . . . . . . 3 . . 3 1 . . . 5 . 1 4 Melee Attacks 321 | . . . 8 19 5 1 39 21 12 1 . . 1 60 8 . 18 7 . . 3 44 10 35 29 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 321 | . . . 8 19 5 1 39 21 12 1 . . 1 60 8 . 18 7 . . 3 44 10 35 29 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 47 | . . . . 5 1 . 13 . 3 . . . . 8 . . 1 2 . . . 8 2 4 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 58117 | 361 1242 161 708 4498 1871 993 7264 759 699 1683 805 . 1072 6758 1900 . 3359 3420 822 696 203 7076 4623 2920 4224 Guns 23169 | 361 1242 161 454 2820 1516 867 2733 . 276 1447 615 . 438 52 . . . 481 310 372 76 4576 2022 1277 1073 Cannons 16908 | . . . 254 120 . . 2362 . 48 160 190 . 278 4300 499 . 2003 1852 512 324 114 . 2304 668 920 Explosions 7718 | . . . . 793 243 126 943 . . 76 . . 303 403 976 . 995 529 . . . 495 . . 1836 Melee 10295 | . . . . 765 112 . 1226 759 375 . . . 53 2003 425 . 361 549 . . . 2005 297 975 390 Ramming 27 | . . . . . . . . . . . . . . . . . . 9 . . 13 . . . 5 Kinetic 12134 | 202 1122 161 314 1579 20 715 4002 . 276 1006 137 . . 1883 . . . . . 90 . . . 277 350 Thermal 23011 | 159 120 . 166 848 243 50 1106 . . 441 668 . 716 2266 499 . 2174 1571 310 372 76 3952 4267 1533 1474 Explosive 4777 | . . . . . . . 674 . . . . . . . 726 . 683 363 . . . 495 . . 1836 Electromagnetic 7840 | . . . 228 1306 1496 228 256 . 48 236 . . 303 573 250 . 141 928 512 234 114 624 59 135 169 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 10295 | . . . . 765 112 . 1226 759 375 . . . 53 2003 425 . 361 549 . . . 2005 297 975 390 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 33 | . . . . . . . . . . . . . . 33 . . . . . . . . . . . Highest Corruption 26 | . . . . 6 6 1 4 . 1 2 2 2 . 5 5 5 3 8 8 8 15 14 4 26 25 Average Corruption 4 | . . . . 3 3 1 1 . 1 1 2 2 . 4 5 5 2 3 8 8 8 9 3 13 12 Corruption Purged 22 | . . . . 5 7 . 4 . . . . . . 6 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 304 | . . . . 13 12 7 34 . . 10 7 1 . 45 17 . 9 9 10 10 11 28 20 39 22 Message Errors 83 | . . . . 2 4 3 5 . . 4 3 . . 14 7 . 1 1 . 4 . 9 4 14 8 Matter Fused 65 | . . . . 4 1 2 9 . . 1 1 . . 10 7 . 1 4 2 1 3 4 3 10 2 Heat Flow Errors 37 | . . . . 3 2 2 7 . . 1 1 . . 6 1 . 2 . 3 2 1 1 2 . 3 Energy Discharges 36 | . . . . 1 2 . 3 . . 2 1 . . 3 1 . . 1 2 . 3 4 6 6 1 Parts Rejected 6 | . . . . . . . . . . . . . . 2 . . 1 . 1 . . . . . 2 Parts Fused 3 | . . . . . . . . . . 1 . . . . . . . . 1 . . 1 . . . Data Loss (minor) 30 | . . . . 2 2 . 4 . . . . . . 4 1 . 3 3 . 1 1 3 3 3 . Data Loss (major) 13 | . . . . . 1 . 1 . . . 1 . . 4 . . 1 . . . . 3 1 1 . Misfires 8 | . . . . . . . 4 . . . . 1 . . . . . . . . . 1 . . 2 Alerts 6 | . . . . 1 . . 1 . . . . . . 1 . . . . 1 1 . . . 1 . Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . 2 . . 1 3 Weapon Failures 11 | . . . . . . . . . . 1 . . . 1 . . . . . 1 1 2 1 3 1 Overload Shots 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Overflow Damage 2643 | . . . . 139 . . 152 . 52 26 5 . . 706 127 . 23 195 58 . 2 522 205 224 207 Projectiles 760 | . . . . . . . 48 . . 26 5 . . 382 20 . 17 100 58 . 2 . 102 . . Explosions 364 | . . . . . . . 8 . . . . . . 32 . . 6 75 . . . 71 . . 172 Melee 1519 | . . . . 139 . . 96 . 52 . . . . 292 107 . . 20 . . . 451 103 224 35 Knockbacks 38 | . . . 1 . . . 21 . . . . . . 14 . . . . . 1 1 . . . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Kinetic 36 | . . . 1 . . . 20 . . . . . . 14 . . . . . 1 . . . . . Secondary 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 605 | . . . 22 39 19 89 88 . . 18 . . 17 68 . . 24 . . . 6 . . . 215 Shots 15 | . . . 1 1 1 4 1 . . 1 . . 1 1 . . 1 . . . . . . . 3 Rammed 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Targets Rammed 3 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 Kicked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 488 | . 60 24 54 319 243 195 416 . 1 253 462 2 172 428 200 . 186 396 234 82 127 94 340 93 488 Average Temperature 77 | . 15 7 18 70 25 35 65 . 1 100 139 2 72 95 98 . 39 103 106 43 86 42 127 40 105 Received Heat Transfer 5335 | . 321 . 87 909 270 66 826 . 48 270 42 . 114 417 99 . 169 149 . 54 21 580 649 106 138 Effects 14 | . . . . 2 . . 3 . . . 2 . . 4 . . . 1 . . . . 1 . 1 Shutdowns 3 | . . . . . . . . . . . 1 . . 1 . . . 1 . . . . . . . Interference 7 | . . . . 1 . . 3 . . . . . . 2 . . . . . . . . . . 1 Matter Decay 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Short Circuit 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Total Turns 30 | . . . . . . . . . . . 18 . . . . . . 12 . . . . . . . Longest Duration 18 | . . . . . . . . . . . 18 . . . . . . 12 . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Total Turns 64 | . . . . . . . . . . . . . . . . . . . . . . . . . 64 Longest Duration 21 | . . . . . . . . . . . . . . . . . . . . . . . . . 21 Robots Disrupted 6 | . . . . . 1 . 2 . . . . . . . . . . . . . . 1 . . 2 Combat Hostiles 4 | . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . 1 Robots Corrupted 14 | . . . . 2 . . . . . . . . 3 1 1 . 1 3 1 1 . 1 . . . Combat Hostiles 12 | . . . . 2 . . . . . . . . 3 1 1 . 1 2 . 1 . 1 . . . Parts Fried 36 | . . . . 4 7 1 . . . . . . . 5 1 . 3 10 2 . . 2 . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . . . . 1 . . . . 1 . . . . . . 2 . 1 . Combat Hostiles 5 | . . . . . . . . . . 1 . . . . 1 . . . . . . 2 . 1 . Parts Melted 36 | . . . 1 1 . 2 1 . . 1 1 . 1 1 2 . 4 1 . . . 11 7 2 . Heat Transferred 21633 | 375 275 . 222 924 300 50 1332 . . 695 1118 . 1280 1061 500 . 1938 1210 333 407 74 3934 3237 1702 666 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 18 | . . . 1 9 4 3 1 . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Upp Upp Fac Ext Cet Arc Hub Res Res Qua Acc Maximum Alert Level 5 | . . . . 2 1 . 3 1 . . . . . 2 . . 4 5 4 2 . 2 2 1 3 Low Security (%) 44 | 100 100 100 . 24 38 100 33 26 100 . . . . 43 . . 6 . . . 100 52 . . 73 Level 1 33 | . . . . 56 61 . 36 73 . . . . . 38 . . 42 . . . . 33 72 100 6 Level 2 12 | . . . . 19 . . 16 . . . . . . 17 . . 31 4 . 100 . 13 26 . 17 Level 3 4 | . . . . . . . 13 . . . . . . . . . 4 39 9 . . . . . 3 Level 4 2 | . . . . . . . . . . . . . . . . . 14 14 90 . . . . . . Level 5 1 | . . . . . . . . . . . . . . . . . . 41 . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1955 | 10 56 50 . 538 267 110 1003 350 100 . . . . 582 . . 1304 1955 1193 522 158 500 661 388 760 Initial 1078 | . . . . 79 189 70 200 350 100 . . . . 22 . . 53 630 1078 446 158 22 272 314 199 Average 291 | . 13 9 . 284 200 11 343 245 19 . . . . 242 . . 502 1325 1145 485 97 201 339 333 251 Influence Increases 14783 | 45 321 75 225 1186 618 155 1856 . 142 371 255 . 376 1193 145 . 1773 1781 239 137 65 1118 915 515 1277 Destroy 0b10 Robot/C 7360 | . 180 60 60 800 360 60 900 . 60 320 220 . 240 660 120 . 680 680 120 80 . 680 460 320 300 Destroy 0b10 Robot/NC 620 | 45 40 5 . 40 20 5 80 . 15 . 5 . . 60 15 . 60 35 5 5 5 55 65 35 25 Destroy Leader 1454 | . 58 10 . 186 134 . 224 . 30 20 30 . 40 168 10 . 98 82 10 . . 136 96 40 82 Allied During Kill 1420 | . . . . . 2 1 4 . . 16 . . 66 1 . . 433 781 56 12 . 30 18 . . Trap Triggered on 0b10 50 | . . . . . . . 10 . . . . . . . . . . . . . 20 . 20 . . Successful Hack 171 | . 11 . . 2 30 24 37 . 12 . . . . . . . . . 27 . . 12 7 9 . Select Force Hacks 30 | . . . . . . 30 . . . . . . . . . . . . . . . . . . . Disable Machine 930 | . . . . 15 45 15 255 . . . . . . 90 . . 225 45 15 30 . 15 15 60 105 Destroy Structure 1408 | . 2 . . 38 27 20 101 . 10 . . . . 184 . . 262 128 6 10 10 40 159 51 360 Advance Influence 200 | . . . . . . . 200 . . . . . . . . . . . . . . . . . . Partial Spotted 30 | . . . . . . . . . . . . . . 15 . . . . . . . 15 . . . Lose Combat Pursuer 1110 | . 30 . 165 105 . . 45 . 15 15 . . 30 15 . . 15 30 . . 30 135 75 . 405 Influence Decreases 14107 | 45 321 75 72 890 886 336 855 857 263 394 208 47 340 647 570 71 573 1140 1049 801 475 677 840 741 934 Entered New Map 4573 | . . . . 74 260 111 . 651 44 9 . 47 . 14 216 31 33 656 849 671 295 21 212 245 134 Time Decay 7512 | 45 261 65 62 556 446 205 735 206 219 275 188 . 310 561 334 40 470 334 180 110 90 486 458 386 490 Lost Part 1202 | . 10 10 10 110 10 20 70 . . 90 20 . 10 52 20 . 10 40 . . 50 140 120 110 300 Lost Ally 470 | . . . . . 20 . 50 . . 20 . . 20 20 . . 60 110 20 20 40 30 50 . 10 Purge Threat 350 | . 50 . . 150 150 . . . . . . . . . . . . . . . . . . . . Squads Dispatched 85 | . 1 . . 8 5 . 13 . 1 . . . . 7 . . 4 10 1 . 5 9 9 3 9 Investigation 11 | . . . . 2 1 . 1 . . . . . . . . . . . 1 . 2 1 1 1 1 Extermination 28 | . . . . . . . 7 . 1 . . . . 6 . . 2 . . . 1 2 3 2 4 Reinforcement 28 | . 1 . . 3 1 . 4 . . . . . . 1 . . 2 4 . . 2 3 3 . 4 Assault 9 | . . . . . . . 1 . . . . . . . . . . 6 . . . . 2 . . Garrison 9 | . . . . 3 3 . . . . . . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . . . . . . . . . . . . 1 . . 1 . . . . Haulers Reinforced 6 | . . . . . . . 1 . . . . . . . . . 2 . . . . 2 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Upp Upp Fac Ext Cet Arc Hub Res Res Qua Acc Distress Signals 23 | . 1 . . 2 2 . 1 . . . . . . 1 . . 2 4 1 . . 3 3 1 2 Communications Jammed 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . Distress Signals 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . Times Spotted 618 | . 22 3 18 62 32 11 57 1 6 19 11 . 14 43 6 . 41 48 7 5 19 51 48 34 60 Peak Tracking Total 15 | . 3 3 3 7 5 2 4 1 1 7 4 . 4 4 5 . 6 10 5 2 15 6 15 9 11 Tactical Retreats 42 | . 2 . 5 4 . . 2 . 1 1 . . 1 1 . . 1 2 . . 1 8 4 . 9 Traps | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Upp Upp Fac Ext Cet Arc Hub Res Res Qua Acc Traps Triggered 20 | . 3 . . 2 1 . 2 . 1 . . . . 6 . . . 1 . . 2 1 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . Reused 5 | . . . . . . . 1 . . . . . . . . . . . . . 2 . 2 . . Traps Extracted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Installed 19 | . . . . . . . . . 1 . . . . . 3 . . . . . 13 . 2 . . Triggered 5 | . . . . . . . 1 . . . . . . . . . . . . . 2 . 2 . . Most Traps Carried 5 | . . . 1 1 1 1 1 1 1 . . . . . . . . . . . 5 4 4 2 2 Machines | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Upp Upp Fac Ext Cet Arc Hub Res Res Qua Acc Machines Disabled 63 | . . . . 1 3 1 17 . . . . . . 6 . . 15 4 1 2 . 1 1 4 7 Max in Single Turn 8 | . . . . 1 1 1 8 . . . . . . 4 . . 5 2 1 . . 1 1 1 2 Garrison Access 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Upp Upp Fac Ext Cet Arc Hub Res Res Qua Acc Machines Accessed 64 | . 6 . . 7 7 8 15 . 3 . . 1 . 3 . . 2 1 3 . . 3 2 2 1 Terminals 36 | . 5 . . 3 7 5 9 . . . . . . . . . 1 1 3 . . . 1 1 . Fabricators 4 | . . . . . . . 1 . 1 . . . . 1 . . . . . . . 1 . . . Repair Stations 7 | . 1 . . 2 . . 2 . 1 . . . . 1 . . . . . . . . . . . Recycling Units 4 | . . . . . . 2 1 . . . . . . 1 . . . . . . . . . . . Scanalyzers 8 | . . . . 2 . . 2 . 1 . . . . . . . . . . . . 1 . 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . Total Hacks 178 | . 12 . . 29 23 22 38 . 7 . . 5 . 4 . . 3 1 11 . . 9 4 7 3 Successful 91 | . 7 . . 17 13 15 12 . 4 . . 5 . 3 . . 2 . 7 . . 2 1 2 1 Failed 86 | . 5 . . 12 10 7 26 . 3 . . . . 1 . . 1 1 4 . . 7 3 4 2 Catastrophic 12 | . 2 . . . 1 . 4 . . . . . . . . . . 1 . . . 1 2 . 1 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Manual 111 | . 4 . . 9 7 8 6 . . . . . . 8 . . 9 5 . . 19 4 7 25 . Terminals 100 | . 10 . . 11 23 15 23 . . . . . . . . . 1 1 11 . . . 1 4 . Fabricators 5 | . . . . . . . 1 . 1 . . . . 1 . . . . . . . 2 . . . Repair Stations 25 | . 2 . . 13 . . 6 . 2 . . . . 2 . . . . . . . . . . . Recycling Units 8 | . . . . . . 5 2 . . . . . . 1 . . . . . . . . . . . Scanalyzers 24 | . . . . 5 . . 6 . 4 . . . . . . . . . . . . 3 . 3 3 Garrison Access 9 | . . . . . . . . . . . . . . . . . 2 . . . . 4 3 . . Terminal Hacks 46 | . 2 . . 2 12 10 5 . . . . 5 . . . . 1 . 7 . . . 1 1 . Record 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . Part Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . Robot Schematic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . 1 . . . 2 3 2 . . . . . . . . . . . . . . . . . . Open Door 7 | . . . . . 3 . . . . . . . . . . . 1 . 1 . . . 1 1 . Branch Access Points 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 6 | . . . . . 3 1 2 . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . Network Status 3 | . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . Repair Station Hacks 18 | . 2 . . 10 . . 3 . 1 . . . . 2 . . . . . . . . . . . Scan Component 9 | . 1 . . 5 . . 1 . 1 . . . . 1 . . . . . . . . . . . Repair 8 | . 1 . . 5 . . 1 . . . . . . 1 . . . . . . . . . . . Refit 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . Report Inventory 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . 3 . . 2 . 2 . . . . . . . . . . . . 1 . 1 1 Insert Component 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Retrieve Study 8 | . . . . 2 . . 1 . 2 . . . . . . . . . . . . 1 . 1 1 Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Seal Access 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Unauthorized Hacks 9 | . 3 . . 2 1 2 1 . . . . . . . . . . . . . . . . . . Terminals 8 | . 3 . . 2 1 1 1 . . . . . . . . . . . . . . . . . . Track 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Botnet 5 | . 1 . . 2 1 . 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 5 . . 7 6 5 15 . 3 . . . . 2 . . . 1 3 . . 2 1 . 1 Full Trace Events 9 | . . . . 2 2 3 1 . . . . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . 1 . . . . . . 3 . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . . . . . . . . . . 20 . . . . . . . . 9 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 8 | . . . . 2 . . 1 . 2 . . . . . . . . . . . . 1 . 1 1 Parts Repaired 8 | . 1 . . 5 . . 1 . . . . . . 1 . . . . . . . . . . . Time 317 | . 26 . . 166 . . 76 . . . . . . 49 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Upp Upp Fac Ext Cet Arc Hub Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . . . . . 3 3 . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . 1 6 . . . 2 . . . . . . . 2 . . . . . . 1 Allies Hacked 6 | . . . . . . . . . . . . . . 1 . . . 3 . . 2 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Upp Upp Fac Ext Cet Arc Hub Res Res Qua Acc Total Allies 41 | . . . . . 1 6 . . . 2 . 4 . 2 . . 8 8 . . 2 4 3 . 1 Largest Group 11 | . . . . . 1 6 4 . . 2 1 4 4 3 . . 8 11 4 2 3 3 2 . 1 Highest-Rated Group 857 | . . . . . 16 80 46 . . 49 29 154 154 110 . . 759 857 289 90 91 117 100 . 23 Highest-Rated Ally 96 | . . . . . 16 18 16 . . 29 29 39 39 39 . . 96 96 96 46 44 39 50 . 23 Zionite Dispatches 13 | . . . . . . . . . . . . . . 2 . . 2 2 . . 3 2 2 . . Light 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacker 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Thermal Resupply 3 | . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Total Orders 16 | . . . . . . . 1 . . . . . . 6 . . 1 1 . . 2 2 1 . 2 ROAM 3 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 FOLLOW 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . DROP 8 | . . . . . . . . . . . . . . 2 . . . 1 . . 2 1 1 . 1 EXPLORE 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . RETURN 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Ally Attacks 364 | . . . . . 4 11 4 . . 21 . . 50 1 . . 108 103 19 18 3 10 12 . . Total Damage 12444 | . . . . . 13 156 47 . . 266 . . 1184 4 . . 4220 3925 656 508 90 137 1238 . . Kills 67 | . . . . . . 1 1 . . 2 . . 5 . . . 20 21 3 1 1 2 10 . . Allies Corrupted 3 | . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Upp Upp Fac Ext Cet Arc Hub Res Res Qua Acc Active Infowar (turns) 12672 | 437 1223 295 1211 761 . . 1947 . 804 452 . . . 2226 . . 654 . . . . 860 723 . 1079 Sensors 1079 | . . . . . . . . . . . . . . . . . . . . . . . . . 1079 Terrain 406 | 406 . . . . . . . . . . . . . . . . . . . . . . . . . Seismic 4777 | 31 1223 295 1211 761 . . . . 804 452 . . . . . . . . . . . . . . . Decoding 3809 | . . . . . . . . . . . . . . 2226 . . . . . . . 860 723 . . Machine Analysis 2869 | . . . . . . . 1947 . . . . . . . . . 654 . . . . 268 . . . Jamming 231 | . . . . . . . . . . . . . . . . . . . . . . 231 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . . . . . . . 1 1 1 2 . 1 . . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . Drone Recoveries 3 | . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . Decoded 0b10 Intel 102 | . . . . . . . . . . . . . . 62 . . . . . . . 20 20 . . Traps 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . Emergency Access 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . Items 41 | . . . . . . . . . . . . . . 41 . . . . . . . . . . . Machines 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Patrols 13 | . . . . . . . . . . . . . . 1 . . . . . . . 8 4 . . Reinforcements 7 | . . . . . . . . . . . . . . . . . . . . . . 3 4 . . Guards 21 | . . . . . . . . . . . . . . 1 . . . . . . . 9 11 . . Zionite Intel Received 11 | . . . . . . . . . . . . . . 1 . . 1 . . . 2 . . 7 . Branch Access 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Component Stockpiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Upp Upp Fac Ext Cet Arc Hub Res Res Qua Acc Turns Passed 27546 | 541 1223 338 1474 1638 1111 1318 3682 435 849 688 616 1746 695 3011 749 85 1195 751 364 224 188 1269 1156 902 1298 Spaces Moved 16157 | 246 674 250 875 673 523 672 2025 321 640 409 397 1016 446 1649 610 77 713 404 152 91 196 772 664 594 1068 Core 51 | 2 . . . . . . . . . . . . . . . . . . . . . . . . 49 Treads 6166 | 244 223 . . 15 443 672 803 . 451 403 397 294 439 1383 . . 12 . 73 16 . . . 291 7 Legs 2025 | . . . . . . . . . . . . . . . . . 605 397 79 4 . 267 . 260 413 Wheels 4812 | . 451 250 875 658 80 . 1222 321 189 6 . 722 7 31 . . . . . . . . . . . Hover 2966 | . . . . . . . . . . . . . . 235 610 77 96 7 . 71 196 505 664 19 486 Flight 137 | . . . . . . . . . . . . . . . . . . . . . . . . 24 113 Fastest Speed 50 | 50 105 120 120 120 155 160 101 120 119 105 105 132 105 105 111 111 63 120 120 168 56 56 106 58 50 Average Speed 131 | 159 133 120 136 144 163 161 150 120 119 132 120 162 106 142 111 111 133 133 208 195 57 77 119 101 98 Slowest Speed 270 | 160 160 120 165 240 243 162 240 120 120 153 132 175 175 160 111 111 159 170 270 270 180 111 154 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Potential Cave-ins 11 | . . . . . . . . . . . . . . 2 . . . . . . . . 2 6 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Exploration Rate (%) 53 | 10 85 45 52 55 79 99 50 94 22 68 55 88 66 35 71 13 16 75 75 81 31 23 21 53 28 Regions Visited 25 Branch Regions 15 Pre-discovered Areas 7 | . . 1 . . . 1 . . . . . 2 1 . . . . . . . . . . 2 . Known Exits Taken 5 | . . . . 1 . . . . 1 . . . . . 1 1 1 . . . . . . . . Unknown Exits Taken 18 | 1 1 1 1 . 1 1 . . . 1 1 1 1 1 . . . 1 1 1 1 1 1 1 . Scrap Searched 12 | . . 1 . . . . . . . 2 5 2 . . 2 . . . . . . . . . . Spaces Dug 179 | . . . 4 . 3 1 24 . 8 2 . . . 38 5 . 21 . . . 3 15 15 14 26 Terrain Destroyed 732 | . . . 8 34 25 21 103 . 10 12 7 1 3 120 39 . 66 19 1 4 5 17 29 17 191 Melee 117 | . . . 4 . 3 1 17 . 8 1 . . . 24 3 . 11 . . . 3 6 5 14 17 Projectile 223 | . . . 2 2 . . 10 . 2 11 7 1 3 48 5 . 9 10 1 4 2 2 24 2 78 AOE 390 | . . . 2 32 22 20 76 . . . . . . 48 31 . 46 9 . . . 9 . . 95 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Upp Upp Fac Ext Cet Arc Hub Res Res Qua Acc Total 20199 | 340 884 268 1089 1115 681 864 2402 350 694 484 482 1111 626 2097 648 76 872 540 182 110 257 1149 899 772 1207 Wait 1613 | 53 102 . 136 212 37 59 82 4 20 14 43 74 151 166 . . 48 30 4 6 15 147 129 58 23 Move 16127 | 245 673 249 874 672 522 671 2025 320 639 408 396 1015 445 1648 609 76 712 404 151 90 196 771 663 593 1060 Hop 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Pick Up 224 | 7 16 3 15 28 14 13 30 . 1 3 4 6 1 21 3 . 9 2 4 . 8 12 7 11 6 Fast Attach 121 | 7 9 . . 6 3 5 7 1 2 1 1 4 1 25 . . 4 3 1 . 4 13 7 10 7 Attach 122 | . 1 1 3 17 1 1 10 . 2 5 3 . 1 17 2 . 5 5 . . . 14 7 13 14 Detach 35 | . . . . . 1 2 2 . . . . . . 7 . . 2 2 . . . 5 3 6 5 Swap 187 | 2 7 3 9 27 10 11 44 1 5 5 2 4 3 8 2 . 10 9 6 . 4 6 5 2 2 Drop 236 | . 10 1 10 16 22 27 32 3 6 1 2 7 3 29 1 . 10 5 5 . 9 13 13 9 2 Fire 1113 | 26 66 11 34 118 59 39 131 . 6 34 31 1 20 116 20 . 54 55 11 14 5 122 53 35 52 Melee 321 | . . . 8 19 5 1 39 21 12 1 . . 1 60 8 . 18 7 . . 3 44 10 35 29 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Escape Stasis 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Rewire 75 | . . . . . 7 35 . . . 12 . . . . . . . 17 . . . 2 . . 2 Trap 19 | . . . . . . . . . 1 . . . . . 3 . . . . . 13 . 2 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: Mat / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 2 exits: *Fac / *Low) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / War) -4/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) -3/Research -2/Research -2/Quarantine -1/Access History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 542 | -11/Scrapyard | Entered Materials 543 | -10/Materials | Build established: Mutant 789 | -10/Materials | Discovered new exit (range 15) 978 | -10/Materials | Repaired Lgt. Treads 1133 | -10/Materials | Discovered new exit (range 4) 1243 | -10/Materials | Discovered new exit (range 8) 1533 | -10/Materials | Discovered new exit (range 12) 1642 | -10/Materials | Derelicts attacked the area 1765 | -10/Materials | Entered Mines 1816 | -10/Mines | Discovered new exit (range 9) 1845 | -10/Mines | Identified exit to Materials 1908 | -10/Mines | Learned location of Zion (-6) 2103 | -10/Mines | Entered Subcaves 2104 | -10/Subcaves | Approached by a straggling Scientist 2191 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 2439 | -10/Subcaves | Core integrity fell below 50% 2732 | -10/Subcaves | Shifting Twisted Machinery released Ripper 2737 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Restoration Module 2915 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 3032 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3406 | -10/Subcaves | Discovered new exit (range 15) 3430 | -10/Subcaves | Discovered new exit (range 6) 3577 | -10/Subcaves | Entered Materials 3577 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3801 | -8/Materials | Garrison activated, responded to threat 3971 | -8/Materials | Lost 4 parts (2n2u) 4079 | -8/Materials | Repaired Riot Gun 4106 | -8/Materials | Repaired Lgt. Treads 4127 | -8/Materials | Build established: Scavenger-Mutant 4134 | -8/Materials | Repaired Lgt. Treads 4179 | -8/Materials | Repaired Mak. Kinetic Plating 4948 | -8/Materials | Repaired Arm. Wheel+ 4973 | -8/Materials | Discovered new exit (range 7) 4982 | -8/Materials | Identified exit to Storage 5215 | -8/Materials | Entered Storage 5350 | -8/Storage | Garrison activated, responded to threat 5365 | -8/Storage | Build established: Mutant 5617 | -8/Storage | Allied Derelicts emerged from ambush trap array 5824 | -8/Storage | Discovered new exit (range 12) 6320 | -8/Storage | Used back door to open Recycling access 6320 | -8/Storage | Discovered new exit (range 5) 6326 | -8/Storage | Entered Recycling 6633 | -8/Recycling | Discovered new exit (range 5) 7089 | -8/Recycling | Build established: Commander-Mutant 7089 | -8/Recycling | Entered Scraplab 7119 | -8/Recycling | Found Prototype Device 7119 | -8/Recycling | Identified Scrap Engine 7644 | -8/Recycling | Entered Factory 7644 | -6/Factory | Accompanied by 4 allies 7644 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 7890 | -6/Factory | Discovered new exit (range 6) 8022 | -6/Factory | Build established: Scavenger-Tank 8171 | -6/Factory | Lost 3 allies 9236 | -6/Factory | Lost 4 parts (4n) 9475 | -6/Factory | Repaired Broken Adv. EMP Blaster? 10167 | -6/Factory | Spotted B-75 Beast 10211 | -6/Factory | Destroyed B-75 Beast 10416 | -6/Factory | Discovered new exit (range 8) 10596 | -6/Factory | Build established: Scavenger-Gunner 11144 | -6/Factory | First assault squad dispatched 11326 | -6/Factory | Sucked down chute 11326 | -6/Factory | Entered Waste 11326 | -6/Waste | The area was eerily silent 11581 | -6/Waste | Build established: Mutant 11706 | -6/Waste | A Compactor rumbled back to life 11706 | -6/Waste | Spotted C-40 Crusher 11733 | -6/Waste | Discovered new exit (range 12) 11761 | -6/Waste | Entered Factory 12030 | -6/Factory | Build established: Construct 12388 | -6/Factory | Discovered new exit (range 15) 12407 | -6/Factory | Identified exit to Lower Caves 12610 | -6/Factory | Entered Lower Caves 12869 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 12924 | -6/Lower Caves | Lost 8 parts (1p2n3u2w) 12939 | -6/Lower Caves | Learned Factory garrison access intel 13042 | -6/Lower Caves | Discovered new exit (range 14) 13083 | -6/Lower Caves | Ambushed by research squad 13097 | -6/Lower Caves | Core integrity fell below 50% 13298 | -6/Lower Caves | Entered another Lower Caves area 13298 | -6/Lower Caves | Accompanied by 1 ally 13431 | -6/Lower Caves | Encountered a Warlord checkpoint 13470 | -6/Lower Caves | Learned location of 1 exit from Factory 13480 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13886 | -6/Lower Caves | Discovered new exit (range 12) 13914 | -6/Lower Caves | Entered Zion 13986 | -6/Zion | System corruption cleaned by Quarantine Array 14011 | -6/Zion | Given the Hacking Drone Bay 14011 | -6/Zion | Found Prototype Device 14020 | -6/Zion | Discovered new exit (range 11) 14037 | -6/Zion | Found Unknown Piercing Weapon 14160 | -6/Zion | Learned location of Warlord (-5) 14294 | -6/Zion | Given A8's code to call for help 14640 | -6/Zion | Found Prototype Device 14641 | -6/Zion | Identified Phasing AFG 14643 | -6/Zion | Identified Hacking Drone Bay 14698 | -6/Zion | Learned 4 Factory zone layouts 15345 | -6/Zion | Met Imprinter 15373 | -6/Zion | Imprinted 15375 | -6/Zion | Declared Zion's savior 15660 | -6/Zion | Entered Proximity Caves 15660 | -5/Proximity Caves | Accompanied by 4 allies 15910 | -5/Proximity Caves | Spotted B-75 Beast 15941 | -5/Proximity Caves | Allies destroyed B-75 Beast 15981 | -5/Proximity Caves | Discovered new exit (range 6) 16355 | -5/Proximity Caves | Entered Factory 16355 | -5/Factory | Accompanied by 2 allies 16355 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 16356 | -5/Factory | Identified exit to Factory 16358 | -5/Factory | Loaded intel: 4 garrison access locations 16403 | -5/Factory | Zion Thermal Resupply teleported in 17592 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 17593 | -5/Factory | Zion Thermal Resupply teleported in 17673 | -5/Factory | Build established: Scavenger-Construct 17740 | -5/Factory | Terminal network hard line cut 18052 | -5/Factory | Build established: Construct 18328 | -5/Factory | Discovered exit to Factory (range 10) 18983 | -5/Factory | Discovered exit to Factory (range 10) 19165 | -5/Factory | Repaired Molecular Scythe? 19287 | -5/Factory | Discovered new exit (range 10) 19320 | -5/Factory | Found Imp. Powered Armor 19366 | -5/Factory | Entered Upper Caves 19368 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19728 | -5/Upper Caves | Identified exit to Upper Caves 19882 | -5/Upper Caves | Encountered a Warlord checkpoint 20115 | -5/Upper Caves | Entered another Upper Caves area 20116 | -5/Upper Caves | Identified exit to Warlord 20154 | -5/Upper Caves | Discovered exit to Factory (range 16) 20200 | -5/Upper Caves | Entered Factory 20200 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20751 | -4/Factory | Discovered new exit (range 6) 20760 | -4/Factory | Enhanced Grunt warped into view, answering call for help 20762 | -4/Factory | Enhanced Grunt warped into view, answering call for help 20807 | -4/Factory | Discovered new exit (range 8) 20856 | -4/Factory | Identified exit to Upper Caves 20922 | -4/Factory | Identified exit to Extension 21076 | -4/Factory | Retrieved Zion intel report: Branch Access 21077 | -4/Factory | Zion Light squad teleported in 21139 | -4/Factory | Zion Light squad teleported in 21233 | -4/Factory | Found Prototype Protection 21233 | -4/Factory | Identified Zio. Weapon Casing 21395 | -4/Factory | Entered Extension 21395 | -4/Extension | Accompanied by 5 allies 21429 | -4/Extension | Energy Cycler disabled 21429 | -4/Extension | Rescued a captive Derelict 21429 | -4/Extension | Rescued a captive Derelict 21430 | -4/Extension | Rescued a captive Derelict 21430 | -4/Extension | Rescued a captive Derelict 21432 | -4/Extension | Rescued a captive Derelict 21432 | -4/Extension | Rescued a captive Derelict 21436 | -4/Extension | Rescued a captive Derelict 21437 | -4/Extension | Rescued a captive Derelict 21438 | -4/Extension | Rescued a captive Derelict 21438 | -4/Extension | Rescued a captive Derelict 21445 | -4/Extension | Zion Hacker squad teleported in 21544 | -4/Extension | Build established: Messiah-Construct 21645 | -4/Extension | First assault squad dispatched 21676 | -4/Extension | Found Zio. Weapon Casing 21702 | -4/Extension | Zion Heavy Resupply teleported in 21797 | -4/Extension | Discovered new exit (range 15) 21895 | -4/Extension | Disrupted transfer network 22124 | -4/Extension | Build established: Construct 22133 | -4/Extension | Discovered new exit (range 10) 22136 | -4/Extension | Discovered new exit (range 6) 22146 | -4/Extension | Entered Cetus 22146 | -4/Cetus | Accompanied by 4 allies 22168 | -4/Cetus | Spotted Cetus Guard 22168 | -4/Cetus | Spotted Cetus Guard 22170 | -4/Cetus | Spotted Cetus Guard 22176 | -4/Cetus | Destroyed Cetus Guard 22179 | -4/Cetus | Destroyed Cetus Guard 22181 | -4/Cetus | Destroyed Cetus Guard 22182 | -4/Cetus | Spotted Cetus Guard 22186 | -4/Cetus | Allies destroyed Cetus Guard 22326 | -4/Cetus | Found Prototype Device 22332 | -4/Cetus | Identified Exp. Thermal Shield 22468 | -4/Cetus | Discovered new exit (range 15) 22469 | -4/Cetus | Build established: Scavenger-Construct 22510 | -4/Cetus | Entered Archives 22510 | -4/Archives | Accompanied by 2 allies 22593 | -4/Archives | Unable to access archive contents 22601 | -4/Archives | Discovered new exit (range 16) 22611 | -4/Archives | Unable to access archive contents 22619 | -4/Archives | Discovered new exit (range 16) 22642 | -4/Archives | Discovered new exit (range 15) 22734 | -4/Archives | Entered Hub_04(d) 22734 | -4/Hub_04(d) | Accompanied by 1 ally 22737 | -4/Hub_04(d) | Zion Hover Resupply teleported in 22785 | -4/Hub_04(d) | Retrieved Zion intel report: Prototype Stockpiles 22786 | -4/Hub_04(d) | Zion Recon squad teleported in 22814 | -4/Hub_04(d) | Zion Trap Resupply teleported in 22871 | -4/Hub_04(d) | System corruption reached 10% 22893 | -4/Hub_04(d) | Spotted B-86 Titan 22898 | -4/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 22913 | -4/Hub_04(d) | Discovered new exit (range 13) 22918 | -4/Hub_04(d) | Network Hub disabled 22918 | -4/Hub_04(d) | Network Hub disabled 22922 | -4/Hub_04(d) | Entered Research 22922 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 22975 | -3/Research | Spotted B-86 Titan 22997 | -3/Research | Garrison activated, responded to threat 23145 | -3/Research | Lost 4 parts (2n2w) 23326 | -3/Research | Zion Infowar Resupply teleported in 23333 | -3/Research | Found Prototype Processor 23333 | -3/Research | Identified Exp. Terrain Scan Processor 23552 | -3/Research | Lost 4 parts (1n1u2w) 23621 | -3/Research | Zion Fire squad teleported in 23640 | -3/Research | Found Prototype Protection 23640 | -3/Research | Identified Centrium Heavy Armor Plating 23746 | -3/Research | Found Prototype Launcher 23749 | -3/Research | Found Prototype Hackware 23768 | -3/Research | P-80 Master assimilated allied 16-87Y(i) 23787 | -3/Research | P-80 Master assimilated allied JQ-QXZ(i) 23788 | -3/Research | Build established: Construct 23873 | -3/Research | Identified Hellfire Missile Launcher 23958 | -3/Research | System corruption reached 10% 24139 | -3/Research | Discovered new exit (range 5) 24189 | -3/Research | Terminal network hard line cut 24191 | -3/Research | Entered another Research area 24191 | -2/Research | Evolved 2 slots: Utility x2 24191 | -2/Research | Identified Exp. System Shield 24307 | -2/Research | Zion Thermal Resupply teleported in 24914 | -2/Research | Found Prototype Processor 24914 | -2/Research | Identified Exp. Core Analyzer 24917 | -2/Research | Found Exp. Core Analyzer 24920 | -2/Research | Found Exp. Core Analyzer 24922 | -2/Research | Found Exp. Core Analyzer 25108 | -2/Research | Zion Demo squad teleported in 25174 | -2/Research | Cargo convoy interrupted 25212 | -2/Research | Spotted Executioner 25213 | -2/Research | Spotted Striker 25240 | -2/Research | Destroyed Striker 25310 | -2/Research | Spotted B-90 Cyclops 25340 | -2/Research | Discovered new exit (range 9) 25347 | -2/Research | Entered Quarantine 25364 | -2/Quarantine | Lost 12 parts (3p1n4u4w) 25375 | -2/Quarantine | Retrieved Zion intel report: Trap Installations 25408 | -2/Quarantine | Retrieved Zion intel report: Branch Access 25420 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 25433 | -2/Quarantine | Retrieved Zion intel report: Emergency Access 25468 | -2/Quarantine | Found Alien Energy Cannon 25468 | -2/Quarantine | Identified Core Cannon 25597 | -2/Quarantine | Found Alien Artifact 25597 | -2/Quarantine | Identified Phase Redirector 25644 | -2/Quarantine | Found Prototype Device 25644 | -2/Quarantine | Identified Exp. EM Shield 25671 | -2/Quarantine | Retrieved Zion intel report: Active Terminals 25707 | -2/Quarantine | System corruption reached 10% 25771 | -2/Quarantine | Met incapacitated Sigix Warrior 25771 | -2/Quarantine | Lockdown squad dispatched 25878 | -2/Quarantine | Found Alien Artifact 25878 | -2/Quarantine | Identified Terrabomb 25878 | -2/Quarantine | Used Terrabomb 25897 | -2/Quarantine | Found Terrabomb 25935 | -2/Quarantine | Spotted Lightning 25950 | -2/Quarantine | Spotted Lightning 25955 | -2/Quarantine | Spotted Lightning 25960 | -2/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-2 25965 | -2/Quarantine | Found Alien Artifact 25972 | -2/Quarantine | Found Alien Artifact 25976 | -2/Quarantine | Identified Dimensional Node Initializer 25976 | -2/Quarantine | Initialized slip node 25984 | -2/Quarantine | Found Alien Artifact 25987 | -2/Quarantine | Found Alien Artifact 25989 | -2/Quarantine | Found Alien Artifact 25989 | -2/Quarantine | Identified Transdimensional Reconstructor 25989 | -2/Quarantine | Warped through subspace to slip node 25990 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor (x2) 25990 | -2/Quarantine | Warped through subspace 25991 | -2/Quarantine | Core integrity fell below 50% 26020 | -2/Quarantine | Lost 3 parts (1p2w) 26100 | -2/Quarantine | Retrieved Zion intel report: Guard Positions 26155 | -2/Quarantine | Lost 4 parts (1p2u1w) 26219 | -2/Quarantine | Central database locked down 26223 | -2/Quarantine | Discovered new exit (range 6) 26249 | -2/Quarantine | Entered Access 26249 | -1/Access | Evolved 2 slots: Utility x2 26750 | -1/Access | Spotted B-99 Colossus 27022 | -1/Access | Spotted B-99 Colossus 27107 | -1/Access | System corruption reached 10% 27116 | -1/Access | Warped through subspace 27147 | -1/Access | Lost 3 parts (3w) 27357 | -1/Access | Destroyed 11 combat bots 27387 | -1/Access | Core integrity fell below 50% 27452 | -1/Access | Lost 14 parts (5n5u4w) 27461 | -1/Access | Terminal network hard line cut 27490 | -1/Access | Used Terrabomb 27523 | -1/Access | Released all parts (5) 27528 | -1/Access | Core integrity fell below 20% 27543 | -1/Access | Build established: Mutant 27547 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 27513_ Penetrated by Slug. 27515_ System corrupted: Energy discharge (-66). 27518_ Biometal Heavy Treads destroyed. 27518_ Exp. Core Analyzer destroyed. 27518_ Critical hit (Blast). 27518_ Scrap Engine destroyed. 27518_ Critical hit (Blast). 27522_ Flying QT-Shield Exoskeleton destroyed. 27523_ Hellfire Missile Launcher destroyed. 27523_ Released Antimatter-Quantum Reactor. 27523_ Released Adv. Signal Interpreter. 27523_ Released Adv. Targeting Computer. 27523_ Released Exp. Core Analyzer. 27523_ Released Med. Storage Unit. 27524_ Penetrated by Slug. 27526_ Wave Collapse Detector explodes. 27527_ Slug penetrates Wall. 27527_ Penetrated by Slug. 27528_ Critical hit (Burn: +37). 27539_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #???#### #### #???????????????? | | #?????????#??# #???????????????? | | #????????????# #???????????????? | | ####+## ########????## ##??????????????? | | ??????# ## #????# ######### ????? | | ??????# ###### ????? | | ??????# ???? | | ??????# ###### ????? | | ??????###### #????# #######????????? | | ???????????#######????## #########???????? | | ???????????????????????# # """ ???????? | | ???????????????????????# + ""T""????????? | | ???????????????????????# # "" "" ???????? | | ???????????????????????# # ??????? | | ???????????????????????# #? #?????? | | ???????????????????????# #? #?????? | | ???????????????????????# #?? #?????? | | ???????????????????????# #?? #?????? | | ???????????????????????# #???#######?????? | | ???????????????????????# #???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????# @ #???????????????? | | ???????????????????????# ????????????? | | ???????????????????????# ### ????????? | | ???????????????????????# #???? #???????? | | ???????????????????????##+##???????#???????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 153 Coolant Potential 80 Energy Generation 50 Energy Capacity 1282 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Additional Mass Support 16 Base Temperature (-) 200 Armor Coverage 675 Resistance: KI 10 Resistance: TH 30 Resistance: EM 75 Weapon Shielding 100 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 68 Targeting Accuracy 8 Melee Accuracy 6 Core Analysis 12 Recoil Reduction 5 Particle Charging 20 Kinecelleration 30 Salvage Targeting 4 Offensive Hacking 28 Defensive Hacking 16 Authchip Count 4 Trap Extractor Capacity 4 Item Schematics ----------------- Drone Bay | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Mni. Drone Bay | -6/Zion | Archive IFF Parser | -6/Zion | Archive Adv. Thermal Generator | -6/Zion | Archive Imp. Point Defense System | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Adv. Drone Bay | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Riot Gun | -6/Zion | Free Beamcaster | -6/Zion | Free Slug Cannon | -6/Zion | Free Hvy. Beamcaster | -6/Zion | Free Phasing Sabre | -6/Zion | Free Exp. Signal Interpreter | -4/Hub_04(d) | Z-intel Exp. Heat Sink | -4/Hub_04(d) | Z-intel Tiamat Missile Launcher | -4/Hub_04(d) | Z-intel Lrn. Phase Cannon | -4/Hub_04(d) | Z-intel Imp. KE Penetrator | -4/Hub_04(d) | Z-intel Enh. Armored Leg | -4/Hub_04(d) | Z-intel Plasma Lance | -4/Hub_04(d) | Z-intel Exp. Melee Analysis Suite | -4/Hub_04(d) | Z-intel Particle Accelerator | -4/Hub_04(d) | Z-intel Robot Schematics ------------------ G-47 Trooper | -8/Storage | Hacked R-06 Scavenger | -6/Zion | Archive L-61 Swordsman | -6/Zion | Archive S-27 Virus | -6/Zion | Archive G-73 Enforcer | -2/Quarantine | Z-intel S-43 Plague | -2/Quarantine | Z-intel A-15 Conveyor | -2/Quarantine | Z-intel Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 67% | -10/Materials Riot Gun | 18% | -8/Materials Lgt. Treads | 1% | -8/Materials Lgt. Treads | 7% | -8/Materials Mak. Kinetic Plating | 62% | -8/Materials Arm. Wheel | 12% | -8/Materials Adv. EMP Blaster | 99% | -6/Factory | Broken Molecular Scythe | 22% | -5/Factory Studied --------- Grenade Launcher | -8/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Remote Datajack | -6/Factory | Hacked Imp. Proton Missile Launcher | -6/Factory | Hacked Wheel | -6/Factory | Hacked Lrn. Missile Launcher | -3/Research | Hacked Mic. Antimatter Reactor | -2/Quarantine | Hacked Quantum Rifle | -1/Access | Hacked Alien Tech Used ----------------- Core Cannon Phase Redirector Terrabomb Dimensional Node Initializer Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- Physics Protects Stay Cool Under Fire Challenges ------------ None Game ------ Seed RefineryAutogunMaul Manual? 0 Play Time 05:29:16 Cumulative 564.5 hours Start 2025.12.25 @ 17:29:36 End 2025.12.26 @ 19:48:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 233 Rogue 233 Adventurer 0 Explorer 0 Win Type - Total 18 Types 16/0/1/1/0/0/0/0/0/0 Lore% 81 Gallery% 78 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e3e6a8b-a735-4d91-b5e5-a09662320bca