Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.26 @ 17:29:23 Player: Man of Plasma Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (113) 565 Value Destroyed (4326) 4326 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (658) 658 TOTAL SCORE: 11949 Bonus ------- High Alert Combat Kills 384 Aligned with FarCom 300 Friendly Fire -26 Cogmind --------- Core Integrity 0/1150 Matter 290/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Hacking Suite Wave Gun Advanced Assault Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Neutrino Core > --- PROPULSION ------- Armored Leg Armored Leg Enhanced Flexi-carbon Leg Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Improved Sensor Array Reactive Plating Advanced Thermal Shield Advanced Hardlight Generator Makeshift Hacking Suite > --- WEAPON ----------- Phase Gun Magnetic Acceleration Cannon Spear > --- INVENTORY -------- Cooled Cesium-ion Thruster Thermal Shield Advanced Hardlight Generator Hacking Suite Wave Gun Advanced Assault Cannon Improved Datajack [Rating: 84] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Huge Storage Unit Device Improved Recalibrator Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Reactive Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Slots Evolved 12 | . . . . . 4 2 . . 2 2 . . 2 . Power 1 | . . . . . . . . . . 1 . . . . Propulsion 5 | . . . . . 3 . . . . . . . 2 . Utility 5 | . . . . . 1 1 . . 2 1 . . . . Weapon 1 | . . . . . . 1 . . . . . . . . Parts Attached 105 | 7 6 2 1 . 25 8 1 . 31 5 5 . 13 1 Power 12 | 2 . 1 . . 5 . . . 2 2 . . . . Engine 8 | 2 . 1 . . 2 . . . 2 1 . . . . Core 4 | . . . . . 3 . . . . 1 . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 35 | 2 . . . . 11 . 1 . 12 1 2 . 6 . Treads 18 | 2 . . . . 11 . 1 . 4 . . . . . Leg 5 | . . . . . . . . . 2 1 2 . . . Wheel 6 | . . . . . . . . . . . . . 6 . Hover . | . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . . 6 . . . . . Utility 34 | 1 3 . . . 4 2 . . 13 2 2 . 6 1 Device 17 | . 1 . . . . . . . 6 2 1 . 6 1 Storage 3 | 1 1 . . . . . . . 1 . . . . . Processor 7 | . 1 . . . 3 . . . 3 . . . . . Hackware 1 | . . . . . . . . . . . 1 . . . Protection 6 | . . . . . 1 2 . . 3 . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 24 | 2 3 1 1 . 5 6 . . 4 . 1 . 1 . Energy Gun 9 | 1 . . 1 . 2 3 . . . . 1 . 1 . Energy Cannon 2 | . 1 . . . . . . . 1 . . . . . Ballistic Gun 7 | 1 2 1 . . 1 1 . . 1 . . . . . Ballistic Cannon 2 | . . . . . . 1 . . 1 . . . . . Launcher 1 | . . . . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . . . Special Melee Weapon 2 | . . . . . 1 1 . . . . . . . . Unidentified Prototypes 5 | . . . . . . 1 . . 3 1 . . . . Parts Lost 54 | . . . . . 11 . 1 . 15 . 5 . 18 4 Power 3 | . . . . . . . . . 2 . . . 1 . Propulsion 30 | . . . . . 9 . 1 . 9 . 3 . 7 1 Utility 16 | . . . . . 1 . . . 4 . 1 . 7 3 Weapon 5 | . . . . . 1 . . . . . 1 . 3 . Highest Loss Streak 20 | . . . . . 4 . 1 . 11 . 5 . 16 20 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 13 | 1 9 14 18 20 17 18 20 21 9 7 6 3 6 4 Power 1 | . 1 1 3 3 3 3 2 2 1 . . . . . Propulsion 2 | . 2 4 4 4 . . 1 3 2 3 2 1 . . Utility 6 | . 3 5 6 8 9 10 11 11 3 1 1 . 1 1 Weapon 2 | . 1 2 4 4 3 4 4 4 2 1 1 1 2 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 27 | . 3 . . . 4 2 1 . 12 . . . 2 3 Power 2 | . . . . . 2 . . . . . . . . . Propulsion 3 | . 2 . . . . . . . 1 . . . . . Utility 16 | . . . . . 2 2 1 . 9 . . . 1 1 Weapon 5 | . 1 . . . . . . . 2 . . . 1 1 Tool/Special 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 88 | . 99 100 92 85 81 91 92 92 80 84 88 91 71 6 Engine 8 | . 14 14 14 14 5 7 6 7 5 5 5 5 3 . Core 1 | . . . . . 3 . . . . 1 5 5 4 . Treads 25 | . 28 28 28 28 29 30 30 30 21 23 19 5 2 . Leg 1 | . . . . . . . . . 3 5 7 17 11 . Device 4 | . 1 . . . . . . . 8 16 17 23 19 3 Storage 9 | . 14 14 14 14 9 7 7 7 5 5 5 5 4 . Processor 10 | . 12 14 14 14 16 15 15 15 6 . . . . . Protection 4 | . . . . . 1 7 7 7 11 11 9 5 3 . Energy Gun 5 | . 1 . 7 14 7 14 15 15 3 5 5 5 4 . Energy Cannon 3 | . 11 14 6 . . . . . 1 . . . . . Ballistic Gun 5 | . 15 14 6 . 7 1 . . 2 . . . . . Ballistic Cannon 2 | . . . . . . . 6 7 4 5 4 2 . . Peak Build Rating 84 | 6 10 13 25 25 37 40 41 40 61 75 76 71 84 16 Average Rating 34 | 4 9 12 19 25 26 36 38 40 48 70 73 68 65 3 On Entrance 34 | . 6 10 13 25 25 37 38 40 40 61 72 70 66 16 Avg Prop Armor Cover (%) 2 | . . . . . . . . . 2 1 1 5 6 . Naked Turns 19 | . . . . . . . . . . . . . . 19 Heaviest Build 123 | 13 91 92 93 93 100 109 109 109 123 79 78 63 70 1 Greatest Support 108 | 40 40 40 40 40 103 80 100 80 90 90 90 60 108 9 Greatest Overweight (x) 4 | 4 2 2 2 2 4 1 1 1 2 . 1 1 3 . Average Overweight (x) . | . . 2 2 2 . 1 . 1 . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 8 8 8 8 5 Average Capacity 19 | 7 16 25 25 25 25 25 25 25 13 8 8 8 7 5 Most Carried 25 | 2 13 20 24 25 25 24 24 22 23 8 8 4 8 5 Average Carried 15 | 1 9 17 21 23 20 20 22 22 10 7 6 3 6 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 8 8 8 8 5 5 Final Carried 24 | 2 13 20 24 24 21 24 22 22 8 8 2 4 5 4 Class Distribution -------------------- 44% | Mutant 19% | Scavenger-Mutant 16% | Scavenger-Gunner 14% | Scavenger-Tank 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Mutant | -5/Upper Caves Assassin | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Matter Collected 2725 | 199 404 70 . 10 843 20 166 . 362 145 319 66 121 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 4415 | . 468 99 30 196 2013 20 281 . 514 141 372 . 281 . Parts 219 | . 32 4 2 8 95 4 12 . 32 5 17 . 8 . Haulers Intercepted 2 | . 2 . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . 13 . . . 17 . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored 3 | . . . . . . . . . . 1 2 . . . Broken 3 | . . . . . . . . . . 1 2 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Combat Hostiles Destroyed 98 | . 12 2 1 5 44 . 7 . 10 3 12 . 2 . Melee 5 | . . . . . 1 . . . 3 . 1 . . . Guns 64 | . 5 2 1 5 33 . 5 . 4 1 7 . 1 . Cannons 18 | . 7 . . . . . 2 . 3 2 4 . . . AOE 10 | . . . . . 10 . . . . . . . . . Classes Destroyed 16 | . 5 . . 3 7 . . . 1 . . . . . Builder 4 | . . . . . 3 . . . 1 . . . . . Hauler 2 | . 2 . . . . . . . . . . . . . Recycler 3 | . . . . 1 1 . . . . . . . 1 . Operator 3 | . 1 . . . . 1 . . 1 . . . . . Watcher 6 | . 2 . . . 1 . . . 2 1 . . . . Swarmer 22 | . 6 . . . 3 . 2 . 3 . 8 . . . Grunt 44 | . 6 2 1 . 26 . 3 . 2 . 4 . . . Brawler 3 | . . . . . 3 . . . . . . . . . Protector 1 | . . . . . 1 . . . . . . . . . Sentry 13 | . . . . . 7 . 1 . 3 1 . . 1 . Demolisher 2 | . . . . 2 . . . . . . . . . . Specialist 2 | . . . . . 2 . . . . . . . . . Hunter 4 | . . . . . 1 . 1 . . 1 . . 1 . Programmer 3 | . . . . . . . . . 2 1 . . . . Heavy 1 | . . . . . 1 . . . . . . . . . Assembled 3 | . . . . 3 . . . . . . . . . . Best Kill Streak 9 | . 4 2 1 4 9 1 2 . 4 2 4 . 1 . Combat Bots Only 9 | . 4 2 1 3 9 . 2 . 3 1 4 . 1 . Max Kills in Single Turn 3 | . 2 1 1 1 2 1 1 . 3 1 1 . 1 . Gunslinging 1 | . 1 . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . . . . Melee 1 | . . . . . 1 . . . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Hostile Shots Fired 999 | . 52 6 . 12 185 9 69 . 224 37 114 1 222 68 Missed 332 | . 14 1 . 2 52 5 29 . 96 10 18 . 80 25 Hits 667 | . 38 5 . 10 133 4 40 . 128 27 96 1 142 43 Melee 1 | . . . . . 1 . . . . . . . . . Projectile 666 | . 38 5 . 10 132 4 40 . 128 27 96 1 142 43 AOE 10 | . . . . 8 . . . . 2 . . . . . Critical Strikes 16 | . . . . . 6 . 1 . 5 1 . . 3 . Damage Taken 9708 | . 366 68 . 325 2352 26 528 . 1697 447 1127 18 2078 676 Core 2144 | . 26 12 . 96 282 . 6 . 390 49 97 18 601 567 Absorbed by Shields 271 | . . . . . . . . . . . . . 271 . Ignored by Resistances 653 | . . . . . . . . . 21 79 332 . 191 30 Regen/Repaired (Parts) 267 | . . . . . 267 . . . . . . . . . Core Remaining (%) 71 | 100 . . . 46 48 . . 99 54 . . 83 . . Volleys Fired 193 | . 30 4 . . 67 1 11 . 22 22 25 . 11 . Largest 3 | . 2 2 . . 2 2 3 . 3 1 2 . 2 . Hottest 161 | . 83 93 . . 102 124 161 . 155 44 125 . 132 . Shots Fired 490 | . 60 8 4 20 202 2 32 . 52 33 60 . 17 . Gun 361 | . 34 4 4 20 190 2 21 . 25 11 39 . 11 . Cannon 117 | . 26 4 . . . . 11 . 27 22 21 . 6 . Launcher 12 | . . . . . 12 . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 200 | . 30 4 . . 79 . 11 . 27 22 21 . 6 . Thermal 278 | . 30 4 4 20 111 2 21 . 25 11 39 . 11 . Explosive 12 | . . . . . 12 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 39 | . 8 5 9 10 39 1 14 . 17 11 15 . 7 . Robot Miss Streak 5 | . 2 1 . 3 3 1 2 . 2 2 5 . 2 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . Autonomous 168 | . . . 4 20 77 . . . 20 13 34 . . . Shots Hit Robots 362 | . 36 6 4 15 168 1 25 . 29 27 37 . 14 . Core Hits 186 | . 19 3 1 8 84 1 19 . 22 8 16 . 5 . Critical Kills 1 | . . 1 . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . Critical Strikes 9 | . . 1 . . 3 . 1 . 2 . . . 2 . Burn 3 | . . . . . 2 . 1 . . . . . . . Destroy 2 | . . 1 . . 1 . . . . . . . . . Impale 4 | . . . . . . . . . 2 . . . 2 . Melee Attacks 10 | . . . . . . . . . 3 . 3 . 4 . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 10 | . . . . . . . . . 3 . 3 . 4 . Sneak Attacks 1 | . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 10010 | . 629 135 121 428 4706 43 512 . 1134 716 1195 . 391 . Guns 6808 | . 282 82 121 428 3694 20 365 . 493 306 839 . 178 . Cannons 1626 | . 331 53 . . . . 147 . 319 410 296 . 70 . Explosions 1196 | . . . . . 969 . . . 227 . . . . . Melee 293 | . . . . . . . . . 95 . 55 . 143 . Ramming 87 | . 16 . . . 43 23 . . . . 5 . . . Kinetic 2593 | . 247 82 . . 1189 . 147 . 152 410 296 . 70 . Thermal 5966 | . 366 53 121 428 2505 20 365 . 785 306 839 . 178 . Explosive 1071 | . . . . . 969 . . . 102 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 293 | . . . . . . . . . 95 . 55 . 143 . Highest Corruption 5 | . . . . . . . . . 5 1 1 1 5 5 Average Corruption 2 | . . . . . . . . . 4 1 1 1 1 5 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 32 | . . . . . . . . . 21 2 3 . 6 . Message Errors 5 | . . . . . . . . . 4 . . . 1 . Matter Fused 7 | . . . . . . . . . 7 . . . . . Heat Flow Errors 7 | . . . . . . . . . 5 . 1 . 1 . Energy Discharges 6 | . . . . . . . . . 2 1 2 . 1 . Parts Rejected 3 | . . . . . . . . . . 1 . . 2 . Data Loss (minor) 4 | . . . . . . . . . 3 . . . 1 . Overload Shots 3 | . . . . . . . . . 3 . . . . . Overflow Damage 113 | . . . . . 13 . . . 61 5 11 . 23 . Projectiles 25 | . . . . . . . . . 6 5 11 . 3 . Explosions 68 | . . . . . 13 . . . 55 . . . . . Melee 20 | . . . . . . . . . . . . . 20 . Knockbacks 23 | . . . . . . . 9 . . 7 4 . 3 . Impact . | . . . . . . . . . . . . . . . Kinetic 23 | . . . . . . . 9 . . 7 4 . 3 . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 184 | . . . . . 135 . . . 49 . . . . . Shots 7 | . . . . . 6 . . . 1 . . . . . Rammed 10 | . 2 . . . 5 1 . . . . 2 . . . Targets Rammed 12 | . 2 . . . 7 1 . . . . 2 . . . Kicked . | . . . . . . . . . . . . . . . Crushed 2 | . . . . . 2 . . . . . . . . . Highest Temperature 476 | . 134 117 . . 396 48 476 . 202 6 454 . 144 . Average Temperature 110 | . 47 50 . . 106 25 155 . 68 3 178 . 43 . Received Heat Transfer 1789 | . 99 36 . . 837 6 192 . 318 36 72 9 175 9 Effects 14 | . . . . . 3 . 3 . . . 8 . . . Shutdowns 5 | . . . . . 1 . . . . . 4 . . . Energy Bleed 2 | . . . . . 1 . 1 . . . . . . . Interference 2 | . . . . . . . . . . . 2 . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . Damage (minor) 4 | . . . . . 1 . 2 . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . Parts Melted 10 | . 2 . . . . . 1 . 4 1 1 . 1 . Heat Transferred 8715 | . 778 111 148 555 3728 37 777 . 879 370 1073 . 259 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Maximum Alert Level 3 | . . . . . 3 2 . . . . . . 1 . Low Security (%) 79 | 100 100 100 . 100 43 . . . 100 100 . . 99 . Level 1 3 | . . . . . 2 50 . . . . . . . . Level 2 14 | . . . . . 43 49 . . . . . . . . Level 3 2 | . . . . . 9 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 864 | . 118 44 . 42 864 509 . . 136 54 . . 207 . Initial 389 | . . . . . 6 389 . . . 21 . . 18 . Average 138 | . 43 2 . 23 384 404 . . 43 8 . . 14 . Influence Increases 3871 | . 398 50 20 57 1716 205 185 . 446 120 275 30 354 15 Destroy 0b10 Robot/C 1880 | . 240 40 20 40 860 . 140 . 200 60 240 . 40 . Destroy 0b10 Robot/NC 95 | . 25 . . 5 30 5 . . 20 5 . . 5 . Destroy Leader 456 | . 58 10 . 10 212 . 30 . 64 32 20 . 20 . Trap Triggered on 0b10 30 | . . . . . 30 . . . . . . . . . Successful Hack 42 | . 11 . . . 27 . . . . 4 . . . . Disable Machine 195 | . . . . . 75 . . . 105 15 . . . . Anti-Garrison Action 400 | . . . . . 200 200 . . . . . . . . Destroy Structure 113 | . 4 . . 2 72 . . . 27 4 . . 4 . Partial Spotted 30 | . 15 . . . . . . . . . . . 15 . Lose Combat Pursuer 630 | . 45 . . . 210 . 15 . 30 . 15 30 270 15 Influence Decreases 3787 | . 398 50 20 40 875 683 565 . 402 164 236 38 178 138 Entered New Map 743 | . . . . . 11 469 141 . . 23 . 8 13 78 Time Decay 2577 | . 398 50 20 40 604 214 414 . 352 141 176 30 118 20 Lost Part 297 | . . . . . 110 . 10 . 40 . 50 . 47 40 Lost Ally 20 | . . . . . . . . . 10 . 10 . . . Purge Threat 150 | . . . . . 150 . . . . . . . . . Squads Dispatched 29 | . 2 . . . 15 1 . . 3 2 . . 6 . Investigation 5 | . . . . . 3 1 . . . 1 . . . . Extermination 4 | . . . . . . . . . 2 1 . . 1 . Reinforcement 9 | . 2 . . . 3 . . . 1 . . . 3 . Assault 5 | . . . . . 3 . . . . . . . 2 . Garrison 6 | . . . . . 6 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Distress Signals 9 | . 2 . . . 2 1 . . . . . . 4 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 195 | . 20 3 1 6 65 5 8 . 15 8 13 3 33 15 Peak Tracking Total 16 | . 5 3 1 3 6 5 4 . 5 3 4 3 16 16 Tactical Retreats 25 | . 3 . . 1 11 . 1 . 2 . 1 1 4 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Traps Triggered 7 | . . . . . 1 . . . 3 . . . 3 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 70 | . . . . . 68 2 . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . 1 . . . . . . . . Reprogrammed 4 | . . . . . 4 . . . . . . . . . Reused 4 | . . . . . 3 . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 3 | . . . . . 2 . 1 . . . . . . . Triggered 4 | . . . . . 3 . 1 . . . . . . . Most Traps Carried 3 | . . 3 3 3 3 1 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Machines Disabled 13 | . . . . . 5 . . . 7 1 . . . . Max in Single Turn 6 | . . . . . 1 . . . 6 1 . . . . Garrison Access 3 | . . . . . 1 1 . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Machines Accessed 16 | . 3 . 1 . 6 3 . . 1 2 . . . . Terminals 8 | . 3 . . . 2 1 . . 1 1 . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . Repair Stations 3 | . . . . . 2 . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . . . . Total Hacks 43 | . 7 . 1 . 16 9 . . 2 8 . . . . Successful 24 | . 2 . 1 . 11 6 . . 1 3 . . . . Failed 19 | . 5 . . . 5 3 . . 1 5 . . . . Catastrophic 4 | . 1 . . . 1 1 . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 13 | . 4 . 1 . 4 2 . . 1 1 . . . . Terminals 24 | . 7 . . . 4 5 . . 2 6 . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . Repair Stations 9 | . . . . . 7 . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . . . . . Garrison Access 5 | . . . . . 2 3 . . . . . . . . Terminal Hacks 12 | . 1 . 1 . 3 3 . . 1 3 . . . . Record 2 | . . . . . . . . . . 2 . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . Alert Level 2 | . . . . . 1 . . . . 1 . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . Locate Traps 2 | . . . . . . 1 . . 1 . . . . . Investigation Status 1 | . . . . . . 1 . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . Repair Station Hacks 5 | . . . . . 5 . . . . . . . . . Scan Component 3 | . . . . . 3 . . . . . . . . . Repair 2 | . . . . . 2 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . 1 . . . 1 2 . . . . . . . . Terminals 2 | . 1 . . . . 1 . . . . . . . . Botnet 2 | . 1 . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . . . . Jam 2 | . . . . . 1 1 . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . Hacking Detections 13 | . 3 . . . 5 3 . . . 2 . . . . Full Trace Events 5 | . 2 . . . 2 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . . . . . . . Time 39 | . . . . . 39 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders 2 | . . . . . . . . . 1 . 1 . . . EXPLORE 2 | . . . . . . . . . 1 . 1 . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Active Infowar (turns) 1484 | . 88 . . . 59 . . . . . 794 77 456 10 Optics 59 | . . . . . 59 . . . . . . . . . Sensors 1327 | . . . . . . . . . . . 794 77 456 . Seismic 98 | . 88 . . . . . . . . . . . . 10 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 3 . . . . 1 . . . 1 . . . Drone Launches 2 | . . . . . . . . . 1 . 1 . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Turns Passed 11466 | 78 1204 1675 815 83 2171 451 1370 85 1435 678 794 77 510 40 Spaces Moved 4601 | 48 483 516 254 25 642 169 541 36 738 223 396 52 421 57 Core 85 | 24 . . . . . . . . 3 . . . 2 56 Treads 3813 | 24 483 516 254 25 642 169 541 36 559 223 341 . . . Legs 354 | . . . . . . . . . . . 55 52 247 . Wheels 69 | . . . . . . . . . . . . . 69 . Hover . | . . . . . . . . . . . . . . . Flight 280 | . . . . . . . . . 176 . . . 103 1 Fastest Speed 32 | 50 160 320 320 320 160 240 162 242 35 160 120 120 32 32 Average Speed 210 | 140 215 320 320 320 241 240 239 242 157 160 163 141 101 49 Slowest Speed 490 | 250 320 320 320 320 490 240 242 242 320 160 240 190 190 50 Overloaded Moves 103 | . . . . . . . . . . . . . 102 1 Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . 1 . Potential Cave-ins 13 | . . . . 3 . . . . 10 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 4 65 79 62 10 58 4 68 8 24 9 61 15 17 9 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . . Known Exits Taken 2 | . 1 . . . . . . . 1 . . . . . Unknown Exits Taken 12 | 1 . 1 1 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 5 | . . 1 . . . . 1 . . . 2 1 . . Spaces Dug 21 | . . . . . 7 . . . 14 . . . . . Terrain Destroyed 132 | . . . . 5 71 . . . 37 2 15 . 2 . Melee . | . . . . . . . . . . . . . . . Projectile 48 | . . . . 5 7 . . . 17 2 15 . 2 . AOE 84 | . . . . . 64 . . . 20 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Total 6041 | 55 586 533 258 31 1137 211 594 35 975 521 508 56 473 68 Wait 866 | . 46 7 . 3 264 20 27 . 132 267 74 3 13 10 Move 4586 | 47 482 515 253 24 641 169 540 35 737 222 395 51 418 57 Hop 1 | . . . . . . . . . . . . . 1 . Pick Up 74 | 1 14 5 2 2 16 6 4 . 16 2 1 1 4 . Fast Attach 53 | 6 4 . 1 . 9 1 . . 19 1 . . 12 . Attach 53 | . . . . . 19 4 3 . 16 1 7 . 2 1 Detach 21 | . . . 2 . 8 1 2 . 5 . . 1 2 . Swap 40 | 1 2 2 . . 18 4 1 . 5 4 1 . 2 . Drop 60 | . 6 . . 2 18 3 5 . 20 2 . . 4 . Fire 193 | . 30 4 . . 67 1 11 . 22 22 25 . 11 . Melee 10 | . . . . . . . . . 3 . 3 . 4 . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 11 | . 2 . . . 7 . . . . . 2 . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap 73 | . . . . . 70 2 1 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 5) 430 | -10/Materials | Discovered new exit (range 13) 886 | -10/Materials | Identified exit to Mines 1119 | -10/Materials | Discovered new exit (range 14) 1283 | -10/Materials | Entered Mines 1379 | -10/Mines | Learned 4 Materials zone layouts 1456 | -10/Mines | Found a hidden stash of uninstalled traps 1629 | -10/Mines | Discovered new exit (range 9) 1738 | -10/Mines | Learned Materials stockpile data 1760 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2942 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2946 | -10/Mines | Discovered new exit (range 5) 2958 | -10/Mines | Entered Exiles 3035 | -10/Exiles | Met 8R-AWN 3090 | -10/Exiles | Met EX-HEX 3176 | -10/Exiles | Met EX-BIN 3214 | -10/Exiles | Aligned with FarCom system 3218 | -10/Exiles | Given EX-Vault access code 3310 | -10/Exiles | Opened EX-Vault 3331 | -10/Exiles | Found AWS/Thermal 3393 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3442 | -10/Exiles | Exiles lab attacked by MAIN.C 3747 | -10/Exiles | Discovered new exit (range 10) 3773 | -10/Exiles | Left Exiles lab with AWS/Thermal 3773 | -10/Exiles | Entered Mines 3774 | -9/Mines | Assembled infested the area 3783 | -9/Mines | Discovered new exit (range 7) 3794 | -9/Mines | Core integrity fell below 50% 3806 | -9/Mines | Met a Derelict bent on vengeance 3856 | -9/Mines | Entered Materials 3856 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 4008 | -8/Materials | Repaired Lgt. Treads 4152 | -8/Materials | Build established: Scavenger-Mutant 4477 | -8/Materials | Garrison activated, responded to threat 4584 | -8/Materials | Repaired Lgt. Treads 4792 | -8/Materials | Lost 3 parts (3n) 4849 | -8/Materials | Lost 4 parts (4n) 5350 | -8/Materials | Build established: Mutant 5456 | -8/Materials | First assault squad dispatched 5967 | -8/Materials | Core integrity fell below 50% 5987 | -8/Materials | Destroyed 9 combat bots 5989 | -8/Materials | Discovered new exit (range 15) 6027 | -8/Materials | Entered Factory 6027 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6411 | -7/Factory | Discovered new exit (range 7) 6478 | -7/Factory | Entered Lower Caves 6517 | -7/Lower Caves | Learned location of 1 exit from Factory 6727 | -7/Lower Caves | Build established: Scavenger-Gunner 7594 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7756 | -7/Lower Caves | Found DCF Scrap (14 items) 7792 | -7/Lower Caves | Discovered new exit (range 12) 7848 | -7/Lower Caves | Entered another Lower Caves area 7894 | -7/Lower Caves | Discovered new exit (range 12) 7933 | -7/Lower Caves | Entered Factory 7933 | -6/Factory | Evolved 2 slots: Utility x2 7934 | -6/Factory | Identified exit to Factory 8393 | -6/Factory | Spotted B-75 Beast 8496 | -6/Factory | Lost 11 parts (1p7n3u) 8630 | -6/Factory | Lost 3 parts (1p1n1u) 8924 | -6/Factory | Build established: Scavenger-Tank 9368 | -6/Factory | Entered another Factory area 9368 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9598 | -5/Factory | AWS/Thermal suddenly broke down 9763 | -5/Factory | Discovered new exit (range 11) 9785 | -5/Factory | AWS/Thermal suddenly broke down 10046 | -5/Factory | Entered Upper Caves 10203 | -5/Upper Caves | Learned location of Warlord (-4) 10337 | -5/Upper Caves | Attracted the attention of an 0b10 base 10377 | -5/Upper Caves | AWS/Thermal suddenly broke down 10719 | -5/Upper Caves | Lost 5 parts (3n1u1w) 10760 | -5/Upper Caves | Discovered new exit (range 33) 10840 | -5/Upper Caves | Entered another Upper Caves area 10909 | -5/Upper Caves | Discovered new exit (range 8) 10917 | -5/Upper Caves | Entered Factory 10917 | -4/Factory | Evolved 2 slots: Propulsion x2 11241 | -4/Factory | Build established: Assassin 11395 | -4/Factory | Core integrity fell below 50% 11424 | -4/Factory | Discovered new exit (range 6) 11427 | -4/Factory | Entered Upper Caves 11436 | -4/Upper Caves | Attracted the attention of an 0b10 base 11457 | -4/Upper Caves | Core integrity fell below 20% 11467 | -4/Upper Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 11410_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 11417_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F008. 11417_ Penetrated by Slug. 11417_ Imp. Reaction Control System destroyed. 11421_ Acquired Focal Shield. 11423_ Slug penetrates Wall. 11424_ EXIT=FOUND 11426_ System corrupted: Heat flow error (+176). 11426_ Acquired Seismic Detector. LOCATION=UNKNOWN GOAL=ESCAPE 11428_ Slug penetrates Wall. 11428_ Cld. Cesium-ion Thruster destroyed. 11435_ S-27 Virus springs to life. 11436_ Focal Shield destroyed. 11437_ Slug penetrates Wall. 11438_ Mak. Hacking Suite destroyed. 11448_ Seismic Detector destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#######;##############?????? | | ??????????????????????# @ s #?????? | | ??????????????????????# ssg s #?????? | | ??????????????????????# #######gg####### #?????? | | ??????????????????????# ?????? ?# #?????? | | ??????????????????????# #????? ""# #?????? | | ??????????????????????# #?????##### "# #?????? | | ??????????????????????# #?? ?????# ""# #?????? | | ??????????????????????# #?? ??# "# #?????? | | ??????????????????????# #???"" # + #?????? | | ??????????????????????# #???"" / + #?????? | | ????????#?????????????# # """ / + #?????? | | ????????? ???????????## #? """ # / #?????? | | ?????????? ?????????## #?? ?# "# #?????? | | ??????????# ???###### #?? ???# ""# #?????? | | ??????????# ?## #??""#/#### "# #?????? | | ??????????# ## #????# ""# #?????? | | ??????????# #??# #????# ?# #?????? | | ???????????# #### #######//"###### #?????? | | ?????????????# #?????? | | ?????????????## #?????? | | ??????????????# ############### ########""##?????? | | ??????????????# #?????????????###??????####??????? | | ??????????????# #????????????????????????????????? | | ??????????????# #????????????????????????????????? | | ??????????????# #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 30 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 110 Additional Mass Support 6 Armor Coverage 900 Resistance: KI 20 Resistance: TH 30 Point Defense Rating 80 Evasion (%) 63 Targeting Accuracy 16 Recoil Reduction 5 Salvage Targeting 4 Offensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 1% | -8/Materials Lgt. Treads | 7% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% Drive-By For Emergencies Only Heavy Suspicion I Have A Map? Organ Harvest Resistances Are Futile Sixth Sense Spot Them First There's More Where That Came From Challenges ------------ None Game ------ Seed ShieldReinforcedPod Manual? 0 Play Time 01:33:20 Cumulative 41.0 hours Start 2026.01.16 @ 16:33:17 End 2026.01.26 @ 17:29:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 38 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67e79277-0936-48e5-a4ea-668b26e265e1