Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.04 @ 20:03:20 Player: C0GU55Y Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (269) 1345 Value Destroyed (9362) 9362 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (2000) 2000 TOTAL SCORE: 18567 Bonus ------- High Alert Combat Kills 951 Follower Combat Kills 249 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 75/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Enhanced Nuclear Core High-capacity Matter Pod (200) Drone Bay (2/2) Remote Datajack Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Enhanced Flexi-carbon Leg Advanced VSS Leg Advanced VSS Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Targeting Computer Improved Targeting Computer Advanced Target Analyzer Advanced Recoil Stabilizer > --- WEAPON ----------- Gamma Rifle Flak Gun Coil Gun Coil Gun > --- INVENTORY -------- Enhanced Nuclear Core Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Advanced Heat Sink High-capacity Matter Pod Improved Sensor Array IFF Parser Tech Extrapolator Long-range Tractor Beam Drone Bay Gauss Cannon Remote Datajack Advanced Remote Datajack Power Sword Botcube [Rating: 93] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Advanced VSS Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy EM Shotgun Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Ext Slots Evolved 10 | . . . 2 . . . 2 . . . 4 . . 2 . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . 1 . . . . Utility 6 | . . . 1 . . . 1 . . . 3 . . 1 . Weapon 2 | . . . . . . . 1 . . . . . . 1 . Parts Attached 192 | 7 6 6 27 3 . 9 28 26 . 14 2 6 35 23 . Power 33 | 1 1 3 6 . . 3 2 6 . 1 . 1 7 2 . Engine 20 | 1 1 1 5 . . 1 1 4 . 1 . . 4 1 . Core 9 | . . 2 1 . . 2 1 2 . . . . 1 . . Reactor 4 | . . . . . . . . . . . . 1 2 1 . Propulsion 46 | 2 . 1 9 . . 3 8 6 . 2 1 . 8 6 . Treads 21 | 1 . . 7 . . 2 4 2 . 1 1 . 3 . . Leg 6 | . . . . . . . . . . . . . . 6 . Wheel 19 | 1 . 1 2 . . 1 4 4 . 1 . . 5 . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 53 | 2 2 1 5 1 . 2 9 6 . 6 1 3 8 7 . Device 21 | 1 . 1 . 1 . 2 2 1 . 2 1 2 3 5 . Storage 8 | 1 2 . . . . . . 2 . 2 . . 1 . . Processor 6 | . . . . . . . 2 . . . . 1 1 2 . Hackware . | . . . . . . . . . . . . . . . . Protection 18 | . . . 5 . . . 5 3 . 2 . . 3 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 60 | 2 3 1 7 2 . 1 9 8 . 5 . 2 12 8 . Energy Gun 15 | 1 1 . 1 . . . 2 4 . . . . 3 3 . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 34 | 1 1 1 5 1 . 1 6 4 . 4 . 2 4 4 . Ballistic Cannon 2 | . . . . . . . . . . . . . 1 1 . Launcher 5 | . . . . 1 . . 1 . . . . . 3 . . Special Weapon 1 | . . . . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 3 | . 1 . 1 . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 3 . . . 3 3 . . . . 4 1 . Parts Lost 77 | . 2 2 5 . . 4 6 7 . 6 . . 15 30 . Power 7 | . 1 1 1 . . . . . . 1 . . . 3 . Propulsion 26 | . . 1 1 . . 2 1 3 . 2 . . 7 9 . Utility 19 | . . . 2 . . 2 3 2 . . . . 5 5 . Weapon 24 | . 1 . 1 . . . 2 2 . 3 . . 3 12 . Highest Loss Streak 13 | . 1 2 3 . . 2 3 2 . 6 . . 4 13 . To Critical Strikes 2 | . . . . . . . . . . . . . . 2 . Average Backups 18 | 3 8 12 18 20 19 18 18 19 20 19 15 18 18 15 5 Power 1 | . . . 1 2 2 2 2 2 2 1 1 1 1 1 1 Propulsion 2 | 2 3 2 4 5 5 4 4 3 2 1 . 1 . 2 . Utility 5 | . 1 4 5 6 6 5 6 6 7 6 6 6 6 6 2 Weapon 7 | . 4 5 7 7 6 6 5 7 9 9 7 8 9 3 . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 41 | . 2 1 3 . . 2 10 4 . 4 . 1 4 6 4 Power 4 | . . . . . . . . 1 . . . 1 2 . . Propulsion 11 | . 1 . . . . 1 4 . . 1 . . 1 3 . Utility 13 | . . . 1 . . . 2 3 . 3 . . . 2 2 Weapon 10 | . 1 1 2 . . 1 4 . . . . . 1 . . Tool/Special 3 | . . . . . . . . . . . . . . 1 2 Average Slot Usage (%) 96 | . 100 99 99 99 97 99 99 99 98 92 92 99 98 88 . Engine 6 | . 14 8 3 11 11 6 7 4 9 8 6 4 2 . . Core 2 | . . 4 7 . . 4 1 4 . . . . 1 . . Treads 14 | . 14 14 21 22 22 17 9 9 9 9 20 19 17 3 . Leg 1 | . . . . . . . . . . . . . . 14 . Wheel 12 | . 14 13 11 11 11 15 18 17 18 17 6 6 7 1 . Device 11 | . 14 14 4 10 11 8 8 9 9 9 12 15 17 15 . Storage 8 | . 14 14 11 11 11 11 9 9 9 9 6 6 6 4 . Processor 6 | . . . . . . . 6 9 9 9 6 10 9 18 . Protection 10 | . . . 16 11 11 13 11 8 9 8 12 13 12 1 . Energy Gun 4 | . 12 . . . . . 2 10 17 13 . . 2 4 . Ballistic Gun 14 | . 14 27 21 11 . 17 24 15 8 7 20 19 14 9 . Launcher 1 | . . . . 10 8 3 . . . . . . 1 1 . Slashing Weapon 1 | . 1 . . . 10 . . . . . . . . 1 . Peak Build Rating 93 | 7 8 12 20 18 17 23 32 37 33 39 52 59 63 93 2 Average Rating 34 | 5 7 9 17 16 16 19 27 32 32 30 50 57 56 71 2 On Entrance 25 | . 7 8 12 18 16 17 23 31 33 33 39 52 58 56 2 Avg Prop Armor Cover (%) 11 | 15 11 12 13 14 16 10 6 8 9 10 18 16 13 12 . Naked Turns 61 | . . . . . . . . . . . . . . 38 23 Heaviest Build 81 | 12 48 53 62 61 58 61 66 68 60 63 67 76 81 75 . Greatest Support 86 | 20 10 16 16 12 12 22 28 24 20 20 12 12 84 86 3 Greatest Overweight (x) 6 | 1 4 4 5 5 4 5 2 6 2 5 5 6 6 6 . Average Overweight (x) 2 | . 1 3 3 4 4 3 2 2 2 2 5 5 4 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 19 | 7 13 20 20 20 20 20 20 20 20 20 20 20 20 19 5 Most Carried 20 | 6 11 17 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Carried 18 | 3 8 12 18 20 19 18 18 19 20 19 16 19 19 16 5 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 6 10 16 20 20 19 19 20 20 20 16 20 20 17 5 5 Class Distribution -------------------- 22% | Scavenger-Gunner 18% | Mutant 18% | Scavenger-Mutant 13% | Commander-Gunner 9% | Tank 7% | Scavenger-Tank 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Gunner | -8/Materials Scavenger-Gunner | -8/Storage Commander-Gunner | -8/Recycling Commander-Gunner | -8/Scraptown Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Waste Tank | -6/Factory Scavenger-Gunner | -5/Factory Mutant | -5/Extension Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Ext Matter Collected 7801 | 276 379 157 844 125 . 660 1010 1212 80 418 62 70 1469 1039 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 11207 | 69 213 194 1185 26 . 665 1291 2316 125 684 75 . 2737 1627 . Parts 620 | 5 13 15 79 7 . 46 92 133 6 42 4 . 108 70 . Haulers Intercepted 16 | . 1 . 4 . . . 4 5 . . . . 1 1 . Recyclers Shooed 6 | . . . . . . . . 2 . . . . 4 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . 4 . . . . . Prevented 1 | . . . . . . . . . . 1 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Ext Combat Hostiles Destroyed 207 | . 5 4 19 3 . 22 19 43 1 12 1 . 44 34 . Guns 152 | . 5 4 19 . . 9 14 34 1 7 1 . 40 18 . Cannons 7 | . . . . . . . . . . . . . . 7 . AOE 48 | . . . . 3 . 13 5 9 . 5 . . 4 9 . Classes Destroyed 21 | 2 4 1 4 . . 1 1 1 . 4 . . 3 . . Worker 15 | . 1 . 1 . . 1 3 5 . . . . 2 2 . Builder 7 | . . . 1 . . . 2 1 . . . . . 3 . Tunneler 7 | 1 . . 1 1 . 3 1 . . . . . . . . Hauler 16 | . 1 . 4 . . . 4 5 . . . . 1 1 . Recycler 9 | 1 . . . . . 1 1 . 1 . . . 4 1 . Mechanic 1 | . . . . . . . . 1 . . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . . Watcher 6 | . . . 2 . . . 3 1 . . . . . . . Swarmer 45 | . 3 . . 3 . 10 4 5 . . . . 8 12 . Saboteur 1 | . . . . . . . . . . . . . 1 . . Grunt 84 | . 2 2 11 . . 8 8 22 . . . . 19 12 . Brawler 6 | . . . 1 . . 1 . 4 . . . . . . . Duelist 4 | . . . 1 . . . . 2 . . . . 1 . . Sentry 29 | . . 2 6 . . . 6 10 1 . 1 . 2 1 . Specialist 4 | . . . . . . . . . . . . . 2 2 . Hunter 13 | . . . . . . 3 1 . . . . . 7 2 . Programmer 9 | . . . . . . . . . . . . . 4 5 . Federalist 2 | . . . . . . . . . . 2 . . . . . Explorer 2 | . . . . . . . . . . 2 . . . . . Guru 1 | . . . . . . . . . . 1 . . . . . Scrapper 7 | . . . . . . . . . . 7 . . . . . Best Kill Streak 13 | 1 5 2 4 3 . 6 5 11 1 8 1 . 5 13 . Combat Bots Only 10 | . 3 2 4 3 . 6 4 6 1 8 1 . 5 10 . Max Kills in Single Turn 5 | 1 2 1 1 3 . 2 4 2 1 2 1 . 3 5 . Gunslinging 1 | . 1 . . . . . . . . . . . . . . Exploded 5 | . . . . 3 . 2 3 2 . 2 . . 3 5 . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Ext Hostile Shots Fired 1256 | . 26 28 88 4 . 63 83 138 4 67 9 . 420 325 1 Missed 381 | . 9 2 26 1 . 15 22 39 1 16 6 . 138 106 . Hits 875 | . 17 26 62 3 . 48 61 99 3 51 3 . 282 219 1 Melee 13 | . . . 1 . . . . 7 . . . . 5 . . Projectile 862 | . 17 26 61 3 . 48 61 92 3 51 3 . 277 219 1 AOE 1 | . . . . . . . . . . . . . . 1 . Critical Strikes 29 | . . 1 1 . . . 3 9 . . . . 8 7 . Damage Taken 14213 | . 274 372 949 83 . 833 1034 1818 49 937 22 . 4070 3748 24 Core 2132 | . 49 101 70 18 . 78 83 212 . 126 . . 377 994 24 Absorbed by Shields 171 | . . . . . . . . . . . . . 171 . . Regen/Repaired (Parts) 130 | . . . . . . . . . . . . . 130 . . Core Remaining (%) 55 | 100 . 40 . . . 58 . . . 23 . . 55 . . Volleys Fired 608 | 9 31 16 85 3 2 42 72 107 5 22 2 . 138 74 . Largest 4 | 2 2 2 2 2 1 2 3 3 3 3 3 . 3 4 . Hottest 173 | 70 70 43 46 53 30 53 98 134 134 139 78 . 127 173 . Shots Fired 1514 | 18 43 32 169 6 2 74 208 296 16 54 6 . 381 209 . Gun 1428 | 18 43 32 169 3 . 59 204 290 16 49 6 . 375 164 . Cannon 41 | . . . . . . . . . . . . . . 41 . Launcher 45 | . . . . 3 2 15 4 6 . 5 . . 6 4 . Special . | . . . . . . . . . . . . . . . . Kinetic 1187 | 9 29 32 169 3 . 59 202 194 6 29 6 . 302 147 . Thermal 120 | 9 1 . . . . . . 24 5 7 . . 57 17 . Explosive 45 | . . . . 3 2 15 4 6 . 5 . . 6 4 . Electromagnetic 162 | . 13 . . . . . 2 72 5 13 . . 16 41 . Robot Hit Streak 29 | 3 9 6 16 3 . 9 14 20 5 11 4 . 29 14 . Robot Miss Streak 5 | 3 4 3 3 1 . 2 3 4 1 5 . . 5 5 . Penetration Max 1 | . . . . . . . . . . . . . . 1 . Secondary Targets 30 | . 1 1 2 . . 2 . 9 . 5 . . 7 3 . Max Gunslinging Chain 1 | . 1 1 1 . . 1 . 1 . 1 . . 1 1 . Shots Hit Robots 1053 | 9 27 22 109 3 . 47 125 214 8 38 4 . 296 151 . Core Hits 573 | 5 12 8 43 4 . 49 58 111 4 31 3 . 139 106 . Critical Kills 6 | . . . . . . 1 2 2 . . . . . 1 . Critical Parts Destroyed 9 | . . 1 1 . . . 2 1 . . 1 . . 3 . Critical Strikes 28 | . . 1 1 . . 1 4 4 1 1 1 . 3 11 . Burn 6 | . . . . . . . . 1 1 1 . . 3 . . Destroy 15 | . . 1 1 . . 1 4 3 . . 1 . . 4 . Blast 2 | . . . . . . . . . . . . . . 2 . Corrupt 5 | . . . . . . . . . . . . . . 5 . Melee Attacks 54 | . 3 . 5 . 34 . 1 1 . . . . 5 5 . Impact . | . . . . . . . . . . . . . . . . Slashing 54 | . 3 . 5 . 34 . 1 1 . . . . 5 5 . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . 1 . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 23763 | 78 339 269 1730 191 . 1583 2297 5032 122 1279 77 . 6341 4425 . Guns 17783 | 78 339 269 1664 37 . 521 1874 3740 122 596 77 . 5602 2864 . Cannons 809 | . . . . . . . . . . . . . . 809 . Explosions 4960 | . . . . 154 . 1062 423 1292 . 683 . . 635 711 . Melee 201 | . . . 66 . . . . . . . . . 104 31 . Ramming 10 | . . . . . . . . . . . . . . 10 . Kinetic 14333 | 54 217 269 1664 37 . 521 1836 2225 28 322 77 . 4432 2651 . Thermal 2314 | 24 . . . . . . . 983 36 143 . . 828 300 . Explosive 4101 | . . . . 154 . 1062 423 585 . 641 . . 635 601 . Electromagnetic 2804 | . 122 . . . . . 38 1239 58 173 . . 342 832 . Impact . | . . . . . . . . . . . . . . . . Slashing 201 | . . . 66 . . . . . . . . . 104 31 . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . 8 8 8 8 . 5 5 5 . . 2 6 6 Average Corruption 5 | . . . 6 8 8 8 . 5 5 3 . . 1 2 6 Corruption Purged 4 | . . . . . . . . . . 4 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 165 | . . . 15 16 33 39 . 18 18 5 . . 6 14 1 Message Errors 48 | . . . 4 2 9 11 . 5 6 3 . . 2 6 . Matter Fused 40 | . . . 3 7 13 5 . 3 5 1 . . 1 2 . Heat Flow Errors 16 | . . . 2 2 1 6 . 1 2 . . . . 2 . Energy Discharges 23 | . . . 2 2 4 8 . 4 . . . . 1 1 1 Parts Rejected 1 | . . . 1 . . . . . . . . . . . . Parts Fused 2 | . . . . . . 1 . 1 . . . . . . . Data Loss (minor) 16 | . . . 1 2 3 3 . 2 3 1 . . . 1 . Data Loss (major) 6 | . . . 1 . 2 2 . . 1 . . . . . . Misfires 5 | . . . . . . 2 . . 1 . . . 1 1 . Alerts 3 | . . . . 1 1 1 . . . . . . . . . Weapon Failures 5 | . . . 1 . . . . 2 . . . . 1 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 269 | . . . 26 3 . 41 . 16 . . . . 117 66 . Projectiles 35 | . . . . . . . . . . . . . . 35 . Explosions 144 | . . . . 3 . 41 . 16 . . . . 53 31 . Melee 90 | . . . 26 . . . . . . . . . 64 . . Knockbacks 5 | . . . . . . . . . . . . . . 5 . Impact . | . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . . . 5 . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 682 | . . . 84 57 . 123 111 235 . 11 . . . 61 . Shots 19 | . . . 1 2 . 6 1 6 . 1 . . . 2 . Rammed 3 | . . . . . . . . . . . . . . 3 . Targets Rammed 3 | . . . . . . . . . . . . . . 3 . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 438 | 70 30 27 312 255 140 255 91 293 162 95 14 . 438 249 . Average Temperature 61 | 28 10 5 51 91 72 82 26 87 37 27 11 . 76 29 . Received Heat Transfer 3777 | . 81 174 333 . . 135 405 720 9 522 6 . 726 657 9 Effects 5 | . . . 2 . . . . 2 . . . . 1 . . Shutdowns 1 | . . . . . . . . . . . . . 1 . . Energy Bleed 2 | . . . . . . . . 2 . . . . . . . Interference 2 | . . . 2 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 10 | . . . . . . . . 3 . 1 . . 4 2 . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 8 | . . . . . . . 1 . . 2 . . 5 . . Heat Transferred 4490 | 74 . . . . . . . 1479 148 284 . . 1961 544 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . . . . . 8 . 1 . . . 2 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Ext Maximum Alert Level 3 | . . . 1 . . 1 . 3 1 . . . 3 3 1 Low Security (%) 59 | 100 100 100 90 100 . 27 100 14 42 . 100 100 57 . . Level 1 20 | . . . 9 . . 72 . 34 57 . . . 8 28 100 Level 2 13 | . . . . . . . . 25 . . . . 33 42 . Level 3 5 | . . . . . . . . 25 . . . . . 29 . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 832 | 5 113 63 229 158 . 303 164 832 274 . 30 . 708 788 385 Initial 385 | . . 34 5 12 . . 74 55 253 . . . . 346 385 Average 214 | . 35 22 118 54 . 221 64 456 202 . 1 . 240 549 380 Influence Increases 6658 | 10 257 184 637 159 . 685 670 1379 179 8 30 . 1285 1175 . Destroy 0b10 Robot/C 4060 | . 100 140 380 60 . 440 380 900 60 . 20 . 900 680 . Destroy 0b10 Robot/NC 320 | 10 10 . 45 5 . 25 75 65 5 5 . . 40 35 . Destroy Leader 914 | . 22 20 112 10 . 90 114 212 . . 10 . 202 122 . Allied During Kill 67 | . . 9 . . . . . 8 45 3 . . 2 . . Successful Hack 129 | . 48 . . . . . 20 14 39 . . . 4 4 . Disable Machine 390 | . 45 . 60 60 . 15 15 75 30 . . . 30 60 . Destroy Structure 433 | . 2 . 25 24 . 85 51 60 . . . . 62 124 . Lose Combat Pursuer 345 | . 30 15 15 . . 30 15 45 . . . . 45 150 . Influence Decreases 6303 | 10 167 259 621 190 . 492 731 859 717 122 30 . 577 1096 432 Entered New Map 1558 | . . 56 10 19 . . 119 77 399 114 . . . 362 402 Time Decay 3474 | 10 157 140 438 171 . 452 405 522 318 . 10 . 407 434 10 Lost Part 700 | . 10 20 50 . . 40 60 70 . . . . 150 300 . Lost Ally 131 | . . 43 . . . . . 40 . 8 . . 20 . 20 Purge Threat 440 | . . . 123 . . . 147 150 . . 20 . . . . Squads Dispatched 45 | . . . 1 . . . 2 14 . . . . 16 12 . Investigation 8 | . . . 1 . . . 1 4 . . . . 2 . . Extermination 6 | . . . . . . . . . . . . . 4 2 . Reinforcement 10 | . . . . . . . 1 1 . . . . 5 3 . Assault 3 | . . . . . . . . 2 . . . . 1 . . Garrison 18 | . . . . . . . . 7 . . . . 4 7 . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . . 1 . Haulers Reinforced 3 | . . . . . . . . . . . . . 2 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Ext Distress Signals 10 | . . . 4 . . . 2 2 . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 293 | . 16 5 31 3 . 20 25 53 1 18 1 . 61 57 2 Peak Tracking Total 13 | . 5 2 5 3 . 4 4 10 . 8 1 . 5 13 2 Tactical Retreats 17 | . 1 1 1 . . 2 1 3 . . . . 3 5 . ID Masks Used 1 | . . . . . . . . . . . . 1 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Ext Traps Triggered 15 | . 2 . 5 . . . . 6 . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Ext Machines Disabled 30 | . 3 . 5 4 1 1 1 5 2 2 . . 2 4 . Max in Single Turn 4 | . 1 . 3 4 1 1 1 1 1 1 . . 1 2 . Garrison Access 1 | . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Ext Machines Accessed 59 | . 4 . 6 . 3 . 7 10 8 10 4 . 6 1 . Terminals 38 | . 4 . 6 . . . 6 9 6 . 3 . 3 1 . Fabricators 1 | . . . . . . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . 1 . 1 . . Total Hacks 180 | . 16 . 13 . 3 . 17 31 30 49 7 . 13 1 . Successful 104 | . 9 . 4 . 3 . 5 8 20 49 1 . 4 1 . Failed 76 | . 7 . 9 . . . 12 23 10 . 6 . 9 . . Catastrophic 12 | . 2 . . . . . 2 3 1 . 2 . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 41 | . 8 . 4 . 2 . 2 8 9 . . . 8 . . Terminals 105 | . 16 . 13 . . . 14 28 22 . 6 . 5 1 . Fabricators 4 | . . . . . . . . . . . . . 4 . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 3 . . . . . . . . Garrison Access 7 | . . . . . . . . 3 . . 1 . 3 . . Terminal Hacks 91 | . 9 . 2 . 3 . 4 6 15 49 1 . 1 1 . Record 53 | . . . . . 3 . . . 7 43 . . . . . Robot Analysis 10 | . 2 . . . . . . 1 1 6 . . . . . Prototype ID Bank 3 | . 1 . . . . . . 1 1 . . . . . . Open Door 3 | . . . . . . . . 2 . . . . . 1 . Branch Access Points 4 | . 1 . 1 . . . 1 . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . 1 . . Recycling Unit Index 1 | . . . . . . . 1 . . . . . . . . Unreport Threat 4 | . . . 1 . . . 1 1 . . 1 . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . 1 . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . Security Status 2 | . 1 . . . . . . . 1 . . . . . . Transport Status 1 | . . . . . . . . 1 . . . . . . . Assault Status 1 | . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . 1 . . . . . . Registered Components 2 | . 1 . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . . . Release Object 1 | . . . . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . . . . . . . . Retrieve Study 1 | . . . . . . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . 1 . . Unauthorized Hacks 11 | . . . 2 . . . . 2 5 . . . 2 . . Terminals 10 | . . . 2 . . . . 2 5 . . . 1 . . Botnet 10 | . . . 2 . . . . 2 5 . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . Patch 1 | . . . . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . Hacking Detections 39 | . 4 . 5 . . . 6 9 6 . 4 . 5 . . Full Trace Events 8 | . 1 . . . . . 1 3 2 . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . 1 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . 3 . Programmers 3 | . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . 1 . 2 Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Ext Total Allies 18 | . . 3 . . . . . 12 . . . . 1 . 2 Largest Group 10 | . . 3 . . . . . 10 10 10 . . 1 . 1 Highest-Rated Group 173 | . . 40 . . . . . 173 173 173 . . 41 . 19 Highest-Rated Ally 41 | . . 16 . . . . . 31 29 29 . . 41 . 19 Initial UFD Resources 24 | . . . . . . . . . . . 22 22 22 24 24 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 84 | . . 8 . . . . . 16 12 42 . . 5 . 1 Total Damage 1275 | . . 90 . . . . . 273 149 464 . . 278 . 21 Kills 12 | . . 3 . . . . . 2 2 3 . . 2 . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 9 | . . . . . . . . . . 9 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Ext Active Infowar (turns) 10373 | 6 524 382 643 457 1107 892 982 892 . . 349 640 2478 1021 . Sensors 3732 | . . 382 16 457 1107 579 253 . . . . . . 938 . IFF 3550 | . . . . . . . . . . . 349 640 2478 83 . Seismic 3091 | 6 524 . 627 . . 313 729 892 . . . . . . . Cloaking 632 | . . . . . . . . . . . . . 237 395 . ID Mask 368 | . . . . . . . . . . . . 368 . . . Robot Analysis Total 10 | . 2 . . . . . . 1 1 6 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Ext Turns Passed 14792 | 87 524 382 1471 468 1107 1129 1030 1447 719 1829 381 640 2478 1077 23 Spaces Moved 9189 | 49 376 210 744 302 677 744 612 833 685 1697 217 373 1096 541 33 Core 113 | 1 . . . . . . . . . . . . . 79 33 Treads 79 | 1 . . . . . . . 2 . . . . 76 . . Legs 299 | . . . . . . . . . . . . . . 299 . Wheels 8698 | 47 376 210 744 302 677 744 612 831 685 1697 217 373 1020 163 . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 130 145 150 150 115 110 100 100 100 165 165 115 50 50 Average Speed 128 | 92 108 142 148 150 150 132 115 114 100 100 165 167 159 125 50 Slowest Speed 330 | 160 140 145 165 165 150 165 125 330 100 165 165 180 240 260 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 3 60 35 50 68 95 99 54 92 99 93 6 97 26 10 7 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . . . . 2 . . . . . Known Exits Taken 3 | . 1 . 1 . . . 1 . . . . . . . . Unknown Exits Taken 10 | 1 . 1 . 1 1 1 . 1 1 1 . . 1 1 . Scrap Searched 9 | . . . . 2 . 1 . . . 6 . . . . . Spaces Dug 11 | . 2 . 2 . . . 1 . . . . . 4 2 . Terrain Destroyed 491 | . 2 . 27 24 3 115 46 66 . 67 . . 69 72 . Melee 11 | . 2 . 2 . . . 1 . . . . . 4 2 . Projectile 21 | . . . . . . . . . . 1 . . 1 19 . AOE 459 | . . . 25 24 3 115 45 66 . 66 . . 64 51 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Ext Total 10928 | 70 444 260 939 310 715 810 792 1138 707 1780 237 389 1531 766 40 Wait 511 | . 10 18 29 . . 2 9 112 12 6 8 . 210 95 . Move 9175 | 48 375 209 743 301 676 743 611 832 684 1696 217 372 1095 540 33 Hop . | . . . . . . . . . . . . . . . . Pick Up 124 | 6 8 8 17 . . 2 25 12 . 12 6 3 12 13 . Fast Attach 100 | 7 1 2 13 2 . 4 6 20 3 9 2 4 15 12 . Attach 62 | . 2 1 5 . 1 2 9 6 . 7 2 2 10 15 . Detach 8 | . . . . . . 1 3 2 . . . 1 . 1 . Swap 117 | . 8 4 15 2 1 9 23 19 . 9 . 1 20 6 . Drop 154 | . 6 2 27 2 1 5 33 25 3 19 . 6 23 2 . Fire 608 | 9 31 16 85 3 2 42 72 107 5 22 2 . 138 74 . Melee 54 | . 3 . 5 . 34 . 1 1 . . . . 5 5 . Ram 3 | . . . . . . . . . . . . . . 3 . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 12 | . . . . . . . . 2 . . . . 3 . 7 Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory -5/Factory -5/Extension History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Identified exit to Mines 210 | -10/Materials | Discovered new exit (range 8) 310 | -10/Materials | Build established: Mutant 612 | -10/Materials | Entered Mines 625 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 695 | -10/Mines | Discovered new exit (range 5) 746 | -10/Mines | Learned Materials security intel 752 | -10/Mines | Discovered new exit (range 5) 897 | -10/Mines | Core integrity fell below 50% 994 | -10/Mines | Entered Materials 994 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1434 | -9/Materials | Identified exit to Mines 1544 | -9/Materials | Build established: Scavenger-Mutant 1663 | -9/Materials | Discovered new exit (range 4) 1683 | -9/Materials | Lost 3 parts (2u1w) 2465 | -9/Materials | Entered Mines 2606 | -9/Mines | Build established: Mutant 2715 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2715 | -9/Mines | Discovered new exit (range 5) 2933 | -9/Mines | Entered Exiles 2933 | -9/Exiles | Found Exiles lab abandoned 2955 | -9/Exiles | Discovered new exit (range 15) 3233 | -9/Exiles | Build established: Scavenger-Mutant 3861 | -9/Exiles | Discovered new exit (range 10) 4040 | -9/Exiles | Entered Mines 4253 | -8/Mines | Discovered new exit (range 6) 4349 | -8/Mines | Build established: Mutant 4878 | -8/Mines | Discovered new exit (range 10) 4987 | -8/Mines | Build established: Scavenger-Mutant 5169 | -8/Mines | Entered Materials 5169 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5621 | -8/Materials | Lost 3 parts (1u2w) 5723 | -8/Materials | Discovered new exit (range 16) 5738 | -8/Materials | Build established: Scavenger-Gunner 6087 | -8/Materials | Discovered new exit (range 10) 6101 | -8/Materials | Build established: Gunner 6109 | -8/Materials | Identified exit to Storage 6127 | -8/Materials | Discovered new exit (range 3) 6199 | -8/Materials | Entered Storage 6471 | -8/Storage | Garrison activated, responded to threat 6857 | -8/Storage | Discovered new exit (range 5) 6924 | -8/Storage | Garrison activated, responded to threat 7032 | -8/Storage | Met a pair of Derelict thieves 7090 | -8/Storage | Garrison activated, responded to threat 7114 | -8/Storage | Build established: Scavenger-Gunner 7332 | -8/Storage | Core integrity fell below 50% 7613 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7619 | -8/Storage | Used back door to open Recycling access 7619 | -8/Storage | Discovered new exit (range 4) 7646 | -8/Storage | Entered Recycling 7646 | -8/Recycling | Accompanied by 10 allies 7783 | -8/Recycling | Discovered new exit (range 6) 7912 | -8/Recycling | Build established: Commander-Gunner 8282 | -8/Recycling | Scanned before Scraplab entrance 8296 | -8/Recycling | Entered Scraplab 8350 | -8/Recycling | Discovered new exit (range 3) 8365 | -8/Recycling | Entered Scraptown 8365 | -8/Scraptown | Accompanied by 10 allies 8617 | -8/Scraptown | Discovered new exit (range 5) 8625 | -8/Scraptown | System corruption cleaned by C-Scrubber 8667 | -8/Scraptown | Build established: Commander-Mutant 8855 | -8/Scraptown | Visited Cave Peace 8892 | -8/Scraptown | Visited Spacefarers 9031 | -8/Scraptown | Visited Symbiants 9072 | -8/Scraptown | Build established: Commander-Gunner 9081 | -8/Scraptown | Visited CPS Storage 9109 | -8/Scraptown | Visited Supply Room 9147 | -8/Scraptown | Visited UFD Registry 9147 | -8/Scraptown | Registered with UFD as "Flakcycle" 9155 | -8/Scraptown | Visited Red Mages 9211 | -8/Scraptown | Visited Cyclists 9227 | -8/Scraptown | Entered Cyclist Reading Room 9232 | -8/Scraptown | Learned location of Zion (-6) 9431 | -8/Scraptown | Visited Curators Association 9503 | -8/Scraptown | Visited Botcube Research 9516 | -8/Scraptown | Found Botcube 9540 | -8/Scraptown | Visited Scrap Suit Storage 9579 | -8/Scraptown | Visited Abandonware Association 9594 | -8/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 9617 | -8/Scraptown | Visited Analyses Database 9662 | -8/Scraptown | Visited DA-N13 Charitable Foundation 9675 | -8/Scraptown | Found DCF Scrap (27 items) 9721 | -8/Scraptown | Visited LU-1G1's Boring Crew 9901 | -8/Scraptown | Visited Supply Room 9927 | -8/Scraptown | Visited Research Penetration Think Tank 9986 | -8/Scraptown | Met Optimus 9986 | -8/Scraptown | Accepted into 0bPrime 10049 | -8/Scraptown | Visited Chapter 10 10054 | -8/Scraptown | Civil war broke out across Scraptown 10069 | -8/Scraptown | Found ID Mask 10136 | -8/Scraptown | Discovered new exit (range 12) 10166 | -8/Scraptown | Lost 24 allies 10169 | -8/Scraptown | Destroyed 8 combat bots 10186 | -8/Scraptown | Lost 6 parts (1p2n3w) 10194 | -8/Scraptown | Entered Factory 10194 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 10295 | -6/Factory | Discovered new exit (range 12) 10437 | -6/Factory | Build established: Scavenger-Tank 10575 | -6/Factory | Sucked down chute 10575 | -6/Factory | Entered Waste 10575 | -6/Waste | The area was eerily silent 10575 | -6/Waste | ID Mask engaged 10943 | -6/Waste | ID Mask no longer valid 11192 | -6/Waste | Discovered new exit (range 12) 11215 | -6/Waste | Entered Factory 11588 | -6/Factory | Build established: Tank 12172 | -6/Factory | Garrison activated, responded to threat 12543 | -6/Factory | Lost 4 parts (2n2u) 12645 | -6/Factory | Garrison activated, responded to threat 12954 | -6/Factory | Build established: Scavenger-Gunner 12965 | -6/Factory | First assault squad dispatched 13282 | -6/Factory | Discovered new exit (range 11) 13447 | -6/Factory | Lost 3 parts (2n1u) 13693 | -6/Factory | Entered another Factory area 13693 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 13989 | -5/Factory | Garrison activated, responded to threat 14030 | -5/Factory | Destroyed 10 combat bots 14073 | -5/Factory | Lost 7 parts (3n1u3w) 14192 | -5/Factory | Lost 4 parts (1p3w) 14376 | -5/Factory | Garrison activated, responded to threat 14449 | -5/Factory | Lost 4 parts (1n1u2w) 14713 | -5/Factory | Garrison activated, responded to threat 14727 | -5/Factory | Released all parts (11) 14728 | -5/Factory | Core integrity fell below 50% 14749 | -5/Factory | Core integrity fell below 20% 14764 | -5/Factory | Lost 13 parts (1p5n2u4w) 14769 | -5/Factory | Discovered new exit (range 5) 14770 | -5/Factory | Entered Extension 14793 | -5/Extension | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 14752_ Penetrated by Slug. 14769_ Connecting with Door Terminal... 14769_ Current location identified: Factory >>Open(Door) Sealed Blast Doors opened. 14769_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 14787_ Attempting to rewire QY-4PV(b). 14787_ QY-4PV(b) rewired. 14787_ Y-64 Sentinel springs to life. 14787_ Slug penetrates QY-4PV(b). 14788_ QY-4PV(b) suffers critical hit (Destroy). 14788_ Attempting to rewire 21-DL9(g). 14790_ Slug penetrates Door. 14790_ QY-4PV(b) destroyed. 14791_ Attempting to rewire 21-DL9(g). 14792_ System corrupted: Energy discharge (-30). 14792_ Attempting to rewire 21-DL9(g). 14793_ 21-DL9(g) rewired. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ????????########??????????????????? | | ????????# #??????????????????? | | ????????# @ * +??????????????????? | | ????#####/ g #??????????????????? | | ????# #%hg #??????????????????? | | ????# ;]YY [ #??????????????????? | | ????# # / #??????????????????? | | ????## #########??????????????????? | | ?????# #??????????????????????????? | | ?????# #??????????????????????????? | | ?????# #??????????????????????????? | | ?????# #??????????????????????????? | | ?????# #??????????????????????????? | | ?????# #??????????????????????????? | | ?????# #??????????????????????????? | | ?????# #??????????????????????????? | | ?????# #??????????????????????????? | | ?????# #??????????????????????????? | | ?????# #??????????????????????????? | | ?????# #??????????????????????????? | | ?????# #??????????????????????????? | | ?????# #??????????????????????????? | | ?????# #??????????????????????????? | | ?????# #??????????????????????????? | | ?????# #??????????????????????????? | | ?????# #??????????????????????????? | | ?????# #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 65 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 300 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 11 Target Analysis 8 Recoil Reduction 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Botjacking Ghost 'Em I Have A Map? Link The Feds Throw Away The Key Tune-up Uncivil War You May Approach The Wall Challenges ------------ None Game ------ Seed MatterChromionCycler Manual? 0 Play Time 02:42:05 Cumulative 129.1 hours Start 2026.09.02 @ 20:25:30 End 2026.09.04 @ 20:03:20 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 148 Rogue 148 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 50 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df60333c-6008-458d-a247-ebadb8f379e0