Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.04 @ 17:16:04 Player: ktur Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (245) 1225 Value Destroyed (13669) 13669 Prototype IDs (69) 1380 Alien Tech Used (4) 800 Bonus (11749) 11749 TOTAL SCORE: 38323 Bonus ------- High Alert Combat Kills 3113 Follower Combat Kills 1736 Forged Quantum Companion 1000 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Met Zhirov 300 Found Hidden Lab 3000 Pursued by Intercept 1500 Cogmind --------- Core Integrity 0/1600 Matter 294/300 Energy 88/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (14) ----- Enhanced Optical Array Enhanced Optical Array Core Analyzer > --- WEAPON (2) ------- Quantum Companion (fused) > --- INVENTORY (5) ---- Linked Autogun Fusion Bomb Launcher Guided Remote Datajack Peak State ------------ > --- POWER ------------ Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Enhanced Armored Leg Myomer Leg Myomer Leg Biometal Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Experimental Cooling System Advanced Coolant Injector High-capacity Storage Unit Enhanced Optical Array Active Sensor Suite Core Analyzer Jamming Amplifier Layered Heavy Armor Plating Experimental Focal Shield Advanced Remote Force Field Deep Network Scanner > --- WEAPON ----------- Enhanced Hardcell Cannon Quantum Companion > --- INVENTORY -------- Quantum Reactor Improved Diametric Drive Improved Q-thruster Large Storage Unit Experimental Energy Well Quantum Shading Machine Long-range Sensor Array Femtoactuators Experimental Phase Shifter Advanced Cloaking Device Advanced Cloaking Device Improved Utility Shielding Experimental Weapon Shielding Improved Heavy Armor Plating EM Disruption Field Hypervelocity Multirail Guided Remote Datajack CPS Tube [Rating: 197] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Armored Wheel Flight Unit Impulse Thruster Array Utility Microactuators Device Microactuators Storage Large Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Improved Utility Shielding Weapon Companion Sword Energy Gun Precision Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Compact Tesla Bomb Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Companion Sword Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Slots Evolved 18 | . . . . . 4 . . . 4 . . . . 2 . . . . 2 . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 5 | . . . . . 2 . . . . . . . . . . . . . . . . . . 1 2 Utility 12 | . . . . . 2 . . . 4 . . . . 2 . . . . 1 . . 2 . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 277 | 7 3 . 1 4 14 18 4 3 42 5 4 . 5 12 1 2 7 . 10 19 10 8 21 49 28 Power 43 | 1 . . . . 3 2 1 . 6 1 1 . 1 1 . . 1 . 1 . 1 2 6 10 5 Engine 8 | 1 . . . . 2 2 1 . 2 . . . . . . . . . . . . . . . . Core 8 | . . . . . 1 . . . 4 1 . . 1 1 . . . . . . . . . . . Reactor 27 | . . . . . . . . . . . 1 . . . . . 1 . 1 . 1 2 6 10 5 Propulsion 81 | 2 . . . 2 3 6 2 1 10 2 1 . 1 3 . . 3 . 2 4 1 1 9 14 14 Treads 13 | 2 . . . . 3 4 2 1 1 . . . . . . . . . . . . . . . . Leg 48 | . . . . . . . . . 9 2 1 . 1 3 . . 3 . 2 4 1 1 9 12 . Wheel 3 | . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 17 | . . . . . . 1 . . . . . . . . . . . . . . . . . 2 14 Utility 115 | 2 1 . . 2 3 4 . . 24 1 2 . 3 7 1 2 3 . 7 10 5 5 3 22 8 Device 47 | 1 . . . 1 . 3 . . 6 1 1 . 1 . 1 1 1 . 4 5 2 2 3 11 3 Storage 7 | 1 1 . . . 1 . . . . . . . . . . . 1 . 1 . 1 1 . . . Processor 19 | . . . . . 1 . . . 5 . . . . 4 . 1 . . . 1 . 2 . 2 3 Hackware 9 | . . . . . . 1 . . 4 . . . 1 . . . . . . 1 1 . . 1 . Protection 33 | . . . . 1 1 . . . 9 . 1 . 1 3 . . 1 . 2 3 1 . . 8 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 38 | 2 2 . 1 . 5 6 1 2 2 1 . . . 1 . . . . . 5 3 . 3 3 1 Energy Gun 6 | . . . 1 . 1 2 . . . . . . . . . . . . . . 2 . . . . Energy Cannon 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Ballistic Gun 11 | 2 . . . . 3 2 . . . . . . . . . . . . . 1 . . 2 1 . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . Launcher 8 | . . . . . 1 2 . . 1 1 . . . . . . . . . 2 . . . . 1 Special Weapon 4 | . . . . . . . . . 1 . . . . . . . . . . 1 1 . 1 . . Impact Weapon 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 42 | . . . . 1 . 5 . 1 . . . . 1 . . . 6 . . 3 10 1 3 11 . Corrupted Parts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . System Corruption 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . Parts Lost 132 | . 2 . . . 4 7 1 . 14 2 . . . 1 . . . . . 6 1 6 21 39 28 Power 28 | . . . . . 1 . . . 5 1 . . . 1 . . . . . . . 1 6 9 4 Propulsion 44 | . . . . . 1 4 1 . 3 1 . . . . . . . . . . . . 8 10 16 Utility 52 | . 1 . . . 2 . . . 5 . . . . . . . . . . 6 1 5 6 18 8 Weapon 8 | . 1 . . . . 3 . . 1 . . . . . . . . . . . . . 1 2 . Highest Loss Streak 23 | . 1 . . . 3 3 1 . 4 2 . . . 1 . . . . . 5 1 3 13 16 23 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Average Backups 15 | 2 7 8 10 13 14 14 17 24 17 12 13 13 13 13 14 13 14 14 14 14 14 16 17 18 4 Power 1 | . 1 1 1 2 1 2 2 1 . . . . . . 1 1 1 1 . . 1 3 2 . . Propulsion 1 | 1 2 2 2 4 3 1 . 1 3 1 1 1 . 1 2 2 2 2 1 1 1 1 2 3 . Utility 8 | . . 1 1 1 3 5 8 14 9 8 9 9 8 7 7 6 6 6 8 8 7 7 7 9 2 Weapon 3 | . 3 4 6 5 5 4 6 5 3 1 2 2 2 2 3 2 2 1 2 1 2 2 2 2 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 43 | . 2 . . 2 3 1 2 7 12 . 2 . 1 1 . 1 . . 1 4 . . 2 1 1 Power 8 | . . . . 2 . 1 . 1 . . . . 1 . . . . . . 1 . . 1 1 . Propulsion 7 | . 2 . . . . . . . 4 . . . . . . . . . . . . . 1 . . Utility 16 | . . . . . . . 1 3 6 . 2 . . 1 . 1 . . . 2 . . . . . Weapon 12 | . . . . . 3 . 1 3 2 . . . . . . . . . 1 1 . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 90 85 57 98 81 91 96 95 94 93 93 93 87 88 94 94 93 94 93 94 87 86 63 68 39 Engine 4 | . 14 14 14 14 9 9 9 9 3 . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . 1 5 4 . . 3 5 5 4 5 3 . . . . . . Reactor 2 | . . . . . . . . . . . 1 6 5 1 . . . . 6 10 10 9 6 7 1 Treads 11 | . 28 28 28 22 34 28 22 34 7 . . . . . . . . . . . . . . . . Leg 13 | . . . . . . . . . 15 26 26 26 26 22 23 23 23 23 21 21 21 22 18 21 . Wheel 1 | . . . . 5 1 5 10 1 2 . . . . . . . . . . . . . . . . Device 11 | . 5 . . . . 6 9 9 11 13 18 20 20 17 17 18 22 23 23 20 13 16 8 10 3 Storage 6 | . 14 14 14 14 9 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 7 5 6 4 . Processor 10 | . . . . . . 9 9 9 12 13 7 6 6 10 17 17 17 17 15 16 20 16 9 9 13 Hackware 4 | . . . . . . 6 9 9 9 6 6 6 1 . . . . . . 3 1 4 4 3 . Protection 6 | . . . . 12 8 . . . 9 13 13 13 13 17 17 15 11 11 12 7 6 5 1 3 2 Energy Gun 2 | . . . . 14 5 3 17 5 . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 18 14 . 14 12 13 . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 8 5 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 3 Peak Build Rating 197 | 7 9 8 7 15 20 30 35 36 69 63 67 67 71 84 77 85 89 94 113 130 150 166 174 197 149 Average Rating 68 | 5 7 7 5 10 15 24 31 35 56 59 63 67 66 77 76 78 82 88 103 115 134 156 116 145 90 On Entrance 59 | . 7 8 5 7 12 20 30 30 34 60 60 67 67 65 77 77 80 89 89 106 114 148 142 99 45 Avg Prop Armor Cover (%) 10 | . . . . . . 15 9 18 20 . . . . . . . . . . 1 2 2 2 6 13 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 151 | 15 31 31 28 35 43 38 93 95 124 44 55 55 62 81 63 72 58 67 84 91 86 112 114 151 53 Greatest Support 190 | 40 40 40 40 40 83 83 66 86 79 77 79 79 81 81 79 79 101 101 113 115 110 113 126 190 62 Greatest Overweight (x) 8 | . . . . 1 . 1 1 7 8 . . . . 1 . . . . . . . 1 1 1 8 Average Overweight (x) . | . . . . . . . . 1 2 . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 15 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 5 Average Capacity 17 | 7 8 15 15 15 15 15 19 25 19 15 15 15 15 15 15 15 15 15 15 15 15 18 20 19 5 Most Carried 25 | 4 8 9 10 15 15 15 24 25 25 15 15 15 15 15 15 15 15 15 15 15 15 19 20 20 5 Average Carried 16 | 2 7 8 9 14 14 14 17 24 18 14 14 15 14 14 14 14 14 14 14 14 14 16 17 18 4 Final Capacity 25 | 8 15 15 15 15 15 15 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 5 5 Final Carried 25 | 4 8 10 8 15 15 15 24 25 14 15 15 15 15 15 15 15 15 15 15 15 15 19 17 5 4 Scrap Suit Usage (%) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Cannibalized 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Class Distribution -------------------- 44% | Mutant 17% | Commander-Mutant 11% | Hacker-Mutant 10% | Machinist-Mutant 5% | Scavenger-Mutant 4% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Derelict-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Machinist-Mutant | -6/Factory Machinist-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Armory Mutant | -4/Lab Hacker-Mutant | -3/Research Hacker-Mutant | -3/Testing Scavenger-Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Matter Collected 5211 | 316 66 141 . 139 206 864 169 50 866 135 56 . 107 180 20 33 . 147 102 260 87 265 308 507 187 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14118 | 85 131 95 . . 200 710 251 . 1454 185 34 . 323 720 126 140 . 609 364 734 87 729 2577 3483 1081 Parts 682 | 9 9 2 . . 14 47 9 . 71 10 2 . 12 29 10 6 . 27 23 30 5 32 123 159 53 Haulers Intercepted 3 | . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . Recyclers Shooed 9 | . . 1 . . 1 1 . . 2 . . . . . . . . . 1 . . . 2 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 87 | . . . . . . . . . . 10 2 . 9 . 10 2 . 54 . . . . . . . Prevented 11 | . . . . . . . . . . . 5 . . . . . . 6 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Combat Hostiles Destroyed 200 | . 5 2 . . 5 13 4 . 23 4 . . 5 6 2 2 . 9 7 13 1 11 31 39 18 Melee 110 | . . . . . . . . . 12 4 . . 5 6 2 1 . 8 7 12 1 11 7 22 12 Guns 33 | . 2 1 . . 4 9 4 . . . . . . . . . . . . . . . 7 6 . Cannons 26 | . 3 1 . . . . . . . . . . . . . 1 . 1 . 1 . . 6 9 4 AOE 22 | . . . . . 1 4 . . 11 . . . . . . . . . . . . . 5 . 1 Classes Destroyed 19 | 2 2 . . . 2 5 . . 2 . 1 . . . . 1 . . . . . . 1 3 . Worker 9 | . . . . . . 4 . . 1 . . . . . . . . . 1 . . 1 . 2 . Builder 10 | . . . . . . 2 . . 1 . . . . 2 . . . . 1 . . . 4 . . Tunneler 3 | 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler 3 | . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . Recycler 12 | 1 . 1 . . . 1 1 . 3 . . . . 1 . . . . . . . . . 4 . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Operator 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Watcher 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . Swarmer 30 | . 3 2 . . . 4 . . . 3 . . . . . . . 1 4 4 . 3 . . 6 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 71 | . 2 . . . 2 6 2 . 13 . . . 3 2 . . . 5 2 1 . . 18 13 2 Brawler 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . Duelist 4 | . . . . . . . . . 1 . . . . . . . . . . 3 . . . . . Sentry 17 | . . . . . 1 2 1 . 2 . . . . 2 . . . . 1 1 . 2 3 2 . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 27 | . . . . . 2 1 1 . 1 . . . 1 2 2 . . . . 2 . 4 6 4 1 Programmer 31 | . . . . . . . . . 6 1 . . 1 . . . . 2 . 2 . . 3 11 5 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Tracker 6 | . . . . . . . . . . . . . . . . . . . . . . 2 . 2 2 Combat Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Protovariant L 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Thug 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 28 | 3 3 2 . . 2 9 2 . 4 3 1 . 3 5 2 1 . 2 4 5 1 5 28 7 6 Combat Bots Only 20 | . 3 2 . . 2 5 2 . 4 3 . . 3 2 2 1 . 2 4 5 1 5 20 6 6 Max Kills in Single Turn 8 | 1 1 1 . . 1 8 1 . 4 1 1 . 1 1 1 1 . 1 1 1 1 1 4 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 1 4 . . 3 . . . . . . . . . . . . . 4 . 1 Melee 2 | . . . . . . . . . 1 1 . . 1 1 1 1 . 1 1 1 1 1 1 2 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . A5 (-4/Lab) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Hostile Shots Fired 2429 | . 23 40 . . 57 109 9 . 280 20 . . 36 64 21 6 . 74 43 137 16 152 342 739 261 Missed 828 | . 5 7 . . 15 35 4 . 107 6 . . 7 20 8 3 . 35 19 41 2 41 130 234 109 Deflected 33 | . . . . . . . . . . . . . . . . . . . . . 3 2 5 16 7 Hits 1601 | . 18 33 . . 42 74 5 . 173 14 . . 29 44 13 3 . 39 24 96 14 111 212 505 152 Melee 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 3 . Projectile 1597 | . 18 33 . . 42 74 5 . 173 14 . . 29 44 13 3 . 39 24 96 14 111 211 502 152 AOE 8 | . . . . . . . 4 . 1 . . . . . . . . . . 1 . . 1 1 . Critical Strikes 78 | . . . . . . 1 . . 6 . . . 1 4 . . . 5 1 5 . 5 17 18 15 Actively Blocked 4 | . . . . . . . . . . . . . . . . . . 3 . . . 1 . . . Part Disruptions 6 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 3 1 Damage Taken 29482 | . 515 267 . . 656 1180 131 . 2764 213 . . 351 526 153 43 . 495 331 1393 289 1618 4164 10714 3679 Core 5206 | . 111 37 . . 8 156 7 . 414 28 . . 58 116 46 . . 72 16 176 32 149 850 1288 1642 Absorbed by Shields 1473 | . . . . . . . . . 65 . . . 128 172 55 16 . 169 117 251 . 288 24 188 . Redirected to Shielding 520 | . . . . . . . . . 197 . . . 5 . . . . 66 53 37 . 109 . 53 . Ignored by Resistances 2300 | . . . . . . . . . 214 . . . 88 20 . . . 186 98 131 . 8 84 1471 . Regen/Repaired (Parts) 722 | . . . . . . . . . 85 . . . . 99 . . . . . . . 274 254 10 . Core Remaining (%) 53 | 100 . . . 40 . . . 68 . . . . 41 . . . . 76 . . 73 . 17 11 . Volleys Fired 249 | 8 13 15 . . 27 60 11 . 20 1 . . . 1 . 5 . 7 5 8 . . 37 26 5 Largest 2 | 2 2 2 . . 2 2 2 . 1 1 . . . 1 . 1 . 1 1 1 . . 1 1 1 Hottest 122 | 40 88 88 . . 79 122 122 . 39 36 . . . 98 . 98 . 98 98 98 . . 50 58 52 Shots Fired 367 | 16 26 31 . . 52 106 22 . 20 1 . . . 1 . 5 . 7 5 8 . . 36 27 4 Gun 256 | 16 16 15 . . 50 104 22 . . . . . . . . . . . . . . . 22 11 . Cannon 65 | . 10 16 . . . . . . . . . . . 1 . 5 . 7 5 7 . . . 14 . Launcher 31 | . . . . . 2 2 . . 11 1 . . . . . . . . . . . . 13 . 2 Special 15 | . . . . . . . . . 9 . . . . . . . . . . 1 . . 1 2 2 Kinetic 230 | 16 16 15 . . 37 99 . . . . . . . . . . . . . . . . 22 25 . Thermal 91 | . 10 16 . . 13 5 22 . . . . . . 1 . 5 . 7 5 7 . . . . . Explosive 18 | . . . . . 2 2 . . 11 1 . . . . . . . . . . . . . . 2 Electromagnetic 13 | . . . . . . . . . . . . . . . . . . . . . . . 13 . . Robot Hit Streak 26 | 5 5 5 . . 6 26 16 . 7 . . . . . . 4 . 3 . 5 . . 10 9 2 Robot Miss Streak 5 | 2 3 5 . . 2 4 1 . 2 . . . . . . 1 . 1 . 2 . . 5 5 . Penetration Max 1 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . Autonomous 44 | . . . . . . . . . . . . . . . . . . . . . . . 12 25 7 Shots Hit Robots 687 | 11 15 13 . . 33 82 16 . 63 6 1 . 21 35 8 7 . 42 22 44 18 31 48 125 46 Core Hits 368 | 4 8 4 . . 13 43 7 . 45 3 . . 6 15 3 4 . 11 8 19 3 17 63 71 21 Critical Kills 17 | . . . . . . . . . . . . . . . . . . . . . . . 10 7 . Critical Parts Destroyed 26 | . . . . . . 1 . . . . . . . . . . . . . . . . 18 7 . Critical Strikes 67 | . . . . . . 1 3 . . . . . . . . . . . 2 4 . 4 28 21 4 Burn 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . Destroy 47 | . . . . . . 1 . . . . . . . . . . . . . . . . 28 18 . Blast 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Melee Attacks 722 | . 8 . . . 1 . . . 100 32 2 . 27 58 10 7 . 43 32 65 21 45 35 156 80 Impact 9 | . 8 . . . 1 . . . . . . . . . . . . . . . . . . . . Slashing 713 | . . . . . . . . . 100 32 2 . 27 58 10 7 . 43 32 65 21 45 35 156 80 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 52 | . . . . . . . . . 11 . 1 . 1 6 2 . . 3 5 8 . 2 1 10 2 Combat Hostiles 5 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . 2 1 Follow-up Attacks 31 | . . . . . . . . . 1 1 . . 2 . 1 . . 6 2 5 . 1 2 8 2 Damage Inflicted 36252 | 134 226 250 . 1 530 2134 310 . 3935 256 98 . 823 1637 439 244 . 1854 1193 1899 1414 1975 4548 9018 3334 Guns 3031 | 131 140 84 . . 428 1496 303 . . . . . . . . . . . . . . . 301 148 . Cannons 4915 | . 80 166 . . . . . . . . . . . . . 130 . 195 . 135 . . 1051 2586 572 Explosions 4027 | . . . . . 102 617 . . 1376 17 . . . . . . . . . . . . 1758 . 157 Melee 24094 | . . . . . . . . . 2518 239 98 . 823 1637 439 114 . 1659 1193 1764 1414 1975 1361 6255 2605 Ramming 185 | 3 6 . . 1 . 21 7 . 41 . . . . . . . . . . . . . 77 29 . Kinetic 3016 | 131 140 84 . . 273 1449 . . . . . . . . . . . . . . . . 301 638 . Thermal 1530 | . 80 166 . . 155 47 303 . . . . . . . . 130 . 195 . 135 . . 319 . . Explosive 2269 | . . . . . 102 617 . . 1376 17 . . . . . . . . . . . . . . 157 Electromagnetic 1439 | . . . . . . . . . . . . . . . . . . . . . . . 1439 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 24094 | . . . . . . . . . 2518 239 98 . 823 1637 439 114 . 1659 1193 1764 1414 1975 1361 6255 2605 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 3719 | . . . . . . . . . . . . . . . . . . . . . . . 1051 2096 572 Highest Corruption 51 | . 4 4 4 4 . 1 1 . 7 7 7 7 7 . . . . . . 4 6 1 9 51 3 Average Corruption 6 | . 4 4 4 4 . 1 1 . 5 7 7 7 7 . . . . . . 3 5 1 7 15 2 Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Corruption Blocked 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 18 Effects 242 | . 7 9 7 4 . 4 10 . 54 24 11 4 14 . . . . . . 10 6 . 9 62 7 Message Errors 62 | . 3 5 2 2 . 2 2 . 14 1 2 2 3 . . . . . . 2 2 . 1 18 1 Matter Fused 48 | . 3 1 2 1 . 1 3 . 12 5 1 2 3 . . . . . . 2 . . 2 10 . Heat Flow Errors 30 | . 1 . . . . 1 2 . 8 3 4 . 2 . . . . . . 1 . . 1 6 1 Energy Discharges 35 | . . . . 1 . . 1 . 8 4 1 . 2 . . . . . . 4 2 . . 12 . Parts Rejected 5 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 3 . Parts Fused 5 | . . 1 . . . . . . 1 2 . . . . . . . . . . . . . 1 . Data Loss (minor) 32 | . . 1 3 . . . 1 . 8 7 2 . 3 . . . . . . . 1 . 1 1 4 Data Loss (major) 13 | . . . . . . . . . 3 2 1 . . . . . . . . 1 1 . 1 4 . Misfires 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Alerts 4 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 2 . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2249 | . . 1 . . 3 6 . . 210 59 76 . 111 69 . . . 165 244 153 55 31 137 774 155 Projectiles 391 | . . 1 . . . . . . . . . . . . . . . . . . . . 72 313 5 Explosions 39 | . . . . . 3 6 . . 2 . . . . . . . . . . . . . 9 . 19 Melee 1819 | . . . . . . . . . 208 59 76 . 111 69 . . . 165 244 153 55 31 56 461 131 Knockbacks 6 | . . . . . . 1 . . . . . . . . . . . . . . . . . 5 . Impact 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 306 | . . . . . 31 . . . 96 . . . . . . . . . . . . . 179 . . Shots 13 | . . . . . 2 . . . 3 . . . . . . . . . . . . . 8 . . Rammed 9 | 1 1 . . 1 . 3 3 . . . . . . . . . . . . . . . . . . Targets Rammed 22 | 1 1 . . 1 . 3 3 . 6 . . . . . . . . . . . . . 3 4 . Kicked 13 | . . . . . . . . . 6 . . . . . . . . . . . . . 3 4 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 286 | . 138 286 . . 117 186 250 . 262 261 221 . 133 52 . 126 . . 48 253 . . 162 192 157 Average Temperature 85 | . 53 128 . . 49 111 86 . 91 122 96 . 54 30 . 56 . . 23 83 . . 75 79 99 Received Heat Transfer 3583 | . 81 . . . 180 558 9 . 715 . . . 123 68 . 18 . 124 83 99 . 13 699 750 63 Effects 3 | . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Interference 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 6 | . . . . . . . . . . . . . 1 . 1 . . 1 1 . . . 2 . . Combat Hostiles 6 | . . . . . . . . . . . . . 1 . 1 . . 1 1 . . . 2 . . Robots Corrupted 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . Parts Fried 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2953 | . 148 296 . . 360 111 888 . . . . . . . . 200 . 300 . 200 . . 450 . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 21 | . . . . . . . . . . . . . . . . . . . . . . . . 21 . Power Chain Reactions 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Maximum Alert Level 4 | . . . . . . 2 . . 1 . . . . 3 . . . . . 1 . . 2 4 4 Low Security (%) 52 | 100 100 100 . 100 100 44 100 . 33 . . . . . . . . . 100 90 . 100 39 . . Level 1 25 | . . . . . . 54 . . 66 . . . . . . . . . . 9 . . 13 37 . Level 2 7 | . . . . . . . . . . . . . . 52 . . . . . . . . 47 12 . Level 3 6 | . . . . . . . . . . . . . . 47 . . . . . . . . . 7 60 Level 4 7 | . . . . . . . . . . . . . . . . . . . . . . . . 42 39 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1474 | 10 82 50 . . 53 407 193 . 347 . . . . 900 . . . . 80 227 . 136 687 1474 1344 Initial 900 | . . . . . . 5 155 . . . . . . 900 . . . . 21 22 . . 72 369 804 Average 299 | 1 17 7 . . 20 179 57 . 191 . . . . 726 . . . . 27 114 . 30 342 799 1077 Influence Increases 9749 | 15 133 55 . . 168 692 278 . 1114 120 5 . 175 1169 65 105 . 242 213 835 . 329 1059 1953 1024 Destroy 0b10 Robot/C 4620 | . 100 40 . . 100 280 100 . 560 80 . . 100 120 40 . . 200 140 420 . 220 620 1140 360 Destroy 0b10 Robot/NC 270 | 15 . 5 . . . 60 10 . 35 5 5 . . 20 . . . . 10 . . 5 30 70 . Destroy Leader 924 | . 20 10 . . 40 56 . . 150 20 . . 30 42 10 . . 20 20 80 . 70 72 214 70 Allied During Kill 309 | . . . . . . 1 8 . 13 . . . . . . . . 7 . 169 . . . 111 . Successful Hack 201 | . 7 . . . . 9 15 . 49 . . . . 38 . . . . 4 43 . 18 18 . . Select Force Hacks 120 | . . . . . . . 120 . . . . . . . . . . . . . . . . . . Disable Machine 375 | . . . . . 15 45 15 . 75 . . . . . . . . . . 105 . . 75 45 . Anti-Garrison Action 500 | . . . . . . 200 . . . . . . . . . . . . . . . . 150 . 150 Destroy Structure 665 | . 6 . . . 13 41 10 . 127 . . . . 34 . . . . 24 18 . 16 64 168 144 Advance Influence 900 | . . . . . . . . . . . . . . 900 . . . . . . . . . . . Partial Spotted 60 | . . . . . . . . . . . . . . . . . . . . . . . 30 . 30 Lose Combat Pursuer 705 | . . . . . . . . . 105 15 . . 45 15 15 105 . 15 15 . . . . 105 270 Active Sensor Use 100 | . . . . . . . . . . . . . . . . . . . . . . . . 100 . Influence Decreases 8479 | 15 133 55 . . 155 306 677 . 805 350 84 . 175 544 542 253 . 208 200 882 . 201 529 1270 1095 Entered New Map 1564 | . . . . . . 8 244 . . 115 16 . . . 232 29 . . 13 25 . . 56 289 537 Time Decay 4711 | 15 132 55 . . 125 233 423 . 495 215 68 . 175 334 310 224 . 203 187 344 . 141 183 571 278 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . 200 . . . . . . . . . . . Lost Part 1266 | . 1 . . . 30 65 10 . 140 20 . . . 10 . . . . . 50 . 60 210 390 280 Lost Ally 415 | . . . . . . . . . 170 . . . . . . . . 5 . 220 . . . 20 . Purge Threat 323 | . . . . . . . . . . . . . . . . . . . . 243 . . 80 . . Squads Dispatched 74 | . . . . . 2 2 . . 15 . . . . 6 . . . . 4 7 . 2 7 19 10 Investigation 25 | . . . . . . 1 . . 7 . . . . 4 . . . . 1 4 . . 1 4 3 Extermination 19 | . . . . . . . . . 6 . . . . 1 . . . . 1 3 . 1 . 5 2 Reinforcement 16 | . . . . . 2 1 . . 2 . . . . 1 . . . . 1 . . . 3 4 2 Assault 8 | . . . . . . . . . . . . . . . . . . . . . . . 2 4 2 Garrison 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Intercept 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 Searches Triggered 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . 2 . . . . . 2 . . . . . Construction Impeded 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Active Scanning Responses 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Distress Signals 13 | . . . . 2 1 2 . . 2 . . . 1 . . . . . . . . . 3 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 400 | . 11 3 . . 8 23 4 . 58 5 . . 14 8 3 8 . 19 14 25 1 12 49 82 53 Peak Tracking Total 14 | . 4 2 . . 3 8 1 . 12 4 . . 3 3 2 3 . 9 7 7 1 5 14 12 11 Tactical Retreats 29 | . . . . . . . . . 6 1 . . 1 1 1 4 . 1 1 . . . . 5 8 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Traps Triggered 7 | . 1 . . . . 2 . . 2 . . . . . . . . . . 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Machines Disabled 29 | . . . . . 1 3 1 . 5 . . . . . . . . . 1 7 1 . 6 3 1 Max in Single Turn 2 | . . . . . 1 1 . . 2 . . . . . . . . . 1 1 1 . 2 1 1 Garrison Access 6 | . . . . . . 1 . . 1 . . . . 1 . . . . . . . . 1 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Machines Accessed 96 | . 2 . 1 1 . 8 8 9 16 1 1 4 . 7 . 2 9 . 3 10 . 1 2 4 7 Terminals 32 | . 2 . . . . 7 4 . 6 . . . . 2 . . . . 2 6 . . 1 . 2 Fabricators 5 | . . . . . . . . . 2 . . . . . . . . . . 3 . . . . . Repair Stations 7 | . . . . . . . . . 2 . . . . 2 . . . . . 1 . 1 . 1 . Recycling Units 15 | . . . . . . . 4 . 5 . . . . 2 . . . . 1 . . . . 2 1 Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access 8 | . . . . . . 1 . . 1 . . . . 1 . . . . . . . . 1 1 3 Total Hacks 317 | . 6 . 1 1 . 24 18 38 62 1 1 25 . 16 . 8 48 . 8 31 . 3 6 8 12 Successful 210 | . 3 . 1 1 . 8 7 38 33 1 1 25 . 7 . 8 48 . 3 18 . 2 2 4 . Failed 107 | . 3 . . . . 16 11 . 29 . . . . 9 . . . . 5 13 . 1 4 4 12 Catastrophic 16 | . . . . . . 1 3 . 3 . . . . . . . . . 1 1 . . . . 7 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 83 | . . . . . . 8 10 . 37 . . . . 2 . . . . 6 14 1 . . 2 3 Terminals 112 | . 6 . . . . 19 13 . 36 . . . . 6 . . . . 7 19 . . 3 . 3 Fabricators 18 | . . . . . . . . . 10 . . . . . . . . . . 8 . . . . . Repair Stations 22 | . . . . . . . . . 5 . . . . 7 . . . . . 4 . 3 . 3 . Recycling Units 22 | . . . . . . . 5 . 9 . . . . 2 . . . . 1 . . . . 2 3 Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access 19 | . . . . . . 5 . . 2 . . . . 1 . . . . . . . . 3 3 5 Terminal Hacks 156 | . 3 . 1 1 . 5 3 38 11 1 1 25 . 1 . 8 48 . . 8 . . 2 . . Record 88 | . . . 1 . . . . 37 . . . 7 . . . 7 36 . . . . . . . . Part Schematic 19 | . . . . . . . 1 . 2 . . 12 . . . . 4 . . . . . . . . Robot Schematic 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . Robot Analysis 6 | . . . . . . . 1 . 1 . . . . . . . 4 . . . . . . . . Prototype ID Bank 13 | . 1 . . . . 2 1 . . . . 3 . 1 . . 4 . . 1 . . . . . Open Door 6 | . . . . 1 . 1 . 1 . 1 1 . . . . 1 . . . . . . . . . Branch Access Points 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . . 1 . . 1 . . . . . . . . . . 1 . . . . . Unreport Threat 3 | . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . Locate Traps 6 | . 1 . . . . 1 . . 2 . . . . . . . . . . 1 . . 1 . . Patrol Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Registered Components 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Fabricator Hacks 8 | . . . . . . . . . 5 . . . . . . . . . . 3 . . . . . Load Schematic 4 | . . . . . . . . . 2 . . . . . . . . . . 2 . . . . . Build 4 | . . . . . . . . . 3 . . . . . . . . . . 1 . . . . . Repair Station Hacks 9 | . . . . . . . . . 2 . . . . 3 . . . . . 1 . 2 . 1 . Scan Component 6 | . . . . . . . . . 1 . . . . 2 . . . . . 1 . 1 . 1 . Repair 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . Seal Access 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . Unauthorized Hacks 34 | . . . . . . 3 4 . 14 . . . . 2 . . . . 3 6 . . . 2 . Terminals 18 | . . . . . . 2 . . 9 . . . . . . . . . 2 5 . . . . . Assimilate 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Botnet 8 | . . . . . . 1 . . 3 . . . . . . . . . 1 3 . . . . . Disrupt 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Skim 7 | . . . . . . 1 . . 3 . . . . . . . . . 1 2 . . . . . Fabricators 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recompile 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . . . . . . . 4 . 4 . . . . 2 . . . . 1 . . . . 2 . Tunnel 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . Fedlink 7 | . . . . . . . . . 4 . . . . 2 . . . . 1 . . . . . . Scraphulk 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 2 . . . . 7 4 . 11 . . . . 3 . . . . 2 10 . 1 2 2 7 Full Trace Events 12 | . . . . . . . . . 1 . . . . 2 . . . . . 4 . . 1 1 3 Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . 1 . 2 . . 12 . . . . 4 . . . . . . . . Parts Built 8 | . . . . . . . . . 6 . . . . . . . . . . 2 . . . . . Authchips 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . Time 189 | . . . . . . . . . 131 . . . . . . . . . . 58 . . . . . Total Part Build Rating 40 | . . . . . . . . . 26 . . . . . . . . . . 14 . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . Time 69 | . . . . . . . . . 38 . . . . 19 . . . . . . . 12 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . . . . . 4 . . . . . . . . . . 1 . . . 2 2 Non-combat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Manual 9 | . . . . . . . . . 4 . . . . . . . . . . 1 . . . 2 2 Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . 8 . . . . . . . . . . 1 . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Total Allies 31 | . . . . . . 1 8 . 7 . . . . . . . . 1 . 12 . . . 2 . Largest Group 10 | . . . . . . 1 8 8 4 . . . . . . . . 1 . 10 . . . 2 . Highest-Rated Group 481 | . . . . . . 16 152 152 70 . . . . . . . . 47 . 481 . . . 278 . Highest-Rated Ally 139 | . . . . . . 16 34 34 46 . . . . . . . . 47 . 58 . . . 139 . Total Orders 9 | . . . . . . 1 2 . 2 4 . . . . . . . . . . . . . . . STAY 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . RETURN 4 | . . . . . . 1 . . 1 2 . . . . . . . . . . . . . . . Ally Attacks 209 | . . . . . 2 3 3 . 49 2 . . . . . . . 11 . 77 . . . 62 . Total Damage 7200 | . . . . . 12 24 179 . 706 7 . . . . . . . 308 . 2077 . . . 3887 . Kills 44 | . . . . . . 1 2 . 7 . . . . . . . . 1 . 9 . . . 24 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Active Infowar (turns) 17817 | 19 235 . . . 11 555 1325 2646 3001 898 475 102 512 758 684 610 226 639 538 889 264 571 522 1727 610 Optics 12973 | . . . . . . . . . 2948 898 475 102 512 758 684 610 226 639 538 889 264 571 522 1727 610 Sensors 1192 | . . . . . . 6 . . 941 . . . . . . . . . . . . 9 236 . . A.S.S. 474 | . . . . . . . . . . . . . . . . . . . . . . . . 474 . Seismic 254 | 19 235 . . . . . . . . . . . . . . . . . . . . . . . . Decoding 5025 | . . . . . . . . . . . . . . 713 684 610 226 639 538 889 264 462 . . . Machine Analysis 5733 | . . . . . 11 555 1325 2646 1196 . . . . . . . . . . . . . . . . Cloaking 1099 | . . . . . . . . . 111 . . . . . . . . . . 192 204 411 77 101 3 Robot Analysis Total 6 | . . . . . . . 1 . 1 . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 9 | . . 2 . . . . . . . 1 2 . 1 . 1 . . 2 . . . . . . . Drone Launches 46 | . . . . . 2 2 . . 27 4 . . . . . . . . . 11 . . . . . Drone Recoveries 41 | . . . . . 2 2 . . 24 4 . . . . . . . . . 9 . . . . . Decoded 0b10 Intel 72 | . . . . . . . . . . . . . . 8 . . . . 8 20 . 36 . . . Traps 8 | . . . . . . . . . . . . . . . . . . . . 3 . 5 . . . Emergency Access 32 | . . . . . . . . . . . . . . 5 . . . . 7 17 . 3 . . . Items 28 | . . . . . . . . . . . . . . . . . . . . . . 28 . . . Garrisons 3 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . Exits 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Turns Passed 19662 | 157 617 412 347 264 313 555 1325 2646 3001 898 475 102 512 758 684 610 226 639 538 889 264 571 522 1727 610 Spaces Moved 11448 | 76 330 229 216 170 116 193 706 1102 1496 663 381 86 374 427 439 465 169 403 353 575 162 332 270 926 789 Core 27 | 4 . . . . . . . . . . . . . . . . . . . . . . . . 23 Treads 2665 | 72 330 229 216 121 116 111 461 1009 . . . . . . . . . . . . . . . . . Legs 7030 | . . . . . . . . . 1013 663 381 86 374 427 439 465 169 403 353 575 162 332 270 918 . Wheels 952 | . . . . 49 . 82 245 93 483 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 774 | . . . . . . . . . . . . . . . . . . . . . . . . 8 766 Fastest Speed 25 | 50 160 160 160 105 160 105 105 195 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 32 25 Average Speed 136 | 154 160 160 160 144 160 136 163 237 149 120 120 120 120 121 120 120 120 120 120 120 120 125 123 122 39 Slowest Speed 450 | 160 160 160 160 160 160 160 240 242 210 120 120 120 120 185 120 120 120 120 120 120 120 190 190 190 450 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . . . . . . . . . . . . . . . . 2 7 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Exploration Rate (%) 47 | 6 57 61 65 37 14 42 90 82 31 67 56 75 58 12 51 62 63 63 14 31 93 11 32 18 33 Regions Visited 25 Branch Regions 17 Pre-discovered Areas 10 | . . . . . . . 4 . 1 . . 1 . . . . 3 1 . . . . . . . Known Exits Taken 8 | . 1 . . . 1 . . . 1 . . . 1 1 . . . . 1 . . 1 . 1 . Unknown Exits Taken 17 | 1 . 1 1 1 . 1 1 1 . 1 1 1 . . 1 1 1 1 . 1 1 . 1 . . Scrap Searched 17 | . . 1 . 1 . . . 2 . 4 1 . 1 . 4 1 . 2 . . . . . . . Spaces Dug 189 | . 5 . . . . . . . 46 35 1 . 1 17 2 3 . . 10 7 . 8 9 12 33 Terrain Destroyed 399 | . 5 . . . 17 41 . . 143 35 1 . 1 17 2 4 . . 12 9 . 8 39 16 49 Melee 138 | . 5 . . . . . . . 33 23 1 . 1 16 2 3 . . 8 7 . 8 2 12 17 Projectile 10 | . . . . . . . . . . . . . . 1 . 1 . . 4 2 . . . 2 . AOE 247 | . . . . . 17 41 . . 110 12 . . . . . . . . . . . . 35 . 32 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Total 14514 | 96 380 246 217 188 187 378 855 1131 2138 747 396 85 429 642 593 510 194 537 453 742 224 452 398 1313 983 Wait 1193 | 1 14 . . 1 5 69 21 4 375 40 1 . 4 123 140 23 . 74 34 37 2 43 3 101 78 Move 11407 | 75 329 228 215 169 115 192 705 1101 1495 662 380 85 373 426 438 464 168 402 352 574 161 331 269 921 777 Hop 7 | . . . . . . . . . . . . . . . . . . . . . . . . 2 5 Pick Up 164 | 4 7 1 . 8 8 8 16 9 28 2 2 . 6 7 1 2 3 2 4 9 3 9 5 18 2 Fast Attach 187 | 7 2 . . 3 5 12 2 3 19 2 4 . 4 9 2 1 9 . 4 11 13 5 16 27 27 Attach 130 | . 1 . 2 . 6 10 1 1 23 2 . . 4 5 . 2 . 1 5 5 5 5 16 31 5 Detach 64 | . . 1 . 1 2 7 1 1 7 1 . . 1 1 . 2 . 1 2 3 4 1 11 14 3 Swap 105 | . 2 . . 2 11 5 2 1 24 5 1 . 2 2 . 1 2 2 6 14 4 10 2 7 . Drop 199 | . 3 1 . 3 7 12 9 11 39 1 6 . 10 10 3 3 12 2 11 21 11 4 3 14 3 Fire 249 | 8 13 15 . . 27 60 11 . 20 1 . . . 1 . 5 . 7 5 8 . . 37 26 5 Melee 691 | . 8 . . . 1 . . . 99 31 2 . 25 58 9 7 . 37 30 60 21 44 33 148 78 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 13 | . . . . . . . . . 6 . . . . . . . . . . . . . 3 4 . Crush 9 | 1 1 . . 1 . 3 3 . . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . Rewire 92 | . . . . . . . 84 . . . . . . . . . . 8 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / *Min x2 / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: Fac / *Sto x2) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Armory -4/Lab -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 158 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 8) 393 | -10/Materials | Crushed by falling debris 410 | -10/Materials | Identified exit to Mines 534 | -10/Materials | Discovered new exit (range 9) 775 | -10/Materials | Entered Mines 780 | -10/Mines | Discovered new exit (range 15) 839 | -10/Mines | Learned Materials security intel 860 | -10/Mines | Core integrity fell below 50% 932 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 969 | -10/Mines | Discovered new exit (range 9) 1121 | -10/Mines | Learned 8 Materials zone layouts 1180 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1180 | -10/Mines | Discovered new exit (range 5) 1187 | -10/Mines | Entered Exiles 1187 | -10/Exiles | Found Exiles lab abandoned 1519 | -10/Exiles | Discovered new exit (range 10) 1534 | -10/Exiles | Entered Mines 1544 | -9/Mines | Found DCF Scrap (12 items) 1555 | -9/Mines | Met a Derelict bent on vengeance 1602 | -9/Mines | Found the Drone Emporium 1611 | -9/Mines | Found Prototype Device 1611 | -9/Mines | Identified Splice Drone Bay 1736 | -9/Mines | Assembled infested the area 1741 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1789 | -9/Mines | Discovered new exit (range 8) 1798 | -9/Mines | Entered Materials 1798 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1799 | -8/Materials | Identified exit to Storage 1799 | -8/Materials | Identified exit to Factory 2025 | -8/Materials | Lost 3 parts (1n2u) 2111 | -8/Materials | Entered Storage 2528 | -8/Storage | Build established: Scavenger-Mutant 2561 | -8/Storage | Lost 3 parts (2n1w) 2662 | -8/Storage | Used back door to open Recycling access 2662 | -8/Storage | Discovered new exit (range 5) 2666 | -8/Storage | Entered Recycling 2837 | -8/Recycling | Build established: Mutant 3762 | -8/Recycling | Build established: Commander-Mutant 3818 | -8/Recycling | Discovered new exit (range 15) 3923 | -8/Recycling | Scanned before Scraplab entrance 3959 | -8/Recycling | Entered Scraplab 3978 | -8/Recycling | Discovered new exit (range 3) 3991 | -8/Recycling | Entered Scraptown 3991 | -8/Scraptown | Accompanied by 8 allies 3991 | -8/Scraptown | System corruption cleaned by C-Scrubber 4334 | -8/Scraptown | Visited UFD Registry 4371 | -8/Scraptown | Visited Symbiants 4426 | -8/Scraptown | Visited Cyclists 4465 | -8/Scraptown | Visited CR-KLE's Repair Center 4487 | -8/Scraptown | Visited Shadow of the Wyrm 4538 | -8/Scraptown | Visited Spacefarers 4659 | -8/Scraptown | Visited Assassins FH 4714 | -8/Scraptown | Visited Cave Peace 5315 | -8/Scraptown | Registered with UFD as "Thermounit" 5400 | -8/Scraptown | Visited Supply Room 5443 | -8/Scraptown | Visited Scrapoid Pod Storage 5538 | -8/Scraptown | Visited Scrapoid Research Area 5576 | -8/Scraptown | Visited Abandonware Association 5610 | -8/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 5661 | -8/Scraptown | Visited Sword Containment 5686 | -8/Scraptown | Found Prototype Slashing Weapon 5686 | -8/Scraptown | Identified Companion Sword 5739 | -8/Scraptown | Visited Derelict Rescue Squad 5754 | -8/Scraptown | Found DRS Beacon 5796 | -8/Scraptown | Visited Observation Area 5895 | -8/Scraptown | Visited Junk Repository 5976 | -8/Scraptown | Visited Junk Repository 6065 | -8/Scraptown | Visited Curators Association 6504 | -8/Scraptown | Met Optimus 6504 | -8/Scraptown | Accepted into 0bPrime 6625 | -8/Scraptown | Discovered new exit (range 5) 6637 | -8/Scraptown | Entered Factory 6637 | -6/Factory | Accompanied by 4 allies 6637 | -6/Factory | Evolved 4 slots: Utility x4 6783 | -6/Factory | Discovered new exit (range 2) 6785 | -6/Factory | Identified exit to Factory 6899 | -6/Factory | Loaded intel: 8 recycling unit locations 6976 | -6/Factory | Lost 3 allies 7094 | -6/Factory | Build established: Hacker-Assassin 7252 | -6/Factory | Learned location of Protoforge (-2) 7511 | -6/Factory | Identified exit to Lower Caves 7511 | -6/Factory | Identified exit to Extension 7695 | -6/Factory | Lost 3 parts (1p1n1u) 7717 | -6/Factory | Found Hvy. Reflective Plating 7817 | -6/Factory | Lost 3 parts (2n1u) 7917 | -6/Factory | Build established: Hacker-Mutant 8000 | -6/Factory | Fabricated Thunder Leg (x2) 8046 | -6/Factory | Fabricated Microactuators (x2) 8110 | -6/Factory | Fabricated Imp. Utility Shielding? 8415 | -6/Factory | Build established: Machinist-Mutant 8739 | -6/Factory | Repaired Imp. Utility Shielding 9454 | -6/Factory | Lost 5 allies 9512 | -6/Factory | Lost 4 parts (1p2u1w) 9638 | -6/Factory | Entered Lower Caves 10030 | -6/Lower Caves | Encountered a Warlord checkpoint 10239 | -6/Lower Caves | Learned Factory stockpile data 10462 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10477 | -6/Lower Caves | Build established: Mutant 10512 | -6/Lower Caves | Discovered new exit (range 8) 10523 | -6/Lower Caves | Core integrity fell below 50% 10536 | -6/Lower Caves | Entered another Lower Caves area 10573 | -6/Lower Caves | Learned Factory trap positions 10590 | -6/Lower Caves | Discovered exit to Factory (range 9) 10772 | -6/Lower Caves | Encountered a Warlord checkpoint 10868 | -6/Lower Caves | Learned 4 Factory zone layouts 11003 | -6/Lower Caves | Discovered new exit (range 8) 11011 | -6/Lower Caves | Entered Data Miner 11011 | -6/Data Miner | Discovered new exit (range 6) 11027 | -6/Data Miner | Met Data Miner 11056 | -6/Data Miner | Learned location of Section 7 (-2) 11056 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11076 | -6/Data Miner | Received God Mode back door access code from Data Miner 11113 | -6/Data Miner | Entered Proximity Caves 11115 | -5/Proximity Caves | Spotter reported a threat 11116 | -5/Proximity Caves | Spotter reported a threat 11389 | -5/Proximity Caves | Spotter reported a threat 11425 | -5/Proximity Caves | Spotter reported a threat 11454 | -5/Proximity Caves | Spotted B-75 Beast 11506 | -5/Proximity Caves | Spotter reported a threat 11559 | -5/Proximity Caves | Spotter reported a threat 11625 | -5/Proximity Caves | Entered Factory 11625 | -5/Factory | Evolved 2 slots: Utility x2 11627 | -5/Factory | Loaded intel: 120 trap records 11651 | -5/Factory | Loaded intel: 8 recycling unit locations 11743 | -5/Factory | Incoming investigation squad redirected 11925 | -5/Factory | Search patrols dispatched 11930 | -5/Factory | Repaired Imp. Utility Shielding 11930 | -5/Factory | Incoming investigation squad redirected 12080 | -5/Factory | Identified exit to Upper Caves 12225 | -5/Factory | Search patrols dispatched 12383 | -5/Factory | Entered Upper Caves 12732 | -5/Upper Caves | Spotted B-75 Beast 13047 | -5/Upper Caves | Discovered new exit (range 11) 13067 | -5/Upper Caves | Entered another Upper Caves area 13488 | -5/Upper Caves | Encountered a Warlord checkpoint 13590 | -5/Upper Caves | Entered an active Warlord outpost 13626 | -5/Upper Caves | Learned Factory trap positions 13626 | -5/Upper Caves | Learned Factory stockpile data 13656 | -5/Upper Caves | Discovered new exit (range 18) 13677 | -5/Upper Caves | Entered Zhirov 13677 | -5/Zhirov | Discovered new exit (range 3) 13699 | -5/Zhirov | Met Zhirov 13725 | -5/Zhirov | Learned location of Quarantine (-2) 13725 | -5/Zhirov | Learned location of Command (-1) 13725 | -5/Zhirov | Learned location of Testing (-3) 13749 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13774 | -5/Zhirov | Found Alien Artifact 13774 | -5/Zhirov | Identified Integrated Dissipator 13774 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13794 | -5/Zhirov | Found Alien Artifact 13903 | -5/Zhirov | Entered Proximity Caves 13905 | -4/Proximity Caves | Activated DRS Beacon 13924 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 14085 | -4/Proximity Caves | Learned 12 Research zone layouts 14140 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14524 | -4/Proximity Caves | Discovered new exit (range 13) 14542 | -4/Proximity Caves | Entered Factory 14542 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 14543 | -4/Factory | Identified exit to Armory 14544 | -4/Factory | Loaded intel: 113 trap records 14937 | -4/Factory | Loaded intel: 8 recycling unit locations 14975 | -4/Factory | Spotted B-86 Titan 15046 | -4/Factory | Garrison activated, responded to threat 15080 | -4/Factory | Entered Armory 15305 | -4/Armory | Incoming investigation squad redirected 15339 | -4/Armory | Assisted by bots powering up and referring to "LRC-V3" 15409 | -4/Armory | Spotted B-86 Titan 15451 | -4/Armory | Lost 3 allies 15526 | -4/Armory | Fabricated Nanoactuators? 15615 | -4/Armory | Found Hvy. Reflective Plating 15618 | -4/Armory | Lost 8 allies 15627 | -4/Armory | Lost 5 parts (5u) 15704 | -4/Armory | Found Fusion Bomb Launcher 15875 | -4/Armory | Adv. Hacking Suite fried by hacking feedback 15905 | -4/Armory | Incoming investigation squad redirected 15944 | -4/Armory | Found Prototype Launcher 15944 | -4/Armory | Identified Com. Tesla Bomb Launcher 15966 | -4/Armory | Identified Transdimensional Reconstructor 15966 | -4/Armory | Warped through subspace to slip node 15966 | -4/Armory | Discovered new exit (range 1) 15969 | -4/Armory | Entered Lab 15970 | -4/Lab | Forged Quantum Companion 15972 | -4/Lab | Discovered new exit (range 9) 15988 | -4/Lab | Unable to decrypt terminal 15988 | -4/Lab | Opened the door to a hidden lab 15988 | -4/Lab | Detected by scanners 15989 | -4/Lab | Gained access to the hidden lab's interior 15997 | -4/Lab | Confronted by A5 16017 | -4/Lab | Destroyed A5 16078 | -4/Lab | Found Prototype Protection 16078 | -4/Lab | Identified Hvy. Regenerative Plating 16087 | -4/Lab | Found Prototype Energy Gun 16087 | -4/Lab | Identified Tachyon Dispersion Ray 16091 | -4/Lab | Found Prototype Energy Gun 16091 | -4/Lab | Identified Hyp. EM Gauss Rifle 16114 | -4/Lab | Found Prototype Special Weapon 16114 | -4/Lab | Identified Gui. Remote Datajack 16149 | -4/Lab | Found Prototype Hackware 16149 | -4/Lab | Identified Deep Network Scanner 16180 | -4/Lab | Found Alien Artifact 16180 | -4/Lab | Identified Core Expander 16180 | -4/Lab | Installed Core Expander, added new Propulsion slot 16187 | -4/Lab | Found Alien Artifact 16187 | -4/Lab | Identified Integrated Mediator 16187 | -4/Lab | Installed Integrated Mediator, increased core attachment efficiency 16210 | -4/Lab | Found Transdimensional Reconstructor 16233 | -4/Lab | Entered Research 16233 | -3/Research | Evolved 2 slots: Utility x2 16234 | -3/Research | Identified exit to Testing 16456 | -3/Research | Build established: Hacker-Mutant 16499 | -3/Research | Repaired Imp. Utility Shielding 16656 | -3/Research | Discovered new exit (range 17) 16726 | -3/Research | Lost 3 parts (1p2u) 16734 | -3/Research | Intercept squad dispatched 16748 | -3/Research | Discovered exit to Testing (range 12) 16752 | -3/Research | Spotted Tracker 16754 | -3/Research | Spotted Tracker 16771 | -3/Research | Destroyed Tracker 16787 | -3/Research | Destroyed Tracker 16799 | -3/Research | Found Prototype Processor 16799 | -3/Research | Identified Exp. Targeting Computer 16801 | -3/Research | Spotted Combat Programmer 16804 | -3/Research | Entered Testing 16863 | -3/Testing | Found Prototype Ballistic Gun 16863 | -3/Testing | Identified Hyp. Multirail 16976 | -3/Testing | Spotted PL-XBZGX620IC 16983 | -3/Testing | Attached CPS modules to PL-XBZGX620IC. 16992 | -3/Testing | Destroyed PL-XBZGX620IC 16997 | -3/Testing | Found Prototype Device 16997 | -3/Testing | Identified Femtoactuators 17011 | -3/Testing | Warped through subspace 17073 | -3/Testing | Core integrity fell below 50% 17115 | -3/Testing | Lost 13 parts (4p3n5u1w) 17134 | -3/Testing | Destroyed 20 combat bots 17217 | -3/Testing | Core integrity fell below 20% 17248 | -3/Testing | Lost 8 parts (2p5n1u) 17311 | -3/Testing | Discovered new exit (range 3) 17326 | -3/Testing | Entered Research 17326 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 17691 | -2/Research | Spotted B-90 Cyclops 17793 | -2/Research | Lost 4 parts (2p2n) 17947 | -2/Research | Scraphulk reinforcements arrived? 18063 | -2/Research | Lost 3 parts (1n1u1w) 18076 | -2/Research | First assault squad dispatched 18080 | -2/Research | Scraphulk reinforcements arrived? 18235 | -2/Research | P-80 Master assimilated allied 02R02-K 18235 | -2/Research | Spotted 02R02-K 18251 | -2/Research | Allies destroyed 02R02-K 18282 | -2/Research | Intercept squad dispatched 18289 | -2/Research | Found Scrap Suit 18332 | -2/Research | Spotted Tracker 18332 | -2/Research | Destroyed Tracker 18337 | -2/Research | Found Prototype Device 18337 | -2/Research | Identified Exp. Phase Shifter 18360 | -2/Research | Spotted Combat Programmer 18371 | -2/Research | Destroyed Combat Programmer 18396 | -2/Research | Spotted Tracker 18399 | -2/Research | System corruption reached 10% 18408 | -2/Research | Spotted Combat Programmer 18423 | -2/Research | Destroyed Tracker 18430 | -2/Research | Destroyed Combat Programmer 18451 | -2/Research | Found Prototype Device 18451 | -2/Research | Identified Exp. Focal Shield 18576 | -2/Research | Found Prototype Device 18576 | -2/Research | Identified Active Sensor Suite 18606 | -2/Research | Lost 7 parts (3p1n3u) 18633 | -2/Research | System corruption reached 30% 18705 | -2/Research | Found Prototype Hackware 18869 | -2/Research | Build established: Scavenger-Assassin 18879 | -2/Research | Discovered new exit (range 19) 18901 | -2/Research | Identified exit to Access 18963 | -2/Research | Lost 5 parts (2n3u) 19002 | -2/Research | Intercept squad dispatched 19011 | -2/Research | Spotted Tracker 19012 | -2/Research | Spotted Tracker 19026 | -2/Research | Spotted Combat Programmer 19027 | -2/Research | Core integrity fell below 50% 19035 | -2/Research | Spotted Combat Programmer 19047 | -2/Research | Identified Exp. System Shield 19049 | -2/Research | Core integrity fell below 20% 19053 | -2/Research | Entered Access 19053 | -1/Access | Evolved 2 slots: Propulsion x2 19081 | -1/Access | Lost 16 parts (3p4n9u) 19292 | -1/Access | Spotted B-99 Colossus 19370 | -1/Access | Found Fusion Bomb Launcher 19434 | -1/Access | Spotted B-99 Colossus 19437 | -1/Access | Intercept squad dispatched 19450 | -1/Access | Spotted Tracker 19451 | -1/Access | Spotted Tracker 19460 | -1/Access | Destroyed Tracker 19464 | -1/Access | Destroyed Tracker 19488 | -1/Access | Spotted Combat Programmer 19514 | -1/Access | Spotted Combat Programmer 19525 | -1/Access | Destroyed Combat Programmer 19551 | -1/Access | Core integrity fell below 50% 19601 | -1/Access | Core integrity fell below 20% 19602 | -1/Access | Destroyed Combat Programmer 19606 | -1/Access | Lost 23 parts (4p12n7u) 19663 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 19645_ Slug penetrates Wall. 19649_ Xenon Bombardment Thruster destroyed. 19649_ Penetrated by Slug. 19649_ Slug penetrates Wall. 19649_ Penetrated by Slug. 19649_ Slug penetrates Wall. 19649_ Penetrated by Slug. 19649_ Slug penetrates Wall. The surroundings shift and blur. 19654_ System corrupted: Component data lost. 19656_ Penetrated by Slug. 19656_ Slug penetrates Wall. 19656_ Penetrated by Slug. 19656_ Slug penetrates Wall. 19656_ Acquired 5 matter. 19659_ Adv. Cloaking Device destroyed. 19659_ Xenon Bombardment Thruster destroyed. 19659_ Penetrated by Slug. 19659_ Slug penetrates Wall. 19659_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ## !# # #?# # #???? | | ## # # #?# # #???? | | # ## ] # # #?# + #???? | | ### # # #?# ! === # #???? | | ### ??# # + #?# == # #???? | | ??????# " # #?# == # #???? | | ??????################# #?# # #???? | | ?????????????????????## ### #! #???? | | ?????????????????????# ##########+###!%##### | | ?????????????????????# "T =!%===*!!! | | ?????????????????????# "" =*[|%=%!!= | | ?????????????????????# ##############/###### | | ?????????????????????## ##???????????? ????? | | ??????????????????????# #????????????? ????? | | ??????????????????????# #???????????? ???? | | ????????######+######## #???????????? ???? | | ????????# ##?????????? !??? | | ????????# ;##????????? ??? | | ????????# ^ p #????????# // ?? | | ????????# """"p BB #????????#] // ?? | | ????????# ""R""pBB###????????# #? | | ????????# "" "" #??????????##########? | | ????????# ##???????????????????? | | ????????# ^ ;#???????????????????? | | ????????# #????????????????????? | | ????????#^ ]]] @ ##???????????????????? | | ????????# ]]] ##??????????????????? | | ????????+ ]]] % ;#??????????????????? | | ????????# ##??????????????????? | | ????????# #???????????????????? | | ????????# #???????????????????? | | ????????##################;#??????????????????? | | ??????????????????????????##??????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 133 Coolant Potential 100 Energy Generation 45 Energy Capacity 1165 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Cloak Strength 6 Additional Mass Support 20 Corruption Block 20 Armor Coverage 825 Resistance: KI 30 Resistance: TH 25 Utility Shielding 66 Weapon Shielding 90 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 87 Targeting Accuracy 12 Melee Accuracy 16 Target Analysis 5 Core Analysis 9 Armor Integrity Analysis 30 Recoil Reduction 4 Particle Charging 30 Offensive Hacking 25 Defensive Hacking 16 Authchip Count 3 Item Schematics ----------------- Imp. Utility Shielding | -8/Recycling | Hacked Thunder Leg | -6/Factory | Hacked Microactuators | -6/Factory | Hacked Nanoactuators | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Railgun | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Remote Datajack | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ H-66 Slayer | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Thunder Leg | x2 | -6/Factory | Preloaded Microactuators | x2 | -6/Factory | Authchip Imp. Utility Shielding | x2 | -6/Factory | Authchip Nanoactuators | x2 | -4/Armory Repaired ---------- Imp. Utility Shielding | 15% | -6/Factory Imp. Utility Shielding | 1% | -5/Factory Imp. Utility Shielding | 10% | -3/Research Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Expander Integrated Mediator Achievements -------------- Drive-By Friends Forever Challenges ------------ None Game ------ Seed ImprinterProtonLegs Manual? 0 Play Time 03:43:23 Cumulative 843.8 hours Start 2025.12.03 @ 20:07:14 End 2025.12.04 @ 17:16:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 849 Rogue 849 Adventurer 0 Explorer 0 Win Type - Total 40 Types 15/4/11/2/0/0/5/2/1/0 Lore% 96 Gallery% 86 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5b887969-e8fc-4174-9901-2833683c6af7