Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 23:27:48 Player: f_ Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (7) 35 Value Destroyed (236) 236 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (470) 470 TOTAL SCORE: 3561 Bonus ------- Pacifist 470 Cogmind --------- Core Integrity 543/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Treads Armored Treads > --- UTILITY (6) ------ Seismic Detector Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- Makeshift Sword > --- INVENTORY (5) ---- Faulty Heavy Deuterium Engine Field Recycling Unit (6) Gauss Rifle Heavy Flail Power Maul Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Treads Improved Treads Armored Treads Medium Treads > --- UTILITY ---------- Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Gauss Rifle > --- INVENTORY -------- Heavy Deuterium Engine [Rating: 24] Favorites ----------- Power None Propulsion Improved Treads Treads Improved Treads Leg Titanium Leg Flight Unit VTOL Module Utility Hacking Suite Device Seismic Detector Hackware Hacking Suite Weapon Heavy Flail Ballistic Gun Gauss Rifle Impact Weapon Heavy Flail Slashing Weapon Makeshift Sword Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 2 | . . . . 1 1 . Utility 4 | . . 2 . 1 1 . Weapon . | . . . . . . . Parts Attached 22 | . 2 7 . 2 7 4 Power . | . . . . . . . Engine . | . . . . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 7 | . . 2 . 1 4 . Treads 5 | . . 2 . . 3 . Leg 1 | . . . . 1 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . . . 1 . Utility 11 | . 2 5 . 1 1 2 Device 6 | . 2 1 . 1 1 1 Storage . | . . . . . . . Processor . | . . . . . . . Hackware 5 | . . 4 . . . 1 Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 4 | . . . . . 2 2 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 1 | . . . . . 1 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . . 1 1 Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 9 | . . 4 . 1 4 . Power . | . . . . . . . Propulsion 3 | . . . . . 3 . Utility 6 | . . 4 . 1 1 . Weapon . | . . . . . . . Highest Loss Streak 2 | . . 2 . 1 2 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 42 | . 16 32 55 51 45 49 Treads 14 | . . 5 22 18 20 15 Device 7 | . 16 18 . 2 2 7 Hackware 16 | . . 8 33 27 18 20 Impact Weapon 1 | . . . . . 2 2 Naked Turns 8 | . 8 . . . . . Heaviest Build 12 | . 2 3 . 1 4 12 Greatest Support 23 | 3 3 3 3 3 23 3 Greatest Overweight (x) 3 | . . . . . 1 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | . . 1 . . 2 5 Average Carried 1 | . . . . . 1 4 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | . . . . . 2 5 Class Distribution -------------------- 77% | Hacker-Mutant 22% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Matter Collected 340 | 77 . 17 . 147 59 40 Remotely . | . . . . . . . Salvage Created 250 | . . . . 25 182 43 Parts 10 | . . . . 2 8 . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled 1 | . . . . . . 1 Retrieved Matter 6 | . . . . . . 6 Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Combat Hostiles Destroyed 5 | . . . . . 4 1 Melee 1 | . . . . . . 1 Guns 2 | . . . . . 2 . Classes Destroyed 6 | . . . . 1 4 1 Worker 1 | . . . . 1 . . Watcher 1 | . . . . . 1 . Swarmer 2 | . . . . . 2 . Grunt 1 | . . . . . 1 . Sentry 1 | . . . . . 1 . Hunter 1 | . . . . . . 1 Best Kill Streak 2 | . . . . 1 2 1 Combat Bots Only 2 | . . . . . 2 1 Max Kills in Single Turn 1 | . . . . 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Hostile Shots Fired 234 | . . 39 . 15 172 8 Missed 103 | . . 15 . 3 84 1 Damage Taken 1430 | . . 355 . 211 745 119 Core 413 | . . 241 . 15 126 31 Absorbed by Shields . | . . . . . . . Core Remaining (%) 84 | 100 100 . 39 97 . . Volleys Fired 4 | . . . . . 4 . Largest 1 | . . . . . 1 . Hottest 28 | . . . . . 28 . Shots Fired 4 | . . . . . 4 . Gun 4 | . . . . . 4 . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 4 | . . . . . 4 . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 3 | . . . . . 3 . Robot Miss Streak 1 | . . . . . 1 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 8 | . . . . . 7 1 Core Hits 5 | . . 1 . 2 2 . Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . . . . . 2 1 Critical Strikes 3 | . . . . . 2 1 Smash 3 | . . . . . 2 1 Melee Attacks 8 | . . . . . 7 1 Impact 8 | . . . . . 7 1 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 400 | . . 46 . 48 254 52 Guns 64 | . . . . . 64 . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 218 | . . . . . 166 52 Ramming 118 | . . 46 . 48 24 . Kinetic 64 | . . . . . 64 . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 218 | . . . . . 166 52 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . 1 1 2 . . Average Corruption 1 | . . 1 1 2 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 152 | . . . . . 100 52 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 152 | . . . . . 100 52 Knockbacks 2 | . . . . . 2 . Impact 2 | . . . . . 2 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 56 | . . 21 . 23 12 . Shots . | . . . . . . . Rammed 16 | . . 8 . 5 3 . Targets Rammed 16 | . . 8 . 5 3 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature . | . . . . . . . Average Temperature . | . . . . . . . Received Heat Transfer 399 | . . 108 . 108 174 9 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 6 | . . . . . 4 2 Impact Corruptions 7 | . . . . . 5 2 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Peak Influence 301 | . 15 167 70 35 301 . Initial 70 | . . 5 70 27 11 . Average 101 | . 8 64 70 28 167 . Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 78 | 100 100 100 100 100 53 . Level 1 21 | . . . . . 46 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . . 2 . 1 . . Investigation 2 | . . 1 . 1 . . Extermination . | . . . . . . . Reinforcement 1 | . . 1 . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Distress Signals 3 | . . 2 . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 41 | . 1 12 . 3 20 5 Peak Tracking Total 10 | . 1 9 . 3 10 4 Tactical Retreats 6 | . . 2 . . 4 . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Machines Accessed 8 | . . 6 . 1 1 . Terminals 8 | . . 6 . 1 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 29 | . . 22 . 5 2 . Successful 17 | . . 14 . 2 1 . Failed 12 | . . 8 . 3 1 . Catastrophic 1 | . . 1 . . . . Database Lockouts . | . . . . . . . Manual 20 | . . 13 . 5 2 . Terminals 29 | . . 22 . 5 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 12 | . . 11 . 1 . . Robot Analysis 2 | . . 2 . . . . Prototype ID Bank 3 | . . 3 . . . . Level Access Points 1 | . . 1 . . . . Branch Access Points 1 | . . 1 . . . . Terminal Index 1 | . . . . 1 . . Maintenance Status 1 | . . 1 . . . . Surveillance Status 1 | . . 1 . . . . Zone Layout 2 | . . 2 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 5 | . . 3 . 1 1 . Terminals 5 | . . 3 . 1 1 . Assimilate 3 | . . 2 . . 1 . Botnet 1 | . . . . 1 . . Operators 1 | . . 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . . 5 . 1 1 . Full Trace Events 4 | . . 3 . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 26 | . . . . . 26 . Highest-Rated Ally 26 | . . . . . 26 . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Robot Analysis Total 2 | . . 2 . . . . Derelict Logs Recovered 2 | . . . 1 . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Turns Passed 915 | 9 55 207 33 79 312 220 Spaces Moved 1493 | 18 102 376 62 142 446 347 Core 1486 | 18 102 376 62 142 439 347 Treads 7 | . . . . . 7 . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 Average Speed 55 | 50 50 50 50 50 60 59 Slowest Speed 200 | 50 50 50 50 50 160 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 4 25 39 18 15 18 60 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 1 . . . Unknown Exits Taken 4 | 1 1 . . 1 1 . Scrap Searched 3 | . . . . . . 3 Spaces Dug 3 | . . . . . 3 . Terrain Destroyed 3 | . . . . . 3 . Melee 3 | . . . . . 3 . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Total 1550 | 17 104 391 63 148 470 357 Wait 3 | . 1 . 2 . . . Move 1487 | 17 101 375 61 141 445 347 Hop . | . . . . . . . Pick Up 3 | . . 1 . . 1 1 Fast Attach 21 | . 2 6 . 2 7 4 Attach 1 | . . 1 . . . . Detach 4 | . . . . . 1 3 Swap . | . . . . . . . Drop 3 | . . . . . 2 1 Fire 4 | . . . . . 4 . Melee 8 | . . . . . 7 1 Ram 16 | . . 8 . 5 3 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 13) 10 | -11/Scrapyard | Entered Materials 50 | -10/Materials | Discovered new exit (range 10) 65 | -10/Materials | Entered another Materials area 65 | -9/Materials | Evolved 2 slots: Utility x2 96 | -9/Materials | Identified exit to Mines 175 | -9/Materials | Discovered new exit (range 13) 187 | -9/Materials | Core integrity fell below 50% 268 | -9/Materials | Identified exit to Materials 272 | -9/Materials | Entered Mines 273 | -9/Mines | Met a Derelict bent on vengeance 305 | -9/Mines | Entered Materials 305 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 357 | -8/Materials | Discovered new exit (range 16) 384 | -8/Materials | Entered Factory 384 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 520 | -7/Factory | Build established: Hacker-Mutant 675 | -7/Factory | Discovered new exit (range 16) 696 | -7/Factory | Entered Lower Caves 833 | -7/Lower Caves | Encountered a Warlord checkpoint 916 | -7/Lower Caves | Self-destructed Last Messages --------------- 00811_ Found 25 Matter. 00811_ Penetrated by Slug. 00812_ Acquired Power Maul. 00813_ H-55 Commando suffers critical hit (Smash). 00813_ Destroyed Lgt. Nuclear Core. 00813_ Destroyed Targeting Computer. 00813_ H-55 Commando system corrupted by crushing effect. 00813_ Carbon-fiber Leg fried. 00813_ H-55 Commando destroyed. 00816_ Dropped Mak. Spear. 00818_ Acquired Mak. Sword. 00819_ Acquired 20 matter. 00830_ Searching scrap... 00830_ Found Microactuators. 00830_ Found Com. Wheel. 00830_ Found Lrg. Storage Unit. 00830_ Found 15 Matter. 00833_ KM-B1M(M): "This area isn't safe." 00896_ Acquired derelict log, extracted data. Data stored: Extension entrances (x1). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????##?#????????????????????????????????? | | ?????????????# ############????????????????????? | | ??????????????# # ## ######???????????????? | | ???????????????# # # #???????????????? | | #???????????????# # # ##???????????????? | | ##???????????????# # @ ##????????????????? | | ##??????????????## # #### ##?????????????????? | | #???????????????## ##??####??????????????????? | | #????????????????# ##?????????????????????????? | | ###########??????# #??????????????????????????? | | #??????# #???####???????????????????? | | ## #???#### ### ##??????????????????? | | ## #?### ##?????????????????? | | ### ### #?????????????????? | | #### ## ###### #????????????????? | | #### #????????????????????????? | | #### ##???????????????????????? | | ####### ##??????????????????????? | | ###?## #??????????????????????? | | #?# ###??????????????????????? | | ### ## #????????????????????????? | | ?## ### #? #????????????????????????? | | #??##??## ##? #???????????????????????? | | ##??????# ##?? #???????????????????????? | | ##????# ##??? ##???????????????????????? | | ##??# ##???? ##????????????????????????? | | ##?# ##???? #?????????????????????????? | | ### ##??? #?????????????????????????? | | #???? ?????????????????????????? | | # #???? ?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 58 Recoil Reduction 1 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SlugAdvancedCycler Manual? 0 Play Time 00:19:44 Cumulative 174.0 hours Start 2024.04.08 @ 23:10:03 End 2024.04.08 @ 23:27:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 163 Rogue 158 Adventurer 0 Explorer 5 Win Type - Total 5 Types 2/0/1/2/0/0/0/0/0 Lore% 53 Gallery% 62 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Terminus Map View 83x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0e91a72b-a42e-42cd-acc7-1cedf86602fb