Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.10 @ 06:42:45 Player: Sage Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (41) 205 Value Destroyed (947) 947 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4012 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 408/550 Matter 8/300 Energy 160/160 System Corruption 1% Temperature Cool (9) Movement Treading (165) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Armored Treads > --- UTILITY (6) ------ Large Storage Unit Advanced Visual Processing Unit Improved Terrain Scanner Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Ion Engine Light Ion Engine Light Treads Potential Leg Potential Leg Advanced Weight Redist. System Experimental Sensor Array Advanced Beam Rifle Beam Cannon Light Cannon Grenade Launcher Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Light Cannon Flak Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Light Treads Advanced Weight Redist. System Experimental Sensor Array Advanced Beam Rifle Beam Cannon Grenade Launcher Rocket Launcher Mining Laser [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Potential Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . . . 4 Weapon . | . . . . . . Parts Attached 42 | 7 3 2 3 6 21 Power 4 | 1 . . . . 3 Engine 2 | 1 . . . . 1 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 14 | 2 . . 2 2 8 Treads 10 | 2 . . . 2 6 Leg 4 | . . . 2 . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 2 . 1 . 6 Device 3 | . . . . . 3 Storage 2 | 1 1 . . . . Processor 4 | . 1 . 1 . 2 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 14 | 3 1 2 . 4 4 Energy Gun 2 | . . 1 . 1 . Energy Cannon 1 | . 1 . . . . Ballistic Gun 5 | 3 . . . 1 1 Ballistic Cannon 2 | . . . . . 2 Launcher 3 | . . 1 . 1 1 Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 10 | . . . . 1 9 Power 1 | . . . . . 1 Propulsion 4 | . . . . . 4 Utility 3 | . . . . 1 2 Weapon 2 | . . . . . 2 Highest Loss Streak 5 | . . . . 1 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 98 100 100 98 86 Engine 11 | . 14 14 14 14 3 Core 1 | . . . . . 5 Treads 23 | . 28 28 14 28 14 Leg 2 | . . . 13 . 2 Device 2 | . . . . . 11 Storage 12 | . 14 14 14 14 9 Processor 14 | . 12 14 14 13 17 Energy Gun 6 | . . 13 14 6 4 Energy Cannon 6 | . 9 14 14 2 . Ballistic Gun 7 | . 18 . . 9 2 Ballistic Cannon 2 | . . . . . 10 Launcher 2 | . . . . 7 . Naked Turns . | . . . . . . Heaviest Build 38 | 13 30 31 30 30 38 Greatest Support 60 | 40 40 40 60 40 60 Greatest Overweight (x) 11 | . . . . . 11 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 9 15 15 15 15 Most Carried 15 | 4 9 13 13 15 15 Average Carried 11 | 2 7 12 12 12 12 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 4 9 13 12 15 13 Class Distribution -------------------- 80% | Mutant 12% | Skirmisher 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 851 | 263 174 20 . 177 217 Remotely . | . . . . . . Salvage Created 1058 | 33 336 113 . 255 321 Parts 72 | 3 24 8 . 18 19 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 30 | . 2 4 . 11 13 Guns 9 | . 2 1 . 4 2 Cannons 7 | . . 1 . . 6 AOE 14 | . . 2 . 7 5 Classes Destroyed 12 | 1 6 2 . 2 1 Worker 2 | . . . . 2 . Builder 1 | . 1 . . . . Tunneler 5 | 2 . 1 . 2 . Hauler 2 | . 2 . . . . Recycler 1 | . 1 . . . . Operator 1 | . 1 . . . . Watcher 3 | . 2 . . . 1 Swarmer 10 | . . 3 . 4 3 Grunt 12 | . 2 . . 3 7 Sentry 2 | . . 1 . . 1 Hunter 2 | . . . . . 2 Assembled 4 | . . . . 4 . Best Kill Streak 8 | 1 2 3 . 5 8 Combat Bots Only 8 | . 2 3 . 4 8 Max Kills in Single Turn 3 | 1 1 2 . 3 3 Gunslinging . | . . . . . . Exploded 3 | . . 2 . 2 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 156 | . 11 5 . 23 117 Missed 39 | . 3 1 . 4 31 Damage Taken 1672 | . 122 54 . 347 1149 Core 227 | . 17 15 . 53 142 Absorbed by Shields . | . . . . . . Core Remaining (%) 83 | 100 . . . 66 . Volleys Fired 130 | 7 32 13 . 42 36 Largest 2 | 2 2 2 . 2 2 Hottest 100 | 40 80 100 . 100 84 Shots Fired 213 | 14 64 18 . 48 69 Gun 116 | 14 45 5 . 33 19 Cannon 85 | . 19 13 . 5 48 Launcher 7 | . . . . 5 2 Special 5 | . . . . 5 . Kinetic 135 | 14 45 . . 14 62 Thermal 42 | . 19 13 . 10 . Explosive 7 | . . . . 5 2 Electromagnetic 29 | . . 5 . 19 5 Robot Hit Streak 10 | 3 10 5 . 5 9 Robot Miss Streak 6 | 2 2 2 . 3 6 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 141 | 8 43 11 . 25 54 Core Hits 105 | 3 15 6 . 22 59 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | 1 . . . . . Critical Strikes 2 | 1 . . . 1 . Destroy 1 | 1 . . . . . Corrupt 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2959 | 85 612 233 . 704 1325 Guns 890 | 85 350 42 . 248 165 Cannons 1143 | . 262 122 . 35 724 Explosions 926 | . . 69 . 421 436 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1362 | 85 350 . . 96 831 Thermal 518 | . 262 191 . 65 . Explosive 827 | . . . . 391 436 Electromagnetic 252 | . . 42 . 152 58 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . 2 1 Average Corruption 1 | . . . . 2 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . . . . 1 5 Matter Fused 2 | . . . . . 2 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 2 | . . . . . 2 Misfires 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 12 | . . . . 12 . Projectiles . | . . . . . . Explosions 12 | . . . . 12 . Melee . | . . . . . . Knockbacks 25 | . . . . . 25 Impact . | . . . . . . Kinetic 23 | . . . . . 23 Secondary 2 | . . . . . 2 Self-Inflicted Damage 151 | . . 24 . 67 60 Shots 6 | . . 1 . 3 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 168 | . 108 168 . 80 102 Average Temperature 39 | . 35 78 . 27 29 Received Heat Transfer 532 | . 87 . . 76 369 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 1 2 . . . Heat Transferred 1038 | . 555 409 . 74 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . 1 . 1 . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 303 | 10 111 120 . 119 303 Initial 9 | . 6 9 . . . Average 51 | 2 48 22 . 52 80 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 98 | 100 100 100 . 100 94 Level 1 1 | . . . . . 5 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 1 . . . 6 Investigation 4 | . 1 . . . 3 Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 3 | . 1 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 52 | . 8 5 . 10 29 Peak Tracking Total 8 | . 3 3 . 4 8 Tactical Retreats 3 | . . . . . 3 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 11 | . 5 1 1 . 4 Terminals 10 | . 5 1 . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 38 | . 14 6 1 . 17 Successful 17 | . 7 2 1 . 7 Failed 21 | . 7 4 . . 10 Catastrophic 3 | . 1 . . . 2 Database Lockouts . | . . . . . . Manual 21 | . 6 4 1 . 10 Terminals 37 | . 14 6 . . 17 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 17 | . 7 2 1 . 7 Robot Analysis 1 | . 1 . . . . Prototype ID Bank 3 | . 2 . . . 1 Terminal Index 1 | . . . . . 1 Unreport Threat 4 | . 1 1 . . 2 Locate Traps 2 | . 1 . . . 1 Maintenance Status 1 | . 1 . . . . Recall Investigation 1 | . . . . . 1 Hauler Manifests 1 | . . . . . 1 Zone Layout 2 | . 1 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used 1 | . 1 . . . . Hacking Detections 10 | . 5 1 . . 4 Full Trace Events 2 | . . . . . 2 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 3154 | 115 597 395 414 1009 624 Spaces Moved 1783 | 53 299 223 348 555 305 Core 3 | 2 . . . . 1 Treads 1472 | 51 299 223 135 555 209 Legs 308 | . . . 213 . 95 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 45 | 50 160 160 90 160 45 Average Speed 147 | 155 160 160 117 160 134 Slowest Speed 600 | 160 160 160 160 160 600 Overloaded Moves 42 | . . . . . 42 Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 50 | 4 51 58 64 90 36 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 62 | . . 6 . 41 15 Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE 61 | . . 6 . 40 15 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2101 | 69 359 244 355 623 451 Wait 97 | . 9 1 . 10 77 Move 1778 | 52 298 222 347 554 305 Hop . | . . . . . . Pick Up 23 | 3 10 4 . 4 2 Fast Attach 17 | 6 2 . 2 . 7 Attach 21 | . . 2 1 6 12 Detach 19 | . . 2 3 6 8 Swap 4 | 1 1 . . . 2 Drop 12 | . 7 . 2 1 2 Fire 130 | 7 32 13 . 42 36 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 14) 304 | -10/Materials | Build established: Mutant 632 | -10/Materials | Discovered new exit (range 14) 713 | -10/Materials | Entered Mines 733 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 833 | -10/Mines | Learned location of Zion (-7) 870 | -10/Mines | Discovered new exit (range 11) 1101 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1101 | -10/Mines | Discovered new exit (range 5) 1108 | -10/Mines | Entered Exiles 1148 | -10/Exiles | Met 8R-AWN 1177 | -10/Exiles | Met EX-HEX 1236 | -10/Exiles | Met EX-BIN 1260 | -10/Exiles | Aligned with FarCom system 1262 | -10/Exiles | Given EX-Vault access code 1316 | -10/Exiles | Opened EX-Vault 1327 | -10/Exiles | Found Potential Leg 1329 | -10/Exiles | Found Potential Leg 1348 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1374 | -10/Exiles | Met EX-DEC 1404 | -10/Exiles | Discovered new exit (range 14) 1417 | -10/Exiles | Identified exit to Mines 1512 | -10/Exiles | Discovered exit to Mines (range 14) 1522 | -10/Exiles | Left Exiles lab with Potential Leg 1522 | -10/Exiles | Entered Mines 1526 | -9/Mines | Met a Derelict bent on vengeance 1549 | -9/Mines | Discovered new exit (range 10) 1566 | -9/Mines | Identified exit to Materials 1635 | -9/Mines | Learned location of 1 exit from Proximity Caves 1738 | -9/Mines | Excavation squad dispatched 1738 | -9/Mines | A large section of the Mines collapsed 1927 | -9/Mines | Discovered exit to Materials (range 14) 2061 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2399 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2402 | -9/Mines | Found Prototype Device 2531 | -9/Mines | Entered Materials 2531 | -8/Materials | Evolved 4 slots: Utility x4 2938 | -8/Materials | Lost 5 parts (1p2n2u) 2941 | -8/Materials | Destroyed 8 combat bots 3031 | -8/Materials | Garrison activated, responded to threat 3155 | -8/Materials | Self-destructed Last Messages --------------- 03082_ W-25 Informer knocked back. 03083_ K-01 Serf collects debris. 03083_ U-05 Engineer lays Concrete. 03109_ Connecting with Terminal... >>Recall(Investigation) Establishing remote squad link... Recalled investigation squad X3870716BI. >>Alert(Purge) Purged threat record, alert level lowered. >>Alert(Purge) Purged threat record, alert level lowered. 03109_ ALERT: Suspicious activity at Terminal M011. Dispatching Investigation squad. 03122_ W-25 Informer destroyed. 03122_ U-05 Engineer knocked back. 03131_ Acquired Arm. Treads. 03137_ K-01 Serf cleans the Terminal. 03147_ G-47 Trooper knocked back. 03151_ K-01 Serf collects debris. 03155_ Flak Cannon destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????##+##### #######+### | | ????????????????????????????# | | ????????????????????????????# | | ????????????????????????????# | | ?????????????????????????????#+############ #### | | ???????????????????????????????? # #??? | | ??????????????????????????????????""" """ # #??? | | ??????????????????????????????????""" """ + #??? | | ????????????????????????#??????? ?""" 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