Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.05 @ 13:37:54 Player: Barbarossa Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (111) 555 Value Destroyed (3901) 3901 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (133) 133 TOTAL SCORE: 8429 Bonus ------- High Alert Combat Kills 80 Follower Combat Kills 182 Friendly Fire -129 Cogmind --------- Core Integrity 0/1000 Matter 73/300 Energy 135/160 System Corruption 4% Temperature Cool (0) Movement Core (250) Ox4 Location -5/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Advanced Visual Processing Unit Signal Interpreter Hacking Suite Hacking Suite System Shield > --- WEAPON (3) ------- Hypervelocity Gauss Cannon > --- INVENTORY (5) ---- Coolant Injector Large Matter Pod (150) Large Matter Pod (150) Hypervelocity Gauss Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Sensor Array Signal Interpreter Transmission Jammer Improved Medium Armor Plating > --- WEAPON ----------- Heavy Laser Gauss Rifle > --- INVENTORY -------- Advanced Treads Coolant Injector Large Matter Pod Large Matter Pod Advanced Visual Processing Unit Energy Filter Hacking Suite System Shield System Restoration Module Improved Grenade Launcher Datajack [Rating: 51] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Small Laser Energy Cannon Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Improved Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power . | . . . . . . . Propulsion 4 | . . 2 . 1 1 . Utility 5 | . . . 1 1 1 2 Weapon 1 | . . . 1 . . . Parts Attached 115 | . 18 13 23 28 17 16 Power 13 | . 2 2 4 2 2 1 Engine 10 | . 2 2 3 2 1 . Core 2 | . . . 1 . . 1 Reactor 1 | . . . . . 1 . Propulsion 36 | . 8 7 5 10 4 2 Treads 19 | . 3 5 2 6 2 1 Leg 1 | . . . . . . 1 Wheel 16 | . 5 2 3 4 2 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 25 | . 3 . 2 7 7 6 Device 10 | . 1 . 2 . 4 3 Storage 3 | . 1 . . 1 . 1 Processor 2 | . 1 . . . . 1 Hackware 4 | . . . . 1 2 1 Protection 6 | . . . . 5 1 . Artifact . | . . . . . . . Weapon 41 | . 5 4 12 9 4 7 Energy Gun 21 | . 4 4 9 4 . . Energy Cannon 6 | . . . . . 2 4 Ballistic Gun 7 | . . . 3 4 . . Ballistic Cannon 3 | . . . . . . 3 Launcher 2 | . 1 . . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . . . 1 1 . Unidentified Prototypes 7 | . . . 5 . 2 . Parts Lost 46 | . 2 5 3 8 15 13 Power 4 | . . 1 1 . 1 1 Propulsion 16 | . 2 2 2 4 4 2 Utility 10 | . . . . 2 4 4 Weapon 16 | . . 2 . 2 6 6 Highest Loss Streak 7 | . 1 5 1 7 6 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 87 | . 90 94 99 93 57 40 Engine 7 | . 14 10 8 7 1 . Treads 14 | . 4 23 17 14 9 1 Leg 1 | . 8 . . . . . Wheel 15 | . 12 19 17 18 11 1 Device 4 | . 5 . 9 1 6 3 Storage 8 | . 14 11 9 7 5 1 Processor 7 | . 1 11 9 7 6 7 Hackware 2 | . . . . 4 1 15 Protection 2 | . . . . 6 4 . Energy Gun 10 | . 10 18 17 7 . . Ballistic Gun 9 | . 17 . 9 14 1 . Naked Turns . | . . . . . . . Heaviest Build 67 | 10 48 48 62 67 65 37 Greatest Support 84 | 20 40 84 44 56 66 30 Greatest Overweight (x) 12 | . 2 2 2 2 2 12 Average Overweight (x) 1 | . 1 1 1 1 . . Largest Inventory Capacity 20 | . 20 20 20 20 20 5 Average Capacity 18 | . 16 20 20 20 18 5 Most Carried 20 | . 14 20 20 20 13 5 Average Carried 15 | . 8 15 19 19 9 4 Final Capacity 20 | 8 20 20 20 20 5 5 Final Carried 20 | 6 14 20 20 13 5 4 Class Distribution -------------------- 29% | Gunner 26% | Mutant 26% | Tank 10% | Scavenger-Mutant 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Tank | -7/Factory Mutant | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 2490 | 156 187 517 757 595 178 100 Remotely . | . . . . . . . Salvage Created 4901 | . 465 698 1588 1052 404 694 Parts 242 | . 31 34 83 49 15 30 Haulers Intercepted 6 | . 1 1 3 . 1 . Recyclers Shooed 9 | . 3 4 . 1 . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 80 | . 9 11 25 13 7 15 Melee 5 | . . . . . 5 . Guns 57 | . 9 10 25 13 . . Cannons 14 | . . . . . . 14 AOE 2 | . . . . . 1 1 Classes Destroyed 16 | . 6 4 3 3 . . Worker 9 | . 1 . 6 2 . . Builder 1 | . . . 1 . . . Hauler 6 | . 1 1 3 . 1 . Recycler 6 | . . 3 . 3 . . Mechanic 1 | . . . 1 . . . Operator 5 | . 1 . 1 2 1 . Watcher 2 | . 1 . 1 . . . Swarmer 8 | . 1 3 . . . 4 Grunt 47 | . 8 4 17 5 5 8 Brawler 4 | . . 1 1 1 . 1 Duelist 1 | . . 1 . . . . Sentry 11 | . . 2 5 3 1 . Specialist 1 | . . . . 1 . . Hunter 6 | . . . 2 1 1 2 Programmer 2 | . . . . 2 . . Heavy 1 | . . . . 1 . . Best Kill Streak 9 | . 4 3 5 4 3 9 Combat Bots Only 9 | . 4 3 3 3 3 9 Max Kills in Single Turn 3 | . 1 2 3 2 2 1 Gunslinging 1 | . . 1 . . . . Exploded 1 | . . . . . 1 1 Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 1049 | . 67 80 132 323 282 165 Missed 326 | . 22 27 34 103 94 46 Damage Taken 9829 | . 522 690 1515 2599 2159 2344 Core 2197 | . 172 125 150 288 446 1016 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 88 | . . . 88 . . . Core Remaining (%) 62 | 100 31 68 72 58 47 . Volleys Fired 317 | . 63 72 82 59 12 29 Largest 3 | . 2 2 3 3 2 2 Hottest 175 | . 80 90 155 166 97 175 Shots Fired 716 | . 126 117 238 175 13 47 Gun 660 | . 125 117 238 175 5 . Cannon 54 | . . . . . 7 47 Launcher 2 | . 1 . . . 1 . Special . | . . . . . . . Kinetic 349 | . 120 . 90 115 4 20 Thermal 356 | . 5 117 148 60 1 25 Explosive 2 | . 1 . . . 1 . Electromagnetic 9 | . . . . . 7 2 Robot Hit Streak 13 | . 10 8 13 11 5 13 Robot Miss Streak 7 | . 4 4 5 7 2 1 Penetration Max 1 | . . . 1 1 . . Secondary Targets 12 | . 3 3 5 1 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . Shots Hit Robots 467 | . 75 69 166 111 9 37 Core Hits 251 | . 31 29 93 66 7 25 Critical Kills 9 | . . . 1 1 . 7 Critical Parts Destroyed 8 | . . . 1 5 . 2 Critical Strikes 24 | . . 3 5 7 . 9 Burn 6 | . . 3 2 1 . . Destroy 18 | . . . 3 6 . 9 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8545 | . 642 906 3008 2295 439 1255 Guns 6870 | . 642 885 3008 2278 57 . Cannons 1170 | . . . . . 166 1004 Explosions 363 | . . . . . 116 247 Melee . | . . . . . . . Ramming 142 | . . 21 . 17 100 4 Kinetic 3660 | . 618 . 1237 1498 39 268 Thermal 4229 | . 24 885 1771 780 65 704 Explosive 290 | . . . . . 69 221 Electromagnetic 224 | . . . . . 166 58 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . 3 . 5 Average Corruption 2 | . . . . 1 . 4 Corruption Purged 1 | . . . . . . 1 Corruption Blocked . | . . . . . . . Effects 13 | . . . . 7 . 6 Message Errors 4 | . . . . 2 . 2 Matter Fused 2 | . . . . 1 . 1 Heat Flow Errors 2 | . . . . 1 . 1 Energy Discharges 2 | . . . . 1 . 1 Data Loss (minor) 2 | . . . . 1 . 1 Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 25 | . . . . . 16 9 Projectiles 4 | . . . . . . 4 Explosions 21 | . . . . . 16 5 Melee . | . . . . . . . Knockbacks 5 | . . . . . 2 3 Impact 2 | . . . . . 2 . Kinetic 3 | . . . . . . 3 Secondary . | . . . . . . . Self-Inflicted Damage 168 | . . 10 . 8 80 70 Shots 3 | . . . . . 2 1 Rammed 31 | . . 1 . 1 21 8 Targets Rammed 36 | . . 1 . 1 26 8 Kicked . | . . . . . . . Crushed 5 | . . . . . 5 . Highest Temperature 381 | . 23 144 283 381 21 234 Average Temperature 81 | . 8 45 100 109 8 76 Received Heat Transfer 3273 | . 282 225 738 765 462 801 Effects 4 | . . . 1 3 . . Energy Bleed 2 | . . . . 2 . . Interference 1 | . . . 1 . . . Short Circuit 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Fried 1 | . . . . . 1 . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Melted 15 | . . 6 7 1 . 1 Heat Transferred 8466 | . 50 2553 3597 1402 87 777 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Peak Influence 545 | . 282 186 353 285 234 545 Initial 112 | . . . 16 112 60 1 Average 126 | . 119 48 161 114 133 187 Maximum Alert Level 2 | . 1 . 1 1 1 2 Low Security (%) 76 | . 78 100 64 89 52 60 Level 1 22 | . 21 . 35 10 47 26 Level 2 . | . . . . . . 12 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 17 | . 2 1 3 7 2 2 Investigation 4 | . 1 1 . 1 . 1 Extermination 3 | . . . . 2 . 1 Reinforcement 10 | . 1 . 3 4 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 8 | . 1 1 3 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 164 | . 20 23 37 47 12 25 Peak Tracking Total 17 | . 6 5 4 17 4 9 Tactical Retreats 12 | . 2 1 . 2 2 5 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 3 | . 2 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts 4 | . . . . 4 . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 1 | . . . . 1 . . Reused 1 | . . . . 1 . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . 1 . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 10 | . . . 4 1 1 4 Max in Single Turn 2 | . . . 1 1 1 2 Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 29 | . 3 5 6 12 1 2 Terminals 17 | . 3 4 2 8 . . Fabricators 3 | . . . . 1 . 2 Repair Stations 3 | . . . 2 . 1 . Recycling Units 1 | . . . 1 . . . Scanalyzers 4 | . . 1 1 2 . . Garrison Access 1 | . . . . 1 . . Total Hacks 93 | . 9 19 24 36 2 3 Successful 56 | . 4 12 16 21 . 3 Failed 37 | . 5 7 8 15 2 . Catastrophic 3 | . 2 1 . . . . Database Lockouts . | . . . . . . . Manual 51 | . 9 11 9 22 . . Terminals 56 | . 9 11 9 27 . . Fabricators 4 | . . . . 1 . 3 Repair Stations 8 | . . . 6 . 2 . Recycling Units 1 | . . . 1 . . . Scanalyzers 23 | . . 8 8 7 . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 12 | . 2 2 1 7 . . Part Schematic 2 | . . . . 2 . . Robot Schematic 1 | . . . . 1 . . Terminal Index 1 | . . . . 1 . . Unreport Threat 8 | . 2 2 1 3 . . Fabricator Hacks 4 | . . . . 1 . 3 Load Schematic 1 | . . . . . . 1 Build 3 | . . . . 1 . 2 Repair Station Hacks 4 | . . . 4 . . . Scan Component 2 | . . . 2 . . . Repair 2 | . . . 2 . . . Recycling Unit Hacks 1 | . . . 1 . . . Report Inventory 1 | . . . 1 . . . Scanalyzer 20 | . . 7 8 5 . . Insert Component 10 | . . 3 4 3 . . Analyze 10 | . . 4 4 2 . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 14 | . 2 3 2 7 . . Terminals 14 | . 2 3 2 7 . . Botnet 14 | . 2 3 2 7 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 25 | . 3 5 4 11 1 1 Full Trace Events 3 | . . . 1 1 . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . Robots Built 3 | . . . . 3 . . Authchips . | . . . . . . . Time 201 | . . . . 134 . 67 Total Robot Build Rating 12 | . . . . 12 . . Part Schematics Acquired 10 | . . 3 3 4 . . Parts Built 1 | . . . . . . 1 Authchips . | . . . . . . . Time 69 | . . . . . . 69 Total Part Build Rating 9 | . . . . . . 9 Parts Repaired 2 | . . . 2 . . . Time 58 | . . . 58 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 8 | . . 3 3 2 . . Part Schematics Acquired 8 | . . 3 3 2 . . Parts Damaged 2 | . . . 1 1 . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 . . Highest-Rated Group 60 | . . . . 60 . . Highest-Rated Ally 20 | . . . . 20 . . Total Orders . | . . . . . . . Ally Attacks 26 | . . . . 26 . . Total Damage 477 | . . . . 477 . . Kills 5 | . . . . 5 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 4795 | . 634 617 1304 1396 512 332 Spaces Moved 2506 | 1 325 355 488 853 242 242 Core 185 | . . . . . . 185 Treads 380 | . 33 18 313 . 16 . Legs 115 | 1 110 . . . . 4 Wheels 1826 | . 182 337 175 853 226 53 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 120 110 105 120 105 100 50 Average Speed 124 | 120 127 109 187 108 117 77 Slowest Speed 650 | 120 240 152 225 130 305 650 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 2 58 33 42 29 7 5 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 51 | . 11 . 1 2 6 31 Melee . | . . . . . . . Projectile 6 | . . . 1 2 . 3 AOE 45 | . 11 . . . 6 28 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 3588 | . 441 463 727 1198 428 331 Wait 461 | . 9 3 84 213 124 28 Move 2500 | . 324 354 487 852 241 242 Hop . | . . . . . . . Pick Up 76 | . 17 17 22 13 2 5 Fast Attach 31 | . 3 . 7 4 7 10 Attach 42 | . 5 8 5 8 10 6 Detach 1 | . . . . . 1 . Swap 43 | . 10 5 11 16 1 . Drop 77 | . 10 3 29 28 4 3 Fire 317 | . 63 72 82 59 12 29 Melee . | . . . . . . . Ram 5 | . . 1 . 1 2 1 Kick . | . . . . . . . Crush 31 | . . . . . 24 7 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 4 | . . . . 4 . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Core integrity fell below 50% 312 | -10/Materials | Build established: Mutant 538 | -10/Materials | Discovered new exit (range 14) 631 | -10/Materials | Identified exit to Materials 635 | -10/Materials | Entered another Materials area 635 | -9/Materials | Evolved 2 slots: Propulsion x2 752 | -9/Materials | Build established: Scavenger-Mutant 958 | -9/Materials | Lost 5 parts (1p2n2w) 1129 | -9/Materials | Discovered new exit (range 11) 1248 | -9/Materials | Build established: Mutant 1250 | -9/Materials | Identified exit to Materials 1252 | -9/Materials | Entered another Materials area 1252 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1290 | -8/Materials | Repaired Ion Engine 1342 | -8/Materials | Repaired Arm. Wheel 1578 | -8/Materials | Build established: Gunner 1866 | -8/Materials | Discovered new exit (range 16) 1897 | -8/Materials | Identified exit to Factory 2556 | -8/Materials | Entered Factory 2556 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2812 | -7/Factory | Fabricated B-48 Gladiator (x3) 2975 | -7/Factory | Build established: Tank 3928 | -7/Factory | Discovered new exit (range 16) 3951 | -7/Factory | Identified exit to Factory 3952 | -7/Factory | Entered another Factory area 3952 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3974 | -6/Factory | Lost 7 parts (4n1u2w) 4136 | -6/Factory | Lost 6 parts (1p1n2u2w) 4230 | -6/Factory | Build established: Mutant 4417 | -6/Factory | Core integrity fell below 50% 4420 | -6/Factory | Lost 5 parts (2n2u1w) 4450 | -6/Factory | Discovered new exit (range 13) 4462 | -6/Factory | Identified exit to Factory 4464 | -6/Factory | Entered another Factory area 4464 | -5/Factory | Evolved 2 slots: Utility x2 4630 | -5/Factory | Lost 7 parts (1p2n2u2w) 4709 | -5/Factory | Core integrity fell below 50% 4716 | -5/Factory | Fabricated Centrium Leg (x1) 4740 | -5/Factory | Lost 4 parts (2u2w) 4744 | -5/Factory | Build established: Hacker-Mutant 4764 | -5/Factory | Core integrity fell below 20% 4796 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 04773_ H-66 Slayer destroyed. 04774_ Hyp. Gauss Cannon destroyed. 04774_ Penetrated by Slug. 04774_ R-10 Processor collects Carbon-fiber Leg. 04776_ Acquired Hyp. Gauss Cannon. 04777_ R-10 Processor collects Lgt. Angular Momentum Engine. 04779_ H-66 Slayer suffers critical hit (Destroy). 04779_ H-66 Slayer destroyed. 04781_ U-05 Engineer lays Concrete. 04781_ R-10 Processor collects Hvy. Laser. 04782_ U-05 Engineer lays Concrete. 04783_ Acquired Hyp. Gauss Cannon. 04783_ U-05 Engineer lays Concrete. 04788_ Acquired 20 matter. 04789_ U-05 Engineer builds a Wall. 04792_ Acquired Lgt. Nuclear Core. 04793_ U-05 Engineer builds a Door. 04794_ 8URVSJJ EUCHVVS6QE0FOATIS DT8BHXL,UAVB Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????#######???????? | | ??????????????????????????????###??#"""""#???????? | | ???????????????????????????### ####"" F"#???##### | | ??????????????#############;;;;;;;;;"" ""##### | | ??????????????# + "" | | ??????????????# ###### ### "" | | ?????####/##+## # # # | | + ! ## "F | | ????#####/## ##+###### ]] # " | | ???????????#?# ???# ]]] ### | | ?????????????# """ ?# # #% | | ?????????????# """ ##% ! %+u + | | ?????????????# """ ##=% @ ! # | | ?????????????# ##%[%= ! [ u### | | ?????????????# ##%=%= ; =%* #?## | | ?????????????#########[%! p [ ####### | | ?????????????????????# * =# !%% ### | | ?????????????????????# ! # [ T#? | | ?????????????????????##+########### #? | | ??????????????????????# ??????????# ##? | | ??????????????????????# ??????????# #?? | | ??????????????????????# ??????????# #?? | | ??????????????????????# ????????### ### | | ?????????????????????? ??? | | ?????????????????????? ??? | | ?????????????????????? ??? | | ?????????????????????? ??? | | ?????????????????????? ???? | | ?????????????????????? ????####+### ########## | | ?????????????????????? ???????????# #????????? | | ?????????????????????? ???????????# #??????? | | ?????????????????????? ???????????# +??????# ? | | ??????????????????????????????????+ #????????? | | ??????????????????????????????????# #????????? | | ??????????????????????????????????# #????????? | | ???????????????????????????????????#####?????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 17 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Adv. Treads | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Gauss Rifle | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Adv. Heat Sink | -8/Materials | Scanalyzed Imp. Cooling System | -7/Factory | Scanalyzed System Shield | -7/Factory | Scanalyzed Cargo Storage Unit | -7/Factory | Hacked Flak Gun | -7/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Factory | Hacked Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Centrium Leg | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TripodGravmagInverter Manual? 0 Play Time 00:50:14 Cumulative 151.5 hours Start 2024.05.05 @ 12:51:43 End 2024.05.05 @ 13:37:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 296 Rogue 296 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 51 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f8bba091-e3e6-41be-9ec4-7b4b8ae6312f