Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.11 @ 05:57:22 Player: ELF Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (172) 860 Value Destroyed (5366) 5366 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (2266) 2266 TOTAL SCORE: 16372 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 85 Follower Combat Kills 581 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1300 Matter 269/300 Energy 340/340 System Corruption 0% Temperature Cool (0) Movement Treading (170) Location -3/Testing Parts ------- > --- POWER (1) -------- Particle Reactor > --- PROPULSION (4) --- Armored Heavy Treads Armored Heavy Treads > --- UTILITY (14) ----- Advanced Heat Sink Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Target Analyzer Transmission Jammer Component Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Armored Heavy Treads Armored Heavy Treads Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Makeshift Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Long-range Terrain Scanner Advanced Terrain Scan Processor Targeting Computer Hardened Medium Armor Plating Improved Light Armor Plating Layered Heavy Armor Plating Layered Heavy Armor Plating Improved Focal Shield Hacking Suite > --- WEAPON ----------- Heavy Riot Gun Enhanced Gauss Cannon > --- INVENTORY -------- Relay Coupler [Grunt] Component Analysis Suite Dirty Datajack Advanced Remote Datajack [Rating: 80] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Neutrino Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Hacking Suite Device Long-range Terrain Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Chainsword Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Chainsword Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Res Tes Slots Evolved 14 | . . . . . 4 2 . . 2 . . . . 2 . . 2 2 . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . 1 . . . 1 . Utility 12 | . . . . . 4 2 . . 2 . . . . 1 . . 2 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 246 | 7 14 8 3 . 39 62 3 1 25 15 4 . 10 15 13 . 17 3 7 Power 21 | 1 2 . . . 3 4 . . 3 1 . . 1 2 1 . 2 . 1 Engine 13 | 1 2 . . . 3 3 . . 2 . . . . 2 . . . . . Core 5 | . . . . . . 1 . . 1 1 . . 1 . 1 . . . . Reactor 3 | . . . . . . . . . . . . . . . . . 2 . 1 Propulsion 54 | 2 4 2 . . 9 14 1 . 3 4 2 . 2 2 2 . 4 1 2 Treads 29 | 2 4 2 . . 7 4 . . 3 3 . . 1 1 . . . . 2 Leg 7 | . . . . . 1 . . . . . . . . . 2 . 3 1 . Wheel 1 | . . . . . 1 . . . . . . . . . . . . . . Hover 13 | . . . . . . 9 1 . . 1 . . 1 . . . 1 . . Flight 4 | . . . . . . 1 . . . . 2 . . 1 . . . . . Utility 96 | 2 3 1 2 . 12 29 . . 11 5 1 . 4 6 7 . 8 1 4 Device 28 | 1 . . 1 . . 9 . . 3 1 . . 1 3 4 . 1 1 3 Storage 9 | 1 2 . . . 1 3 . . . . . . . . . . 2 . . Processor 9 | . . . . . . 3 . . 2 . 1 . 1 . . . 1 . 1 Hackware 17 | . . . . . 3 7 . . . 1 . . 2 3 1 . . . . Protection 33 | . 1 1 1 . 8 7 . . 6 3 . . . . 2 . 4 . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 75 | 2 5 5 1 . 15 15 2 1 8 5 1 . 3 5 3 . 3 1 . Energy Gun 11 | 1 2 2 1 . 3 . . . . . . . . . . . 1 1 . Energy Cannon 8 | . . . . . 3 . . . 4 1 . . . . . . . . . Ballistic Gun 19 | 1 2 2 . . 6 5 . . . . 1 . 2 . . . . . . Ballistic Cannon 7 | . . . . . . . . . . . . . . 3 3 . 1 . . Launcher 11 | . 1 1 . . 1 2 1 1 2 2 . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . Impact Weapon 7 | . . . . . 2 5 . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . 1 . 2 2 . . . 2 . . . . . Piercing Weapon 2 | . . . . . . 1 . . . . . . 1 . . . . . . Special Melee Weapon 2 | . . . . . . 2 . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . . 1 . . 1 . . . . . . . . . . Parts Lost 102 | . 1 6 . 1 4 17 3 5 7 12 8 . . 10 . . 21 7 . Power 9 | . . . . . 1 2 . 1 1 1 . . . 1 . . 1 1 . Propulsion 22 | . . 2 . 1 2 2 1 . 1 2 3 . . 2 . . 4 2 . Utility 52 | . . 1 . . 1 12 . 3 2 8 3 . . 6 . . 13 3 . Weapon 19 | . 1 3 . . . 1 2 1 3 1 2 . . 1 . . 3 1 . Highest Loss Streak 14 | . 1 3 . 1 2 7 3 3 6 7 8 . . 5 . . 14 7 . Average Slot Usage (%) 86 | . 100 97 78 81 89 87 89 76 93 72 44 46 86 90 83 94 72 34 35 Engine 6 | . 14 14 14 14 8 6 . . 5 3 . . . . . . . . . Core 1 | . . . . . . . 7 6 . 1 1 . 5 4 4 5 2 . . Treads 11 | . 28 27 28 24 13 5 . . 11 6 1 . 5 9 . . . . 7 Leg 1 | . . . . . 1 . . . . . . . . . 9 11 7 2 . Hover 1 | . . . . . . 6 10 7 . . . . 6 4 . . . 3 . Device 6 | . 7 . . . . 9 7 3 5 5 1 . 5 8 19 23 14 3 8 Storage 6 | . 14 14 14 14 8 8 7 7 6 . . . . . . . 2 . . Processor 7 | . . . . . . 4 7 7 16 13 15 20 25 19 11 11 10 13 14 Hackware 16 | . . . . . 27 19 23 23 20 20 6 6 16 23 16 17 10 3 . Protection 8 | . 6 11 3 14 9 7 15 9 13 6 7 6 6 4 10 11 11 . . Energy Gun 2 | . 11 2 10 14 4 . . . . . . . . . . . 1 2 . Energy Cannon 1 | . . . . . 5 . . . 4 . . . . . . . . . . Ballistic Gun 5 | . 15 24 7 . 6 2 . . . . 1 6 8 1 . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . 3 6 11 6 . . Slashing Weapon 1 | . . . . . . . 2 7 7 12 2 . . 4 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 115 | 14 33 32 35 35 49 77 25 26 56 43 42 6 25 35 63 63 115 21 21 Greatest Support 120 | 40 46 46 46 46 40 40 22 11 48 56 56 6 30 57 35 35 40 17 120 Greatest Overweight (x) 24 | . . 1 . 1 11 2 1 2 9 13 1 . . 2 3 1 24 1 . Average Overweight (x) . | . . . . . . . . 1 . . . . . . . 1 1 . . Largest Inventory Capacity 16 | 6 10 10 10 10 10 16 6 6 6 6 4 4 4 4 4 4 12 4 4 Average Capacity 7 | 5 9 10 10 10 9 8 6 6 6 4 4 4 4 4 4 4 7 4 4 Most Carried 10 | 4 10 10 10 7 10 10 2 2 6 6 4 3 4 4 4 4 9 4 4 Average Carried 5 | 1 6 8 8 7 8 5 1 1 3 4 3 3 2 3 3 4 4 2 3 Final Capacity 10 | 6 10 10 10 10 10 6 6 6 6 4 4 4 4 4 4 4 4 4 4 Final Carried 10 | 2 10 8 7 7 10 2 2 2 6 4 3 3 4 4 4 4 4 4 4 Class Distribution -------------------- 47% | Hacker-Mutant 27% | Mutant 12% | Scavenger-Mutant 10% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Assassin | -6/Factory Hacker-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Assassin | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Scavenger-Mutant | -3/Research Mutant | -3/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Res Tes Matter Collected 4134 | 300 320 154 . 25 649 785 56 17 458 244 20 . 106 125 404 . 454 17 . Remotely 212 | . . . . . . 212 . . . . . . . . . . . . . Salvage Created 6799 | 149 837 478 . 47 1653 1497 42 44 948 278 . . 74 67 72 . 613 . . Parts 339 | 9 60 22 . 5 72 87 . 6 29 15 . . 3 . 5 . 26 . . Haulers Intercepted 9 | . 1 . . . 2 3 . . 3 . . . . . . . . . . Recyclers Shooed 10 | 1 1 1 . . 2 3 . . 1 . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . 5 . 6 7 . 7 . 10 . . . . Prevented 1 | . . . . . . . . . . . . . . . 1 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Res Tes Combat Hostiles Destroyed 114 | . 18 11 . 3 26 15 2 3 10 13 . . . 2 3 . 8 . . Melee 16 | . . . . . . 7 1 1 2 3 . . . 2 . . . . . Guns 46 | . 15 9 . 3 13 3 . . . . . . . . . . 3 . . Cannons 19 | . . . . . 7 . . . 3 1 . . . . 3 . 5 . . AOE 29 | . 3 2 . . 3 5 1 2 4 9 . . . . . . . . . Classes Destroyed 16 | 2 7 . . . 2 2 . . . 1 . . 1 . 1 . . . . Worker 5 | . 1 . . . . 1 . . 2 . . . . . . . 1 . . Builder 2 | . 2 . . . . . . . . . . . . . . . . . . Tunneler 3 | 2 . 1 . . . . . . . . . . . . . . . . . Hauler 9 | . 1 . . . 2 3 . . 3 . . . . . . . . . . Recycler 16 | 1 1 1 . . 3 7 . . 2 . . . . . . . 1 . . Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . . Operator 10 | . 4 . . . 3 3 . . . . . . . . . . . . . Watcher 9 | . 3 . . . 2 4 . . . . . . . . . . . . . Swarmer 36 | . 6 3 . 3 3 4 2 3 3 6 . . . . 3 . . . . Grunt 51 | . 12 8 . . 15 4 . . 3 3 . . . 2 . . 4 . . Brawler 1 | . . . . . . 1 . . . . . . . . . . . . . Duelist 2 | . . . . . 1 1 . . . . . . . . . . . . . Sentry 13 | . . . . . 7 1 . . 2 1 . . . . . . 2 . . Hunter 2 | . . . . . . . . . . 2 . . . . . . . . . Programmer 9 | . . . . . . 4 . . 2 1 . . . . . . 2 . . Samaritan 3 | . . . . . . . . . . . . . . . 3 . . . . Best Kill Streak 8 | 3 5 4 . 3 5 4 2 2 4 8 . . 1 1 3 . 3 . . Combat Bots Only 8 | . 3 3 . 3 3 3 2 2 3 8 . . . 1 3 . 3 . . Max Kills in Single Turn 3 | 1 2 2 . 1 2 2 1 2 3 2 . . 1 1 1 . 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 2 | . 1 2 . . 2 2 1 2 2 2 . . . . . . . . . Melee 1 | . . . . . . 1 1 1 1 1 . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Res Tes Damage Taken 18730 | . 920 792 . 112 1459 2223 506 295 1564 1899 939 . . 961 315 73 4321 1251 1100 Core 4468 | . 79 146 . 10 167 384 129 99 215 369 218 . . 259 70 . 1013 958 352 Absorbed by Shields 690 | . . . . . . 222 . . 35 166 . . . . 118 25 124 . . Core Remaining (%) 38 | 100 . . . 6 69 . . 12 . . . . 5 . . 67 11 . . Volleys Fired 363 | 10 84 44 . . 75 33 1 3 37 11 . . . 3 24 . 34 4 . Largest 2 | 2 2 2 . . 2 2 1 1 2 1 . . . 1 2 . 2 1 . Hottest 144 | 60 60 60 . . 105 86 39 39 144 69 . . . 57 114 . 117 94 . Shots Fired 631 | 20 160 86 . 13 154 52 1 3 38 11 . . . 3 37 . 49 4 . Gun 447 | 20 157 84 . 13 109 39 . . . . . . . . . . 21 4 . Cannon 138 | . . . . . 40 7 . . 24 1 . . . 3 37 . 26 . . Launcher 44 | . 3 2 . . 5 6 1 3 14 10 . . . . . . . . . Special 2 | . . . . . . . . . . . . . . . . . 2 . . Kinetic 366 | 10 97 76 . . 78 39 . . . . . . . 3 37 . 26 . . Thermal 50 | . . 8 . 13 25 . . . . . . . . . . . . 4 . Explosive 44 | . 3 2 . . 5 6 1 3 14 10 . . . . . . . . . Electromagnetic 169 | 10 60 . . . 46 7 . . 24 1 . . . . . . 21 . . Robot Hit Streak 18 | 5 15 15 . 9 18 7 1 . 12 12 . . . . 6 . 10 2 . Robot Miss Streak 4 | 3 4 4 . 2 4 1 . . 1 1 . . . 2 3 . 3 2 . Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . . Secondary Targets 7 | . 5 1 . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . . . . . . . . Autonomous 26 | . . . . 13 13 . . . . . . . . . . . . . . Shots Hit Robots 548 | 13 100 65 . 9 125 95 2 1 46 18 4 . 2 12 18 . 36 2 . Core Hits 304 | 4 46 32 . 3 55 48 2 4 30 34 2 . 2 4 8 . 24 3 3 Critical Hits 23 | . . 1 . . 1 6 . . 2 1 . . . 1 4 . 7 . . Critical Kills 14 | . . . . . 1 4 . . 2 . . . . . 2 . 5 . . Critical Parts Destroyed 9 | . . 1 . . . 2 . . . 1 . . . 1 2 . 2 . . Melee Attacks 188 | . . . . . 27 89 2 10 17 19 6 . 2 16 . . . . . Impact 45 | . . . . . 27 18 . . . . . . . . . . . . . Slashing 68 | . . . . . . . . 10 17 19 6 . . 16 . . . . . Piercing 65 | . . . . . . 61 2 . . . . . 2 . . . . . . Sneak Attacks 30 | . . . . . . 22 . . 7 . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . 2 . . . . 2 . . . . . Damage Inflicted 16293 | 134 1663 806 . 219 3096 3245 105 187 2368 1828 144 . 171 471 601 . 1165 67 23 Guns 3999 | 134 1115 602 . 219 1153 378 . . . . . . . . . . 341 57 . Cannons 2952 | . . . . . 939 112 . . 589 28 . . . . 601 . 683 . . Explosions 4409 | . 548 204 . . 498 552 82 154 815 1435 . . . . . . 121 . . Melee 4875 | . . . . . 506 2198 23 33 964 365 144 . 171 471 . . . . . Ramming 58 | . . . . . . 5 . . . . . . . . . . 20 10 23 Kinetic 3277 | 61 429 525 . . 600 378 . . . . . . . . 601 . 683 . . Thermal 1324 | . 281 77 . 219 569 . . . . . . . . . . . 121 57 . Explosive 3924 | . 267 204 . . 415 552 82 154 815 1435 . . . . . . . . . Electromagnetic 2835 | 73 686 . . . 1006 112 . . 589 28 . . . . . . 341 . . Impact 850 | . . . . . 506 344 . . . . . . . . . . . . . Slashing 1977 | . . . . . . . . 33 964 365 144 . . 471 . . . . . Piercing 2048 | . . . . . . 1854 23 . . . . . 171 . . . . . . Highest Corruption 22 | . . . . . . 22 16 14 1 3 3 3 3 10 10 10 4 . . Average Corruption 8 | . . . . . . 19 14 14 1 1 3 3 3 1 10 10 3 . . Corruption Purged 16 | . . . . . . 14 2 . . . . . . . . . . . . Effects 329 | . . . . . . 169 22 18 5 8 4 1 8 6 77 4 7 . . Message Errors 61 | . . . . . . 27 4 3 3 3 3 . 3 . 12 2 1 . . Matter Fused 51 | . . . . . . 15 4 5 . 2 . . 1 2 19 1 2 . . Heat Flow Errors 22 | . . . . . . 12 1 . . . 1 . . . 7 . 1 . . Energy Discharges 25 | . . . . . . 10 . 1 2 2 . 1 3 . 6 . . . . Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 26 | . . . . . . 9 2 . . 1 . . 1 2 10 . 1 . . Data Loss (major) 14 | . . . . . . 7 2 1 . . . . . . 4 . . . . Misfires 6 | . . . . . . 2 . . . . . . . . 4 . . . . Alerts 5 | . . . . . . 3 . . . . . . . . 2 . . . . Misdirections 77 | . . . . . . 49 8 6 . . . . . 1 12 1 . . . Targeting Errors 40 | . . . . . . 35 1 2 . . . . . . . . 2 . . Weapon Failures 1 | . . . . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 753 | . 53 4 . . 69 102 17 . 289 45 . . . 11 78 . 85 . . Projectiles 116 | . . . . . 30 . . . 1 . . . . . 78 . 7 . . Explosions 252 | . 53 4 . . . 28 17 . 51 21 . . . . . . 78 . . Melee 385 | . . . . . 39 74 . . 237 24 . . . 11 . . . . . Knockbacks 12 | . . . . . 1 . . . . . . . . . 3 . 8 . . Impact 1 | . . . . . 1 . . . . . . . . . . . . . . Kinetic 10 | . . . . . . . . . . . . . . . 2 . 8 . . Secondary 1 | . . . . . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 711 | . 169 24 . . 29 84 13 35 224 119 . . . . . . 10 4 . Shots 21 | . 3 1 . . 1 3 1 1 8 3 . . . . . . . . . Rammed 16 | . . . . . . 1 . . . . . . . . . . 1 4 10 Targets Rammed 16 | . . . . . . 1 . . . . . . . . . . 1 4 10 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 493 | . 207 238 . . 251 277 133 . 150 98 134 . . . 205 . 493 66 . Average Temperature 80 | . 54 68 . . 67 108 63 . 54 61 86 . . . 79 . 196 36 . Received Heat Transfer 3801 | . 303 369 . . 612 258 108 . 372 210 138 . . 315 44 27 1000 45 . Effects 13 | . . . . . . 4 . . . . . . . . . . 9 . . Shutdowns 2 | . . . . . . . . . . . . . . . . . 2 . . Energy Bleed 3 | . . . . . . 1 . . . . . . . . . . 2 . . Interference 8 | . . . . . . 3 . . . . . . . . . . 5 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . 1 . . . . . . . 2 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . Parts Fried 19 | . 3 . . . 7 . . . 5 . . . . . . . 4 . . Impact Corruptions 4 | . . . . . 4 . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred 1896 | . 300 175 . 296 951 . . . . . . . . . . . 100 74 . Parts Sabotaged 3 | . . . . . . . . . . . . . . 3 . . . . . Parts Stolen 1 | . . . . . . . 1 . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 3 . . . 1 . . . . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Res Tes Peak Influence 1630 | 15 368 159 . 70 236 596 . . 342 . . . . 649 . . 98 30 1630 Initial 100 | . 9 99 . . 27 13 . . 100 . . . . . . . . 28 16 Average 147 | 6 114 86 . 15 80 252 . . 110 . . . . 274 . . 20 21 1606 Maximum Alert Level 5 | . 1 . . . 1 2 . . 1 . . . . 2 . . . . 5 Low Security (%) 79 | 100 78 100 . 100 89 51 . . 86 . . . . 60 . . 100 100 . Level 1 10 | . 21 . . . 10 15 . . 13 . . . . 9 . . . . . Level 2 8 | . . . . . . 33 . . . . . . . 29 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 54 | . 4 . . . 6 15 . . 5 . 1 . . 9 . . 7 1 6 Investigation 10 | . 1 . . . 2 2 . . 1 . . . . 2 . . 1 1 . Extermination 8 | . . . . . . 4 . . 2 . . . . 1 . . 1 . . Reinforcement 17 | . 3 . . . 4 4 . . 2 . . . . 2 . . 2 . . Assault 12 | . . . . . . 2 . . . . 1 . . 3 . . . . 6 Garrison 7 | . . . . . . 3 . . . . . . . 1 . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Res Tes Distress Signals 9 | . 3 . . . 2 . . . 1 . . . . 2 . . . 1 . Communications Jammed 22 | . . . . . . . . . . . . . . . . . . . 22 Distress Signals 22 | . . . . . . . . . . . . . . . . . . . 22 Times Spotted 298 | . 37 12 . 3 50 44 7 10 20 15 18 . . 23 10 3 29 13 4 Peak Tracking Total 15 | . 4 3 . 3 6 9 3 13 5 9 15 . . 10 4 3 10 12 10 Tactical Retreats 27 | . 2 1 . . 5 2 2 . . 1 5 . . 3 1 . 4 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Res Tes Traps Triggered 6 | . . . . . 1 2 . . 2 . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . 1 . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . 2 . . . . . Triggered 3 | . 1 . . . . . . . . 1 . . . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Res Tes Machines Disabled 22 | . 4 . . . 4 4 . . 5 1 . . . 4 . . . . . Max in Single Turn 5 | . 2 . . . 1 4 . . 5 1 . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . 1 . . . . . . . 1 . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Res Tes Machines Accessed 57 | . 7 . 2 . 13 12 . . 6 1 . 4 1 5 2 . 3 1 . Terminals 29 | . 6 . . . 8 7 . . 1 1 . . 1 2 . . 2 1 . Fabricators 5 | . . . . . . 2 . . 1 . . . . 2 . . . . . Repair Stations 6 | . . . . . 2 3 . . 1 . . . . . . . . . . Recycling Units 3 | . 1 . . . 1 . . . 1 . . . . . . . . . . Scanalyzers 3 | . . . . . 2 . . . 1 . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 1 . . . . 1 . . 1 . . Total Hacks 258 | . 18 . 3 . 72 60 . . 22 10 . 27 4 28 2 . 9 3 . Successful 190 | . 10 . 3 . 61 39 . . 17 9 . 27 3 19 2 . . . . Failed 68 | . 8 . . . 11 21 . . 5 1 . . 1 9 . . 9 3 . Catastrophic 7 | . 1 . . . . . . . . . . . . 2 . . 3 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 82 | . 7 . 1 . 24 20 . . 3 2 . . 3 14 . . 8 . . Terminals 138 | . 16 . . . 45 41 . . 2 10 . . 4 12 . . 5 3 . Fabricators 22 | . . . . . . 9 . . 3 . . . . 10 . . . . . Repair Stations 24 | . . . . . 8 10 . . 6 . . . . . . . . . . Recycling Units 7 | . 2 . . . 2 . . . 3 . . . . . . . . . . Scanalyzers 23 | . . . . . 17 . . . 6 . . . . . . . . . . Garrison Access 12 | . . . . . . . . . 2 . . . . 6 . . 4 . . Terminal Hacks 105 | . 7 . 3 . 29 23 . . . 8 . 27 1 5 2 . . . . Record 26 | . . . 3 . 1 1 . . . 8 . 11 1 1 . . . . . Part Schematic 9 | . . . . . 2 . . . . . . 7 . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . Robot Analysis 5 | . . . . . 2 3 . . . . . . . . . . . . . Prototype ID Bank 11 | . 3 . . . 1 4 . . . . . 3 . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . 2 . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . Branch Access Points 5 | . . . . . 2 2 . . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . Terminal Index 3 | . . . . . 1 1 . . . . . . . 1 . . . . . Fabricator Index 2 | . . . . . 1 1 . . . . . . . . . . . . . Repair Station Index 2 | . . . . . 1 1 . . . . . . . . . . . . . Alert Level 2 | . 1 . . . 1 . . . . . . . . . . . . . . Unreport Threat 10 | . 2 . . . 5 2 . . . . . . . 1 . . . . . Locate Traps 4 | . . . . . 1 3 . . . . . . . . . . . . . Disarm Traps 1 | . . . . . 1 . . . . . . . . . . . . . . Security Status 1 | . . . . . . 1 . . . . . . . . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . 1 . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . . . . . Zone Layout 10 | . 1 . . . 7 2 . . . . . . . . . . . . . Fabricator Hacks 18 | . . . . . . 6 . . 2 . . . . 10 . . . . . Load Schematic 6 | . . . . . . 2 . . 1 . . . . 3 . . . . . Build 12 | . . . . . . 4 . . 1 . . . . 7 . . . . . Repair Station Hacks 19 | . . . . . 8 5 . . 6 . . . . . . . . . . Scan Component 10 | . . . . . 4 3 . . 3 . . . . . . . . . . Repair 9 | . . . . . 4 2 . . 3 . . . . . . . . . . Recycling Unit Hacks 6 | . 2 . . . 2 . . . 2 . . . . . . . . . . Report Inventory 3 | . 1 . . . 1 . . . 1 . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . 1 . . . . . . . . . . Retrieve Components 2 | . 1 . . . 1 . . . . . . . . . . . . . . Scanalyzer 23 | . . . . . 17 . . . 6 . . . . . . . . . . Insert Component 12 | . . . . . 9 . . . 3 . . . . . . . . . . Analyze 11 | . . . . . 8 . . . 3 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 18 | . 1 . . . 5 5 . . . 1 . . 2 4 . . . . . Terminals 17 | . 1 . . . 5 5 . . . 1 . . 2 3 . . . . . Track 5 | . . . . . 1 1 . . . 1 . . 1 1 . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . . Botnet 7 | . . . . . 3 2 . . . . . . 1 1 . . . . . Operators 4 | . 1 . . . 1 1 . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . Reprogram 1 | . . . . . . . . . . . . . . 1 . . . . . Data Cores Recovered 2 | . 1 . . . 1 . . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . Hacking Detections 44 | . 6 . . . 13 11 . . 3 1 . . 1 5 . . 3 1 . Full Trace Events 6 | . . . . . . 2 . . . . . . . 2 . . 1 1 . Feedback Events 1 | . . . . . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter 318 | . . . . . . . . . . . . . . 318 . . . . . Time 169 | . . . . . . . . . . . . . . 169 . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . 10 . . . 3 . . 7 . . . . . . . Parts Built 8 | . . . . . . 4 . . 1 . . . . 3 . . . . . Matter 1168 | . . . . . . 584 . . 146 . . . . 438 . . . . . Time 535 | . . . . . . 292 . . 24 . . . . 219 . . . . . Total Part Build Rating 24 | . . . . . . 12 . . 3 . . . . 9 . . . . . Parts Repaired 9 | . . . . . 4 2 . . 3 . . . . . . . . . . Time 318 | . . . . . 122 41 . . 155 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 17 | . 7 . . . 10 . . . . . . . . . . . . . . Parts Scanalyzed 11 | . . . . . 8 . . . 3 . . . . . . . . . . Part Schematics Acquired 11 | . . . . . 8 . . . 3 . . . . . . . . . . Parts Damaged 2 | . . . . . 1 . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . 6 . . . . . . . . . . 1 . . Non-combat 6 | . . . . . . 6 . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . 1 . . Robot Hacks Applied 10 | . . . . . . 9 . . . . . . . . . . 1 . . parse_system 1 | . . . . . . . . . . . . . . . . . 1 . . no_distress 4 | . . . . . . 4 . . . . . . . . . . . . . find_chute 1 | . . . . . . 1 . . . . . . . . . . . . . find_fabricator 2 | . . . . . . 2 . . . . . . . . . . . . . find_recycling 1 | . . . . . . 1 . . . . . . . . . . . . . check_alert 1 | . . . . . . 1 . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . . 3 . . 4 . . Machine Destruction 3 | . . . . . . . . . . . . . . 3 . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . 4 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Res Tes Total Allies 4 | . . . . . . 1 . . . . . . 1 2 . . . . . Largest Group 3 | . . . . . . 1 . . . . . . 1 3 . . . . . Highest-Rated Group 176 | . . . . . . 26 . . . . . . 94 176 . . . . . Highest-Rated Ally 94 | . . . . . . 26 . . . . . . 94 94 . . . . . Total Orders 1 | . . . . . . 1 . . . . . . . . . . . . . STAY 1 | . . . . . . 1 . . . . . . . . . . . . . Ally Attacks 56 | . . . . . . . . . . . . . 1 55 . . . . . Total Damage 2380 | . . . . . . . . . . . . . 47 2333 . . . . . Kills 16 | . . . . . . . . . . . . . 1 15 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Res Tes Robot Analysis Total 5 | . . . . . 2 3 . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . . . . 3 . . 1 . . 1 . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Res Tes Turns Passed 16716 | 131 1292 1079 859 281 2928 2261 405 206 1931 826 158 32 514 1017 1750 88 668 177 113 Spaces Moved 9442 | 66 622 580 532 168 1091 1724 483 141 766 488 271 81 379 385 1045 56 346 157 61 Core 439 | 18 . . . . 4 . . . 10 152 . . . 95 105 . 2 36 17 Treads 4685 | 48 622 580 532 168 866 278 . . 661 329 12 . 255 290 . . . . 44 Legs 1278 | . . . . . 13 . . . . . . . . . 940 56 269 . . Wheels 208 | . . . . . 208 . . . . . . . . . . . . . . Hover 2189 | . . . . . . 1266 483 141 95 7 . . 1 . . . 75 121 . Flight 643 | . . . . . . 180 . . . . 259 81 123 . . . . . . Fastest Speed 37 | 50 160 160 160 160 110 40 56 60 60 50 37 40 40 50 50 160 50 50 50 Average Speed 129 | 130 160 160 160 164 162 75 80 120 161 142 45 40 120 137 149 160 149 90 136 Slowest Speed 1250 | 160 160 180 160 180 600 200 120 180 500 700 180 40 160 165 200 160 1250 120 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . 3 . . . . 3 . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 80 98 91 39 66 34 68 15 17 54 47 68 47 12 92 8 9 4 10 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 4 | . . 2 . . . . 1 . . . . 1 . . . . . . . Known Exits Taken 8 | . . . . . . 1 . 1 1 1 1 1 1 1 . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 . 1 . . . . . . . 1 1 1 1 . Scrap Searched 10 | . . 2 . . . . 1 . . 1 1 . 2 . 3 . . . . Spaces Dug 55 | . . . . . 4 18 . 24 1 . . . . 4 3 . 1 . . Terrain Destroyed 522 | . 43 20 . 5 32 133 18 57 117 60 . . . 5 24 . 8 . . Melee 30 | . . . . . 4 18 . 5 1 . . . . 2 . . . . . Projectile 38 | . . . . 5 1 . . . . . . . . 3 24 . 5 . . AOE 454 | . 43 20 . . 27 115 18 52 116 60 . . . . . . 3 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Res Tes Total 13052 | 91 774 659 542 173 2056 2495 494 157 1399 581 293 80 434 854 1192 55 451 187 85 Wait 2435 | . 20 20 . 6 748 519 3 2 517 16 13 . 30 404 96 . 24 17 . Move 9416 | 65 621 579 531 167 1090 1719 482 140 765 487 266 80 378 384 1044 55 346 156 61 Hop 2 | . . . . . . 1 . . . . 1 . . . . . . . . Pick Up 249 | 9 22 6 3 . 47 42 2 1 25 21 2 . 10 17 12 . 21 3 6 Fast Attach . | . . . . . . . . . . . . . . . . . . . . Attach 173 | 7 3 6 2 . 21 40 3 1 18 10 4 . 9 12 12 . 15 3 7 Detach 17 | . . . . . 3 4 1 . 1 . 1 . 1 3 1 . 2 . . Swap 74 | . 11 2 1 . 18 22 . . 7 5 . . 1 3 1 . 3 . . Drop 108 | . 13 2 5 . 27 25 . . 2 12 . . 2 12 1 . 6 . 1 Fire 363 | 10 84 44 . . 75 33 1 3 37 11 . . . 3 24 . 34 4 . Melee 183 | . . . . . 27 89 2 10 14 19 6 . 2 14 . . . . . Ram 4 | . . . . . . . . . . . . . . . . . . 4 . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 11 | . . . . . . 1 . . . . . . . . . . . . 10 Escape Stasis 13 | . . . . . . . . . 13 . . . . . . . . . . Rewire 2 | . . . . . . . . . . . . . 1 . 1 . . . . Trap 2 | . . . . . . . . . . . . . . 2 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 3 exits: *Res / Ext x2) -3/Research (discovered 2 exits: Res / [*Tes]) -3/Testing History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 132 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 13) 738 | -10/Materials | Discovered new exit (range 9) 914 | -10/Materials | Discovered new exit (range 14) 1148 | -10/Materials | Discovered new exit (range 15) 1229 | -10/Materials | Discovered new exit (range 16) 1424 | -10/Materials | Entered Mines 1545 | -10/Mines | Learned Materials emergency access door positions 1592 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1612 | -10/Mines | Learned location of Zion (-7) 1645 | -10/Mines | Discovered new exit (range 9) 1692 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1692 | -10/Mines | Discovered new exit (range 5) 1841 | -10/Mines | Core integrity fell below 50% 1876 | -10/Mines | Lost 3 parts (1n1u1w) 2050 | -10/Mines | Discovered new exit (range 9) 2306 | -10/Mines | Learned location of Storage (-9) 2426 | -10/Mines | Core integrity fell below 20% 2503 | -10/Mines | Entered Exiles 2524 | -10/Exiles | Discovered new exit (range 15) 2571 | -10/Exiles | Met 8R-AWN 2593 | -10/Exiles | Met EX-HEX 2638 | -10/Exiles | Met EX-BIN 2665 | -10/Exiles | Aligned with FarCom system 2667 | -10/Exiles | Given EX-Vault access code 2703 | -10/Exiles | Opened EX-Vault 2711 | -10/Exiles | Found Prototype Device 2712 | -10/Exiles | Identified Trap Reconfigurator 2721 | -10/Exiles | Found Prototype Energy Gun 2723 | -10/Exiles | Identified AWS/Thermal 2774 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2823 | -10/Exiles | Met EX-DEC 2986 | -10/Exiles | Visited The Gauntlet 3343 | -10/Exiles | Discovered new exit (range 14) 3362 | -10/Exiles | Left Exiles lab with AWS/Thermal 3362 | -10/Exiles | Entered Mines 3622 | -9/Mines | Discovered new exit (range 14) 3643 | -9/Mines | Entered Materials 3643 | -8/Materials | Evolved 4 slots: Utility x4 3937 | -8/Materials | Build established: Hacker-Mutant 4530 | -8/Materials | Build established: Scavenger-Mutant 5782 | -8/Materials | Repaired Hvy. Armor Plating 5809 | -8/Materials | Repaired Lrg. Storage Unit 5989 | -8/Materials | Build established: Hacker-Mutant 6043 | -8/Materials | Discovered new exit (range 16) 6394 | -8/Materials | Discovered new exit (range 16) 6497 | -8/Materials | Repaired Hvy. Assault Rifle 6525 | -8/Materials | Repaired Lgt. Treads 6571 | -8/Materials | Entered Factory 6571 | -7/Factory | Evolved 2 slots: Utility x2 6658 | -7/Factory | System corruption reached 10% 6722 | -7/Factory | Lost 7 parts (1p5u1w) 6905 | -7/Factory | Fabricated Hacking Suite (x1) 6984 | -7/Factory | Fabricated Hacking Suite (x1) 7302 | -7/Factory | Garrison activated, responded to threat 7393 | -7/Factory | Lost 3 parts (1n2u) 7740 | -7/Factory | Fabricated Hacking Suite (x1) 7818 | -7/Factory | Fabricated Hacking Suite (x1) 7872 | -7/Factory | Discovered new exit (range 16) 7945 | -7/Factory | Identified exit to Lower Caves 7970 | -7/Factory | Local fabrication network quarantined 8265 | -7/Factory | Repaired Gravmag System 8532 | -7/Factory | Repaired Imp. Datajack 8616 | -7/Factory | First assault squad dispatched 8693 | -7/Factory | Identified exit to Factory 8779 | -7/Factory | Core integrity fell below 50% 8790 | -7/Factory | Crushed by falling debris 8821 | -7/Factory | Lost 4 parts (1p1n2u) 8832 | -7/Factory | Entered Lower Caves 8839 | -7/Lower Caves | Learned location of Extension (-4) 8841 | -7/Lower Caves | Learned Factory security intel 8942 | -7/Lower Caves | Spotted B-75 Beast 8985 | -7/Lower Caves | Learned Factory emergency access door positions 9010 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9046 | -7/Lower Caves | Lost 3 parts (1n2w) 9060 | -7/Lower Caves | Gravmag System stolen by Master Thief 9194 | -7/Lower Caves | Discovered new exit (range 6) 9237 | -7/Lower Caves | Entered another Lower Caves area 9237 | -7/Lower Caves | Spotted B-75 Beast 9337 | -7/Lower Caves | Core integrity fell below 20% 9366 | -7/Lower Caves | Lost 3 parts (2u1w) 9397 | -7/Lower Caves | Discovered exit to Factory (range 7) 9428 | -7/Lower Caves | Attracted the attention of an 0b10 base 9443 | -7/Lower Caves | Entered Factory 9443 | -6/Factory | Evolved 2 slots: Utility x2 9602 | -6/Factory | Lost 6 parts (1p1n1u3w) 10448 | -6/Factory | Build established: Hacker-Assassin 10461 | -6/Factory | Discovered new exit (range 17) 10514 | -6/Factory | Repaired Lyr. Medium Armor Plating 10692 | -6/Factory | Repaired Broken Med. Treads? 10834 | -6/Factory | Repaired Hvy. Rocket Launcher? 10880 | -6/Factory | Identified exit to Lower Caves 11213 | -6/Factory | Fabricated Hacking Suite (x1) 11374 | -6/Factory | Entered Lower Caves 11410 | -6/Lower Caves | Attracted the attention of an 0b10 base 11477 | -6/Lower Caves | Destroyed 8 combat bots 11481 | -6/Lower Caves | Lost 4 parts (1n3u) 11493 | -6/Lower Caves | Learned 8 Factory zone layouts 11493 | -6/Lower Caves | Learned 8 Research zone layouts 11493 | -6/Lower Caves | Learned Research stockpile data 11493 | -6/Lower Caves | Learned Research security intel 11674 | -6/Lower Caves | Build established: Hacker-Mutant 11801 | -6/Lower Caves | Core integrity fell below 50% 11857 | -6/Lower Caves | Lost 7 parts (1p1n4u1w) 11997 | -6/Lower Caves | Discovered new exit (range 12) 12107 | -6/Lower Caves | Identified exit to Lower Caves 12200 | -6/Lower Caves | Entered another Lower Caves area 12210 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 12246 | -6/Lower Caves | Core integrity fell below 20% 12280 | -6/Lower Caves | Lost 8 parts (3n3u2w) 12296 | -6/Lower Caves | Encountered a Warlord checkpoint 12330 | -6/Lower Caves | Discovered new exit (range 5) 12332 | -6/Lower Caves | Identified exit to Data Miner 12358 | -6/Lower Caves | Entered Data Miner 12358 | -6/Data Miner | Discovered new exit (range 6) 12360 | -6/Data Miner | Identified exit to Proximity Caves 12366 | -6/Data Miner | Met Data Miner 12375 | -6/Data Miner | Learned location of Section 7 (-2) 12375 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12381 | -6/Data Miner | Received God Mode back door access code from Data Miner 12390 | -6/Data Miner | Entered Proximity Caves 12415 | -5/Proximity Caves | Escorted by Enhanced Grunt 12594 | -5/Proximity Caves | Discovered new exit (range 12) 12596 | -5/Proximity Caves | Learned Factory emergency access door positions 12620 | -5/Proximity Caves | Identified exit to Factory 12904 | -5/Proximity Caves | Entered Factory 12904 | -5/Factory | Accompanied by 1 ally 12904 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12905 | -5/Factory | Identified exit to Upper Caves 13031 | -5/Factory | Incoming investigation squad redirected 13055 | -5/Factory | Garrison activated, responded to threat 13120 | -5/Factory | Discovered exit to Upper Caves (range 17) 13320 | -5/Factory | Fabricated Hacking Suite (x1) 13397 | -5/Factory | Fabricated Hacking Suite (x1) 13420 | -5/Factory | Build established: Hacker-Assassin 13473 | -5/Factory | Fabricated Hacking Suite (x1) 13620 | -5/Factory | Local fabrication network quarantined 13804 | -5/Factory | First assault squad dispatched 13815 | -5/Factory | Lost 5 parts (1p1n3u) 13831 | -5/Factory | Incoming assault squad redirected 13857 | -5/Factory | System corruption reached 10% 13908 | -5/Factory | Lost 5 parts (1n3u1w) 13921 | -5/Factory | Entered Upper Caves 13970 | -5/Upper Caves | Learned 12 Factory zone layouts 13989 | -5/Upper Caves | Encountered a Warlord checkpoint 14171 | -5/Upper Caves | Build established: Hacker-Mutant 14897 | -5/Upper Caves | Discovered new exit (range 20) 15671 | -5/Upper Caves | Entered another Upper Caves area 15703 | -5/Upper Caves | Discovered new exit (range 7) 15713 | -5/Upper Caves | Learned Factory interactive machine intel 15759 | -5/Upper Caves | Entered Factory 15759 | -4/Factory | Evolved 2 slots: Utility x2 15760 | -4/Factory | Identified exit to Extension 15761 | -4/Factory | Loaded intel: 46 interactive machine locations 16110 | -4/Factory | Garrison activated, responded to threat 16151 | -4/Factory | Lost 6 parts (5u1w) 16203 | -4/Factory | Discovered new exit (range 19) 16356 | -4/Factory | Lost 14 parts (1p4n7u2w) 16356 | -4/Factory | Core integrity fell below 50% 16423 | -4/Factory | Core integrity fell below 20% 16427 | -4/Factory | Entered Research 16427 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16428 | -3/Research | Identified exit to Research 16597 | -3/Research | Core integrity fell below 50% 16598 | -3/Research | Discovered new exit (range 6) 16604 | -3/Research | Entered Testing 16605 | -3/Testing | Maximum security lockdown engaged 16606 | -3/Testing | Core integrity fell below 20% 16612 | -3/Testing | Lost 7 parts (1p2n3u1w) 16717 | -3/Testing | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 16710_ W-44 Eye distress signal jammed. 16710_ Slammed into H-77 Assassin. 16710_ W-44 Eye distress signal jammed. 16711_ Slug penetrates Wall. 16711_ Slug penetrates H-77 Assassin. 16711_ Slammed into H-77 Assassin. 16712_ W-44 Eye distress signal jammed. 16712_ Slug penetrates Wall. 16713_ W-44 Eye distress signal jammed. 16713_ Slammed into H-77 Assassin. 16713_ W-44 Eye distress signal jammed. 16714_ Penetrated by Slug. 16714_ Slug penetrates Wall. 16714_ Penetrated by Slug. 16714_ Slug penetrates Wall. 16715_ W-44 Eye distress signal jammed. 16715_ Slammed into H-77 Assassin. 16716_ W-44 Eye distress signal jammed. 16717_ Slammed into H-77 Assassin. 16717_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????# #??????????????????????????? | | ??????????# #??????????????????????????? | | ??????????# #??????????????????????????? | | ??????????# #??????????????????????????? | | ??????????# #??????????????????????????? | | ??????????# #??????????????????????????? | | ??????????# #??????????????????????????? | | ??????????# #??????????????????????????? | | ??????????# #??????????????????????????? | | ??????????# #??????????????????????????? | | ??????????# #??????????????????????????? | | ??????????# #??????????????????????????? | | ??????????# #??????????????????????????? | | ??????????# #??????????????????????????? | | ??????????# #??????????????????????????? | | ??????????# #??????????????????????????? | | ??????????# #??????????????????????????? | | ??????????# #??????????????????????????? | | ??????????# #??????????????????????????? | | ??????????# ##########?????????????????? | | ??????????# # #?????????????????? | | ??????????# # """ #??#??????????????? | | ??????????# # "R # #??????????????? | | ??????????# # """ + #??????????????? | | ??????????# # "" #?????????????????? | | ??????????# + h@ #?????????????????? | | ??????????# #h h #?w???????????????? | | ??????????# # #?????????????????? | | ??????????# # #?????????????????? | | ??????????# ##########?????????????????? | | ??????????# #??????????????????????????? | | ??????????# #??????????????????????????? | | ?????????? ?????????????????C????????? | | ?????????? ?????????????????C????????? | | ?????????? ?????????????????C????????? | | ??????????# #?????????????????C????????? | | ??????????? ???????????????????????????? | | ??????????? ???????????????????????????? | | ??????????? ???????????????????????????? | | ??????????? ???????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 23 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 8 Cloak Strength 2 Additional Mass Support 6 Armor Coverage 1575 Resistance: KI 30 Resistance: EX 50 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 62 Targeting Accuracy 5 Melee Accuracy 6 Target Analysis 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 40 Defensive Hacking 24 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Hvy. Flail | -8/Materials | Scanalyzed EM Pulse Cannon | -8/Materials | Scanalyzed Hvy. Armor Plating | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Hvy. Ion Engine | -8/Materials | Scanalyzed Lgt. Armor Plating | -8/Materials | Scanalyzed Med. Treads | -6/Factory | Scanalyzed Hvy. Rocket Launcher | -6/Factory | Scanalyzed Adv. Terrain Scan Processor | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -6/Factory Hacking Suite | x1 | -5/Factory Hacking Suite | x1 | -5/Factory Hacking Suite | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None Game ------ Seed TargetingMappingFilter Manual? 0 Play Time 02:27:55 Cumulative 52.5 hours Start 2020.10.11 @ 03:26:29 End 2020.10.11 @ 05:57:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 49 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 55a7dc81-10e3-4530-a012-5fda17c0c785