Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.03 @ 14:31:47 Player: Scared Dad Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (66) 330 Value Destroyed (2123) 2123 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (596) 596 TOTAL SCORE: 8269 Bonus ------- Follower Combat Kills 367 Aligned with FarCom 300 Friendly Fire -71 Cogmind --------- Core Integrity 97/1000 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Treading (160) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Spiked Medium Treads Heavy Treads > --- UTILITY (7) ------ Makeshift Salvage Targeting Computer Improved Hacking Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Field Propulsion Drive Peak State ------------ > --- POWER ------------ Light Neutrino Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Medium Storage Unit Improved Targeting Computer Improved Transmission Jammer Heavy Armor Plating Layered Medium Armor Plating Improved Hacking Suite > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun Advanced Beam Rifle Improved Heavy Laser Enhanced Autogun > --- INVENTORY -------- Neutrino Core Neutrino Core Neutrino Core Light Treads Recoil Nullifier Hardened Medium Armor Plating Guided Plasma Cannon Advanced EMP Blaster [Rating: 70] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit VTOL Module Utility Medium Storage Unit Device Disposable Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Utility Shielding Weapon Enhanced Autogun Energy Gun Heavy Particle Gun Energy Cannon Guided Plasma Cannon Ballistic Gun Enhanced Autogun Launcher Advanced EMP Blaster Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Slots Evolved 10 | . . . . . 4 . . 4 2 . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . 1 . . Utility 5 | . . . . . 1 . . 2 2 . Weapon 3 | . . . . . 2 . . 1 . . Parts Attached 92 | 6 7 1 2 2 7 24 1 7 28 7 Power 16 | 1 2 . . 1 1 2 . 1 7 1 Engine 7 | 1 2 . . 1 . 2 . . 1 . Core 9 | . . . . . 1 . . 1 6 1 Reactor . | . . . . . . . . . . . Propulsion 27 | 2 2 . . 1 2 6 1 2 8 3 Treads 20 | . 2 . . 1 2 6 1 2 3 3 Leg . | . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 5 | . . . . . . . . . 5 . Utility 23 | 1 1 . . . 1 4 . 2 11 3 Device 9 | . . . . . 1 . . 1 6 1 Storage 2 | 1 . . . . . 1 . . . . Processor 3 | . . . . . . 1 . . 1 1 Hackware 1 | . . . . . . . . . 1 . Protection 8 | . 1 . . . . 2 . 1 3 1 Artifact . | . . . . . . . . . . . Weapon 26 | 2 2 1 2 . 3 12 . 2 2 . Energy Gun 7 | . . . . . . 5 . 2 . . Energy Cannon 5 | . . . 2 . . 3 . . . . Ballistic Gun 12 | 2 2 1 . . 3 3 . . 1 . Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . . . . . 1 . . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 1 9 . . 1 . Parts Lost 27 | . 3 . . . . 1 . . 18 5 Power 4 | . 1 . . . . . . . 2 1 Propulsion 8 | . 1 . . . . . . . 6 1 Utility 10 | . . . . . . 1 . . 6 3 Weapon 5 | . 1 . . . . . . . 4 . Highest Loss Streak 13 | . 2 . . . . 1 . . 13 5 To Critical Strikes 1 | . . . . . . . . . 1 . Average Slot Usage (%) 91 | . 85 100 98 100 99 99 100 92 82 38 Engine 6 | . 12 14 14 14 5 2 9 . . . Core 3 | . . . . . 3 6 . 5 4 4 Treads 24 | . 21 28 28 28 27 27 27 25 16 9 Device 2 | . . . . . 9 . . 6 5 8 Storage 9 | . 14 14 14 14 9 9 9 6 3 . Processor 4 | . . . . . . 8 9 6 8 3 Hackware 1 | . . . . . . . . . 4 5 Protection 8 | . 2 14 14 14 9 8 9 6 4 3 Energy Gun 8 | . . . . . . 6 27 25 16 . Energy Cannon 4 | . . . 10 14 9 7 . . . . Ballistic Gun 15 | . 27 28 16 14 26 21 9 6 4 . Peak Build Rating 70 | 6 7 7 14 15 28 41 40 52 70 55 Average Rating 31 | 4 6 7 12 14 25 34 37 51 56 47 On Entrance 21 | . 6 7 7 14 15 28 37 39 52 30 Naked Turns . | . . . . . . . . . . . Heaviest Build 56 | 12 14 14 23 23 32 42 34 52 56 20 Greatest Support 140 | 26 40 40 40 40 60 62 64 84 84 140 Greatest Overweight (x) 1 | . . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 10 10 10 5 Average Capacity 8 | 7 8 8 8 8 8 9 10 10 8 5 Most Carried 10 | 6 8 8 8 8 8 10 10 10 10 5 Average Carried 7 | 3 5 7 7 7 6 9 9 7 7 3 Final Capacity 10 | 8 8 8 8 8 8 10 10 10 5 5 Final Carried 10 | 6 6 8 8 8 7 9 9 10 3 2 Class Distribution -------------------- 49% | Skirmisher 41% | Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Skirmisher | -8/Recycling Skirmisher | -6/Factory Skirmisher | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Matter Collected 2042 | 223 196 83 . 40 358 471 12 . 531 128 Remotely . | . . . . . . . . . . . Salvage Created 2340 | . 246 77 . 186 629 395 110 . 697 . Parts 155 | . 22 11 . 6 38 25 9 . 44 . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 3 | . . . . . 1 . . . 2 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Combat Hostiles Destroyed 70 | . 10 6 . 13 17 5 2 . 16 1 Melee 1 | . . . . . . . . . . 1 Guns 54 | . 10 6 . . 17 5 2 . 14 . Cannons 13 | . . . . 13 . . . . . . AOE 2 | . . . . . . . . . 2 . Classes Destroyed 12 | . 2 . . 1 3 3 . . 3 . Worker 1 | . . . . . 1 . . . . . Tunneler 1 | . . . . . . . . . 1 . Recycler 1 | . . . . . . 1 . . . . Operator 2 | . . . . . . 1 . . 1 . Watcher 1 | . . . . . . 1 . . . . Swarmer 28 | . 6 6 . 2 7 . . . 7 . Grunt 15 | . 4 . . 1 8 . . . 2 . Brawler 1 | . . . . . 1 . . . . . Sentry 8 | . . . . . 1 5 2 . . . Hunter 3 | . . . . . . . . . 2 1 Programmer 5 | . . . . . . . . . 5 . Assembled 10 | . . . . 10 . . . . . . Best Kill Streak 10 | . 3 3 . 2 10 1 1 . 5 1 Combat Bots Only 10 | . 3 3 . 2 10 1 1 . 4 1 Max Kills in Single Turn 2 | . 1 2 . 1 2 1 1 . 2 1 Gunslinging 1 | . . . . . 1 . . . 1 . Exploded 1 | . . . . . . . . . 1 . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Hostile Shots Fired 511 | . 70 10 . 10 46 15 4 . 265 91 Missed 121 | . 15 3 . 3 11 4 1 . 65 19 Damage Taken 6743 | . 583 64 . 93 467 244 43 64 3832 1353 Core 1178 | . 146 10 . 43 63 13 . . 618 285 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 20 | . . 2 . 2 16 . . . . . Ignored by Resistances 390 | . . . . . . . . . 186 204 Regen/Repaired (Parts) 436 | . 113 . . . . 323 . . . . Core Remaining (%) 76 | 100 . . . 20 . . 86 100 . . Volleys Fired 152 | . 30 6 1 23 34 19 3 . 36 . Largest 5 | . 2 2 1 1 3 4 4 . 5 . Hottest 261 | . 40 40 120 120 70 205 206 . 261 . Shots Fired 374 | . 60 12 1 23 102 53 12 . 111 . Gun 344 | . 60 12 . . 102 50 12 . 108 . Cannon 27 | . . . 1 23 . 3 . . . . Launcher 3 | . . . . . . . . . 3 . Special . | . . . . . . . . . . . Kinetic 250 | . 60 12 . . 102 44 3 . 29 . Thermal 121 | . . . 1 23 . 9 9 . 79 . Explosive . | . . . . . . . . . . . Electromagnetic 3 | . . . . . . . . . 3 . Robot Hit Streak 18 | . 9 11 . 17 18 11 4 . 12 . Robot Miss Streak 6 | . 6 1 . . 3 3 2 . 4 . Penetration Max 1 | . . . . . . . . . 1 . Secondary Targets 10 | . 2 . . . 4 . . . 4 . Max Gunslinging Chain 2 | . 1 . . . 1 . . . 2 . Shots Hit Robots 230 | . 36 7 . 15 69 30 4 . 69 . Core Hits 124 | . 17 6 . 11 30 13 3 . 40 4 Critical Kills 2 | . . . . . 1 1 . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . Critical Strikes 7 | . . . . . 1 3 . . 3 . Burn 4 | . . . . . . 1 . . 3 . Destroy 3 | . . . . . 1 2 . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5252 | . 434 90 . 732 1051 613 77 . 2162 93 Guns 3815 | . 432 90 . . 1043 553 77 . 1620 . Cannons 771 | . . . . 732 . 39 . . . . Explosions 542 | . . . . . . . . . 542 . Melee . | . . . . . . . . . . . Ramming 124 | . 2 . . . 8 21 . . . 93 Kinetic 2392 | . 432 90 . . 1043 449 18 . 360 . Thermal 2522 | . . . . 732 . 143 59 . 1588 . Explosive . | . . . . . . . . . . . Electromagnetic 214 | . . . . . . . . . 214 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . 7 7 Average Corruption 5 | . . . . . . . . . 4 7 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 42 | . . . . . . . . . 18 24 Message Errors 7 | . . . . . . . . . 2 5 Matter Fused 11 | . . . . . . . . . 6 5 Heat Flow Errors 6 | . . . . . . . . . 2 4 Energy Discharges 5 | . . . . . . . . . 1 4 Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 7 | . . . . . . . . . 4 3 Data Loss (major) 3 | . . . . . . . . . 2 1 Alerts 1 | . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 79 | . . . . 62 . . . . 17 . Projectiles 62 | . . . . 62 . . . . . . Explosions 17 | . . . . . . . . . 17 . Melee . | . . . . . . . . . . . Knockbacks 1 | . . . . . . 1 . . . . Impact 1 | . . . . . . 1 . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 175 | . . . . . . . . . 175 . Shots 5 | . . . . . . . . . 5 . Rammed 68 | . 1 . . . 2 2 . . 1 62 Targets Rammed 71 | . 1 . . . 3 3 . . 1 63 Kicked . | . . . . . . . . . . . Crushed 3 | . . . . . 1 1 . . . 1 Highest Temperature 582 | . 18 . 80 344 195 230 261 . 582 188 Average Temperature 123 | . 9 . 42 110 90 51 117 . 209 70 Received Heat Transfer 953 | . 198 . . 32 198 102 18 . 189 216 Effects 26 | . . . . 1 . . . . 25 . Shutdowns 4 | . . . . 1 . . . . 3 . Energy Bleed 3 | . . . . . . . . . 3 . Interference 9 | . . . . . . . . . 9 . Matter Decay 4 | . . . . . . . . . 4 . Short Circuit 1 | . . . . . . . . . 1 . Damage (major) 5 | . . . . . . . . . 5 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 10 | . . . . 2 . . 1 . 7 . Heat Transferred 4253 | . . . . 1600 . 339 111 . 2203 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 2 . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Peak Influence 517 | . 200 179 . 67 388 367 73 29 517 . Initial 121 | . . 29 . . . 121 7 . . . Average 88 | . 100 69 . 31 220 132 16 10 113 . Maximum Alert Level 2 | . 1 . . . 1 1 . . 2 . Low Security (%) 86 | 100 87 100 . 100 43 81 100 100 75 . Level 1 13 | . 12 . . . 56 18 . . 21 . Level 2 . | . . . . . . . . . 3 . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 13 | . 1 . . . 2 1 . 2 7 . Investigation 5 | . . . . . 2 . . 1 2 . Extermination 2 | . . . . . . . . 1 1 . Reinforcement 6 | . 1 . . . . 1 . . 4 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Distress Signals 5 | . 1 . . . 1 2 . . 1 . Communications Jammed 16 | . . . . . . . . . 16 . Distress Signals 15 | . . . . . . . . . 15 . Times Spotted 147 | . 16 8 . 15 18 17 3 3 64 3 Peak Tracking Total 15 | . 6 3 . 3 11 3 1 1 15 1 Tactical Retreats 14 | . . 2 . 1 1 . . . 9 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Traps Triggered 8 | . . . . . 1 2 . 3 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Machines Disabled 5 | . . . . . 1 2 . . 2 . Max in Single Turn 2 | . . . . . 1 1 . . 2 . Garrison Access 2 | . . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Machines Accessed 46 | . 6 1 1 . 1 12 8 5 12 . Terminals 31 | . 4 1 . . 1 7 6 3 9 . Fabricators 1 | . . . . . . . . 1 . . Repair Stations 3 | . 1 . . . . 2 . . . . Recycling Units 5 | . 1 . . . . 2 2 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 5 | . . . . . . 1 . 1 3 . Total Hacks 101 | . 19 2 1 . 2 25 16 7 29 . Successful 55 | . 11 1 1 . 1 12 7 4 18 . Failed 46 | . 8 1 . . 1 13 9 3 11 . Catastrophic 8 | . . . . . 1 1 3 1 2 . Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . Terminals 69 | . 14 2 . . 2 11 12 5 23 . Fabricators 1 | . . . . . . . . 1 . . Repair Stations 12 | . 4 . . . . 8 . . . . Recycling Units 9 | . 1 . . . . 4 4 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 9 | . . . . . . 2 . 1 6 . Terminal Hacks 43 | . 7 1 1 . 1 8 6 3 16 . Record 1 | . . 1 . . . . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . Open Door 1 | . . . . . . 1 . . . . Open DSF 2 | . . . . . . . . 1 1 . Branch Access Points 3 | . . . . . 1 1 . . 1 . Emergency Access Points 6 | . . . . . . 2 . . 4 . Recycling Unit Index 1 | . . . . . . . 1 . . . Alert Level 1 | . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . Locate Traps 9 | . 2 . . . . 1 . 2 4 . Maintenance Status 1 | . . . . . . 1 . . . . Security Status 1 | . . . . . . . . . 1 . Transport Status 1 | . . . . . . . 1 . . . Reinforcement Status 1 | . . . . . . . . . 1 . Hauler Manifests 2 | . 1 . . . . . . . 1 . Registered Components 1 | . . . . . . . 1 . . . Zone Layout 9 | . 3 . . . . 1 3 . 2 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . Network Status 1 | . . . . . . . . 1 . . Repair Station Hacks 8 | . 4 . . . . 4 . . . . Scan Component 4 | . 2 . . . . 2 . . . . Repair 4 | . 2 . . . . 2 . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 2 . Seal Access 2 | . . . . . . . . . 2 . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . Used . | . . . . . . . . . . . Hacking Detections 29 | . 5 1 . . 1 9 4 2 7 . Full Trace Events 4 | . 1 . . . 1 1 . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 4 | . 2 . . . . 2 . . . . Time 128 | . 52 . . . . 76 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . . . . . . . 3 . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Total Allies 6 | . . 3 . . . 3 . . . . Largest Group 3 | . . 3 3 3 . 3 1 . . . Highest-Rated Group 93 | . . 40 40 40 . 93 31 . . . Highest-Rated Ally 31 | . . 16 16 16 . 31 31 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 75 | . . . . 20 . 45 10 . . . Total Damage 1162 | . . . . 224 . 749 189 . . . Kills 11 | . . . . 2 . 8 1 . . . Allies Corrupted 1 | . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 1 . . . . . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Turns Passed 11659 | 65 737 973 1188 1111 525 2489 1102 836 1898 735 Spaces Moved 7280 | 56 402 592 724 646 234 1292 615 515 1735 469 Core 10 | 7 . . . . . . . . 3 . Treads 6027 | . 308 592 724 646 234 1292 615 515 758 343 Legs . | . . . . . . . . . . . Wheels 143 | 49 94 . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1100 | . . . . . . . . . 974 126 Fastest Speed 26 | 50 90 160 160 160 160 158 153 153 26 45 Average Speed 138 | 85 143 160 160 160 160 158 157 154 85 129 Slowest Speed 225 | 90 160 160 160 160 160 160 158 155 225 160 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . 9 . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 65 | 4 71 99 93 99 30 97 94 12 46 70 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 6 | . . 1 . 2 . . . . . 3 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 20 | . . . . 3 . . 3 . 14 . Melee . | . . . . . . . . . . . Projectile 6 | . . . . 3 . . 3 . . . AOE 14 | . . . . . . . . . 14 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Total 8622 | 73 504 608 757 702 336 1704 741 555 2081 561 Wait 844 | . 57 4 12 24 46 310 120 18 239 14 Move 7253 | 55 401 591 723 645 233 1291 614 514 1717 469 Hop 9 | . . . . . . . . . 9 . Pick Up 118 | 12 7 4 9 4 8 31 1 11 25 6 Fast Attach . | . . . . . . . . . . . Attach 56 | 6 6 . 2 . 5 5 . 6 19 7 Detach 6 | . . . . . . . . 1 4 1 Swap 36 | . 1 1 . 2 2 19 1 1 9 . Drop 76 | . 1 2 9 4 5 26 1 4 23 1 Fire 152 | . 30 6 1 23 34 19 3 . 36 . Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 70 | . 1 . . . 3 3 . . . 63 Escape Stasis . | . . . . . . . . . . . Rewire 2 | . . . 1 . . . 1 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory -5/Factory (discovered 4 exits: [*Fac x2] / *Upp x2) -5/Upper Caves History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 9) 545 | -10/Materials | Discovered new exit (range 15) 629 | -10/Materials | Core integrity fell below 50% 664 | -10/Materials | Discovered new exit (range 12) 736 | -10/Materials | Repaired Ion Engine 763 | -10/Materials | Repaired Assault Rifle 803 | -10/Materials | Entered Mines 870 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 871 | -10/Mines | Discovered new exit (range 5) 958 | -10/Mines | Discovered new exit (range 11) 1009 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1070 | -10/Mines | Learned Materials security intel 1103 | -10/Mines | Discovered new exit (range 11) 1381 | -10/Mines | Learned location of Storage (-8) 1544 | -10/Mines | Learned Materials emergency access door positions 1776 | -10/Mines | Entered Exiles 1776 | -10/Exiles | Accompanied by 3 allies 1815 | -10/Exiles | Met 8R-AWN 1844 | -10/Exiles | Met EX-HEX 1900 | -10/Exiles | Met EX-BIN 1917 | -10/Exiles | Aligned with FarCom system 1919 | -10/Exiles | Given EX-Vault access code 1956 | -10/Exiles | Opened EX-Vault 1967 | -10/Exiles | Found Gui. Plasma Cannon 2080 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2121 | -10/Exiles | Met EX-DEC 2172 | -10/Exiles | Visited The Gauntlet 2587 | -10/Exiles | Discovered new exit (range 14) 2757 | -10/Exiles | Discovered new exit (range 14) 2964 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 2964 | -10/Exiles | Entered Mines 2964 | -9/Mines | Accompanied by 3 allies 3045 | -9/Mines | Lost 3 allies 3069 | -9/Mines | Met a Derelict bent on vengeance 3224 | -9/Mines | Assembled infested the area 3984 | -9/Mines | Discovered new exit (range 3) 4009 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4059 | -9/Mines | Discovered new exit (range 5) 4075 | -9/Mines | Entered Materials 4075 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 4076 | -8/Materials | Identified exit to Storage 4313 | -8/Materials | Destroyed 10 combat bots 4382 | -8/Materials | Build established: Skirmisher 4384 | -8/Materials | Discovered new exit (range 15) 4600 | -8/Materials | Entered Storage 4704 | -8/Storage | Met 01-MTF 4741 | -8/Storage | Allied Derelicts emerged from ambush trap array 5079 | -8/Storage | Identified exit to Recycling 5240 | -8/Storage | Build established: Scavenger-Skirmisher 5420 | -8/Storage | Repaired Arm. Treads 5469 | -8/Storage | Repaired Adv. Treads 5760 | -8/Storage | Build established: Skirmisher 6031 | -8/Storage | Discovered new exit (range 12) 7089 | -8/Storage | Entered Recycling 7089 | -8/Recycling | Accompanied by 3 allies (01-MTF) 7269 | -8/Recycling | Discovered new exit (range 16) 8149 | -8/Recycling | Identified exit to Factory 8191 | -8/Recycling | Entered Factory 8191 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 8250 | -6/Factory | Identified exit to DSF 8775 | -6/Factory | Discovered new exit (range 15) 8796 | -6/Factory | Identified exit to Factory 9027 | -6/Factory | Entered another Factory area 9027 | -5/Factory | Evolved 2 slots: Utility x2 9955 | -5/Factory | Identified exit to Upper Caves 10114 | -5/Factory | Discovered new exit (range 11) 10361 | -5/Factory | Cargo convoy interrupted 10480 | -5/Factory | Lost 13 parts (1p4n4u4w) 10788 | -5/Factory | Build established: Scavenger-Sprinter 10919 | -5/Factory | Discovered new exit (range 15) 10922 | -5/Factory | Core integrity fell below 50% 10925 | -5/Factory | Entered Upper Caves 10955 | -5/Upper Caves | Lost 5 parts (1p2n2u) 11141 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11204 | -5/Upper Caves | Build established: Mutant 11322 | -5/Upper Caves | Learned Factory emergency access door positions 11608 | -5/Upper Caves | Core integrity fell below 20% 11646 | -5/Upper Caves | Lost 5 parts (1p1n3u) 11660 | -5/Upper Caves | Self-destructed Last Messages --------------- 11607_ Penetrated by Slug. 11608_ Slammed into Y-64 Sentinel. 11610_ Penetrated by Slug. 11611_ Identified Spk. Medium Treads. 11612_ Acquired 5 matter. 11615_ Slammed into Y-64 Sentinel. 11615_ Imp. Transmission Jammer destroyed. 11617_ Slammed into Y-64 Sentinel. 11620_ System corrupted: Energy discharge (-17). 11620_ Slammed into Y-64 Sentinel. 11621_ Penetrated by Slug. 11621_ Slammed into Y-64 Sentinel. 11627_ Penetrated by Slug. 11628_ Slammed into Y-64 Sentinel. 11633_ Penetrated by Slug. 11634_ Slammed into Y-64 Sentinel. 11638_ Slug penetrates Wall. 11639_ Slammed into Y-64 Sentinel. 11644_ Slug penetrates Wall. 11645_ Slammed into Y-64 Sentinel. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????######?###???????????????? | | ???????????????????????## ## #????????????#### | | ???????????????????????# #????????????# | | ???????????????????????# #????????###?# | | ???????????????????????# #?######## ### | | ???????????????????????# %%%%% ### ## | | ???????????????????????# %%%%%% ## # | | ???????????????????????# %%%%% #?# | | ??????????????????????## Y %%%####?## ##### | | ?????????????????????## % % %##?????## ##???# | | ???????????????????### % @ ##??????## ###???## | | ??????????????????## % ##?####### #???### | | ??????????????????# % #??# ## #??## | | ??????????????????# %%%%##?# #?## | | ??????????????????# #?# #### ### | | ??????????????????## ### ## ##? | | ???????????????????## ## ## ## | | ????????????????????# ## | | ????????????????????## ### ###### | | ?????????????????????### ##?## ##????# | | ???????????????????????## #??## ####??## | | ????????????????????????# #?## ##??# | | ?????????????? #???????## ## #??## | | ????????????? ###??##### ##??# | | ???????????? ### ?### #### | | ???????????? ???## | | ???????????? #????## ## ## | | ???????????? #?????# ########### # | | ???????????? ####### #?????????## ## | | ????????????? #??????????# #? | | ?????????????????# #?????????? | | ?????????????????## ### #????????? | | ??????????????????# #?# ???????? | | ??????????????????# ##?# #?????? | | ??????????????????## ##??# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Coolant Potential 50 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 9 Armor Coverage 825 Resistance: KI 25 Utility Shielding 33 Evasion (%) 64 Targeting Accuracy 6 Recoil Reduction 6 Salvage Targeting 4 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PowerDisposableClaw Manual? 0 Play Time 01:39:20 Cumulative 95.2 hours Start 2025.05.03 @ 12:56:11 End 2025.05.03 @ 14:31:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 116 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 49 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce18c5f1-ac34-4394-a4ce-9818876215bb