Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.02 @ 17:56:57 Player: GiggleBox Result: Destroyed by 8R-AWN with 8R-AWN's Boregun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (79) 395 Value Destroyed (2116) 2116 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (190) 190 TOTAL SCORE: 4721 Bonus ------- Aligned with FarCom 300 Friendly Fire -110 Cogmind --------- Core Integrity 0/400 Matter 246/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine Heat Sink Makeshift Shrapnel Gun Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Huge Storage Unit Improved Targeting Computer > --- WEAPON ----------- Heavy EM Pulse Gun YOLO Cannon > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine Light Treads Light Treads Heat Sink Improved Terrain Scanner Shield Generator Makeshift Shrapnel Gun Grenade Launcher Rocket Launcher Datajack Heavy Hammer [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon YOLO Cannon Ballistic Gun Makeshift Shrapnel Gun Launcher Rocket Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility . | . . . . . . Weapon 1 | . . . 1 . . Parts Attached 52 | 7 13 8 18 . 6 Power 7 | 1 1 1 3 . 1 Engine 7 | 1 1 1 3 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 3 2 3 . 2 Treads 5 | . . . 3 . 2 Leg 7 | 2 3 2 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 2 3 . 5 . 1 Device 6 | 1 3 . 2 . . Storage 4 | 1 . . 2 . 1 Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 22 | 2 6 5 7 . 2 Energy Gun 13 | 2 5 2 4 . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 4 | . . 2 2 . . Ballistic Cannon . | . . . . . . Launcher 2 | . 1 . . . 1 Special Weapon . | . . . . . . Impact Weapon 2 | . . 1 1 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 17 | . 2 2 2 1 10 Power 3 | . 1 . . . 2 Propulsion 5 | . . . . . 5 Utility 1 | . . . 1 . . Weapon 8 | . 1 2 1 1 3 Highest Loss Streak 10 | . 2 1 2 1 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 99 100 98 94 84 Engine 12 | . 13 14 11 11 10 Treads 18 | . . . 31 33 31 Leg 12 | . 28 28 . . . Device 7 | . 14 14 3 . . Storage 12 | . 14 14 11 11 11 Processor 5 | . . . 7 11 11 Energy Gun 20 | . 27 21 21 16 9 Ballistic Gun 7 | . . 6 10 11 7 Peak Build Rating 37 | 7 9 11 22 22 37 Average Rating 15 | 5 7 8 20 21 23 On Entrance 11 | . 7 7 11 22 20 Naked Turns 6 | . . . . . 6 Heaviest Build 109 | 15 15 15 96 36 109 Greatest Support 69 | 20 20 20 69 69 69 Greatest Overweight (x) 4 | . 1 . 1 . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 8 8 25 15 25 Average Capacity 11 | 7 8 8 11 15 21 Most Carried 15 | 3 8 8 13 14 15 Average Carried 8 | 2 6 7 8 13 14 Final Capacity 15 | 8 8 8 15 15 5 Final Carried 14 | 3 7 8 13 14 5 Class Distribution -------------------- 60% | Mutant 39% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Min Exi Matter Collected 917 | 270 134 64 373 76 . Remotely . | . . . . . . Salvage Created 2963 | 187 520 355 1274 101 526 Parts 176 | 13 30 21 79 8 25 Haulers Intercepted 5 | . 1 . 4 . . Recyclers Shooed 9 | . 5 . 3 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Combat Hostiles Destroyed 57 | . 9 11 21 2 14 Guns 38 | . 4 11 21 2 . Cannons 3 | . . . . . 3 AOE 13 | . 4 . . . 9 Classes Destroyed 14 | 3 4 . 3 . 4 Worker 5 | 2 2 . . 1 . Builder 1 | . . . 1 . . Tunneler 3 | 3 . . . . . Hauler 5 | . 1 . 4 . . Recycler 4 | 1 2 . 1 . . Operator 1 | . . . 1 . . Watcher 3 | . 1 . 2 . . Swarmer 13 | . 5 5 3 . . Grunt 30 | . 4 6 12 2 6 Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Sentry 6 | . . . 6 . . Hunter 4 | . . . . . 4 Programmer 2 | . . . . . 2 Best Kill Streak 12 | 6 3 3 5 2 12 Combat Bots Only 12 | . 3 3 4 2 12 Max Kills in Single Turn 3 | 1 2 2 2 1 3 Gunslinging 1 | . . 1 1 . . Exploded 2 | . 2 . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Hostile Shots Fired 307 | . 48 54 47 8 150 Missed 99 | . 20 22 17 2 38 Damage Taken 2905 | . 331 363 358 71 1782 Core 520 | . 103 17 10 . 390 Absorbed by Shields . | . . . . . . Core Remaining (%) 76 | 100 . 52 . . . Volleys Fired 160 | 12 42 32 46 7 21 Largest 3 | 2 2 2 3 3 1 Hottest 114 | 100 100 100 114 114 100 Shots Fired 336 | 24 77 62 137 15 21 Gun 318 | 24 75 62 137 15 5 Cannon 12 | . . . . . 12 Launcher 6 | . 2 . . . 4 Special . | . . . . . . Kinetic 56 | . . 3 46 7 . Thermal 139 | 24 51 52 . . 12 Explosive 6 | . 2 . . . 4 Electromagnetic 135 | . 24 7 91 8 5 Robot Hit Streak 13 | 13 7 5 8 6 9 Robot Miss Streak 5 | 1 5 4 4 3 1 Penetration Max . | . . . . . . Secondary Targets 5 | . 1 2 2 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 197 | 18 41 35 78 11 14 Core Hits 116 | 7 21 20 44 7 17 Critical Kills 2 | . . . . . 2 Critical Parts Destroyed . | . . . . . . Critical Strikes 9 | 1 3 1 2 . 2 Burn 4 | 1 2 1 . . . Meltdown 2 | . . . . . 2 Corrupt 3 | . 1 . 2 . . Melee Attacks 3 | . . 1 2 . . Impact 3 | . . 1 2 . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4803 | 226 810 478 1431 219 1639 Guns 2783 | 226 544 457 1352 200 4 Cannons 702 | . . . . . 702 Explosions 1260 | . 254 . 73 . 933 Melee . | . . . . . . Ramming 58 | . 12 21 6 19 . Kinetic 651 | . . 24 507 120 . Thermal 2373 | 226 516 367 73 . 1191 Explosive 581 | . 137 . . . 444 Electromagnetic 1140 | . 145 66 845 80 4 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 83 | . 34 . . . 49 Projectiles 49 | . . . . . 49 Explosions 34 | . 34 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 28 | . 28 . . . . Shots 1 | . 1 . . . . Rammed 5 | . . . 2 3 . Targets Rammed 10 | . 1 4 2 3 . Kicked 5 | . 1 4 . . . Crushed . | . . . . . . Highest Temperature 333 | 162 210 105 333 53 6 Average Temperature 53 | 52 59 32 61 24 5 Received Heat Transfer 567 | . 111 165 135 42 114 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . . . 4 . . Impact Corruptions . | . . . . . . Robots Melted 3 | . 1 . . . 2 Combat Hostiles 3 | . 1 . . . 2 Parts Melted 9 | 2 . 4 . . 3 Heat Transferred 4659 | 740 1532 1147 100 . 1140 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . 3 . 1 . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Peak Influence 374 | 30 277 186 374 167 . Initial 127 | . 19 66 . 127 . Average 140 | 8 109 109 219 87 . Maximum Alert Level 1 | . 1 . 1 . . Low Security (%) 72 | 100 85 100 28 100 . Level 1 27 | . 14 . 71 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 . 3 . . Investigation 3 | . 1 . 2 . . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 90 | . 20 12 30 2 26 Peak Tracking Total 10 | . 3 3 3 2 10 Tactical Retreats 4 | . . . 2 . 2 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Traps Triggered 3 | . 2 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Min Exi Machines Disabled 7 | . 3 1 . . 3 Max in Single Turn 2 | . 2 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Machines Accessed 15 | . 6 . 8 . 1 Terminals 14 | . 6 . 8 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 46 | . 16 . 29 . 1 Successful 27 | . 11 . 15 . 1 Failed 18 | . 5 . 13 . . Catastrophic 2 | . 1 . 1 . . Database Lockouts 1 | . . . 1 . . Manual 40 | . 14 . 25 . 1 Terminals 45 | . 16 . 29 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 2 . 5 . 1 Robot Analysis 1 | . . . 1 . . Prototype ID Bank 1 | . . . 1 . . Branch Access Points 1 | . . . 1 . . Terminal Index 1 | . . . 1 . . Locate Traps 2 | . 1 . 1 . . Zone Layout 1 | . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 19 | . 9 . 10 . . Terminals 19 | . 9 . 10 . . Botnet 6 | . 3 . 3 . . Operators 2 | . 1 . 1 . . Skim 11 | . 5 . 6 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 6 . 7 . . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Min Exi Turns Passed 4767 | 190 960 1037 1467 605 508 Spaces Moved 2849 | 121 676 759 709 361 223 Core 19 | 6 . . . . 13 Treads 1241 | . . . 670 361 210 Legs 1589 | 115 676 759 39 . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 160 50 Average Speed 142 | 116 120 120 167 160 188 Slowest Speed 480 | 120 190 120 240 160 480 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 66 | 6 99 98 70 70 57 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . 2 . . . . Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 3 | 1 1 . . 1 . Scrap Searched 5 | . . 3 . 2 . Spaces Dug 3 | . . 1 2 . . Terrain Destroyed 54 | . 19 1 5 . 29 Melee 3 | . . 1 2 . . Projectile . | . . . . . . AOE 51 | . 19 . 3 . 29 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Total 3229 | 142 746 820 883 372 266 Wait 103 | . 4 13 72 1 13 Move 2844 | 120 675 758 708 360 223 Hop . | . . . . . . Pick Up 34 | 3 8 2 19 1 1 Fast Attach 12 | 7 2 . 3 . . Attach 12 | . 3 2 2 . 5 Detach 2 | . . . 1 . 1 Swap 28 | . 8 6 13 . 1 Drop 21 | . 3 2 15 . 1 Fire 160 | 12 42 32 46 7 21 Melee 3 | . . 1 2 . . Ram . | . . . . . . Kick 5 | . 1 4 . . . Crush 5 | . . . 2 3 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 191 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 6) 437 | -10/Materials | Discovered new exit (range 13) 611 | -10/Materials | Discovered new exit (range 5) 685 | -10/Materials | Learned location of Mines (-9) 742 | -10/Materials | Discovered new exit (range 12) 760 | -10/Materials | Learned 4 Recycling zone layouts 827 | -10/Materials | Learned 4 Recycling zone layouts 884 | -10/Materials | Learned location of Mines (-10) 930 | -10/Materials | Identified exit to Materials 930 | -10/Materials | Identified exit to Subcaves 987 | -10/Materials | Learned Storage trap positions 1151 | -10/Materials | Entered Mines 1217 | -10/Mines | Learned Materials emergency access door positions 1279 | -10/Mines | Learned Materials stockpile data 1559 | -10/Mines | Discovered exit to Materials (range 9) 1601 | -10/Mines | Discovered exit to Materials (range 11) 1863 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2188 | -10/Mines | Entered Materials 2188 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2336 | -9/Materials | Identified exit to Mines 2480 | -9/Materials | Discovered new exit (range 15) 2531 | -9/Materials | Build established: Gunner 3274 | -9/Materials | Learned Storage stockpile data 3308 | -9/Materials | Identified exit to Materials 3356 | -9/Materials | Learned Materials emergency access door positions 3362 | -9/Materials | Discovered exit to Materials (range 15) 3375 | -9/Materials | Learned Storage terminal intel 3405 | -9/Materials | Learned Materials stockpile data 3542 | -9/Materials | Central database locked down 3655 | -9/Materials | Entered Mines 3678 | -9/Mines | Discovered exit to Materials (range 6) 4091 | -9/Mines | Learned 8 Materials zone layouts 4178 | -9/Mines | Discovered exit to Materials (range 5) 4252 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4253 | -9/Mines | Discovered new exit (range 5) 4260 | -9/Mines | Entered Exiles 4284 | -9/Exiles | Discovered new exit (range 15) 4289 | -9/Exiles | Build established: Mutant 4302 | -9/Exiles | Met 8R-AWN 4332 | -9/Exiles | Met EX-HEX 4379 | -9/Exiles | Met EX-BIN 4396 | -9/Exiles | Aligned with FarCom system 4398 | -9/Exiles | Given EX-Vault access code 4441 | -9/Exiles | Opened EX-Vault 4451 | -9/Exiles | Found YOLO Cannon 4505 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4537 | -9/Exiles | Exiles lab attacked by MAIN.C 4682 | -9/Exiles | Attacked by the Exiles 4754 | -9/Exiles | Core integrity fell below 50% 4762 | -9/Exiles | Released all parts (2) 4763 | -9/Exiles | Core integrity fell below 20% 4768 | -9/Exiles | Destroyed by 8R-AWN with 8R-AWN's Boregun Last Messages --------------- 04750_ Penetrated by Slug. 04754_ G-34 Mercenary destroyed. 04755_ Penetrated by HV Slug. 04755_ HV Slug penetrates Machine. 04755_ Machine disabled. 04755_ Penetrated by HV Slug. 04755_ HV Slug penetrates Machine. 04755_ Cld. Ion Engine destroyed. 04756_ G-34 Mercenary destroyed. 04759_ Penetrated by HV Slug. 04759_ Penetrated by Slug. 04760_ B-36 Bruiser destroyed. 04760_ Rocket Launcher destroyed. 04761_ Penetrated by Slug. 04762_ Released Imp. Targeting Computer. 04762_ Released Huge Storage Unit. 04764_ HV Slug penetrates Machine. 04768_ Penetrated by HV Slug. 04768_ HV Slug penetrates Wall. 04768_ Penetrated by HV Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????" | | ?????????????????????????????????????????????????" | | ???????????????????????????????????????????????#"" | | ???????????????????????????????????????????????#" | | ???????????????????????????????????????????????#" | | ???????????????????????????????????????????????#"" | | ?????????????????????????????????????????????????" | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#####??????????????????????? | | ??????????????????????#!!! ??????????????????????? | | ??????????????????????# ??????????????????????? | | ????????????? ???????# ??????????????????????? | | ???????????? ???#### "??????????????????????? | | ???????????? ###;; "??????????????????????? | | ???????????? ;; "??????????????? ""????? | | ??????????? #??????????????" ????? | | ???????????? #??????????????" ????? | | ??????????????# ##?????????????" ????? | | ???????????????## "#???????????? ""???? | | ???????????????#" @ ###???????????" "????? | | ??????????????""" ##??????????# #????? | | ??????????? " ######???### ###?## | | ??????????? "#### g " #####X# #"###" | | ????????????? ?????#" /!/ """"" | | ??????????????""???????#"# !!] " | | ???????????????????????#### | | ??????????????????????????#;; | | ??????????????????????????##### % | | ??????????????????????????????## /% | | ???????????????????????????????## | | ????????????????????????????????##" | | ?????????????????????????????????# | | ?????????????????????????????????#" =% % | | ????????????????????????????????#"" % = | | ????????????????????????????????#"""% * | | ???????????????????????????????#""" # | | ???????????????????????????????#"" %"# | | ????????????????????????????????"" [ "# | | ????????????????????????????????""" [ | | ????????????????????????????????"" | | ?????????????????????????????????"" | | ?????????????????????????????????"""" | | ?????????????????????????????????? | | ???????????????????????????????????? ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SchematicFrostSegregator Manual? 0 Play Time 00:32:46 Cumulative 65.2 hours Start 2025.05.02 @ 17:23:55 End 2025.05.02 @ 17:56:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 40 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f94574c2-10a6-4af6-99e3-a5bc2e2e63ec