Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.23 @ 02:50:15 Player: atomicthumbs Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (284) 1420 Value Destroyed (10234) 10234 Prototype IDs (39) 780 Alien Tech Used (10) 2000 Bonus (3171) 3171 TOTAL SCORE: 25505 Bonus ------- High Alert Combat Kills 415 Follower Combat Kills 797 Entered DSFs 500 Met Imprinter 300 Met Zhirov 300 Scanned by Researcher 500 Pursued by Intercept 500 Friendly Fire -141 Cogmind --------- Core Integrity 0/1550 Matter 190/300 Energy 182/590 System Corruption 15% Temperature Critical (898) Movement Walking (190) Ox1 Location -3/Section 7 Parts ------- > --- POWER (1) -------- Heavy Antimatter Reactor > --- PROPULSION (4) --- Advanced Myomer Leg > --- UTILITY (12) ----- Experimental Power Amplifier Experimental Power Amplifier Medium Storage Unit Advanced Target Analyzer Experimental Thermal Defense Suite EM Disruption Field > --- WEAPON (4) ------- Compact Mass Driver > --- INVENTORY (10) --- Matter Drive Particle Accelerator Makeshift Ablative Armor Nova Cannon Hypervelocity Gauss Cannon Linear Accelerator Core Stripper Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Biometal Leg > --- UTILITY ---------- Experimental Power Amplifier Experimental Power Amplifier Advanced Heat Sink Medium Storage Unit Particle Accelerator Makeshift ECM Suite Experimental Power Shielding Experimental Thermal Defense Suite EM Disruption Field Improved Hacking Suite Microwarp Drive > --- WEAPON ----------- Advanced Variable Charge Gun Nova Cannon Compact Mass Driver Thermoblaster > --- INVENTORY -------- Matter Drive Makeshift Ablative Armor Hypervelocity Gauss Cannon Linear Accelerator Core Stripper [Rating: 166] Favorites ----------- Power Heavy Antimatter Reactor Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Flexi-carbon Leg Treads Armored Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Airjet Flight Unit Improved VTOL Module Utility Hacking Suite Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Artifact Phase Redirector Weapon Cooled Particle Cannon Energy Gun Heavy Gatling Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Railgun Ballistic Cannon Gauss Cannon Launcher Rocket Array Special Weapon RU-N14's Throwing Claymores Impact Weapon Power Maul Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Qua Sec Slots Evolved 14 | . . . 2 2 2 . . 2 . . . . 2 . 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . Utility 10 | . . . 2 1 . . . 2 . . . . 1 . 2 . . . . 2 . . Weapon 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . Parts Attached 387 | . 7 10 50 28 34 15 16 82 12 24 5 2 . 9 11 6 1 10 29 4 15 17 Power 45 | . 1 1 6 2 2 1 3 10 5 3 . . . 2 4 2 . 1 2 . . . Engine 16 | . 1 . 6 2 1 . 1 2 . 2 . . . . 1 . . . . . . . Core 22 | . . 1 . . 1 1 2 6 5 1 . . . 2 1 1 . . 1 . . . Reactor 7 | . . . . . . . . 2 . . . . . . 2 1 . 1 1 . . . Propulsion 68 | . . 2 9 12 3 1 . 23 . 9 . . . 4 . . . 3 1 . 1 . Treads 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . Leg 54 | . . 2 9 4 . 1 . 22 . 7 . . . 4 . . . 3 1 . 1 . Wheel 5 | . . . . 1 2 . . . . 2 . . . . . . . . . . . . Hover 5 | . . . . 4 1 . . . . . . . . . . . . . . . . . Flight 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Utility 126 | . 1 2 10 7 14 6 11 22 3 5 2 . . 2 3 1 1 6 10 4 7 9 Device 60 | . 1 2 5 3 4 . 2 10 3 2 1 . . 1 1 1 1 4 6 3 4 6 Storage 16 | . . . 1 . 1 1 2 5 . 2 . . . 1 1 . . . . . 2 . Processor 11 | . . . 1 1 1 2 3 2 . . . . . . . . . . . . . 1 Hackware 6 | . . . . . 1 . . 2 . . 1 . . . 1 . . . . 1 . . Protection 31 | . . . 3 3 7 3 4 3 . 1 . . . . . . . 2 4 . . 1 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Weapon 148 | . 5 5 25 7 15 7 2 27 4 7 3 2 . 1 4 3 . . 16 . 7 8 Energy Gun 23 | . . 1 7 2 . . . 9 . . . . . . 1 . . . . . 1 2 Energy Cannon 34 | . 2 1 4 . 4 3 1 5 1 2 . . . . . 3 . . 6 . 1 1 Ballistic Gun 8 | . 1 . 3 . . . . 1 . 1 . . . . 1 . . . 1 . . . Ballistic Cannon 50 | . 1 1 6 3 7 1 . 10 3 2 2 . . 1 1 . . . 7 . 4 1 Launcher 23 | . . 2 5 2 4 3 . 1 . . . . . . . . . . 2 . . 4 Special Weapon 7 | . 1 . . . . . 1 1 . . 1 2 . . 1 . . . . . . . Impact Weapon 3 | . . . . . . . . . . 2 . . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 37 | . . 1 5 3 6 . 1 2 . . 1 . . . 1 . . 5 1 . 4 7 Parts Lost 82 | . . . 10 5 4 6 1 21 3 4 . 1 . 2 1 2 . . 3 . 2 17 Power 9 | . . . 2 1 2 1 . 2 1 . . . . . . . . . . . . . Propulsion 18 | . . . 3 4 . 1 1 4 . 1 . . . 1 . . . . . . . 3 Utility 34 | . . . 5 . 2 2 . 8 1 1 . . . 1 1 . . . 1 . 2 10 Weapon 21 | . . . . . . 2 . 7 1 2 . 1 . . . 2 . . 2 . . 4 Highest Loss Streak 11 | . . . 5 4 1 3 1 11 2 1 . 1 . 1 1 1 . . 2 . 2 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 95 100 82 70 78 64 71 85 88 94 93 92 82 91 88 89 94 97 98 99 93 89 Engine 2 | . 11 11 8 7 2 . 2 1 . 5 6 6 5 . 1 . . . . . . . Core 1 | . . 2 2 . 3 3 4 2 6 . . . . 4 1 1 . . . . . . Reactor 1 | . . . . . . . . 1 . . . . . . 2 3 5 5 4 4 4 4 Leg 14 | . 28 28 19 5 . 1 7 22 26 15 6 6 5 15 15 15 15 19 21 19 19 17 Wheel 3 | . . . . 2 15 9 4 . . 5 13 13 11 3 . . . . . . . . Device 14 | . 12 14 13 6 6 . . 7 14 23 26 26 23 24 22 18 21 21 22 22 23 28 Storage 8 | . 14 14 9 9 7 7 7 7 6 6 6 6 5 6 11 15 15 11 8 4 4 4 Processor 3 | . . . 1 2 . 1 1 10 6 6 6 6 5 5 5 5 5 5 2 . . . Hackware 5 | . . . . . 5 7 7 6 6 6 6 6 5 5 9 10 10 8 5 4 4 3 Protection 6 | . . . 5 6 13 9 12 3 1 1 . . . . . . . 3 10 23 19 6 Energy Gun 2 | . . 4 6 7 . . . 4 . . . . . . . 5 5 5 1 . . 3 Energy Cannon 8 | . 8 8 4 . 7 10 11 7 12 13 13 6 5 5 . 3 10 10 8 4 1 1 Ballistic Gun 1 | . 5 . 2 2 . . . . . 2 . . . . 4 5 5 5 2 . . . Ballistic Cannon 5 | . 13 13 4 6 7 7 7 3 5 2 6 6 5 9 10 5 . . 6 14 12 6 Launcher 1 | . . 1 3 1 6 3 . . . . . . . . . . . . . . . 3 Peak Build Rating 166 | . 11 17 22 30 56 46 54 70 71 71 63 62 62 80 88 87 87 108 118 128 157 166 Average Rating 65 | . 8 12 16 23 50 42 45 56 61 62 60 61 62 74 80 82 86 101 110 126 130 150 On Entrance 61 | 6 6 10 17 18 30 41 45 30 67 71 61 61 62 62 69 83 87 87 108 117 128 145 Naked Turns 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Heaviest Build 130 | 12 17 30 28 36 62 58 102 73 63 48 49 49 49 65 71 65 70 77 107 130 129 120 Greatest Support 128 | 20 20 20 26 30 56 28 28 74 69 60 49 49 40 80 69 69 69 119 110 110 118 128 Greatest Overweight (x) 5 | . . 1 5 2 2 2 3 2 1 1 . 1 1 1 1 . 1 1 . 1 1 1 Average Overweight (x) . | . . . . . . 1 2 . . . . . 1 . . . . . . 1 . . Largest Inventory Capacity 35 | . 8 8 8 8 10 35 20 10 5 5 5 5 5 10 10 10 10 10 10 10 10 10 Average Capacity 9 | . 8 8 7 8 9 10 16 9 5 5 5 5 5 6 10 10 10 10 10 10 10 10 Most Carried 20 | . 8 8 8 8 10 10 20 10 5 5 5 5 4 7 10 10 10 10 10 9 10 10 Average Carried 8 | . 7 7 7 7 9 9 15 8 3 4 4 4 4 5 8 9 9 9 9 8 9 8 Final Capacity 10 | 8 8 8 8 8 10 10 10 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 Final Carried 10 | 6 6 8 8 8 10 10 10 5 4 5 5 4 4 7 10 9 10 10 10 9 10 9 Class Distribution -------------------- 22% | Derelict-Tank 15% | Derelict-Gunner 15% | Tank 12% | Mutant 8% | Gunner 8% | Scavenger-Mutant 3% | Scavenger-Gunner 3% | Derelict-Mutant 3% | Bomber 3% | Scavenger-Tank 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Scavenger-Gunner | -6/Factory Gunner | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Derelict-Tank | -6/Zion Derelict-Tank | -5/Proximity Caves Derelict-Tank | -5/Factory Derelict-Tank | -5/DSF Derelict-Tank | -4/Factory Hacker-Gunner | -4/Upper Caves Derelict-Gunner | -4/Upper Caves Derelict-Gunner | -4/Zhirov Derelict-Gunner | -3/Proximity Caves Derelict-Tank | -3/Research Derelict-Tank | -3/Quarantine Tank | -3/Section 7 Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Qua Sec Matter Collected 8871 | 196 161 271 844 344 987 564 614 1146 473 746 109 111 . . 98 429 350 110 741 . 47 530 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9877 | . 267 192 1321 724 1465 716 305 1488 357 750 . 240 . . 229 98 . 246 745 . 48 686 Parts 508 | . 30 22 101 45 79 33 14 58 17 21 . 11 . . 12 2 . 1 19 . 1 42 Haulers Intercepted 17 | . . . 5 1 6 . . 2 . . . . . . 1 . . . 1 . . 1 Recyclers Shooed 9 | . . . 1 1 4 . . 1 . 1 . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 114 | . . . . . . 19 20 . 20 12 . 24 . . . 2 . . 17 . . . Prevented 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Qua Sec Combat Hostiles Destroyed 201 | . 10 12 30 17 21 26 6 20 11 14 . 10 . . 4 2 . . 10 . . 8 Guns 33 | . . 1 7 7 . . . 6 . 5 . . . . . . . . 4 . . 3 Cannons 95 | . 10 3 14 2 10 4 6 9 11 8 . 5 . . 3 2 . . 6 . . 2 AOE 69 | . . 8 8 8 10 22 . 4 . . . 5 . . 1 . . . . . . 3 Classes Destroyed 18 | . 5 . 7 . 2 . 1 1 . 1 . . . . . . . . . . . 1 Worker 14 | . 1 . 3 1 8 . . 1 . . . . . . . . . . . . . . Builder 17 | . . . 2 3 5 . . 3 . . . . . . 1 . . . . . . 3 Tunneler 5 | . 1 . . 1 3 . . . . . . . . . . . . . . . . . Hauler 17 | . . . 5 1 6 . . 2 . . . . . . 1 . . . 1 . . 1 Recycler 8 | . . . 1 1 3 . . 2 . . . . . . . . . . . . . 1 Mechanic 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . Operator 5 | . 1 . 2 . . . . 1 . . . . . . . . . . . . 1 . Watcher 12 | . . . 4 2 5 . . . . . . . . . . . . . . . 1 . Swarmer 43 | . 6 8 6 7 . 6 . . 3 . . 5 . . 1 1 . . . . . . Grunt 100 | . 4 4 16 7 12 11 4 14 6 7 . 4 . . . . . . 8 . . 3 Brawler 9 | . . . . . 3 3 . 1 1 . . 1 . . . . . . . . . . Duelist 5 | . . . 2 . 1 . . 1 . . . . . . . 1 . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Sentry 16 | . . . 6 3 2 2 1 . . . . . . . 1 . . . 1 . . . Hunter 4 | . . . . . . . 1 . . . . . . . 2 . . . . . . 1 Programmer 12 | . . . . . 3 . . 3 1 . . . . . . . . . 1 . . 4 Behemoth 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Wasp 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Thug 4 | . . . . . . 1 . . . 3 . . . . . . . . . . . . Savage 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Mutant 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Best Kill Streak 11 | . 4 6 10 11 9 6 4 5 5 4 . 5 . . 4 2 . . 3 . 1 5 Combat Bots Only 8 | . 3 6 8 6 4 6 4 3 5 4 . 5 . . 3 2 . . 3 . . 3 Max Kills in Single Turn 8 | . 1 3 3 5 8 6 1 3 1 1 . 5 . . 2 1 . . 1 . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . 3 2 2 4 6 . 3 . . . 4 . . 1 . . . . . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Qua Sec Hostile Shots Fired 1764 | . 35 40 187 100 128 72 61 355 76 84 . 25 . 11 54 50 . . 84 2 106 294 Missed 577 | . 14 10 60 37 39 17 29 113 19 24 . 4 . 5 17 21 . . 27 1 50 90 Damage Taken 20150 | . 167 313 1572 1002 1562 1250 336 4550 1016 732 . 182 . 263 453 495 . . 1049 11 1200 3997 Core 3347 | . 35 48 226 295 68 97 6 651 40 96 . 10 . . 41 51 . . 112 . 130 1441 Absorbed by Shields 523 | . . . 21 . . . . . . 96 . 174 . 45 110 . . . . 12 . 65 Redirected to Core 115 | . . . . . . . . . . . . . . . . . . . . . 18 97 Redirected to Shielding 268 | . . . . . . . . . . . . . . . . . . . 92 . 94 82 Ignored by Resistances 1114 | . . . . . 33 . . 38 . 239 . 43 . 6 . 82 . . 179 . . 494 Regen/Repaired (Parts) 493 | . . . 93 . 51 . . 310 . . . . . . . . . . . 39 . . Core Remaining (%) 64 | 100 . 66 43 46 . . 75 . . . . 6 . 100 . . . . 76 . . . Volleys Fired 625 | . 25 15 96 53 61 39 23 93 20 31 1 11 . . 15 5 . 22 52 8 9 46 Largest 4 | . 2 2 2 2 3 3 3 3 3 3 1 3 . . 4 4 . 1 4 1 4 4 Hottest 699 | . 95 110 143 122 144 228 228 240 253 253 85 242 . . 253 253 . 75 520 57 306 699 Shots Fired 1262 | . 49 29 166 105 133 63 45 192 50 81 1 26 . . 45 16 . 22 113 8 29 89 Gun 308 | . 12 4 60 70 . . . 67 . 25 . . . . 17 10 . . 22 . . 21 Cannon 852 | . 36 16 94 23 118 54 40 119 50 56 1 21 . . 24 6 . 22 85 8 29 50 Launcher 87 | . . 9 12 12 15 9 . 6 . . . . . . . . . . 6 . . 18 Special 15 | . 1 . . . . . 5 . . . . 5 . . 4 . . . . . . . Kinetic 568 | . 35 10 75 26 39 36 19 81 19 30 . 9 . . 36 10 . . 67 8 26 42 Thermal 544 | . 14 10 70 50 79 18 26 86 31 51 1 12 . . 5 5 . . 40 . 2 44 Explosive 72 | . . 9 12 12 15 9 . 6 . . . 5 . . 4 . . . . . . . Electromagnetic 78 | . . . 9 17 . . . 19 . . . . . . . 1 . 22 6 . 1 3 Robot Hit Streak 14 | . 5 2 12 10 9 5 6 14 8 9 . 7 . . 6 8 . 11 14 . 2 7 Robot Miss Streak 12 | . 4 9 4 9 4 4 3 7 8 6 . 2 . . 12 3 . 2 4 . 4 6 Penetration Max 1 | . . . . . . . . . . 1 . . . . 1 . . . . . 1 . Secondary Targets 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 703 | . 24 8 102 64 73 37 22 121 36 49 . 15 . . 17 9 . 18 62 . 7 39 Core Hits 543 | . 15 15 58 50 109 63 11 69 22 33 . 15 . . 14 5 . 14 23 . 2 25 Critical Kills 13 | . . . 1 . . . . 3 . 2 . . . . 3 . . . 3 . 1 . Critical Parts Destroyed 13 | . . . . . . . . 6 . . . 1 . . 2 1 . . 1 . 2 . Critical Strikes 52 | . 1 . 6 3 1 6 2 11 . 2 . 2 . . 6 1 . . 6 . 3 2 Burn 7 | . . . 4 2 . . . 1 . . . . . . . . . . . . . . Meltdown 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . Destroy 24 | . . . . . . . . 9 . 1 . 1 . . 5 1 . . 4 . 3 . Blast 16 | . 1 . 1 1 1 6 2 1 . . . . . . . . . . 2 . . 1 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Sever 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . Melee Attacks 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Impact 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 28710 | . 430 580 3201 1775 4735 2693 673 3977 1292 1861 . 1252 . . 917 235 . 197 1904 . 155 2833 Guns 4349 | . 40 43 969 781 . . . 669 . 312 . . . . 141 158 . . 581 . . 655 Cannons 13546 | . 390 92 1124 353 1968 902 673 2307 1292 1491 . 304 . . 140 77 . 197 1207 . 155 874 Explosions 10471 | . . 445 1108 641 2736 1791 . 987 . . . 854 . . 489 . . . 116 . . 1304 Melee 58 | . . . . . . . . . . 58 . . . . . . . . . . . . Ramming 45 | . . . . . 31 . . 14 . . . . . . . . . . . . . . Kinetic 6765 | . 342 57 949 383 583 497 267 1089 341 312 . 100 . . 208 97 . . 662 . 114 764 Thermal 11854 | . 88 78 1014 614 1385 405 406 1739 951 1491 . 204 . . 145 109 . . 1158 . 41 2026 Explosive 8688 | . . 445 1074 547 2649 1791 . 911 . . . 854 . . 417 . . . . . . . Electromagnetic 1059 | . . . 164 231 87 . . 224 . . . . . . . 29 . 197 84 . . 43 Impact 58 | . . . . . . . . . . 58 . . . . . . . . . . . . Slashing 241 | . . . . . . . . . . . . 94 . . 147 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . 2 3 3 3 1 1 1 1 . . . . . . . . . 4 14 Average Corruption 2 | . . . . 2 2 3 2 1 1 1 1 . . . . . . . . . 3 7 Corruption Purged 4 | . . . . . . . 3 1 . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 154 | . . . . 3 19 44 28 6 4 21 . . . . . . . . . . 10 19 Message Errors 35 | . . . . . 4 12 8 1 2 3 . . . . . . . . . . 2 3 Matter Fused 41 | . . . . 2 7 16 2 2 2 3 . . . . . . . . . . 3 4 Heat Flow Errors 20 | . . . . . 4 6 2 . . 4 . . . . . . . . . . 2 2 Energy Discharges 17 | . . . . . 3 5 4 1 . . . . . . . . . . . . 1 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . Data Loss (minor) 18 | . . . . . . 1 6 1 . 5 . . . . . . . . . . 2 3 Data Loss (major) 10 | . . . . 1 . 2 1 1 . 2 . . . . . . . . . . . 3 Misfires 7 | . . . . . . 1 3 . . 3 . . . . . . . . . . . . Alerts 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Overload Shots 28 | . . . . . . 5 5 2 . . . . . . . . . . . . . 16 Effects 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Overflow Damage 529 | . 9 31 67 7 72 16 . 142 16 19 . 18 . . 30 . . . . . . 102 Projectiles 237 | . 9 . 2 . 52 10 . 76 16 19 . . . . . . . . . . . 53 Explosions 292 | . . 31 65 7 20 6 . 66 . . . 18 . . 30 . . . . . . 49 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 51 | . . . 8 9 2 2 2 13 2 . . . . . 1 1 . . 3 . . 8 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 50 | . . . 8 9 2 2 2 12 2 . . . . . 1 1 . . 3 . . 8 Secondary 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Self-Inflicted Damage 721 | . . 51 102 188 151 192 . 37 . . . . . . . . . . . . . . Shots 31 | . . 2 6 5 8 9 . 1 . . . . . . . . . . . . . . Rammed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Targets Rammed 5 | . . . 2 . 1 . . 2 . . . . . . . . . . . . . . Kicked 4 | . . . 2 . . . . 2 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 1027 | . 132 228 329 541 464 458 529 555 481 376 . 101 . . 266 160 . . 253 . 146 1027 Average Temperature 128 | . 47 74 92 107 102 156 165 162 175 103 . 20 . . 76 50 . . 107 . 93 207 Received Heat Transfer 4645 | . 21 57 544 324 387 324 108 1612 280 340 . 73 . . . 97 . . 157 . 84 237 Effects 65 | . . . 4 1 4 9 5 18 3 2 . . . . . . . . . . . 19 Shutdowns 11 | . . . . . . 3 1 2 2 1 . . . . . . . . . . . 2 Energy Bleed 9 | . . . 1 . . 1 1 4 1 . . . . . . . . . . . . 1 Interference 22 | . . . 3 . 4 . 1 7 . . . . . . . . . . . . . 7 Matter Decay 8 | . . . . . . 3 2 1 . 1 . . . . . . . . . . . 1 Short Circuit 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . Damage (major) 9 | . . . . . . . . 2 . . . . . . . . . . . . . 7 Damage (core) 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Parts Fried 7 | . . . 2 2 . . . 1 . . . . . . . . . 2 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . 1 . 1 . . . . 1 . . . . . . . . . . . . Combat Hostiles 3 | . . . 1 . 1 . . . . 1 . . . . . . . . . . . . Parts Melted 18 | . . 1 6 1 1 . . 4 2 . . . . . . . . . 1 . . 2 Heat Transferred 16109 | . 185 148 2085 1310 1776 459 507 2457 1100 1787 . 247 . . 175 175 . . 1390 . 37 2271 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Qua Sec Peak Influence 1056 | . 260 265 534 610 1056 . . 494 . . . . 77 58 275 . . . . 16 368 518 Initial 277 | . . 25 25 160 277 . . . . . . . 77 53 25 . . . . . 9 161 Average 276 | . 106 140 355 404 481 . . 280 . . . . 77 50 124 . . . . 5 171 370 Maximum Alert Level 3 | . 1 1 2 2 3 . . 2 . . . . . . 1 . . . . . 1 2 Low Security (%) 36 | . 91 65 20 16 3 . . 22 . . . . 100 100 63 . . . . 100 58 10 Level 1 41 | . 8 34 27 29 62 . . 67 . . . . . . 36 . . . . . 41 49 Level 2 17 | . . . 51 54 4 . . 9 . . . . . . . . . . . . . 39 Level 3 4 | . . . . . 28 . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . 3 . 4 2 7 . . 8 . . . . . . . . . . . 1 5 11 Investigation 6 | . 2 . 1 1 1 . . . . . . . . . . . . . . . . 1 Extermination 8 | . . . . . 2 . . 3 . . . . . . . . . . . 1 1 1 Reinforcement 16 | . 1 . 3 1 2 . . 2 . . . . . . . . . . . . 1 6 Assault 3 | . . . . . 2 . . 1 . . . . . . . . . . . . . . Garrison 5 | . . . . . . . . 2 . . . . . . . . . . . . 3 . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Qua Sec Distress Signals 15 | . . . 5 3 1 . . 2 . . . . . . 1 . . . . . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 346 | . 12 12 40 24 34 29 9 35 14 17 . 16 . 3 8 11 . . 13 2 18 49 Peak Tracking Total 15 | . 4 6 8 9 6 9 4 6 4 5 . 8 . 2 5 9 . . 4 3 10 15 Tactical Retreats 32 | . . . . . . 1 . 7 . 2 . 3 . 1 . 2 . . 3 1 3 9 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Qua Sec Traps Triggered 8 | . 2 . . 1 3 . . 2 . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . 1 . . . . 2 1 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Qua Sec Machines Disabled 65 | . . 1 2 6 15 . 1 24 . . . . . . 2 . . 1 . . 4 9 Max in Single Turn 16 | . . 1 1 2 4 . 1 16 . . . . . . 1 . . 1 . . 1 1 Garrison Access 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Qua Sec Machines Accessed 62 | . 2 1 11 5 12 3 1 7 1 . . . 1 . 3 . . 9 . 1 2 3 Terminals 30 | . 1 . 7 4 6 . . 4 . . . . 1 . 2 . . . . . 2 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 6 | . . . 1 . 1 . . 3 . . . . . . . . . . . 1 . . Recycling Units 6 | . 1 . 1 1 2 . . . . . . . . . 1 . . . . . . . Scanalyzers 4 | . . . 2 . 2 . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Total Hacks 183 | . 4 1 31 13 39 8 1 19 1 . . . 1 . 4 . . 48 . 2 4 7 Successful 138 | . 1 1 23 7 22 8 1 15 1 . . . 1 . 3 . . 48 . 2 2 3 Failed 45 | . 3 . 8 6 17 . . 4 . . . . . . 1 . . . . . 2 4 Catastrophic 9 | . . . 2 . 6 . . 1 . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 43 | . . . 12 7 11 . . 3 . . 1 . . . 1 . . . . . 4 4 Terminals 68 | . 2 . 17 11 15 . . 8 . . . . 1 . 3 . . . . . 4 7 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 26 | . . . 4 . 9 . . 11 . . . . . . . . . . . 2 . . Recycling Units 11 | . 2 . 1 2 5 . . . . . . . . . 1 . . . . . . . Scanalyzers 17 | . . . 9 . 8 . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Terminal Hacks 80 | . . 1 5 2 4 8 1 4 1 . . . 1 . 1 . . 48 . . 2 2 Record 51 | . . . 2 1 2 6 1 2 . . . . . . . . . 36 . . . 1 Part Schematic 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . . . 4 . . 1 . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Open Door 5 | . . 1 . . . 2 . . 1 . . . . . . . . . . . . 1 Open DSF 3 | . . . . . . . . 1 . . . . 1 . 1 . . . . . . . Branch Access Points 3 | . . . . . 1 . . 1 . . . . . . . . . . . . 1 . Repair Station Index 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 20 | . . . 4 . 4 . . 10 . . . . . . . . . . . 2 . . Scan Component 11 | . . . 2 . 2 . . 6 . . . . . . . . . . . 1 . . Repair 8 | . . . 2 . 1 . . 4 . . . . . . . . . . . 1 . . Refit 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . 1 . 1 1 3 . . . . . . . . . 1 . . . . . . . Report Inventory 4 | . . . 1 1 1 . . . . . . . . . 1 . . . . . . . Retrieve Matter 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 16 | . . . 8 . 8 . . . . . . . . . . . . . . . . . Insert Component 7 | . . . 4 . 3 . . . . . . . . . . . . . . . . . Analyze 9 | . . . 4 . 5 . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 14 | . . . 5 4 2 . . 1 . . . . . . 1 . . . . . . 1 Terminals 13 | . . . 4 4 2 . . 1 . . . . . . 1 . . . . . . 1 Assimilate 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . Botnet 10 | . . . 2 3 2 . . 1 . . . . . . 1 . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 35 | . 2 . 7 4 10 . . 5 . . . . . . 2 . . . . 1 2 2 Full Trace Events 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 4 . . . . . . . . . . 2 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . 4 . 3 . . . . . 14 . . . . . . 4 . . . 1 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . . . 2 . 1 . . 3 . . . . . . . . . . . 1 . . Time 327 | . . . 82 . 32 . . 188 . . . . . . . . . . . 25 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 3 . 3 . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 3 . 3 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . . . . . . . . . . . . . Machine Destruction 3 | . . . . . . . . 3 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . 2 . . . 3 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Qua Sec Total Allies 9 | . . . 2 . . 2 . . . 3 . . . . . . . . . . 2 . Largest Group 3 | . . . 2 1 . 2 2 . . 3 3 3 . . . . . . . . 2 . Highest-Rated Group 192 | . . . 20 10 . 46 46 . . 75 75 75 . . . . . . . . 192 . Highest-Rated Ally 96 | . . . 10 10 . 30 30 . . 25 25 25 . . . . . . . . 96 . Total Orders 6 | . . . 2 1 . . 1 . . . . 2 . . . . . . . . . . STAY 3 | . . . 1 1 . . . . . . . 1 . . . . . . . . . . FOLLOW 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . AID 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Ally Attacks 113 | . . . . . . 6 14 . . . . 35 . . . . . . . . 58 . Total Damage 3349 | . . . . . . 31 300 . . . . 1077 . . . . . . . . 1941 . Kills 20 | . . . . . . 1 3 . . . . 5 . . . . . . . . 11 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Qua Sec Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . . 4 . . 1 . Derelict Logs Recovered 12 | . . 1 . . . 2 2 . 2 1 . . . . . 2 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Qua Sec Turns Passed 26381 | . 428 1055 1693 610 1455 2388 2425 2024 1688 1764 1241 1096 10 106 408 373 2130 1067 2429 702 721 568 Spaces Moved 17326 | 1 256 741 1004 430 1096 1873 1369 928 816 1253 1267 960 10 75 272 288 1242 437 1753 276 423 556 Core 97 | . . . 82 15 . . . . . . . . . . . . . . . . . . Treads 43 | . . . . . . . . 43 . . . . . . . . . . . . . . Legs 9334 | 1 256 741 922 110 . . 259 885 816 310 . . . 50 272 288 1242 437 1753 276 423 293 Wheels 7403 | . . . . 119 1096 1873 1110 . . 943 1267 960 10 25 . . . . . . . . Hover 186 | . . . . 186 . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 50 52 100 115 130 90 90 90 95 95 110 110 120 120 120 120 120 190 117 116 Average Speed 127 | 120 120 120 120 91 104 119 168 135 152 110 95 109 110 117 123 120 171 144 120 190 145 117 Slowest Speed 300 | 120 120 190 300 190 130 130 270 270 180 190 95 110 110 190 190 120 190 190 120 190 190 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Microwarps 19 | . . . . . . . . . . . . . . . . . . . . . . 19 Exploration Rate (%) 59 | 2 41 94 65 43 27 97 95 23 86 98 86 69 . 70 7 54 94 62 98 6 57 32 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 11 | . . 1 . . . 1 . . 1 . 3 . . . . 1 1 3 . . . . Known Exits Taken 7 | . . . . . 1 1 . 1 1 . . 1 1 . . . . . . 1 . . Unknown Exits Taken 14 | 1 1 1 1 1 . . 1 . . 1 1 . . . 1 1 1 1 1 . 1 . Scrap Searched 39 | . . 1 . . . 3 11 . 1 10 2 2 . . . 3 2 . 4 . . . Spaces Dug 11 | . . . . . . . . . . 3 . . . . . . . . . 8 . . Terrain Destroyed 1195 | . . 90 106 73 287 228 14 103 5 8 . 98 . . 70 3 . . 53 8 8 41 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 190 | . . . 1 2 31 20 14 18 5 8 . 8 . . 12 3 . . 34 8 8 18 AOE 1004 | . . 90 105 71 256 208 . 84 . . . 90 . . 58 . . . 19 . . 23 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Qua Sec Total 20480 | . 330 876 1320 540 1284 1959 1451 1509 1203 1536 1304 982 9 91 308 301 1246 852 1980 447 514 438 Wait 1993 | . 23 102 128 3 48 13 11 353 350 185 21 9 . . 3 . . 371 123 154 46 50 Move 17060 | . 255 740 1003 429 1095 1872 1368 927 815 1252 1266 959 9 74 271 287 1241 436 1752 275 422 312 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 113 | . 9 2 10 3 12 7 14 13 2 8 3 1 . 3 5 2 2 . 9 3 5 . Fast Attach 203 | . 2 4 27 24 22 5 11 36 3 12 5 . . 6 3 2 1 9 8 2 6 15 Attach 59 | . 2 . 3 1 2 5 1 10 4 4 . 2 . 1 4 2 . 1 3 2 7 5 Detach 33 | . 1 1 2 1 4 . 2 7 2 . . . . 1 2 . . 1 . . 5 4 Swap 133 | . 3 6 20 3 10 5 5 36 5 8 . . . 2 4 2 . 2 18 . 2 2 Drop 224 | . 10 6 29 23 29 3 16 32 2 16 8 . . 4 1 1 2 8 15 3 12 4 Fire 625 | . 25 15 96 53 61 39 23 93 20 31 1 11 . . 15 5 . 22 52 8 9 46 Melee 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Ram 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Kick 4 | . . . 2 . . . . 2 . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 30 | . . . . . . 10 . . . 18 . . . . . . . 2 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Dat]) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -3/Section 7 History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 9) 291 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 429 | -10/Materials | Entered Mines 464 | -10/Mines | Discovered new exit (range 8) 641 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 899 | -10/Mines | Discovered new exit (range 10) 1038 | -10/Mines | Found the Drone Emporium 1043 | -10/Mines | Found Prototype Device 1043 | -10/Mines | Identified Sensor Drone Bay 1484 | -10/Mines | Entered Materials 1484 | -9/Materials | Evolved 2 slots: Utility x2 1590 | -9/Materials | Build established: Scavenger-Mutant 1743 | -9/Materials | Discovered new exit (range 9) 1760 | -9/Materials | Discovered new exit (range 6) 2005 | -9/Materials | Destroyed 8 combat bots 2146 | -9/Materials | Lost 5 parts (2n3u) 2566 | -9/Materials | Core integrity fell below 50% 2675 | -9/Materials | Repaired Beamcaster 2709 | -9/Materials | Repaired Weight Redist. System 3072 | -9/Materials | Discovered new exit (range 10) 3177 | -9/Materials | Entered another Materials area 3177 | -8/Materials | Accompanied by 1 ally 3177 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3594 | -8/Materials | Build established: Mutant 3598 | -8/Materials | Core integrity fell below 50% 3621 | -8/Materials | Lost 4 parts (1p3n) 3781 | -8/Materials | Discovered new exit (range 6) 3787 | -8/Materials | Entered Factory 3787 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3871 | -7/Factory | Discovered new exit (range 10) 3918 | -7/Factory | Repaired Med. Armor Plating 4077 | -7/Factory | Build established: Tank 4351 | -7/Factory | Identified exit to Storage 4351 | -7/Factory | Identified exit to Lower Caves 4472 | -7/Factory | Discovered new exit (range 3) 4772 | -7/Factory | Found Prototype Launcher 4772 | -7/Factory | Identified Rocket Array 4776 | -7/Factory | Found Rocket Array 4779 | -7/Factory | Found Rocket Array 4987 | -7/Factory | First assault squad dispatched 5242 | -7/Factory | Entered Lower Caves 5264 | -7/Lower Caves | Learned 8 Factory zone layouts 5295 | -7/Lower Caves | Learned location of 1 exit from Research 5295 | -7/Lower Caves | Learned Armory trap positions 5295 | -7/Lower Caves | Learned Research stockpile data 5295 | -7/Lower Caves | Learned Extension security intel 5295 | -7/Lower Caves | Learned Armory garrison access intel 5323 | -7/Lower Caves | Learned location of Zion (-6) 5700 | -7/Lower Caves | Build established: Bomber 5733 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5816 | -7/Lower Caves | Ambushed by wild Derelicts 5919 | -7/Lower Caves | Discovered new exit (range 15) 6152 | -7/Lower Caves | Identified exit to Lower Caves 6650 | -7/Lower Caves | Build established: Tank 6777 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6836 | -7/Lower Caves | Lost 3 parts (2u1w) 7630 | -7/Lower Caves | Entered another Lower Caves area 7630 | -7/Lower Caves | Accompanied by 2 allies 7877 | -7/Lower Caves | Learned Factory emergency access door positions 8182 | -7/Lower Caves | Found Alien Artifact 8182 | -7/Lower Caves | Identified Dimensional Node Initializer 8182 | -7/Lower Caves | Initialized slip node 8759 | -7/Lower Caves | Discovered new exit (range 14) 8825 | -7/Lower Caves | Build established: Mutant 9319 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9397 | -7/Lower Caves | Discovered new exit (range 7) 9658 | -7/Lower Caves | Build established: Derelict-Mutant 10055 | -7/Lower Caves | Entered Factory 10055 | -6/Factory | Evolved 2 slots: Utility x2 10056 | -6/Factory | Identified exit to Lower Caves 10057 | -6/Factory | Identified exit to Factory 10156 | -6/Factory | Spotted B-75 Beast 10279 | -6/Factory | Lost 11 parts (1p1n5u4w) 10338 | -6/Factory | Destroyed B-75 Beast 10531 | -6/Factory | Core integrity fell below 50% 10564 | -6/Factory | Lost 4 parts (1n1u2w) 10839 | -6/Factory | Repaired Lgt. Antimatter Reactor 10936 | -6/Factory | Build established: Scavenger-Mutant 10937 | -6/Factory | Garrison activated, responded to threat 11241 | -6/Factory | Repaired Hrd. Heavy Armor Plating 11298 | -6/Factory | Repaired Neutrino Core 11584 | -6/Factory | Build established: Scavenger-Gunner 12079 | -6/Factory | Entered Lower Caves 12081 | -6/Lower Caves | Encountered a Warlord checkpoint 12091 | -6/Lower Caves | Identified exit to Lower Caves 12098 | -6/Lower Caves | Build established: Gunner 12352 | -6/Lower Caves | Learned location of Extension (-5) 12383 | -6/Lower Caves | Core integrity fell below 20% 13767 | -6/Lower Caves | Entered another Lower Caves area 13775 | -6/Lower Caves | Attacked by a faux Warlord 13986 | -6/Lower Caves | Discovered exit to Factory (range 15) 14986 | -6/Lower Caves | Build established: Scavenger-Tank 15262 | -6/Lower Caves | Learned Factory emergency access door positions 15293 | -6/Lower Caves | Discovered new exit (range 11) 15375 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 15531 | -6/Lower Caves | Entered Zion 15531 | -6/Zion | Accompanied by 3 allies 15583 | -6/Zion | Discovered new exit (range 12) 15584 | -6/Zion | Given A8's code to call for help 15598 | -6/Zion | Found CR-A16's Pointy Stick 15605 | -6/Zion | System corruption cleaned by Quarantine Array 15670 | -6/Zion | Received a visual enhancement algorithm 15694 | -6/Zion | Build established: Derelict-Tank 15790 | -6/Zion | Found Prototype Special Weapon 15790 | -6/Zion | Identified RU-N14's Throwing Claymores 15800 | -6/Zion | Found RU-N14's Throwing Claymores 15802 | -6/Zion | Found RU-N14's Throwing Claymores 15966 | -6/Zion | Met Imprinter 16059 | -6/Zion | Learned location of Quarantine (-3) 16575 | -6/Zion | Learned location of Warlord (-5) 16772 | -6/Zion | Entered Proximity Caves 16772 | -5/Proximity Caves | Accompanied by 3 allies 17819 | -5/Proximity Caves | Discovered exit to Factory (range 8) 17868 | -5/Proximity Caves | Entered Factory 17868 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 17877 | -5/Factory | Identified exit to DSF 17878 | -5/Factory | Entered DSF 17920 | -5/DSF | Additional patrols routed to DSF 17952 | -5/DSF | Discovered new exit (range 15) 17984 | -5/DSF | Entered Factory 17984 | -4/Factory | Evolved 2 slots: Utility x2 18224 | -4/Factory | Discovered new exit (range 10) 18392 | -4/Factory | Entered Upper Caves 18476 | -4/Upper Caves | Learned Research emergency access door positions 18526 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18676 | -4/Upper Caves | Encountered a Warlord checkpoint 18693 | -4/Upper Caves | Build established: Hacker-Gunner 18742 | -4/Upper Caves | Discovered new exit (range 13) 18765 | -4/Upper Caves | Entered another Upper Caves area 18788 | -4/Upper Caves | Discovered new exit (range 15) 19001 | -4/Upper Caves | Build established: Derelict-Gunner 19142 | -4/Upper Caves | Learned location of Testing (-2) 19520 | -4/Upper Caves | Discovered new exit (range 15) 20477 | -4/Upper Caves | Learned location of 1 exit from Upper Caves 20895 | -4/Upper Caves | Entered Zhirov 20895 | -4/Zhirov | Discovered new exit (range 3) 20930 | -4/Zhirov | Met Zhirov 21108 | -4/Zhirov | Learned location of Command (-1) 21129 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21476 | -4/Zhirov | Build established: Hacker-Gunner 21669 | -4/Zhirov | Found Alien Artifact 21669 | -4/Zhirov | Identified Transdimensional Reconstructor 21669 | -4/Zhirov | Warped through subspace 21729 | -4/Zhirov | Found Alien Artifact 21729 | -4/Zhirov | Identified Integrated Dissipator 21729 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 21962 | -4/Zhirov | Entered Proximity Caves 22294 | -3/Proximity Caves | Build established: Derelict-Gunner 22294 | -3/Proximity Caves | Discovered new exit (range 15) 23420 | -3/Proximity Caves | Found Imp. Powered Armor 23696 | -3/Proximity Caves | Build established: Derelict-Tank 23894 | -3/Proximity Caves | Encountered a Derelict sapper outpost 24199 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24391 | -3/Proximity Caves | Entered Research 24391 | -3/Research | Evolved 2 slots: Utility x2 24392 | -3/Research | Identified exit to Quarantine 24572 | -3/Research | Repaired Adv. Heat Sink 25056 | -3/Research | Discovered exit to Quarantine (range 9) 25093 | -3/Research | Entered Quarantine 25387 | -3/Quarantine | Enhanced Grunt warped into view, answering call for help 25388 | -3/Quarantine | Enhanced Grunt warped into view, answering call for help 25390 | -3/Quarantine | Garrison activated, responded to threat 25454 | -3/Quarantine | Found Alien Artifact 25455 | -3/Quarantine | Identified Phase Redirector 25508 | -3/Quarantine | Found Alien Reactor 25593 | -3/Quarantine | Found Alien Impact Weapon 25593 | -3/Quarantine | Identified Core Stripper 25617 | -3/Quarantine | Found Prototype Device 25617 | -3/Quarantine | Identified Exp. Thermal Defense Suite 25718 | -3/Quarantine | Spotted Fortress 25807 | -3/Quarantine | Discovered new exit (range 6) 25814 | -3/Quarantine | Entered Section 7 25938 | -3/Section 7 | Scanned by Researcher 25972 | -3/Section 7 | Found Alien Artifact 25972 | -3/Section 7 | Identified Integrated Mediator 25972 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 26092 | -3/Section 7 | Lost 4 parts (3u1w) 26101 | -3/Section 7 | Found Alien Artifact 26101 | -3/Section 7 | Identified Microwarp Drive 26113 | -3/Section 7 | Spotted Executioner 26113 | -3/Section 7 | Spotted Executioner 26120 | -3/Section 7 | Core integrity fell below 50% 26148 | -3/Section 7 | Spotted B-99 Colossus 26174 | -3/Section 7 | Found Alien Artifact 26174 | -3/Section 7 | Identified LRC Armor 26174 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 26181 | -3/Section 7 | Found Alien Artifact 26181 | -3/Section 7 | Identified LRC Energy Well 26181 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 26184 | -3/Section 7 | Found Alien Artifact 26184 | -3/Section 7 | Identified LRC Inertial Stabilizer 26184 | -3/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 26202 | -3/Section 7 | System corruption reached 10% 26218 | -3/Section 7 | Found Integrated Dissipator 26218 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 26347 | -3/Section 7 | Build established: Tank 26355 | -3/Section 7 | Intercept squad dispatched 26359 | -3/Section 7 | Spotted Alpha 7 26359 | -3/Section 7 | Spotted Alpha 7 26367 | -3/Section 7 | Spotted Tracker 26368 | -3/Section 7 | Spotted Tracker 26376 | -3/Section 7 | Core integrity fell below 20% 26382 | -3/Section 7 | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 26377_ Com. Mass Driver temporarily disabled. 26378_ Overheating: System interference. 26378_ Exp. Thermal Defense Suite temporarily disabled. 26378_ Adv. Myomer Leg destroyed. 26378_ Destroyed Adv. Heat Sink. 26379_ Power failure, Hvy. Antimatter Reactor shutdown. 26379_ Overheating: Exp. Thermal Defense Suite damaged (-16). 26379_ Overheating: EM Disruption Field damaged (-1). 26379_ Overheating: Exp. Power Amplifier damaged (-11). 26380_ Overheating: Exp. Power Amplifier damaged (-19). 26380_ Overheating: Microwarp Drive damaged (-89). 26380_ Thermoblaster destroyed. 26380_ Acquired 69 matter. 26381_ G-67 Veteran overheating. 26381_ Microwarp Drive destroyed. 26382_ Adv. Variable Charge Gun destroyed. [Achievement: 10k Club] [Achievement: 20k Club] [Achievement: Just Browsing] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????""???????????????????????????? | | ???????????????????""" ??????????????????????????? | | ???????????????????""" ""????????????????????###? | | ???????????????#??? ?T"#?################### # | | ???????????????# """ ""#?#"""""""""" | | ???????????????# """ ""#?#" | | ???????????????# """ #;###" | | ?????????????????? s ; ;;#" | | ?????????????########;w ; # " | | ##### ### g sg " | | g !@ " " | | ##"########????######+###;;## " | | !%= #?????????????????#####" " | | !$!* #??????????????????????" " | | =! $ #??????????????????????" " " | | "*!" #??????????????????????" """ " | | "" " +??????????????????????" " " | | """" #??????????????????????" " " | | "" #??????????????????????" " | | "" #??????????????????????" """""" " | | #??????????????????????? "????"""" " | | #######??????????????????????? "?????? | | ?????????????????????????????? ? ??????? | | ??????????????????????????????? ????????? | | ???????????????????????????????? ????????"" | | ???????????????????????????????? ?????????""""%! | | ???????????????????????????????? ??? """""" = | | ???????????????????????????????? ?? | | ???????????????????????????????? ??? | | ???????????????????????????????? ????? | | ???????????????????????????????? ?????? | | ???????????????????????????????? ? ?? | | ???????????????????????????????? ?? "" | | ???????????????????????????????? ?????" | | ???????????????????????????????? ???" ??" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Coolant Potential 50 Energy Generation 41 Energy Capacity 590 Matter Stores 550 Matter Capacity 550 Sight Range 22 Robot Scan Range 19 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Power Amplification 80 Additional Mass Support 9 Armor Coverage 850 Resistance: TH 30 Resistance: EM 25 Power Shielding 90 Utility Shielding 15 Weapon Shielding 66 Evasion (%) 65 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 6 Matter Filtering 50 Particle Charging 30 Kinecelleration 40 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- Plasma Cutter | -9/Materials | Scanalyzed Visual Processing Unit | -9/Materials | Extracted Beamcaster | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Kinecellerator | -7/Factory | Scanalyzed Hvy. Rocket Launcher | -7/Factory | Scanalyzed Med. Insulated Plating | -7/Factory | Scanalyzed Thermic Laser | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Adv. Actuator Array | -6/Zion | Archive Impulse Thruster | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Force Field | -6/Zion | Archive Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Com. Tesla Bomb Launcher | -3/Section 7 | Archive Robot Schematics ------------------ R-06 Scavenger | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive M-22 Extractor | -6/Zion | Archive X-77 Beamer | -6/Zion | Archive A-27 Freighter | -3/Section 7 | Archive B-74 Champion | -3/Section 7 | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Transdimensional Reconstructor Integrated Dissipator Phase Redirector Core Stripper Integrated Mediator Microwarp Drive LRC Armor LRC Energy Well LRC Inertial Stabilizer Achievements -------------- 10k Club 20k Club A New Friend Achiever Adventurer Alien Tech Backstab Brute Force Close Call Dangerous Findings Explorer Help From High Places Hey, That's Mine! I'm Back, Baby! Just Browsing Leap Before You Look Nope Ooh, Shiny! Overkill Quantum Hacking Quick And Dirty Rockin' Loadout Signature Confirmed Slippery One Subspace Traveler The Science Guy True Hacker Challenges ------------ None Game ------ Seed ZioniteActiveJammer Manual? 0 Play Time 05:36:25 Cumulative 21.4 hours Start 2024.11.22 @ 14:36:22 End 2024.11.23 @ 02:50:15 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 29 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 14/X11 Map View 72x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5dcfba5a-2a85-44a1-96fd-860a40d74140