Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.04 @ 14:30:42 Player: Lazz Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (145) 725 Value Destroyed (5070) 5070 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (2746) 2746 TOTAL SCORE: 17281 Bonus ------- High Alert Combat Kills 104 Follower Combat Kills 458 Entered Garrisons 400 Used RIF Installer 1000 Entered DSFs 1000 Friendly Fire -216 Cogmind --------- Core Integrity 0/1600 Matter 244/300 Energy 24/100 System Corruption 6% Temperature Cool (18) Movement Walking (120) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Centrium Leg Centrium Leg Centrium Leg > --- UTILITY (11) ----- Advanced Terrain Scan Processor Core Analyzer Improved Armor Integrity Analyzer > --- WEAPON (3) ------- Enhanced Hardcell Cannon > --- INVENTORY (5) ---- Advanced Datajack Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Biometal Medium Treads Biometal Medium Treads Advanced Heavy Treads Advanced Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Gravity Neutralizer Machine Analyzer Seismic Detector Improved Armor Integrity Analyzer Improved Phase Shifter Graphene Brace Graphene Brace Graphene Brace > --- WEAPON ----------- Improved Arc Projector > --- INVENTORY -------- Biometal Medium Treads Medium Battery Advanced Datajack [Rating: 125] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Enhanced Nuclear Core Reactor Quantum Reactor Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Airjet Flight Unit Electron Diverter Utility Machine Analyzer Device Focal Shield Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Relay Coupler [Grunt] Protection Light Armor Plating Weapon Powered Hammer Energy Gun Thermic Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Tearclaws Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Low Low Fac Low Low Fac Fac DSF Res Res DSF Acc Slots Evolved 18 | . . 2 . 2 . 2 . . . . 2 . . 2 2 . 2 2 . 2 Power 2 | . . . . . . 1 . . . . . . . . 1 . . . . . Propulsion 6 | . . 2 . . . . . . . . . . . 1 1 . . . . 2 Utility 9 | . . . . 1 . 1 . . . . 2 . . 1 . . 2 2 . . Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 175 | 7 4 16 1 1 2 28 16 3 7 1 18 22 . 6 . 4 11 2 7 19 Power 22 | 1 1 2 1 . . 5 2 1 . . 3 . . . . 1 2 . 1 2 Engine 15 | 1 1 2 1 . . 3 2 . . . 3 . . . . . 1 . . 1 Core 4 | . . . . . . 2 . 1 . . . . . . . 1 . . . . Reactor 3 | . . . . . . . . . . . . . . . . . 1 . 1 1 Propulsion 61 | 2 . 7 . . . 11 6 1 2 . 5 6 . 5 . 1 5 . 3 7 Treads 24 | 2 . 7 . . . 2 . . . . 1 3 . . . 1 3 . 3 2 Leg 19 | . . . . . . 3 6 1 2 . 3 1 . . . . . . . 3 Wheel 9 | . . . . . . 6 . . . . 1 2 . . . . . . . . Hover 7 | . . . . . . . . . . . . . . 5 . . 2 . . . Flight 2 | . . . . . . . . . . . . . . . . . . . . 2 Utility 49 | 2 3 . . 1 1 6 5 . 4 1 5 5 . 1 . 1 2 2 3 7 Device 18 | 1 . . . 1 . . 1 . 1 . 3 2 . 1 . . 1 . 3 4 Storage 5 | 1 2 . . . . . . . . . . 1 . . . . . . . 1 Processor 7 | . 1 . . . . . . . . . 1 1 . . . . . 2 . 2 Hackware 12 | . . . . . . 2 4 . 2 1 1 1 . . . 1 . . . . Protection 7 | . . . . . 1 4 . . 1 . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 43 | 2 . 7 . . 1 6 3 1 1 . 5 11 . . . 1 2 . . 3 Energy Gun 2 | . . . . . . . . . . . . 1 . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 16 | 2 . 3 . . 1 4 2 . . . 2 2 . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . 1 Launcher 6 | . . 3 . . . . . . . . 2 1 . . . . . . . . Special Weapon 8 | . . 1 . . . . 1 . . . . 5 . . . . 1 . . . Impact Weapon 3 | . . . . . . 1 . 1 . . . 1 . . . . . . . . Slashing Weapon 4 | . . . . . . 1 . . 1 . 1 . . . . . 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon 2 | . . . . . . . . . . . . 1 . . . 1 . . . . Unidentified Prototypes 9 | . . 1 . 1 . 1 . 1 . . 1 . . 1 . . . . . 3 Corrupted Parts 3 | . . . . . . . 1 . . . . . . . . . 2 . . . System Corruption 30 | . . . . . . . 13 . . . . . . . . . 17 . . . Parts Lost 119 | . 1 7 . . 1 26 13 . 1 . 17 19 . . . 1 19 . . 14 Power 15 | . 1 2 . . 1 2 2 . . . 2 2 . . . . 2 . . 1 Propulsion 48 | . . 3 . . . 12 6 . 1 . 8 4 . . . . 7 . . 7 Utility 28 | . . . . . . 6 3 . . . 3 5 . . . 1 6 . . 4 Weapon 28 | . . 2 . . . 6 2 . . . 4 8 . . . . 4 . . 2 Highest Loss Streak 19 | . 1 2 . . 1 8 6 . 1 . 13 17 . . . 1 19 . . 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 15 | 3 7 15 19 18 19 17 18 18 19 20 17 12 5 5 5 8 8 3 4 3 Power 1 | . 1 3 3 3 3 1 . . . 1 . . . . . . . . . . Propulsion 1 | 1 2 2 4 4 4 1 . . . 1 1 1 . . . 3 4 . . 1 Utility 6 | . 2 4 5 5 5 5 6 9 9 9 7 7 4 4 4 3 1 1 2 . Weapon 4 | . 1 5 6 5 5 6 8 6 5 6 3 2 . . . . . . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 23 | . . 1 1 . . 3 5 1 2 . . 6 . . . . 2 . . 2 Power 1 | . . . 1 . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . . . 1 . . 1 . . . . 1 . . 1 Utility 6 | . . . . . . . 1 . . . . 4 . . . . 1 . . . Weapon 8 | . . 1 . . . 1 4 1 1 . . . . . . . . . . . Tool/Special 4 | . . . . . . 2 . . . . . 1 . . . . . . . 1 Average Slot Usage (%) 84 | . 91 85 100 96 99 88 88 97 91 92 84 76 80 83 78 81 67 3 23 32 Engine 6 | . 6 10 11 9 8 8 5 7 7 7 6 8 . . . . . . . . Core 2 | . . . . . . 4 4 6 7 7 4 . . . . 1 2 . . . Treads 10 | . 28 34 44 36 36 8 . . . . . 8 . . . 2 3 . 9 6 Leg 11 | . . . . . . 5 16 30 28 30 19 1 6 . . . . . . . Wheel 2 | . . . . . . 9 8 . . . . 4 13 1 . . . . . . Device 4 | . 9 . . 6 . 1 . . 2 . 9 10 6 8 10 7 4 . 2 8 Storage 7 | . 14 11 11 9 9 7 7 7 7 7 6 4 6 5 5 5 3 . . . Processor 9 | . 4 11 11 9 9 7 7 7 7 7 7 14 20 17 15 15 11 3 8 11 Hackware 5 | . . . . . . 3 9 15 8 15 11 5 6 5 5 6 7 . . . Protection 1 | . . . . . 8 5 4 . . . . . . . . . 2 . . . Ballistic Gun 8 | . 28 12 22 27 26 10 12 5 4 . 7 . . . . . . . . . Special Weapon 2 | . . . . . . . 5 7 7 7 2 . . . . . . . . . Impact Weapon 2 | . . . . . . 4 3 7 4 . 1 5 6 5 5 5 . . . . Slashing Weapon 1 | . . . . . . 4 . . 2 7 2 3 . . . . 3 . . . Peak Build Rating 125 | 7 9 23 25 34 34 47 42 49 52 53 66 46 34 60 60 81 96 13 90 125 Average Rating 39 | 5 7 15 23 33 27 38 37 44 47 53 53 36 34 56 60 68 69 5 67 64 On Entrance 36 | . 7 9 20 25 34 25 39 39 49 52 53 38 34 34 60 60 81 . 13 90 Avg Prop Armor Cover (%) 10 | . . . . . . 10 10 . 12 . 8 6 10 16 16 13 8 . 14 23 Naked Turns 64 | . . . . . . . . . . . . . . . . . 11 53 . . Heaviest Build 93 | 15 49 56 54 56 60 93 79 73 80 76 79 60 19 20 20 24 38 . 23 40 Greatest Support 280 | 40 40 89 92 92 92 92 45 55 60 60 65 60 26 26 16 41 48 3 210 280 Greatest Overweight (x) 21 | 2 1 1 . . . 7 6 1 3 1 21 5 . 2 1 1 8 . . . Average Overweight (x) 1 | . . . . . . 2 2 1 1 1 2 1 . . 1 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 10 10 10 10 10 5 5 10 Average Capacity 17 | 7 14 20 20 20 20 20 20 20 20 20 20 15 10 10 10 10 9 5 5 5 Most Carried 20 | 4 9 20 20 19 20 20 20 20 20 20 20 20 5 5 5 10 10 5 5 5 Average Carried 15 | 3 7 15 19 18 19 17 18 18 19 20 17 13 5 5 5 8 8 3 4 3 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 10 10 10 10 10 5 5 5 5 Final Carried 20 | 4 9 20 20 18 20 20 17 20 20 20 16 5 5 5 5 10 2 5 4 1 Class Distribution -------------------- 30% | Mutant 13% | Scavenger-Mutant 10% | Scavenger-Assassin 10% | Commander-Mutant 9% | Bothacker-Mutant 5% | Tank 5% | Bothacker-Tank 4% | Derelict-Assassin 3% | Commander-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Tank | -8/Garrison Scavenger-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Commander-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Bothacker-Tank | -6/Factory Scavenger-Assassin | -6/Lower Caves Scavenger-Assassin | -6/Lower Caves Derelict-Assassin | -5/Factory Derelict-Assassin | -4/Factory Derelict-Assassin | -4/DSF Scavenger-Scout | -3/Research Mutant | -2/Research Mutant | -2/DSF Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Low Low Fac Low Low Fac Fac DSF Res Res DSF Acc Matter Collected 4461 | 423 190 538 258 . 330 597 513 28 403 . 313 544 . 75 . 30 23 . . 196 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 4579 | 267 190 820 69 . 584 660 435 . 250 . 476 406 . 90 . . 332 . . . Parts 239 | 18 23 72 2 . 31 35 21 . 2 . 15 7 . 1 . . 12 . . . Haulers Intercepted 4 | . . 3 . . . . . . . . 1 . . . . . . . . . Recyclers Shooed 2 | . . . . . . 2 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . 10 . . 1 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Low Low Fac Low Low Fac Fac DSF Res Res DSF Acc Combat Hostiles Destroyed 100 | . 7 30 2 . 17 16 11 . 1 . 10 3 . . . . 3 . . . Melee 5 | . . . . . . 1 1 . . . 1 . . . . . 2 . . . Guns 50 | . 7 7 2 . 12 9 9 . 1 . 2 1 . . . . . . . . Cannons 1 | . . . . . . . . . . . . 1 . . . . . . . . AOE 40 | . . 23 . . 5 4 . . . . 7 1 . . . . . . . . Classes Destroyed 16 | 3 5 2 1 . 1 3 . . 1 . . . . . . . . . . . Worker 11 | 2 . 5 . . . 1 . . . . 1 . . 2 . . . . . . Builder 8 | . 1 2 . . . 2 . . . . 2 . . 1 . . . . . . Tunneler 10 | 7 . 1 . . . 1 . . . . . . . . . . 1 . . . Hauler 4 | . . 3 . . . . . . . . 1 . . . . . . . . . Recycler 2 | 1 . . . . . . . . . . . . . . . . 1 . . . Mechanic 2 | . 1 . . . . . . . . . 1 . . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . . . . . . . . Watcher 6 | . 1 3 . . . . 1 . . . . . . 1 . . . . . . Swarmer 32 | . 6 13 1 . 4 1 6 . 1 . . . . . . . . . . . Grunt 42 | . 1 12 . . 10 8 3 . . . 6 2 . . . . . . . . Brawler 2 | . . . . . 1 . 1 . . . . . . . . . . . . . Duelist 4 | . . . 1 . 2 . . . . . . 1 . . . . . . . . Sentry 7 | . . 5 . . . 1 . . . . 1 . . . . . . . . . Hunter 5 | . . . . . . 4 1 . . . . . . . . . . . . . Programmer 8 | . . . . . . 2 . . . . 3 . . . . . 3 . . . Decomposer 2 | . . . . . . . . . . . . 2 . . . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 19 | 7 3 19 1 . 7 9 4 . 1 . 8 3 . 2 . . 2 . . . Combat Bots Only 16 | . 3 16 1 . 7 7 4 . 1 . 7 3 . . . . 1 . . . Max Kills in Single Turn 6 | 1 1 6 1 . 2 2 2 . 1 . 2 1 . 1 . . 1 . . . Gunslinging 1 | . . . . . 1 . 1 . . . . . . . . . . . . . Exploded 6 | . . 6 . . 2 2 . . . . 2 1 . . . . . . . . Melee 1 | . . . . . . 1 1 . . . 1 . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Low Low Fac Low Low Fac Fac DSF Res Res DSF Acc Hostile Shots Fired 1419 | . 80 117 6 . 73 228 104 4 13 1 244 82 . 6 . 19 111 . 6 325 Missed 426 | . 17 35 . . 20 48 23 1 8 . 101 19 . 1 . 11 25 . 2 115 Hits 993 | . 63 82 6 . 53 180 81 3 5 1 143 63 . 5 . 8 86 . 4 210 Melee 35 | . . . . . . . 2 2 . . . 7 . . . . 20 . . 4 Projectile 958 | . 63 82 6 . 53 180 79 1 5 1 143 56 . 5 . 8 66 . 4 206 AOE 17 | . . . . . . 13 . . . . 1 . . . . . 3 . . . Critical Strikes 38 | . . 1 . . 2 3 2 1 . . 5 5 . . . 1 11 . . 7 Actively Blocked 4 | . . . . . . . . . . . . . . . . . . . . 4 Part Disruptions 6 | . . . . . . . . . 3 . . . . . . 1 1 . 1 . Damage Taken 18530 | . 520 1120 64 . 811 3146 1251 87 233 34 2089 1342 . 93 . 274 2347 . 193 4926 Core 4107 | . 109 172 32 . 73 192 138 . 30 . 162 556 . 19 . 108 894 . . 1622 Absorbed by Shields 21 | . . . . . . . 21 . . . . . . . . . . . . . Ignored by Resistances 60 | . . . . . . . . . . . 60 . . . . . . . . . Core Remaining (%) 67 | 100 56 . 49 . 86 . . . . 48 . . 15 98 . 90 31 . 100 . Volleys Fired 303 | 26 29 51 7 . 30 43 29 3 17 1 22 27 . . . . 9 . . 9 Largest 3 | 2 2 2 2 . 3 2 3 1 1 1 3 1 . . . . 1 . . 1 Hottest 100 | 40 40 100 46 . 86 61 84 5 28 5 86 100 . . . . 85 . . 65 Shots Fired 543 | 52 58 91 14 . 90 68 62 3 18 1 42 27 1 . . . 7 . . 9 Gun 451 | 52 58 57 14 . 78 61 57 . 8 . 31 19 1 . . . 7 . . 8 Cannon 1 | . . . . . . . . . . . . . . . . . . . . 1 Launcher 59 | . . 26 . . 12 7 . . . . 11 3 . . . . . . . . Special 32 | . . 8 . . . . 5 3 10 1 . 5 . . . . . . . . Kinetic 427 | 52 58 57 14 . 78 61 57 . 8 . 31 10 . . . . . . . 1 Thermal 30 | . . 8 . . . . . . . . . 14 1 . . . 7 . . . Explosive 59 | . . 26 . . 12 7 . . . . 11 3 . . . . . . . . Electromagnetic 8 | . . . . . . . . . . . . . . . . . . . . 8 Robot Hit Streak 23 | 7 8 17 15 . 23 19 6 1 2 2 11 12 . . . . 8 . . 4 Robot Miss Streak 9 | 4 5 7 1 . 3 9 3 2 2 . 5 3 . . . . 1 . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 10 | . . 1 . . 5 1 3 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 1 1 . . . . . . . . . . . . . Shots Hit Robots 434 | 24 30 62 12 . 59 68 44 2 17 1 45 36 . 4 . 2 23 . . 5 Core Hits 267 | 11 12 61 2 . 41 41 18 . 5 . 49 18 . 1 . . 7 . . 1 Critical Kills 4 | . . . . . 1 1 . . . . . 1 . 1 . . . . . . Critical Parts Destroyed 8 | . . . . . . 2 1 . 1 . 2 . . 1 . . 1 . . . Critical Strikes 20 | . . . . . 1 4 1 . 1 . 2 5 . 2 . . 4 . . . Burn 1 | . . . . . . . . . . . . 1 . . . . . . . . Destroy 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . Smash 9 | . . . . . . 2 1 . 1 . 1 1 . 2 . . 1 . . . Sever 7 | . . . . . . 1 . . . . . 3 . . . . 3 . . . Melee Attacks 140 | . . . . . . 47 17 2 9 . 14 15 . 8 . 2 23 . . 3 Impact 66 | . . . . . . 27 17 2 2 . 4 3 . 8 . . 3 . . . Slashing 69 | . . . . . . 20 . . 7 . 10 12 . . . . 20 . . . Piercing 3 | . . . . . . . . . . . . . . . . . . . . 3 Sneak Attacks 15 | . . . . . . 3 . . 1 . 6 . . 3 . . 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . 2 . . . . 1 3 . . . . 2 . . . Damage Inflicted 13266 | 304 390 2800 177 . 1221 2290 889 44 342 . 2162 1392 . 258 . 6 917 . . 74 Guns 4917 | 304 390 751 177 . 682 868 703 . 75 . 471 308 . . . . 120 . . 68 Cannons . | . . . . . . . . . . . . . . . . . . . . . Explosions 4979 | . . 2025 . . 539 745 . . . . 1290 380 . . . . . . . . Melee 3262 | . . . . . . 677 182 44 267 . 401 640 . 258 . . 793 . . . Ramming 20 | . . . . . . . 4 . . . . . . . . 6 4 . . 6 Kinetic 4639 | 304 390 751 177 . 682 868 703 . 75 . 471 218 . . . . . . . . Thermal 1109 | . . 187 . . . 243 . . . . 405 154 . . . . 120 . . . Explosive 4168 | . . 1862 . . 539 502 . . . . 885 380 . . . . . . . . Electromagnetic 68 | . . . . . . . . . . . . . . . . . . . . 68 Impact 1766 | . . . . . . 610 182 44 116 . 223 297 . 258 . . 36 . . . Slashing 1496 | . . . . . . 67 . . 151 . 178 343 . . . . 757 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 33 | . . . . . . 1 20 22 22 22 11 11 11 . . . 33 . 1 6 Average Corruption 12 | . . . . . . 1 3 20 22 22 8 11 11 . . . 20 . 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 5 | . . . . . . . . . . . . . . . . . 5 . . . Effects 250 | . . . . . . 12 16 23 86 17 23 53 10 . . . 8 . . 2 Message Errors 57 | . . . . . . 1 3 7 26 1 2 11 3 . . . 1 . . 2 Matter Fused 65 | . . . . . . 4 5 8 23 7 4 10 2 . . . 2 . . . Heat Flow Errors 40 | . . . . . . 1 2 1 15 3 3 12 3 . . . . . . . Energy Discharges 30 | . . . . . . 1 4 4 6 4 4 7 . . . . . . . . Parts Fused 4 | . . . . . . . . . 1 . 2 1 . . . . . . . . Data Loss (minor) 27 | . . . . . . 3 2 2 9 1 4 5 . . . . 1 . . . Data Loss (major) 9 | . . . . . . 1 . 1 2 1 1 2 1 . . . . . . . Misfires 7 | . . . . . . 1 . . 1 . 2 2 1 . . . . . . . Alerts 3 | . . . . . . . . . 3 . . . . . . . . . . . Misdirections 3 | . . . . . . . . . . . . 1 . . . . 2 . . . Weapon Failures 5 | . . . . . . . . . . . 1 2 . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1071 | . . 144 . . . 187 26 . 141 . 232 111 . 118 . . 112 . . . Projectiles 7 | . . . . . . . . . . . . 7 . . . . . . . . Explosions 353 | . . 144 . . . 44 . . . . 126 39 . . . . . . . . Melee 711 | . . . . . . 143 26 . 141 . 106 65 . 118 . . 112 . . . Knockbacks 6 | . . . . . . 3 . 1 . . 1 . . 1 . . . . . . Impact 6 | . . . . . . 3 . 1 . . 1 . . 1 . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 863 | . . 186 . . 86 246 . . . . 325 15 . . . 3 2 . . . Shots 21 | . . 4 . . 3 6 . . . . 7 1 . . . . . . . . Rammed 5 | . . . . . . . . . . . . . . . . 2 1 . . 2 Targets Rammed 7 | . . . . . . . 2 . . . . . . . . 2 1 . . 2 Kicked 2 | . . . . . . . 2 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 476 | . . 72 . . 81 476 165 224 373 223 232 249 187 . . . . . . . Average Temperature 94 | . . 22 . . 24 148 72 116 111 105 74 78 73 . . . . . . . Received Heat Transfer 2985 | . 30 330 . . 396 519 360 9 18 9 486 558 . 45 . . . . . 225 Effects 6 | . . . . . . 4 . . 2 . . . . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . 2 . . . . . . . . . . . Damage (major) 3 | . . . . . . 3 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . 3 1 . 1 . . . . 3 . . . . . . Combat Hostiles 3 | . . . . . . 2 1 . . . . . . . . . . . . . Parts Fried 14 | . . . . . . 6 . . 1 . 1 . . 6 . . . . . . Impact Corruptions 21 | . . . . . . 6 1 . 3 . 4 1 . 5 . . 1 . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . Parts Melted 5 | . . . . . . . . . . . . . . . . . 5 . . . Heat Transferred 1610 | . . 150 . . . 150 . . . . 200 810 . . . . 300 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Low Low Fac Low Low Fac Fac DSF Res Res DSF Acc Maximum Alert Level 2 | . . 2 1 . 2 1 2 1 . . 1 . . . . . . . . 1 Low Security (%) 71 | 100 100 62 73 100 28 90 19 66 . . 74 . . 100 100 100 100 100 100 94 Level 1 18 | . . 1 26 . 36 9 46 33 . . 25 . . . . . . . . 5 Level 2 9 | . . 36 . . 34 . 34 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 610 | 15 109 610 258 11 515 264 506 265 . . 246 . . 17 . 15 30 12 18 280 Initial 265 | . . 11 237 11 . 264 46 265 . . . . . . . 3 8 . 3 10 Average 128 | 2 18 225 114 9 282 91 328 164 . . 64 . . 2 . 6 5 2 5 64 Influence Increases 4764 | 50 260 1031 155 . 515 584 630 32 132 . 554 95 . 43 5 15 118 17 15 513 Destroy 0b10 Robot/C 2260 | . 140 600 120 . 340 320 340 20 60 . 200 60 . . . . 60 . . . Destroy 0b10 Robot/NC 240 | 50 15 70 . . . 25 5 . 10 . 25 10 . 20 . . 10 . . . Destroy Leader 388 | . 32 142 20 . 10 80 10 . 10 . 62 10 . 2 . . 10 . . . Allied During Kill 156 | . . . 15 . . . 74 12 52 . 3 . . . . . . . . . Successful Hack 171 | . 43 . . . . 20 . . . . 24 . . . 5 . 38 17 . 24 Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . . Disable Machine 330 | . . 90 . . . 60 . . . . 165 . . 15 . . . . . . Anti-Garrison Action 250 | . . . . . 100 . 150 . . . . . . . . . . . . . Destroy Structure 309 | . . 114 . . 50 49 21 . . . 60 . . 6 . . . . . 9 Partial Spotted 45 | . . . . . . . 15 . . . 15 . . . . . . . . 15 Lose Combat Pursuer 585 | . . 15 . . 15 30 15 . . . . 15 . . . 15 . . 15 465 Influence Decreases 4604 | 50 232 449 735 29 11 1023 190 479 191 . 332 317 . 41 2 5 133 12 2 371 Entered New Map 1039 | . . 17 373 19 1 241 20 241 23 . . 83 . . 2 2 7 . 2 8 Time Decay 2322 | 50 123 228 322 10 . 522 . 238 168 . 186 188 . 41 . . 61 12 . 173 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . 100 Lost Part 830 | . 10 70 . . 10 260 130 . . . 146 46 . . . 3 65 . . 90 Lost Ally 80 | . . . 40 . . . 40 . . . . . . . . . . . . . Purge Threat 233 | . 99 134 . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 2 5 . . . 7 . . . . 6 . . 1 . 2 2 1 . 6 Investigation 14 | . 2 3 . . . 4 . . . . 2 . . . . . . 1 . 2 Extermination 8 | . . . . . . 2 . . . . 3 . . . . . 1 . . 2 Reinforcement 10 | . . 2 . . . 1 . . . . 1 . . 1 . 2 1 . . 2 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 5 | . . . . . . . 1 1 3 . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Low Low Fac Low Low Fac Fac DSF Res Res DSF Acc Distress Signals 7 | . 1 2 . . . 3 . . . . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 239 | . 11 41 6 . 22 24 21 3 12 1 15 4 . 4 . 5 8 . 2 60 Peak Tracking Total 23 | . 4 11 4 . 6 4 5 3 4 1 5 4 . 3 . 3 4 . 1 23 Tactical Retreats 15 | . . 1 . . 1 2 1 . . . . 1 . . . 1 . . 1 7 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Low Low Fac Low Low Fac Fac DSF Res Res DSF Acc Traps Triggered 16 | . . . . . . 4 1 2 2 . 4 . . . . . 2 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Low Low Fac Low Low Fac Fac DSF Res Res DSF Acc Machines Disabled 29 | . . 9 . . 1 4 3 . . . 11 . . 1 . . . . . . Max in Single Turn 6 | . . 3 . . 1 3 1 . . . 6 . . 1 . . . . . . Garrison Relay 4 | . . . . . 1 . 3 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Low Low Fac Low Low Fac Fac DSF Res Res DSF Acc Machines Accessed 42 | . 8 3 1 1 1 9 . 1 2 . 4 1 . . 1 . 4 2 . 4 Terminals 28 | . 7 2 . . 1 4 . . 1 . 2 . . . 1 . 4 2 . 4 Fabricators 3 | . . . . . . 2 . 1 . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . . . . 1 . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . 1 . . . 1 . . . . 1 . . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . . . . . . . . . . . . . Total Hacks 92 | . 26 8 1 2 2 17 . 1 2 . 12 1 . . 1 . 7 5 . 7 Successful 41 | . 14 3 1 1 . 8 . . 2 . 3 1 . . 1 . 3 3 . 1 Failed 50 | . 12 4 . 1 2 9 . 1 . . 9 . . . . . 4 2 . 6 Catastrophic 20 | . 3 2 . . . 3 . . . . 6 . . . . . 1 1 . 4 Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . . . . Manual 20 | . 6 4 . . . 2 . . . . 5 . . . . . 2 . . 1 Terminals 66 | . 24 5 . . 2 7 . . 1 . 7 . . . 1 . 7 5 . 7 Fabricators 5 | . . . . . . 4 . 1 . . . . . . . . . . . . Repair Stations 3 | . . . . . . 1 . . . . 2 . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . 3 . . . 3 . . . . 3 . . . . . . . . . Garrison Access 4 | . . . . 2 . 2 . . . . . . . . . . . . . . Terminal Hacks 28 | . 12 2 1 . . 1 . . 2 . 1 1 . . 1 . 3 3 . 1 Record 3 | . . . . . . . . . 1 . . . . . . . . 2 . . Part Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . 2 1 . . . . . . . . . . . . . . . . . . Open Door 3 | . . . 1 . . . . . 1 . . 1 . . . . . . . . Open DSF 4 | . . . . . . 1 . . . . . . . . 1 . 1 1 . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . 2 1 . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . Disarm Traps 2 | . 2 . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . . . . . . . . . . . 2 . . 1 Fabricator Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . 1 . . . 3 . . . . 2 . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . . . . . . . Retrieve Study 4 | . . 1 . . . 1 . . . . 2 . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . 2 . . . . . . . . . . . . . . Unlock Access 2 | . . . . 1 . 1 . . . . . . . . . . . . . . Coupler Status 1 | . . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 7 3 . 1 1 9 . 1 1 . 4 . . . . . 4 1 . 4 Full Trace Events 13 | . 1 3 . . 1 4 . . . . 2 . . . . . . 1 . 1 Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 . . . . 1 . . . . . . . . . Parts Built 1 | . . . . . . 1 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . 67 . . . . . . . . . . . . . . Total Part Build Rating 4 | . . . . . . 4 . . . . . . . . . . . . . . Part Studies Acquired 4 | . . 1 . . . 1 . . . . 2 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Low Low Fac Low Low Fac Fac DSF Res Res DSF Acc Used RIF Installer 2 | . . . . . 1 . 1 . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . 1 . . . . . . . . . . . . . Robots Hacked 13 | . . . . . . . 3 2 5 1 . . . . . 2 . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat 13 | . . . . . . . 3 2 5 1 . . . . . 2 . . . . Robot Hacks Applied 15 | . . . . . . . 4 2 6 1 . . . . . 2 . . . . parse_system 3 | . . . . . . . 1 1 . . . . . . . 1 . . . . focus_fire 1 | . . . . . . . . . 1 . . . . . . . . . . . spike_heat 1 | . . . . . . . . . 1 . . . . . . . . . . . formatsys_high 10 | . . . . . . . 3 1 4 1 . . . . . 1 . . . . Relay Couplers Released 17 | . . . . . 4 . 13 . . . . . . . . . . . . . Machine Destruction 17 | . . . . . 4 . 13 . . . . . . . . . . . . . Attached 8 | . . . . . . . 4 . 2 1 . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . 6 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Low Low Fac Low Low Fac Fac DSF Res Res DSF Acc Total Allies 19 | . . . 3 . . . 9 1 4 1 . . . . . 1 . . . . Largest Group 11 | . . . 3 . . . 7 8 11 6 6 . . . . 1 . . . . Highest-Rated Group 232 | . . . 40 . . . 182 185 232 117 117 . . . . 40 . . . . Highest-Rated Ally 40 | . . . 16 . . . 32 32 32 32 32 . . . . 40 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 143 | . . . 18 . . . 36 14 62 5 6 . . . . 2 . . . . Total Damage 2711 | . . . 148 . . . 912 284 1053 121 187 . . . . 6 . . . . Kills 24 | . . . 4 . . . 7 2 10 . 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Low Low Fac Low Low Fac Fac DSF Res Res DSF Acc Active Infowar (turns) 12900 | 16 462 934 871 23 773 1444 871 513 1857 336 1983 1378 320 210 9 68 235 42 52 503 Sensors 2845 | . . . . 22 20 413 . . . . 339 1263 320 156 9 68 235 . . . Seismic 323 | 16 296 . . . . . . . . . . . . . . . . . . 11 Machine Analysis 12353 | . 166 934 871 23 773 1444 871 513 1857 336 1983 1378 320 210 9 68 . 42 52 503 Cloaking 2 | . . . . . . . . . . . . . . . . . . . . 2 Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 1 . . . . . 2 . . 1 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Low Low Fac Low Low Fac Fac DSF Res Res DSF Acc Turns Passed 13285 | 249 474 934 871 23 773 1444 871 513 1857 336 1983 1378 320 210 9 68 306 95 52 519 Spaces Moved 6696 | 82 185 380 386 13 415 609 374 244 897 160 732 754 333 140 9 63 233 177 32 478 Core 309 | 7 . . . . . . . . . . 31 18 . . . . 40 177 5 31 Treads 1920 | 75 185 380 386 13 415 100 . . . . . 230 . . . . 3 . 27 106 Legs 2324 | . . . . . . 72 132 244 897 160 623 191 . . . . . . . 5 Wheels 1413 | . . . . . . 437 242 . . . 78 315 333 8 . . . . . . Hover 394 | . . . . . . . . . . . . . . 132 9 63 190 . . . Flight 336 | . . . . . . . . . . . . . . . . . . . . 336 Fastest Speed 35 | 50 160 160 160 160 160 85 85 190 192 192 145 50 85 52 106 52 50 50 50 35 Average Speed 153 | 155 202 169 160 160 160 163 161 190 193 192 222 134 85 106 106 84 65 50 130 61 Slowest Speed 1100 | 160 240 240 160 160 160 330 540 192 330 192 1100 320 85 190 106 126 450 50 145 145 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . 2 Potential Cave-ins 3 | . . . . . . 3 . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 4 40 45 70 2 50 13 37 8 96 17 19 72 54 3 . 66 8 5 40 12 Regions Visited 20 Branch Regions 5 Pre-discovered Areas 3 | . 1 . . . . . . . 1 . . . 1 . . . . . . . Known Exits Taken 9 | . 1 . . 1 . 1 . . . . 1 1 1 1 1 . . 1 . . Unknown Exits Taken 7 | 1 . 1 1 . . . . 1 1 1 . . . . . . 1 . . . Scrap Searched 5 | . . . 1 . . . . . 2 . . 2 . . . . . . . . Spaces Dug 35 | . . 7 . . . 15 6 . . . 1 . . 3 . . . . . 3 Terrain Destroyed 303 | . . 132 . . 34 46 6 . . . 60 19 . 3 . . . . . 3 Melee 27 | . . . . . . 15 6 . . . 1 . . 3 . . . . . 2 Projectile 8 | . . 7 . . . . . . . . . . . . . . . . . 1 AOE 268 | . . 125 . . 34 31 . . . . 59 19 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Low Low Fac Low Low Fac Fac DSF Res Res DSF Acc Total 8935 | 148 228 561 628 15 458 920 557 288 993 188 1018 1059 369 182 8 78 331 181 39 686 Wait 1364 | 30 1 98 231 . 5 138 44 26 52 27 205 228 37 26 . . 53 . 1 162 Move 6674 | 81 184 379 385 13 413 609 373 243 896 159 731 753 332 139 8 63 232 176 31 474 Hop 2 | . . . . . . . . . . . . . . . . . . . . 2 Pick Up 100 | 4 3 11 2 . 3 18 14 6 6 . 7 10 . . . 7 . 3 . 6 Fast Attach 104 | 7 5 8 . . . 16 7 2 1 . 7 19 . 6 . 1 5 2 6 12 Attach 63 | . . 3 1 2 . 18 5 1 3 . 11 4 . . . 2 5 . 1 7 Detach 9 | . 2 2 . . . 3 . . . . . 2 . . . . . . . . Swap 36 | . 1 6 1 . 6 4 5 1 3 1 4 . . . . 1 3 . . . Drop 56 | . 3 3 1 . 1 6 11 4 6 . 3 4 . 3 . 1 1 . . 9 Fire 303 | 26 29 51 7 . 30 43 29 3 17 1 22 27 . . . . 9 . . 9 Melee 127 | . . . . . . 41 17 2 9 . 13 12 . 8 . 2 20 . . 3 Ram 4 | . . . . . . . . . . . . . . . . 1 3 . . . Kick 2 | . . . . . . . 2 . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . . . . . . . 2 Escape Stasis 44 | . . . . . . 24 5 . . . 15 . . . . . . . . . Rewire 45 | . . . . . . . 45 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: Sto / Gar) -7/Garrison -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -4/DSF -3/Research -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 250 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 590 | -10/Materials | Identified exit to Materials 724 | -10/Materials | Entered another Materials area 724 | -9/Materials | Evolved 2 slots: Propulsion x2 1282 | -9/Materials | Discovered new exit (range 9) 1343 | -9/Materials | Destroyed 16 combat bots 1517 | -9/Materials | Central database locked down 1658 | -9/Materials | Entered Mines 1720 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1971 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1974 | -9/Mines | Found Prototype Device 2442 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2443 | -9/Mines | Core integrity fell below 50% 2511 | -9/Mines | Discovered new exit (range 3) 2529 | -9/Mines | Entered Materials 2529 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2530 | -8/Materials | Identified Exp. Sensor Array 2552 | -8/Materials | Identified exit to Garrison 2552 | -8/Materials | Entered Garrison 2616 | -8/Garrison | Triggered checkpoint 2782 | -8/Garrison | Triggered checkpoint 2808 | -8/Garrison | Destroyed 7 combat bots 2888 | -8/Garrison | Build established: Tank 2994 | -8/Garrison | Discovered new exit (range 12) 3020 | -8/Garrison | Triggered checkpoint 3058 | -8/Garrison | Garrison Relay disabled 3162 | -8/Garrison | Triggered checkpoint 3237 | -8/Garrison | Discovered new exit (range 14) 3267 | -8/Garrison | Installed Relay Interface Framework 3298 | -8/Garrison | Triggered checkpoint 3325 | -8/Garrison | Entered Factory 3325 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3326 | -7/Factory | Identified exit to Storage 3502 | -7/Factory | Lost 8 parts (4n1u3w) 3699 | -7/Factory | Lost 5 parts (1p1n3w) 3709 | -7/Factory | Destroyed 7 combat bots 3776 | -7/Factory | Lost 3 parts (2n1u) 3950 | -7/Factory | Hacking Suite fried by hacking feedback 4352 | -7/Factory | Build established: Scavenger-Mutant 4353 | -7/Factory | Fabricated Prc. Assault Rifle? 4398 | -7/Factory | Lost 4 parts (1p2n1u) 4769 | -7/Factory | Identified exit to Garrison 4769 | -7/Factory | Entered Garrison 4841 | -7/Garrison | Triggered checkpoint 4876 | -7/Garrison | Garrison Relay disabled 4911 | -7/Garrison | Triggered checkpoint 4953 | -7/Garrison | Triggered checkpoint 5164 | -7/Garrison | Discovered new exit (range 9) 5177 | -7/Garrison | Triggered checkpoint 5185 | -7/Garrison | Garrison Relay disabled 5257 | -7/Garrison | Lost 6 parts (1p3n1u1w) 5328 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 5337 | -7/Garrison | Triggered checkpoint 5394 | -7/Garrison | Lost 3 parts (1p1u1w) 5419 | -7/Garrison | Garrison Relay disabled 5581 | -7/Garrison | System corruption reached 10% 5640 | -7/Garrison | Entered Factory 5640 | -7/Factory | Accompanied by 7 allies 5718 | -7/Factory | Build established: Bothacker-Mutant 6084 | -7/Factory | Discovered new exit (range 3) 6153 | -7/Factory | Entered Lower Caves 6153 | -7/Lower Caves | Accompanied by 8 allies 6664 | -7/Lower Caves | Learned location of Zion (-6) 6709 | -7/Lower Caves | Build established: Commander-Mutant 6809 | -7/Lower Caves | Encountered a Warlord checkpoint 7697 | -7/Lower Caves | Discovered new exit (range 14) 7721 | -7/Lower Caves | Build established: Commander-Gladiator 7875 | -7/Lower Caves | Core integrity fell below 50% 8010 | -7/Lower Caves | Entered another Lower Caves area 8010 | -7/Lower Caves | Accompanied by 6 allies 8298 | -7/Lower Caves | Discovered new exit (range 13) 8316 | -7/Lower Caves | Build established: Scavenger-Mutant 8346 | -7/Lower Caves | Entered Factory 8346 | -6/Factory | Accompanied by 6 allies 8346 | -6/Factory | Evolved 2 slots: Utility x2 9053 | -6/Factory | Lost 6 allies 9351 | -6/Factory | Build established: Bothacker-Tank 9733 | -6/Factory | Lost 3 parts (1n1u1w) 9851 | -6/Factory | Destroyed 7 combat bots 9866 | -6/Factory | System corruption reached 10% 9896 | -6/Factory | Lost 13 parts (2p7n2u2w) 10289 | -6/Factory | Discovered new exit (range 15) 10312 | -6/Factory | Identified exit to Lower Caves 10329 | -6/Factory | Entered Lower Caves 10490 | -6/Lower Caves | Build established: Scavenger-Assassin 10918 | -6/Lower Caves | Learned location of 1 exit from Factory 11218 | -6/Lower Caves | Core integrity fell below 50% 11277 | -6/Lower Caves | Lost 17 parts (2p4n4u7w) 11335 | -6/Lower Caves | Core integrity fell below 20% 11417 | -6/Lower Caves | Discovered new exit (range 5) 11421 | -6/Lower Caves | Identified exit to Lower Caves 11606 | -6/Lower Caves | Build established: Derelict-Assassin 11707 | -6/Lower Caves | Entered another Lower Caves area 11962 | -6/Lower Caves | Build established: Scavenger-Assassin 11977 | -6/Lower Caves | Discovered new exit (range 8) 12026 | -6/Lower Caves | Identified exit to Factory 12027 | -6/Lower Caves | Entered Factory 12027 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12028 | -5/Factory | Identified exit to Factory 12187 | -5/Factory | Discovered exit to Factory (range 11) 12237 | -5/Factory | Entered another Factory area 12237 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 12246 | -4/Factory | Identified exit to DSF 12246 | -4/Factory | Entered DSF 12279 | -4/DSF | Additional patrols routed to DSF 12304 | -4/DSF | Discovered new exit (range 15) 12313 | -4/DSF | Identified exit to Research 12314 | -4/DSF | Entered Research 12314 | -3/Research | Evolved 2 slots: Utility x2 12547 | -3/Research | System corruption reached 10% 12607 | -3/Research | System corruption reached 30% 12608 | -3/Research | Core integrity fell below 50% 12614 | -3/Research | Discovered new exit (range 12) 12620 | -3/Research | Entered another Research area 12620 | -2/Research | Evolved 2 slots: Utility x2 12637 | -2/Research | Lost 19 parts (2p7n6u4w) 12714 | -2/Research | Identified exit to DSF 12715 | -2/Research | Entered DSF 12740 | -2/DSF | Discovered new exit (range 15) 12760 | -2/DSF | Additional patrols routed to DSF 12767 | -2/DSF | Entered Access 12767 | -1/Access | Evolved 2 slots: Propulsion x2 12846 | -1/Access | Build established: Mutant 12961 | -1/Access | Lost 5 parts (1p1n2u1w) 13028 | -1/Access | Lost 4 parts (4n) 13241 | -1/Access | Core integrity fell below 50% 13267 | -1/Access | Search patrols dispatched 13267 | -1/Access | Core integrity fell below 20% 13286 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 13250_ Electron Diverter destroyed. 13252_ X,7XP/J/|L|YUB5FUZBHAZOPJ/GQY 13257_ Critical hit (Burn: +37). 13260_ W-44 Eye destroyed. 13260_ Penetrated by Slug. 13260_ Slug penetrates Wall. 13261_ G-73 Enforcer destroyed. 13267_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 13268_ S-43 Plague destroyed. 13268_ Acquired 37 matter. 13269_ Acquired Xenon Bombardment Thruster. 13270_ Machine Analyzer destroyed. 13271_ Lance destroyed. 13273_ Xenon Bombardment Thruster destroyed. 13274_ S-43 Plague destroyed. 13276_ VEBYAG6VNDTCGD:MX7GG6S,T 13276_ S-43 Plague destroyed. 13278_ P-80 Master resets S-43 Plague, system corruption cleaned. Map ----- +----------------------------------------------------+ | """ # # """ "##????????????????? | | """ # + """ #"###############+## | | """ * + # " # """T""" # | | # ### ### # # """ """ # | | # #?#+### # # # | | # #??? # # # # | | ######## #?? ] # #####+#### + | | ???????# #?? # #???# #??# # | | ??????# #? # #?### #############/#### | | "????# #? # ### | | """ ??# # [# [ | | """ # # # =%! | | " + + ! # ![ * | | # # # g | | ??# ####### g#################/### | | ###????# ############### | | gg# ! ![ # | | # !% # | | #########+##"" bg#ps p = = # | | ???????????#"" h/ p % [ # | | ????????????#"" s# """ """ / | | ????????"????#T s g """T""" # | | ???????"""???#"" s############### | | ###?????????"""??#"" s #????????????####### | | ?????????????"???#"" #??????????????????? | | ?????????????????# @ #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????##+### #??????????????????? | | ??????????????????? ??# #??????????????????? | | ??????????????????????### ###??????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# p #????????????????????? | | ????????????????????????# #????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? = ????????????????????? | | ???????????????????????? #???????????????????? | | ?????????????????????????# #?????????????????????? | | ???????????????????????????????????????????????"?? | | ??????????????????????????????????????????????"""? | | ???????????????????????????????????????????????""" | | ????????????????????????????????????????????????"? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 30 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 210 Additional Mass Support 12 Corruption Block 5 Armor Coverage 600 Resistance: KI 20 Resistance: EX 25 Resistance: EM 15 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 63 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 8 Offensive Hacking 20 Defensive Hacking 11 Relay Coupler Types 2 Relay Coupler Value 35 Item Schematics ----------------- Prc. Assault Rifle | -7/Factory | Scanalyzed IFF Parser | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Prc. Assault Rifle | x1 | -7/Factory Repaired ---------- Nothing Studied --------- Imp. Treads | -9/Materials | Hacked Wheel | -7/Factory | Hacked Remote Datajack | -6/Factory | Hacked Carbon-fiber Leg | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Analysis Probe Streaker Challenges ------------ None Game ------ Seed ImpactCloakingImmobilizer Manual? 0 Play Time 01:49:18 Cumulative 150.2 hours Start 2026.04.03 @ 20:27:20 End 2026.04.04 @ 14:30:42 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 219 Rogue 219 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 57 Achievement% 43 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 47d95da6-694d-404f-89b8-4b5ff6aea806