Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.21 @ 01:33:46 Player: mehbruh Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (486) 486 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1476 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 263/300 Energy 100/100 System Corruption 20% Temperature Cool (0) Movement Core (700) Ox13 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Ion Engine Ion Engine Aluminum Leg Aluminum Leg Wheel Wheel High-capacity Storage Unit Medium Battery (150) Large Battery (200) Large Matter Pod (24) Assault Rifle Light Assault Rifle Light Cannon Light Cannon Light Cannon Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Wheel > --- UTILITY ---------- Heat Sink High-capacity Storage Unit Core Shielding > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg Aluminum Leg Wheel Wheel High-capacity Storage Unit Medium Battery Large Battery Large Matter Pod Assault Rifle Light Assault Rifle Light Cannon Light Cannon Light Cannon Hammer [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Core Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 20 | 7 11 2 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 7 | 2 4 1 Treads 4 | 2 2 . Leg . | . . . Wheel 3 | . 2 1 Hover . | . . . Flight . | . . . Utility 6 | 2 3 1 Device 2 | 1 . 1 Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 4 | 2 2 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 4 | 2 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 14 | . 6 8 Power 3 | . 2 1 Propulsion 5 | . 2 3 Utility 3 | . 1 2 Weapon 3 | . 1 2 Highest Loss Streak 8 | . 3 8 To Critical Strikes . | . . . Average Backups 13 | 4 13 16 Power . | . . 2 Propulsion 4 | 2 4 4 Utility 3 | . 3 4 Weapon 4 | . 5 6 Tool/Special . | . . . Unused Backups 12 | . . 12 Power 2 | . . 2 Propulsion 2 | . . 2 Utility 3 | . . 3 Weapon 5 | . . 5 Tool/Special . | . . . Average Slot Usage (%) 95 | . 98 70 Engine 12 | . 13 8 Treads 23 | . 25 14 Wheel 2 | . 2 6 Device 6 | . 5 7 Storage 13 | . 14 11 Protection 8 | . 8 8 Ballistic Gun 26 | . 28 14 Peak Build Rating 10 | 7 8 10 Average Rating 7 | 5 7 7 On Entrance 5 | . 7 8 Naked Turns . | . . . Heaviest Build 49 | 13 48 49 Greatest Support 40 | 40 40 10 Greatest Overweight (x) 4 | . 4 4 Average Overweight (x) 1 | . 1 4 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 19 | 7 19 20 Most Carried 18 | 6 18 17 Average Carried 13 | 4 13 16 Final Capacity 20 | 8 20 20 Final Carried 18 | 6 18 16 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 569 | 220 349 . Remotely . | . . . Salvage Created 603 | 15 529 59 Parts 35 | 5 25 5 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 14 | . 13 1 Guns 14 | . 13 1 Classes Destroyed 6 | 1 4 1 Tunneler 2 | 1 1 . Hauler 1 | . 1 . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 10 | . 10 . Sentry 1 | . . 1 Best Kill Streak 2 | 1 2 1 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 204 | . 108 96 Missed 42 | . 20 22 Hits 162 | . 88 74 Projectile 162 | . 88 74 Critical Strikes 3 | . 2 1 Damage Taken 1849 | . 1021 828 Core 609 | . 201 408 Absorbed by Shields . | . . . Redirected to Shielding 47 | . 28 19 Core Remaining (%) 59 | 100 19 . Volleys Fired 96 | 7 85 4 Largest 2 | 2 2 2 Hottest 40 | 40 40 40 Shots Fired 192 | 14 170 8 Gun 192 | 14 170 8 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 192 | 14 170 8 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 14 | 9 14 3 Robot Miss Streak 3 | 2 3 1 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 132 | 11 116 5 Core Hits 43 | 2 38 3 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1159 | 106 968 85 Guns 1066 | 100 925 41 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 93 | 6 43 44 Kinetic 1066 | 100 925 41 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 20 | . 1 20 Average Corruption 2 | . 1 11 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 10 | . 5 5 Message Errors 2 | . 1 1 Matter Fused 5 | . 2 3 Energy Discharges 1 | . 1 . Data Loss (minor) 1 | . . 1 Misfires 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . 1 . Impact 1 | . 1 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 48 | . 4 44 Shots . | . . . Rammed 5 | 1 4 . Targets Rammed 7 | 1 6 . Kicked . | . . . Crushed 2 | . 2 . Highest Temperature 36 | . 36 . Average Temperature 9 | . 9 . Received Heat Transfer 522 | . 504 18 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 67 | 5 67 30 Initial 13 | . . 13 Average 14 | . 16 6 Influence Increases 406 | 5 371 30 Destroy 0b10 Robot/C 280 | . 260 20 Destroy 0b10 Robot/NC 20 | 5 15 . Destroy Leader 64 | . 54 10 Successful Hack 12 | . 12 . Lose Combat Pursuer 30 | . 30 . Influence Decreases 406 | 5 340 61 Entered New Map 18 | . . 18 Time Decay 340 | 5 292 43 Lost Part 48 | . 48 . Squads Dispatched 2 | . 1 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 37 | . 32 5 Peak Tracking Total 5 | . 5 4 Tactical Retreats 2 | . 2 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 6 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 18 . Successful 9 | . 9 . Failed 9 | . 9 . Catastrophic . | . . . Database Lockouts . | . . . Manual 16 | . 16 . Terminals 18 | . 18 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Robot Analysis 2 | . 2 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 6 . Terminals 6 | . 6 . Botnet 1 | . 1 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 777 | 33 744 . Seismic 777 | 33 744 . Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2090 | 110 1772 208 Spaces Moved 739 | 47 667 25 Core 2 | 2 . . Treads 602 | 45 557 . Legs . | . . . Wheels 135 | . 110 25 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 110 140 Average Speed 209 | 155 216 140 Slowest Speed 240 | 160 240 140 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 4 88 5 Regions Visited 2 Branch Regions . Pre-discovered Areas 2 | . 2 . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed 23 | . . 23 Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 973 | 69 850 54 Wait 65 | 2 62 1 Move 738 | 47 666 25 Hop . | . . . Pick Up 22 | 6 16 . Fast Attach 8 | 7 1 . Attach 7 | . 5 2 Detach . | . . . Swap 8 | . 8 . Drop 1 | . 1 . Fire 96 | 7 85 4 Melee . | . . . Ram 23 | . 1 22 Kick . | . . . Crush 5 | . 5 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -9/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 8) 654 | -10/Materials | Discovered new exit (range 11) 886 | -10/Materials | Discovered new exit (range 7) 1114 | -10/Materials | Lost 3 parts (1p1n1w) 1151 | -10/Materials | Core integrity fell below 50% 1425 | -10/Materials | Discovered new exit (range 12) 1591 | -10/Materials | Identified exit to Materials 1591 | -10/Materials | Identified exit to Subcaves 1695 | -10/Materials | Learned 4 Subcaves zone layouts 1730 | -10/Materials | Learned location of Mines (-10) 1739 | -10/Materials | Core integrity fell below 20% 1755 | -10/Materials | Learned 2 Mines zone layouts 1772 | -10/Materials | Learned location of Storage (-9) 1779 | -10/Materials | Learned 2 Storage zone layouts 1798 | -10/Materials | Learned 2 Storage zone layouts 1827 | -10/Materials | Learned 4 Recycling zone layouts 1883 | -10/Materials | Entered another Materials area 1883 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1884 | -9/Materials | Identified exit to Storage 1995 | -9/Materials | System corruption reached 10% 2052 | -9/Materials | Core integrity fell below 50% 2068 | -9/Materials | Lost 8 parts (1p3n2u2w) 2072 | -9/Materials | Core integrity fell below 20% 2091 | -9/Materials | Core destroyed Last Messages --------------- 02042_ Slammed into Wall. 02042_ Destabilizing: Core damaged (-8). 02049_ Slammed into Wall. 02049_ Destabilizing: System corrupted (+1). 02055_ S-10 Pest destroyed. 02056_ Slammed into Wall. 02056_ Destabilizing: Core damaged (-20). 02063_ Slammed into Wall. 02063_ Destabilizing: Core damaged (-12). 02066_ System corrupted: Matter fused (-8). 02070_ Slammed into Wall. 02070_ Destabilizing: System corrupted (+2). 02070_ Destabilizing: System corrupted (+1). 02077_ Slammed into Wall. 02077_ Destabilizing: Core damaged (-4). 02084_ Slammed into Wall. 02084_ Destabilizing: System corrupted (+1). 02091_ Slammed into Wall. 02091_ Destabilizing: Core damaged (-8). 02091_ Destabilizing: Core damaged (-16). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????##?????????????????????? | | ????????????????????######%####??????????????????? | | ????????????????????# [!= #??????????????????? | | ????????????????????# [! #??????????????????? | | ????????????????????# !! #??????????????????? | | ????????????????????# !! #??????????????????? | | ????????????????????# ""#??????????????????? | | ?????????????######?# T"#??????????????????? | | ????????????##!!!!### ""#??????????????????? | | ????????????#! !## @%[ #??????????????????? | | ????????????# #######s####??????????????????? | | ??########### ##### %s #???????????????????? | | ??# #???????????????????? | | ??# T #???????????????????? | | ??# ???????????????? | | ??###################### ######??????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #??????????????????? | | ???????????????????????#!!!!!!#??????????????????? | | ???????????????????????#!!!!!!#??????????????????? | | ???????????????????????########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DamperTitaniumBiocell Manual? 0 Play Time 00:12:45 Cumulative 87.7 hours Start 2025.10.21 @ 01:21:55 End 2025.10.21 @ 01:33:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 50 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed6e59b5-1fc6-461b-b9b4-ded06c3ae4a0