Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.30 @ 18:45:53 Player: Skysub Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (41) 205 Value Destroyed (1381) 1381 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (818) 818 TOTAL SCORE: 5584 Bonus ------- High Alert Combat Kills 18 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 694/850 Matter 33/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Walking (125) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Flexi-carbon Leg Cargo Legs > --- UTILITY (6+2) ---- Large Storage Unit Enhanced Optical Array (+) System Shield (+) > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Cesium-ion Thruster Nuclear Pulse Thruster Large Matter Pod (0) Improved Melee Analysis Suite Gauss Rifle Plasma Cutter DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Cargo Legs > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Advanced Sensor Array Kinecellerator Transmission Jammer Hardened Medium Armor Plating Force Field System Shield > --- WEAPON ----------- Precision Shock Rifle Proton Cannon Hypervelocity Gauss Rifle > --- INVENTORY -------- Cesium-ion Thruster Nuclear Pulse Thruster Improved Cooling System Large Matter Pod Improved Melee Analysis Suite Improved Weapon Shielding High-powered Tractor Beam Gauss Rifle Rocket Launcher Improved Grenade Launcher Plasma Cutter DRS Beacon [Rating: 77] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Hover Unit Cooled Airjet Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Light Armor Plating Weapon Rocket Launcher Energy Gun Precision Shock Rifle Energy Cannon Proton Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 8 | . . . . 8 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 4 | . . . . 4 Weapon 1 | . . . . 1 Parts Attached 54 | 7 8 11 12 16 Power 6 | 2 1 1 1 1 Engine 6 | 2 1 1 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 2 3 3 4 Treads 2 | 2 . . . . Leg 9 | . 2 1 3 3 Wheel 2 | . . 2 . . Hover 1 | . . . . 1 Flight . | . . . . . Utility 17 | 1 4 . 5 7 Device 10 | . 2 . 3 5 Storage 2 | 1 1 . . . Processor 1 | . . . 1 . Hackware 1 | . . . 1 . Protection 3 | . 1 . . 2 Artifact . | . . . . . Weapon 17 | 2 1 7 3 4 Energy Gun 1 | . . . . 1 Energy Cannon 1 | . . . 1 . Ballistic Gun 8 | 2 1 2 2 1 Ballistic Cannon . | . . . . . Launcher 5 | . . 3 . 2 Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . 1 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 32 | . 1 12 . 19 Power 4 | . . 2 . 2 Propulsion 6 | . 1 3 . 2 Utility 11 | . . 2 . 9 Weapon 11 | . . 5 . 6 Highest Loss Streak 19 | . 1 5 . 19 To Critical Strikes . | . . . . . Average Backups 9 | 1 8 13 5 10 Power . | . 1 . . . Propulsion 1 | . 2 1 1 2 Utility 2 | . 2 3 2 5 Weapon 4 | . 3 7 1 2 Tool/Special . | . . . . . Unused Backups 27 | . 2 . 19 6 Power . | . . . . . Propulsion 7 | . . . 5 2 Utility 10 | . . . 7 3 Weapon 8 | . 2 . 6 . Tool/Special 2 | . . . 1 1 Average Slot Usage (%) 76 | . 93 92 47 74 Engine 10 | . 14 13 4 6 Treads 3 | . 22 . . . Leg 17 | . 2 24 17 12 Wheel 4 | . . 3 7 . Device 6 | . 6 11 . 15 Storage 13 | . 14 14 13 5 Protection 1 | . 4 . . 4 Ballistic Gun 7 | . 28 5 1 6 Launcher 5 | . . 11 . 3 Special Weapon 2 | . . 4 . . Peak Build Rating 77 | 6 9 14 46 77 Average Rating 12 | 5 6 10 10 62 On Entrance 14 | . 6 9 13 46 Naked Turns 7 | . . . 7 . Heaviest Build 77 | 13 31 33 38 77 Greatest Support 83 | 40 40 40 55 83 Greatest Overweight (x) 6 | . 1 1 6 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 10 15 14 15 Most Carried 15 | 5 15 15 15 14 Average Carried 9 | 2 8 13 5 11 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 5 15 11 15 7 Class Distribution -------------------- 92% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Bomber | -6/Factory Resources | -11 -10 -10 -9 -6 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 1325 | 205 322 258 209 331 Remotely 131 | . . . . 131 Salvage Created 1293 | 29 528 228 . 508 Parts 76 | 3 42 14 . 17 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 4 | . . . . 4 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 6 | . . 6 . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 35 | . 14 7 . 14 Melee 1 | . . 1 . . Guns 17 | . 14 1 . 2 AOE 17 | . . 5 . 12 Classes Destroyed 10 | 1 5 1 . 3 Worker 1 | . 1 . . . Builder 1 | . 1 . . . Tunneler 1 | 1 . . . . Hauler 1 | . . . . 1 Recycler 1 | . 1 . . . Watcher 1 | . . . . 1 Swarmer 11 | . 6 . . 5 Grunt 15 | . 8 . . 7 Hunter 2 | . . . . 2 Subdweller 7 | . . 7 . . Best Kill Streak 12 | 1 6 2 . 12 Combat Bots Only 12 | . 4 2 . 12 Max Kills in Single Turn 3 | 1 2 2 . 3 Gunslinging 1 | . 1 . . . Exploded 3 | . . 2 . 3 Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -6 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 281 | . 98 20 . 163 Missed 68 | . 24 2 . 42 Hits 213 | . 74 18 . 121 Projectile 213 | . 74 18 . 121 AOE 2 | . . 2 . . Critical Strikes 5 | . . . . 5 Damage Taken 3793 | . 736 991 . 2066 Core 345 | . 80 109 . 156 Absorbed by Shields 77 | . . . . 77 Redirected to Shielding 68 | . . . . 68 Core Remaining (%) 62 | 100 . . 24 . Volleys Fired 162 | 1 67 46 . 48 Largest 3 | 2 2 2 . 3 Hottest 163 | 40 40 100 . 163 Shots Fired 260 | 2 134 52 . 72 Gun 208 | 2 134 23 . 49 Cannon 8 | . . . . 8 Launcher 27 | . . 12 . 15 Special 17 | . . 17 . . Kinetic 202 | 2 134 23 . 43 Thermal 17 | . . 17 . . Explosive 27 | . . 12 . 15 Electromagnetic 14 | . . . . 14 Robot Hit Streak 13 | 1 8 10 . 13 Robot Miss Streak 5 | . 5 4 . 2 Penetration Max 1 | . . . . 1 Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 145 | 1 81 14 . 49 Core Hits 92 | 1 30 12 . 49 Critical Kills 3 | . . . . 3 Critical Parts Destroyed 4 | . . . . 4 Critical Strikes 8 | . . . . 8 Destroy 7 | . . . . 7 Corrupt 1 | . . . . 1 Melee Attacks 22 | . . 22 . . Impact . | . . . . . Slashing 22 | . . 22 . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3718 | 16 893 711 . 2098 Guns 1462 | 15 860 97 . 490 Cannons 203 | . . . . 203 Explosions 1940 | . . 535 . 1405 Melee 79 | . . 79 . . Ramming 34 | 1 33 . . . Kinetic 1324 | 15 860 97 . 352 Thermal . | . . . . . Explosive 1940 | . . 535 . 1405 Electromagnetic 341 | . . . . 341 Impact . | . . . . . Slashing 79 | . . 79 . . Piercing . | . . . . . Highest Corruption 10 | . . 10 10 . Average Corruption 10 | . . 10 10 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 23 | . . 23 . . Message Errors 6 | . . 6 . . Matter Fused 6 | . . 6 . . Heat Flow Errors 1 | . . 1 . . Energy Discharges 3 | . . 3 . . Data Loss (minor) 3 | . . 3 . . Data Loss (major) 3 | . . 3 . . Alerts 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 23 | . . . . 23 Projectiles 4 | . . . . 4 Explosions 19 | . . . . 19 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 243 | . . 29 . 214 Shots 6 | . . 1 . 5 Rammed 6 | 1 5 . . . Targets Rammed 10 | 1 9 . . . Kicked 3 | . 3 . . . Crushed 1 | . 1 . . . Highest Temperature 365 | . 31 188 . 365 Average Temperature 50 | . 12 108 . 83 Received Heat Transfer 921 | . 294 48 . 579 Effects 1 | . . . . 1 Shutdowns 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . . 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level 2 | . . . . 2 Low Security (%) 98 | 100 100 . . 91 Level 1 . | . . . . 1 Level 2 1 | . . . . 7 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 463 | 5 144 . . 463 Initial . | . . . . . Average 49 | . 52 . . 50 Influence Increases 1071 | 5 430 . . 636 Destroy 0b10 Robot/C 560 | . 280 . . 280 Destroy 0b10 Robot/NC 30 | 5 15 . . 10 Destroy Leader 104 | . 60 . . 44 Successful Hack 28 | . . . . 28 Select Force Hacks 30 | . 30 . . . Disable Machine 120 | . . . . 120 Destroy Structure 94 | . . . . 94 Partial Spotted 15 | . 15 . . . Lose Combat Pursuer 90 | . 30 . . 60 Influence Decreases 656 | 5 359 71 . 221 Entered New Map 35 | . . 35 . . Time Decay 519 | 5 349 36 . 129 Lost Part 102 | . 10 . . 92 Squads Dispatched 7 | . 3 . . 4 Investigation 5 | . 2 . . 3 Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 1 | . 1 . . . Communications Jammed 1 | . . . . 1 Distress Signals . | . . . . . Times Spotted 53 | . 25 8 . 20 Peak Tracking Total 9 | . 5 2 . 9 Tactical Retreats 3 | . 1 . . 2 Traps | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 4 | . . 4 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -6 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 9 | . . 1 . 8 Max in Single Turn 6 | . . 1 . 6 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 14 | . 4 3 4 3 Terminals 4 | . 3 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 1 . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 36 | . 7 7 14 8 Successful 30 | . 5 7 14 4 Failed 6 | . 2 . . 4 Catastrophic 4 | . 1 . . 3 Database Lockouts . | . . . . . Manual 9 | . 6 . . 3 Terminals 9 | . 5 . . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . 2 . . 4 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 23 | . 1 7 14 1 Record 12 | . . 5 7 . Robot Analysis 6 | . . . 6 . Open Door 1 | . . 1 . . Emergency Access Points 1 | . . . . 1 Zone Layout 1 | . 1 . . . Proto ID Catalog 2 | . . 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 1 . . 1 Report Inventory 2 | . 1 . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 3 . . 2 Terminals 3 | . 2 . . 1 Botnet 2 | . 1 . . 1 Sabotage 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . . 1 Tunnel 1 | . 1 . . . Fedlink 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 . . 3 Full Trace Events 2 | . . . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -6 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -6 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 4728 | . 674 3331 244 479 Optics 699 | . . . 220 479 Sensors 604 | . . . 221 383 Terrain 23 | . . . 23 . Structural 4005 | . 674 3331 . . Jamming 141 | . . . . 141 Robot Analysis Total 6 | . . . 6 . Derelict Logs Recovered 6 | . . 1 5 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -6 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 9581 | 86 1542 4216 3258 479 Spaces Moved 5659 | 46 594 2333 2477 209 Core 39 | 5 . . 34 . Treads 558 | 41 517 . . . Legs 3680 | . 77 1727 1667 209 Wheels 1382 | . . 606 776 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 110 50 123 Average Speed 150 | 148 179 171 125 125 Slowest Speed 350 | 160 240 190 350 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 11 | . . 11 . . Cave-ins Triggered 1 | . . 1 . . Exploration Rate (%) 55 | 4 83 96 89 6 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 4 | . 1 1 2 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 4 | . . . 4 . Spaces Dug 21 | . . 21 . . Terrain Destroyed 217 | . . 112 . 105 Melee 19 | . . 19 . . Projectile 2 | . . 2 . . AOE 196 | . . 91 . 105 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Total 6455 | 58 941 2435 2665 356 Wait 319 | . 250 . . 69 Move 5655 | 45 593 2332 2476 209 Hop . | . . . . . Pick Up 114 | 4 11 12 82 5 Fast Attach 20 | 6 1 . 8 5 Attach 30 | . 1 11 6 12 Detach 11 | . . . 10 1 Swap 18 | 1 6 6 . 5 Drop 94 | . 3 6 83 2 Fire 162 | 1 67 46 . 48 Melee 22 | . . 22 . . Ram . | . . . . . Kick 3 | . 3 . . . Crush 7 | 1 6 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 4 exits: *Mat x2 / [Rec] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: Fac x2 / Low) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 14) 87 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 5) 555 | -10/Materials | Discovered new exit (range 9) 797 | -10/Materials | Discovered new exit (range 15) 1110 | -10/Materials | Discovered new exit (range 16) 1270 | -10/Materials | Discovered new exit (range 15) 1629 | -10/Materials | Entered Subcaves 1630 | -10/Subcaves | Approached by a straggling Scientist 1638 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1650 | -10/Subcaves | Identified exit to Materials 1907 | -10/Subcaves | Discovered new exit (range 10) 2291 | -10/Subcaves | Ambushed by Subdweller buried in earth 2586 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2602 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2780 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2848 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 3139 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3155 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3450 | -10/Subcaves | Lost 4 parts (1p1n2w) 3498 | -10/Subcaves | Visited Clippyterm 3504 | -10/Subcaves | Learned 40 Factory zone layouts 3647 | -10/Subcaves | Core integrity fell below 50% 4315 | -10/Subcaves | Shifting Twisted Machinery released Flamer 5065 | -10/Subcaves | Ambushed by Subdweller buried in earth 5089 | -10/Subcaves | Crushed by falling debris 5089 | -10/Subcaves | System corruption reached 10% 5120 | -10/Subcaves | Lost 5 parts (1p1n1u2w) 5409 | -10/Subcaves | Discovered exit to Materials (range 5) 5477 | -10/Subcaves | Lost 3 parts (1n1u1w) 5500 | -10/Subcaves | Learned location of Zion (-6) 5500 | -10/Subcaves | Met a Zionite searching for "candidates" 5619 | -10/Subcaves | Visited 4L-MR0's lab 5636 | -10/Subcaves | Found Cargo Legs 5776 | -10/Subcaves | Build established: Scavenger-Mutant 5845 | -10/Subcaves | Entered Scraptown 5849 | -9/Scraptown | System corruption cleaned by C-Scrubber 6043 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6111 | -9/Scraptown | Visited Cave Peace 6118 | -9/Scraptown | Visited Supply Room 6143 | -9/Scraptown | Build established: Mutant 6156 | -9/Scraptown | Visited Observation Area 6166 | -9/Scraptown | Visited The Evicted 6218 | -9/Scraptown | Visited TADAMA 6260 | -9/Scraptown | Visited Cyclists 6739 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 6745 | -9/Scraptown | Learned location of 1 exit from Lower Caves 6747 | -9/Scraptown | Learned location of Extension (-4) 6750 | -9/Scraptown | Learned Research terminal intel 6978 | -9/Scraptown | Discovered new exit (range 11) 7708 | -9/Scraptown | Visited UFD Registry 7713 | -9/Scraptown | Registered with UFD as "Novaripper" 7754 | -9/Scraptown | Visited Abandonware Association 7776 | -9/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 7776 | -9/Scraptown | Learned abandonware demo "MELTYB.EXE" 7811 | -9/Scraptown | Visited Scrap Suit Storage 7836 | -9/Scraptown | Visited LU-1G1's Boring Crew 7990 | -9/Scraptown | Visited Science Guys 8045 | -9/Scraptown | Visited Derelict Rescue Squad 8059 | -9/Scraptown | Found DRS Beacon 8064 | -9/Scraptown | Found DRS Beacon 8093 | -9/Scraptown | Visited Junk Repository 8313 | -9/Scraptown | Visited Chapter 10 8368 | -9/Scraptown | Visited Science Testing Area 8396 | -9/Scraptown | Visited Junk Repository 8468 | -9/Scraptown | Visited Analyses Database 8750 | -9/Scraptown | Attached Cargo Legs, gained temporary slots: Utility x2 9022 | -9/Scraptown | Met Optimus 9022 | -9/Scraptown | Accepted into 0bPrime 9100 | -9/Scraptown | Discovered new exit (range 3) 9103 | -9/Scraptown | Entered Factory 9103 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 9104 | -6/Factory | Identified exit to Lower Caves 9105 | -6/Factory | Identified exit to Factory 9459 | -6/Factory | Loaded intel: 8 recycling unit locations 9514 | -6/Factory | Garrison activated, responded to threat 9577 | -6/Factory | Destroyed 12 combat bots 9582 | -6/Factory | Self-destructed Last Messages --------------- U-05 Engineer builds a Wall. Acquired 35 matter. HV Slug penetrates R-10 Processor. U-05 Engineer builds a Wall. HV Slug penetrates R-10 Processor. Imp. Grenade Launcher destroyed. K-01 Serf collects debris. U-05 Engineer builds a Wall. Critical hit (Burn: +37). HV Slug penetrates R-10 Processor. K-01 Serf collects debris. The unstable cave ceiling collapses. Force Field destroyed. Rocket Launcher destroyed. The unstable cave ceiling collapses. K-01 Serf collects debris. HV Slug penetrates R-10 Processor. HV Slug penetrates Earth. The unstable cave ceiling collapses. Hyp. Gauss Rifle destroyed. Map ----- +----------------------------------------------------+ | ???# # "" #?# | | ???# # "" #?# | | ???#^^ # " #?# #### | | #### # #?# #??? | | # !! #?# #??? | | % #?# ####### #############??? | | #?# #?????# #??????????????? | | #?# #?????# #??????????????? | | #?# #?????# #??????????????? | | +####### ### #?????# #??????????????? | | #?# # # #?????# #??????????????? | | """#?# ## ;;" #?????# #??????????????? | | """#?# g R " ##????# #??????????????? | | """#?#; ##???# #??????????????? | | ""#?#; # ##??# #??????????????? | | ""#?# #???????????????????? | | #?# # ####+########???????? | | #?#; k # #???????? | | #?#; # """ #???????? | | ######?#; # """ """ #???????? | | ???????## # # "S """ #???????? | | ????????# ### """ """ #???????? | | ????#######"; ;;; # "" #???????? | | ????# " g;; """ #???????? | | ????# """ # # """ #???????? | | ????# """ # ; % @ * """ #???????? | | ????# """ + + #???????? | | ????# # # g ! ! ######### | | ????# [ # # # | | ????# "Y" # ## # ##+#######+### | | ????# """ # ?????? | | ????# # ????? | | ????########## ????? " | | ?????????????# ???? | | ?????????????# ??? | | ?????????????###########;#######???####### | | ??????????????????????? ??????????????# | | ??????????????????????? """"?????????????### # | | ??????????????????????? """" ??????#???????# # | | ??????????????????????? "?""???????#???????# # | | ??????????????????????? "??????????######### # | | ??????????????????????? ??????????? # # | | ??????????????????????? ??????????? # # | | ??????????????????????##??????????? # # | | ??????????????????????????????????? # # | | ??????????????????????????????????? # # | | ??????????????????????????????????? # # | | ##########????????????????????????? + / | | # #????????????????????????? # # | | # """#????????????????????????? # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 25 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Weapon Shielding 66 Evasion (%) 55 Recoil Reduction 2 Kinecelleration 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MissileTerrabombPit Manual? 0 Play Time 01:01:33 Cumulative 109.3 hours Start 2025.05.30 @ 16:34:03 End 2025.05.30 @ 18:45:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 57 Gallery% 54 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x40 Zoom Use 50% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5fd73485-263a-48a7-9556-31678011c3f6