Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.14 @ 04:19:54 Player: Cereal Killer Result: Destroyed by D-83 Annihilator with Micro-nuke Launcher Performance ------------- Evolutions (9) 4500 Regions Visited (39) 7800 Robots Destroyed (340) 1700 Value Destroyed (21435) 21435 Prototype IDs (256) 5120 Alien Tech Used (3) 600 Bonus (36647) 36647 TOTAL SCORE: 77802 Bonus ------- High Alert Combat Kills 5195 Follower Combat Kills 607 Entered Garrisons 1000 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 220 Found Hidden Lab 3000 Decrypted A0 Command 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Pursued by Intercept 1500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Friendly Fire -75 Cogmind --------- Core Integrity 0/1600 Matter 290/300 Energy 57/100 System Corruption 17% Temperature Cool (6) Movement Hovering (56) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter > --- UTILITY (14) ----- Experimental Core Analyzer Quantum Router > --- WEAPON (3) ------- Warp Cannon > --- INVENTORY (5) ---- Biometal Leg Heavy Beamcaster Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Antigrav Array Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Cryofiber Web Advanced Cooling System Medium Storage Unit Advanced Gravity Neutralizer Advanced Targeting Computer Experimental Core Analyzer Advanced Reaction Control System Advanced Phase Shifter Heavy Regenerative Plating Advanced Thermal Shield System Mapper Deep Network Scanner Quantum Router > --- WEAPON ----------- Firepult Plasma Lance > --- INVENTORY -------- Quantum Reactor Experimental Gyrokinetic Inverter Transdimensional Reconstructor Tachyon Dispersion Ray Warp Cannon Vortex Catalyst Activator Guided Remote Datajack [Rating: 221] Favorites ----------- Power Light Quantum Reactor Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Centrium Wheel Treads Heavy Treads Leg Biometal Leg Wheel Centrium Wheel Hover Unit Combat Linear Gravjet Flight Unit Cooled Nuclear Pulse Thruster Utility Advanced Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Quantum Router Protection Layered Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Small Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Railgun Ballistic Cannon Advanced Assault Cannon Launcher Mini Smartbomb Launcher Special Weapon Guided Remote Datajack Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Slots Evolved 18 | . . . . . 4 . 2 . . . . . . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Utility 12 | . . . . . 3 . 1 . . . . . . . . . 1 . . . . . . 1 . . . . 2 . . . . 2 . . 1 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 344 | 6 3 1 1 . 23 22 8 16 1 14 4 8 6 19 1 11 2 7 4 . . 6 1 28 6 1 16 3 8 5 . 15 2 37 2 9 14 6 28 Power 25 | 1 1 . . . 3 1 . 2 . 1 1 . 2 . . 1 . . . . . . . 1 1 1 1 . . . . . . 1 . . 4 . 3 Engine 8 | 1 1 . . . 2 1 . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Core 4 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Reactor 13 | . . . . . . . . . . 1 1 . 1 . . 1 . . . . . . . 1 . . 1 . . . . . . 1 . . 3 . 3 Propulsion 73 | 2 1 . . . 2 6 . 6 . 3 . . 2 . 1 . . 2 1 . . . 1 9 3 . 6 . 3 1 . 3 . 6 . 1 5 . 9 Treads 21 | . . . . . . 3 . 5 . 1 . . 1 . . . . 2 1 . . . 1 5 2 . . . . . . . . . . . . . . Leg 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Wheel 16 | 2 1 . . . 2 3 . 1 . 2 . . 1 . 1 . . . . . . . . 2 1 . . . . . . . . . . . . . . Hover 29 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 5 . 3 1 . 2 . 6 . . 5 . 5 Flight 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . Utility 100 | 1 1 1 1 . 11 11 4 4 1 . 3 1 . 4 . 3 1 1 1 . . 2 . 9 1 . 7 . 2 1 . 3 1 7 1 4 5 1 7 Device 53 | . . . . . 7 3 1 4 . . 2 . . . . . 1 1 . . . 2 . 8 . . 4 . . . . 2 1 6 . 3 4 1 3 Storage 6 | 1 . . 1 . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . 1 . . . 1 . . . . . Processor 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Hackware 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . Protection 34 | . 1 1 . . 4 8 1 . 1 . 1 1 . 4 . 2 . . 1 . . . . . 1 . 1 . . . . 1 . . 1 1 . . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 146 | 2 . . . . 7 4 4 4 . 10 . 7 2 15 . 7 1 4 2 . . 4 . 9 1 . 2 3 3 3 . 9 1 23 1 4 . 5 9 Energy Gun 12 | 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . 1 . 1 . 2 2 Energy Cannon 58 | . . . . . 2 1 2 . . 4 . 3 . 7 . 2 1 1 . . . 1 . 4 . . 1 2 1 2 . 5 . 14 . 1 . 2 2 Ballistic Gun 23 | . . . . . 4 2 . . . 2 . 2 1 5 . 2 . . . . . . . . 1 . . . . . . 1 . 1 . . . . 2 Ballistic Cannon 18 | . . . . . . 1 2 2 . 1 . . 1 . . 2 . 1 2 . . 2 . 4 . . . . . . . . . . . . . . . Launcher 19 | . . . . . . . . 2 . 3 . 2 . 3 . 1 . . . . . . . . . . . . 1 . . 1 1 3 . . . 1 1 Special Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 12 | . . . . . . . . . . . . . . . . . . 2 . . . 1 . 1 . . . . 1 1 . . . 4 1 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . . 3 . . . . . . . 2 . . . . . . . . . . . . . 3 . 1 . . 4 . 2 . 5 . . 1 Parts Lost 75 | . 1 . . . 3 6 . 2 . 1 1 . . 4 . . . . . . . . . 9 2 . . . . . . . 1 3 . . 1 2 39 Power 7 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 5 Propulsion 23 | . 1 . . . 1 1 . 2 . . . . . 1 . . . . . . . . . 3 1 . . . . . . . 1 1 . . . . 11 Utility 31 | . . . . . 2 5 . . . . 1 . . 1 . . . . . . . . . 3 . . . . . . . . . 2 . . . 1 16 Weapon 14 | . . . . . . . . . . 1 . . . 2 . . . . . . . . . 2 1 . . . . . . . . . . . . 1 7 Highest Loss Streak 18 | . 1 . . . 2 4 . 1 . 1 1 . . 2 . . . . . . . . . 8 2 . . . . . . . 1 2 . . 1 2 18 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 92 100 100 100 94 92 82 88 91 96 100 99 99 96 92 82 77 73 80 80 80 73 80 75 85 88 80 99 94 99 100 99 98 95 87 83 90 85 78 Engine 2 | . 14 14 14 14 8 9 7 7 7 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . 4 7 7 7 7 7 6 6 6 6 6 6 6 6 4 4 . 1 5 5 5 5 5 5 3 4 4 7 7 5 Treads 8 | . . . . . . 6 7 23 30 21 15 15 10 7 4 . . 9 17 20 20 20 20 16 10 11 8 . . . . . . . . . . . . Wheel 9 | . 21 28 28 28 25 18 15 3 . 8 15 15 19 20 18 23 20 9 2 . . . . 2 12 17 11 . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 8 29 28 31 31 31 29 25 19 18 24 23 19 Device 15 | . . . . . 13 16 15 20 22 15 15 15 15 9 7 7 10 13 13 13 13 13 13 17 17 17 17 23 21 17 15 14 15 22 21 18 16 19 16 Storage 6 | . 14 14 14 14 9 9 7 7 7 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 4 . . 3 5 5 5 4 4 4 4 3 2 Processor 10 | . . . . . . . 11 15 15 15 15 15 15 15 15 15 13 13 13 13 13 13 13 11 11 11 9 5 5 10 10 10 10 9 9 9 10 7 6 Hackware 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 11 15 15 15 15 15 14 14 13 12 11 9 Protection 7 | . 13 14 14 14 22 18 9 2 . 7 7 7 7 12 15 10 6 6 6 6 6 6 6 3 3 5 5 5 5 5 5 5 5 4 4 4 4 3 3 Energy Gun 1 | . 28 28 28 28 3 . . . . . . . . . . . . . . . . . . . . . . 4 2 . . . . . . . . 1 1 Energy Cannon 3 | . . . . . 3 . . . . 7 7 6 7 6 7 . 1 5 . . . 1 . . 5 5 . 5 4 5 5 8 . 2 . 1 4 2 2 Ballistic Gun 2 | . . . . . 8 12 . . . 1 7 6 6 6 7 6 . . . . . . . . 1 5 . . . . . . 5 1 . . . . 1 Ballistic Cannon 2 | . . . . . . 2 6 6 7 2 . . . . . 3 11 . 13 13 13 2 13 7 . . . . . . . . . . . . . . . Peak Build Rating 221 | 6 7 8 10 10 42 47 61 59 58 79 81 82 76 74 70 79 74 93 82 80 80 89 82 102 91 81 114 121 136 136 133 144 144 166 151 169 205 221 221 Average Rating 89 | 4 6 7 9 10 31 33 50 56 57 67 79 75 72 66 66 67 70 89 79 80 79 80 81 85 86 80 80 114 125 132 133 139 141 159 147 151 198 208 184 On Entrance 84 | . 6 7 8 10 10 31 45 53 58 57 79 76 76 69 65 70 67 74 93 80 80 80 82 82 81 80 81 114 114 134 133 133 144 137 144 145 169 205 210 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 110 | 10 13 15 30 30 67 69 69 65 60 65 73 80 73 80 75 83 76 83 88 88 88 98 88 110 90 85 85 48 41 56 47 64 42 58 43 63 90 103 104 Greatest Support 190 | 26 32 32 32 32 42 40 28 87 87 97 32 57 48 48 60 60 60 140 162 162 162 162 162 190 54 54 55 55 72 72 72 74 74 78 65 81 112 112 112 Greatest Overweight (x) 17 | . . . . . 2 2 2 4 . 4 2 2 2 2 2 1 1 1 . . . . . 2 2 1 6 . . . . . . 17 . . . . 1 Average Overweight (x) . | . . . . . 1 1 1 . . . 1 1 1 1 1 . 1 . . . . . . . 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 5 5 10 10 10 10 10 10 10 10 10 10 Average Capacity 13 | 7 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 19 20 20 18 5 5 8 10 10 10 10 10 10 10 10 8 Most Carried 20 | 3 8 8 8 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 5 5 10 10 10 10 10 10 10 10 10 10 Average Carried 13 | 1 4 7 7 9 13 14 14 14 14 14 14 14 15 14 15 14 15 14 14 15 14 13 15 16 19 19 17 4 4 6 10 9 10 9 9 9 9 8 6 Final Capacity 20 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 5 5 5 10 10 10 10 10 10 10 10 10 5 Final Carried 20 | 2 8 8 8 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 5 5 5 10 10 10 10 10 10 10 10 8 2 Class Distribution -------------------- 46% | Mutant 26% | Scavenger-Mutant 25% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Wizard-Mutant | -4/Factory Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Warlord Wizard-Mutant | -3/Proximity Caves Wizard-Mutant | -3/Research Wizard-Mutant | -3/Armory Wizard-Mutant | -3/Lab Wizard-Mutant | -2/Research Wizard-Mutant | -1/Access Wizard-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Matter Collected 9103 | 206 74 220 . 10 359 1046 234 618 . 767 217 407 130 803 . 369 36 118 . 162 171 118 213 759 49 52 . 200 65 126 . 157 242 581 . . 300 35 259 Remotely 563 | . . . . . . 329 234 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15500 | . 403 36 . . 975 976 451 732 . 998 323 966 243 1554 . 423 49 1653 . 81 104 395 139 1053 180 100 . 383 74 347 . 58 187 1185 . . 437 439 556 Parts 593 | . 21 5 . . 56 36 6 39 . 30 15 48 13 85 . 21 2 13 . 5 9 16 13 46 10 7 . 3 5 9 . 1 11 34 . . 9 12 13 Haulers Intercepted 8 | . 1 . . . 2 . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 3 . . Recyclers Shooed 4 | . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Parts Field Recycled 36 | . . . . . 10 8 . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 320 | . . . . . 129 66 . 125 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 67 | . . . . . . . . . . . . . . . . . . . . 5 9 . 13 . 11 11 . 3 . 6 . . 9 . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Combat Hostiles Destroyed 296 | . 5 . . . 18 15 10 21 . 28 9 29 4 48 . 10 3 6 . 4 5 4 7 18 7 4 . 5 1 5 . 1 9 10 . . 2 5 3 Melee 13 | . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . . . 1 2 . . . . . . 2 2 1 Guns 62 | . 5 . . . 9 12 . . . 4 5 2 2 12 . 6 . . . . . . . . 1 2 . . . . . . 2 . . . . . . Cannons 105 | . . . . . 1 3 8 12 . 9 4 8 2 17 . . 2 1 . 4 5 . 7 11 4 2 . . . 1 . 1 . 1 . . . . 2 AOE 77 | . . . . . 6 . 1 9 . 13 . 14 . 17 . 4 . . . . . . . 3 . . . 1 . . . . 7 1 . . . 1 . Classes Destroyed 20 | . 6 . . . 3 2 1 . . 2 . 1 . . . . . 1 . . . . . 1 . . . 1 . . . 1 . 1 . . . . . Worker 11 | . 3 2 . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . Builder 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . 1 . Hauler 8 | . 1 . . . 2 . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 3 . . Recycler 6 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Watcher 8 | . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 Swarmer 87 | . 3 . . . 6 . . 3 . 4 6 8 . 19 . 3 3 . . 3 4 . 6 . 7 4 . . . . . . 8 . . . . . . Cutter 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Grunt 97 | . 2 . . . 5 8 8 10 . 16 1 11 3 12 . 3 . . . . . . . 8 . . . 1 . 4 . . 1 . . . 2 2 . Brawler 7 | . . . . . . . 1 . . 2 . . . 3 . . . . . . . . . . . . . 1 . . . . . . . . . . . Duelist 4 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Sentry 33 | . . . . . 4 5 1 5 . 1 1 3 . 9 . . . . . 1 1 . 1 . . . . . 1 . . . . . . . . . . Specialist 5 | . . . . . 2 . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Hunter 14 | . . . . . . 1 . 3 . 2 . 2 . 3 . 1 . . . . . . . . . . . . . . . . . . . . . 2 . Programmer 18 | . . . . . . . . . . 1 1 . 1 2 . . . . . . . . . 7 . . . . . 1 . . . 2 . . . 1 2 Heavy 3 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Behemoth 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Compactor 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Enhanced Grunt 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Tracker 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 4 . . . . . Combat Programmer 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 4 . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 12 | . 5 1 . . 5 3 4 6 . 7 9 7 2 9 . 6 3 4 . 3 4 5 4 12 7 4 . 6 1 4 . 1 5 6 . . 1 6 2 Combat Bots Only 11 | . 3 . . . 5 3 4 6 . 7 8 7 2 9 . 6 3 4 . 3 4 4 4 11 7 4 . 5 1 4 . 1 5 3 . . 1 2 1 Max Kills in Single Turn 4 | . 2 1 . . 3 1 3 4 . 2 1 2 1 3 . 2 1 2 . 1 1 2 1 4 1 1 . 3 1 1 . 1 3 3 . . 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 3 . 1 4 . 2 . 2 . 3 . 1 . . . . . . . 2 . . . 1 . . . . 3 1 . . . 1 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 1 . . . . . . 1 1 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Data Miner (-6/Data Miner) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Hostile Shots Fired 1865 | . 17 6 . . 74 81 40 65 . 87 97 92 9 311 . 38 17 . . 43 45 2 30 126 45 17 . 11 8 34 . 19 26 75 1 . 9 112 328 Missed 662 | . 5 2 . . 13 18 21 18 . 26 21 34 4 115 . 13 4 . . 15 18 1 12 24 13 4 . 6 4 16 . 8 15 24 1 . 2 73 132 Damage Taken 20562 | . 115 62 . . 831 1138 246 526 . 912 486 341 43 1713 . 517 186 . . 249 202 46 201 2000 487 220 . 93 99 354 . 323 208 1168 . . 145 854 6797 Core 3110 | . 15 27 . . 102 195 51 28 . 78 33 91 6 118 . 96 16 . . . . . 24 192 31 25 . 25 24 102 . 32 26 221 . . 23 57 1472 Absorbed by Shields 1420 | . . . . . . . . . . . 475 390 40 515 . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 12 | . 3 5 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 741 | . . . . . 33 16 . . . . . . . . . . . . . 96 134 . 112 273 . . . . . . . . 20 42 . . 15 . . Regen/Repaired (Parts) 632 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . 54 . . . . 76 110 381 Core Remaining (%) 75 | 100 . . . 83 . 46 . . . . . . . . . 28 . . . . . . 95 . . . . 72 . . . . 84 . . 75 98 . . Volleys Fired 884 | . 35 12 . . 45 113 18 59 . 93 28 70 15 120 . 24 11 6 . 7 11 6 15 49 11 4 . 2 10 4 . 15 18 30 . . 4 9 40 Largest 3 | . 2 2 . . 2 2 1 1 . 2 2 2 2 2 . 2 2 1 . 2 2 1 2 2 2 2 . 1 1 1 . 2 1 2 . . 1 1 3 Hottest 250 | . 80 80 . . 250 75 250 75 . 188 133 250 133 250 . 250 138 250 . 96 96 250 96 250 123 123 . 250 90 250 . 100 80 250 . . 100 250 186 Shots Fired 1341 | . 70 24 . . 85 189 18 59 . 120 42 101 28 197 . 31 17 6 . 14 23 5 30 90 12 8 . 2 10 5 . 27 18 32 . . 4 9 65 Gun 576 | . 70 24 . . 80 152 . . . 23 28 36 13 84 . 16 . . . . . . . . 1 4 . . . . . . 5 3 . . . 1 36 Cannon 683 | . . . . . 5 37 18 53 . 83 14 54 15 103 . 4 17 6 . 14 23 5 30 90 11 4 . 2 8 5 . 27 . 25 . . 4 7 19 Launcher 81 | . . . . . . . . 6 . 14 . 11 . 10 . 11 . . . . . . . . . . . . 2 . . . 13 4 . . . 1 9 Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 715 | . . . . . 59 169 14 53 . 50 28 36 13 84 . 16 6 . . 14 23 . 30 86 1 4 . . . . . . 5 3 . . . . 21 Thermal 513 | . 70 24 . . 26 20 4 . . 56 14 54 15 103 . 4 11 6 . . . 5 . 4 11 4 . 2 8 5 . . . 23 . . 4 7 33 Explosive 71 | . . . . . . . . 6 . 14 . 11 . 10 . 11 . . . . . . . . . . . . 2 . . . 13 4 . . . . . Electromagnetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Entropic 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 . 2 . . . 1 9 Robot Hit Streak 39 | . 7 6 . . 12 16 5 14 . 21 9 13 12 15 . 9 2 5 . 7 5 7 6 21 9 3 . 6 . 2 . 11 6 5 . . 5 7 39 Robot Miss Streak 5 | . 3 3 . . 3 3 2 4 . 2 3 2 2 5 . 3 1 2 . 1 2 3 3 4 2 1 . 2 . 1 . 2 1 4 . . . 4 2 Penetration Max 1 | . . . . . . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 1 . . . 3 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 838 | . 46 15 . . 57 119 11 23 . 53 28 42 19 114 . 12 7 6 . 10 12 6 16 63 11 4 . 2 4 9 . 21 4 24 . . 11 9 80 Core Hits 623 | . 20 4 . . 41 48 20 27 . 46 12 44 7 116 . 21 2 9 . 5 6 12 9 44 7 4 . 8 2 10 . 1 16 39 . . 5 12 26 Critical Kills 6 | . . . . . . . . . . 2 . 1 . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 40 | . . . . . . 4 . 6 . 5 . 1 . 2 . . 1 . . 1 1 . 1 3 1 . . . . . . 6 . 2 . . 3 . 3 Meltdown 6 | . . . . . . . . . . 2 . 1 . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . Destroy 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Blast 16 | . . . . . . 2 . 6 . 3 . . . . . . . . . 1 1 . 1 2 . . . . . . . . . . . . . . . Impale 8 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . 1 . . 3 . 2 Sunder 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 1 . . . . . Melee Attacks 143 | . . . . . . . . . . . . . . . . . . . . . . 1 . 12 2 . . . 9 7 . . . 35 14 4 18 11 30 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 143 | . . . . . . . . . . . . . . . . . . . . . . 1 . 12 2 . . . 9 7 . . . 35 14 4 18 11 30 Sneak Attacks 8 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . 1 . . 2 . 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 42376 | . 525 202 . . 1246 2305 1121 2475 . 4448 815 3569 562 5112 . 1317 213 676 . 265 333 318 491 2921 391 119 . 400 270 682 . 1586 1872 2558 . . 742 1042 3800 Guns 7078 | . 525 202 . . 825 1460 . . . 362 464 481 286 1442 . 234 . . . . . . . . 22 50 . . . . . . 120 . . . . . 605 Cannons 14234 | . . . . . 53 845 612 1311 . 1947 351 697 276 1682 . 23 213 269 . 265 333 25 491 1937 279 69 . 48 . 103 . 1586 . 356 . . 114 16 333 Explosions 16627 | . . . . . 368 . 509 1164 . 2139 . 2391 . 1988 . 1060 . 407 . . . 149 . 614 . . . 352 45 258 . . 1752 1365 . . . 651 1415 Melee 4437 | . . . . . . . . . . . . . . . . . . . . . . 144 . 370 90 . . . 225 321 . . . 837 . . 628 375 1447 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 12519 | . . . . . 644 1917 527 1311 . 1548 464 481 286 1442 . 234 108 . . 265 333 . 491 1836 22 50 . . . . . . 120 . . . . . 440 Thermal 11698 | . 525 202 . . 602 388 546 . . 761 351 1127 276 1840 . 179 105 676 . . . 174 . 715 279 69 . 400 . 361 . . . 1180 . . 114 330 498 Explosive 10300 | . . . . . . . 48 1164 . 2139 . 1961 . 1830 . 904 . . . . . . . . . . . . 45 . . . 1752 457 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 4437 | . . . . . . . . . . . . . . . . . . . . . . 144 . 370 90 . . . 225 321 . . . 837 . . 628 375 1447 Entropic 3422 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1586 . 84 . . . 337 1415 Highest Corruption 28 | . . . . . . . . . . . 1 1 1 4 4 4 . 26 26 28 28 28 28 3 1 1 1 1 . 2 2 2 . 10 8 1 . 1 17 Average Corruption 7 | . . . . . . . . . . . 1 1 1 2 4 4 . 16 26 27 28 28 28 1 1 1 1 1 . 1 2 2 . 2 3 1 . 1 5 Corruption Purged 14 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . 2 7 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 186 | . . . . . . . . . . . 1 5 7 21 2 4 . 10 5 20 14 11 28 11 1 2 1 3 . 3 1 . . 12 8 . . . 16 Message Errors 50 | . . . . . . . . . . . . . 2 6 . 2 . 2 3 5 6 4 5 1 1 . . . . . . . . 5 3 . . . 5 Matter Fused 38 | . . . . . . . . . . . . . 1 4 1 . . 5 1 6 4 2 6 . . . . 1 . 1 1 . . 2 . . . . 3 Heat Flow Errors 24 | . . . . . . . . . . . . 1 . 2 1 1 . . 1 3 2 1 6 . . . 1 2 . . . . . . 1 . . . 2 Energy Discharges 17 | . . . . . . . . . . . . . 1 1 . . . 2 . . 1 . 3 2 . 1 . . . . . . . 2 2 . . . 2 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . Parts Fused 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 23 | . . . . . . . . . . . . 1 1 3 . . . 1 . 5 . 2 3 2 . 1 . . . 1 . . . 2 1 . . . . Data Loss (major) 12 | . . . . . . . . . . . . 2 . 3 . . . . . . . 1 2 2 . . . . . . . . . 1 1 . . . . Misfires 8 | . . . . . . . . . . . 1 1 . 1 . . . . . . 1 . 1 1 . . . . . 1 . . . . . . . . 1 Alerts 4 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 4 | . . . . . . . . . . . . . . 1 . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1543 | . . . . . . 60 21 47 . 114 28 144 11 119 . 29 . . . 1 3 . . 248 9 . . . . 28 . . 79 358 . . 85 20 139 Projectiles 309 | . . . . . . 60 21 34 . 38 28 . 11 26 . . . . . 1 3 . . 20 9 . . . . . . . . 26 . . 32 . . Explosions 515 | . . . . . . . . 13 . 76 . 144 . 93 . 29 . . . . . . . 5 . . . . . . . . 79 76 . . . . . Melee 719 | . . . . . . . . . . . . . . . . . . . . . . . . 223 . . . . . 28 . . . 256 . . 53 20 139 Knockbacks 41 | . . . . . . 5 2 3 . 7 . . . . . . 1 . . 1 1 . 1 20 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 37 | . . . . . . 3 2 2 . 6 . . . . . . 1 . . 1 1 . 1 20 . . . . . . . . . . . . . . . Secondary 4 | . . . . . . 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 105 | . . . . . 25 . . . . . . . . 50 . . . . . . . . . 9 . . . . . . . . . 21 . . . . . Shots 13 | . . . . . 3 . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . 7 . . . . . Rammed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 524 | . 106 90 . . 524 313 413 4 . 238 264 410 243 370 134 440 252 244 121 180 244 364 243 185 . . 119 198 3 260 4 228 33 29 . . . 226 371 Average Temperature 94 | . 38 32 . . 144 94 168 2 . 78 110 82 92 101 71 170 123 110 78 93 119 150 110 100 . . 78 99 3 91 2 23 8 24 . . . 103 170 Received Heat Transfer 2916 | . 18 36 . . 441 393 126 75 . 201 25 142 20 323 . 108 . . . 30 12 . 18 108 . . . 9 18 62 . 358 42 27 . . 18 27 279 Effects 13 | . . . . . 4 . 3 . . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 Shutdowns 4 | . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Interference 4 | . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 40 | . . . . . 2 . 1 . . 2 . 5 . 2 . . 1 5 . . . 4 . 1 . . . 5 . 2 . . . 8 . . . 2 . Combat Hostiles 39 | . . . . . 2 . 1 . . 2 . 5 . 2 . . 1 5 . . . 4 . 1 . . . 4 . 2 . . . 8 . . . 2 . Parts Melted 146 | . 1 . . . 10 . 5 . . 6 3 9 1 9 . 2 1 26 . . . 11 . 4 1 . . 15 . 8 . . . 23 . . . 11 . Heat Transferred 38771 | . 1175 450 . . 2892 703 2880 . . 1009 500 3830 400 3229 . 1280 111 3200 . . . 2160 . 3200 400 100 . 2320 . 1730 . . . 5194 . . 74 1477 457 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Peak Influence 2498 | . 184 142 . . 560 1474 1151 1775 950 1709 1161 1848 1096 2498 1325 1231 902 330 231 . . . . 281 . . . . 319 . . . . 597 228 . 381 444 575 Initial 1311 | . . 71 . . . 364 773 805 931 665 896 709 970 637 1311 931 646 315 231 . . . . 12 . . . . 278 . . . . 478 176 . . 96 284 Average 789 | . 125 119 . . 285 909 896 1370 935 1174 938 1278 1026 1719 1314 1115 684 320 231 . . . . 115 . . . . 270 . . . . 299 207 . 214 215 422 Maximum Alert Level 5 | . . . . . 2 4 4 5 3 5 4 5 3 5 4 4 3 1 1 . . . . 1 . . . . 1 . . . . 2 1 . 1 2 2 Low Security (%) 20 | 100 100 100 . 100 25 . . . . . . . . . . . . . . . . . . 78 . . . . 15 . . . . 41 45 . 38 56 21 Level 1 17 | . . . . . 41 8 . . . . . . . . . . . 100 100 . . . . 21 . . . . 84 . . . . 17 54 . 61 35 20 Level 2 11 | . . . . . 33 26 . . . 4 . . . 2 . . 79 . . . . . . . . . . . . . . . . 40 . . . 8 57 Level 3 18 | . . . . . . 18 83 16 100 31 94 24 100 14 . 35 20 . . . . . . . . . . . . . . . . . . . . . . Level 4 21 | . . . . . . 46 16 67 . 55 5 57 . 19 100 64 . . . . . . . . . . . . . . . . . . . . . . . Level 5 10 | . . . . . . . . 16 . 8 . 17 . 62 . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 59 | . 1 . . . 3 . 3 . . . 6 . 5 . . 2 3 . . . . . . 12 . . . 1 2 . . . . 9 . . 7 2 3 Investigation 8 | . 1 . . . 1 . 1 . . . 1 . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . Extermination 8 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . 3 . . . . 1 . . . . 1 . . . . 1 Reinforcement 21 | . . . . . 2 . . . . . . . 3 . . 2 . . . . . . . 4 . . . . 1 . . . . 2 . . 4 1 2 Assault 6 | . . . . . . . . . . . 1 . 1 . . . 2 . . . . . . . . . . 1 . . . . . . . . . 1 . Garrison 5 | . . . . . . . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 11 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 6 . . 3 . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . Haulers Reinforced 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 3 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Distress Signals 17 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . 7 1 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 432 | . 8 2 . . 27 20 10 21 . 17 11 20 9 42 . 8 4 5 . 5 5 2 9 22 7 5 . 13 7 8 . 23 14 20 3 . 16 17 52 Peak Tracking Total 81 | . 3 2 . . 7 4 5 6 . 6 5 6 4 7 . 3 4 3 . 4 4 3 5 5 5 4 . 9 2 6 . 7 5 5 4 . 5 11 81 Tactical Retreats 29 | . . . . . 2 . 1 1 . . 1 . . 3 . . . . . 1 . . 1 2 1 . . 3 . 3 . 1 2 2 . . 1 1 3 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Traps Triggered 31 | . . . . . . 5 . 2 . 4 . 4 . 7 . . 1 . . 1 . . . 3 . . . . . . . . . 3 . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 1 . . . 1 . . Most Traps Carried 4 | . . . . . . 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Machines Disabled 73 | . . . . . 1 14 3 13 . 6 1 6 . 10 . . 2 . . . . . . 2 . . . . 1 1 . 1 . 3 1 1 3 1 3 Max in Single Turn 2 | . . . . . 1 1 1 1 . 1 1 1 . 2 . . 1 . . . . . . 1 . . . . 1 1 . 1 . 2 1 1 1 1 2 Garrison Access 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . 2 1 . Garrison Relay 26 | . . . . . . 8 . 4 . 5 . 5 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 3 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Machines Accessed 86 | . 3 . 2 . 7 4 1 2 3 2 1 2 4 4 2 . 1 . . 1 . 4 . 4 . 3 4 . 8 1 . 4 . 5 . 2 1 5 6 Terminals 47 | . 3 . . . 5 4 . 2 1 2 . 2 2 4 2 . . . . . . . . 2 . . . . 4 . . . . 3 . . 1 4 6 Fabricators 7 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . 2 . . . . 3 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Access 9 | . . . . . 1 . 1 . 1 . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . 2 . . . 1 . Total Hacks 246 | . 9 . 2 . 21 7 3 3 6 3 3 3 6 8 3 . 3 . . 1 . 31 . 11 . 5 13 . 29 1 . 10 . 13 . 21 3 12 16 Successful 178 | . 5 . 2 . 13 2 1 2 3 . 1 1 2 2 2 . . . . 1 . 31 . 7 . 5 13 . 25 1 . 10 . 8 . 21 3 7 10 Failed 68 | . 4 . . . 8 5 2 1 3 3 2 2 4 6 1 . 3 . . . . . . 4 . . . . 4 . . . . 5 . . . 5 6 Catastrophic 16 | . 1 . . . 2 4 . 1 1 . . 1 1 . 1 . 2 . . . . . . . . . . . 1 . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 43 | . 4 . 1 . 7 . . . 1 . . . 5 . 1 . . . . . . . . 2 . . . . 13 . . 1 . 3 . . 1 4 . Terminals 122 | . 9 . . . 13 7 . 3 2 3 . 3 3 8 3 . . . . . . . . 6 . . . . 22 . . . . 10 . . 3 11 16 Fabricators 15 | . . . . . . . . . 2 . . . 2 . . . . . . . . . . 5 . . . . 6 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Access 17 | . . . . . 1 . 3 . 2 . 3 . 1 . . . 3 . . . . . . . . . . . . . . . . 3 . . . 1 . Terminal Hacks 137 | . 3 . 2 . 2 2 . 2 . . . 1 . 2 2 . . . . 1 . 31 . 3 . 5 13 . 14 1 . 10 . 4 . 21 3 5 10 Record 58 | . . . 1 . . . . . . . . . . . . . . . . . . 11 . . . 3 5 . 2 1 . 9 . 1 . 21 1 . 3 Part Schematic 22 | . . . . . . . . . . . . . . . . . . . . . . 12 . . . . 4 . 6 . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . 1 . . . . . . . . . . Prototype ID Bank 9 | . 2 . . . . . . . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . Open Door 10 | . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . 2 . . . . . 1 . . . . . 3 1 Open DSF 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Branch Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . Emergency Access Points 5 | . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Locate Traps 9 | . 1 . . . 2 . . . . . . . . . 1 . . . . . . . . 1 . . . . 2 . . . . . . . . . 2 Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Zone Layout 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . Garrison Registry 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Insert Component 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Analyze 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . 1 . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . Unlock Access 5 | . . . . . 1 . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . Unauthorized Hacks 21 | . 2 . . . 4 . . . 1 . . . 1 . . . . . . . . . . 1 . . . . 9 . . . . 2 . . . 1 . Terminals 13 | . 2 . . . 3 . . . . . . . . . . . . . . . . . . 1 . . . . 4 . . . . 2 . . . 1 . Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Botnet 10 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . 1 . . . 1 . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . 5 . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Fabnet 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Haulers 3 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Extract 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 43 | . 3 . . . 6 4 1 1 3 2 1 1 4 3 1 . 1 . . . . . . 3 . . . . 2 . . . . 3 . . . 1 3 Full Trace Events 10 | . 1 . . . . 1 1 1 . . 1 . . 1 . . 1 . . . . . . 3 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . 1 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . . . 9 . . . . . . . . . . . . . . . . 12 . . . . 4 . 6 . . . . . . . . . . Parts Built 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 308 | . . . . . . . . . . . . . . . . . . . . . . . . 169 . . . . 139 . . . . . . . . . . Total Part Build Rating 24 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . 18 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 4 . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 4 . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 114 | . . . . . . 31 . 17 . 21 . 19 . 23 . . 2 . . . . . . . . . . . . . . . . . . . 1 . . Machine Destruction 110 | . . . . . . 31 . 17 . 21 . 19 . 19 . . 2 . . . . . . . . . . . . . . . . . . . 1 . . Programmers 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 9 9 9 3 . . Autooverrided 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 4 . . Robots Rewired 11 | . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . 7 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Total Allies 27 | . . 3 . . . 2 . 1 . 1 . . . 3 . . . 1 . . . . . 1 . . . . 1 . . . . 2 8 . 4 . . Largest Group 7 | . . 3 3 3 3 2 . 1 . 1 . . . 2 . . . 1 1 1 . . . 1 . . . . 1 . . . . 2 7 4 5 3 . Highest-Rated Group 309 | . . 40 40 40 40 64 . 31 . 31 . . . 48 . . . 31 31 31 . . . 49 . . . . 26 . . . . 92 309 174 284 136 . Highest-Rated Ally 148 | . . 16 16 16 16 39 . 31 . 31 . . . 24 . . . 31 31 31 . . . 49 . . . . 26 . . . . 47 47 47 148 47 . Warlord Squad Rendezvous 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . Geek 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Chimera 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 152 | . . 8 . . 11 25 . 10 . 8 . . . 17 . . . 15 . . . . . 8 . . . . . . . . . 3 7 . 31 9 . Total Damage 3324 | . . 103 . . 112 566 . 105 . 146 . . . 444 . . . 193 . . . . . 237 . . . . . . . . . 79 193 . 894 252 . Kills 22 | . . 2 . . 2 5 . 1 . 1 . . . 3 . . . . . . . . . 1 . . . . . . . . . . 1 . 5 1 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Robot Analysis Total 145 | . . . . . . . . . . . . . . . . . . . . . . 145 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . 1 . . . . . . . . . . . . . . . 2 1 . 1 . 1 3 . 1 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Turns Passed 20153 | 45 306 275 248 198 744 1269 306 1179 195 1155 425 1391 446 1774 77 256 362 250 86 407 413 281 597 1145 299 465 161 121 549 167 80 570 214 1034 365 259 1202 250 587 Spaces Moved 16682 | 36 197 227 238 177 521 791 173 630 116 635 301 728 317 1103 56 152 278 152 51 247 245 155 356 583 213 418 141 293 669 352 221 859 480 1263 227 303 1835 377 566 Core 7 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Treads 2711 | . . . . . . . . 539 116 294 . 185 . . . . . 105 51 247 245 155 356 418 . . . . . . . . . . . . . . . Legs 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 Wheels 6472 | 34 197 227 238 177 521 791 173 91 . 341 301 543 317 1103 56 152 278 47 . . . . . 165 213 418 89 . . . . . . . . . . . . Hover 7461 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 293 669 352 221 859 480 1258 227 303 1835 377 535 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 32 | 50 90 100 100 100 93 93 110 110 162 110 110 130 110 111 111 93 111 111 155 155 155 155 155 115 108 108 38 38 35 36 36 34 34 32 46 46 39 41 41 Average Speed 89 | 86 95 100 100 100 108 113 117 158 162 146 116 159 116 117 123 107 111 144 156 155 155 155 155 145 120 108 88 38 36 36 36 34 35 44 46 46 41 41 48 Slowest Speed 900 | 90 100 100 100 100 120 130 125 163 162 245 130 245 130 130 130 111 111 160 160 155 155 155 155 232 130 108 400 38 38 36 36 39 39 900 46 46 46 41 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 46 | 3 33 64 63 50 56 92 4 87 2 89 9 84 13 88 2 84 9 78 2 63 39 78 63 18 42 53 60 51 23 56 49 90 60 35 12 94 33 10 20 Regions Visited 39 Branch Regions 18 Pre-discovered Areas 49 | . . . 1 1 . . . . . . . . . . . . . . . 1 . 41 . . 1 . 3 1 . . . . . . . . . . . Known Exits Taken 13 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . . . 1 . . . . . . 1 1 1 . . . 1 . . 1 1 . Unknown Exits Taken 18 | 1 1 1 1 1 . . . . . . . . . . . . . . 1 1 . 1 1 1 1 1 1 . . . 1 1 1 . 1 1 . . . Scrap Searched 21 | . . 1 . 3 . . . . . . . . . . . . . . . 1 2 . 3 . 3 3 . 1 . 2 . . 2 . . . . . . Spaces Dug 102 | . . . . . . 1 . 4 . 12 . 3 2 1 . . 3 . . . . . . 2 . . . . 8 . . . . 38 12 . 7 6 3 Terrain Destroyed 1069 | . . . . . 30 5 18 41 . 124 14 76 6 296 . 69 6 . . 2 1 . 7 7 3 2 . . 37 1 . 1 129 68 12 . 7 47 60 Melee 46 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 22 12 . 7 3 . Projectile 165 | . . . . . 3 5 5 16 . 37 14 8 6 12 . 2 6 . . 2 1 . 7 5 3 2 . . 7 1 . 1 6 9 . . . 3 4 AOE 858 | . . . . . 27 . 13 25 . 87 . 68 . 284 . 67 . . . . . . . 1 . . . . 29 . . . 123 37 . . . 41 56 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Total 20505 | 49 246 253 249 198 644 1014 252 745 124 786 341 860 365 1387 63 214 314 177 58 258 257 191 371 771 237 425 182 300 949 379 220 1108 499 1646 465 413 2244 447 804 Wait 1893 | . . 7 7 18 19 36 44 14 5 2 4 29 22 49 6 16 23 3 . 3 . 11 . 73 . . . . 248 2 . 201 . 245 203 87 359 39 118 Move 16644 | 35 196 226 237 176 520 790 172 629 115 634 300 727 316 1102 55 151 278 151 50 246 244 154 355 582 212 417 140 292 668 351 220 858 479 1262 226 302 1834 376 566 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 163 | 8 10 3 1 4 21 5 4 3 1 7 3 4 . 7 . 1 . 2 1 1 1 5 . 17 2 1 3 . 1 5 . 3 . 8 1 3 5 3 19 Fast Attach 121 | . . 1 . . . 12 2 7 1 6 . 2 6 6 1 5 1 5 2 . . . 1 5 4 . 7 2 5 1 . 11 . 16 . 7 4 . 1 Attach 138 | 6 2 . . . 9 . 4 2 . 6 1 5 . 10 . 4 . 1 2 . . 4 . 19 . . 5 1 1 3 . 2 . 14 2 . 3 6 26 Detach 43 | . . . . . . . . 2 . 3 . 1 . 4 . 4 . . . . . 4 . 7 . . 1 1 1 3 . 2 . 6 . . . 2 2 Swap 90 | . 1 . 1 . 14 10 2 7 . 2 3 1 . 3 . 2 1 1 . . . 2 . 4 2 1 5 . 2 1 . 2 2 7 1 4 7 . 2 Drop 213 | . 2 4 3 . 16 16 6 11 2 13 2 7 6 12 1 7 . 8 3 1 1 4 . 1 4 2 21 2 4 2 . 14 . 21 . 6 10 1 . Fire 884 | . 35 12 . . 45 113 18 59 . 93 28 70 15 120 . 24 11 6 . 7 11 6 15 49 11 4 . 2 10 4 . 15 18 30 . . 4 9 40 Melee 143 | . . . . . . . . . . . . . . . . . . . . . . 1 . 12 2 . . . 9 7 . . . 35 14 4 18 11 30 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 102 | . . . . . . 32 . 11 . 20 . 13 . 24 . . . . . . . . . . . . . . . . . . . 2 . . . . . Rewire 70 | . . . . . . . . . . . . . . 50 . . . . . . . . . 2 . . . . . . . . . . 18 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Sto / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 4 exits: *Fac x4) -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / [*Upp] / Ext) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Arm / Qua x2) -3/Armory -3/Lab -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 352 | -10/Materials | Entered Mines 359 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 411 | -10/Mines | Discovered new exit (range 7) 495 | -10/Mines | Discovered new exit (range 11) 520 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 538 | -10/Mines | Found a hidden stash of uninstalled traps 610 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 617 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 618 | -10/Mines | Discovered new exit (range 5) 627 | -10/Mines | Entered Exiles 627 | -10/Exiles | Accompanied by 3 allies 652 | -10/Exiles | Met 8R-AWN 668 | -10/Exiles | Met EX-HEX 695 | -10/Exiles | Met EX-BIN 709 | -10/Exiles | Aligned with FarCom system 710 | -10/Exiles | Given EX-Vault access code 734 | -10/Exiles | Opened EX-Vault 743 | -10/Exiles | Found Firepult 768 | -10/Exiles | Warned to stay clear of 0b10 Research branches 778 | -10/Exiles | Exiles lab attacked by MAIN.C 804 | -10/Exiles | Learned location of Zion (-7) 861 | -10/Exiles | Discovered new exit (range 12) 875 | -10/Exiles | Left Exiles lab with Firepult 875 | -10/Exiles | Entered Mines 875 | -9/Mines | Accompanied by 3 allies 1056 | -9/Mines | Discovered new exit (range 6) 1073 | -9/Mines | Entered Materials 1073 | -8/Materials | Accompanied by 3 allies 1073 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1322 | -8/Materials | Discovered new exit (range 4) 1365 | -8/Materials | Lost 3 allies 1651 | -8/Materials | Discovered new exit (range 12) 1698 | -8/Materials | Build established: Scavenger-Mutant 1816 | -8/Materials | Identified exit to Garrison 1817 | -8/Materials | Entered Garrison 1824 | -8/Garrison | Met a derelict Sapper fleeing the area 1828 | -8/Garrison | Phase Generator disabled 1857 | -8/Garrison | Triggered checkpoint 1860 | -8/Garrison | Triggered checkpoint 1861 | -8/Garrison | Triggered checkpoint 1933 | -8/Garrison | Triggered checkpoint 1946 | -8/Garrison | Garrison Relay disabled 2141 | -8/Garrison | Triggered checkpoint 2160 | -8/Garrison | Garrison Relay disabled 2170 | -8/Garrison | Rescued a captive Derelict 2172 | -8/Garrison | Rescued a captive Derelict 2218 | -8/Garrison | Discovered new exit (range 11) 2254 | -8/Garrison | Garrison Relay disabled 2256 | -8/Garrison | Garrison Relay disabled 2263 | -8/Garrison | Garrison Relay disabled 2269 | -8/Garrison | Garrison Relay disabled 2369 | -8/Garrison | Discovered new exit (range 9) 2399 | -8/Garrison | Triggered checkpoint 2491 | -8/Garrison | Garrison Relay disabled 2659 | -8/Garrison | Spotted B-75 Beast 2672 | -8/Garrison | Core integrity fell below 50% 2680 | -8/Garrison | Destroyed B-75 Beast 2709 | -8/Garrison | Lost 4 parts (4u) 2936 | -8/Garrison | Discovered new exit (range 13) 3013 | -8/Garrison | Triggered checkpoint 3028 | -8/Garrison | Garrison Relay disabled 3086 | -8/Garrison | Entered Factory 3086 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3087 | -7/Factory | Identified exit to Storage 3215 | -7/Factory | Garrison activated, responded to threat 3391 | -7/Factory | Identified exit to Garrison 3392 | -7/Factory | Entered Garrison 3459 | -7/Garrison | Rescued a captive Derelict 3486 | -7/Garrison | Triggered checkpoint 3512 | -7/Garrison | Garrison Relay disabled 3586 | -7/Garrison | Triggered checkpoint 3588 | -7/Garrison | Triggered checkpoint 3708 | -7/Garrison | Garrison Relay disabled 3740 | -7/Garrison | Discovered new exit (range 15) 3779 | -7/Garrison | H-XX Assembler disabled 3939 | -7/Garrison | Triggered checkpoint 4092 | -7/Garrison | Triggered checkpoint 4112 | -7/Garrison | Garrison Relay disabled 4210 | -7/Garrison | Discovered new exit (range 14) 4364 | -7/Garrison | Discovered new exit (range 12) 4432 | -7/Garrison | Triggered checkpoint 4486 | -7/Garrison | Garrison Relay disabled 4571 | -7/Garrison | Entered Factory 4765 | -7/Factory | Identified exit to Garrison 4766 | -7/Factory | Entered Garrison 4822 | -7/Garrison | Rescued a captive Derelict 4856 | -7/Garrison | Triggered checkpoint 4910 | -7/Garrison | Garrison Relay disabled 4981 | -7/Garrison | Triggered checkpoint 4981 | -7/Garrison | Triggered checkpoint 5012 | -7/Garrison | Destroyed 7 combat bots 5067 | -7/Garrison | Discovered new exit (range 10) 5128 | -7/Garrison | Triggered checkpoint 5187 | -7/Garrison | Garrison Relay disabled 5252 | -7/Garrison | Spotted B-75 Beast 5263 | -7/Garrison | Destroyed B-75 Beast 5292 | -7/Garrison | Found Quantum Capacitor 5404 | -7/Garrison | Triggered checkpoint 5427 | -7/Garrison | Garrison Relay disabled 5481 | -7/Garrison | Discovered new exit (range 14) 5558 | -7/Garrison | Build established: Mutant 5632 | -7/Garrison | Triggered checkpoint 5737 | -7/Garrison | Discovered new exit (range 10) 5823 | -7/Garrison | Destroyed 7 combat bots 5823 | -7/Garrison | Garrison Relay disabled 5900 | -7/Garrison | Garrison Relay disabled 5921 | -7/Garrison | Entered Factory 6145 | -7/Factory | Garrison activated, responded to threat 6321 | -7/Factory | First assault squad dispatched 6345 | -7/Factory | Identified exit to Garrison 6346 | -7/Factory | Entered Garrison 6348 | -7/Garrison | Destroyed 8 combat bots 6406 | -7/Garrison | Triggered checkpoint 6500 | -7/Garrison | Garrison Relay disabled 6572 | -7/Garrison | Triggered checkpoint 6617 | -7/Garrison | Destroyed 7 combat bots 6678 | -7/Garrison | Triggered checkpoint 6679 | -7/Garrison | Triggered checkpoint 6861 | -7/Garrison | Discovered new exit (range 15) 6936 | -7/Garrison | Triggered checkpoint 7003 | -7/Garrison | Garrison Relay disabled 7158 | -7/Garrison | Triggered checkpoint 7189 | -7/Garrison | Destroyed 7 combat bots 7413 | -7/Garrison | Discovered new exit (range 10) 7431 | -7/Garrison | Garrison Relay disabled 7464 | -7/Garrison | Triggered checkpoint 7490 | -7/Garrison | Garrison Relay disabled 7582 | -7/Garrison | Triggered checkpoint 7618 | -7/Garrison | Garrison Relay disabled 7737 | -7/Garrison | Entered Factory 8137 | -7/Factory | First assault squad dispatched 8179 | -7/Factory | Identified exit to Garrison 8183 | -7/Factory | Entered Garrison 8207 | -7/Garrison | Triggered checkpoint 8249 | -7/Garrison | Discovered new exit (range 5) 8301 | -7/Garrison | Triggered checkpoint 8326 | -7/Garrison | Garrison Relay disabled 8593 | -7/Garrison | Triggered checkpoint 8602 | -7/Garrison | Triggered checkpoint 8637 | -7/Garrison | Triggered checkpoint 8657 | -7/Garrison | Triggered checkpoint 8690 | -7/Garrison | Destroyed 9 combat bots 8742 | -7/Garrison | Garrison Relay disabled 8811 | -7/Garrison | Triggered checkpoint 8827 | -7/Garrison | Triggered checkpoint 8971 | -7/Garrison | Triggered checkpoint 9038 | -7/Garrison | Core integrity fell below 50% 9179 | -7/Garrison | Triggered checkpoint 9228 | -7/Garrison | Discovered new exit (range 14) 9262 | -7/Garrison | Phase Generator disabled 9390 | -7/Garrison | Discovered new exit (range 3) 9607 | -7/Garrison | Discovered new exit (range 7) 9683 | -7/Garrison | Discovered new exit (range 62) 9683 | -7/Garrison | Discovered new exit (range 59) 9683 | -7/Garrison | Discovered new exit (range 21) 9683 | -7/Garrison | Discovered new exit (range 27) 9745 | -7/Garrison | Triggered checkpoint 9753 | -7/Garrison | Garrison Relay disabled 9867 | -7/Garrison | Garrison Relay disabled 9957 | -7/Garrison | Entered Factory 10034 | -7/Factory | Identified exit to DSF 10034 | -7/Factory | Entered DSF 10064 | -7/DSF | Additional patrols routed to DSF 10215 | -7/DSF | Discovered new exit (range 15) 10255 | -7/DSF | Sterilization system engaged 10275 | -7/DSF | Ambient heat levels rising (+10) 10290 | -7/DSF | Ambient heat levels rising (+10) 10290 | -7/DSF | Entered Factory 10290 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10640 | -6/Factory | First assault squad dispatched 10652 | -6/Factory | Sucked down chute 10652 | -6/Factory | Entered Waste 10653 | -6/Waste | Met a frightened Derelict 10667 | -6/Waste | EMP discharged 10667 | -6/Waste | System corruption reached 10% 10697 | -6/Waste | Spotted C-40 Crusher 10699 | -6/Waste | Destroyed C-40 Crusher 10702 | -6/Waste | Spotted C-40 Crusher 10707 | -6/Waste | Destroyed C-40 Crusher 10708 | -6/Waste | Spotted C-40 Crusher 10710 | -6/Waste | Spotted C-40 Crusher 10713 | -6/Waste | Destroyed C-40 Crusher 10713 | -6/Waste | Destroyed C-40 Crusher 10731 | -6/Waste | Spotted C-40 Crusher 10741 | -6/Waste | Destroyed C-40 Crusher 10767 | -6/Waste | EMP discharged 10802 | -6/Waste | Spotted C-40 Crusher 10806 | -6/Waste | Destroyed C-40 Crusher 10857 | -6/Waste | Discovered new exit (range 13) 10867 | -6/Waste | EMP discharged 10902 | -6/Waste | Entered Factory 10902 | -6/Factory | Accompanied by 1 ally 10955 | -6/Factory | Discovered new exit (range 11) 10967 | -6/Factory | Found Hvy. Reactive Plating 10988 | -6/Factory | Entered Lower Caves 10988 | -6/Lower Caves | Accompanied by 1 ally 10989 | -6/Lower Caves | Encountered a Warlord checkpoint 10994 | -6/Lower Caves | Met a Warlord Commander 10995 | -6/Lower Caves | Learned location of Warlord (-4) 10996 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 10997 | -6/Lower Caves | Found Encrypted Comm Array 11004 | -6/Lower Caves | Learned Factory stockpile data 11080 | -6/Lower Caves | Learned location of 2 exits from Factory 11266 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11281 | -6/Lower Caves | Discovered new exit (range 13) 11395 | -6/Lower Caves | Entered another Lower Caves area 11397 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11481 | -6/Lower Caves | Identified exit to Data Miner 11808 | -6/Lower Caves | Entered Data Miner 11811 | -6/Data Miner | Discovered new exit (range 6) 11840 | -6/Data Miner | Met Data Miner 11873 | -6/Data Miner | Learned location of Section 7 (-3) 11873 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11893 | -6/Data Miner | Received God Mode back door access code from Data Miner 11923 | -6/Data Miner | Destroyed Data Miner 11926 | -6/Data Miner | Interfaced with the Data Conduit 12010 | -6/Data Miner | Found Exp. Thermal Shield 12035 | -6/Data Miner | Found Prototype Hackware 12039 | -6/Data Miner | Found Prototype Hackware 12043 | -6/Data Miner | Found Prototype Hackware 12089 | -6/Data Miner | Entered Proximity Caves 12440 | -5/Proximity Caves | Learned 4 Factory zone layouts 12515 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12654 | -5/Proximity Caves | Discovered new exit (range 8) 12686 | -5/Proximity Caves | Entered Factory 12686 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12687 | -5/Factory | Identified exit to Factory 12688 | -5/Factory | Identified exit to Extension 12690 | -5/Factory | Loaded intel: 320 machine locations 13132 | -5/Factory | Destroyed 11 combat bots 13133 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 13312 | -5/Factory | Discovered exit to Factory (range 5) 13346 | -5/Factory | Build established: Scavenger-Mutant 13463 | -5/Factory | Intercept squad dispatched 13471 | -5/Factory | Spotted Tracker 13514 | -5/Factory | Destroyed Tracker 13527 | -5/Factory | Spotted Combat Programmer 13531 | -5/Factory | Destroyed Combat Programmer 13558 | -5/Factory | Lost 8 parts (1p3n2u2w) 13669 | -5/Factory | Joined by Warlord Geek squad 13680 | -5/Factory | Discovered new exit (range 13) 13831 | -5/Factory | Entered Upper Caves 14087 | -5/Upper Caves | Destroyed 7 combat bots 14111 | -5/Upper Caves | Discovered new exit (range 10) 14130 | -5/Upper Caves | Entered another Upper Caves area 14161 | -5/Upper Caves | Learned 12 Factory zone layouts 14249 | -5/Upper Caves | Learned 4 Factory zone layouts 14299 | -5/Upper Caves | Learned Extension emergency access door positions 14299 | -5/Upper Caves | Learned Extension terminal intel 14379 | -5/Upper Caves | Discovered new exit (range 9) 14595 | -5/Upper Caves | Entered Zhirov 14595 | -5/Zhirov | Discovered new exit (range 3) 14616 | -5/Zhirov | Met Zhirov 14646 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14663 | -5/Zhirov | Found Alien Artifact 14663 | -5/Zhirov | Identified Integrated Reactor 14663 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14679 | -5/Zhirov | Found Alien Artifact 14721 | -5/Zhirov | Identified System Mapper 14722 | -5/Zhirov | Identified Quantum Router 14756 | -5/Zhirov | Entered Proximity Caves 14773 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 14798 | -4/Proximity Caves | Spotter reported a threat 14872 | -4/Proximity Caves | Discovered exit to Factory (range 15) 14877 | -4/Proximity Caves | Entered Factory 14877 | -4/Factory | Evolved 2 slots: Utility x2 14877 | -4/Factory | Identified Deep Network Scanner 14878 | -4/Factory | Identified exit to Upper Caves 14880 | -4/Factory | Loaded intel: 255 machine locations 15129 | -4/Factory | Identified Transdimensional Reconstructor 15145 | -4/Factory | Joined by Warlord Chimera squad 15167 | -4/Factory | Joined by Warlord Chimera squad 15168 | -4/Factory | Found Mni. Smartbomb Launcher 15208 | -4/Factory | Build established: Wizard-Mutant 15277 | -4/Factory | Fabricated Cmb. Linear Gravjet (x2) 15310 | -4/Factory | Discovered new exit (range 14) 15426 | -4/Factory | Entered Upper Caves 15459 | -4/Upper Caves | Encountered a Warlord checkpoint 15498 | -4/Upper Caves | Identified exit to Upper Caves 15550 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 15580 | -4/Upper Caves | Found DCF Scrap (13 items) 15593 | -4/Upper Caves | Entered another Upper Caves area 15671 | -4/Upper Caves | Discovered new exit (range 4) 15673 | -4/Upper Caves | Entered Warlord 15685 | -4/Warlord | System corruption cleaned by Quarantine Array 15721 | -4/Warlord | Met Warlord 15724 | -4/Warlord | Opened Warlord's prototype stash 15737 | -4/Warlord | Found Exp. Target Analyzer 15746 | -4/Warlord | Warlord's base attacked by MAIN.C 15786 | -4/Warlord | Found Prototype Energy Gun 15787 | -4/Warlord | Identified Vortex Rifle 15790 | -4/Warlord | Found Prototype Energy Cannon 15790 | -4/Warlord | Identified Vortex Cannon 15794 | -4/Warlord | Found Prototype Launcher 15794 | -4/Warlord | Identified Vortex Catalyst Activator 15803 | -4/Warlord | Found Vortex Cannon 15848 | -4/Warlord | Found Prototype Special Weapon 15848 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 16096 | -4/Warlord | Warlord forces counterattacked 16128 | -4/Warlord | Spotted Striker 16131 | -4/Warlord | Destroyed Striker 16169 | -4/Warlord | P-70 Sage assimilated allied LH-6XX(l) 16181 | -4/Warlord | Spotted Executioner 16183 | -4/Warlord | Spotted B-90 Cyclops 16187 | -4/Warlord | Spotted B-86 Titan 16239 | -4/Warlord | Discovered new exit (range 14) 16243 | -4/Warlord | Entered Proximity Caves 16258 | -3/Proximity Caves | Lost 16 allies 16369 | -3/Proximity Caves | Spotter reported a threat 16422 | -3/Proximity Caves | Spotter reported a threat 16453 | -3/Proximity Caves | Discovered new exit (range 11) 16457 | -3/Proximity Caves | Entered Research 16457 | -3/Research | Evolved 2 slots: Utility x2 16458 | -3/Research | Loaded intel: 123 machine locations 16707 | -3/Research | Search patrols dispatched 16787 | -3/Research | Intercept squad dispatched 16834 | -3/Research | Spotted Tracker 16834 | -3/Research | Spotted Tracker 16838 | -3/Research | Destroyed Tracker 16843 | -3/Research | Destroyed Tracker 16859 | -3/Research | Found Prototype Energy Gun 16859 | -3/Research | Identified Immobilizer 16918 | -3/Research | Spotted Combat Programmer 16918 | -3/Research | Destroyed Combat Programmer 16919 | -3/Research | Spotted Combat Programmer 16921 | -3/Research | Destroyed Combat Programmer 16957 | -3/Research | Search patrols dispatched 17378 | -3/Research | Intercept squad dispatched 17379 | -3/Research | Identified exit to Armory 17379 | -3/Research | Identified exit to Quarantine 17381 | -3/Research | Spotted Tracker 17381 | -3/Research | Spotted Tracker 17385 | -3/Research | Destroyed Tracker 17394 | -3/Research | Destroyed Tracker 17397 | -3/Research | Destroyed Combat Programmer 17451 | -3/Research | Spotted Combat Programmer 17465 | -3/Research | System corruption reached 10% 17467 | -3/Research | Destroyed Combat Programmer 17491 | -3/Research | Entered Armory 17492 | -3/Armory | Loaded intel: 79 machine locations 17630 | -3/Armory | Warped through subspace to slip node 17630 | -3/Armory | Discovered new exit (range 1) 17796 | -3/Armory | Local machine network offline 17856 | -3/Armory | Entered Lab 17856 | -3/Lab | Accompanied by 4 allies 17856 | -3/Lab | Discovered new exit (range 9) 17862 | -3/Lab | Hidden lab's door opened automatically 17862 | -3/Lab | Sensor layout match revealed 17863 | -3/Lab | Gained access to the hidden lab's interior 17906 | -3/Lab | Found Prototype Special Weapon 17906 | -3/Lab | Identified Gui. Remote Datajack 17914 | -3/Lab | Decrypted terminal 17914 | -3/Lab | Acquired modification code for an L2 power cell 17990 | -3/Lab | Found Prototype Energy Cannon 17992 | -3/Lab | Found Prototype Energy Gun 17993 | -3/Lab | Identified Tachyon Dispersion Ray 17994 | -3/Lab | Identified Warp Cannon 17997 | -3/Lab | Found Prototype Protection 17997 | -3/Lab | Identified Hvy. Regenerative Plating 18031 | -3/Lab | Found Integrated Reactor 18031 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 18041 | -3/Lab | Found Alien Artifact 18041 | -3/Lab | Identified Core Expander 18041 | -3/Lab | Installed Core Expander, added new Propulsion slot 18064 | -3/Lab | Found Transdimensional Reconstructor 18112 | -3/Lab | Decrypted terminal 18115 | -3/Lab | Entered Research 18115 | -2/Research | Accompanied by 4 allies 18115 | -2/Research | Warlord forces began assault on 0b10 18115 | -2/Research | Evolved 2 slots: Power x1, Utility x1 18116 | -2/Research | Loaded intel: 107 machine locations 18140 | -2/Research | Distinguished unit "Golden Rifle" dispatched to help 18140 | -2/Research | Distinguished unit "The Professionals" dispatched to help 18199 | -2/Research | Met up with Warlord 18218 | -2/Research | Identified exit to Access 18225 | -2/Research | Research machine network offline 18236 | -2/Research | Found Exp. Core Analyzer 18333 | -2/Research | Lost 4 allies 18587 | -2/Research | Spotted Executioner 18596 | -2/Research | Spotted Executioner 18703 | -2/Research | Borebot progress halted 18838 | -2/Research | Borebot progress halted 19065 | -2/Research | Lost 4 allies 19125 | -2/Research | Spotted Striker 19187 | -2/Research | Warlord invited to help at Command 19317 | -2/Research | Entered Access 19317 | -1/Access | Accompanied by 3 allies 19317 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 19318 | -1/Access | Loaded intel: 124 machine locations 19386 | -1/Access | Identified exit to Surface 19386 | -1/Access | Identified exit to Command 19401 | -1/Access | Lost 3 allies 19475 | -1/Access | Spotted B-99 Colossus 19567 | -1/Access | First assault squad dispatched 19567 | -1/Access | Entered Command 19568 | -1/Command | Loaded intel: 58 machine locations 19591 | -1/Command | Disengaged cave seal 19606 | -1/Command | Welcomed Warlord to Command 19636 | -1/Command | Phase Generator disabled 19661 | -1/Command | Disengaged cave seal 19699 | -1/Command | Lost 3 allies 19747 | -1/Command | Found Femtoactuators 19826 | -1/Command | Warlord commented on Warlord statues 19828 | -1/Command | Spotted M Guard 19828 | -1/Command | Spotted M Guard 19828 | -1/Command | Spotted Combat Programmer 19841 | -1/Command | Spotted Combat Programmer 19859 | -1/Command | All MAIN.C guards destroyed 19887 | -1/Command | Lost 16 allies 19914 | -1/Command | Met MAIN.C 19914 | -1/Command | 0b10 Conduit disabled 19937 | -1/Command | Lost 8 allies 19948 | -1/Command | Warlord shut down involuntarily 19971 | -1/Command | System corruption reached 10% 19983 | -1/Command | Failed to warp due to unstable space 19995 | -1/Command | Core integrity fell below 50% 20031 | -1/Command | Lost 18 parts (2p4n8u4w) 20086 | -1/Command | Destroyed MAIN.C Shell 20089 | -1/Command | MAIN.C activated Command garrisons 20134 | -1/Command | Core integrity fell below 20% 20137 | -1/Command | Found Prototype Protection 20139 | -1/Command | Identified Exp. Powered Armor 20152 | -1/Command | Lost 25 allies 20154 | -1/Command | Destroyed by D-83 Annihilator with Micro-nuke Launcher Last Messages --------------- 20133_ Lgt. Quantum Reactor destroyed. 20133_ Knocked back. 20134_ Acquired Centrium Medium Armor Plating. 20135_ HX91V :A UTOZB% XYYHDQW, 20136_ Adv. Targeting Computer destroyed. 20136_ Cmb. Linear Gravjet destroyed. 20136_ Knocked back. 20137_ Acquired Prototype Protection. 20138_ Biometal Leg destroyed. 20139_ Identified Exp. Powered Armor. 20150_ System corrupted: Energy discharge (-39). 20150_ Knocked back. 20152_ Deep Network Scanner destroyed. 20153_ Penetrated by Slug. 20153_ Centrium Medium Armor Plating blasted off. 20153_ Knocked back. 20154_ Penetrated by Slug. 20154_ Exp. Powered Armor destroyed. 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