Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.18 @ 12:01:23 Player: CrossedViper Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (181) 905 Value Destroyed (5467) 5467 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1931) 1931 TOTAL SCORE: 11283 Bonus ------- High Alert Combat Kills 1881 Follower Combat Kills 439 Friendly Fire -389 Cogmind --------- Core Integrity 0/700 Matter 152/300 Energy 302/495 System Corruption 8% Temperature Cool (18) Movement Treading (320) Ox2 Location -7/Factory Parts ------- > --- POWER (1+4) ------ Cold Fusion Reactor (+) Cold Fusion Reactor (+) Fusion Reactor > --- PROPULSION (4) --- Light Treads Light Treads Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit Graphene Brace Power Bank > --- WEAPON (3) ------- Powered Cannon Heavy Missile Launcher > --- INVENTORY (20) --- Light Treads Light Treads Advanced Energy Well (500) Advanced Energy Well (500) Precision Matter Filter Faulty Advanced Beam Rifle Force Rifle Force Rifle Force Rifle Heavy Proton Cannon Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Light Antimatter Cannon Light Antimatter Cannon Light Antimatter Cannon Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Cold Fusion Reactor Fusion Reactor > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Transport Network Coupler Precision Matter Filter Graphene Brace Power Bank > --- WEAPON ----------- Heavy Proton Cannon Light Antimatter Cannon Light Antimatter Cannon > --- INVENTORY -------- Advanced Energy Well Advanced Energy Well Powered Cannon [Rating: 78] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Subdweller Beam Cannon Energy Gun Particle Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Light Antimatter Cannon Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Impact Weapon Hammer Build | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Slots Evolved 6 | . . . . 4 2 Power . | . . . . . . Propulsion 2 | . . . . 1 1 Utility 3 | . . . . 2 1 Weapon 1 | . . . . 1 . Parts Attached 151 | 10 9 11 21 40 60 Power 12 | 1 . . 2 3 6 Engine 7 | 1 . . 2 3 1 Core . | . . . . . . Reactor 5 | . . . . . 5 Propulsion 40 | 2 2 2 5 9 20 Treads 25 | 2 . 2 4 9 8 Leg 11 | . . . . . 11 Wheel 4 | . 2 . 1 . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 41 | 2 3 2 7 12 15 Device 22 | 1 2 2 5 6 6 Storage 11 | 1 1 . 2 2 5 Processor 1 | . . . . . 1 Hackware 2 | . . . . . 2 Protection 5 | . . . . 4 1 Artifact . | . . . . . . Weapon 58 | 5 4 7 7 16 19 Energy Gun 27 | 3 4 4 4 7 5 Energy Cannon 13 | . . . 3 3 7 Ballistic Gun 5 | 2 . . . 3 . Ballistic Cannon 3 | . . . . . 3 Launcher 8 | . . 1 . 3 4 Special Weapon 1 | . . 1 . . . Impact Weapon 1 | . . 1 . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 13 | . . . . 3 10 Parts Lost 46 | . . . 7 15 24 Power 4 | . . . 1 2 1 Propulsion 19 | . . . 3 4 12 Utility 8 | . . . 1 4 3 Weapon 15 | . . . 2 5 8 Highest Loss Streak 13 | . . . 4 8 13 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 100 100 99 93 85 Engine 10 | . 14 14 13 8 2 Reactor 1 | . . . . . 8 Treads 17 | . 13 15 23 26 5 Leg 3 | . . . . . 14 Wheel 5 | . 14 12 4 . 2 Device 15 | . 14 14 14 17 15 Storage 11 | . 14 14 14 9 6 Protection 1 | . . . . 4 2 Energy Gun 14 | . 28 22 8 13 6 Energy Cannon 8 | . . . 18 8 6 Launcher 1 | . . 4 . . 2 Peak Build Rating 78 | 7 11 11 17 39 78 Average Rating 26 | 4 10 10 14 31 58 On Entrance 14 | . 7 11 11 17 39 Naked Turns . | . . . . . . Heaviest Build 127 | 15 32 33 102 127 126 Greatest Support 86 | 40 40 40 40 66 86 Greatest Overweight (x) 4 | . . 1 3 1 4 Average Overweight (x) 1 | . . . 1 1 2 Largest Inventory Capacity 25 | 8 15 15 25 25 25 Average Capacity 18 | 5 13 15 19 24 21 Most Carried 25 | 5 15 15 23 25 25 Average Carried 17 | 3 12 14 17 22 19 Final Capacity 25 | 8 15 15 25 25 20 Final Carried 23 | 4 15 15 23 21 16 Class Distribution -------------------- 50% | Mutant 26% | Scavenger-Tank 7% | Derelict-Skirmisher 5% | Scavenger-Mutant 5% | Tank 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Derelict-Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -10 -8 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Matter Collected 2415 | 254 173 102 215 687 984 Remotely . | . . . . . . Salvage Created 6221 | 105 664 169 671 2049 2563 Parts 336 | 8 44 7 37 106 134 Haulers Intercepted 9 | . 2 . . 1 6 Recyclers Shooed 6 | . 2 . . . 4 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 10 | . . . 10 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Combat Hostiles Destroyed 129 | . 12 7 16 45 49 Melee 1 | . . . . 1 . Guns 59 | . 12 4 8 24 11 Cannons 33 | . . . 8 9 16 AOE 33 | . . 3 . 9 21 Classes Destroyed 19 | 2 6 1 1 6 3 Worker 13 | . 2 . . 4 7 Builder 8 | . 1 . . 3 4 Tunneler 3 | 1 1 . . . 1 Hauler 9 | . 2 . . 1 6 Recycler 12 | 1 2 1 . 2 6 Mechanic 2 | . . . . 2 . Operator 2 | . . . . . 2 Watcher 6 | . 2 . . 3 1 Swarmer 32 | . 9 2 3 10 8 Grunt 43 | . 3 . . 22 18 Brawler 5 | . . . . 1 4 Protector 3 | . . . . . 3 Sentry 10 | . . . . 8 2 Specialist 2 | . . . . 2 . Hunter 8 | . . . . 1 7 Programmer 7 | . . . . . 7 Heavy 2 | . . . . 1 1 Subdweller 13 | . . . 13 . . Assembled 5 | . . 5 . . . Thug 1 | . . 1 . . . Best Kill Streak 13 | 2 9 2 3 9 13 Combat Bots Only 8 | . 4 2 3 8 8 Max Kills in Single Turn 7 | 1 1 2 1 3 7 Gunslinging 1 | . . . . 1 . Exploded 7 | . . 2 . 3 7 Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Hostile Shots Fired 709 | . 51 12 66 219 361 Missed 224 | . 14 4 19 76 111 Damage Taken 8477 | . 346 82 999 2582 4468 Core 1235 | . 63 10 142 309 711 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 78 | . 78 . . . . Core Remaining (%) 52 | 100 . . 14 43 . Volleys Fired 386 | 10 58 41 57 89 131 Largest 3 | 2 2 2 2 3 3 Hottest 230 | 90 130 130 160 215 230 Shots Fired 770 | 19 111 53 112 218 257 Gun 493 | 19 111 24 63 165 111 Cannon 224 | . . . 49 41 134 Launcher 26 | . . 2 . 12 12 Special 27 | . . 27 . . . Kinetic 119 | . . . . 56 63 Thermal 604 | 10 87 51 112 162 182 Explosive 10 | . . 2 . . 8 Electromagnetic 37 | 9 24 . . . 4 Robot Hit Streak 20 | 3 8 12 20 11 11 Robot Miss Streak 9 | 3 5 6 1 5 9 Penetration Max . | . . . . . . Secondary Targets 8 | . 2 . 2 4 . Max Gunslinging Chain 1 | . 1 . 1 1 . Shots Hit Robots 454 | 7 60 26 72 128 161 Core Hits 337 | 4 29 11 23 87 183 Critical Kills 7 | . . . 1 3 3 Critical Parts Destroyed 2 | . . . 1 1 . Critical Strikes 22 | . 3 1 2 7 9 Burn 5 | . 2 . . 3 . Meltdown 4 | . . . . 2 2 Destroy 5 | . . . 2 2 1 Blast 6 | . . . . . 6 Corrupt 1 | . 1 . . . . Sever 1 | . . 1 . . . Melee Attacks 1 | . . 1 . . . Impact 1 | . . 1 . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 16419 | 117 819 489 1614 4906 8474 Guns 5563 | 88 819 171 879 2080 1526 Cannons 4090 | . . . 735 746 2609 Explosions 6564 | 27 . 155 . 2062 4320 Melee . | . . . . . . Ramming 39 | 2 . . . 18 19 Kinetic 4340 | . . . . 2370 1970 Thermal 9540 | 78 632 334 1614 2518 4364 Explosive 1516 | . . 155 . . 1361 Electromagnetic 984 | 37 187 . . . 760 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . . . 4 8 Average Corruption 3 | . . . . 3 3 Corruption Purged 2 | . . . . . 2 Corruption Blocked . | . . . . . . Effects 33 | . . . . 16 17 Message Errors 4 | . . . . 3 1 Matter Fused 7 | . . . . 3 4 Heat Flow Errors 5 | . . . . 2 3 Energy Discharges 5 | . . . . 1 4 Parts Rejected 1 | . . . . . 1 Parts Fused 2 | . . . . 2 . Data Loss (minor) 4 | . . . . 2 2 Misfires 2 | . . . . 1 1 Alerts 1 | . . . . 1 . Weapon Failures 2 | . . . . 1 1 Overload Shots . | . . . . . . Overflow Damage 436 | . . 4 . 78 354 Projectiles 82 | . . . . 6 76 Explosions 354 | . . 4 . 72 278 Melee . | . . . . . . Knockbacks 9 | . . . . 2 7 Impact 2 | . . . . 2 . Kinetic 7 | . . . . . 7 Secondary . | . . . . . . Self-Inflicted Damage 558 | . . . . 165 393 Shots 14 | . . . . 5 9 Rammed 5 | 2 . . . 3 . Targets Rammed 11 | 2 . . . 4 5 Kicked 5 | . . . . . 5 Crushed 1 | . . . . 1 . Highest Temperature 532 | 224 354 296 311 440 532 Average Temperature 125 | 106 111 120 35 130 156 Received Heat Transfer 2244 | . 96 60 495 639 954 Effects 15 | 1 4 . . 1 9 Energy Bleed 5 | . 2 . . 1 2 Interference 8 | 1 1 . . . 6 Matter Decay 1 | . 1 . . . . Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions . | . . . . . . Robots Melted 5 | . . . . 3 2 Combat Hostiles 3 | . . . . 2 1 Parts Melted 27 | . 2 . 7 12 6 Heat Transferred 12609 | 198 1730 962 2291 3839 3589 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | 1 . . . . 3 Alert | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Peak Influence 1814 | 10 291 87 . 1181 1814 Initial 536 | . 6 22 . . 536 Average 503 | 3 137 34 . 527 998 Maximum Alert Level 5 | . 1 . . 4 5 Low Security (%) 44 | 100 80 100 . 31 . Level 1 6 | . 19 . . 8 . Level 2 16 | . . . . 21 34 Level 3 13 | . . . . 31 18 Level 4 16 | . . . . 6 44 Level 5 . | . . . . . 2 High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 35 | . 4 . . 12 19 Investigation 7 | . 3 . . 3 1 Extermination 5 | . . . . . 5 Reinforcement 14 | . 1 . . 4 9 Assault 5 | . . . . 2 3 Garrison 4 | . . . . 3 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced 2 | . . . . . 2 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Distress Signals 12 | . 2 . . 4 6 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 192 | . 22 6 16 58 90 Peak Tracking Total 12 | . 4 3 3 6 12 Tactical Retreats 10 | . 3 1 . 4 2 Traps | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Traps Triggered 8 | . . . 1 3 4 Indirectly 3 | . . . . . 3 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Machines Disabled 20 | . . 1 1 5 13 Max in Single Turn 2 | . . 1 1 2 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Machines Accessed 16 | . 6 . 1 5 4 Terminals 9 | . 3 . . 3 3 Fabricators 1 | . . . . . 1 Repair Stations 1 | . 1 . . . . Recycling Units 4 | . 2 . . 2 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 45 | . 18 . 1 12 14 Successful 22 | . 8 . 1 7 6 Failed 23 | . 10 . . 5 8 Catastrophic 3 | . . . . 1 2 Database Lockouts . | . . . . . . Manual 34 | . 15 . . 10 9 Terminals 32 | . 13 . . 10 9 Fabricators 5 | . . . . . 5 Repair Stations 3 | . 3 . . . . Recycling Units 4 | . 2 . . 2 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 3 . 1 3 3 Part Schematic 1 | . 1 . . . . Robot Analysis 2 | . 2 . . . . Branch Access Points 2 | . . . . 1 1 Terminal Index 1 | . . . . . 1 Recycling Unit Index 1 | . . . . 1 . Unreport Threat 1 | . . . . 1 . Locate Traps 1 | . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 10 | . 3 . . 4 3 Terminals 4 | . 1 . . 2 1 Botnet 4 | . 1 . . 2 1 Fabricators 2 | . . . . . 2 Liberate 1 | . . . . . 1 Haulers 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 4 | . 2 . . 2 . Tunnel 4 | . 2 . . 2 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 4 . . 3 4 Full Trace Events 6 | . 4 . . 1 1 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Programmers 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Total Allies 6 | . . 1 . . 5 Largest Group 3 | . . 1 . . 3 Highest-Rated Group 64 | . . 31 . . 64 Highest-Rated Ally 32 | . . 31 . . 32 Total Orders . | . . . . . . Ally Attacks 94 | . . . . . 94 Total Damage 1330 | . . . . . 1330 Kills 20 | . . . . . 20 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Turns Passed 8484 | 102 1565 905 2381 1488 2043 Spaces Moved 3197 | 43 528 297 1111 470 748 Core 33 | 18 . . . . 15 Treads 1657 | 25 331 154 671 470 6 Legs 389 | . . . . . 389 Wheels 1118 | . 197 143 440 . 338 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 100 145 225 50 Average Speed 183 | 113 137 132 187 239 200 Slowest Speed 340 | 160 160 160 340 253 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 3 61 74 62 51 24 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 5 | . 2 . 1 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 15 | . . 1 14 . . Spaces Dug 24 | . . 12 . . 12 Terrain Destroyed 307 | 3 . 25 2 157 120 Melee . | . . . . . . Projectile 51 | . . . 2 17 32 AOE 256 | 3 . 25 . 140 88 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Total 5053 | 74 1255 725 1295 647 1057 Wait 1139 | . 636 368 73 18 44 Move 3193 | 43 527 296 1110 469 748 Hop . | . . . . . . Pick Up 104 | 10 16 4 22 16 36 Fast Attach 40 | 1 2 . 4 10 23 Attach 56 | 6 . . 6 16 28 Detach 8 | . . . . 1 7 Swap 57 | 3 7 11 11 15 10 Drop 59 | . 9 4 12 9 25 Fire 386 | 10 58 41 57 89 131 Melee 1 | . . 1 . . . Ram . | . . . . . . Kick 5 | . . . . . 5 Crush 5 | 1 . . . 4 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 103 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 731 | -10/Materials | Discovered new exit (range 16) 1000 | -10/Materials | Repaired Lgt. Cannon 1668 | -10/Materials | Entered Mines 1741 | -10/Mines | Assembled infested the area 1764 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2294 | -10/Mines | Discovered new exit (range 11) 2297 | -10/Mines | Received a Mining Laser from a helpful Derelict 2447 | -10/Mines | Discovered new exit (range 4) 2573 | -10/Mines | Entered Subcaves 2656 | -10/Subcaves | Lost 4 parts (1p1n2w) 2747 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2748 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2941 | -10/Subcaves | Learned location of Zion (-6) 2941 | -10/Subcaves | Met a Zionite searching for "candidates" 3027 | -10/Subcaves | Build established: Scavenger-Mutant 3151 | -10/Subcaves | Disturbed a concealed Subdweller 3223 | -10/Subcaves | A Subdweller sparked back to life 3286 | -10/Subcaves | Found Prototype Device 3380 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3384 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3441 | -10/Subcaves | Build established: Mutant 3566 | -10/Subcaves | Core integrity fell below 50% 3581 | -10/Subcaves | Visited 4L-MR0's lab 3586 | -10/Subcaves | Identified Power Bank 3595 | -10/Subcaves | Found Powered Cannon 4149 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4172 | -10/Subcaves | Discovered new exit (range 12) 4783 | -10/Subcaves | Disturbed a concealed Subdweller 4786 | -10/Subcaves | Core integrity fell below 20% 4954 | -10/Subcaves | Entered Materials 4954 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5298 | -8/Materials | Build established: Derelict-Skirmisher 5415 | -8/Materials | Garrison activated, responded to threat 5479 | -8/Materials | Destroyed 8 combat bots 5754 | -8/Materials | First assault squad dispatched 5917 | -8/Materials | Lost 8 parts (1p2n2u3w) 5935 | -8/Materials | Core integrity fell below 50% 5995 | -8/Materials | Destroyed 8 combat bots 6153 | -8/Materials | Build established: Tank 6397 | -8/Materials | Discovered new exit (range 15) 6442 | -8/Materials | Entered Factory 6442 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6600 | -7/Factory | Build established: Scavenger-Tank 7175 | -7/Factory | Cargo convoy interrupted 7201 | -7/Factory | Destroyed 8 combat bots 7280 | -7/Factory | Lost 13 parts (1p7n1u4w) 7304 | -7/Factory | Core integrity fell below 50% 7362 | -7/Factory | Attached Power Bank, gained temporary slots: Power x3 7642 | -7/Factory | First assault squad dispatched 7749 | -7/Factory | Identified exit to Storage 7749 | -7/Factory | Identified exit to Lower Caves 8135 | -7/Factory | Core integrity fell below 20% 8162 | -7/Factory | Lost 3 parts (1n1u1w) 8340 | -7/Factory | Garrison activated, responded to threat 8438 | -7/Factory | Attached Powered Cannon, gained temporary slot: Power 8485 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 08477_ U-05 Engineer lays Concrete. 08478_ U-05 Engineer builds a Wall. 08478_ P-70 Sage resets G-47 Trooper, system corruption cleaned. 08478_ K-01 Serf latches onto I-36 Angel. 08478_ K-01 Serf pushes I-36 Angel. 08478_ U-05 Engineer lays Concrete. 08478_ K-01 Serf collects debris. 08479_ K-01 Serf pushes I-36 Angel. 08480_ U-05 Engineer lays Concrete. 08481_ K-01 Serf pushes I-36 Angel. 08481_ U-05 Engineer lays Concrete. 08481_ K-01 Serf pushes I-36 Angel. 08482_ U-05 Engineer builds a Wall. 08482_ U-05 Engineer lays Concrete. 08482_ K-01 Serf collects debris. 08482_ K-01 Serf pushes I-36 Angel. 08483_ U-05 Engineer lays Concrete. 08484_ K-01 Serf pushes I-36 Angel. 08485_ R-06 Scavenger collects Hvy. Ion Engine. 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"?? #?# #?# | | ????????????????????????????? ??? #?############ | | ????????????????????????????? ??? ?????# + | | ????????????????????????????? ???????????# """# | | ?????????????????????????????????????????# """# | | ?????????????????????????????????????????# ""?# | | ?????????????????????????????????????????#* ?# | | ???????????????????????????????????????????####??# | | ??????????????????????????????????????????######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 50 Energy Generation 47 Energy Capacity 495 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Recoil Reduction 4 Matter Filtering 50 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CryofiberCorruptionMultirail Manual? 0 Play Time 00:45:28 Cumulative 881.0 hours Start 2024.08.18 @ 11:17:14 End 2024.08.18 @ 12:01:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 551 Rogue 544 Adventurer 0 Explorer 7 Win Type - Total 59 Types 21/6/20/2/0/1/6/1/2 Lore% 79 Gallery% 94 Achievement% 84 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96a67a38-15a3-488c-914c-a39ffaeafae2