Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.16 @ 14:20:20 Player: Hinzy Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (155) 775 Value Destroyed (4659) 4659 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (1557) 1557 TOTAL SCORE: 11631 Bonus ------- High Alert Combat Kills 410 Follower Combat Kills 303 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Friendly Fire -156 Cogmind --------- Core Integrity 0/850 Matter 119/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Power Amplifier Triangulator Weapon Cycler Heavy Laser Plasma Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Experimental Thermal Generator Improved Heat Sink High-capacity Storage Unit Machine Analyzer Hacking Suite > --- WEAPON ----------- Heavy Wave Gun Neutron Cannon > --- INVENTORY -------- Light Nuclear Core Light Treads Armored Wheel Advanced Targeting Computer Advanced Targeting Computer Core Analyzer Weapon Cycler Weapon Cycler Improved Shield Generator Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Duelist] Heavy Riot Gun Plasma Cannon Plasma Cannon Ion Burst Cannon Battle Rifle Datajack [Rating: 60] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Titanium Leg Wheel Armored Wheel Hover Unit Hover Unit Flight Unit Surge Thruster Utility Machine Analyzer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Plasma Cannon Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Mini Smartbomb Launcher Impact Weapon Mace Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Low Dat Pro Fac Slots Evolved 8 | . . 2 2 . . 2 . . . . 2 Power . | . . . . . . . . . . . . Propulsion 3 | . . 2 . . . 1 . . . . . Utility 5 | . . . 2 . . 1 . . . . 2 Weapon . | . . . . . . . . . . . . Parts Attached 211 | 1 23 34 5 39 28 12 8 4 . 21 36 Power 18 | . 2 3 1 6 . 1 . . . 2 3 Engine 8 | . 2 3 1 1 . . . . . . 1 Core 10 | . . . . 5 . 1 . . . 2 2 Reactor . | . . . . . . . . . . . . Propulsion 73 | . 11 11 . 17 17 3 1 . . 6 7 Treads 19 | . 1 2 . 4 5 2 . . . 5 . Leg 22 | . . 3 . 10 4 . . . . . 5 Wheel 18 | . 7 2 . . 4 1 1 . . 1 2 Hover 7 | . 3 4 . . . . . . . . . Flight 7 | . . . . 3 4 . . . . . . Utility 54 | 1 4 8 3 7 5 4 2 2 . 5 13 Device 29 | 1 2 3 2 3 2 3 2 2 . 2 7 Storage 4 | . 1 . . 1 1 . . . . 1 . Processor 5 | . 1 . 1 1 . . . . . 1 1 Hackware 4 | . . . . 1 . . . . . . 3 Protection 12 | . . 5 . 1 2 1 . . . 1 2 Artifact . | . . . . . . . . . . . . Weapon 66 | . 6 12 1 9 6 4 5 2 . 8 13 Energy Gun 19 | . 4 8 . 1 3 . . . . 2 1 Energy Cannon 13 | . . . . 1 . 3 1 2 . 4 2 Ballistic Gun 8 | . . . . 5 1 . 1 . . . 1 Ballistic Cannon 2 | . 2 . . . . . . . . . . Launcher 6 | . . 1 . . . . . . . 2 3 Special Weapon . | . . . . . . . . . . . . Impact Weapon 4 | . . 1 1 2 . . . . . . . Slashing Weapon 12 | . . 2 . . 2 1 3 . . . 4 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . 2 Unidentified Prototypes 10 | . . 2 . 3 . . . . . 4 1 Parts Lost 50 | . 2 17 . 3 . 1 . . . 2 25 Power 6 | . 1 2 . . . . . . . 1 2 Propulsion 23 | . . 7 . 3 . 1 . . . 1 11 Utility 11 | . 1 3 . . . . . . . . 7 Weapon 10 | . . 5 . . . . . . . . 5 Highest Loss Streak 14 | . 1 14 . 2 . 1 . . . 2 13 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 91 | . 98 82 99 96 96 91 82 80 92 91 87 Engine 3 | . 14 7 9 3 . . . . . . 2 Core 4 | . . . . 5 9 7 7 7 7 6 3 Treads 10 | . 5 4 18 13 12 12 15 15 15 13 6 Leg 6 | . . 10 9 17 16 . . . . . 7 Wheel 11 | . 21 3 9 2 3 17 15 15 15 16 8 Hover 1 | . 1 13 . . . . . . . . . Device 7 | . 9 2 17 9 . 8 8 9 15 11 6 Storage 8 | . 14 . . 1 9 7 7 7 7 10 12 Processor 11 | . 3 11 18 18 9 7 7 7 7 10 17 Hackware 5 | . . . . 5 9 7 7 7 7 3 7 Protection 2 | . . 8 . . 7 5 . . . . . Energy Gun 6 | . 25 8 10 5 6 2 . . . 2 . Energy Cannon 3 | . . . . . . 6 5 3 15 9 4 Ballistic Gun 1 | . . . . 6 6 . . . . . . Impact Weapon 1 | . . 1 7 5 . . . . . . . Slashing Weapon 2 | . . 4 . . 5 5 5 5 . . 4 Peak Build Rating 60 | 7 11 20 24 37 31 47 48 47 47 60 60 Average Rating 34 | 6 9 13 22 27 27 38 44 44 47 50 53 On Entrance 29 | 6 7 11 20 22 24 28 46 44 47 47 46 Naked Turns 4 | . . . . . . . . . . . 4 Heaviest Build 79 | 15 51 16 20 27 53 65 67 64 64 74 79 Greatest Support 68 | 20 26 24 10 68 42 52 40 40 40 52 52 Greatest Overweight (x) 19 | . 4 3 1 6 7 2 1 1 1 3 19 Average Overweight (x) . | . 1 . 1 . 1 1 1 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 5 10 20 20 20 20 20 20 20 Average Capacity 14 | 8 14 5 5 5 12 20 20 20 20 20 19 Most Carried 20 | 6 10 9 5 9 16 18 20 20 20 20 20 Average Carried 12 | 6 8 3 3 5 9 14 19 19 20 18 18 Final Capacity 20 | 8 20 5 5 10 20 20 20 20 20 20 5 Final Carried 20 | 6 10 5 4 9 16 18 20 20 20 18 5 Class Distribution -------------------- 52% | Scavenger-Mutant 21% | Bothacker-Mutant 17% | Mutant 6% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Assassin | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Bothacker-Mutant | -6/Proximity Caves Bothacker-Mutant | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Low Dat Pro Fac Matter Collected 3070 | 184 262 276 . 966 381 140 90 . . 400 371 Remotely 287 | . . . . 287 . . . . . . . Salvage Created 5927 | 30 715 629 . 1641 618 365 113 . . 813 1003 Parts 295 | 4 48 44 . 70 39 21 4 . . 13 52 Haulers Intercepted 9 | . 2 3 . 3 . 1 . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . 2 3 . 10 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 113 | . 16 21 . 23 15 4 1 . . 16 17 Melee 9 | . . 1 . . 5 . 1 . . . 2 Guns 62 | . 16 12 . 19 10 . . . . 4 1 Cannons 12 | . . . . 3 . 4 . . . . 5 AOE 29 | . . 8 . . . . . . . 12 9 Classes Destroyed 18 | 1 6 2 . 3 1 2 1 . . 2 . Worker 6 | . 4 . . . . 1 . . . . 1 Builder 7 | . . 1 . . . . . . . . 6 Tunneler 2 | 1 1 . . . . . . . . . . Hauler 9 | . 2 3 . 3 . 1 . . . . . Recycler 8 | . . . . 4 . 1 . . . . 3 Mechanic 3 | . 1 1 . 1 . . . . . . . Operator 1 | . . . . 1 . . . . . . . Watcher 5 | . 3 . . 1 . . . . . . 1 Swarmer 35 | . 6 10 . 4 7 . . . . 3 5 Cutter 2 | . . . . . 2 . . . . . . Grunt 45 | . 10 7 . 10 2 2 . . . 7 7 Brawler 4 | . . . . . . . . . . 4 . Duelist 2 | . . . . . . . . . . 2 . Sentry 20 | . . 4 . 8 4 . 1 . . 1 2 Hunter 1 | . . . . 1 . . . . . . . Programmer 4 | . . . . . . 1 . . . . 3 Heavy 1 | . . . . . . 1 . . . . . Samaritan 1 | . . . . . . . 1 . . . . Best Kill Streak 10 | 1 10 6 . 6 3 4 1 . . 9 9 Combat Bots Only 9 | . 4 6 . 4 3 2 1 . . 9 4 Max Kills in Single Turn 3 | 1 2 1 . 2 2 1 1 . . 2 3 Gunslinging 1 | . . . . . 1 . . . . . . Exploded 2 | . . 1 . . . . . . . 2 2 Melee 1 | . . 1 . . 1 . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Low Dat Pro Fac Hostile Shots Fired 894 | . 83 213 . 105 99 29 45 . . 38 282 Missed 264 | . 23 69 . 32 23 6 15 . . 7 89 Damage Taken 8916 | . 599 1760 . 1007 888 545 247 . . 771 3099 Core 1824 | . 214 332 . 116 92 71 33 . . 107 859 Absorbed by Shields 266 | . . . . . 84 17 . . . . 165 Regen/Repaired (Parts) 9 | . . . . 3 . . . . . . 6 Core Remaining (%) 52 | 100 14 17 . . 62 . . . . 69 . Volleys Fired 356 | 1 78 51 . 70 36 20 . . . 29 71 Largest 2 | 2 2 2 . 2 2 2 . . . 2 2 Hottest 178 | 90 115 130 . 100 112 160 . . . 178 175 Shots Fired 543 | 2 146 74 . 112 64 37 . . . 36 72 Gun 396 | 2 132 52 . 104 64 2 . . . 17 23 Cannon 106 | . 14 . . 8 . 35 . . . 11 38 Launcher 41 | . . 22 . . . . . . . 8 11 Special . | . . . . . . . . . . . . Kinetic 158 | . 14 . . 83 42 . . . . . 19 Thermal 307 | 1 132 36 . 13 22 37 . . . 28 38 Explosive 41 | . . 22 . . . . . . . 8 11 Electromagnetic 37 | 1 . 16 . 16 . . . . . . 4 Robot Hit Streak 15 | 2 6 9 . 15 12 8 . . . 13 15 Robot Miss Streak 5 | . 5 5 . 4 4 2 . . . 1 3 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 8 | . 2 2 . 2 2 . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . . . . Shots Hit Robots 440 | 2 92 58 . 94 66 22 7 . . 28 71 Core Hits 250 | 1 37 43 . 48 28 11 2 . . 34 46 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . 1 1 . . . . . 2 Critical Strikes 28 | . 14 . . 3 7 . 1 . . . 3 Burn 16 | . 14 . . 2 . . . . . . . Destroy 4 | . . . . 1 1 . . . . . 2 Sever 8 | . . . . . 6 . 1 . . . 1 Melee Attacks 143 | . . 20 5 22 41 3 10 . . . 42 Impact 36 | . . 9 5 22 . . . . . . . Slashing 102 | . . 11 . . 41 3 10 . . . 37 Piercing . | . . . . . . . . . . . . Sneak Attacks 16 | . . 4 . 4 . . 1 . . . 7 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 13387 | 24 1277 1798 . 2039 1368 636 353 . . 2557 3335 Guns 4414 | 24 1104 520 . 1226 586 28 . . . 459 467 Cannons 2285 | . 173 . . 273 . 593 . . . 188 1058 Explosions 4238 | . . 902 . 43 . . . . . 1910 1383 Melee 2423 | . . 373 . 497 773 . 353 . . . 427 Ramming 27 | . . 3 . . 9 15 . . . . . Kinetic 2028 | . 173 . . 980 454 . . . . . 421 Thermal 4399 | 12 1104 301 . 359 132 621 . . . 647 1223 Explosive 3993 | . . 865 . . . . . . . 1910 1218 Electromagnetic 517 | 12 . 256 . 203 . . . . . . 46 Impact 590 | . . 93 . 497 . . . . . . . Slashing 1833 | . . 280 . . 773 . 353 . . . 427 Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . . . 4 4 . . . . . 2 Average Corruption 3 | . . . . 3 4 . . . . . 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 46 | . . . . 12 22 . . . . . 12 Message Errors 13 | . . . . 4 5 . . . . . 4 Matter Fused 4 | . . . . 1 1 . . . . . 2 Heat Flow Errors 7 | . . . . . 5 . . . . . 2 Energy Discharges 5 | . . . . 1 1 . . . . . 3 Parts Rejected 2 | . . . . 2 . . . . . . . Parts Fused 1 | . . . . . 1 . . . . . . Data Loss (minor) 9 | . . . . 3 6 . . . . . . Data Loss (major) 4 | . . . . . 3 . . . . . 1 Misfires 1 | . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 427 | . . 1 . 167 42 . 117 . . 47 53 Projectiles 28 | . . . . . . . . . . 19 9 Explosions 73 | . . 1 . . . . . . . 28 44 Melee 326 | . . . . 167 42 . 117 . . . . Knockbacks 6 | . . . . 6 . . . . . . . Impact 4 | . . . . 4 . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary 2 | . . . . 2 . . . . . . . Self-Inflicted Damage 445 | . . 68 . 21 . 7 . . . 169 180 Shots 17 | . . 5 . 1 . . . . . 5 6 Rammed 2 | . . 1 . . . 1 . . . . . Targets Rammed 4 | . . 1 . . 2 1 . . . . . Kicked 1 | . . . . . 1 . . . . . . Crushed 1 | . . . . . 1 . . . . . . Highest Temperature 356 | 30 254 356 . 150 273 294 . . . 225 265 Average Temperature 77 | 18 70 85 . 28 102 112 . . . 87 92 Received Heat Transfer 2827 | . 192 630 . 459 226 180 84 . . 216 840 Effects 2 | . . . . . . 1 . . . . 1 Energy Bleed 1 | . . . . . . 1 . . . . . Interference 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 5 | . . . . 5 . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . Parts Fried 9 | . . 1 . 8 . . . . . . . Impact Corruptions 9 | . . . . 9 . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 21 | . 11 2 . 3 2 3 . . . . . Heat Transferred 8263 | 37 4144 629 . 634 333 1224 . . . 792 470 Parts Sabotaged 3 | . . . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . . 1 . 1 . . . . . . 2 Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Low Dat Pro Fac Peak Influence 915 | 5 367 776 332 657 915 510 . . . . 382 Initial 480 | . 3 39 327 139 416 480 . . . . . Average 340 | 3 143 472 329 367 676 424 . . . . 130 Maximum Alert Level 3 | . 1 3 1 2 3 2 . . . . 1 Low Security (%) 29 | 100 63 23 . 9 . . . . . . 62 Level 1 36 | . 36 9 100 61 6 43 . . . . 37 Level 2 24 | . . 38 . 28 51 56 . . . . . Level 3 9 | . . 28 . . 42 . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 24 | . 4 2 . 6 . 3 . . . 1 8 Investigation 9 | . 3 . . 3 . . . . . . 3 Extermination 2 | . . . . . . 1 . . . . 1 Reinforcement 10 | . 1 2 . 2 . 2 . . . . 3 Assault 1 | . . . . . . . . . . 1 . Garrison 2 | . . . . 1 . . . . . . 1 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . 1 Construction Impeded 3 | . . 1 . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Low Dat Pro Fac Distress Signals 4 | . 1 1 . 1 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 187 | . 29 39 . 34 22 6 1 . . 20 36 Peak Tracking Total 17 | . 5 17 . 4 4 3 1 . . 9 6 Tactical Retreats 21 | . 3 10 . 2 4 . . . . 1 1 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Low Dat Pro Fac Traps Triggered 11 | . 3 1 . 3 3 1 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Low Dat Pro Fac Machines Disabled 17 | . . 3 . 2 1 1 1 . . 2 7 Max in Single Turn 2 | . . 1 . 1 1 1 1 . . 1 2 Garrison Access 1 | . . . . . . . . . . . 1 Garrison Relay 1 | . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Low Dat Pro Fac Machines Accessed 32 | . 5 4 . 11 . 2 1 . 4 . 5 Terminals 15 | . 4 2 . 8 . 1 . . . . . Fabricators 3 | . . . . . . 1 . . . . 2 Repair Stations 4 | . . 1 . 2 . . . . . . 1 Recycling Units 3 | . 1 1 . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . 1 Total Hacks 104 | . 23 14 . 22 . 4 1 . 29 . 11 Successful 74 | . 15 6 . 12 . 1 1 . 29 . 10 Failed 30 | . 8 8 . 10 . 3 . . . . 1 Catastrophic 4 | . 1 2 . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 46 | . 14 11 . 12 . 5 . . . . 4 Terminals 44 | . 16 8 . 18 . 2 . . . . . Fabricators 7 | . . . . . . 2 . . . . 5 Repair Stations 8 | . . 4 . 3 . . . . . . 1 Recycling Units 12 | . 7 2 . . . . . . . . 3 Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . . . 2 Terminal Hacks 42 | . 6 1 . 5 . . 1 . 29 . . Record 12 | . . . . . . . 1 . 11 . . Part Schematic 8 | . . . . . . . . . 8 . . Robot Schematic 7 | . . . . . . . . . 7 . . Prototype ID Bank 5 | . 1 . . 1 . . . . 3 . . Open Door 3 | . . . . 3 . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . Terminal Index 2 | . 1 . . 1 . . . . . . . Alert Level 2 | . 2 . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 1 . . . . 3 Load Schematic 2 | . . . . . . . . . . . 2 Build 2 | . . . . . . 1 . . . . 1 Repair Station Hacks 1 | . . 1 . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . Recycling Unit Hacks 5 | . 3 . . . . . . . . . 2 Process 1 | . 1 . . . . . . . . . . Report Inventory 2 | . 1 . . . . . . . . . 1 Retrieve Matter 1 | . 1 . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . . . . . 2 Unlock Access 1 | . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . . . . 1 Coupler Status 1 | . . . . . . . . . . . 1 Unauthorized Hacks 19 | . 6 4 . 6 . . . . . . 3 Terminals 11 | . 4 2 . 5 . . . . . . . Track 1 | . . 1 . . . . . . . . . Botnet 5 | . 2 1 . 2 . . . . . . . Skim 5 | . 2 . . 3 . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 Liberate 1 | . . . . . . . . . . . 1 Repair Stations 3 | . . 1 . 1 . . . . . . 1 Mechanics 1 | . . 1 . . . . . . . . . Patch 2 | . . . . 1 . . . . . . 1 Recycling Units 4 | . 2 1 . . . . . . . . 1 Monitor 3 | . 1 1 . . . . . . . . 1 Recyclers 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 20 | . 4 3 . 8 . 2 . . . . 3 Full Trace Events 5 | . . 1 . 2 . . . . . . 2 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . Robots Built 3 | . . . . . . 3 . . . . . Authchips . | . . . . . . . . . . . . Time 250 | . . . . . . 134 . . . . 116 Total Robot Build Rating 12 | . . . . . . 12 . . . . . Part Schematics Acquired 8 | . . . . . . . . . 8 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 74 | . 74 . . . . . . . . . . Retrieved Matter 74 | . 74 . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . 10 Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Sto Gar Fac Low Low Dat Pro Fac Used RIF Installer 1 | . . . . . 1 . . . . . . Robots Hacked 2 | . . . . . . . . . . . 2 Non-combat 2 | . . . . . . . . . . . 2 Combat . | . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . . . . . . . 5 map_earth 2 | . . . . . . . . . . . 2 link_fov 2 | . . . . . . . . . . . 2 formatsys_low 1 | . . . . . . . . . . . 1 Relay Couplers Released 5 | . . . . . 5 . . . . . . Machine Destruction 5 | . . . . . 5 . . . . . . Attached 2 | . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 14 | . . . . 10 3 . . . . 1 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Low Dat Pro Fac Total Allies 18 | . . . . 10 3 3 . . . 1 1 Largest Group 6 | . . . . 6 3 3 . . . 1 1 Highest-Rated Group 109 | . . . . 109 15 60 . . . 29 10 Highest-Rated Ally 29 | . . . . 29 5 20 . . . 29 10 Total Orders 12 | . . . . 2 4 2 1 . . . 3 ROAM 4 | . . . . 1 1 1 . . . . 1 TUNNEL 2 | . . . . . . . . . . . 2 EXPLORE 5 | . . . . 1 2 1 1 . . . . RETURN 1 | . . . . . 1 . . . . . . Ally Attacks 91 | . . . . 78 9 1 . . . 3 . Total Damage 1084 | . . . . 985 38 42 . . . 19 . Kills 12 | . . . . 8 2 1 . . . 1 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 2 1 . 1 . Drone Launches 11 | . . . . 2 5 2 2 . . . . Drone Recoveries 3 | . . . . . 1 2 . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Low Dat Pro Fac Turns Passed 9044 | 13 1246 607 157 1405 1072 707 876 262 99 1230 1370 Spaces Moved 5067 | 8 800 423 71 675 455 346 689 231 91 713 565 Core 82 | . 1 51 . 17 3 . . . . . 10 Treads 484 | . . 11 . 106 102 . . . . 265 . Legs 843 | 8 3 38 . 438 184 . . . . . 172 Wheels 3410 | . 738 137 71 113 163 346 689 231 91 448 383 Hover 244 | . 58 186 . . . . . . . . . Flight 4 | . . . . 1 3 . . . . . . Fastest Speed 48 | 120 56 48 95 95 120 108 110 110 110 108 50 Average Speed 122 | 120 99 74 95 131 149 113 110 110 110 155 145 Slowest Speed 1000 | 120 250 200 95 360 400 120 110 110 110 400 1000 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 49 | 2 88 33 9 87 45 11 94 38 75 92 16 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . 1 . . Known Exits Taken 2 | . . . 1 1 . . . . . . . Unknown Exits Taken 8 | 1 1 1 . . . 1 1 1 1 1 . Scrap Searched 9 | . . . . . . . 4 3 . 2 . Spaces Dug 47 | . . 3 5 6 2 . . . . . 31 Terrain Destroyed 267 | . . 116 5 12 2 . . . . 33 99 Melee 39 | . . 3 5 6 2 . . . . . 23 Projectile 8 | . . . . . . . . . . 3 5 AOE 220 | . . 113 . 6 . . . . . 30 71 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Low Dat Pro Fac Total 7140 | 9 1105 595 151 1079 704 618 798 239 90 794 958 Wait 1052 | . 169 47 69 145 90 224 76 . . 13 219 Move 5057 | 7 799 422 70 675 454 345 688 230 90 712 565 Hop . | . . . . . . . . . . . . Pick Up 72 | . 13 8 . 12 11 5 6 2 . 4 11 Fast Attach 96 | 1 8 16 1 25 13 4 2 2 . 9 15 Attach 40 | . 3 8 2 2 5 4 3 2 . 4 7 Detach 17 | . 4 1 1 3 2 1 2 . . 2 1 Swap 75 | . 12 10 2 12 10 4 3 . . 8 14 Drop 129 | . 19 11 1 37 19 7 8 3 . 11 13 Fire 356 | 1 78 51 . 70 36 20 . . . 29 71 Melee 143 | . . 20 5 22 41 3 10 . . . 42 Ram 2 | . . 1 . . . 1 . . . . . Kick 1 | . . . . . 1 . . . . . . Crush 1 | . . . . . 1 . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 99 | . . . . 76 21 . . . . 2 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 3 exits: [*Mat] / Min x2) -8/Materials -8/Storage (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / Low) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 14 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 549 | -10/Materials | Discovered new exit (range 16) 690 | -10/Materials | Core integrity fell below 50% 767 | -10/Materials | Discovered new exit (range 16) 806 | -10/Materials | Discovered new exit (range 6) 946 | -10/Materials | Discovered new exit (range 5) 1170 | -10/Materials | Core integrity fell below 20% 1260 | -10/Materials | Entered another Materials area 1260 | -9/Materials | Evolved 2 slots: Propulsion x2 1523 | -9/Materials | Core integrity fell below 50% 1550 | -9/Materials | Lost 14 parts (2p5n2u5w) 1678 | -9/Materials | Identified exit to Mines 1841 | -9/Materials | Core integrity fell below 20% 1858 | -9/Materials | Discovered new exit (range 3) 1867 | -9/Materials | Entered another Materials area 1867 | -8/Materials | Evolved 2 slots: Utility x2 1878 | -8/Materials | Discovered new exit (range 12) 2023 | -8/Materials | Identified exit to Storage 2024 | -8/Materials | Entered Storage 2224 | -8/Storage | Build established: Scavenger-Assassin 2419 | -8/Storage | Lost 3 allies 2692 | -8/Storage | Discovered new exit (range 16) 2710 | -8/Storage | Identified exit to Factory 3330 | -8/Storage | Garrison activated, responded to threat 3429 | -8/Storage | Identified exit to Garrison 3429 | -8/Storage | Entered Garrison 3433 | -8/Garrison | Build established: Scavenger-Mutant 3629 | -8/Garrison | Triggered checkpoint 3725 | -8/Garrison | Installed Relay Interface Framework 3838 | -8/Garrison | Triggered checkpoint 3949 | -8/Garrison | Triggered checkpoint 4159 | -8/Garrison | Triggered checkpoint 4205 | -8/Garrison | Triggered checkpoint 4243 | -8/Garrison | Triggered checkpoint 4320 | -8/Garrison | Garrison Relay disabled 4357 | -8/Garrison | Discovered exit to Factory (range 13) 4501 | -8/Garrison | Entered Factory 4501 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4892 | -7/Factory | Fabricated B-48 Gladiator? 4976 | -7/Factory | Lost 3 allies 5185 | -7/Factory | Discovered new exit (range 10) 5208 | -7/Factory | Entered Lower Caves 5411 | -7/Lower Caves | Learned location of 1 exit from Factory 5696 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5977 | -7/Lower Caves | Encountered a Warlord checkpoint 5984 | -7/Lower Caves | Discovered new exit (range 11) 6043 | -7/Lower Caves | Learned location of 1 exit from Factory 6084 | -7/Lower Caves | Entered another Lower Caves area 6108 | -7/Lower Caves | Learned Factory stockpile data 6148 | -7/Lower Caves | Encountered a Warlord checkpoint 6326 | -7/Lower Caves | Discovered new exit (range 15) 6346 | -7/Lower Caves | Entered Data Miner 6346 | -7/Data Miner | Discovered new exit (range 6) 6367 | -7/Data Miner | Met Data Miner 6404 | -7/Data Miner | Learned location of Section 7 (-2) 6404 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6421 | -7/Data Miner | Received God Mode back door access code from Data Miner 6445 | -7/Data Miner | Entered Proximity Caves 6563 | -6/Proximity Caves | Encountered a Derelict guarding a broken Freighter 6598 | -6/Proximity Caves | Found Prototype Launcher 6599 | -6/Proximity Caves | Identified Mni. Smartbomb Launcher 6607 | -6/Proximity Caves | Found Prototype Hackware 6748 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6789 | -6/Proximity Caves | Destroyed 9 combat bots 7058 | -6/Proximity Caves | Learned Factory trap positions 7332 | -6/Proximity Caves | Build established: Bothacker-Mutant 7543 | -6/Proximity Caves | Discovered new exit (range 15) 7675 | -6/Proximity Caves | Entered Factory 7675 | -6/Factory | Evolved 2 slots: Utility x2 7676 | -6/Factory | Identified exit to Lower Caves 7676 | -6/Factory | Identified exit to Factory 7676 | -6/Factory | Identified Exp. Hacking Suite 7677 | -6/Factory | Loaded intel: 91 trap records 8307 | -6/Factory | Garrison activated, responded to threat 8408 | -6/Factory | Lost 4 parts (3n1w) 8746 | -6/Factory | Incoming investigation squad redirected 8984 | -6/Factory | Lost 6 parts (3n2u1w) 9011 | -6/Factory | Core integrity fell below 50% 9035 | -6/Factory | Core integrity fell below 20% 9041 | -6/Factory | Released all parts (3) 9045 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 09023_ Penetrated by Slug. 09023_ Slug penetrates Wall. 09023_ Wheel destroyed. 09023_ Slug penetrates Wall. 09028_ Neutrino Core destroyed. 09029_ Slug penetrates Wall. 09030_ Penetrated by Slug. 09033_ Slug penetrates Wall. 09034_ Penetrated by Slug. 09035_ Relay Coupler [Grunt] destroyed. 09035_ Adv. Heat Sink destroyed. 09037_ Penetrated by Slug. 09038_ System corrupted: Heat flow error (+200). 09039_ Hcp. Battery destroyed. 09040_ Penetrated by Slug. 09041_ Released Adv. Targeting Computer. 09041_ Released Hcp. Storage Unit. 09041_ Released Machine Analyzer. 09042_ A-15 Conveyor collects Lgt. Angular Momentum Engine. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????""""????? | | ?????????????????????????????????????????""""??""" | | ?????????????????????????????????????????""""???R" | | ?????????????????????????????????????????""""??""" | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????##############????????????????????????????? | | ???????# #???????????????????????????"" | | ???????# """#???????????????????????????"" | | ???????# R"#????????????????????????????F | | ???????# """ """#????????????????????????????" | | ????^??+ """ #????????????????????????????? | | ???????# """ #????????????????????????????? | | ???????+ ###??????????????????????????? | | ???????# """ """ ##########???????????????????? | | ???????# """ """ ! #! [""" #???????????????????? | | ???????# """ """ # ##??????????????????? | | ????????? # **##??????????????????? | | ????????? # [ ##??????????????????? | | ?????????###########; # #?????????????????? | | ??????????????????### ###?????????????????? | | ??????????????????# # @ # #?????????????????? | | ??????????????????# ; ###?????????????????? | | ??????????????????## !##??????????????????? | | ???????????????##### ##??????????????????? | | ???????????????# ##?????????????????? | | ???????????????# """#?????????????????? | | ???????????????# """ ![*"""#?????????????????? | | ???????????????# "F " /*A [F"#?????????????????? | | ???????????????# g !!!!*""##????????????????? | | ???????????????# !%uh#=# ##???????????????? | | ################ " !]=###################??? | | " g !% * ?? | | ^ %% ?? | | ^ ?? | | ^^ " %| ?? | | % ^^ " ?? | | ## ########### "" # #######+#####+#??? | | # #?????# ###????????????????? | | ! #?????# "" ###?????????????????? | | #?????# "" ##????????????"""?"""? | | #[ #?????# "" ???^^^^^?????"""?"""? | | # #?????# ?????????????"""?"""? | | # #?????# / #????????????????????? | | # #?????# ########?????????????????"""? | | # #?????# #????????????????????????"""? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 19 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 2 Particle Charging 15 Kinecelleration 30 Offensive Hacking 16 Relay Coupler Types 1 Relay Coupler Value 28 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirtyGrenadeDiverter Manual? 0 Play Time 01:56:58 Cumulative 61.6 hours Start 2024.11.16 @ 12:19:48 End 2024.11.16 @ 14:20:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 41 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 86c4fb12-1604-4b48-a907-941f977c7d3b