Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.27 @ 14:13:28 Player: ThatBishHoly Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (248) 248 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1223 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 184/300 Energy 78/100 System Corruption 28% Temperature Cool (2) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Small Laser > --- INVENTORY (5) ---- Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel Wheel > --- UTILITY ---------- Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Light Cannon Grenade Launcher > --- INVENTORY -------- Ion Engine Small Laser Small Laser Datajack [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Terrain Scan Processor Device Improved Terrain Scanner Processor Terrain Scan Processor Weapon Small Laser Energy Gun Small Laser Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 19 | 5 5 9 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 7 | 2 1 4 Treads . | . . . Leg 2 | . . 2 Wheel 5 | 2 1 2 Hover . | . . . Flight . | . . . Utility 3 | . 3 . Device 1 | . 1 . Storage . | . . . Processor 2 | . 2 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 1 3 Energy Gun 4 | 2 . 2 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon 1 | . 1 . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 12 | . . 12 Power 3 | . . 3 Propulsion 4 | . . 4 Utility 2 | . . 2 Weapon 3 | . . 3 Highest Loss Streak 12 | . . 12 To Critical Strikes . | . . . Average Slot Usage (%) 86 | . 86 86 Engine 11 | . 14 8 Wheel 31 | . 28 35 Device 7 | . 6 10 Processor 9 | . 9 10 Energy Gun 11 | . 17 4 Ballistic Cannon 9 | . 10 8 Launcher 3 | . . 8 Naked Turns . | . . . Heaviest Build 15 | 7 10 15 Greatest Support 40 | 26 26 40 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 5 5 5 Average Carried 3 | 1 3 3 Final Capacity 5 | 5 5 5 Final Carried 5 | . 5 1 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 370 | 178 148 44 Remotely . | . . . Salvage Created 341 | . 173 168 Parts 25 | . 12 13 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 6 | . . 6 Guns 1 | . . 1 Cannons 1 | . . 1 AOE 4 | . . 4 Classes Destroyed 7 | . 5 2 Builder 1 | . 1 . Tunneler 1 | . 1 . Hauler 1 | . 1 . Recycler 1 | . 1 . Mechanic 1 | . 1 . Grunt 5 | . . 5 Sentry 1 | . . 1 Best Kill Streak 2 | . 2 2 Combat Bots Only 2 | . . 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 36 | . . 36 Missed 7 | . . 7 Damage Taken 1371 | . . 1371 Core 403 | . . 403 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 37 | . 15 22 Largest 2 | . 2 2 Hottest 80 | . 80 80 Shots Fired 53 | . 27 26 Gun 26 | . 17 9 Cannon 19 | . 10 9 Launcher 8 | . . 8 Special . | . . . Kinetic 19 | . 10 9 Thermal 26 | . 17 9 Explosive 8 | . . 8 Electromagnetic . | . . . Robot Hit Streak 5 | . 3 5 Robot Miss Streak 1 | . 1 1 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 31 | . 15 16 Core Hits 18 | . 7 11 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Blast 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 531 | . 201 330 Guns 176 | . 108 68 Cannons 160 | . 93 67 Explosions 195 | . . 195 Melee . | . . . Ramming . | . . . Kinetic 160 | . 93 67 Thermal 176 | . 108 68 Explosive 195 | . . 195 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 28 | . . 28 Average Corruption 16 | . . 16 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 3 | . . 3 Heat Flow Errors 1 | . . 1 Weapon Failures 2 | . . 2 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 89 | . . 89 Shots 3 | . . 3 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 88 | . 45 88 Average Temperature 19 | . 18 22 Received Heat Transfer 159 | . . 159 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 400 | . 250 150 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 216 | . 27 216 Initial 11 | . . 11 Average 53 | . 17 108 Maximum Alert Level 1 | . . 1 Low Security (%) 93 | 100 100 83 Level 1 6 | . . 16 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 12 | . . 12 Peak Tracking Total 4 | . 1 4 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 4 | . . 4 Reused 1 | . . 1 Traps Extracted . | . . . Installed . | . . . Triggered 1 | . . 1 Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 1 | . . 1 Terminals 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . . 4 Successful 2 | . . 2 Failed 2 | . . 2 Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . . 1 Terminals 4 | . . 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . . 1 Reprogram Traps 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . . 1 Terminals 1 | . . 1 Botnet 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 530 | 36 279 215 Spaces Moved 477 | 36 265 176 Core 18 | 14 . 4 Treads . | . . . Legs 1 | . . 1 Wheels 458 | 22 265 171 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 50 Average Speed 81 | 74 84 79 Slowest Speed 120 | 90 90 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 7 | . . 7 Exploration Rate (%) 16 | 3 34 13 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 7 | . . 7 Terrain Destroyed 60 | . . 60 Melee . | . . . Projectile . | . . . AOE 60 | . . 60 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 561 | 45 294 222 Wait 12 | . . 12 Move 470 | 35 264 171 Hop . | . . . Pick Up 16 | 5 7 4 Fast Attach 2 | . 2 . Attach 14 | 5 1 8 Detach . | . . . Swap 3 | . 2 1 Drop 3 | . 3 . Fire 37 | . 15 22 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis 4 | . . 4 Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 37 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 11) 308 | -10/Materials | Build established: Mutant 316 | -10/Materials | Entered another Materials area 316 | -9/Materials | Evolved 2 slots: Propulsion x2 482 | -9/Materials | Crushed by falling debris 483 | -9/Materials | Crushed by falling debris 493 | -9/Materials | Core integrity fell below 50% 502 | -9/Materials | Crushed by falling debris 502 | -9/Materials | System corruption reached 10% 510 | -9/Materials | Crushed by falling debris 514 | -9/Materials | Crushed by falling debris 515 | -9/Materials | Crushed by falling debris 516 | -9/Materials | Core integrity fell below 20% 531 | -9/Materials | Crushed by falling debris 531 | -9/Materials | Smashed by cave-in Last Messages --------------- 00510_ System corrupted by crushing effect (+5). 00511_ U-05 Engineer builds a Wall. 00511_ System corrupted: Sml. Laser failed to cycle. 00512_ U-05 Engineer builds a Wall. 00514_ The unstable cave ceiling collapses. 00514_ Crushed by falling debris. 00514_ Wheel destroyed. 00514_ System corrupted by crushing effect (+3). 00514_ Imp. Terrain Scanner destroyed. 00514_ System corrupted by crushing effect (+4). 00514_ Sml. Laser crushed. 00515_ The unstable cave ceiling collapses. 00515_ Crushed by falling debris. 00515_ Sml. Laser destroyed. 00515_ System corrupted by crushing effect (+4). 00516_ System corrupted: Heat flow error (+116). 00516_ Acquired Aluminum Leg. 00523_ The unstable cave ceiling collapses. 00531_ Crushed by falling debris. 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