Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 18:28:51 Player: ASLeshiy Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (39) 195 Value Destroyed (1074) 1074 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (982) 982 TOTAL SCORE: 3771 Bonus ------- High Alert Combat Kills 26 Follower Combat Kills 498 Met Imprinter 300 Was Imprinted 300 Friendly Fire -142 Cogmind --------- Core Integrity 0/400 Matter 258/300 Energy 170/170 System Corruption 0% Temperature Warm (120) Movement Walking (190) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Visual Processing Unit Hacking Drone Bay (1/1) > --- WEAPON (3) ------- Makeshift Laser Gauss Rifle Mini Grenade Launcher > --- INVENTORY (15) --- Light Nuclear Core Makeshift Flight Unit Improved Heat Sink Improved Heat Sink Medium Storage Unit Makeshift Terrain Scan Processor Makeshift Salvage Targeting Computer Makeshift ECM Suite Makeshift ECM Suite Makeshift Hacking Suite Small Laser Small Laser Makeshift Hammer Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Hacking Drone Bay > --- WEAPON ----------- Makeshift Laser Gauss Rifle Mini Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Makeshift Flight Unit Improved Heat Sink Improved Heat Sink Medium Storage Unit Makeshift Terrain Scan Processor Makeshift Salvage Targeting Computer Makeshift ECM Suite Makeshift ECM Suite Makeshift Hacking Suite Small Laser Small Laser Makeshift Hammer [Rating: 31] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Visual Processing Unit Device Hacking Drone Bay Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Makeshift Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Parts Attached 43 | 9 6 16 2 9 1 Power 9 | 2 1 2 . 4 . Engine 7 | 2 1 2 . 2 . Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 10 | 3 . 4 1 2 . Treads 4 | . . 4 . . . Leg 2 | . . . . 2 . Wheel 4 | 3 . . 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 3 3 1 2 . Device 6 | 1 1 1 1 2 . Storage 2 | . 1 1 . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 14 | 3 2 7 . 1 1 Energy Gun 5 | 1 . 3 . 1 . Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 1 2 . . 1 Ballistic Cannon 1 | . . 1 . . . Launcher 2 | . 1 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 16 | 2 . 13 . . 1 Power 3 | 1 . 2 . . . Propulsion 4 | . . 4 . . . Utility 2 | . . 2 . . . Weapon 7 | 1 . 5 . . 1 Highest Loss Streak 7 | 2 . 7 . . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 95 89 88 100 100 Engine 7 | . 12 8 . 6 11 Core 2 | . . . . 4 . Treads 2 | . . 16 11 . . Leg 17 | . . . . 22 22 Wheel 2 | . 28 3 11 . . Device 10 | . 12 6 11 11 11 Storage 10 | . 6 11 11 11 11 Processor 10 | . . 9 11 11 11 Energy Gun 10 | . . 11 11 11 11 Ballistic Gun 11 | . 18 14 11 11 11 Launcher 10 | . 9 3 11 11 11 Naked Turns . | . . . . . . Heaviest Build 36 | 10 23 36 26 32 32 Greatest Support 40 | 20 20 40 10 20 20 Greatest Overweight (x) 2 | . 1 2 2 1 1 Average Overweight (x) . | . . . 2 1 1 Largest Inventory Capacity 15 | 5 10 15 15 15 15 Average Capacity 13 | 5 7 11 15 15 15 Most Carried 15 | 5 6 10 13 15 15 Average Carried 11 | 2 4 5 7 13 14 Final Capacity 15 | 5 10 15 15 15 15 Final Carried 15 | . 6 7 13 15 13 Class Distribution -------------------- 52% | Skirmisher 36% | Scavenger-Skirmisher 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1115 | 307 41 499 135 90 43 Remotely 432 | . 41 391 . . . Salvage Created 978 | 63 44 628 193 . 50 Parts 87 | 6 3 57 19 . 2 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 6 | . . . . 1 5 Prevented 12 | . . . . . 12 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 29 | 1 2 19 6 . 1 Guns 14 | 1 . 12 1 . . Cannons 1 | . . 1 . . . AOE 14 | . 2 6 5 . 1 Classes Destroyed 9 | 2 . 5 1 . 1 Worker 2 | . . 2 . . . Builder 5 | . . 3 2 . . Tunneler 1 | 1 . . . . . Watcher 2 | . . 2 . . . Swarmer 4 | . . 4 . . . Grunt 18 | 1 2 10 5 . . Duelist 1 | . . . . . 1 Protector 1 | . . . 1 . . Sentry 5 | . . 5 . . . Best Kill Streak 7 | 2 2 7 5 . 1 Combat Bots Only 4 | 1 2 4 4 . 1 Max Kills in Single Turn 4 | 1 1 4 4 . 1 Gunslinging 1 | . . 1 . . . Exploded 3 | . 1 2 3 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 265 | 17 9 201 6 . 32 Missed 77 | 1 4 63 2 . 7 Damage Taken 2436 | 179 69 1835 52 . 301 Core 439 | 32 . 393 . . 14 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 4 | . 4 . . . . Core Remaining (%) 87 | 87 87 . . . . Volleys Fired 91 | 9 7 57 5 . 13 Largest 3 | 2 2 3 3 . 3 Hottest 119 | 60 50 119 93 . 108 Shots Fired 187 | 13 12 126 15 . 21 Gun 147 | 13 8 98 10 . 18 Cannon 13 | . . 13 . . . Launcher 27 | . 4 15 5 . 3 Special . | . . . . . . Kinetic 104 | 9 8 69 5 . 13 Thermal 52 | . . 42 5 . 5 Explosive 27 | . 4 15 5 . 3 Electromagnetic 4 | 4 . . . . . Robot Hit Streak 7 | 3 7 7 2 . 7 Robot Miss Streak 7 | 3 1 7 3 . 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 82 | 5 7 56 3 . 11 Core Hits 68 | 3 4 43 11 . 7 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . 1 . . . Burn 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2909 | 82 192 1743 326 . 566 Guns 1134 | 82 52 728 35 . 237 Cannons 142 | . . 142 . . . Explosions 1633 | . 140 873 291 . 329 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 910 | 67 52 573 13 . 205 Thermal 351 | . . 297 22 . 32 Explosive 1633 | . 140 873 291 . 329 Electromagnetic 15 | 15 . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 53 | . . 30 . . 23 Projectiles . | . . . . . . Explosions 53 | . . 30 . . 23 Melee . | . . . . . . Knockbacks 1 | . . 1 . . . Impact . | . . . . . . Kinetic 1 | . . 1 . . . Secondary . | . . . . . . Self-Inflicted Damage 105 | . . 73 . . 32 Shots 5 | . . 3 . . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 277 | 24 25 277 8 . 108 Average Temperature 68 | 12 19 79 7 . 38 Received Heat Transfer 960 | 96 60 735 27 . 42 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 921 | . . 804 43 . 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 434 | 20 175 422 434 . . Initial 164 | . 13 73 164 . . Average 205 | 5 103 267 276 . . Maximum Alert Level 2 | . . 2 2 . . Low Security (%) 43 | 100 100 10 29 . . Level 1 48 | . . 79 50 . . Level 2 8 | . . 10 19 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . 4 2 . . Investigation 3 | . . 2 1 . . Extermination . | . . . . . . Reinforcement 2 | . . 2 . . . Assault 1 | . . . 1 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 55 | 1 7 29 7 . 11 Peak Tracking Total 6 | 1 3 6 5 . 6 Tactical Retreats 3 | . 1 . . . 2 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 2 | . 1 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 4 | . . 2 1 . 1 Max in Single Turn 1 | . . 1 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 6 | . 3 2 1 . . Terminals 5 | . 2 2 1 . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 16 | . 8 5 3 . . Successful 10 | . 6 3 1 . . Failed 6 | . 2 2 2 . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 2 | . . . 2 . . Terminals 13 | . 5 5 3 . . Fabricators . | . . . . . . Repair Stations 3 | . 3 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 3 3 1 . . Record 1 | . . . 1 . . Scanalyzer Index 1 | . 1 . . . . Alert Level 1 | . . 1 . . . Locate Traps 2 | . 1 1 . . . Investigation Status 1 | . 1 . . . . Hauler Manifests 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . 3 . . . . Scan Component 2 | . 2 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 3 1 1 . . Full Trace Events 2 | . . 1 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 11 | . . . 1 10 . Largest Group 10 | . . . 1 10 10 Highest-Rated Group 327 | . . . 31 327 327 Highest-Rated Ally 51 | . . . 31 51 51 Total Orders . | . . . . . . Ally Attacks 74 | . . . 16 . 58 Total Damage 2224 | . . . 273 . 1951 Kills 16 | . . . 4 . 12 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 6717 | 155 366 796 255 3947 1198 Spaces Moved 3791 | 154 372 413 207 2039 606 Core 53 | 53 . . . . . Treads 308 | . . 308 . . . Legs 2645 | . . . . 2039 606 Wheels 785 | 101 372 105 207 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 95 110 190 190 Average Speed 165 | 69 86 144 110 190 190 Slowest Speed 240 | 80 95 240 110 190 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 5 | . . . . 5 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 9 33 32 16 88 58 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . . 3 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . . 2 3 Spaces Dug 7 | . . 7 . . . Terrain Destroyed 217 | . 25 111 61 . 20 Melee . | . . . . . . Projectile . | . . . . . . AOE 217 | . 25 111 61 . 20 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 4072 | 190 405 508 223 2111 635 Wait 65 | 1 3 . . 47 14 Move 3776 | 153 371 412 206 2028 606 Hop 5 | . . . . 5 . Pick Up 64 | 13 14 18 9 10 . Fast Attach . | . . . . . . Attach 34 | 8 6 12 2 5 1 Detach 4 | . . . . 4 . Swap 9 | 1 . 4 . 4 . Drop 24 | 5 4 5 1 8 1 Fire 91 | 9 7 57 5 . 13 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 75 | -11/Scrapyard | Discovered new exit (range 8) 156 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Repaired Ion Engine? 307 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 14) 522 | -10/Materials | Entered another Materials area 522 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 727 | -9/Materials | Lost 7 parts (1p2n1u3w) 737 | -9/Materials | Core integrity fell below 50% 878 | -9/Materials | Discovered new exit (range 18) 1118 | -9/Materials | Build established: Scavenger-Skirmisher 1257 | -9/Materials | Core integrity fell below 20% 1293 | -9/Materials | Discovered new exit (range 9) 1318 | -9/Materials | Entered Mines 1319 | -9/Mines | Met a Derelict testing a Signal Generator 1324 | -9/Mines | Found Signal Generator 1343 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1560 | -9/Mines | Assembled infested the area 1573 | -9/Mines | Entered Zion 1907 | -7/Zion | Given A8's code to call for help 2042 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2179 | -7/Zion | Given the Hacking Drone Bay 2179 | -7/Zion | Found Prototype Device 2180 | -7/Zion | Identified Hacking Drone Bay 2349 | -7/Zion | Imprinted 2352 | -7/Zion | Declared Zion's savior 3484 | -7/Zion | Learned location of Data Miner (-6) 3571 | -7/Zion | Build established: Skirmisher 3640 | -7/Zion | Gained Derelict followers 4058 | -7/Zion | Gained Derelict followers 4479 | -7/Zion | Discovered new exit (range 16) 5520 | -7/Zion | Entered Proximity Caves 5520 | -6/Proximity Caves | Accompanied by 10 allies 5645 | -6/Proximity Caves | Attracted the attention of an 0b10 base 5669 | -6/Proximity Caves | Lost 4 allies 6292 | -6/Proximity Caves | Spotted B-75 Beast 6324 | -6/Proximity Caves | Allies destroyed B-75 Beast 6352 | -6/Proximity Caves | Lost 4 allies 6707 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6718 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 06321_ 0U-D31(g) destroyed. 06323_ Slug penetrates B-75 Beast. 06324_ B-75 Beast destroyed. 06330_ Med. Reflective Plating self-destruct mechanism malfunctions. 06336_ Corrupted Magnetic Acceleration Cannon self-destruct mechanism malfunctions. 06336_ Imp. Cooling System self-destruct mechanism malfunctions. 06338_ Acquired 32 matter. 06339_ Corrupted Imp. Medium Treads self-destruct mechanism malfunctions. 06706_ Slug penetrates N7-TCK(M). [Achievement: Remodeling] 06707_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 06713_ Destroyed Imp. Deuterium Engine. 06713_ L-41 Fighter destroyed. 06717_ B-48 Gladiator destroyed. 06718_ Core Shielding fries itself beyond repair. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | ##????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #???###??????????????????????????????????????? | | #????# #?????????????????????????????????????? | | #????# ###??????????????????????????????????? | | ##????# ##?????????????????????????????????? | | ????????# #?????????????????????????????????? | | ????????# #?????????????????????????????????? | | #????????# #?????????????????????????????????? | | ##????????# #????????####?????????????????????? | | ####????## ##???##### ##????????????????????? | | ###### ##### @ #????????????????????? | | #????????????????????? | | #??????????????????? | | ##### bM ## #??????????????????? | | ####?? %% #??#??????????????????? | | # ######???# Y ?????????????????????? | | ##???????# #?????????????????????? | | """ ##????????# ?????????????????????? | | """ ##?????????# ?????????????????????? | | """ #??????????# ?????????????????????? | | """ #??????????# ?????????????????????? | | """ $#??????????# ## ##????????????????????? | | #??????????# ###??##?????????????????????? | | #?????????? #????????????????????????????? | | ?????????? #?????????????????????????????? | | ## ????????? ??????????????????????????????? | | ?## ??????????? ???????????????????????????????? | | ??## ???????????????????????????????????????????? | | ????# ???????????????????????????????????????????? | | ????? ???????????????????????????????????????????? | | ????? ???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness One Hack Too Far Oops Part-time Mechanic Remodeling Risk Taker Robot Respite Shopping List Storm Trooper The More The Merrier The One Tourist Uninvited Guest Use The Force Challenges ------------ None Game ------ Seed PortableAlphaBattery Manual? 0 Play Time 02:08:13 Cumulative 2.1 hours Start 2024.04.01 @ 19:42:36 End 2024.04.02 @ 18:28:51 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 2 Achievement% 5 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 64x51 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e63b39d9-52b2-4b05-a4d8-fa38dcedfae8