Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.16 @ 14:37:23 Player: BOBIT Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (9) 45 Value Destroyed (335) 335 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2480 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/550 Matter 281/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Advanced Heat Sink Visual Processing Unit Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Cooling System Long-range Sensor Array Hardlight Generator Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads > --- UTILITY ---------- Improved Cooling System Visual Processing Unit Long-range Sensor Array Armor Integrity Analyzer Dynamic Insulation System > --- WEAPON ----------- Particle Gun Heavy Particle Gun > --- INVENTORY -------- Improved Cooling System Improved Cooling System Long-range Sensor Array Dynamic Insulation System [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Airjet Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Utility Armor Integrity Analyzer Device Long-range Sensor Array Storage Small Storage Unit Processor Armor Integrity Analyzer Protection Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 48 | 7 2 2 17 20 Power 4 | 2 . . 1 1 Engine 3 | 2 . . 1 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 10 | 2 . 2 2 4 Treads 1 | . . . . 1 Leg 2 | . . . . 2 Wheel 4 | 2 . 2 . . Hover 3 | . . . 2 1 Flight . | . . . . . Utility 16 | 1 1 . 6 8 Device 10 | . 1 . 2 7 Storage 2 | 1 . . . 1 Processor 3 | . . . 3 . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 18 | 2 1 . 8 7 Energy Gun 9 | 1 . . 4 4 Energy Cannon 1 | . . . . 1 Ballistic Gun 2 | 1 . . 1 . Ballistic Cannon 5 | . 1 . 3 1 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 12 | . . . 4 8 Power 1 | . . . . 1 Propulsion 3 | . . . 2 1 Utility 4 | . . . 1 3 Weapon 4 | . . . 1 3 Highest Loss Streak 4 | . . . 4 4 Average Slot Usage (%) 67 | . 87 100 77 51 Engine 5 | . 14 14 11 . Core 1 | . . . . 2 Treads 1 | . . . . 2 Wheel 6 | . 28 28 2 . Hover 5 | . . . 17 1 Device 11 | . 3 14 11 12 Storage 4 | . 14 14 1 3 Processor 15 | . . . 13 22 Protection 1 | . . . 4 . Energy Gun 5 | . 8 . 8 4 Ballistic Gun 3 | . 14 14 2 . Ballistic Cannon 3 | . 3 14 3 . Naked Turns . | . . . . . Heaviest Build 19 | 11 13 13 19 17 Greatest Support 26 | 26 26 26 26 20 Greatest Overweight (x) 2 | . . . 2 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 6 6 4 Average Capacity 4 | 5 6 6 4 4 Most Carried 6 | 6 6 6 6 4 Average Carried 4 | 3 6 6 4 3 Final Capacity 6 | 6 6 6 4 4 Final Carried 6 | 6 6 6 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 663 | 241 . . 209 213 Remotely 40 | . . . 40 . Salvage Created 344 | . . . 78 266 Parts 22 | . . . 10 12 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 9 | . . . 4 5 Guns 6 | . . . 3 3 Cannons 3 | . . . 1 2 Classes Destroyed 3 | . . . 2 1 Swarmer 3 | . . . 3 . Grunt 5 | . . . . 5 Duelist 1 | . . . 1 . Best Kill Streak 4 | . . . 3 4 Combat Bots Only 4 | . . . 3 4 Max Kills in Single Turn 1 | . . . 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1496 | . . . 534 962 Core 657 | . . . 101 556 Absorbed by Shields 79 | . . . 79 . Core Remaining (%) 91 | 100 . 100 74 . Volleys Fired 53 | . . 3 30 20 Largest 2 | . . 2 2 2 Hottest 120 | . . 55 90 120 Shots Fired 64 | . . 6 37 21 Gun 41 | . . 3 25 13 Cannon 23 | . . 3 12 8 Launcher . | . . . . . Special . | . . . . . Kinetic 22 | . . 6 16 . Thermal 34 | . . . 21 13 Explosive . | . . . . . Electromagnetic 8 | . . . . 8 Robot Hit Streak 17 | . . . 13 17 Robot Miss Streak 5 | . . . 5 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 42 | . . . 26 16 Core Hits 22 | . . . 6 16 Critical Hits 2 | . . . 1 1 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 918 | . . . 449 469 Guns 379 | . . . 233 146 Cannons 419 | . . . 208 211 Explosions 101 | . . . . 101 Melee . | . . . . . Ramming 19 | . . . 8 11 Kinetic 250 | . . . 250 . Thermal 438 | . . . 191 247 Explosive . | . . . . . Electromagnetic 211 | . . . . 211 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 41 | . . . . 41 Projectiles . | . . . . . Explosions 41 | . . . . 41 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 59 | . . . 4 55 Shots 1 | . . . . 1 Rammed 6 | . . . 2 4 Targets Rammed 6 | . . . 2 4 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 240 | . . . 240 98 Average Temperature 66 | . . . 82 30 Received Heat Transfer 532 | . . . 82 450 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 803 | . . . 370 433 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 161 | . 15 20 161 153 Average Influence 60 | . 8 19 72 77 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . . . 2 4 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 4 | . . . 1 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 2 | . . . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 39 | . 1 6 18 14 Peak Tracking Total 15 | . 1 15 10 7 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 2 | . . . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 2 | . . 1 . 1 Max in Single Turn 1 | . . 1 . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 4 | . 1 . 3 . Terminals 4 | . 1 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 2 . 9 . Successful 7 | . 1 . 6 . Failed 4 | . 1 . 3 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals 11 | . 2 . 9 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 1 . 6 . Prototype ID Bank 2 | . 1 . 1 . Emergency Access Points 1 | . . . 1 . Repair Station Index 1 | . . . 1 . Unreport Threat 1 | . . . 1 . Locate Traps 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 . 3 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1111 | 58 72 129 319 533 Spaces Moved 879 | 47 77 128 326 301 Core 195 | 2 . . 14 179 Treads 56 | . . . . 56 Legs 23 | . . . . 23 Wheels 283 | 45 77 128 33 . Hover 322 | . . . 279 43 Flight . | . . . . . Fastest Speed 50 | 50 90 90 50 50 Average Speed 77 | 84 90 90 62 84 Slowest Speed 180 | 100 90 90 180 170 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 3 17 38 37 21 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 5 | . . . . 5 Melee . | . . . . . Projectile . | . . . . . AOE 5 | . . . . 5 Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1240 | 62 79 135 406 558 Wait 204 | 2 . 1 11 190 Move 875 | 46 76 127 325 301 Hop . | . . . . . Pick Up 11 | 6 . . 1 4 Fast Attach 42 | 6 2 2 14 18 Attach 4 | 1 . . 1 2 Detach 10 | 1 . . 4 5 Swap 2 | . . . 2 . Drop 33 | . 1 2 16 14 Fire 53 | . . 3 30 20 Melee . | . . . . . Ram 6 | . . . 2 4 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Discovered new exit (range 15) 131 | -10/Materials | Entered Mines 230 | -10/Mines | Assembled infested the area 237 | -10/Mines | Discovered new exit (range 3) 240 | -10/Mines | Met a Derelict bent on vengeance 260 | -10/Mines | Entered Materials 260 | -9/Materials | Evolved 2 slots: Utility x2 330 | -9/Materials | Build established: Mutant 578 | -9/Materials | Discovered new exit (range 3) 579 | -9/Materials | Entered another Materials area 579 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 598 | -8/Materials | Lost 4 parts (2n1u1w) 873 | -8/Materials | Lost 4 parts (1n2u1w) 1050 | -8/Materials | Core integrity fell below 50% 1073 | -8/Materials | Lost 4 parts (1p1u2w) 1097 | -8/Materials | Core integrity fell below 20% 1112 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01014_ Dropped Hvy. Particle Gun. 01014_ Dropped Arm. Treads. 01015_ Dropped Dynamic Insulation System. 01015_ Dropped Imp. Cooling System. 01019_ Lrn. Sensor Array destroyed. 01022_ Acquired Pulse Rifle. 01037_ G-50 Soldier destroyed. 01042_ Pulse Rifle destroyed. 01043_ Acquired 40 matter. 01044_ Acquired Adv. Heat Sink. 01050_ Acquired Shock Bomb Launcher. 01056_ Dropped Dynamic Insulation System. 01069_ Acquired Hardlight Generator. 01082_ Dropped Imp. Cooling System. 01091_ Slammed into G-47 Trooper. 01092_ Slammed into Y-45 Defender. 01093_ Destabilizing: Core damaged (-11). 01098_ Triggered Alarm Trap. 01098_ An alarm sounds. 01098_ ALERT: Alarm triggered, dispatching investigation squad. Map ----- +----------------------------------------------------+ | ######## ###????????????????? | | ?????# #????????????????? | | ?????# #????????????????? | | ?????# #????????????????? | | ?????# #????????????????? | | ?????# #????????????????? | | ?????# #????????????????? | | ?????# #????????????????? | | ?????### ###????????????????? | | ???????# #??????????????????? | | ???????# #??????????????????? | | ???????# #??????????????????? | | ######## #??????????????????? | | # %# #??????????????????? | | # #! #??????????????????? | | # + #?????? #?????????? | | # # #????? #?????????? | | # ! # #???? #?????????? | | # # #??? #?????????? | | ###+#### #??? #?????????? | | # ## #?? #?????????? | | # ## #?? #?????????? | | # ## ### #?????????? | | # """ # Y #####?????? | | # """ # ????? | | #%""" @ ????? | | #= # k ?????? | | # """ # #####/#????????? | | # "R ### #??????????????? | | # """ #?# #??????????????? | | # "" #?#! #??????????????? | | # #?#[= #??????????????? | | #######?#! #??????????????? | | ????????# #??????????????? | | ????????# #??????????????? | | ????????# ######??????????????? | | ????????# #???????????????????? | | ????????# #???????????????????? | | ????????# #?????###???????????? | | ######??# #######"###?????????? | | # #??# ## " [# #?????????? | | #!! #### ## " ###?????????? | | #!! # # " %##??????????? | | #!! # T # ##??????????? | | # + "" + #???????????? | | # #= # ! =#???????????? | | #[ # = #########??????????? | | # ### #### T #??????????? | | # #?# #??# #??????????? | | ######?# #### """ #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 14 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 225 Evasion (%) 53 Melee Accuracy 5 Armor Integrity Analysis 33 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassNeutrinoSource Manual? 0 Play Time 00:23:11 Cumulative 32.7 hours Start 2020.02.16 @ 14:12:59 End 2020.02.16 @ 14:37:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 19 Gallery% 40 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4152fc99-eecf-4ff7-89a6-f5a47f1e7b51