Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.13 @ 01:34:34 Player: Horse Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (110) 550 Value Destroyed (3131) 3131 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (621) 621 TOTAL SCORE: 6202 Bonus ------- High Alert Combat Kills 421 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 18/100 System Corruption 6% Temperature Cool (0) Movement Treading (160) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (6) ------ Medium Storage Unit Machine Analyzer Seismic Detector Core Shielding Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Deuterium Engine VSS Leg Improved Terrain Scanner Light Armor Plating Hardlight Generator Hacking Suite Trap Extractor (0/4) Trap Extractor (0/4) Improved Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Gravmag System Gravmag System > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Improved Terrain Scanner Terrain Scan Processor Seismic Detector Hacking Suite > --- WEAPON ----------- Powered Hammer Scythe > --- INVENTORY -------- Trap Scanner Improved Targeting Computer Reaction Control System Improved Utility Shielding Trap Extractor Trap Extractor Trap Extractor Advanced Beam Rifle Flak Cannon Improved Datajack [Rating: 33] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Utility Hacking Suite Device Improved Terrain Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Core Shielding Weapon Improved Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 2 . Weapon . | . . . . . Parts Attached 104 | 7 7 24 54 12 Power 5 | 1 . 2 1 1 Engine 5 | 1 . 2 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 22 | 2 . 7 10 3 Treads 2 | . . . . 2 Leg 17 | 2 . 7 7 1 Wheel 1 | . . . 1 . Hover 2 | . . . 2 . Flight . | . . . . . Utility 52 | 2 2 9 33 6 Device 33 | 1 . 6 20 6 Storage 4 | 1 1 . 2 . Processor 5 | . 1 1 3 . Hackware 2 | . . 1 1 . Protection 8 | . . 1 7 . Artifact . | . . . . . Weapon 25 | 2 5 6 10 2 Energy Gun 3 | . . 1 2 . Energy Cannon 2 | . . 2 . . Ballistic Gun 7 | 2 3 2 . . Ballistic Cannon 5 | . . 1 3 1 Launcher 2 | . 2 . . . Special Weapon . | . . . . . Impact Weapon 3 | . . . 3 . Slashing Weapon 2 | . . . 2 . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 2 | . . 2 . . Corrupted Parts 1 | . . . . 1 System Corruption 2 | . . . . 2 Parts Lost 28 | . 1 8 14 5 Power 3 | . . . 2 1 Propulsion 9 | . . 3 4 2 Utility 10 | . 1 2 6 1 Weapon 6 | . . 3 2 1 Highest Loss Streak 4 | . 1 2 4 3 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 94 | . 97 98 91 95 Engine 9 | . 14 11 6 6 Leg 19 | . 28 21 15 17 Device 10 | . 6 11 8 18 Storage 10 | . 14 11 8 9 Processor 12 | . 4 11 17 9 Hackware 8 | . . 8 11 9 Protection 4 | . . 1 7 9 Energy Gun 1 | . . 2 2 . Energy Cannon 2 | . . 3 3 . Ballistic Gun 8 | . 25 14 . . Ballistic Cannon 1 | . . . 2 6 Impact Weapon 2 | . . . 4 9 Naked Turns . | . . . . . Heaviest Build 37 | 12 16 29 33 37 Greatest Support 30 | 20 20 30 30 24 Greatest Overweight (x) 4 | . . 2 4 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 8 10 9 10 Most Carried 10 | 4 8 10 10 10 Average Carried 8 | 1 6 7 9 8 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 4 8 10 10 9 Class Distribution -------------------- 77% | Mutant 9% | Hacker-Mutant 8% | Scavenger-Mutant 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Matter Collected 2054 | 338 178 670 656 212 Remotely . | . . . . . Salvage Created 3758 | 142 381 1312 1752 171 Parts 238 | 13 28 95 93 9 Haulers Intercepted 7 | . 1 4 2 . Recyclers Shooed 3 | . 1 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Combat Hostiles Destroyed 79 | . 9 23 38 9 Melee 11 | . . . 11 . Guns 32 | . 8 21 3 . Cannons 21 | . . 2 12 7 AOE 4 | . 1 . 3 . Classes Destroyed 15 | 2 5 3 4 1 Worker 4 | . . 1 3 . Builder 1 | . 1 . . . Tunneler 5 | 4 . 1 . . Hauler 7 | . 1 4 2 . Recycler 3 | 1 . 1 1 . Operator 2 | . . 1 1 . Watcher 9 | . 2 3 4 . Swarmer 21 | . 3 6 8 4 Cutter 1 | . . . . 1 Grunt 34 | . 6 10 16 2 Brawler 2 | . . . 2 . Duelist 2 | . . . 2 . Sentry 16 | . . 7 7 2 Specialist 2 | . . . 2 . Hunter 1 | . . . 1 . Best Kill Streak 9 | 5 4 7 9 5 Combat Bots Only 9 | . 3 4 9 5 Max Kills in Single Turn 5 | 1 2 2 5 1 Gunslinging 1 | . . 1 . . Exploded 2 | . 1 . 2 . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Damage Taken 4171 | . 219 1318 2011 623 Core 749 | . 45 148 401 155 Absorbed by Shields 289 | . . . 171 118 Redirected to Shielding 144 | . . . 112 32 Regen/Repaired (Parts) 208 | . . . 208 . Core Remaining (%) 81 | 100 82 63 . . Volleys Fired 211 | 17 29 100 49 16 Largest 2 | 2 2 2 2 1 Hottest 136 | 40 50 136 112 44 Shots Fired 356 | 34 52 200 55 15 Gun 295 | 34 49 192 20 . Cannon 58 | . . 8 35 15 Launcher 3 | . 3 . . . Special . | . . . . . Kinetic 281 | 34 49 156 27 15 Thermal 72 | . . 44 28 . Explosive 3 | . 3 . . . Electromagnetic . | . . . . . Robot Hit Streak 15 | 10 11 15 6 8 Robot Miss Streak 7 | 2 2 3 7 6 Penetration Max . | . . . . . Secondary Targets 5 | . 1 4 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 313 | 23 35 139 98 18 Core Hits 170 | 8 28 50 63 21 Critical Kills 2 | . . 1 1 . Critical Parts Destroyed 8 | . . . 8 . Critical Strikes 13 | . . 1 12 . Burn 1 | . . . 1 . Meltdown 1 | . . 1 . . Smash 10 | . . . 10 . Sever 1 | . . . 1 . Melee Attacks 84 | . . . 75 9 Impact 57 | . . . 48 9 Slashing 27 | . . . 27 . Piercing . | . . . . . Sneak Attacks 6 | . . . 6 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7489 | 233 504 2203 4025 524 Guns 2946 | 233 359 2100 254 . Cannons 1025 | . . 103 580 342 Explosions 1082 | . 145 . 937 . Melee 2436 | . . . 2254 182 Ramming . | . . . . . Kinetic 3094 | 233 359 1708 452 342 Thermal 1212 | . . 495 717 . Explosive 747 | . 145 . 602 . Electromagnetic . | . . . . . Impact 1890 | . . . 1708 182 Slashing 546 | . . . 546 . Piercing . | . . . . . Highest Corruption 6 | . . . 4 6 Average Corruption 4 | . . . 3 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 17 | . . . 10 7 Message Errors 1 | . . . . 1 Matter Fused 3 | . . . 1 2 Heat Flow Errors 2 | . . . 1 1 Energy Discharges 5 | . . . 3 2 Parts Rejected 1 | . . . 1 . Data Loss (minor) 1 | . . . 1 . Data Loss (major) 1 | . . . 1 . Misfires 1 | . . . 1 . Alerts 1 | . . . 1 . Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 716 | . . . 696 20 Projectiles . | . . . . . Explosions 35 | . . . 35 . Melee 681 | . . . 661 20 Knockbacks 29 | . . . 17 12 Impact 7 | . . . 4 3 Kinetic 19 | . . . 10 9 Secondary 3 | . . . 3 . Self-Inflicted Damage 10 | . 10 . . . Shots 1 | . 1 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 309 | . 12 309 157 272 Average Temperature 54 | . 7 58 45 109 Received Heat Transfer 1609 | . 93 549 824 143 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 16 | . . . 12 4 Impact Corruptions 23 | . . . 20 3 Robots Melted 1 | . . 1 . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 2 1 . Heat Transferred 1976 | . . 1036 940 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Peak Influence 884 | 25 303 340 884 814 Initial 549 | . 16 102 25 549 Average 324 | 13 179 113 492 676 Maximum Alert Level 3 | . 1 1 3 3 Low Security (%) 41 | 100 50 81 10 . Level 1 25 | . 49 18 30 . Level 2 18 | . . . 33 57 Level 3 14 | . . . 25 42 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 2 1 8 . Investigation 6 | . 2 . 4 . Extermination . | . . . . . Reinforcement 3 | . . 1 2 . Assault 2 | . . . 2 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Distress Signals 7 | . 1 3 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 119 | . 14 33 61 11 Peak Tracking Total 6 | . 3 6 5 6 Tactical Retreats 11 | . . 1 9 1 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Traps Triggered 4 | . 1 . 1 2 Indirectly . | . . . . . Trap Hack Attempts 37 | . . . . 37 Triggered . | . . . . . Disarmed 4 | . . 4 . . Reprogrammed 8 | . . . . 8 Reused . | . . . . . Traps Extracted 4 | . . . . 4 Installed 4 | . . . . 4 Triggered . | . . . . . Most Traps Carried 2 | . . . . 2 Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Machines Disabled 9 | . 1 . 8 . Max in Single Turn 5 | . 1 . 5 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Machines Accessed 31 | . 8 8 15 . Terminals 23 | . 6 7 10 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 3 | . 2 1 . . Scanalyzers 2 | . . . 2 . Garrison Access 1 | . . . 1 . Total Hacks 113 | . 28 35 50 . Successful 70 | . 14 23 33 . Failed 40 | . 13 11 16 . Catastrophic 5 | . 1 1 3 . Database Lockouts 3 | . 1 1 1 . Manual 79 | . 21 32 26 . Terminals 89 | . 21 31 37 . Fabricators . | . . . . . Repair Stations 7 | . . . 7 . Recycling Units 11 | . 7 4 . . Scanalyzers 4 | . . . 4 . Garrison Access 2 | . . . 2 . Terminal Hacks 29 | . 2 13 14 . Robot Analysis 5 | . 1 1 3 . Prototype ID Bank 1 | . . 1 . . Level Access Points 1 | . . . 1 . Branch Access Points 1 | . . 1 . . Terminal Index 3 | . 1 1 1 . Alert Level 2 | . . . 2 . Unreport Threat 4 | . . 3 1 . Locate Traps 1 | . . . 1 . Disarm Traps 1 | . . 1 . . Security Status 2 | . . 1 1 . Surveillance Status 1 | . . . 1 . Patrol Status 3 | . . 2 1 . Transport Status 1 | . . . 1 . Hauler Manifests 2 | . . 1 1 . Registered Components 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . . . 7 . Scan Component 3 | . . . 3 . Repair 3 | . . . 3 . Refit 1 | . . . 1 . Recycling Unit Hacks 3 | . 2 1 . . Retrieve Components 3 | . 2 1 . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 28 | . 10 9 9 . Terminals 20 | . 6 7 7 . Track 3 | . . 1 2 . Assimilate 3 | . 2 1 . . Botnet 9 | . 3 3 3 . Detonate 1 | . . . 1 . Disrupt 2 | . . 1 1 . Operators 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . 4 2 . . Monitor 2 | . 1 1 . . Reject 2 | . 1 1 . . Recyclers 1 | . 1 . . . Mask 1 | . 1 . . . Scanalyzers 2 | . . . 2 . Extract 2 | . . . 2 . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 27 | . 8 7 12 . Full Trace Events 6 | . 2 . 4 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . . 4 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . 3 . Time 108 | . . . 108 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 18 | . 9 9 . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Total Allies 2 | . 1 1 . . Largest Group 2 | . 1 2 1 . Highest-Rated Group 20 | . 10 20 9 . Highest-Rated Ally 10 | . 10 10 9 . Total Orders 23 | . . 22 1 . STAY 11 | . . 10 1 . ROAM 2 | . . 2 . . FOLLOW 10 | . . 10 . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Robot Analysis Total 5 | . 1 1 3 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Turns Passed 4156 | 143 611 1334 1702 366 Spaces Moved 2084 | 72 367 687 837 121 Core 16 | 12 . . 4 . Treads . | . . . . . Legs 2034 | 60 367 687 799 121 Wheels 22 | . . . 22 . Hover 12 | . . . 12 . Flight . | . . . . . Fastest Speed 50 | 50 120 120 90 90 Average Speed 130 | 108 120 125 135 167 Slowest Speed 360 | 120 120 260 270 360 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 44 | 4 71 61 62 23 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 11 | . 7 . 4 . Terrain Destroyed 100 | . 20 . 80 . Melee 4 | . . . 4 . Projectile . | . . . . . AOE 96 | . 20 . 76 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Total 3017 | 105 488 959 1214 251 Wait 379 | . 81 112 146 40 Move 2081 | 71 366 686 837 121 Hop . | . . . . . Pick Up 67 | 8 4 19 32 4 Fast Attach 26 | 5 2 4 15 . Attach 26 | 2 . 10 9 5 Detach 5 | . . 2 2 1 Swap 52 | . 5 10 30 7 Drop 41 | 2 1 16 19 3 Fire 211 | 17 29 100 49 16 Melee 84 | . . . 75 9 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 4 | . . . . 4 Rewire . | . . . . . Trap 41 | . . . . 41 Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 16) 144 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 13) 473 | -10/Materials | Discovered new exit (range 6) 565 | -10/Materials | Central database locked down 685 | -10/Materials | Discovered new exit (range 15) 755 | -10/Materials | Entered another Materials area 755 | -9/Materials | Accompanied by 1 ally 755 | -9/Materials | Evolved 2 slots: Utility x2 1324 | -9/Materials | Central database locked down 1422 | -9/Materials | Discovered new exit (range 8) 1546 | -9/Materials | Identified exit to Mines 1628 | -9/Materials | Discovered new exit (range 11) 2023 | -9/Materials | Discovered new exit (range 15) 2089 | -9/Materials | Entered another Materials area 2089 | -8/Materials | Accompanied by 1 ally 2089 | -8/Materials | Evolved 2 slots: Utility x2 2194 | -8/Materials | Destroyed 9 combat bots 2500 | -8/Materials | Discovered new exit (range 10) 2516 | -8/Materials | Build established: Hacker-Mutant 2519 | -8/Materials | Central database locked down 3057 | -8/Materials | Lost 3 parts (1p1n1w) 3181 | -8/Materials | Repaired VSS Leg 3208 | -8/Materials | Repaired Seismic Detector 3289 | -8/Materials | First assault squad dispatched 3356 | -8/Materials | Identified exit to Factory 3394 | -8/Materials | Build established: Mutant 3413 | -8/Materials | Core integrity fell below 50% 3463 | -8/Materials | Lost 4 parts (3u1w) 3729 | -8/Materials | Repaired Powered Hammer 3791 | -8/Materials | Identified exit to Garrison 3791 | -8/Materials | Entered Garrison 3970 | -8/Garrison | Core integrity fell below 20% 4157 | -8/Garrison | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 04028_ Acquired Lgt. Treads. 04032_ Acquired 46 matter. 04035_ Acquired Lgt. Armor Plating. 04041_ Acquired 7 matter. 04045_ Acquired 1 matter. 04047_ Dropped Corrupted Imp. Heat Sink. 04059_ Acquired 13 matter. 04068_ System corrupted: Energy discharge (-5). 04146_ System corrupted: Matter fused (-5). 04149_ Acquired 58 matter. 04150_ C-17 Slicer knocked back. 04150_ VSS Leg destroyed. 04151_ Trap Scanner destroyed. 04151_ Flak Cannon destroyed. 04154_ Destroyed Blade Saw. 04154_ C-17 Slicer system corrupted by crushing effect. 04154_ C-17 Slicer knocked back. 04155_ C-17 Slicer system terminally corrupted. 04155_ Surge Thruster fried. 04157_ Powered Hammer severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# ##### | | ???????????????????????????????????###???# | | ???????????????????????????????????# ???# | | ???????????????????????????????????# #???# #### | | ???????????????????????????????????# #???# #???? | | ???????????????????????????????????# #???#^^^#???? | | ???????????????????????????????????# #???#^^^#???? | | ???????????????????????????????????# #???# #???? | | ???????????????????????????????????# #???# ^^#???? | | ???????????????????????????????????# #???#^ ^#???? | | ???????????????????????????????????# #???# #???? | | ???????????????????????????????????# #???# #???? | | ???????????????????????????????????# #???# #???? | | ???????????????????????????????????# #???# #???? | | ???????????????????????????????????# #???# #???? | | ????????????????????????????????#### ##### #???? | | ????????????????????????????????# "= #???? | | ?????????????????????????######?# ######## = #???? | | ?????????????????????#???# #?# #??????# #???? | | ????????????????????## ##c ###;######## #???? | | ????????????????????# @ % #???? | | ????????????????????# c= ![ [ #???? | | ????????????????????# #???? | | ????????????????????# ## ## ###########???? | | ????????????????????# ?# ## #?????????????? | | ????????????????????" ? ????????????? | | ????????????????????" #???????????? | | ????????????????????" #???????????? | | ????????????????????" #???????????? | | ????????????????????# ## ^^## ###???????????? | | ????????????????????# ?# ^## #?????????????? | | ???????????????????? ?? ?????????????? | | ????????????????????? ??? ?????????????? | | ???????????????????????? #?????????????? | | ??????????????????????????""""## ##?????????????? | | ???????????????????????????????? ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Core Shielding 20 Utility Shielding 66 Evasion (%) 61 Targeting Accuracy 6 Melee Accuracy 5 Offensive Hacking 20 Trap Extractor Capacity 4 Item Schematics ----------------- Adv. Beam Rifle | -8/Materials | Scanalyzed EM Pulse Cannon | -8/Materials | Extracted Shock Bomb Launcher | -8/Materials | Extracted Adv. Weight Redist. System | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponGravmagFrame Manual? 0 Play Time 01:09:51 Cumulative 1001.5 hours Start 2022.12.13 @ 00:19:42 End 2022.12.13 @ 01:34:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 404 Rogue 404 Adventurer 0 Explorer 0 Win Type - Total 13 Types 12/0/1/0/0/0/0/0/0 Lore% 73 Gallery% 83 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 48a78ffa-7c0f-4ac8-b95e-164afcbf3194