Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.03.12 @ 22:25:53 Player: fumiduki Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (9) 1800 Robots Destroyed (236) 1180 Value Destroyed (9852) 9852 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 17232 Bonus ------- None Cogmind --------- Core Integrity 0/1450 Matter 214/300 Energy 68/100 System Corruption 16% Temperature Cool (0) Movement Walking (120) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Centrium Leg > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Micro Fission Core Light Particle Reactor > --- PROPULSION ------- Gravmag Array Improved Antigrav System Improved Gyrokinetic Inverter Antigrav Array > --- UTILITY ---------- Improved Heat Sink Improved Trap Scanner Triangulator Improved Phase Shifter Layered Heavy Armor Plating Drone Bay Drone Bay Drone Bay Drone Bay Drone Bay Drone Bay > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun Hypervelocity Railgun Ionic Axe > --- INVENTORY -------- Improved Gyrokinetic Inverter Drone Bay Dispersion Rifle Enhanced Quantum Rifle Railgun [Rating: 144] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Hover Unit Improved Gyrokinetic Inverter Flight Unit Improved Cesium-ion Thruster Utility Advanced Targeting Computer Device Triangulator Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Wave Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Slashing Weapon Ionic Axe Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Slots Evolved 17 | . 1 2 2 2 2 2 2 2 2 Power 1 | . . 1 . . . . . . . Propulsion 4 | . . . 1 . 1 1 . . 1 Utility 10 | . 1 . 1 1 1 1 2 2 1 Weapon 2 | . . 1 . 1 . . . . . Parts Attached 192 | 7 3 3 12 30 33 28 46 9 21 Power 29 | 1 . . 4 3 6 2 9 . 4 Engine 12 | 1 . . 3 1 4 1 . . 2 Core 13 | . . . 1 2 2 1 7 . . Reactor 4 | . . . . . . . 2 . 2 Propulsion 52 | 2 . . 5 7 12 6 10 4 6 Treads 6 | 2 . . 4 . . . . . . Leg 24 | . . . . 3 9 6 5 . 1 Wheel . | . . . . . . . . . . Hover 16 | . . . 1 1 . . 5 4 5 Flight 6 | . . . . 3 3 . . . . Utility 63 | 2 3 . 1 10 8 16 13 2 8 Device 39 | 1 . . . 6 6 7 11 1 7 Storage 10 | . 3 . . 2 . 3 1 . 1 Processor 7 | 1 . . 1 2 1 2 . . . Hackware 1 | . . . . . . 1 . . . Protection 6 | . . . . . 1 3 1 1 . Artifact . | . . . . . . . . . . Weapon 48 | 2 . 3 2 10 7 4 14 3 3 Energy Gun 17 | 2 . 1 1 5 2 2 3 . 1 Energy Cannon 4 | . . 1 1 1 . . 1 . . Ballistic Gun 14 | . . . . 3 4 . 3 3 1 Ballistic Cannon 4 | . . . . . 1 1 1 . 1 Launcher 4 | . . 1 . 1 . . 2 . . Special Weapon 2 | . . . . . . 1 1 . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 3 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 14 | . . . 2 3 6 . 2 1 . Parts Lost 79 | . . . . 5 10 3 33 2 26 Power 17 | . . . . 3 2 . 7 . 5 Propulsion 23 | . . . . 1 2 1 11 . 8 Utility 20 | . . . . . 2 2 8 1 7 Weapon 19 | . . . . 1 4 . 7 1 6 Highest Loss Streak 17 | . . . . 1 4 1 14 2 17 To Critical Strikes 2 | . . . . . . . 2 . . Average Backups 8 | . 4 6 12 8 8 12 8 4 5 Power . | . . . . . 1 1 1 . . Propulsion 1 | . . . . 2 1 . 2 1 2 Utility 5 | . 3 6 9 5 4 8 1 . . Weapon 1 | . . . 2 . . 1 2 3 2 Tool/Special . | . . . . . . . . . . Unused Backups 32 | . . . 2 15 7 4 1 1 2 Power . | . . . . . . . . . . Propulsion 3 | . . . . 1 2 . . . . Utility 21 | . . . 1 13 4 2 . . 1 Weapon 8 | . . . 1 1 1 2 1 1 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 86 | . 97 90 98 89 89 95 74 64 49 Engine 5 | . 11 10 13 3 5 6 2 . . Core 4 | . . . 1 9 4 3 4 9 3 Treads 4 | . 25 20 25 4 . . . . . Leg 12 | . . . . 5 15 26 14 . . Hover 2 | . . . . . . . 5 13 14 Flight 3 | . . . . 11 8 . . . . Device 15 | . 12 10 8 17 15 13 22 19 13 Storage 5 | . 11 10 8 3 6 5 4 . 2 Processor 8 | . 12 10 15 14 12 8 . . . Protection 2 | . . . . . 1 4 2 3 2 Energy Gun 7 | . 23 12 8 12 4 5 3 . . Energy Cannon 1 | . . 7 8 2 . . 1 . . Ballistic Gun 5 | . . . . 2 8 8 2 12 8 Ballistic Cannon 2 | . . . . . 3 7 2 . . Launcher 1 | . . 10 8 3 . . . . . Peak Build Rating 144 | 7 8 13 27 49 73 92 98 105 144 Average Rating 61 | 5 7 11 22 40 62 83 81 97 87 On Entrance 43 | . 7 8 13 25 37 69 85 84 105 Avg Prop Armor Cover (%) 4 | 36 . . . 2 3 . 2 . 3 Naked Turns . | . . . . . . . . . . Heaviest Build 103 | 8 88 37 48 56 52 103 103 58 103 Greatest Support 109 | 40 40 40 63 63 84 103 109 62 70 Greatest Overweight (x) 25 | 1 2 . 1 9 6 1 25 1 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 25 | 5 25 15 15 20 10 20 20 5 10 Average Capacity 12 | 5 11 15 15 10 10 15 14 5 7 Most Carried 16 | 2 7 11 15 15 10 16 15 5 10 Average Carried 9 | . 4 6 12 8 8 12 8 4 5 Final Capacity 20 | 5 15 15 15 10 10 20 5 5 5 Final Carried 14 | . 6 11 12 8 10 14 4 5 1 Class Distribution -------------------- 29% | Hacker-Skirmisher 17% | Hacker-Gunner 16% | Hacker-Mutant 8% | Scavenger-Skirmisher 7% | Scavenger-Gunner 6% | Hacker-Sprinter 6% | Scavenger-Tank 4% | Hacker-Scout Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Gunner | -9/Materials Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Hacker-Gunner | -5/Factory Hacker-Skirmisher | -4/Factory Scavenger-Tank | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Matter Collected 6900 | 204 146 70 130 616 1004 2157 1295 589 689 Remotely . | . . . . . . . . . . Salvage Created 10096 | . 282 443 512 1024 1279 2214 2517 653 1172 Parts 512 | . 15 30 32 44 69 101 130 31 60 Haulers Intercepted 8 | . 1 . 2 2 1 1 1 . . Recyclers Shooed 9 | . 2 . . . . 1 4 1 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 153 | . 6 9 8 13 24 33 36 11 13 Melee 7 | . . . . . . . 7 . . Guns 98 | . 6 3 3 12 22 16 12 11 13 Cannons 40 | . . 5 5 1 2 13 14 . . AOE 8 | . . 1 . . . 4 3 . . Classes Destroyed 15 | . 5 3 1 2 1 2 1 . . Worker 27 | . 2 2 . 5 1 5 7 . 5 Builder 15 | . . 1 . 1 . 3 10 . . Tunneler 4 | . . . . . . 1 3 . . Hauler 8 | . 1 . 2 2 1 1 1 . . Recycler 7 | . 1 1 . 1 . 2 2 . . Mechanic 1 | . . . . . . . 1 . . Operator 1 | . . . . . 1 . . . . Watcher 20 | . . 1 . 6 2 5 4 . 2 Swarmer 24 | . 4 2 . . 4 . 7 4 3 Grunt 54 | . 2 6 2 3 8 17 5 5 6 Brawler 1 | . . . . . . 1 . . . Duelist 2 | . . . 2 . . . . . . Sentry 19 | . . 1 4 3 2 3 6 . . Hunter 20 | . . . . 1 4 3 8 2 2 Programmer 33 | . . . . 6 6 9 10 . 2 Best Kill Streak 18 | . 6 8 2 6 4 6 18 4 14 Combat Bots Only 6 | . 4 4 2 3 3 3 6 4 6 Max Kills in Single Turn 5 | . 1 2 1 2 2 2 5 1 2 Gunslinging 1 | . . . . . . . . . 1 Exploded 2 | . . 1 . . . 2 2 . . Melee 1 | . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Hostile Shots Fired 1948 | . 27 10 31 191 334 182 560 123 490 Missed 694 | . 8 3 10 62 135 63 190 52 171 Hits 1254 | . 19 7 21 129 199 119 370 71 319 Melee 5 | . . . 4 . . 1 . . . Projectile 1249 | . 19 7 17 129 199 118 370 71 319 AOE 5 | . . . . 1 . 3 1 . . Critical Strikes 69 | . . . . 6 5 10 19 6 23 Part Disruptions 3 | . . . . 1 . . 2 . . Damage Taken 14981 | . 109 50 245 1324 1921 1736 4479 625 4492 Core 3847 | . 37 . 41 605 544 326 793 39 1462 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 8885 | . 76 33 145 573 1116 1242 2682 376 2642 Regen/Repaired (Parts) 267 | . 18 . . 21 . 228 . . . Core Remaining (%) 69 | 100 85 100 92 13 36 67 31 97 . Volleys Fired 538 | . 29 17 25 68 97 87 118 40 57 Largest 4 | . 2 3 2 3 4 4 4 3 4 Hottest 228 | . 80 141 131 153 173 228 228 100 170 Shots Fired 1290 | . 50 36 50 137 194 318 250 112 143 Gun 949 | . 50 19 25 125 164 193 118 112 143 Cannon 320 | . . 14 25 12 30 125 114 . . Launcher 19 | . . 3 . . . . 16 . . Special 2 | . . . . . . . 2 . . Kinetic 770 | . . . . 28 140 251 115 112 124 Thermal 442 | . 50 33 50 109 54 35 92 . 19 Explosive 16 | . . 3 . . . . 13 . . Electromagnetic 60 | . . . . . . 32 28 . . Robot Hit Streak 30 | . 14 12 29 27 22 27 30 22 24 Robot Miss Streak 3 | . 2 2 1 3 2 3 2 1 2 Penetration Max 1 | . . . . . . 1 1 . 1 Secondary Targets 7 | . 1 . . 1 . . 1 1 3 Max Gunslinging Chain 1 | . 1 . . 1 . . 1 1 1 Shots Hit Robots 1053 | . 40 29 41 116 151 229 235 92 120 Core Hits 470 | . 15 17 17 66 65 94 114 38 44 Critical Kills 11 | . . . . . 1 . 1 . 9 Critical Parts Destroyed 21 | . . . . . 1 . . 3 17 Critical Strikes 63 | . . . 2 7 7 6 11 3 27 Burn 15 | . . . 2 7 3 . 3 . . Destroy 33 | . . . . . 2 . 1 3 27 Blast 13 | . . . . . 2 6 5 . . Sever 2 | . . . . . . . 2 . . Melee Attacks 53 | . . . . . . . 53 . . Impact . | . . . . . . . . . . Slashing 53 | . . . . . . . 53 . . Piercing . | . . . . . . . . . . Sneak Attacks 10 | . . . . . . . 10 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . 5 . . Damage Inflicted 27321 | . 444 661 795 2451 3267 6116 9546 1656 2385 Guns 15152 | . 444 176 320 2181 2692 3186 2131 1656 2366 Cannons 6751 | . . 248 475 250 377 2660 2741 . . Explosions 2743 | . . 237 . . 191 264 2051 . . Melee 2623 | . . . . . . . 2623 . . Ramming 52 | . . . . 20 7 6 . . 19 Kinetic 13339 | . . . . 544 2075 4722 2413 1656 1929 Thermal 8110 | . 444 424 795 1887 1185 830 2108 . 437 Explosive 1964 | . . 237 . . . 54 1673 . . Electromagnetic 1233 | . . . . . . 504 729 . . Impact . | . . . . . . . . . . Slashing 2623 | . . . . . . . 2623 . . Piercing . | . . . . . . . . . . Highest Corruption 19 | . . 1 . 1 6 6 19 2 16 Average Corruption 5 | . . 1 . 1 5 3 9 1 7 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 144 | . . 5 . . 41 40 42 2 14 Message Errors 28 | . . 1 . . 10 4 9 1 3 Matter Fused 35 | . . 2 . . 7 13 11 . 2 Heat Flow Errors 20 | . . . . . 7 5 5 1 2 Energy Discharges 16 | . . 1 . . 5 3 4 . 3 Parts Rejected 1 | . . . . . . . 1 . . Parts Fused 3 | . . . . . 1 1 1 . . Data Loss (minor) 16 | . . . . . 4 8 3 . 1 Data Loss (major) 7 | . . . . . 2 3 2 . . Misfires 5 | . . 1 . . 1 . 3 . . Alerts 3 | . . . . . 3 . . . . Misdirections 2 | . . . . . . . 1 . 1 Weapon Failures 8 | . . . . . 1 3 2 . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 669 | . . 11 . . 39 130 489 . . Projectiles 260 | . . . . . . 122 138 . . Explosions 136 | . . 11 . . 39 8 78 . . Melee 273 | . . . . . . . 273 . . Knockbacks 31 | . . . . . 4 19 8 . . Impact . | . . . . . . . . . . Kinetic 30 | . . . . . 4 18 8 . . Secondary 1 | . . . . . . 1 . . . Self-Inflicted Damage 143 | . . . . . 90 25 20 . 8 Shots 4 | . . . . . 2 1 1 . . Rammed 2 | . . . . . . . . . 2 Targets Rammed 7 | . . . . 1 1 1 . . 4 Kicked 5 | . . . . 1 1 1 . . 2 Crushed . | . . . . . . . . . . Highest Temperature 711 | . 138 133 390 710 639 711 387 321 157 Average Temperature 144 | . 36 49 143 208 128 170 124 126 39 Received Heat Transfer 2371 | . 36 39 108 267 435 621 447 175 243 Effects 132 | . . . 2 63 18 44 1 4 . Shutdowns 42 | . . . 1 20 5 15 1 . . Energy Bleed 17 | . . . 1 9 3 3 . 1 . Interference 28 | . . . . 12 2 11 . 3 . Matter Decay 10 | . . . . 4 3 3 . . . Short Circuit 4 | . . . . 2 2 . . . . Damage (minor) 7 | . . . . 4 2 1 . . . Damage (major) 17 | . . . . 8 . 9 . . . Damage (core) 7 | . . . . 4 1 2 . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 4 | . . . . . . 4 . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 25 | . 2 1 6 14 . . 2 . . Heat Transferred 15407 | . 1025 856 1665 4331 2516 1075 3421 . 518 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 1 2 . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Maximum Alert Level 1 | . . . . . . . 1 . . Low Security (%) 97 | 100 100 100 100 100 100 100 86 100 100 Level 1 2 | . . . . . . . 13 . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 351 | . 75 132 36 74 135 179 351 111 99 Initial 21 | . . 1 21 . . 5 17 7 10 Average 28 | . 10 39 7 4 29 24 76 34 17 Influence Increases 5386 | . 174 289 242 510 991 1095 1365 306 414 Destroy 0b10 Robot/C 3060 | . 120 180 160 260 480 660 720 220 260 Destroy 0b10 Robot/NC 415 | . 20 25 10 75 25 85 140 . 35 Destroy Leader 854 | . 22 52 64 126 164 172 180 30 44 Trap Triggered on 0b10 10 | . . . . . . 10 . . . Successful Hack 83 | . 12 5 . 16 . 47 . 3 . Disable Machine 180 | . . 8 4 . 80 24 60 4 . Destroy Structure 409 | . . 19 4 3 62 82 220 4 15 Partial Spotted 90 | . . . . 15 60 . . . 15 Lose Combat Pursuer 285 | . . . . 15 120 15 45 45 45 Influence Decreases 5381 | . 167 224 314 510 975 1062 1394 300 435 Entered New Map 129 | . . 6 51 . . 11 32 13 16 Time Decay 4581 | . 167 218 263 490 865 1031 1062 267 218 Lost Part 621 | . . . . 20 100 20 300 20 161 Lost Ally 50 | . . . . . 10 . . . 40 Squads Dispatched 46 | . . 1 1 11 8 13 8 1 3 Investigation 9 | . . . . 2 1 6 . . . Extermination 23 | . . . . 7 6 4 4 1 1 Reinforcement 13 | . . 1 1 2 1 2 4 . 2 Assault . | . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 . . Haulers Reinforced 3 | . . . . 1 . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Distress Signals 20 | . 2 1 . 2 1 . 5 3 6 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 253 | . 9 11 10 34 36 41 60 16 36 Peak Tracking Total 14 | . 6 4 2 4 6 4 9 6 14 Tactical Retreats 16 | . . . . 1 5 1 5 2 2 ECM-based Alert Blocks 6 | . . . . . . . 6 . . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Traps Triggered 18 | . 2 . . 4 2 7 . 3 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 2 | . . . . . . 2 . . . Reprogrammed 3 | . . . . . . 3 . . . Reused 1 | . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Machines Disabled 45 | . . 2 1 . 20 6 15 1 . Max in Single Turn 13 | . . 2 1 . 13 1 3 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Machines Accessed 38 | . 5 1 1 7 7 13 2 1 1 Terminals 28 | . 4 1 1 3 5 10 2 1 1 Fabricators 3 | . . . . 1 2 . . . . Repair Stations 4 | . 1 . . 1 . 2 . . . Recycling Units 1 | . . . . . . 1 . . . Scanalyzers 2 | . . . . 2 . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 96 | . 19 4 1 14 15 36 4 2 1 Successful 69 | . 13 4 1 11 12 24 1 2 1 Failed 27 | . 6 . . 3 3 12 3 . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 63 | . 14 4 1 3 9 25 4 2 1 Fabricators 8 | . . . . 2 6 . . . . Repair Stations 17 | . 5 . . 3 . 9 . . . Recycling Units 2 | . . . . . . 2 . . . Scanalyzers 6 | . . . . 6 . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 46 | . 9 4 1 3 7 18 1 2 1 Record 1 | . . . . . . 1 . . . Prototype ID Bank 3 | . 1 . . . . 2 . . . Open DSF 5 | . . . . 1 2 2 . . . Emergency Access Points 3 | . . 1 . . 1 1 . . . Terminal Index 1 | . . . . . . 1 . . . Alert Level 6 | . 1 . . 2 . 3 . . . Locate Traps 6 | . 2 . . . 1 2 . 1 . Disarm Traps 1 | . . . . . . 1 . . . Reprogram Traps 1 | . . . . . . 1 . . . Dispatch Records 3 | . . 1 . . 1 1 . . . Maintenance Status 2 | . 1 . . . . 1 . . . Patrol Status 1 | . . 1 . . . . . . . Transport Status 2 | . 1 1 . . . . . . . Reinforcement Status 1 | . . . . . 1 . . . . Assault Status 1 | . 1 . . . . . . . . Hauler Manifests 1 | . . . . . . . . . 1 Zone Layout 8 | . 2 . 1 . 1 2 1 1 . Fabricator Hacks 7 | . . . . 2 5 . . . . Network Status 3 | . . . . 1 2 . . . . Load Schematic 3 | . . . . 1 2 . . . . Build 1 | . . . . . 1 . . . . Repair Station Hacks 11 | . 4 . . 2 . 5 . . . Scan Component 6 | . 2 . . 1 . 3 . . . Repair 5 | . 2 . . 1 . 2 . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . Recycle Component 1 | . . . . . . 1 . . . Scanalyzer 4 | . . . . 4 . . . . . Insert Component 1 | . . . . 1 . . . . . Analyze 1 | . . . . 1 . . . . . Retrieve Study 2 | . . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used 1 | . . . . . 1 . . . . Hacking Detections 27 | . 5 1 . 5 4 9 2 1 . Full Trace Events 11 | . 1 1 . 2 1 6 . . . Feedback Events 1 | . . 1 . . . . . . . Corruption 1 | . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Built 1 | . . . . . 1 . . . . Authchips . | . . . . . . . . . . Time 116 | . . . . . 116 . . . . Total Part Build Rating 3 | . . . . . 3 . . . . Part Studies Acquired 2 | . . . . 2 . . . . . Parts Repaired 5 | . 2 . . 1 . 2 . . . Time 128 | . 52 . . 19 . 57 . . . Parts Recycled 1 | . . . . . . 1 . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . Non-combat 1 | . . . . . . . 1 . . Combat . | . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . parse_system 1 | . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Active Infowar (turns) 10774 | 38 675 382 645 1831 2019 2551 1715 580 338 Sensors 2680 | . . . . . 375 1348 957 . . Terrain 6712 | 38 675 382 645 1543 1221 1284 924 . . Structural 1331 | . . . . 1331 . . . . . Traps 2539 | . . . . 421 . . 1204 576 338 Triangulation 4213 | . . . . . 2015 1114 637 447 . Cloaking 268 | . . . . . 268 . . . . ECM 477 | . . . . . . 339 138 . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 16 | . . . . . 2 . . . 14 Drone Recoveries 4 | . . . . . . . . . 4 Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Turns Passed 11797 | 59 675 382 645 2338 2105 2616 1804 599 574 Spaces Moved 9875 | 40 352 199 336 2681 2254 1686 1216 580 531 Core 29 | 18 . . . . 9 . 2 . . Treads 1203 | 22 352 199 336 294 . . . . . Legs 3693 | . . . . 375 974 1686 650 . 8 Wheels . | . . . . . . . . . . Hover 1667 | . . . . . . . 564 580 523 Flight 3283 | . . . . 2012 1271 . . . . Fastest Speed 26 | 50 160 160 160 29 26 114 55 45 45 Average Speed 90 | 115 163 160 160 69 71 120 101 58 62 Slowest Speed 1300 | 160 320 160 240 640 350 190 1300 105 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 10 | . . . . 7 3 . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 31 | 3 54 27 32 40 57 39 28 13 19 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 278 | . . 18 4 . 61 47 144 2 2 Melee . | . . . . . . . . . . Projectile 58 | . . . 4 . 2 25 25 1 1 AOE 218 | . . 18 . . 59 22 119 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Total 11702 | 53 403 228 393 3030 2584 2069 1517 766 659 Wait 602 | . . . . 116 139 177 41 120 9 Move 9846 | 39 351 198 335 2666 2247 1685 1215 579 531 Hop 10 | . . . . 7 3 . . . . Pick Up 199 | 7 13 8 10 37 33 36 34 7 14 Fast Attach 56 | . . . . 11 10 21 3 2 9 Attach 126 | 7 7 1 3 16 14 17 42 4 15 Detach 4 | . 1 . . 1 . . 2 . . Swap 65 | . 1 2 11 9 15 14 7 4 2 Drop 150 | . 1 2 9 48 22 31 13 10 14 Fire 538 | . 29 17 25 68 97 87 118 40 57 Melee 42 | . . . . . . . 42 . . Ram 2 | . . . . . . . . . 2 Kick 5 | . . . . 1 1 1 . . 2 Crush . | . . . . . . . . . . Escape Stasis 53 | . . . . 50 3 . . . . Rewire 4 | . . . . . . . . . 4 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research -2/Research History --------- Turn | Location | Event 19 | -11/Scrapyard | Identified exit to Materials 19 | -11/Scrapyard | Discovered exit to Materials (range 15) 60 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Evolved 1 slot: Utility x1 302 | -10/Materials | Build established: Hacker-Mutant 410 | -10/Materials | Identified exit to Mines 410 | -10/Materials | Discovered exit to Mines (range 11) 410 | -10/Materials | Identified exit to Materials 410 | -10/Materials | Discovered exit to Materials (range 13) 474 | -10/Materials | Repaired Sml. Laser 500 | -10/Materials | Repaired Sml. Laser 620 | -10/Materials | Discovered exit to Mines (range 15) 735 | -10/Materials | Entered another Materials area 735 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1054 | -9/Materials | Build established: Hacker-Gunner 1058 | -9/Materials | Identified exit to Materials 1058 | -9/Materials | Discovered exit to Materials (range 16) 1117 | -9/Materials | Entered another Materials area 1117 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1429 | -8/Materials | Build established: Hacker-Skirmisher 1735 | -8/Materials | Identified exit to Factory 1735 | -8/Materials | Discovered exit to Factory (range 15) 1762 | -8/Materials | Entered Factory 1762 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3387 | -7/Factory | Core integrity fell below 50% 3636 | -7/Factory | Repaired Imp. Terrain Scanner 3912 | -7/Factory | Core integrity fell below 20% 4085 | -7/Factory | Identified exit to Factory 4085 | -7/Factory | Discovered exit to Factory (range 15) 4100 | -7/Factory | Entered another Factory area 4100 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4514 | -6/Factory | Identified exit to Lower Caves 4514 | -6/Factory | Discovered exit to Lower Caves (range 7) 4625 | -6/Factory | Build established: Hacker-Sprinter 4811 | -6/Factory | Lost 4 parts (1p2n1u) 5110 | -6/Factory | Lost 3 parts (3w) 5374 | -6/Factory | Build established: Hacker-Skirmisher 5755 | -6/Factory | Fabricated Aerolev Unit (x1) 5768 | -6/Factory | Spotted B-75 Beast 5789 | -6/Factory | Build established: Scavenger-Skirmisher 5959 | -6/Factory | Core integrity fell below 50% 6191 | -6/Factory | Identified exit to Factory 6191 | -6/Factory | Discovered exit to Factory (range 14) 6205 | -6/Factory | Entered another Factory area 6205 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6498 | -5/Factory | Garrison activated, responded to threat 6567 | -5/Factory | Identified exit to Upper Caves 6567 | -5/Factory | Discovered exit to Upper Caves (range 9) 6776 | -5/Factory | Build established: Scavenger-Gunner 6922 | -5/Factory | Repaired Adv. Assault Cannon 7082 | -5/Factory | Found Hvy. Reflective Plating 7407 | -5/Factory | Build established: Hacker-Gunner 8035 | -5/Factory | Repaired Cld. Deuterium Engine 8779 | -5/Factory | Identified exit to Factory 8779 | -5/Factory | Discovered exit to Factory (range 16) 8821 | -5/Factory | Entered another Factory area 8821 | -4/Factory | Evolved 2 slots: Utility x2 9129 | -4/Factory | Build established: Hacker-Skirmisher 9612 | -4/Factory | Spotted B-86 Titan 9813 | -4/Factory | Lost 14 parts (2p4n4u4w) 9820 | -4/Factory | System corruption reached 10% 9885 | -4/Factory | Lost 4 parts (1p2n1w) 10006 | -4/Factory | Lost 6 parts (1p4n1w) 10135 | -4/Factory | Core integrity fell below 50% 10250 | -4/Factory | Build established: Hacker-Mutant 10431 | -4/Factory | Identified exit to Upper Caves 10431 | -4/Factory | Discovered exit to Upper Caves (range 15) 10618 | -4/Factory | Identified exit to Research 10618 | -4/Factory | Discovered exit to Research (range 13) 10625 | -4/Factory | Entered Research 10625 | -3/Research | Evolved 2 slots: Utility x2 10975 | -3/Research | Build established: Scavenger-Tank 11214 | -3/Research | Identified exit to Research 11214 | -3/Research | Discovered exit to Research (range 10) 11224 | -3/Research | Entered another Research area 11224 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11518 | -2/Research | Lost 4 allies 11604 | -2/Research | Lost 8 parts (1p1n5u1w) 11615 | -2/Research | Lost 4 allies 11643 | -2/Research | Spotted B-90 Cyclops 11727 | -2/Research | Core integrity fell below 50% 11731 | -2/Research | System corruption reached 10% 11762 | -2/Research | Lost 17 parts (4p6n2u5w) 11776 | -2/Research | Core integrity fell below 20% 11798 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 11786_ Dropped Imp. Gyrokinetic Inverter. 11788_ Slug penetrates Wall. 11791_ Penetrated by Slug. 11791_ Kicked P-80 Master. 11792_ System corrupted: Energy discharge (-17). 11792_ Slug penetrates Wall. 11792_ Kicked P-80 Master. 11794_ Penetrated by Slug. 11795_ Wall collapses. 11795_ Penetrated by Slug. 11795_ Slug penetrates H-88 Terminator. 11796_ Slug penetrates Wall. 11797_ P-80 Master resets P-80 Master, system corruption cleaned. 11797_ M-28 Smith repairs P-80 Master Imp. Antigrav System. 11797_ Penetrated by Slug. 11797_ Slug penetrates P-80 Master. [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ????# #?? ??????????# # !#%=[![! ## | | ?????? #??? ?????????# # =#*!===! ## | | ?????? #??? "????????# " %[[%!** ## | | ??????? #???? "??????? + # ==#=[ ## | | ??????? #????? "?????? # + # ## | | ??????? #???????????? # # # ## | | ??????? ???????????? ?###### # ## | | ??????? ???????????? ??????# = # ## | | ??????? ???????????###???????# # ## | | ?????????????????????????????# ########### | | ?????????????????????????????# #?????????# | | ?????????????????????????????# #?????????# | | ?????????????????????????????#######?????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????#######?????????????+ | | ?????????????????????????# #?????????????# | | ?????????????????????????# #?????????????# | | ?????????????????????????# = #?????????????# | | ?????????????????? ??????# #?????????????# | | ????????????????? ""?????# #?############# | | ??????????????? """ ???# # # | | ??????????????? "" ??# # + | | ???????????????? F"" ##p # # | | ???????????????? """ @p # # | | ????????????? ## # ?# | | ?????????? ??# pp #! ?# | | ??????????? ???# mh############??# | | ??????????? ####h#;##########"#### | | ???????????? h | | ???????????? h | | ?????????????? [!* | | ??????????????? " "" | | ???????????????######### #######+### ""R" = | | ???????????????????????# ????? # " "" | | ???????????????????????# ??? # [* | | ???????????????????????# ?#= """ # | | ???????????????????????# ?# "G # | | ???????????????????????# ?# """ =# | | ???????????????????????# ?# # """ | | ???????????????????????# ??# # " | | ???????????????????????# ??#?? # "" | | ???????????????????????# ????? # | | ?????????????????????????? ?????####### | | ??????????????????????????????????????# | | ??????????????????????????????????????# "" | | ??????????????????????????????????????# """ | | ??????????????????????????????????????# """ | | ??????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 82 Coolant Potential 100 Energy Generation 38 Energy Capacity 710 Matter Stores 448 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 110 ECM Strength 2 Cloak Strength 2 Power Amplification 30 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 35 Resistance: TH 60 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Phase Shifting 10 Evasion (%) 70 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 34 Item Schematics ----------------- Aerolev Unit | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Aerolev Unit | x1 | -6/Factory Repaired ---------- Sml. Laser | 74% | -10/Materials Imp. Terrain Scanner | 4% | -7/Factory Adv. Assault Cannon | 10% | -5/Factory Cld. Deuterium Engine | 30% | -5/Factory Studied --------- Gatling Laser | -7/Factory | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Bumper Bots Dangerous Findings Dynamic Key Fancy Inventory Hey, That's Mine! Hydra It Was An Accident, I Swear Item+ Just What I Needed Maybe Next Time I'll Detach My Launcher Novice Programmer Omniscient Cartographer Oops Overwhelming Part-time Mechanic Physics Hates This One Trick Please Form A Line Release The Drones! Remodeling Resistances Are Futile Respectable Loadout Serviceable Loadout Shopping List System Compromised Troublemaker Well Done Challenges ------------ None Game ------ Seed StructuralHeavyCalibrator Manual? 0 Play Time 04:42:40 Cumulative 24.5 hours Start 2026.03.10 @ 21:20:35 End 2026.03.12 @ 22:25:53 Sessions 9 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 37 Rogue 35 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 22 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11448b27-3e60-42fa-8daa-0b59558d67a7