Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.10 @ 17:03:09 Player: ae Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (65) 325 Value Destroyed (1256) 1256 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (6359) 6359 TOTAL SCORE: 16380 Bonus ------- High Alert Combat Kills 18 Follower Combat Kills 705 Entered DSFs 500 Aligned with FarCom 300 Win 3000 Win Speed 1836 Cogmind --------- Core Integrity 1600/1600 Matter 288/300 Energy 138/150 System Corruption 0% Temperature Cool (24) Movement Flying (25) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Backup Power III Micro Nuclear Core > --- PROPULSION (7) --- Xenon Bombardment Thruster Nuclear Pulse Thruster Cooled Cesium-ion Thruster Field Propulsion Drive Impulse Thruster Impulse Thruster Array > --- UTILITY (14) ----- Medium Storage Unit Structural Scanner Enhanced Optical Array Advanced Transmission Jammer ECM Suite Improved Cloaking Device Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite System Shield Improved System Shield > --- WEAPON (2) ------- Enhanced Hardcell Cannon Force Lance > --- INVENTORY (10) --- Micro Fission Core Xenon Bombardment Thruster Structural Scanner Improved Launcher Guidance Computer Stasis Canceller ECM Suite Advanced ECM Suite Graphene Brace Long-range Missile Launcher Axe Peak State ------------ > --- POWER ------------ Backup Power III Micro Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Nuclear Pulse Thruster Cooled Cesium-ion Thruster Field Propulsion Drive Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Structural Scanner Enhanced Optical Array Advanced Transmission Jammer ECM Suite Improved Cloaking Device Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Enhanced Hardcell Cannon Force Lance > --- INVENTORY -------- Micro Fission Core Xenon Bombardment Thruster Improved Launcher Guidance Computer Stasis Canceller ECM Suite Advanced ECM Suite Graphene Brace Long-range Missile Launcher Axe [Rating: 122] Favorites ----------- Power Backup Power III Engine Backup Power III Power Core Micro Nuclear Core Propulsion Cesium-ion Thruster Treads Light Treads Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Structural Scanner Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher EMP Blaster Slashing Weapon Axe Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res DSF Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . 2 2 2 2 . 2 2 Power 1 | . . . . . . . . . . . . 1 . . . . . Propulsion 5 | . . . 1 . . . 1 . . . 2 . 1 . . . . Utility 12 | . . . 1 . . . 1 2 . . . 1 1 2 . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 66 | 7 2 . 4 . . 3 3 4 2 7 8 7 4 . 2 2 11 Power 3 | 1 1 . . . . . . . . . 1 . . . . . . Engine 2 | 1 1 . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . 1 . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 21 | 2 . . 3 . . 2 2 . 1 1 3 4 2 . . . 1 Treads 2 | 2 . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 19 | . . . 3 . . 2 2 . 1 1 3 4 2 . . . 1 Utility 30 | 2 1 . . . . . 1 3 . 5 2 2 2 . 2 2 8 Device 13 | 1 . . . . . . . 1 . 3 . 1 1 . 2 1 3 Storage 2 | 1 1 . . . . . . . . . . . . . . . . Processor 6 | . . . . . . . . 2 . 1 2 . . . . . 1 Hackware 8 | . . . . . . . 1 . . 1 . 1 . . . 1 4 Protection 1 | . . . . . . . . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 12 | 2 . . 1 . . 1 . 1 1 1 2 1 . . . . 2 Energy Gun . | . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . 1 . . . . . . . . . . . . . 1 Launcher 3 | . . . . . . 1 . . 1 . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 1 . 1 1 . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 1 . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . Parts Lost 8 | . 1 . . . . 4 1 . . . 2 . . . . . . Power 2 | . 1 . . . . . . . . . 1 . . . . . . Propulsion 5 | . . . . . . 4 . . . . 1 . . . . . . Utility 1 | . . . . . . . 1 . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . Highest Loss Streak 3 | . 1 . . . . 3 1 . . . 2 . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 8 | 4 8 10 9 8 8 6 3 7 8 8 8 8 8 9 7 6 9 Power . | . . . . . 1 . . . 1 1 . . 1 1 1 1 1 Propulsion 1 | 2 5 7 6 3 1 . . . . 1 . 2 1 1 1 1 1 Utility 2 | . . 1 1 2 3 2 1 3 4 3 4 3 3 4 2 1 4 Weapon 2 | . 1 2 2 3 3 3 2 3 3 3 2 3 3 3 3 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 28 | . 5 . . 3 1 4 . 2 2 . 4 . 1 . . . 6 Power 3 | . . . . . 1 1 . . . . . . . . . . 1 Propulsion 7 | . 3 . . 3 . . . . . . . . . . . . 1 Utility 14 | . 1 . . . . 3 . 2 1 . 3 . 1 . . . 3 Weapon 4 | . 1 . . . . . . . 1 . 1 . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 99 100 59 55 55 50 20 51 73 92 98 92 92 80 87 89 92 Engine 5 | . 13 14 1 . . . . . 3 7 5 4 5 4 4 4 4 Core 1 | . . . . . . . . . . . . 5 5 4 4 4 4 Treads 4 | . 28 28 2 . . . . . . . . . . . . . . Flight 25 | . . . 27 33 33 29 11 23 26 30 39 35 35 28 28 26 24 Device 12 | . 12 14 9 11 11 11 6 . 3 14 12 11 10 9 16 20 17 Storage 7 | . 15 14 11 11 11 7 . 6 7 7 6 5 5 4 4 4 4 Processor 4 | . . . . . . . . 9 15 9 6 5 5 4 4 4 5 Hackware 10 | . . . . . . . 3 7 7 11 13 16 15 14 14 16 23 Protection 1 | . . . . . . . . . . . . . 4 4 4 4 4 Ballistic Gun 4 | . 28 28 4 . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 4 7 8 12 4 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 5 4 4 4 4 Peak Build Rating 122 | 7 8 8 8 6 8 9 12 27 31 43 55 71 86 86 97 104 122 Average Rating 49 | 5 7 8 6 5 6 6 5 20 28 40 53 66 82 86 96 102 116 On Entrance 36 | . 7 8 8 6 6 8 4 12 27 30 43 52 71 86 86 97 104 Avg Prop Armor Cover (%) 5 | . . . . . . . . . . . 7 4 2 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 45 | 15 24 20 20 11 11 11 1 14 15 21 21 23 26 26 31 33 45 Greatest Support 50 | 40 40 40 40 12 12 12 15 15 20 21 38 34 49 49 49 49 50 Greatest Overweight (x) 4 | . . . . . . . . . . . 4 . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 5 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 8 5 9 10 10 10 10 10 10 10 10 10 Most Carried 10 | 6 10 10 10 10 10 10 5 10 10 10 10 10 10 10 10 8 10 Average Carried 8 | 4 8 10 9 8 9 7 4 8 9 9 9 9 9 10 8 7 9 Final Capacity 10 | 8 10 10 10 10 10 5 5 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 6 10 10 10 8 10 5 5 10 10 10 9 10 10 10 8 8 10 Class Distribution -------------------- 24% | Mutant 21% | Hacker-Ninja 14% | Scavenger-Ninja 12% | Wizard-Ninja 9% | Scavenger-Mutant 5% | Hacker-Sprinter 4% | Scavenger-Sprinter 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Sprinter | -7/Factory Scavenger-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Scavenger-Ninja | -6/Factory Hacker-Ninja | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -3/DSF Hacker-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res DSF Res Acc Matter Collected 1810 | 366 281 48 . 63 . 125 42 132 182 60 162 50 85 . 30 . 184 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 2755 | 215 425 106 . . . 167 47 132 158 222 398 410 188 . . . 287 Parts 128 | 17 25 5 . . . 7 2 7 . 15 14 9 6 . . . 21 Haulers Intercepted 7 | . 1 . . . . . . . . 1 3 1 . . . . 1 Recyclers Shooed 1 | 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res DSF Res Acc Combat Hostiles Destroyed 20 | . 10 2 . . . 4 . . 1 . 3 . . . . . . Melee 1 | . . . . . . . . . . . 1 . . . . . . Guns 12 | . 10 2 . . . . . . . . . . . . . . . Cannons 1 | . . . . . . 1 . . . . . . . . . . . AOE 6 | . . . . . . 3 . . 1 . 2 . . . . . . Classes Destroyed 11 | 3 5 . . . . . . . 1 . . 1 . . . . 1 Worker 10 | 1 . . . . . . . . . 1 2 . 4 . . . 2 Builder 5 | . 1 . . . . . . . . 2 . 1 . . . . 1 Tunneler 5 | 4 . . . . . . . 1 . . . . . . . . . Hauler 7 | . 1 . . . . . . . . 1 3 1 . . . . 1 Recycler 10 | 1 1 . . . . 1 1 2 . 1 . 2 1 . . . . Mechanic 1 | . . . . . . . . . . . . 1 . . . . . Operator 2 | . . . . . . . . . . . . . . . . . 2 Watcher 5 | . 1 . . . . . . . . 1 . . 1 . . . 2 Swarmer 13 | . 6 . . . . 4 . . . . 3 . . . . . . Grunt 6 | . 4 2 . . . . . . . . . . . . . . . Compactor 1 | . . . . . . . . . 1 . . . . . . . . Best Kill Streak 6 | 3 6 2 . . . 3 1 3 1 2 3 3 4 . . . 1 Combat Bots Only 5 | . 5 2 . . . 3 . . 1 . 3 . . . . . . Max Kills in Single Turn 3 | 1 2 1 . . . 2 1 1 1 1 2 1 3 . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . 1 . 2 . . . . . . Melee 1 | . . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res DSF Res Acc Hostile Shots Fired 198 | . 53 10 3 . . 54 44 . . 6 10 12 . . 3 . 3 Missed 94 | . 18 3 2 . . 30 25 . . 3 1 8 . . 2 . 2 Hits 104 | . 35 7 1 . . 24 19 . . 3 9 4 . . 1 . 1 Melee 1 | . . . 1 . . . . . . . . . . . . . . Projectile 103 | . 35 7 . . . 24 19 . . 3 9 4 . . 1 . 1 Critical Strikes 2 | . . . . . . . . . . 2 . . . . . . . Damage Taken 1385 | . 340 92 29 . . 245 226 . 37 71 171 81 . . 73 . 20 Core 450 | . 51 10 . . . 113 156 . 23 6 51 40 . . . . . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 30 | . . . . . . . . . 10 20 . . . . . . . Core Remaining (%) 91 | 100 . 75 . . . 71 71 . . 95 94 96 100 . 100 100 100 Volleys Fired 93 | 16 42 7 5 . . 7 5 . 4 . 2 . 1 . . . 4 Largest 2 | 2 2 2 2 . . 1 1 . 1 . 1 . 1 . . . 1 Hottest 58 | 40 40 40 50 . . 33 33 . 39 . 43 . 43 . . . 58 Shots Fired 163 | 32 84 14 10 . . 7 5 . 4 . 2 . 1 . . . 4 Gun 135 | 32 84 14 5 . . . . . . . . . . . . . . Cannon 14 | . . . 5 . . 4 3 . . . . . . . . . 2 Launcher 14 | . . . . . . 3 2 . 4 . 2 . 1 . . . 2 Special . | . . . . . . . . . . . . . . . . . . Kinetic 149 | 32 84 14 10 . . 4 3 . . . . . . . . . 2 Thermal . | . . . . . . . . . . . . . . . . . . Explosive 9 | . . . . . . . . . 4 . 2 . 1 . . . 2 Electromagnetic 5 | . . . . . . 3 2 . . . . . . . . . . Robot Hit Streak 12 | 5 12 6 6 . . 1 4 . 4 . 1 . . . . . . Robot Miss Streak 5 | 2 5 2 2 . . 3 1 . 1 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 156 | 20 53 9 7 . . 2 4 4 3 10 16 8 5 . . . 15 Core Hits 80 | 7 20 5 1 . . 7 1 2 4 5 10 4 6 . . . 8 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 3 | . . . . . . . . . . . . . 2 . . . 1 Impale 3 | . . . . . . . . . . . . . 2 . . . 1 Melee Attacks 190 | . . . . . . . . 6 1 18 42 27 16 . 2 1 77 Impact . | . . . . . . . . . . . . . . . . . . Slashing 93 | . . . . . . . . 6 1 18 42 26 . . . . . Piercing 97 | . . . . . . . . . . . . 1 16 . 2 1 77 Sneak Attacks 28 | . . . . . . . . 3 . 6 6 5 3 . . . 5 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . 1 . . . . . . Damage Inflicted 6311 | 262 734 122 98 . . 174 214 239 476 600 1061 576 816 . . . 939 Guns 1152 | 262 734 122 34 . . . . . . . . . . . . . . Cannons 135 | . . . 64 . . 20 51 . . . . . . . . . . Explosions 1427 | . . . . . . 154 163 . 476 . 191 . 443 . . . . Melee 3597 | . . . . . . . . 239 . 600 870 576 373 . . . 939 Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 1287 | 262 734 122 98 . . 20 51 . . . . . . . . . . Thermal 420 | . . . . . . . . . . . . . 420 . . . . Explosive 690 | . . . . . . . . . 476 . 191 . 23 . . . . Electromagnetic 317 | . . . . . . 154 163 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 2285 | . . . . . . . . 239 . 600 870 576 . . . . . Piercing 1312 | . . . . . . . . . . . . . 373 . . . 939 Highest Corruption 1 | . . . . . . . . . . 1 . . . . . . . Average Corruption 1 | . . . . . . . . . . 1 . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . 2 . . . . . . . Matter Fused 1 | . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 1 | . . . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 676 | . . . . . . . 3 45 . 86 33 134 136 . . . 239 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 113 | . . . . . . . 3 . . . . . 110 . . . . Melee 563 | . . . . . . . . 45 . 86 33 134 26 . . . 239 Knockbacks 1 | . . . . . . . 1 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . 1 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 31 | . . . . . . 3 16 . . . 12 . . . . . . Shots 3 | . . . . . . 1 1 . . . 1 . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 84 | . 5 2 . . . . . . . . . . 84 10 . . 4 Average Temperature 22 | . 5 2 . . . . . . . . . . 24 5 . . 2 Received Heat Transfer 249 | . 96 54 . . . 45 54 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred 250 | . . . . . . . . . . . . . 250 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res DSF Res Acc Maximum Alert Level 3 | . 1 . . . . 1 1 . . 3 2 1 1 . . . . Low Security (%) 72 | 100 97 100 100 100 . 65 93 100 100 16 . 87 61 100 100 100 100 Level 1 6 | . 2 . . . . 34 6 . . 3 . 12 38 . . . . Level 2 16 | . . . . . . . . . . 22 99 . . . . . . Level 3 4 | . . . . . . . . . . 58 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 1085 | 10 208 108 78 28 . 275 233 105 35 1085 494 251 346 181 135 81 93 Initial 473 | . . 68 18 28 . . 97 105 3 . 473 233 44 181 135 75 39 Average 175 | 1 77 76 31 11 . 122 105 42 6 699 449 104 150 181 135 68 34 Influence Increases 3923 | 30 305 50 123 . . 410 236 29 46 1348 320 258 488 . . 21 259 Destroy 0b10 Robot/C 800 | . 200 40 60 . . 80 . . . 360 60 . . . . . . Destroy 0b10 Robot/NC 295 | 30 20 . . . . 5 5 15 . 100 25 25 30 . . . 40 Destroy Leader 192 | . 34 10 20 . . 10 . . . 102 6 2 2 . . . 6 Allied During Kill 456 | . . . 6 . . . . . . 450 . . . . . . . Successful Hack 313 | . 5 . 7 . . . 6 12 . 29 100 32 68 . . 6 48 Disable Machine 360 | . 15 . 15 . . . . . . 15 30 . 255 . . . 30 Anti-Garrison Action 150 | . . . . . . . . . . 150 . . . . . . . Destroy Structure 397 | . 1 . . . . . . 2 46 67 39 34 88 . . . 120 Partial Spotted 210 | . . . . . . . 45 . . 15 15 60 45 . . 15 15 Lose Combat Pursuer 750 | . 30 . 15 . . 315 180 . . 60 45 105 . . . . . Influence Decreases 3923 | 30 129 178 98 73 . 160 253 252 56 380 811 644 233 165 46 90 325 Entered New Map 1555 | . . 108 30 45 . . 153 128 7 . 495 244 47 165 46 60 27 Time Decay 1645 | 30 119 70 28 28 . 120 80 49 49 150 286 180 128 . . 30 298 Lost Part 80 | . 10 . . . . 40 10 . . . 20 . . . . . . Lost Ally 360 | . . . 40 . . . 10 . . 230 10 70 . . . . . Purge Threat 283 | . . . . . . . . 75 . . . 150 58 . . . . Squads Dispatched 30 | . 2 . 3 . . . 2 . . 7 5 4 1 . 1 . 5 Investigation 4 | . 1 . 1 . . . . . . 1 . 1 . . . . . Extermination 11 | . . . . . . . . . . 1 3 2 1 . . . 4 Reinforcement 12 | . 1 . 2 . . . 2 . . 2 2 1 . . 1 . 1 Assault 2 | . . . . . . . . . . 2 . . . . . . . Garrison 1 | . . . . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res DSF Res Acc Distress Signals 12 | . 1 . . . . . 3 . . 4 2 2 . . . . . Communications Jammed 16 | . . . . . . . . . . 14 . . . . . . 2 Distress Signals 16 | . . . . . . . . . . 14 . . . . . . 2 Times Spotted 155 | . 15 2 7 . . 36 24 . 8 24 12 9 4 . 4 2 8 Peak Tracking Total 16 | . 6 2 9 . . 10 16 . 6 4 6 7 2 . 2 2 5 Tactical Retreats 19 | . 1 . 1 . . 6 2 . 1 1 3 3 . . . . 1 ECM-based Alert Blocks 2 | . . . . . . . . . . . . . . . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res DSF Res Acc Traps Triggered 8 | . 1 . 1 . . . . 1 . 1 2 . 1 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res DSF Res Acc Machines Disabled 25 | . 1 . 1 . . . . . . 2 2 . 17 . . . 2 Max in Single Turn 16 | . 1 . 1 . . . . . . . 1 . 16 . . . 1 Garrison Access 4 | . . . . . . . . . . 1 1 . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res DSF Res Acc Machines Accessed 54 | . 1 . 2 . 2 . 2 2 . 4 13 8 7 1 . 2 10 Terminals 37 | . 1 . 2 . . . 1 2 . 2 9 5 4 1 . 2 8 Fabricators 1 | . . . . . . . . . . . . 1 . . . . . Repair Stations 2 | . . . . . . . . . . 1 . 1 . . . . . Recycling Units 2 | . . . . . . . . . . 1 . 1 . . . . . Scanalyzers 6 | . . . . . . . 1 . . . 3 . 2 . . . . Garrison Access 4 | . . . . . . . . . . . 1 . 1 . . . 2 Total Hacks 117 | . 1 . 3 . 2 . 4 3 . 12 28 16 18 1 . 7 22 Successful 67 | . 1 . 2 . 2 . 3 2 . 5 15 8 9 1 . 3 16 Failed 48 | . . . 1 . . . 1 1 . 7 12 8 8 . . 4 6 Catastrophic 9 | . . . 1 . . . . . . 3 2 2 . . . . 1 Database Lockouts 2 | . . . . . . . . . . . 1 . 1 . . . . Manual 32 | . . . . . 1 . 3 2 . 4 1 9 2 . . 5 5 Terminals 90 | . 1 . 3 . . . 3 3 . 8 20 12 12 1 . 7 20 Fabricators 1 | . . . . . . . . . . . . 1 . . . . . Repair Stations 4 | . . . . . . . . . . 2 . 2 . . . . . Recycling Units 3 | . . . . . . . . . . 2 . 1 . . . . . Scanalyzers 11 | . . . . . . . 1 . . . 7 . 3 . . . . Garrison Access 6 | . . . . . . . . . . . 1 . 3 . . . 2 Terminal Hacks 41 | . 1 . 2 . 2 . . 1 . 3 10 3 6 1 . 2 10 Record 1 | . . . . . 1 . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . 1 . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . . 1 . . . . Open Door 1 | . . . . . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . . 1 . . . Level Access Points 4 | . . . . . . . . . . 1 . . 1 . . 1 1 Branch Access Points 2 | . . . 1 . . . . . . . 1 . . . . . . Terminal Index 2 | . . . . . . . . . . 1 . . . . . . 1 Unreport Threat 4 | . . . . . . . . 1 . . . 1 2 . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . 1 Transport Status 1 | . . . . . . . . . . . 1 . . . . . . Recall Extermination 4 | . . . . . . . . . . . 1 . . . . . 3 Recall Assault 1 | . . . . . . . . . . 1 . . . . . . . Hauler Manifests 6 | . 1 . 1 . . . . . . . 3 1 . . . . . Registered Components 4 | . . . . . . . . . . . 1 1 . . . 1 1 Registered Prototypes 2 | . . . . . . . . . . . 1 . . . . . 1 Zone Layout 4 | . . . . . . . . . . . 1 . 2 . . . 1 Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . 2 . 1 . . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . . . . Repair 1 | . . . . . . . . . . 1 . . . . . . . Refit 1 | . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . 1 . . . 4 . 2 . . . . Insert Component 2 | . . . . . . . . . . . 1 . 1 . . . . Analyze 1 | . . . . . . . . . . . 1 . . . . . . Retrieve Study 4 | . . . . . . . 1 . . . 2 . 1 . . . . Garrison Access Hacks 3 | . . . . . . . . . . . 1 . . . . . 2 Seal Access 3 | . . . . . . . . . . . 1 . . . . . 2 Unauthorized Hacks 13 | . . . . . . . 2 1 . . . 4 1 . . 1 4 Terminals 12 | . . . . . . . 2 1 . . . 3 1 . . 1 4 Assimilate 4 | . . . . . . . 1 . . . . 2 . . . . 1 Botnet 8 | . . . . . . . 1 1 . . . 1 1 . . 1 3 Fabricators 1 | . . . . . . . . . . . . 1 . . . . . Liberate 1 | . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . 1 Hacking Detections 37 | . 1 . . . . . 1 2 . 4 10 6 5 . . 2 6 Full Trace Events 1 | . . . . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . 1 . . . 2 . 1 . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . . . . Time 28 | . . . . . . . . . . 28 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . 3 2 . . . . . . Machine Destruction 5 | . . . . . . . . . . 3 2 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res DSF Res Acc Total Allies 27 | . . 3 . . . . 1 . 19 . . 4 . . . . . Largest Group 18 | . . 3 3 . . . 1 . 18 17 1 3 . . . . . Highest-Rated Group 434 | . . 40 40 . . . 10 . 434 420 27 87 . . . . . Highest-Rated Ally 35 | . . 16 16 . . . 10 . 35 35 27 29 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 279 | . . . 17 . . . . . 130 125 . 7 . . . . . Total Damage 5745 | . . . 172 . . . . . 2870 2608 . 95 . . . . . Kills 42 | . . . 3 . . . . . 6 33 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res DSF Res Acc Active Infowar (turns) 3763 | 88 415 146 61 92 79 110 . 117 230 263 639 373 271 7 31 70 771 Optics 2540 | . . . . . . . . 117 230 38 632 373 271 7 31 70 771 Terrain 101 | . . . . . . . . 11 90 . . . . . . . . Structural 2302 | . . . . . . . . . . 208 611 356 271 7 9 69 771 Seismic 991 | 88 415 146 61 92 79 110 . . . . . . . . . . . Triangulation 1 | . . . . . . . . . . . . . . . . . 1 Cloaking 82 | . . . . . . . . . . . . . . . 3 . 79 Jamming 336 | . . . . . . . . . . 29 49 160 19 . 7 21 51 ECM 69 | . . . . . . . . . . 1 . . . . . 12 56 Robot Analysis Total 1 | . . . . . . . . . . . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res DSF Res Acc Turns Passed 4387 | 185 478 146 74 92 79 267 172 155 230 347 639 373 271 7 31 70 771 Spaces Moved 8580 | 78 204 75 110 255 221 439 326 406 488 693 1638 958 647 27 36 118 1861 Core 4 | 3 . . . . . . . . . . 1 . . . . . . Treads 357 | 75 204 75 3 . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 8219 | . . . 107 255 221 439 326 406 488 693 1637 958 647 27 36 118 1861 Fastest Speed 21 | 50 160 160 34 34 34 34 30 30 27 27 21 25 25 25 25 25 25 Average Speed 33 | 155 160 160 37 34 34 34 38 30 28 27 26 27 25 25 25 25 25 Slowest Speed 250 | 160 160 160 160 34 34 40 40 30 30 27 250 29 28 25 25 25 25 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 58 | . . . . . . 9 9 5 2 3 10 4 5 . . 1 10 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 36 27 17 63 60 79 45 10 97 26 54 31 22 1 50 3 49 Regions Visited 17 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 . . . . . . 1 1 . 1 1 . 1 . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 . . . . 1 . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . . . Spaces Dug 79 | . . . . . . . . 2 1 4 33 17 9 . . . 13 Terrain Destroyed 176 | . . . . . . . . 2 26 4 38 17 43 . . . 46 Melee 63 | . . . . . . . . 2 1 4 18 17 9 . . . 12 Projectile 2 | . . . . . . . . . . . . . . . . . 2 AOE 111 | . . . . . . . . . 25 . 20 . 34 . . . 32 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res DSF Res Acc Total 9553 | 106 273 87 135 262 225 541 357 424 571 816 1774 1021 725 26 54 155 2001 Wait 530 | . 10 6 2 . . 90 27 . 73 97 57 27 52 . 15 34 40 Move 8453 | 77 203 74 109 254 220 421 308 397 484 686 1619 949 636 26 35 115 1840 Hop 52 | . . . . . . 8 8 4 1 3 8 4 5 . . 1 10 Pick Up 59 | 6 9 . 3 3 3 . . 9 2 1 9 3 3 . . 2 6 Fast Attach 35 | 7 . . 2 . . . 3 4 1 6 5 1 1 . . . 5 Attach 34 | . 1 . 5 . . 5 3 1 1 . 4 1 3 . 2 2 6 Detach 21 | . . . 2 . . 4 3 . 1 2 2 . 1 . . . 6 Swap 17 | . 3 . . . . 1 . . . 1 3 5 2 . . . 2 Drop 57 | . 5 . 7 5 2 5 . 3 3 2 11 4 5 . . . 5 Fire 93 | 16 42 7 5 . . 7 5 . 4 . 2 . 1 . . . 4 Melee 187 | . . . . . . . . 6 1 18 39 27 16 . 2 1 77 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . 15 . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / Ext x2) -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/DSF -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 14) 186 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 642 | -10/Materials | Discovered new exit (range 13) 664 | -10/Materials | Entered Mines 781 | -10/Mines | Discovered new exit (range 5) 800 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 810 | -10/Mines | Entered Materials 810 | -9/Materials | Accompanied by 3 allies 810 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 837 | -9/Materials | Discovered new exit (range 5) 853 | -9/Materials | Identified exit to Mines 853 | -9/Materials | Identified exit to Storage 884 | -9/Materials | Entered Mines 975 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 975 | -9/Mines | Discovered new exit (range 5) 976 | -9/Mines | Entered Exiles 985 | -9/Exiles | Met 8R-AWN 998 | -9/Exiles | Met EX-HEX 1007 | -9/Exiles | Met EX-BIN 1011 | -9/Exiles | Aligned with FarCom system 1012 | -9/Exiles | Given EX-Vault access code 1019 | -9/Exiles | Opened EX-Vault 1022 | -9/Exiles | Found AWS/Thermal 1030 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1040 | -9/Exiles | Met EX-DEC 1042 | -9/Exiles | Learned location of Zion (-7) 1052 | -9/Exiles | Discovered new exit (range 14) 1055 | -9/Exiles | Left Exiles lab with AWS/Thermal 1055 | -9/Exiles | Entered Mines 1119 | -8/Mines | Build established: Scavenger-Mutant 1274 | -8/Mines | Lost 3 parts (3n) 1318 | -8/Mines | Discovered new exit (range 9) 1322 | -8/Mines | Entered Materials 1322 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1484 | -8/Materials | Discovered new exit (range 10) 1494 | -8/Materials | Entered Factory 1494 | -7/Factory | Evolved 2 slots: Utility x2 1649 | -7/Factory | Sucked down chute 1649 | -7/Factory | Entered Waste 1650 | -7/Waste | Met a frightened Derelict 1650 | -7/Waste | Spotted C-40 Crusher 1654 | -7/Waste | Spotted C-40 Crusher 1655 | -7/Waste | Spotted C-40 Crusher 1662 | -7/Waste | Spotted C-40 Crusher 1662 | -7/Waste | Spotted C-40 Crusher 1670 | -7/Waste | Discovered new exit (range 18) 1712 | -7/Waste | Spotted C-40 Crusher 1718 | -7/Waste | Warlord forces began an assault 1721 | -7/Waste | Allies destroyed C-40 Crusher 1724 | -7/Waste | Destroyed C-40 Crusher 1727 | -7/Waste | Allies destroyed C-40 Crusher 1745 | -7/Waste | Allies destroyed C-40 Crusher 1750 | -7/Waste | Allies destroyed C-40 Crusher 1879 | -7/Waste | Entered Factory 1879 | -7/Factory | Accompanied by 17 allies 1932 | -7/Factory | Garrison activated, responded to threat 2063 | -7/Factory | Repaired Adv. Hacking Suite 2079 | -7/Factory | Lost 4 allies 2141 | -7/Factory | Identified exit to Factory 2226 | -7/Factory | Entered another Factory area 2226 | -6/Factory | Accompanied by 1 ally 2226 | -6/Factory | Evolved 2 slots: Propulsion x2 2254 | -6/Factory | Lost 6 allies 2260 | -6/Factory | Central database locked down 2270 | -6/Factory | Identified exit to Lower Caves 2270 | -6/Factory | Identified exit to Extension 2272 | -6/Factory | Discovered new exit (range 14) 2518 | -6/Factory | Spotted B-75 Beast 2523 | -6/Factory | Build established: Scavenger-Ninja 2596 | -6/Factory | Discovered new exit (range 13) 2620 | -6/Factory | Identified exit to Factory 2670 | -6/Factory | Discovered exit to Factory (range 10) 2773 | -6/Factory | Discovered exit to Factory (range 21) 2865 | -6/Factory | Entered another Factory area 2865 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2903 | -5/Factory | Discovered new exit (range 18) 3185 | -5/Factory | Build established: Hacker-Ninja 3238 | -5/Factory | Entered another Factory area 3238 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3311 | -4/Factory | Central database locked down 3315 | -4/Factory | Identified exit to Research 3509 | -4/Factory | Entered Research 3509 | -3/Research | Evolved 2 slots: Utility x2 3516 | -3/Research | Identified exit to DSF 3516 | -3/Research | Entered DSF 3521 | -3/DSF | Discovered new exit (range 20) 3541 | -3/DSF | Additional patrols routed to DSF 3547 | -3/DSF | Entered Research 3547 | -2/Research | Evolved 2 slots: Utility x2 3554 | -2/Research | Identified exit to Access 3617 | -2/Research | Entered Access 3617 | -1/Access | Evolved 2 slots: Utility x2 3831 | -1/Access | Identified exit to Surface 3963 | -1/Access | Spotted B-99 Colossus 4027 | -1/Access | Spotted B-99 Colossus 4140 | -1/Access | Build established: Wizard-Ninja 4244 | -1/Access | Spotted B-99 Colossus 4249 | -1/Access | Watched by a mysterious "MATRIX" hacker. 4388 | *** | Escaped! Last Messages --------------- Awaiting botnet instructions. 04248_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 9M. 04249_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 2 systems. Awaiting botnet instructions. U pH33l L1K3 j00'r3 b31N' W47Ch3D, pRoB48Ly ku2 j0o 4R3. >>Recall(Extermination) Establishing remote squad link... Recalled extermination squad 8287TKNNLZ. >>Recall(Extermination) Establishing remote squad link... Recalled extermination squad A4B3UKDE78. >>Recall(Extermination) Establishing remote squad link... Recalled extermination squad BTA3K49LJ8. 04290_ ALERT: Security rotation in progress. Map ----- +----------------------------------------------------+ | ########## + " ##??????????????## | | ########## # """ ##??????????????## | | ###+###########?## # """ ##??????????????## | | ### ###########?## # " ##??????????????#### | | ###+####### ? ##+#########??????????????#### | | # ## #########?????????????????? | | # ######### #########?????????????????? | | # #########+#########?????????????????? | | # # ##?????????????????? | | # # ##?????????????????? | | # # """""" ##?????????????????? | | "" # # """""" ##?????????????????? | | "" # # """""" ##?????????????????? | | """""" # # """""" ##?????????????????? | | """""" + + """""" ##?????????????????? | | "" # # ##?????????????????? | | "" # # ##?????????????????? | | ########### ###################?????????????????? | | ########### ######################??????????????? | | ?????????## ####### ##############??????????????? | | ?????????## k"""T""" " ??????????????? | | ?????????## """ """ "" "?BB??? ######### | | ?????????## "" "?BB??? ######### | | ?????????## " ""???? | | ?????????## "" "" "???? | | ?????????## @" " ""???? | | ?????????## """?????? | | ?????????## "????BB?? ###+##### | | ?????????## "????BB??? # | | ?????????## ""???????? # * | | ?????????## ####### ###########????????## | | ?????????## ###################????????## | | ?????????## #######################????## | | ????????? # #### """ ##############????## | | ????????? # ####""T""### ######## !! | | ????????? # ####"" ""### ######## ! | | ????????? # # " +p p + | | ????????? + # """ ######## | | ????????? # + """ ######## | | ????????? # # " ##????## ! | | ????????? # # ##????########## | | ????????? # ]] !# ##????########## | | ????????? # ]* ############?????????????? | | ????????? # ########################## | | ????????? # *########################## | | ?????????## =!%!! | | ?????????## # ##### !!*! | | ?????????## # #####+###########+######+######### | | ?????????## #### #### #^ """ ## | | ??????????? #### #### # ""T"" ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 21 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Cloak Strength 3 Corruption Containment 12 Armor Coverage 150 Evasion (%) 65 Recoil Reduction 2 Salvage Targeting 2 Offensive Hacking 54 Defensive Hacking 22 Item Schematics ----------------- Cld. Cesium-ion Thruster | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Hacking Suite | 10% | -7/Factory Studied --------- Flight Unit | -8/Materials | Hacked Cesium-ion Thruster | -6/Factory | Hacked Xenon Bombardment Thruster | -6/Factory | Hacked Impulse Thruster | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MediumProjectionShielding Manual? 0 Play Time 01:14:40 Cumulative 198.0 hours Start 2026.04.10 @ 09:39:14 End 2026.04.10 @ 17:03:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 125 Rogue 121 Adventurer 4 Explorer 0 Win Type 0 Total 30 Types 29/0/1/0/0/0/0/0/0/0 Lore% 85 Gallery% 61 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b64d69a5-e768-40e8-9dd0-2c0981c44b97