Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2022.01.07 @ 14:14:38 Player: tourn Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (92) 460 Value Destroyed (3182) 3182 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1791) 1791 TOTAL SCORE: 8813 Bonus ------- High Alert Combat Kills 262 Follower Combat Kills 196 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -67 Cogmind --------- Core Integrity 0/700 Matter 99/300 Energy 99/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Aluminum Leg Recoil Stabilizer Relay Coupler [NC] (28) Makeshift Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Medium Treads Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Kinecellerator Reactive Plating Relay Coupler [Swarmer] Relay Coupler [Grunt] > --- WEAPON ----------- Electrolaser Electrolaser Gatling Laser Remote Datajack > --- INVENTORY -------- Improved Heat Sink Improved Heat Sink Large Matter Pod Experimental Sensor Array Recoil Stabilizer Relay Coupler [NC] Relay Coupler [Cutter] Relay Coupler [Sentry] Relay Coupler [Hunter] Missile Launcher Missile Launcher Improved Datajack Makeshift Axe [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Targeting Computer Device Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware Relay Coupler [Grunt] Protection Light Armor Plating Weapon Autogun Energy Gun Particle Gun Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Missile Launcher Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Slots Evolved 6 | . . . . . 4 . . . 2 Power . | . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . Utility 3 | . . . . . 1 . . . 2 Weapon 2 | . . . . . 2 . . . . Parts Attached 103 | . 9 2 1 5 6 18 16 16 30 Power 6 | . 1 . . . . 1 . 3 1 Engine 1 | . . . . . . . . 1 . Core 5 | . 1 . . . . 1 . 2 1 Reactor . | . . . . . . . . . . Propulsion 16 | . 2 . . . 1 2 3 3 5 Treads 12 | . 2 . . . 1 1 3 3 2 Leg 2 | . . . . . . 1 . . 1 Wheel 2 | . . . . . . . . . 2 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 27 | . 4 . 1 . 1 3 6 2 10 Device 12 | . 1 . . . 1 3 2 2 3 Storage 2 | . 1 . 1 . . . . . . Processor 2 | . 2 . . . . . . . . Hackware 4 | . . . . . . . 1 . 3 Protection 7 | . . . . . . . 3 . 4 Artifact . | . . . . . . . . . . Weapon 54 | . 2 2 . 5 4 12 7 8 14 Energy Gun 8 | . . . . . 2 . 1 1 4 Energy Cannon . | . . . . . . . . . . Ballistic Gun 23 | . 2 1 . 3 2 6 4 4 1 Ballistic Cannon 3 | . . . . . . . 1 . 2 Launcher 17 | . . 1 . 2 . 6 1 3 4 Special Weapon 2 | . . . . . . . . . 2 Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 Unidentified Prototypes 3 | . . . . . 1 1 1 . . Corrupted Parts 1 | . . . . . . . . 1 . System Corruption 5 | . . . . . . . . 5 . Parts Lost 38 | . . . . . 1 2 7 5 23 Power 5 | . . . . . 1 . 1 1 2 Propulsion 11 | . . . . . . 2 . 3 6 Utility 7 | . . . . . . . 1 1 5 Weapon 15 | . . . . . . . 5 . 10 Highest Loss Streak 12 | . . . . . 1 1 4 2 12 Average Slot Usage (%) 97 | . 99 100 100 100 95 99 98 97 86 Engine 1 | . 5 . . . . . . 1 4 Core 9 | . 8 14 14 14 8 8 8 6 . Treads 25 | . 27 28 28 28 27 22 26 27 16 Device 3 | . 2 . . . 7 8 2 3 10 Storage 11 | . 14 14 14 14 9 9 9 9 6 Processor 10 | . 10 14 14 14 9 9 9 9 4 Protection 1 | . . . . . . . 5 5 5 Energy Gun 3 | . . . . . 7 9 7 8 8 Ballistic Gun 23 | . 28 27 28 27 28 26 26 17 9 Ballistic Cannon 2 | . . . . . . . . 9 6 Naked Turns 28 | . . . . . . . . . 28 Heaviest Build 77 | 11 31 31 51 51 58 60 63 63 77 Greatest Support 68 | 20 40 40 40 40 60 60 60 60 68 Greatest Overweight (x) 6 | . 1 . 1 1 . 1 1 1 6 Average Overweight (x) . | . . . . 1 . . . . 1 Largest Inventory Capacity 20 | . 15 15 20 20 20 20 20 20 20 Average Capacity 17 | . 14 15 15 20 20 20 20 20 19 Most Carried 20 | . 15 15 15 17 16 20 20 20 20 Average Carried 16 | . 13 14 15 15 13 16 19 19 17 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 5 Final Carried 20 | 6 15 15 15 17 14 20 18 19 5 Class Distribution -------------------- 56% | Mutant 23% | Scavenger-Gunner 6% | Gunner 6% | Bothacker-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Bothacker-Gunner | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Matter Collected 2638 | 194 378 144 . 108 106 422 478 456 352 Remotely . | . . . . . . . . . . Salvage Created 2340 | . 415 68 . 87 158 281 496 343 492 Parts 167 | . 21 17 . 9 5 30 32 19 34 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Combat Hostiles Destroyed 76 | . 9 4 . 3 3 18 11 16 12 Guns 33 | . 9 1 . . 3 4 9 4 3 Cannons 5 | . . . . . . . . 4 1 AOE 38 | . . 3 . 3 . 14 2 8 8 Classes Destroyed 13 | . 5 1 . . . . 4 . 3 Worker 8 | . 2 . . 1 . . . . 5 Builder 3 | . . 2 . . . . . . 1 Tunneler 1 | . . . . . . . 1 . . Recycler 2 | . 1 . . 1 . . . . . Mechanic 1 | . . . . . . . . . 1 Watcher 1 | . 1 . . . . . . . . Swarmer 32 | . 3 3 . 3 . 14 2 7 . Grunt 29 | . 6 1 . . 3 4 3 9 3 Brawler 2 | . . . . . . . 1 . 1 Sentry 4 | . . . . . . . 4 . . Specialist 3 | . . . . . . . . . 3 Hunter 1 | . . . . . . . 1 . . Programmer 5 | . . . . . . . . . 5 Best Kill Streak 8 | . 3 4 . 2 3 5 5 4 8 Combat Bots Only 5 | . 3 3 . 2 3 5 5 4 4 Max Kills in Single Turn 4 | . 2 4 . 2 1 3 1 3 3 Gunslinging . | . . . . . . . . . . Exploded 3 | . . 3 . 2 . 3 1 3 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Damage Taken 5981 | . 235 119 . 125 178 476 1216 685 2947 Core 1090 | . 7 29 . 24 5 26 181 118 700 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 72 | 100 . . . 76 . . . 40 . Volleys Fired 160 | . 24 10 . 6 8 26 26 24 36 Largest 4 | . 2 2 . 2 4 4 4 4 4 Hottest 256 | . 46 46 . 46 141 141 141 162 256 Shots Fired 377 | . 48 18 . 9 32 56 86 58 70 Gun 300 | . 48 16 . 6 32 43 80 34 41 Cannon 27 | . . . . . . . 3 15 9 Launcher 40 | . . 2 . 3 . 13 3 9 10 Special 10 | . . . . . . . . . 10 Kinetic 260 | . 48 16 . 6 24 30 68 43 25 Thermal 54 | . . . . . 8 13 3 6 24 Explosive 40 | . . 2 . 3 . 13 3 9 10 Electromagnetic 13 | . . . . . . . 12 . 1 Robot Hit Streak 23 | . 6 4 . 7 8 13 23 9 16 Robot Miss Streak 5 | . 4 1 . 1 2 2 3 3 5 Penetration Max 1 | . . . . . . . . 1 1 Secondary Targets 7 | . 2 1 . . 1 . 3 . . Max Gunslinging Chain 1 | . 1 1 . . 1 . 1 . . Shots Hit Robots 252 | . 26 10 . 6 22 34 63 38 53 Core Hits 171 | . 18 11 . 6 9 27 23 32 45 Critical Kills 1 | . . . . . . 1 . . . Critical Parts Destroyed 3 | . . . . . . . . 1 2 Critical Strikes 7 | . . . . . 1 2 . 1 3 Burn 3 | . . . . . 1 1 . . 1 Destroy 4 | . . . . . . 1 . 1 2 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8083 | . 427 273 . 305 355 1113 1113 1689 2808 Guns 3450 | . 427 134 . 54 355 452 938 512 578 Cannons 405 | . . . . . . . . 239 166 Explosions 4181 | . . 139 . 251 . 661 167 938 2025 Melee . | . . . . . . . . . . Ramming 47 | . . . . . . . 8 . 39 Kinetic 2944 | . 427 134 . 54 228 263 715 698 425 Thermal 714 | . . . . . 127 189 42 53 303 Explosive 4181 | . . 139 . 251 . 661 167 938 2025 Electromagnetic 197 | . . . . . . . 181 . 16 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 16 | . . . . . . . . 5 16 Average Corruption 6 | . . . . . . . . 5 9 Corruption Purged . | . . . . . . . . . . Effects 36 | . . . . . . . . 25 11 Message Errors 8 | . . . . . . . . 4 4 Matter Fused 12 | . . . . . . . . 10 2 Heat Flow Errors 1 | . . . . . . . . 1 . Energy Discharges 5 | . . . . . . . . 3 2 Parts Rejected 1 | . . . . . . . . 1 . Data Loss (minor) 8 | . . . . . . . . 6 2 Alerts 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 161 | . . . . 19 . 13 14 43 72 Projectiles . | . . . . . . . . . . Explosions 161 | . . . . 19 . 13 14 43 72 Melee . | . . . . . . . . . . Knockbacks 7 | . . . . . . . . 4 3 Impact . | . . . . . . . . . . Kinetic 7 | . . . . . . . . 4 3 Secondary . | . . . . . . . . . . Self-Inflicted Damage 496 | . . . . 39 . 106 . 107 244 Shots 16 | . . . . 2 . 4 . 4 6 Rammed 8 | . . . . . . . . . 8 Targets Rammed 9 | . . . . . . . 1 . 8 Kicked . | . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . Highest Temperature 357 | . 53 42 . 10 276 256 303 186 357 Average Temperature 102 | . 15 12 . 5 146 108 130 81 121 Received Heat Transfer 1752 | . 96 48 . . 45 153 495 261 654 Effects 5 | . . . . . 1 1 1 . 2 Energy Bleed 4 | . . . . . 1 . 1 . 2 Interference 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 6 | . . . . . 1 1 . . 4 Heat Transferred 1505 | . . . . . 296 407 74 111 617 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Peak Influence 723 | . 148 89 . 167 172 595 697 723 418 Initial 379 | . . 9 . . 44 105 289 304 379 Average 234 | . 39 39 . 76 104 416 427 484 327 Maximum Alert Level 3 | . . . . . . 2 2 3 2 Low Security (%) 51 | . 100 100 . 100 100 11 . . . Level 1 24 | . . . . . . 16 37 49 84 Level 2 21 | . . . . . . 71 62 37 15 Level 3 2 | . . . . . . . . 12 . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 8 | . 1 . . . 2 . 4 . 1 Investigation . | . . . . . . . . . . Extermination 1 | . . . . . . . . . 1 Reinforcement 5 | . 1 . . . 1 . 3 . . Assault 1 | . . . . . . . 1 . . Garrison 1 | . . . . . 1 . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Distress Signals 3 | . 1 . . . . . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 126 | . 17 5 . 8 7 18 23 17 31 Peak Tracking Total 13 | . 4 3 . 3 3 6 8 4 13 Tactical Retreats 1 | . . . . . . . 1 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Traps Triggered 7 | . . . . . . 2 . 5 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Machines Disabled 8 | . . . . 1 1 2 2 1 1 Max in Single Turn 1 | . . . . 1 1 1 1 1 1 Garrison Relay 3 | . . . . . . 2 . 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Machines Accessed 8 | . 3 . . . 1 . 3 . 1 Terminals 4 | . 3 . . . . . . . 1 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . Total Hacks 15 | . 4 . . . 2 . 7 . 2 Successful 6 | . 1 . . . 1 . 3 . 1 Failed 9 | . 3 . . . 1 . 4 . 1 Catastrophic 2 | . 1 . . . . . 1 . . Database Lockouts . | . . . . . . . . . . Manual 6 | . 4 . . . . . . . 2 Terminals 6 | . 4 . . . . . . . 2 Fabricators . | . . . . . . . . . . Repair Stations 6 | . . . . . . . 6 . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . 2 . 1 . . Terminal Hacks 1 | . 1 . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . Scan Component 2 | . . . . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . Unlock Access 2 | . . . . . 1 . 1 . . Unauthorized Hacks 1 | . . . . . . . . . 1 Terminals 1 | . . . . . . . . . 1 Botnet 1 | . . . . . . . . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 6 | . 3 . . . 1 . 2 . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Used RIF Installer 2 | . . . . . . 1 . 1 . Threat Obfuscator 1 | . . . . . . . . 1 . Robots Hacked 7 | . . . . . . . . . 7 Non-combat 4 | . . . . . . . . . 4 Combat 3 | . . . . . . . . . 3 Robot Hacks Applied 7 | . . . . . . . . . 7 parse_system 2 | . . . . . . . . . 2 no_distress 2 | . . . . . . . . . 2 amplify_resonance 1 | . . . . . . . . . 1 streamctrl_high 1 | . . . . . . . . . 1 formatsys_high 1 | . . . . . . . . . 1 Relay Couplers Released 14 | . . . . . . 8 . 3 3 Machine Destruction 11 | . . . . . . 8 . 3 . Programmers 3 | . . . . . . . . . 3 Attached 3 | . . . . . . . . . 3 Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Total Allies 5 | . . 3 . . . . . . 2 Largest Group 3 | . . 3 3 3 3 1 . . 2 Highest-Rated Group 40 | . . 40 40 40 40 16 . . 32 Highest-Rated Ally 16 | . . 16 16 16 16 16 . . 16 Total Orders . | . . . . . . . . . . Ally Attacks 44 | . . 1 . 14 17 . . . 12 Total Damage 551 | . . 17 . 183 180 . . . 171 Kills 10 | . . 1 . 6 2 . . . 1 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Turns Passed 6057 | . 1008 908 557 768 88 629 475 931 693 Spaces Moved 2932 | 1 558 543 333 309 35 259 208 394 292 Core 57 | . . . . . . . . . 57 Treads 2817 | . 552 543 333 309 35 259 208 394 184 Legs 7 | 1 6 . . . . . . . . Wheels 51 | . . . . . . . . . 51 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 240 160 160 163 160 50 Average Speed 179 | 120 159 160 167 240 160 195 173 202 170 Slowest Speed 320 | 120 190 160 240 240 160 240 243 243 320 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 51 | 2 93 99 75 74 8 58 26 74 10 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . . . . . Known Exits Taken 3 | . 1 . . . 1 . 1 . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . Scrap Searched 4 | . . 2 . 2 . . . . . Spaces Dug 22 | . . . . . . 13 9 . . Terrain Destroyed 260 | . . 8 . 21 . 28 26 84 93 Melee . | . . . . . . . . . . Projectile 5 | . . . . . . . 1 1 3 AOE 255 | . . 8 . 21 . 28 25 83 90 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Total 3436 | . 638 568 334 326 52 343 278 478 419 Wait 114 | . 25 7 . 5 . 19 3 28 27 Move 2925 | . 557 542 332 308 35 258 208 393 292 Hop . | . . . . . . . . . . Pick Up 60 | . 12 3 . 2 . 14 10 7 12 Fast Attach 23 | . 5 . . . 1 . 4 2 11 Attach 33 | . . . . . 5 4 5 7 12 Detach 11 | . 3 . . . 2 . 1 . 5 Swap 47 | . 4 2 1 5 . 14 7 7 7 Drop 40 | . 8 3 1 . 1 4 13 . 10 Fire 160 | . 24 10 . 6 8 26 26 24 36 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 8 | . . . . . . . 1 . 7 Escape Stasis 14 | . . . . . . 4 . 10 . Rewire 1 | . . 1 . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 18) 399 | -10/Materials | Identified exit to Mines 450 | -10/Materials | Discovered new exit (range 6) 530 | -10/Materials | Discovered new exit (range 18) 731 | -10/Materials | Discovered new exit (range 18) 1009 | -10/Materials | Entered Mines 1010 | -10/Mines | Assembled infested the area 1089 | -10/Mines | Discovered new exit (range 8) 1159 | -10/Mines | Learned location of Storage (-8) 1184 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1460 | -10/Mines | Discovered new exit (range 9) 1578 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1620 | -10/Mines | Found a hidden stash of uninstalled traps 1904 | -10/Mines | Discovered new exit (range 5) 1917 | -10/Mines | Entered Exiles 1917 | -10/Exiles | Accompanied by 3 allies 1941 | -10/Exiles | Discovered new exit (range 15) 1975 | -10/Exiles | Met 8R-AWN 2001 | -10/Exiles | Met EX-HEX 2111 | -10/Exiles | Met EX-DEC 2138 | -10/Exiles | Visited The Gauntlet 2438 | -10/Exiles | Discovered new exit (range 14) 2474 | -10/Exiles | Entered Mines 2474 | -9/Mines | Accompanied by 3 allies 2489 | -9/Mines | Discovered new exit (range 7) 2516 | -9/Mines | Met a Derelict bent on vengeance 2806 | -9/Mines | Learned location of Zion (-7) 2868 | -9/Mines | Learned Materials emergency access door positions 2926 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2931 | -9/Mines | Found Prototype Device 3225 | -9/Mines | Discovered new exit (range 5) 3242 | -9/Mines | Entered Materials 3242 | -8/Materials | Accompanied by 3 allies 3242 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 3284 | -8/Materials | Garrison activated, responded to threat 3330 | -8/Materials | Identified exit to Garrison 3330 | -8/Materials | Entered Garrison 3330 | -8/Garrison | Accompanied by 1 ally 3338 | -8/Garrison | Installed Relay Interface Framework 3353 | -8/Garrison | Identified Exp. Sensor Array 3378 | -8/Garrison | Triggered checkpoint 3426 | -8/Garrison | Garrison Relay disabled 3598 | -8/Garrison | Triggered checkpoint 3792 | -8/Garrison | Triggered checkpoint 3861 | -8/Garrison | Garrison Relay disabled 3938 | -8/Garrison | Discovered new exit (range 10) 3959 | -8/Garrison | Entered Materials 4359 | -8/Materials | First assault squad dispatched 4421 | -8/Materials | Lost 4 parts (1p1u2w) 4434 | -8/Materials | Identified exit to Garrison 4434 | -8/Materials | Entered Garrison 4502 | -8/Garrison | Garrison Relay disabled 4516 | -8/Garrison | Triggered checkpoint 4638 | -8/Garrison | Triggered checkpoint 4753 | -8/Garrison | Discovered new exit (range 15) 4823 | -8/Garrison | Build established: Scavenger-Gunner 4882 | -8/Garrison | Triggered checkpoint 5010 | -8/Garrison | Triggered checkpoint 5029 | -8/Garrison | Discovered new exit (range 12) 5148 | -8/Garrison | Core integrity fell below 50% 5220 | -8/Garrison | Triggered checkpoint 5328 | -8/Garrison | Discovered new exit (range 8) 5354 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 5365 | -8/Garrison | Entered Factory 5365 | -7/Factory | Evolved 2 slots: Utility x2 5732 | -7/Factory | Build established: Bothacker-Gunner 5811 | -7/Factory | System corruption reached 10% 5882 | -7/Factory | Lost 11 parts (1p3n3u4w) 5998 | -7/Factory | Cargo convoy interrupted 6030 | -7/Factory | Released all parts (3) 6033 | -7/Factory | Core integrity fell below 50% 6043 | -7/Factory | Core integrity fell below 20% 6058 | -7/Factory | Core destroyed Last Messages --------------- 06030_ Released Hcp. Storage Unit. 06030_ Released Relay Coupler [Grunt]. 06030_ Released Relay Coupler [Swarmer]. 06030_ U-05 Engineer builds a Wall. 06031_ The unstable cave ceiling collapses. 06031_ I-36 Angel crushed by falling debris. 06031_ U-05 Engineer builds a Wall. 06032_ X-57 Shotgunner destroyed. 06032_ U-05 Engineer lays Concrete. 06034_ Critical hit (Burn: +37). 06034_ U-05 Engineer builds a Door. 06034_ R-06 Scavenger collects Imp. Heat Sink. 06035_ Overheating: Energy bleed (-15). 06035_ :VGAB7MTCFIC/QKU#K>=YUG 06035_ Penetrated by Slug. 06036_ U-05 Engineer builds a Wall. 06037_ The unstable cave ceiling collapses. 06040_ U-05 Engineer lays Concrete. 06052_ System corrupted: IFF burst signal emitted. 06058_ Slammed into A-27 Freighter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????# ??????????????????????????????????? | | ?????????????#H##+???????????????????????????????? | | ?????????????# #??????????????????????????????? | | ?????????????# #??????????????????????????????? | | ?????????????# #???######+######??????????????? | | ?????????????# ;#### ???????????????? | | ?????????????+ ????????????????? | | ?????????????# ??????????????????? | | ?????????????# #???????????????????? | | ?????????????# #???????????????????? | | ?????????????# i ###?????????????????? | | ???????####### A +?????????????????? | | ???????# @#??????????????????????? | | ?????# #####??????????????????????? | | ????# #??????????????????????????? | | ##### #??????????????????????????? | | #??????????????????????????? | | +??????????????????????????? | | """" ]] !! #??????????????????????????? | | """" ]! ![ #??????????????????????????? | | """" ]! ###??????????????????????????? | | ! #????????????????????????????? | | #########????????????????????? | | #### # #????????????????????? | | ???# # ! #????????????????????? | | ???# # #????????????????????? | | ???# / #????????????????????? | | ???# # #????????????????????? | | ???################ ##+########??????????????????? | | ??????????????????# #? #??????????????????? | | ??????????????????# # #??????????????????? | | ##########??####### # """ #??????????????????? | | + """ #??????????????????? | | #????#########"## # """ #??????????????????? | | #?????????# # # #??????????????????? | | ##??####??# # #?######??????????????????? | | # ##### #### ! # #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 5 Kinecelleration 30 Offensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmallShieldSword Manual? 0 Play Time 00:56:07 Cumulative 152.4 hours Start 2022.01.07 @ 13:05:19 End 2022.01.07 @ 14:14:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 60 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5bf12985-ab6e-45ab-a126-ae79785076a2