Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.17 @ 16:18:48 Player: LightKnight Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (227) 1135 Value Destroyed (7224) 7224 Prototype IDs (54) 1080 Alien Tech Used (0) 0 Bonus (1401) 1401 TOTAL SCORE: 17140 Bonus ------- High Alert Combat Kills 408 Follower Combat Kills 423 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Friendly Fire -330 Cogmind --------- Core Integrity 0/1000 Matter 172/300 Energy 99/100 System Corruption 11% Temperature Cool (9) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- GAL Module Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Armored Medium Treads Heavy Treads Enhanced Armored Leg > --- UTILITY ---------- Advanced Cryofiber Web Experimental Heat Sink High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Target Analyzer Improved Armor Integrity Analyzer Improved Heavy Armor Plating > --- WEAPON ----------- Beamcaster Plasma Cannon Plasma Cannon > --- INVENTORY -------- Light Fission Core Improved Treads Armored Treads Armored Treads Armored Treads Armored Treads Advanced Heat Sink Improved Cooling System Large Storage Unit Heart of Steel Beamcaster Improved Proton Missile Launcher Rocket Array Long-range Missile Launcher GAL Module [Rating: 95] Favorites ----------- Power Reinforced Fission Core Engine Heavy Ion Engine Power Core Reinforced Fission Core Reactor Cold Fusion Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Target Analyzer Protection Light Armor Plating Weapon Plasma Cannon Energy Gun Precision Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Slots Evolved 10 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . . 1 . . . . . . Utility 7 | . . . . . . . 2 2 . . . . 1 . . . . 2 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . Parts Attached 133 | 1 15 . 29 1 14 10 23 4 2 3 2 3 6 2 2 . 1 14 1 Power 11 | . 1 . 4 . 2 . 1 . 1 . . . . . . . . 2 . Engine 7 | . 1 . 4 . 1 . . . 1 . . . . . . . . . . Core 3 | . . . . . . . 1 . . . . . . . . . . 2 . Reactor 1 | . . . . . 1 . . . . . . . . . . . . . . Propulsion 47 | . 5 . 14 1 4 7 7 . . . . 1 2 1 . . 1 4 . Treads 36 | . 2 . 14 1 3 1 7 . . . . 1 2 1 . . 1 3 . Leg 7 | . 3 . . . 1 2 . . . . . . . . . . . 1 . Wheel 4 | . . . . . . 4 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 29 | . 2 . 3 . 3 1 6 3 1 . . 2 1 1 1 . . 4 1 Device 15 | . 1 . . . 2 1 3 1 . . . 2 1 1 . . . 2 1 Storage 4 | . 1 . . . 1 . 1 . . . . . . . . . . 1 . Processor 3 | . . . . . . . 1 2 . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . Protection 7 | . . . 3 . . . 1 . 1 . . . . . 1 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 46 | 1 7 . 8 . 5 2 9 1 . 3 2 . 3 . 1 . . 4 . Energy Gun 10 | . 1 . . . . . 5 1 . . 2 . . . . . . 1 . Energy Cannon 5 | . . . . . . 1 . . . 3 . . 1 . . . . . . Ballistic Gun 24 | 1 5 . 7 . 3 1 4 . . . . . . . . . . 3 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 7 | . 1 . 1 . 2 . . . . . . . 2 . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 2 . 4 1 1 . . . . . . . . . . . 1 Parts Lost 50 | . 2 . . . 12 8 4 . . . . 1 2 . . . 1 19 1 Power 5 | . 1 . . . 1 . 1 . . . . . . . . . . 2 . Propulsion 16 | . . . . . 5 5 . . . . . . 1 . . . . 5 . Utility 8 | . . . . . 1 . 1 . . . . 1 1 . . . . 4 . Weapon 21 | . 1 . . . 5 3 2 . . . . . . . . . 1 8 1 Highest Loss Streak 13 | . 1 . . . 7 3 2 . . . . 1 1 . . . 1 13 1 To Critical Strikes 7 | . . . . . 6 . . . . . . . . . . . . 1 . Average Backups 11 | 6 10 13 14 14 8 9 12 12 13 11 9 11 9 9 11 11 10 12 . Power . | 1 . . . 1 1 1 . 1 1 . . . . . . . . 1 . Propulsion 3 | 4 5 7 6 5 2 . 2 3 3 3 3 3 3 3 3 3 3 3 . Utility 2 | . . . . . 1 4 5 4 5 3 2 2 1 . 2 2 2 2 . Weapon 4 | 1 4 6 6 6 3 2 3 4 4 3 3 4 4 4 5 5 4 3 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 25 | . 4 . 8 1 2 1 5 . . 1 . . . . . . . 3 . Power 5 | . 1 . 2 . . 1 . . . . . . . . . . . 1 . Propulsion 8 | . 1 . 4 . . . 3 . . . . . . . . . . . . Utility 8 | . 2 . . 1 2 . 1 . . 1 . . . . . . . 1 . Weapon 4 | . . . 2 . . . 1 . . . . . . . . . . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 93 100 99 100 99 75 96 99 99 99 99 99 96 99 100 100 100 83 4 Engine 3 | . 13 14 11 11 5 1 6 . . . . . . . . . . . . Core 3 | . . . . . . . 2 7 6 7 7 7 6 6 6 6 6 4 . Reactor 1 | . . . . . 5 9 . . . . . . . . . . . . . Treads 24 | . 16 28 33 33 32 12 25 23 23 23 23 23 26 26 26 26 26 17 . Device 12 | . 8 14 4 . 6 11 11 19 14 15 15 14 16 19 20 20 20 14 4 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 4 . Processor 11 | . . . . . . . 8 18 23 23 23 23 20 20 20 20 20 16 . Protection 2 | . . . 6 11 3 . 5 . . . . . . . . . . 4 . Energy Gun 6 | . . . . . . . 19 23 22 13 7 15 11 1 . . 2 6 . Energy Cannon 5 | . . . . . . . . . . 9 14 7 7 18 19 20 17 7 . Ballistic Gun 11 | . 27 28 32 33 32 15 5 . . . . . . . . . . . . Peak Build Rating 95 | 6 11 11 20 20 35 42 58 73 68 68 62 68 73 73 73 73 76 95 25 Average Rating 48 | 6 8 11 17 19 26 31 48 67 61 61 59 62 70 71 72 73 75 83 21 On Entrance 43 | 6 6 11 11 20 19 35 36 58 62 61 58 62 64 65 73 73 73 76 3 Naked Turns 56 | . . . . . . . . . . . . . . . . . . 31 25 Heaviest Build 98 | 11 32 32 40 40 42 42 48 49 51 63 61 61 65 66 66 65 65 98 10 Greatest Support 120 | 20 40 40 63 60 69 66 69 60 60 60 60 68 98 98 98 98 105 120 3 Greatest Overweight (x) 11 | . 1 . . . . 11 10 . . 1 1 . . . . . . 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . 1 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 5 Average Capacity 15 | 8 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 18 5 Most Carried 17 | 6 13 13 15 15 15 15 15 15 15 15 15 15 13 15 15 15 15 17 2 Average Carried 13 | 6 10 13 14 14 10 11 14 14 14 13 12 14 12 12 15 15 14 15 1 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 6 13 13 15 15 12 15 15 15 15 10 14 14 13 15 15 15 15 5 1 Class Distribution -------------------- 48% | Scavenger-Gunner 16% | Gunner 10% | Tank 10% | Scavenger-Tank 8% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Tank | -9/Mines Gunner | -9/Exiles Scavenger-Mutant | -8/Mines Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Tank | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Matter Collected 5105 | 197 483 . 1115 228 836 402 829 . 205 60 10 35 . 188 130 . 40 347 . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 8929 | . 706 . 1715 245 409 335 1575 . 523 403 . 149 199 107 294 . 465 1804 . Parts 466 | . 50 . 114 20 61 26 60 . 10 12 . 5 4 4 15 . 4 81 . Haulers Intercepted 10 | . 1 . 6 . . . 3 . . . . . . . . . . . . Recyclers Shooed 6 | . . . 1 . . . 3 . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 55 | . . . . . . . . . 7 12 . 16 . 4 13 . 3 . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Combat Hostiles Destroyed 177 | . 19 . 35 12 8 3 28 . 10 10 . 3 3 4 8 . 1 33 . Melee 1 | . . . . . . . 1 . . . . . . . . . . . . Guns 105 | . 14 . 31 12 2 2 20 . 4 8 . 1 . . . . . 11 . Cannons 15 | . . . . . . . . . . . . 2 2 1 2 . . 8 . AOE 43 | . 5 . 4 . 6 1 4 . 6 . . . . 3 6 . . 8 . Classes Destroyed 18 | . 6 . 3 1 3 1 2 . . . . . . . 1 . . 1 . Worker 9 | . 2 . 1 . . 4 1 . . . . . . . . . . 1 . Builder 11 | . 1 . 1 . . 2 1 . . . . . . . . . . 6 . Tunneler 5 | . . . 1 . . 3 . . . . . . . . . . . 1 . Hauler 10 | . 1 . 6 . . . 3 . . . . . . . . . . . . Recycler 3 | . . . . . . . 1 . . . . . . . . . . 2 . Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 . Operator 2 | . . . . . . . 2 . . . . . . . . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . Watcher 9 | . 3 . 4 . . . 2 . . . . . . . . . . . . Swarmer 48 | . 5 . 8 10 . . 4 . 3 5 . 1 . 3 . . . 9 . Grunt 67 | . 14 . 16 1 . . 12 . 6 4 . . 3 . 5 . . 6 . Brawler 4 | . . . 2 . . . 1 . . . . 1 . . . . . . . Duelist 6 | . . . . 1 . . 2 . 1 . . 1 . . 1 . . . . Sentry 21 | . . . 9 . . . 7 . . 1 . . . 1 . . 1 2 . Hunter 13 | . . . . . . 2 2 . . . . . . . 1 . . 8 . Programmer 9 | . . . . . . . . . . . . . . . 1 . . 8 . Zionite 4 | . . . . . 4 . . . . . . . . . . . . . . Assembled 7 | . . . . . 7 . . . . . . . . . . . . . . Best Kill Streak 11 | . 6 . 7 4 7 2 4 . 7 7 . 3 3 3 3 . 1 11 . Combat Bots Only 7 | . 5 . 5 4 7 1 4 . 7 7 . 3 3 3 3 . 1 6 . Max Kills in Single Turn 7 | . 3 . 3 2 3 2 2 . 2 1 . 1 1 3 3 . 1 7 . Gunslinging 2 | . . . 2 1 . . . . . . . . . . . . . . . Exploded 5 | . 2 . 1 . 3 1 2 . 2 . . . . 3 3 . . 5 . Melee 1 | . . . . . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed 5 | . . . . . 4 1 . . . . . . . . . . . . . 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) NK-0LA (-8/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Hostile Shots Fired 1039 | . 75 . 92 28 84 78 141 . 20 73 . 39 43 53 27 . 2 251 33 Missed 305 | . 27 . 27 5 16 31 50 . 4 21 . 14 13 21 5 . . 61 10 Hits 734 | . 48 . 65 23 68 47 91 . 16 52 . 25 30 32 22 . 2 190 23 Melee 8 | . . . 1 . . . . . 2 5 . . . . . . . . . Projectile 726 | . 48 . 64 23 68 47 91 . 14 47 . 25 30 32 22 . 2 190 23 AOE 3 | . . . . . . . . . . . . . . . . . . 3 . Critical Strikes 50 | . . . 5 . 26 1 4 . . 2 . . . . . . . 11 1 Part Disruptions 2 | . . . . . . 2 . . . . . . . . . . . . . Damage Taken 12057 | . 490 . 874 188 1607 1026 1276 . 180 566 . 224 365 341 397 . 49 4040 434 Core 1611 | . 77 . 87 18 120 73 125 . . 44 . 22 14 26 . . . 592 413 Absorbed by Shields 69 | . . . . . . . . . . . . . 69 . . . . . . Reduced by Siege Mode 108 | . . . . . . . . . . . . . . . . . . 108 . Ignored by Resistances 374 | . . . . . . . 116 . 67 191 . . . . . . . . . Regen/Repaired (Parts) 119 | . . . 75 . . . 44 . . . . . . . . . . . . Core Remaining (%) 76 | 100 . 69 . . . 25 77 . . . . 90 . . . . 95 . . Volleys Fired 596 | . 59 . 85 14 93 72 99 2 20 29 1 7 9 8 11 . 6 80 1 Largest 3 | . 2 . 3 3 3 3 3 1 3 3 1 3 3 3 3 . 3 3 1 Hottest 240 | . 60 . 76 69 79 100 183 61 183 221 80 230 230 240 240 . 240 235 45 Shots Fired 1451 | . 112 . 244 42 246 86 248 2 50 85 1 21 23 18 25 . 18 229 1 Gun 1245 | . 105 . 238 42 236 85 247 2 45 77 . 14 14 . . . 5 135 . Cannon 161 | . . . . . . 1 . . . 8 1 7 8 15 20 . 13 88 . Launcher 45 | . 7 . 6 . 10 . 1 . 5 . . . 1 3 5 . . 6 1 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 844 | . 104 . 238 42 236 85 103 . . . . . . . . . . 36 . Thermal 560 | . . . . . . 1 144 2 45 85 1 21 22 15 20 . 18 186 . Explosive 45 | . 7 . 6 . 10 . 1 . 5 . . . 1 3 5 . . 6 1 Electromagnetic 2 | . 1 . . . . . . . . . . . . . . . . 1 . Robot Hit Streak 23 | . 15 . 21 6 18 10 23 . 10 20 . 3 7 7 3 . 11 17 1 Robot Miss Streak 6 | . 3 . 4 2 5 4 6 . 2 4 . 4 5 1 4 . . 5 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 20 | . 2 . 6 6 1 . 1 . 1 3 . . . . . . . . . Max Gunslinging Chain 2 | . 1 . 2 2 1 . 1 . 1 1 . . . . . . . . . Shots Hit Robots 963 | . 74 . 165 29 174 61 165 . 33 59 . 9 14 12 10 . 11 146 1 Core Hits 441 | . 44 . 77 15 53 20 56 . 27 23 . 6 7 4 23 . 3 77 6 Critical Kills 7 | . . . . . . . 3 . . . . . 1 . . . 1 2 . Critical Parts Destroyed 10 | . . . 2 . 2 3 1 . . . . . . . . . . 2 . Critical Strikes 61 | . . . 2 . 2 3 20 . 10 11 . 1 1 . . . 1 10 . Burn 43 | . . . . . . . 15 . 10 11 . 1 . . . . . 6 . Meltdown 3 | . . . . . . . . . . . . . 1 . . . 1 1 . Destroy 15 | . . . 2 . 2 3 5 . . . . . . . . . . 3 . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 21876 | . 1244 . 3271 426 3091 957 3201 . 1372 1107 . 203 334 499 898 . 324 4756 193 Guns 13654 | . 834 . 2650 426 2529 769 2650 . 602 1005 . 127 169 . . . 42 1851 . Cannons 2625 | . . . . . . . . . . 102 . 76 155 280 210 . 282 1520 . Explosions 5346 | . 406 . 607 . 562 98 482 . 770 . . . . 219 688 . . 1321 193 Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 251 | . 4 . 14 . . 90 69 . . . . . 10 . . . . 64 . Kinetic 8679 | . 834 . 2650 426 2529 769 1032 . . . . . . . . . . 439 . Thermal 8019 | . . . . . . 98 1618 . 602 1107 . 203 324 280 210 . 324 3253 . Explosive 4909 | . 406 . 607 . 562 . 482 . 770 . . . . 219 688 . . 982 193 Electromagnetic 18 | . . . . . . . . . . . . . . . . . . 18 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . 9 2 . . . . . . . . . . 9 11 Average Corruption 4 | . . . . . . 8 2 . . . . . . . . . . 5 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 65 | . . . . . . 28 21 . . . . . . . . . . 11 5 Message Errors 18 | . . . . . . 6 5 . . . . . . . . . . 5 2 Matter Fused 17 | . . . . . . 7 7 . . . . . . . . . . 1 2 Heat Flow Errors 7 | . . . . . . 5 2 . . . . . . . . . . . . Energy Discharges 5 | . . . . . . 2 2 . . . . . . . . . . 1 . Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 5 | . . . . . . 1 3 . . . . . . . . . . 1 . Data Loss (major) 6 | . . . . . . 3 1 . . . . . . . . . . 1 1 Misfires 4 | . . . . . . 2 1 . . . . . . . . . . 1 . Weapon Failures 2 | . . . . . . 1 . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 255 | . 20 . . . . . 24 . 22 . . . . 41 18 . 63 67 . Projectiles 86 | . . . . . . . . . . . . . . . . . 63 23 . Explosions 169 | . 20 . . . . . 24 . 22 . . . . 41 18 . . 44 . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . 1 . . . . . . . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 561 | . . . 23 . 17 74 72 . 19 . . . . 87 . . . 269 . Shots 14 | . . . 1 . 1 1 1 . 1 . . . . 2 . . . 7 . Rammed 38 | . 1 . 2 1 . 13 14 . . . . . 2 . . . . 5 . Targets Rammed 42 | . 1 . 2 1 . 15 15 . . . . . 2 . . . . 6 . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . . . . 2 1 . . . . . . . . . . 1 . Highest Temperature 335 | . 20 . 75 12 84 263 326 13 234 252 . 335 36 . 4 . . 66 . Average Temperature 54 | . 7 . 15 4 27 80 78 13 87 85 . 145 24 . 4 . . 46 . Received Heat Transfer 2000 | . 204 . 384 6 . . 459 . 108 243 . 66 107 . 54 . . 351 18 Effects 2 | . . . . . . . 1 . . 1 . . . . . . . . . Energy Bleed 2 | . . . . . . . 1 . . 1 . . . . . . . . . Siege Activations 6 | . . . . . . . . . . . . . . . . . . 6 . Total Turns 265 | . . . . . . . . . . . . . . . . . . 265 . Longest Duration 169 | . . . . . . . . . . . . . . . . . . 169 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . . . . . . . . . . . . Robots Melted 13 | . . . . . . . 3 . . 2 . . 1 . . . 1 6 . Combat Hostiles 13 | . . . . . . . 3 . . 2 . . 1 . . . 1 6 . Parts Melted 80 | . . . 1 . . . 25 . 4 13 . . 1 . 1 . 3 32 . Heat Transferred 18243 | . . . . . . 80 4625 . 1961 3086 . 446 596 550 400 . 624 5875 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen 5 | . . . . . . . . . 1 4 . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Maximum Alert Level 3 | . . . 3 2 . . 1 . . . . . 3 . . . . 2 . Low Security (%) 56 | 100 100 100 13 . . 100 53 100 . . . . . . . . . 85 . Level 1 24 | . . . 19 98 . . 46 . . . . . . . . . . 8 . Level 2 8 | . . . 35 1 . . . . . . . . . . . . . 5 . Level 3 10 | . . . 32 . . . . . . . . . 100 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 1035 | . 187 53 840 406 . 50 322 68 . . . . 1035 . . . . 534 . Initial 965 | . . 53 12 321 . . . 63 . . . . 965 . . . . . . Average 246 | . 123 43 521 339 . 5 177 20 . . . . 952 . . . . 87 . Influence Increases 6746 | . 656 . 1440 302 . 123 914 15 245 210 . 267 1150 90 200 . 30 1104 . Destroy 0b10 Robot/C 3720 | . 380 . 880 240 . 40 560 . 200 200 . 200 100 80 160 . 20 660 . Destroy 0b10 Robot/NC 290 | . 35 . 75 . . 45 50 . 15 . . 5 . . . . 10 55 . Destroy Leader 810 | . 88 . 232 40 . 20 160 . 30 10 . 10 20 10 40 . . 150 . Allied During Kill 104 | . . . 46 . . . . . . . . 52 6 . . . . . . Successful Hack 112 | . 40 . 30 7 . . 15 . . . . . . . . . . 20 . Select Force Hacks 150 | . 60 . 60 . . . 30 . . . . . . . . . . . . Disable Machine 315 | . . . 30 15 . . 60 15 . . . . 90 . . . . 105 . Destroy Structure 240 | . 38 . 27 . . 18 39 . . . . . 34 . . . . 84 . Advance Influence 900 | . . . . . . . . . . . . . 900 . . . . . . Lose Combat Pursuer 105 | . 15 . 60 . . . . . . . . . . . . . . 30 . Influence Decreases 6515 | . 518 105 647 885 243 123 775 154 141 314 . 162 250 789 457 49 30 594 279 Entered New Map 1661 | . . 85 21 505 243 . . 76 . 21 . . 40 373 59 49 . . 189 Time Decay 4323 | . 498 20 586 380 . 122 585 78 141 293 . 132 150 416 398 . 30 414 80 Lost Part 281 | . 20 . . . . 1 40 . . . . 10 20 . . . . 180 10 Lost Ally 100 | . . . 40 . . . . . . . . 20 40 . . . . . . Purge Threat 150 | . . . . . . . 150 . . . . . . . . . . . . Squads Dispatched 30 | . 6 . 7 . . 1 5 . . . . . 3 . . . . 8 . Investigation 10 | . 5 . 3 . . . 1 . . . . . 1 . . . . . . Extermination 4 | . . . . . . . . . . . . . . . . . . 4 . Reinforcement 11 | . 1 . 3 . . 1 1 . . . . . 2 . . . . 3 . Assault 1 | . . . 1 . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . 3 . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Distress Signals 11 | . 2 . 3 . . . 3 . . . . . . . . . . 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 288 | . 28 . 60 12 39 7 38 . 12 14 . 6 9 4 8 . 1 45 5 Peak Tracking Total 9 | . 4 . 8 3 9 2 6 . 5 7 . 5 6 3 3 . 1 7 5 Tactical Retreats 27 | . 1 . 3 . 19 3 . . . . . . . . . . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Traps Triggered 7 | . 3 . 1 . . . 1 . . . . . 1 . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . 3 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . 3 . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . . . 3 3 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Machines Disabled 33 | . . . 2 1 11 . 4 1 . 1 . . 6 . . . . 7 . Max in Single Turn 5 | . . . 1 1 1 . 1 1 . 1 . . 5 . . . . 4 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Machines Accessed 44 | . 9 . 13 1 1 . 9 1 . 2 1 . . . 1 3 . 3 . Terminals 28 | . 7 . 10 1 . . 6 . . 1 . . . . . . . 3 . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . Repair Stations 3 | . . . 1 . . . 2 . . . . . . . . . . . . Recycling Units 5 | . 2 . 2 . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 106 | . 29 . 26 2 1 . 19 1 . 5 3 . . . 1 15 . 4 . Successful 66 | . 14 . 13 1 1 . 10 1 . 5 3 . . . 1 15 . 2 . Failed 40 | . 15 . 13 1 . . 9 . . . . . . . . . . 2 . Catastrophic 8 | . 2 . 2 . . . 3 . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 49 | . 20 . 11 2 1 . 12 . . . . . . . . . . 3 . Terminals 73 | . 26 . 22 2 . . 15 . . 4 . . . . . . . 4 . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . Repair Stations 5 | . . . 2 . . . 3 . . . . . . . . . . . . Recycling Units 6 | . 3 . 2 . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 46 | . 9 . 6 1 1 . 4 . . 5 3 . . . 1 15 . 1 . Record 6 | . . . . . . . . . . 4 . . . . . 2 . . . Part Schematic 12 | . . . . 1 . . . . . . 3 . . . . 8 . . . Robot Schematic 2 | . . . . . . . . . . . . . . . . 2 . . . Robot Analysis 3 | . 2 . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 13 | . 5 . 3 . . . 2 . . . . . . . . 3 . . . Open Door 2 | . . . . . . . . . . 1 . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . Locate Traps 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 4 | . . . 2 . . . 2 . . . . . . . . . . . . Scan Component 2 | . . . 1 . . . 1 . . . . . . . . . . . . Repair 2 | . . . 1 . . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 15 | . 5 . 5 . . . 4 . . . . . . . . . . 1 . Terminals 10 | . 3 . 3 . . . 3 . . . . . . . . . . 1 . Botnet 9 | . 3 . 3 . . . 2 . . . . . . . . . . 1 . Disrupt 1 | . . . . . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 2 . . . 1 . . . . . . . . . . . . Tunnel 5 | . 2 . 2 . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . Hacking Detections 27 | . 8 . 9 . . . 6 1 . 1 . . . . . . . 2 . Full Trace Events 1 | . . . 1 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 2 . . . . 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . 1 . . . . . . 19 . . . . 8 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . 1 . . . . . . . . . . . . Time 100 | . . . 32 . . . 68 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Total Allies 10 | . . 3 . . . . . . . . 7 . . . . . . . . Largest Group 7 | . . 3 3 . . . . . . . 7 7 2 . . . . . . Highest-Rated Group 199 | . . 40 40 . . . . . . . 199 199 62 . . . . . . Highest-Rated Ally 39 | . . 16 16 . . . . . . . 39 39 31 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 135 | . . . 41 . . . . . . . . 83 11 . . . . . . Total Damage 1395 | . . . 407 . . . . . . . . 822 166 . . . . . . Kills 22 | . . . 11 . . . . . . . . 9 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Active Infowar (turns) 9731 | . . . . . . . . 141 1201 1979 1770 586 . 1003 954 132 642 1323 . Sensors 9731 | . . . . . . . . 141 1201 1979 1770 586 . 1003 954 132 642 1323 . Robot Analysis Total 3 | . 2 . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 1 . 3 . . . . 3 2 . 1 . . 2 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Turns Passed 20670 | 2 1326 58 2129 884 2263 876 1997 306 1295 2084 1770 642 306 1004 954 132 642 1829 171 Spaces Moved 10880 | 1 707 37 1110 519 1212 510 964 173 717 1100 872 366 158 588 553 81 376 722 114 Core 177 | . . . . . . 7 1 . . . . . . . . . . 55 114 Treads 10050 | . 440 37 1110 519 1212 167 914 173 717 1100 872 366 158 588 553 81 376 667 . Legs 427 | 1 267 . . . . 110 49 . . . . . . . . . . . . Wheels 226 | . . . . . . 226 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 160 95 110 170 170 170 170 166 163 165 165 165 165 50 50 Average Speed 165 | 120 155 160 160 160 160 134 162 170 170 179 201 168 165 165 165 165 165 159 144 Slowest Speed 600 | 120 190 160 160 160 160 600 550 170 170 250 250 170 167 165 165 165 165 250 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 2 97 13 98 99 90 47 76 5 85 98 86 73 5 65 79 70 66 22 33 Regions Visited 19 Branch Regions 13 Pre-discovered Areas 12 | . 2 1 2 2 . . 1 . 2 . 1 . . . . 1 . . . Known Exits Taken 13 | . . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . . . . . . . . . . . . . Scrap Searched 21 | . . . . 3 . 1 . . 2 1 2 4 . 4 2 . 2 . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 398 | . 43 . 20 . 26 24 39 . 26 . . . 67 31 63 . . 41 18 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 8 | . . . . . . 8 . . . . . . . . . . . . . AOE 390 | . 43 . 20 . 26 16 39 . 26 . . . 67 31 63 . . 41 18 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Total 12514 | 1 845 36 1309 544 1402 641 1231 183 751 1153 880 377 180 606 571 80 385 1221 118 Wait 608 | . 35 . 36 . 47 16 90 . 2 5 . . 3 . . . . 374 . Move 10861 | . 706 36 1109 518 1211 509 963 172 716 1099 871 365 157 587 552 80 375 721 114 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 81 | . 12 . 12 5 11 6 11 3 2 3 4 1 . 3 . . 1 7 . Fast Attach 46 | . 3 . 5 . 5 8 14 . . 4 1 . . 1 2 . . 3 . Attach 55 | . 5 . 2 . 13 5 4 2 1 . . 1 2 2 . . 1 15 2 Detach 25 | . 4 . 1 . 6 3 4 . . . 1 . . 1 . . . 4 1 Swap 93 | 1 10 . 26 1 4 2 11 3 9 2 1 2 7 3 4 . 1 6 . Drop 102 | . 10 . 31 5 9 5 20 1 1 9 1 1 . 1 2 . 1 5 . Fire 596 | . 59 . 85 14 93 72 99 2 20 29 1 7 9 8 11 . 6 80 1 Melee . | . . . . . . . . . . . . . . . . . . . . Ram 5 | . . . . . . 1 . . . . . . . . . . . 4 . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 37 | . 1 . 2 1 . 14 15 . . . . . 2 . . . . 2 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . 2 . . . . . . . . . Trap 3 | . . . . . 3 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 6 exits: *Mat x3 / *Min / [*Sto x2]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 475 | -10/Materials | Discovered new exit (range 16) 663 | -10/Materials | Discovered new exit (range 16) 807 | -10/Materials | Discovered new exit (range 12) 981 | -10/Materials | Discovered new exit (range 10) 1073 | -10/Materials | Discovered new exit (range 14) 1329 | -10/Materials | Entered Mines 1355 | -10/Mines | Discovered new exit (range 16) 1373 | -10/Mines | Learned location of Zion (-7) 1381 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1385 | -10/Mines | Assembled infested the area 1387 | -10/Mines | Entered Materials 1387 | -9/Materials | Accompanied by 3 allies 1387 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1635 | -9/Materials | Discovered new exit (range 14) 1677 | -9/Materials | Build established: Gunner 1790 | -9/Materials | Discovered new exit (range 16) 1869 | -9/Materials | Repaired Autogun 2587 | -9/Materials | Build established: Scavenger-Tank 2587 | -9/Materials | First assault squad dispatched 2800 | -9/Materials | Discovered new exit (range 4) 3030 | -9/Materials | Discovered new exit (range 8) 3283 | -9/Materials | Discovered new exit (range 8) 3294 | -9/Materials | Build established: Tank 3401 | -9/Materials | Discovered new exit (range 9) 3516 | -9/Materials | Entered Mines 3575 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3577 | -9/Mines | Discovered new exit (range 7) 3736 | -9/Mines | Discovered new exit (range 9) 3822 | -9/Mines | Learned 2 Materials zone layouts 3850 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3871 | -9/Mines | Identified exit to Exiles 3910 | -9/Mines | Learned location of Storage (-9) 4119 | -9/Mines | Found a hidden stash of uninstalled traps 4394 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4400 | -9/Mines | Entered Exiles 4444 | -9/Exiles | Met 8R-AWN 4466 | -9/Exiles | Met EX-HEX 4520 | -9/Exiles | Met EX-BIN 4543 | -9/Exiles | Aligned with FarCom system 4544 | -9/Exiles | Given EX-Vault access code 4581 | -9/Exiles | Opened EX-Vault 4623 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4765 | -9/Exiles | Met EX-DEC 4845 | -9/Exiles | Visited The Gauntlet 5118 | -9/Exiles | Warned about trapping Exiles lab 5120 | -9/Exiles | Attacked by the Exiles 5179 | -9/Exiles | Destroyed 7 combat bots 5283 | -9/Exiles | Core integrity fell below 50% 5290 | -9/Exiles | Destroyed 8R-AWN 5296 | -9/Exiles | Lost 7 parts (1p3n1u2w) 5307 | -9/Exiles | Found Prototype Ballistic Gun 5307 | -9/Exiles | Identified 8R-AWN's Boregun 5400 | -9/Exiles | Lost 5 parts (2n3w) 5501 | -9/Exiles | Destroyed EX-HEX 5538 | -9/Exiles | Destroyed EX-BIN 5646 | -9/Exiles | Build established: Gunner 6078 | -9/Exiles | Destroyed EX-DEC 6103 | -9/Exiles | Found Deploy-a-Sentry 6367 | -9/Exiles | Found YOLO Cannon 6650 | -9/Exiles | Discovered new exit (range 10) 6663 | -9/Exiles | Stole two prototypes: YOLO Cannon, Deploy-a-Sentry 6663 | -9/Exiles | Entered Mines 6713 | -8/Mines | NK-0LA came to Exiles' defense 6763 | -8/Mines | Lost 3 parts (1n2w) 6996 | -8/Mines | Discovered new exit (range 5) 7045 | -8/Mines | Lost 3 parts (2n1w) 7133 | -8/Mines | Discovered new exit (range 4) 7341 | -8/Mines | Build established: Scavenger-Mutant 7401 | -8/Mines | Destroyed NK-0LA 7432 | -8/Mines | Found Prototype Device 7439 | -8/Mines | Identified Thermal Barrier 7539 | -8/Mines | Entered Materials 7539 | -8/Materials | Evolved 2 slots: Utility x2 7540 | -8/Materials | Identified exit to Factory 7700 | -8/Materials | Garrison activated, responded to threat 8011 | -8/Materials | Discovered exit to Factory (range 16) 8390 | -8/Materials | Build established: Gunner 9280 | -8/Materials | Repaired Adv. Weapon Cycler 9305 | -8/Materials | Build established: Scavenger-Gunner 9536 | -8/Materials | Entered Factory 9536 | -7/Factory | Evolved 2 slots: Utility x2 9672 | -7/Factory | Discovered new exit (range 12) 9692 | -7/Factory | Identified exit to Lower Caves 9842 | -7/Factory | Entered Lower Caves 9842 | -7/Lower Caves | Spotted W3-LPT(f) 9844 | -7/Lower Caves | Encountered a Master Thief 9845 | -7/Lower Caves | Deploy-a-Sentry stolen by Master Thief 10238 | -7/Lower Caves | Encountered a Warlord checkpoint 10438 | -7/Lower Caves | Learned location of 1 exit from Factory 10943 | -7/Lower Caves | Destroyed 7 combat bots 10959 | -7/Lower Caves | Discovered new exit (range 8) 11134 | -7/Lower Caves | Identified exit to Lower Caves 11137 | -7/Lower Caves | Entered another Lower Caves area 11177 | -7/Lower Caves | Identified exit to Zion 11183 | -7/Lower Caves | Entered a destroyed Warlord outpost 11403 | -7/Lower Caves | Discovered new exit (range 7) 11415 | -7/Lower Caves | Identified exit to Factory 11469 | -7/Lower Caves | Found Prototype Device 11487 | -7/Lower Caves | Murdered Warlord Statue 11634 | -7/Lower Caves | Encountered a Warlord checkpoint 11955 | -7/Lower Caves | Learned location of 1 exit from Factory 11957 | -7/Lower Caves | Attracted the attention of an 0b10 base 12037 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 12037 | -7/Lower Caves | Learned Factory stockpile data 12050 | -7/Lower Caves | Destroyed 7 combat bots 12759 | -7/Lower Caves | Spotted 7K-OKW(f) 12760 | -7/Lower Caves | Spotted G1-MVY(f) 12760 | -7/Lower Caves | Spotted 68-0MY(f) 12760 | -7/Lower Caves | Spotted DQ-MOJ(f) 12761 | -7/Lower Caves | Encountered a Master Thief 12761 | -7/Lower Caves | Encountered a Master Thief 12761 | -7/Lower Caves | Encountered a Master Thief 12761 | -7/Lower Caves | Encountered a Master Thief 12761 | -7/Lower Caves | YOLO Cannon stolen by Master Thief 12763 | -7/Lower Caves | Thermal Barrier stolen by Master Thief 12765 | -7/Lower Caves | 8R-AWN's Boregun stolen by Master Thief 12770 | -7/Lower Caves | Adv. Weapon Cycler stolen by Master Thief 13221 | -7/Lower Caves | Entered Zion 13254 | -7/Zion | Given A8's code to call for help 13424 | -7/Zion | Found GAL Module 13522 | -7/Zion | Learned location of Quarantine (-3) 13535 | -7/Zion | Gained Derelict followers 13877 | -7/Zion | Gained Derelict followers 14276 | -7/Zion | Found Rocket Array 14606 | -7/Zion | Met Imprinter 14948 | -7/Zion | Discovered new exit (range 15) 14983 | -7/Zion | Identified exit to Proximity Caves 14991 | -7/Zion | Entered Proximity Caves 14991 | -6/Proximity Caves | Accompanied by 7 allies 15099 | -6/Proximity Caves | Spotter reported a threat 15299 | -6/Proximity Caves | Spotter reported a threat 15369 | -6/Proximity Caves | Lost 3 allies 15404 | -6/Proximity Caves | Spotter reported a threat 15456 | -6/Proximity Caves | Spotter reported a threat 15516 | -6/Proximity Caves | Spotter reported a threat 15568 | -6/Proximity Caves | Spotter reported a threat 15571 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15621 | -6/Proximity Caves | Spotter reported a threat 15633 | -6/Proximity Caves | Entered Factory 15633 | -6/Factory | Accompanied by 2 allies 15633 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15634 | -6/Factory | Identified exit to Lower Caves 15939 | -6/Factory | Entered Lower Caves 16438 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16744 | -6/Lower Caves | Encountered a Warlord checkpoint 16928 | -6/Lower Caves | Discovered new exit (range 10) 16941 | -6/Lower Caves | Identified exit to Lower Caves 16943 | -6/Lower Caves | Entered another Lower Caves area 17425 | -6/Lower Caves | Discovered new exit (range 10) 17440 | -6/Lower Caves | Identified exit to Factory 17642 | -6/Lower Caves | Learned Factory trap positions 17754 | -6/Lower Caves | Learned 4 Factory zone layouts 17875 | -6/Lower Caves | Discovered new exit (range 8) 17885 | -6/Lower Caves | Identified exit to Data Miner 17897 | -6/Lower Caves | Entered Data Miner 17897 | -6/Data Miner | Discovered new exit (range 6) 17929 | -6/Data Miner | Met Data Miner 17977 | -6/Data Miner | Learned location of Section 7 (-2) 17977 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17993 | -6/Data Miner | Received God Mode back door access code from Data Miner 18028 | -6/Data Miner | Identified exit to Proximity Caves 18029 | -6/Data Miner | Entered Proximity Caves 18241 | -5/Proximity Caves | Learned Factory garrison access intel 18457 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18500 | -5/Proximity Caves | Discovered exit to Factory (range 8) 18671 | -5/Proximity Caves | Entered Factory 18671 | -5/Factory | Evolved 2 slots: Utility x2 18673 | -5/Factory | Loaded intel: 106 trap records 18674 | -5/Factory | Loaded intel: 4 garrison access locations 19097 | -5/Factory | Build established: Scavenger-Tank 20175 | -5/Factory | Identified exit to Upper Caves 20175 | -5/Factory | Identified exit to Extension 20389 | -5/Factory | Garrison activated, responded to threat 20469 | -5/Factory | Released all parts (9) 20477 | -5/Factory | Core integrity fell below 50% 20500 | -5/Factory | Lost 13 parts (2p3n1u7w) 20500 | -5/Factory | Entered Upper Caves 20500 | -5/Upper Caves | Identified Heart of Steel 20576 | -5/Upper Caves | Encountered a Warlord checkpoint 20648 | -5/Upper Caves | System corruption reached 10% 20661 | -5/Upper Caves | Core integrity fell below 20% 20669 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20671 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 20484_ Critical hit (Burn: +37). 20495_ Acquired 113 matter. 20498_ Triggered Segregator Trap. 20498_ Arcs of energy rise from the floor. LOCATION=UPPER CAVES GOAL=ESCAPE 20500_ Identified Heart of Steel. 20524_ D OUIW :O0N3DLFRBC| C=: ASD 20551_ %BECAB2IH6SPWFAWZHSOIYKDF>OC 20576_ 0J-16D(M): "You haven't seen any Assembled, have you?" 20593_ System corrupted: Matter fused (-9). 20644_ System corrupted: Matter fused (-6). 20645_ Discarded Heart of Steel. 20646_ Penetrated by Slug. 20658_ Rocket Array destroyed. 20660_ The unstable cave ceiling collapses. 20660_ Penetrated by Slug. 20664_ System corrupted: Substantial component data lost. 20669_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 20669_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????# ##???# ##???# | | ???????????????## #????### #????? | | ????????????????###### ##??????## #????? | | ?????????????????????## #????????### ????? | | ??????????????????????# ######?????# ???? | | ????????????????????#### #?????# ?? | | ????????????????????# #?????# | | ????????????????????# #### #?????# | | ????????????????????## ##### ##?? #?????## | | ?????????????????????##????## #?#%#????##?# ## | | ????????????????????????????# ##=%## #?? ###? | | ????????????????????????????# !%= %% #??? #??? | | ????????????????# ??????????# %! #??? #??? | | ???????????????? ??????##### ## % % #??? | | ???????????????# ????## #?# #? % #??? | | ???????????????? ##??# ### #??% #####?????? | | ????????????????# #?# ## ##??? ##?????????? | | ????????????????# ## ## #?????#??????????? | | ???????????????## ## #????????????????? | | ???????????????# ??# ## #????????????????? | | ???????????????# ## # #????????????????? | | ????????????????# #????????????????? | | ???????????????## ##???????????????? | | ??????????????## ##??????????????? | | ??????????????# #??????????????? | | ?????????????# @ #??????????????? | | ?????????? g s #??????????????? | | ?????????? ## Y ##??????????????? | | ?????????????????# # #####???????????????? | | ?????????????????# #####???????????????????? | | ?????????????????# ????????????????????????? | | ?????????????????### ????????????????????????? | | ???????????????????# ????????????????????????? | | ??????????????????? ????????????????????????? | | ?????????????????? ?????????????????????????? | | ????????????????? #?????????????????????????? | | ?????????????????# ##??????????????????????????? | | ?????????????????## ????????????????????????????? | | ??????????????????# ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 1200 Resistance: TH 50 Weapon Cycling 25 Evasion (%) 55 Target Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- Hcp. Storage Unit | -9/Mines | Hacked Riot Gun | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Weapon Cycler | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Recalibrator | -7/Zion | Archive Antigrav System | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Med. Treads | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive HERF Cannon | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive S-27 Virus | -7/Zion | Archive A-15 Conveyor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Autogun | 34% | -9/Materials Adv. Weapon Cycler | 12% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrabombDisruptionCharger Manual? 0 Play Time 01:40:59 Cumulative 332.5 hours Start 2025.06.17 @ 14:36:45 End 2025.06.17 @ 16:18:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 232 Rogue 232 Adventurer 0 Explorer 0 Win Type - Total 25 Types 19/0/4/2/0/0/0/0/0/0 Lore% 88 Gallery% 76 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a0536d0b-d3e5-48b3-80eb-5d3e4bceefdb