Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.24 @ 17:05:53 Player: Sen Result: Destroyed by P5-CZS(E) with Overtuned Barrage Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (34) 170 Value Destroyed (972) 972 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3202 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/400 Matter 241/300 Energy 265/265 System Corruption 3% Temperature Cool (0) Movement Walking (120) Location -9/Scraptown Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Improved Aluminum Leg Armored Leg > --- UTILITY (2) ------ Large Storage Unit Experimental Terrain Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Angular Momentum Engine Improved Treads Improved Aluminum Leg Armored Leg Core Shielding Hardened Medium Armor Plating Particle Gun Light EM Pulse Cannon Advanced Beam Cannon Heavy Assault Rifle Grenade Launcher Mining Laser CPS Tube (2) Flail Katana Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Armored Leg > --- UTILITY ---------- Large Storage Unit Experimental Terrain Scanner > --- WEAPON ----------- Katana > --- INVENTORY -------- Angular Momentum Engine Improved Treads Improved Aluminum Leg Armored Leg Core Shielding Hardened Medium Armor Plating Particle Gun Light EM Pulse Cannon Advanced Beam Cannon Heavy Assault Rifle Grenade Launcher Mining Laser CPS Tube Flail [Rating: 27] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Large Storage Unit Device Experimental Terrain Scanner Storage Large Storage Unit Protection Core Shielding Weapon Light EM Pulse Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 43 | 6 . 4 27 1 5 Power 4 | 1 . 1 2 . . Engine 4 | 1 . 1 2 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 20 | 2 . 3 12 . 3 Treads 2 | . . . 2 . . Leg 15 | 2 . . 10 . 3 Wheel . | . . . . . . Hover . | . . . . . . Flight 3 | . . 3 . . . Utility 6 | 1 . . 4 . 1 Device 1 | . . . . . 1 Storage 2 | 1 . . 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . . . 3 . . Artifact . | . . . . . . Weapon 13 | 2 . . 9 1 1 Energy Gun 5 | 2 . . 3 . . Energy Cannon 3 | . . . 3 . . Ballistic Gun 4 | . . . 3 1 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 15 | . . . 14 1 . Power 1 | . . . 1 . . Propulsion 6 | . . . 6 . . Utility 1 | . . . 1 . . Weapon 7 | . . . 6 1 . Highest Loss Streak 6 | . . . 6 1 . To Critical Strikes . | . . . . . . Average Backups 12 | . . 3 8 14 14 Power 1 | . . 1 1 1 . Propulsion 3 | . . 1 2 5 3 Utility 1 | . . . . 2 1 Weapon 6 | . . 1 3 6 7 Tool/Special . | . . . . . . Unused Backups 15 | . . . 5 . 10 Power 4 | . . . 2 . 2 Propulsion 1 | . . . . . 1 Utility 4 | . . . 1 . 3 Weapon 5 | . . . 2 . 3 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 81 | . 85 77 93 99 77 Engine 11 | . 14 11 10 11 11 Leg 41 | . 28 7 37 44 44 Device 2 | . . . . . 3 Storage 11 | . 14 11 11 11 11 Protection 8 | . . . 9 11 7 Energy Gun 3 | . 28 22 8 6 . Energy Cannon 1 | . . . 6 11 . Ballistic Gun 1 | . . . 6 3 . Peak Build Rating 27 | 6 6 8 16 16 27 Average Rating 16 | 4 6 7 12 15 17 On Entrance 8 | . 6 6 7 16 15 Avg Prop Armor Cover (%) 6 | . . . 6 . . Naked Turns . | . . . . . . Heaviest Build 38 | 13 13 11 38 38 38 Greatest Support 49 | 20 20 12 43 43 49 Greatest Overweight (x) 6 | . . . 6 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 Average Capacity 13 | 7 8 8 9 15 15 Most Carried 15 | . 5 4 15 15 15 Average Carried 12 | . . 3 8 14 14 Final Capacity 15 | 8 8 8 15 15 15 Final Carried 15 | . 5 4 15 14 15 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Resources | -11 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Rec Scr Matter Collected 816 | 145 43 . 540 37 51 Remotely . | . . . . . . Salvage Created 1560 | . 43 13 1444 60 . Parts 86 | . 5 3 77 1 . Haulers Intercepted 2 | . . . 2 . . Recyclers Shooed 3 | . . . 3 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Combat Hostiles Destroyed 27 | . 3 . 23 1 . Guns 21 | . 3 . 18 . . Cannons 4 | . . . 4 . . Classes Destroyed 9 | . 1 1 7 . . Hauler 2 | . . . 2 . . Recycler 3 | . . . 3 . . Operator 1 | . . 1 . . . Watcher 1 | . . . 1 . . Swarmer 7 | . 3 . 4 . . Grunt 6 | . . . 6 . . Brawler 2 | . . . 2 . . Duelist 1 | . . . 1 . . Sentry 11 | . . . 10 1 . Best Kill Streak 4 | . 3 1 4 1 . Combat Bots Only 4 | . 3 . 4 1 . Max Kills in Single Turn 2 | . 2 1 2 1 . Gunslinging 1 | . 1 . 1 . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Scr Hostile Shots Fired 224 | . 5 8 174 4 33 Missed 53 | . 2 4 39 . 8 Hits 171 | . 3 4 135 4 25 Melee 8 | . . . 8 . . Projectile 163 | . 3 4 127 4 25 Critical Strikes 9 | . . 1 8 . . Damage Taken 2277 | . 26 53 1925 57 216 Core 413 | . . 14 346 10 43 Absorbed by Shields . | . . . . . . Redirected to Shielding 23 | . . . 21 2 . Regen/Repaired (Parts) 137 | . . . 137 . . Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 118 | . 2 1 111 4 . Largest 2 | . 2 2 2 2 . Hottest 121 | . 80 80 121 112 . Shots Fired 228 | . 4 2 215 7 . Gun 181 | . 4 2 174 1 . Cannon 47 | . . . 41 6 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 106 | . . . 105 1 . Thermal 39 | . 2 1 36 . . Explosive . | . . . . . . Electromagnetic 83 | . 2 1 74 6 . Robot Hit Streak 13 | . 3 4 13 7 . Robot Miss Streak 4 | . . . 4 1 . Penetration Max . | . . . . . . Secondary Targets 3 | . 1 . 2 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 163 | . 3 1 153 6 . Core Hits 57 | . 3 1 52 1 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . 1 . . Corrupt 1 | . . . 1 . . Melee Attacks 1 | . . . . . 1 Impact . | . . . . . . Slashing 1 | . . . . . 1 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2188 | . 34 16 2022 116 . Guns 1376 | . 34 16 1326 . . Cannons 743 | . . . 627 116 . Explosions 67 | . . . 67 . . Melee . | . . . . . . Ramming 2 | . . . 2 . . Kinetic 727 | . . . 727 . . Thermal 399 | . 11 . 388 . . Explosive . | . . . . . . Electromagnetic 1060 | . 23 16 905 116 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . 2 2 3 Average Corruption 2 | . . . 2 2 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 68 | . . . 14 3 51 Message Errors 18 | . . . 2 1 15 Matter Fused 13 | . . . 4 1 8 Heat Flow Errors 10 | . . . 2 . 8 Energy Discharges 8 | . . . 2 . 6 Data Loss (minor) 12 | . . . 3 1 8 Data Loss (major) 3 | . . . . . 3 Alerts 3 | . . . . . 3 Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 28 | . . . 28 . . Projectiles 9 | . . . 9 . . Explosions 19 | . . . 19 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 48 | . . . 48 . . Shots 1 | . . . 1 . . Rammed . | . . . . . . Targets Rammed 2 | . . . 1 . 1 Kicked 2 | . . . 1 . 1 Crushed . | . . . . . . Highest Temperature 449 | . 36 21 449 146 294 Average Temperature 79 | . 20 13 73 89 112 Received Heat Transfer 690 | . . 42 630 18 . Effects 3 | . . . 1 . 2 Shutdowns 1 | . . . 1 . . Energy Bleed 2 | . . . . . 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 3 | . . . 2 1 . Combat Hostiles 2 | . . . 1 1 . Parts Fried 8 | . . . 8 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 873 | . 25 . 848 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 2 . . Alert | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Maximum Alert Level 1 | . . . 1 . . Low Security (%) 87 | 100 100 100 82 100 . Level 1 12 | . . . 17 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 241 | . 75 37 241 88 . Initial 88 | . . 22 13 88 . Average 114 | . 18 31 146 46 . Influence Increases 995 | . 96 20 859 20 . Destroy 0b10 Robot/C 540 | . 60 . 460 20 . Destroy 0b10 Robot/NC 35 | . . 5 30 . . Destroy Leader 166 | . 10 . 156 . . Successful Hack 32 | . 11 . 21 . . Disable Machine 45 | . . . 45 . . Destroy Structure 12 | . . . 12 . . Partial Spotted 30 | . . 15 15 . . Lose Combat Pursuer 135 | . 15 . 120 . . Influence Decreases 995 | . 41 43 662 241 8 Entered New Map 201 | . . 33 19 141 8 Time Decay 635 | . 41 10 494 90 . Lost Part 149 | . . . 139 10 . Lost Ally 10 | . . . 10 . . Squads Dispatched 8 | . . . 8 . . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison 6 | . . . 6 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Distress Signals 5 | . 1 1 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 55 | . 4 7 36 1 7 Peak Tracking Total 21 | . 5 7 6 1 21 Tactical Retreats 8 | . 1 . 7 . . Traps | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Rec Scr Machines Disabled 3 | . . . 3 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Machines Accessed 16 | . 1 1 6 2 6 Terminals 6 | . 1 1 4 . . Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 72 | . 4 4 17 11 36 Successful 58 | . 2 . 9 11 36 Failed 14 | . 2 4 8 . . Catastrophic 3 | . . 2 1 . . Database Lockouts . | . . . . . . Manual 16 | . 4 4 7 . 1 Terminals 19 | . 4 4 11 . . Fabricators . | . . . . . . Repair Stations 6 | . . . 6 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 48 | . . . 1 11 36 Record 45 | . . . . 10 35 Branch Access Points 1 | . . . 1 . . Proto ID Catalog 1 | . . . . . 1 Release Object 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . . . 5 . . Scan Component 3 | . . . 3 . . Repair 2 | . . . 2 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 2 . 3 . . Terminals 5 | . 2 . 3 . . Assimilate 2 | . . . 2 . . Botnet 1 | . 1 . . . . Operators 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 8 | . 1 1 6 . . Full Trace Events 2 | . . 1 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 2 | . . . 2 . . Time 58 | . . . 58 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Rec Scr Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Scr Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 . . Highest-Rated Group 10 | . . . 10 . . Highest-Rated Ally 10 | . . . 10 . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Active Infowar (turns) 1176 | . . . . . 1176 Terrain 1176 | . . . . . 1176 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Rec Scr Turns Passed 6033 | 69 190 27 1319 197 4231 Spaces Moved 3518 | 52 148 48 667 131 2472 Core 4 | 3 . . 1 . . Treads 26 | . . . 26 . . Legs 3366 | 49 148 . 566 131 2472 Wheels . | . . . . . . Hover . | . . . . . . Flight 122 | . . 48 74 . . Fastest Speed 34 | 50 120 34 34 120 120 Average Speed 117 | 115 120 34 113 120 120 Slowest Speed 350 | 120 120 34 350 120 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 3 | . . . 3 . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 4 22 9 72 25 81 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 5 | . . . . . 5 Spaces Dug 1 | . . . . . 1 Terrain Destroyed 10 | . . . 9 . 1 Melee 1 | . . . . . 1 Projectile . | . . . . . . AOE 9 | . . . 9 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Total 5197 | 57 156 55 1025 163 3741 Wait 1458 | . 2 2 185 26 1243 Move 3508 | 51 147 47 661 130 2472 Hop 2 | . . . 2 . . Pick Up 28 | . 5 . 18 . 5 Fast Attach 22 | 6 . . 15 . 1 Attach 11 | . . 2 7 1 1 Detach 8 | . . 1 3 . 4 Swap 16 | . . 2 9 2 3 Drop 23 | . . . 13 . 10 Fire 118 | . 2 1 111 4 . Melee 1 | . . . . . 1 Ram . | . . . . . . Kick 2 | . . . 1 . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Recycling -9/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 16) 260 | -10/Materials | Entered another Materials area 260 | -9/Materials | Evolved 2 slots: Propulsion x2 284 | -9/Materials | Discovered new exit (range 10) 287 | -9/Materials | Entered Storage 330 | -9/Storage | Garrison activated, responded to threat 422 | -9/Storage | Core integrity fell below 50% 475 | -9/Storage | Lost 6 parts (1p3n2w) 664 | -9/Storage | Lost 4 parts (1n1u2w) 686 | -9/Storage | Garrison activated, responded to threat 797 | -9/Storage | Build established: Scavenger-Mutant 1069 | -9/Storage | Core integrity fell below 20% 1134 | -9/Storage | Repaired Rnf. Ion Engine 1174 | -9/Storage | Repaired Aluminum Leg 1482 | -9/Storage | Identified exit to Recycling 1601 | -9/Storage | Used back door to open Recycling access 1606 | -9/Storage | Entered Recycling 1620 | -9/Recycling | Build established: Mutant 1754 | -9/Recycling | Scanned before Scraplab entrance 1772 | -9/Recycling | Entered Scraplab 1789 | -9/Recycling | Discovered new exit (range 3) 1803 | -9/Recycling | Entered Scraptown 2337 | -9/Scraptown | Visited Shadow of the Wyrm 2400 | -9/Scraptown | Visited Awakened 2442 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2636 | -9/Scraptown | Discovered new exit (range 5) 3438 | -9/Scraptown | Visited Fellowship of the Rings 3481 | -9/Scraptown | Visited Cyclists 3560 | -9/Scraptown | Visited The Evicted 3620 | -9/Scraptown | Visited TADAMA 3641 | -9/Scraptown | Visited Spacefarers 3955 | -9/Scraptown | Visited UFD Registry 3955 | -9/Scraptown | Registered with UFD as "Nullstep" 3988 | -9/Scraptown | Entered Cyclist Reading Room 4093 | -9/Scraptown | Visited Research Penetration Think Tank 4126 | -9/Scraptown | Visited Scrapoid Pod Storage 4151 | -9/Scraptown | Visited Science Guys 4798 | -9/Scraptown | Visited Abandonware Association 4817 | -9/Scraptown | Learned abandonware demo "ERRANTS.EXE" 4845 | -9/Scraptown | Visited Infowarlord's Domain 4858 | -9/Scraptown | Found Exp. Terrain Scanner 5999 | -9/Scraptown | Attacked by Scraptown defenders 6034 | -9/Scraptown | Destroyed by P5-CZS(E) with Overtuned Barrage Gun Last Messages --------------- 05831_ ARQDL>RV/ NMB8=UBG%ZB9IQM/>MVF9WI 05860_ System corrupted: Energy discharge (-66). 05999_ ANNOUNCEMENT: Intruder alert! Defend Scraptown! 06008_ Bolt penetrates Machine. 06012_ Bolt penetrates Wall. 06014_ Penetrated by Bolt. 06017_ Kicked 88-RZE(h) out of the way. 06017_ Penetrated by Bolt. 06022_ Bolt penetrates Machine. 06029_ IJ-L2X(p) destroyed. 06029_ Machine disabled. 06030_ SZ-06Y(p): "And where do you think you're going?" 06030_ Penetrated by Bolt. 06030_ Machine disabled. 06033_ Penetrated by Bolt. 06034_ Optimus: "Hey you're that new member, I knew your registry entry had something suspicious about it!" Map ----- +----------------------------------------------------+ | ??????????????????#?#??????? ?? ???????????#?????? | | ????????????????"???? "???" 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Ion Engine | 41% | -9/Storage Aluminum Leg | 38% | -9/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Civilization 2243 You May Approach The Wall Challenges ------------ None Game ------ Seed HypervelocityCommManipulator Manual? 0 Play Time 01:07:22 Cumulative 104.0 hours Start 2026.02.24 @ 02:00:00 End 2026.02.24 @ 17:05:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 40 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ef6b40c6-b9d9-47fd-9f01-b7dd2a55c94c