Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.04 @ 06:28:36 Player: BVrutally Odd Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (158) 790 Value Destroyed (5868) 5868 Prototype IDs (40) 800 Alien Tech Used (2) 400 Bonus (7292) 7292 TOTAL SCORE: 23050 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 202 Follower Combat Kills 154 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 1000 Aligned with FarCom 300 Win 3000 Friendly Fire -64 Cogmind --------- Core Integrity 1534/1600 Matter 147/425 Energy 98/100 System Corruption 0% Temperature Cool (4) Movement Flying (22) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Backup Power VII > --- PROPULSION (6) --- Electron Diverter Electron Diverter Electron Diverter Improved Q-thruster Experimental Q-thruster > --- UTILITY (13) ----- Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Reaction Control System Advanced Phase Shifter Layered Heavy Armor Plating Graphene Brace Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield Advanced Corruption Screen Mini Drone Bay (0/3) > --- WEAPON (5) ------- Nanosword > --- INVENTORY (5) ---- Advanced Sensor Array Improved Signal Interpreter Reaction Control System Reaction Control System Tactical Quantum Warhead Peak State ------------ > --- POWER ------------ Backup Power VII > --- PROPULSION ------- Electron Diverter Electron Diverter Electron Diverter Improved Q-thruster Experimental Q-thruster > --- UTILITY ---------- Improved Signal Interpreter Advanced Terrain Scan Processor Reaction Control System Layered Heavy Armor Plating Graphene Brace Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield Advanced Corruption Screen Mini Drone Bay Mini Drone Bay > --- WEAPON ----------- Neutron Missile Launcher Nanosword > --- INVENTORY -------- Advanced Sensor Array Improved Signal Interpreter Reaction Control System Tactical Quantum Warhead [Rating: 143] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Backup Power VII Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Combat Antigrav System Flight Unit Electron Diverter Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon XL Autogun Subcomponent Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun XL Autogun Subcomponent Ballistic Cannon Heavy Gauss Cannon Launcher Long-range Missile Launcher Slashing Weapon Nanosword Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Fac Fac DSF Res Res Tes Sec Acc Slots Evolved 18 | . . . . . 4 . 2 . 2 2 2 . 2 2 . . 2 Power . | . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 . 1 . . 1 1 . . . . . . Utility 11 | . . . . . 1 . 1 . 2 1 . . 2 2 . . 2 Weapon 3 | . . . . . 2 . . . . . 1 . . . . . . Parts Attached 157 | 7 13 1 2 14 9 1 1 8 30 3 2 7 36 5 1 6 11 Power 11 | 1 1 1 . 2 . . . . 3 . . 1 2 . . . . Engine 10 | 1 1 1 . 2 . . . . 3 . . 1 1 . . . . Core . | . . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . 1 . . . . Propulsion 47 | 3 5 . . 4 4 . 1 1 7 1 1 1 13 1 . 4 1 Treads 25 | 2 4 . . 1 3 . 1 1 7 1 1 1 3 . . . . Leg 6 | 1 1 . . 3 1 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . 3 . . . . Flight 13 | . . . . . . . . . . . . . 7 1 . 4 1 Utility 60 | 1 2 . 2 3 2 1 . 7 9 2 . 1 14 4 1 2 9 Device 29 | . 1 . 2 2 1 . . 3 3 2 . . 4 2 1 2 6 Storage 3 | 1 1 . . . . . . . 1 . . . . . . . . Processor 5 | . . . . . 1 . . . 1 . . . 1 . . . 2 Hackware 10 | . . . . . . . . . 1 . . . 7 2 . . . Protection 13 | . . . . 1 . 1 . 4 3 . . 1 2 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 39 | 2 5 . . 5 3 . . . 11 . 1 4 7 . . . 1 Energy Gun 9 | 2 . . . 3 . . . . . . 1 2 1 . . . . Energy Cannon 1 | . . . . . 1 . . . . . . . . . . . . Ballistic Gun 19 | . 5 . . 1 2 . . . 9 . . 1 1 . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . 1 . . . . Launcher 7 | . . . . 1 . . . . 2 . . 1 2 . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . 2 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . 1 . . . 3 . . . 3 1 . 3 2 Corrupted Parts 7 | . . . . 7 . . . . . . . . . . . . . System Corruption 50 | . . . . 50 . . . . . . . . . . . . . Parts Lost 49 | . 1 . . 5 . . . . 10 . . 5 16 2 1 8 1 Power 6 | . . . . 2 . . . . 1 . . 1 1 . . 1 . Propulsion 18 | . 1 . . 1 . . . . 3 . . 1 8 1 1 2 . Utility 16 | . . . . 1 . . . . 4 . . 1 3 1 . 5 1 Weapon 9 | . . . . 1 . . . . 2 . . 2 4 . . . . Highest Loss Streak 8 | . 1 . . 2 . . . . 4 . . 4 8 1 1 7 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 95 100 99 98 69 72 69 75 87 93 94 94 77 76 70 74 63 Engine 8 | . 14 14 14 12 9 9 7 7 5 5 5 5 2 . . . . Treads 18 | . 22 14 14 10 21 27 30 30 25 29 31 31 14 . . . . Leg 4 | . 1 14 14 16 3 . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . 4 19 14 21 19 Device 11 | . 13 14 13 11 9 . . 3 12 10 10 10 7 7 9 14 9 Storage 8 | . 14 14 14 14 9 9 7 7 6 5 5 5 2 . . . . Processor 2 | . . . . . 7 9 7 7 2 5 5 5 5 8 6 4 9 Hackware 5 | . . . . . . . . . 6 5 5 5 17 30 30 25 16 Protection 3 | . . . . 2 . 8 7 10 5 5 5 5 2 . . . . Energy Gun 1 | . 2 . . 2 . . . . . . 5 12 10 . . . . Ballistic Gun 17 | . 25 28 28 25 9 9 7 7 18 23 21 12 3 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 142 | 10 30 32 32 43 45 47 47 56 127 124 128 137 142 19 22 23 35 Greatest Support 156 | 40 40 20 20 25 60 60 80 80 100 128 156 156 148 47 39 40 40 Greatest Overweight (x) 9 | . 9 1 1 2 4 . . . 2 . . . 1 . . . . Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 25 25 25 25 25 5 5 5 5 Average Capacity 16 | 7 13 15 15 15 15 15 15 15 22 25 25 25 17 5 5 5 5 Most Carried 25 | 6 14 15 15 15 15 15 14 15 24 25 24 24 25 5 5 4 5 Average Carried 14 | 4 8 14 14 14 14 15 14 14 18 22 23 20 16 3 4 3 3 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 25 25 25 25 5 5 5 5 5 Final Carried 25 | 6 14 15 15 15 15 15 14 15 22 25 23 24 5 5 4 3 5 Class Distribution -------------------- 45% | Scavenger-Skirmisher 40% | Mutant 4% | Hacker-Sprinter 3% | Wizard-Mutant 3% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/DSF Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/DSF Scavenger-Skirmisher | -3/Research Wizard-Sprinter | -2/Research Wizard-Mutant | -2/Testing Wizard-Sprinter | -2/Section 7 Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Fac Fac DSF Res Res Tes Sec Acc Matter Collected 5258 | 270 242 59 . 662 868 253 . 284 1680 114 . 240 388 . 76 4 118 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 7178 | 121 293 21 . 841 1274 326 . 361 2372 140 . 664 571 . 76 . 118 Parts 386 | 9 16 3 . 39 67 11 . 30 142 9 . 17 35 . 4 . 4 Haulers Intercepted 8 | . 1 . . . 4 . . . 2 1 . . . . . . . Recyclers Shooed 7 | . . . . . 2 . . . 4 . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Fac Fac DSF Res Res Tes Sec Acc Combat Hostiles Destroyed 111 | . 6 . . 20 18 6 . 9 32 . . 11 9 . . . . Guns 101 | . 6 . . 20 18 6 . 9 30 . . 7 5 . . . . AOE 8 | . . . . . . . . . 2 . . 4 2 . . . . Classes Destroyed 16 | 3 5 . . 2 1 1 . 2 1 . . . 1 . . . . Worker 5 | 1 . 1 . . 1 . . . 1 . . . 1 . . . . Builder 8 | . . . . 1 1 . . . 3 . . . 3 . . . . Tunneler 2 | 1 . . . . . . . . . . . . 1 . . . . Hauler 8 | . 1 . . . 4 . . . 2 1 . . . . . . . Recycler 8 | 1 . . . . 4 . . . 2 . . . . . . . 1 Operator 6 | . 2 . . . . . . . 2 . . . 1 . 1 . . Watcher 10 | . 1 . . . 2 . . . 5 1 . . . . 1 . . Swarmer 22 | . 3 . . 2 8 . . 4 . . . 5 . . . . . Grunt 45 | . 3 . . 17 7 5 . . 13 . . . . . . . . Brawler 1 | . . . . . . 1 . . . . . . . . . . . Sentry 8 | . . . . 1 2 . . . 4 . . . 1 . . . . Specialist 8 | . . . . . . . . 3 2 . . 3 . . . . . Hunter 9 | . . . . . 1 . . 1 3 . . 2 2 . . . . Programmer 13 | . . . . . . . . . 8 . . . 5 . . . . Heavy 4 | . . . . . . . . 1 2 . . 1 . . . . . Behemoth 1 | . . . . . . . . . . . . . 1 . . . . Best Kill Streak 9 | 2 4 1 . 5 6 3 . 4 9 1 . 5 5 . 1 . 1 Combat Bots Only 6 | . 3 . . 5 4 3 . 4 6 . . 5 3 . . . . Max Kills in Single Turn 4 | 1 1 1 . 2 2 1 . 2 3 1 . 4 2 . 1 . 1 Gunslinging 1 | . . . . 1 . . . . 1 . . . 1 . . . . Exploded 4 | . . . . . . . . . 1 . . 4 1 . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Fac Fac DSF Res Res Tes Sec Acc Hostile Shots Fired 851 | . 21 . . 68 12 3 . 18 218 . . 178 160 2 11 132 28 Missed 333 | . 8 . . 15 3 . . 4 57 . . 72 57 . 8 91 18 Damage Taken 9324 | . 282 . . 724 119 49 . 321 2914 . . 1491 2173 58 91 905 197 Core 1184 | . 85 . . 116 . . . 10 202 . . 147 315 . 45 198 66 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Core Remaining (%) 83 | 100 . . . 19 . 100 . 98 76 100 . 87 75 . . 83 95 Volleys Fired 336 | 6 25 2 . 69 52 14 . 14 101 7 . 21 25 . . . . Largest 5 | 2 2 2 . 2 1 1 . 1 4 4 . 5 5 . . . . Hottest 350 | 80 46 46 . 46 60 60 . 60 91 80 . 280 350 . . . . Shots Fired 797 | 12 50 4 . 138 52 14 . 14 296 28 . 100 89 . . . . Gun 787 | 12 50 4 . 138 52 14 . 14 293 28 . 99 83 . . . . Cannon 2 | . . . . . . . . . . . . . 2 . . . . Launcher 8 | . . . . . . . . . 3 . . 1 4 . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 678 | . 50 4 . 138 52 14 . 14 293 28 . 60 25 . . . . Thermal 111 | 12 . . . . . . . . . . . 39 60 . . . . Explosive 8 | . . . . . . . . . 3 . . 1 4 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 22 | 5 11 2 . 14 8 11 . 9 14 10 . 19 22 . . . . Robot Miss Streak 11 | 2 4 1 . 6 6 2 . 4 11 3 . 9 4 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 12 | . 1 . . 1 . . . . 5 . . 3 2 . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . 1 . . 1 1 . . . . Shots Hit Robots 576 | 8 34 2 . 87 48 13 . 12 190 19 . 77 83 . 2 . 1 Core Hits 306 | 4 16 1 . 34 38 10 . 12 92 5 . 46 47 . 1 . . Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . . . 1 . . . . . . . . Critical Strikes 4 | . 1 . . . . . . . 1 . . . 2 . . . . Burn 1 | . . . . . . . . . . . . . 1 . . . . Destroy 2 | . 1 . . . . . . . 1 . . . . . . . . Sever 1 | . . . . . . . . . . . . . 1 . . . . Melee Attacks 36 | . . . . . . . . . . . . . 22 . 4 3 7 Impact . | . . . . . . . . . . . . . . . . . . Slashing 36 | . . . . . . . . . . . . . 22 . 4 3 7 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . . . 2 . 1 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 17777 | 98 513 33 . 1325 2318 749 . 714 6169 380 . 2106 2987 . 222 . 163 Guns 14989 | 98 513 33 . 1322 2318 749 . 714 5481 380 . 1572 1809 . . . . Cannons 63 | . . . . . . . . . . . . . 63 . . . . Explosions 1945 | . . . . . . . . . 688 . . 534 723 . . . . Melee 777 | . . . . . . . . . . . . . 392 . 222 . 163 Ramming 3 | . . . . 3 . . . . . . . . . . . . . Kinetic 12845 | . 513 33 . 1322 2318 749 . 714 5481 380 . 799 536 . . . . Thermal 2380 | 98 . . . . . . . . 173 . . 773 1336 . . . . Explosive 1772 | . . . . . . . . . 515 . . 534 723 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 777 | . . . . . . . . . . . . . 392 . 222 . 163 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 51 | . . . . 51 . . . . 2 . . . 10 . . 1 . Average Corruption 6 | . . . . 46 . . . . 1 . . . 6 . . 1 . Corruption Purged 2 | . . . . . . . . . 2 . . . . . . . . Corruption Blocked 1 | . . . . . . . . . . . . . . . . . 1 Effects 55 | . . . . 14 . . . . 24 . . . 17 . . . . Message Errors 11 | . . . . 5 . . . . 5 . . . 1 . . . . Matter Fused 17 | . . . . 3 . . . . 10 . . . 4 . . . . Heat Flow Errors 5 | . . . . 1 . . . . 2 . . . 2 . . . . Energy Discharges 8 | . . . . 2 . . . . 2 . . . 4 . . . . Data Loss (minor) 6 | . . . . 1 . . . . 2 . . . 3 . . . . Data Loss (major) 3 | . . . . 1 . . . . . . . . 2 . . . . Misfires 3 | . . . . . . . . . 2 . . . 1 . . . . Alerts 1 | . . . . 1 . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 339 | . . . . . . . . . 10 . . 7 121 . 98 . 103 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 30 | . . . . . . . . . 10 . . 7 13 . . . . Melee 309 | . . . . . . . . . . . . . 108 . 98 . 103 Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 38 | . . . . . . . . . . . . 25 13 . . . . Shots 2 | . . . . . . . . . . . . 1 1 . . . . Rammed 1 | . . . . 1 . . . . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 569 | 72 4 6 . 141 154 300 . 569 513 50 . 130 374 . . 16 . Average Temperature 104 | 30 2 4 . 31 53 112 . 130 137 35 . 56 155 . . 12 . Received Heat Transfer 1446 | . 54 . . 330 18 27 . . 684 . . 78 120 9 18 99 9 Effects 13 | . . . . . . . . 2 9 . . . 2 . . . . Shutdowns 1 | . . . . . . . . . 1 . . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . Interference 7 | . . . . . . . . . 5 . . . 2 . . . . Matter Decay 2 | . . . . . . . . 1 1 . . . . . . . . Damage (minor) 2 | . . . . . . . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . 1 2 . . . . Combat Hostiles 2 | . . . . . . . . . . . . . 2 . . . . Parts Melted 12 | . . . . . . . . . 1 . . 1 10 . . . . Heat Transferred 4930 | 225 . . . . . . . . 100 . . 1775 2830 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Fac Fac DSF Res Res Tes Sec Acc Peak Influence 1958 | 15 116 6 . 267 551 543 274 401 501 249 121 322 304 82 1743 1958 1301 Initial 1183 | . 9 1 . . . 360 274 191 210 220 121 84 180 82 3 1100 1183 Average 280 | 3 47 2 . 55 269 469 274 338 322 230 121 192 153 11 1662 1782 1204 Maximum Alert Level 5 | . . . . 1 2 2 1 2 2 1 . 1 1 . 5 5 4 Low Security (%) 52 | 100 100 100 . 95 43 . . . 13 . 100 55 76 100 . . . Level 1 27 | . . . . 4 27 26 100 50 58 100 . 44 23 . . . . Level 2 12 | . . . . . 28 73 . 48 27 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 4 | . . . . . . . . . . . . . . . . . 100 Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . 99 99 . Sterilizations 2 | . . . . . . . . 1 . . . 1 . . . . . Squads Dispatched 54 | . 2 . . 1 1 . 1 2 14 . . 2 6 1 6 12 6 Investigation 7 | . . . . . 1 . 1 . . . . . 3 1 . . 1 Extermination 9 | . . . . . . . . . 7 . . . 1 . . . 1 Reinforcement 18 | . 2 . . . . . . 2 7 . . 2 2 . . . 3 Assault 20 | . . . . 1 . . . . . . . . . . 6 12 1 Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Fac Fac DSF Res Res Tes Sec Acc Distress Signals 13 | . . . . 2 1 . . . 6 . . . 1 . . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 251 | . 10 . . 17 20 5 . 8 38 2 . 12 23 1 8 94 13 Peak Tracking Total 54 | . 3 . . 4 4 3 . 4 7 1 . 5 7 1 7 54 8 Tactical Retreats 20 | . . . . 1 . . . . . . . 1 5 . 1 7 5 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Fac Fac DSF Res Res Tes Sec Acc Traps Triggered 10 | . 4 . . 2 . . . . 3 . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Fac Fac DSF Res Res Tes Sec Acc Machines Disabled 12 | . . . . . 4 . . . 5 . . 1 1 . . 1 . Max in Single Turn 1 | . . . . . 1 . . . 1 . . 1 1 . . 1 . Garrison Access 4 | . . . . . . . . . 1 1 . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Fac Fac DSF Res Res Tes Sec Acc Machines Accessed 33 | . 6 . 2 1 3 . 1 . 7 1 1 . 5 1 . . 5 Terminals 20 | . 4 . . . 2 . 1 . 4 . 1 . 4 1 . . 3 Fabricators 1 | . . . . . . . . . 1 . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 Recycling Units 3 | . 2 . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . . . 1 1 . . 1 . . . 1 Total Hacks 78 | . 17 . 2 1 8 . 3 . 15 1 1 . 15 6 . . 9 Successful 35 | . 9 . 2 1 3 . 1 . 4 1 1 . 4 4 . . 5 Failed 43 | . 8 . . . 5 . 2 . 11 . . . 11 2 . . 4 Catastrophic 8 | . 1 . . . 1 . . . 2 . . . 3 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 16 | . 3 . 1 . . . . . . . . . 6 4 . . 2 Terminals 58 | . 12 . . . 5 . 3 . 11 . 1 . 14 6 . . 6 Fabricators 2 | . . . . . . . . . 2 . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . 2 Recycling Units 6 | . 5 . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 3 . . . 1 1 . . 1 . . . 1 Terminal Hacks 23 | . 6 . 2 1 2 . 1 . 2 . 1 . 2 3 . . 3 Record 1 | . . . 1 . . . . . . . . . . . . . . Part Schematic 1 | . . . . . . . . . . . . . . 1 . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . . . . . . . Open Door 2 | . . . . 1 . . . . . . . . . . . . 1 Open DSF 3 | . . . . . . . 1 . 1 . 1 . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . 1 . . 1 Branch Access Points 1 | . . . . . . . . . . . . . . . . . 1 Fabricator Index 1 | . . . . . . . . . . . . . 1 . . . . Unreport Threat 5 | . 2 . . . . . . . 1 . . . 1 1 . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . 1 Refit 1 | . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 3 | . 3 . . . . . . . . . . . . . . . . Retrieve Components 3 | . 3 . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . . . 1 1 . . 1 . . . 1 Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . Seal Access 4 | . . . . . . . . . 1 1 . . 1 . . . 1 Unauthorized Hacks 2 | . . . . . . . . . . . . . 1 1 . . . Terminals 2 | . . . . . . . . . . . . . 1 1 . . . Botnet 2 | . . . . . . . . . . . . . 1 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 1 . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 6 . . . 2 . 1 . 5 . 1 . 4 1 . . 3 Full Trace Events 8 | . 1 . . . 1 . 1 . . . . . 3 1 . . 1 Feedback Events 2 | . . . . . . . . . . . . . . 1 . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . 19 . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Fac Fac DSF Res Res Tes Sec Acc Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Fac Fac DSF Res Res Tes Sec Acc Total Allies 4 | . . . . 2 . . . . 2 . . . . . . . . Largest Group 2 | . . . . 1 1 1 . . 2 1 1 1 . . . . . Highest-Rated Group 62 | . . . . 31 31 31 . . 62 31 31 31 . . . . . Highest-Rated Ally 31 | . . . . 31 31 31 . . 31 31 31 31 . . . . . Total Orders 1 | . . . . . . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . . . . . . 1 Ally Attacks 71 | . . . . 5 24 10 . . 25 4 . 3 . . . . . Total Damage 896 | . . . . 61 230 127 . . 394 20 . 64 . . . . . Kills 6 | . . . . 2 2 1 . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Fac Fac DSF Res Res Tes Sec Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . . . 6 Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Fac Fac DSF Res Res Tes Sec Acc Turns Passed 11935 | 156 1212 633 797 2014 616 263 9 306 3268 242 97 253 1089 126 108 250 496 Spaces Moved 7251 | 81 566 254 330 456 312 153 6 171 1179 133 59 111 928 294 282 878 1058 Core 10 | 9 1 . . . . . . . . . . . . . . . . Treads 3807 | 67 565 254 330 273 272 153 6 171 1179 133 59 111 234 . . . . Legs 228 | 5 . . . 183 40 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 3206 | . . . . . . . . . . . . . 694 294 282 878 1058 Fastest Speed 20 | 50 160 240 240 190 160 160 160 160 162 164 163 163 32 29 32 20 20 Average Speed 124 | 145 184 240 240 220 170 160 160 161 216 164 163 163 80 30 34 23 20 Slowest Speed 500 | 160 500 240 240 320 400 160 160 162 323 164 163 163 242 32 35 35 22 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 32 | . . . . . . . . . . . . . 16 . . 13 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 6 94 54 76 81 36 35 . 92 29 5 3 83 30 7 47 65 32 Regions Visited 17 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . Known Exits Taken 9 | . . . . . 1 . 1 . 1 1 1 . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . . . . . Spaces Dug 18 | . . . . . . . . . . . . . 9 . 2 1 6 Terrain Destroyed 145 | . . . . . 48 . . . 38 . . 9 41 . 2 1 6 Melee 18 | . . . . . . . . . . . . . 9 . 2 1 6 Projectile 57 | . . . . . 48 . . . 8 . . . 1 . . . . AOE 70 | . . . . . . . . . 30 . . 9 31 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Fac Fac DSF Res Res Tes Sec Acc Total 9728 | 104 680 276 338 1354 401 171 6 203 1830 154 60 147 1171 330 287 899 1317 Wait 1839 | 5 64 18 . 802 7 4 . 1 498 6 . 2 143 27 . 21 241 Move 7182 | 80 565 253 329 455 312 152 5 170 1178 132 58 110 899 293 281 859 1051 Hop 20 | . . . . . . . . . . . . . 12 . . 5 3 Pick Up 64 | 5 8 1 1 3 9 . . 2 15 5 . 7 5 2 . . 1 Fast Attach 89 | 7 10 . 2 11 7 . . 4 10 . . . 18 3 . 7 10 Attach 40 | . . . . 2 2 . 1 . 10 2 2 5 12 2 1 1 . Detach 5 | 1 . . . 1 . . . 1 . . . . 1 1 . . . Swap 30 | . 3 1 . 1 . 1 . 4 10 1 . 2 6 . . . 1 Drop 86 | . 5 1 6 9 12 . . 7 8 1 . . 28 2 1 3 3 Fire 336 | 6 25 2 . 69 52 14 . 14 101 7 . 21 25 . . . . Melee 36 | . . . . . . . . . . . . . 22 . 4 3 7 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac / Sto / Gar) -8/Garrison -7/Factory -7/DSF -6/Factory -5/Factory -4/Factory -4/DSF -3/Research (discovered 2 exits: *Res / *Qua) -2/Research (discovered 4 exits: Acc x3 / *Tes) -2/Testing -2/Section 7 -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 157 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 496 | -10/Materials | Discovered new exit (range 3) 685 | -10/Materials | Discovered new exit (range 6) 971 | -10/Materials | Discovered new exit (range 7) 1338 | -10/Materials | Discovered new exit (range 6) 1369 | -10/Materials | Entered Mines 1370 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1388 | -10/Mines | Met a Derelict bent on vengeance 1399 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1842 | -10/Mines | Discovered new exit (range 13) 1967 | -10/Mines | Assembled infested the area 1972 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1993 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1993 | -10/Mines | Discovered new exit (range 5) 2002 | -10/Mines | Entered Exiles 2060 | -10/Exiles | Met 8R-AWN 2103 | -10/Exiles | Met EX-HEX 2168 | -10/Exiles | Met EX-BIN 2209 | -10/Exiles | Aligned with FarCom system 2211 | -10/Exiles | Given EX-Vault access code 2266 | -10/Exiles | Opened EX-Vault 2286 | -10/Exiles | Found PSU Rigger 2299 | -10/Exiles | Found XL Autogun Array 2348 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2417 | -10/Exiles | Met EX-DEC 2589 | -10/Exiles | Visited The Gauntlet 2770 | -10/Exiles | Discovered new exit (range 14) 2799 | -10/Exiles | Left Exiles lab with XL Autogun Array 2799 | -10/Exiles | Entered Mines 2802 | -9/Mines | Received a Mining Laser from a helpful Derelict 2840 | -9/Mines | Found a hidden stash of uninstalled traps 3202 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3263 | -9/Mines | Learned location of Zion (-7) 3327 | -9/Mines | Excavation squad dispatched 3327 | -9/Mines | A large section of the Mines collapsed 3577 | -9/Mines | Excavation squad dispatched 3827 | -9/Mines | Excavation squad dispatched 3969 | -9/Mines | Core integrity fell below 50% 4077 | -9/Mines | Excavation squad dispatched 4151 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4327 | -9/Mines | Excavation squad dispatched 4521 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4526 | -9/Mines | Core integrity fell below 20% 4539 | -9/Mines | System corruption reached 10% 4555 | -9/Mines | System corruption reached 30% 4577 | -9/Mines | Excavation squad dispatched 4767 | -9/Mines | Discovered new exit (range 5) 4768 | -9/Mines | Met a Derelict testing a Signal Generator 4813 | -9/Mines | Entered Materials 4813 | -8/Materials | Accompanied by 1 ally 4813 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 4814 | -8/Materials | Identified exit to Storage 5195 | -8/Materials | Build established: Scavenger-Skirmisher 5348 | -8/Materials | Discovered new exit (range 16) 5429 | -8/Materials | Identified exit to Garrison 5429 | -8/Materials | Entered Garrison 5429 | -8/Garrison | Accompanied by 1 ally 5535 | -8/Garrison | Triggered checkpoint 5597 | -8/Garrison | Discovered new exit (range 12) 5613 | -8/Garrison | Identified exit to Factory 5659 | -8/Garrison | Installed Relay Interface Framework 5692 | -8/Garrison | Entered Factory 5692 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5700 | -7/Factory | Identified exit to DSF 5701 | -7/Factory | Entered DSF 5741 | -7/DSF | Additional patrols routed to DSF 5831 | -7/DSF | Discovered new exit (range 15) 5849 | -7/DSF | Sterilization system engaged 5869 | -7/DSF | Ambient heat levels rising (+10) 5884 | -7/DSF | Ambient heat levels rising (+10) 5899 | -7/DSF | Ambient heat levels rising (+10) 5914 | -7/DSF | Ambient heat levels rising (+10) 5929 | -7/DSF | Ambient heat levels rising (+10) 5944 | -7/DSF | Ambient heat levels rising (+10) 5959 | -7/DSF | Ambient heat levels rising (+10) 5974 | -7/DSF | Ambient heat levels rising (+10) 5989 | -7/DSF | Ambient heat levels rising (+10) 6004 | -7/DSF | Ambient heat levels rising (+10) 6006 | -7/DSF | Identified exit to Factory 6007 | -7/DSF | Entered Factory 6007 | -6/Factory | Evolved 2 slots: Utility x2 6842 | -6/Factory | Cargo convoy interrupted 7149 | -6/Factory | Discovered new exit (range 4) 7192 | -6/Factory | Lost 4 parts (1p1n2u) 7307 | -6/Factory | Lost 4 parts (2n1u1w) 8678 | -6/Factory | Found Prototype Launcher 8686 | -6/Factory | Identified Scatter Rocket Array 8929 | -6/Factory | Allied Derelicts emerged from ambush trap array 9273 | -6/Factory | Identified exit to Factory 9275 | -6/Factory | Entered another Factory area 9275 | -5/Factory | Accompanied by 1 ally 9275 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9489 | -5/Factory | Discovered new exit (range 7) 9497 | -5/Factory | Identified exit to Factory 9517 | -5/Factory | Entered another Factory area 9517 | -4/Factory | Accompanied by 1 ally 9517 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9612 | -4/Factory | Identified exit to DSF 9614 | -4/Factory | Entered DSF 9614 | -4/DSF | Accompanied by 1 ally 9657 | -4/DSF | Additional patrols routed to DSF 9748 | -4/DSF | Lost 4 parts (1p1n1u1w) 9763 | -4/DSF | Discovered new exit (range 15) 9788 | -4/DSF | Sterilization system engaged 9808 | -4/DSF | Ambient heat levels rising (+10) 9823 | -4/DSF | Ambient heat levels rising (+10) 9838 | -4/DSF | Ambient heat levels rising (+10) 9853 | -4/DSF | Ambient heat levels rising (+10) 9865 | -4/DSF | Identified exit to Research 9867 | -4/DSF | Entered Research 9867 | -3/Research | Evolved 2 slots: Utility x2 10066 | -3/Research | Spotted B-86 Titan 10104 | -3/Research | Lost 3 parts (2n1w) 10207 | -3/Research | Destroyed B-86 Titan 10535 | -3/Research | Lost 8 parts (5n1u2w) 10641 | -3/Research | System corruption reached 10% 10665 | -3/Research | Lost 3 parts (1p1n1u) 10780 | -3/Research | Found Prototype Launcher 10780 | -3/Research | Identified Tactical Quantum Warhead 10793 | -3/Research | Discovered new exit (range 15) 10806 | -3/Research | Identified exit to Quarantine 10834 | -3/Research | Build established: Wizard-Mutant 10852 | -3/Research | Found Prototype Slashing Weapon 10852 | -3/Research | Identified Nanosword 10955 | -3/Research | Discovered new exit (range 3) 10955 | -3/Research | Identified exit to Research 10956 | -3/Research | Entered another Research area 10956 | -2/Research | Evolved 2 slots: Utility x2 10970 | -2/Research | Identified exit to Access 10970 | -2/Research | Hacking Suite fried by hacking feedback 11070 | -2/Research | Discovered new exit (range 16) 11074 | -2/Research | Identified exit to Testing 11082 | -2/Research | Entered Testing 11083 | -2/Testing | Maximum security lockdown engaged 11161 | -2/Testing | Spotted Fortress 11188 | -2/Testing | Discovered new exit (range 6) 11189 | -2/Testing | Identified exit to Section 7 11190 | -2/Testing | Entered Section 7 11191 | -2/Section 7 | Maximum security lockdown engaged 11295 | -2/Section 7 | Spotted B-90 Cyclops 11297 | -2/Section 7 | Spotted Alpha 7 11297 | -2/Section 7 | Spotted Alpha 7 11303 | -2/Section 7 | Spotted B-99 Colossus 11319 | -2/Section 7 | Spotted Executioner 11319 | -2/Section 7 | Spotted Executioner 11357 | -2/Section 7 | Found Alien Artifact 11357 | -2/Section 7 | Identified LRC Inertial Stabilizer 11357 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 11360 | -2/Section 7 | Found Alien Artifact 11360 | -2/Section 7 | Identified LRC Matter Compressor 11360 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 11412 | -2/Section 7 | Spotted Executioner 11412 | -2/Section 7 | Spotted Executioner 11425 | -2/Section 7 | Spotted Investigator 11439 | -2/Section 7 | Discovered exit to Access (range 5) 11440 | -2/Section 7 | Entered Access 11440 | -1/Access | Evolved 2 slots: Utility x2 11465 | -1/Access | Lost 7 parts (1p2n4u) 11728 | -1/Access | Build established: Hacker-Sprinter 11731 | -1/Access | First assault squad dispatched 11755 | -1/Access | Identified exit to Command 11811 | -1/Access | Spotted B-99 Colossus 11840 | -1/Access | Spotted B-99 Colossus 11875 | -1/Access | Identified exit to Surface 11936 | *** | Escaped! Last Messages --------------- 11867_ Identified Neutron Missile Launcher. 11869_ Dropped Neutron Missile Launcher. 11870_ Dropped Mni. Drone Bay. 11871_ Acquired Adv. Phase Shifter. 11875_ Connecting with Terminal... >>Access(Main) Found 1 level access point to Surface: (111,269) Map updated. 11887_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 11892_ Slug penetrates Wall. 11912_ K-01 Serf cleans the Terminal. 11920_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A018. 11929_ Detecting nearby Garrison Access. 11934_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 11935_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | [ #?????# #???????????????????????????????? | | #?????# #???????????????????????????????? | | # #?????# #???????????????????????????????? | | ## ##?????# #???????????????????????????????? | | ?# #??????# #???????????????????????????????? | | ?# #??????# #???????????????????????????????? | | ?# #??????# #???????????????????????????????? | | ?# #??????# #???????????????????????????????? | | ?# #??????# #???????????????????????????????? | | ## ##??????? #???????????????????????????????? | | # ##########+####################+##??????????? | | * ?????????? | | ???????????? | | # ################ ""#?????????????????? | | ## ##??????????????# ""#?????????????????? | | ?# #???????????????# ""#?????????????????? | | ?# #???????????????# T#?????????????????? | | ?# #???????????????# ""#?????????????????? | | ?# ????????????????# ""#?????????????????? | | ?# ???????????????## ""##????????????????? | | ?# ???????????????# #????????????????? | | ?# ???????????????## ##????????????????? | | ?# ????????????????# #?????????????????? | | ?# ????????????????# #?????????????????? | | ?# ????????????????# #?????????????????? | | ?? ???????g?????????# @" #?????????????????? | | ????????g???????????# "" #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#""""""""""#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????BB????BB???????????????????? | | ??????????????????????BB????BB???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????o??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Coolant Potential 65 Energy Generation 23 Energy Capacity 310 Matter Stores 300 Matter Capacity 425 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 210 Corruption Block 20 Armor Coverage 750 Resistance: TH 10 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 87 Melee Accuracy 6 Recoil Reduction 6 Kinecelleration 30 Offensive Hacking 72 Defensive Hacking 30 Item Schematics ----------------- Electron Diverter | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- LRC Inertial Stabilizer LRC Matter Compressor Achievements -------------- None Challenges ------------ None Game ------ Seed GrenadeTimingFilter Manual? 0 Play Time 01:55:17 Cumulative 127.4 hours Start 2024.04.20 @ 22:31:21 End 2024.05.04 @ 06:28:36 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 23 Adventurer 16 Explorer 25 Win Type 0 Total 22 Types 15/5/0/1/0/0/0/1/0 Lore% 74 Gallery% 80 Achievement% 74 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9188943a-d6d5-4be7-a2e2-c22d70fff385