Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.02.06 @ 01:17:08 Player: Terminus Result: Destroyed by Architect with Modified Sigix Sheargun Performance ------------- Evolutions (9) 4500 Regions Visited (38) 7600 Robots Destroyed (986) 4930 Value Destroyed (54807) 54807 Prototype IDs (299) 5980 Alien Tech Used (9) 1800 Bonus (63216) 63216 TOTAL SCORE: 142833 Bonus ------- Triggered High Security 2000 High Alert Combat Kills 30651 Follower Combat Kills 3888 Entered Garrisons 200 Registered with UFD 300 Met Data Miner 300 Met Zhirov 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Friendly Fire -1423 Cogmind --------- Core Integrity 0/1850 Matter 542/550 Energy 8/465 System Corruption 0% Temperature Cool (0) Movement Walking (470) Ox5 Location -1/Access_0 Parts ------- > --- POWER (3) -------- Antimatter Reactor Zero-point Reactor > --- PROPULSION (4) --- Enhanced Flexi-carbon Leg > --- UTILITY (13) ----- Huge Storage Unit Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Advanced Weapon Cycler AEGIS Remote Shield > --- WEAPON (6) ------- Heavy Quantum Rifle Heavy Quantum Rifle Neutron Cannon > --- INVENTORY (25) --- Antimatter Reactor Antimatter Reactor Desublimator Coolant Network Advanced Energy Well (500) Experimental Energy Well (600) Experimental Matter Compressor (202) Experimental Matter Compressor (0) Experimental Matter Compressor (0) Experimental Core Analyzer Advanced Kinecellerator Advanced Weapon Cycler Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Armored Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Experimental Cooling System 2N-1CE's Frost Array Huge Storage Unit Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Advanced Kinecellerator Advanced Weapon Cycler SHELL Armor Experimental Force Field Experimental System Purifier > --- WEAPON ----------- Heavy Quantum Rifle Heavy Quantum Rifle Heavy Quantum Rifle Multirail Multirail Multirail > --- INVENTORY -------- Reinforced Quantum Reactor Zero-point Reactor Experimental Biometal Heavy Treads Coolant Network Experimental Energy Well Experimental Matter Compressor Experimental Matter Compressor Experimental Targeting Computer Experimental Core Analyzer Advanced Weapon Cycler Experimental Weapon Shielding AEGIS Remote Shield AEGIS Remote Shield Long-range Tractor Beam High-powered Transdimensional Reconstructor Helical Railgun Helical Railgun Multirail Multirail Multirail Multirail Multirail Multirail [Rating: 281] Favorites ----------- Power Reinforced Quantum Reactor Engine Heavy Ion Engine Power Core Neutrino Core Reactor Reinforced Quantum Reactor Propulsion Improved Treads Treads Improved Treads Leg Enhanced Flexi-carbon Leg Wheel Overtuned Huge Scrapsphere Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Artifact Microwarp Drive Weapon Overtuned Coil Gun Energy Gun Heavy Quantum Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Overtuned Coil Gun Ballistic Cannon Omega Cannon Launcher Heavy Missile Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . . . . 4 . . . . . . 2 . . . . . . 2 . . . . 2 . . 2 . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 11 | . . . 1 . . . 1 . . . . 3 . . . . . . 1 . . . . . . 2 . . . . 1 . . 1 . 1 . . Weapon 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Parts Attached 360 | 6 9 . 28 2 4 . 23 11 2 2 6 26 7 11 . 1 . 9 3 5 1 3 2 1 1 6 2 4 9 . 9 14 34 13 9 24 58 15 Power 39 | 1 1 . 2 . . . . . . . . 1 2 . . . . 1 1 . . 1 . . . 1 1 1 . . 3 2 2 . 1 8 6 4 Engine 7 | 1 1 . 2 . . . . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Reactor 30 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 1 . . 3 2 2 . 1 8 6 4 Propulsion 52 | 2 3 . 8 1 . . 5 3 . 2 1 6 3 1 . . . . . 3 . . . . . 2 . . . . . . 3 1 . 1 6 1 Treads 48 | 2 3 . 8 1 . . 5 3 . 2 1 6 3 . . . . . . 3 . . . . . 1 . . . . . . 3 1 . 1 5 . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Wheel 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 176 | 1 3 . 10 1 2 . 10 1 . . 4 12 1 7 . 1 . 5 2 1 1 2 2 1 . 2 1 3 7 . 3 11 24 11 6 10 25 6 Device 108 | . 2 . 1 1 . . 6 1 . . 3 6 1 2 . . . 2 1 . 1 2 1 1 . 2 1 2 3 . 2 8 14 11 3 8 18 5 Storage 13 | 1 1 . 2 . 2 . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . 2 . 2 . Processor 19 | . . . . . . . . . . . . 2 . 2 . 1 . . . . . . 1 . . . . . . . . 1 6 . . 1 4 1 Hackware 7 | . . . 1 . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . 1 . . . 1 . . . . . Protection 28 | . . . 6 . . . 3 . . . . 2 . 2 . . . 3 . 1 . . . . . . . 1 2 . 1 2 2 . 1 1 1 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Weapon 93 | 2 2 . 8 . 2 . 8 7 2 . 1 7 1 3 . . . 3 . 1 . . . . 1 1 . . 2 . 3 1 5 1 2 5 21 4 Energy Gun 6 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 4 1 Energy Cannon 6 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . 2 . . . . . . 1 Ballistic Gun 72 | 2 1 . 7 . 2 . 8 7 1 . 1 5 1 1 . . . 2 . . . . . . . 1 . . 2 . 1 1 3 1 1 5 17 2 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Launcher 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 51 | . . . 1 1 . . 1 1 . . . 1 . . . . . 1 . 1 . . . 1 . . . . 1 . 3 5 11 1 6 2 12 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . System Corruption 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Parts Lost 75 | . . . . . . . 3 1 . . . 14 . 3 . . . . . . . . . . . . . . 1 . . 2 4 . 3 . 10 34 Power 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 5 Propulsion 8 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . 3 Utility 38 | . . . . . . . 3 1 . . . 5 . 3 . . . . . . . . . . . . . . 1 . . 1 4 . 1 . 5 14 Weapon 23 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . 1 . . 1 . 5 12 Highest Loss Streak 9 | . . . . . . . 1 1 . . . 5 . 2 . . . . . . . . . . . . . . 1 . . 2 1 . 1 . 2 9 To Critical Strikes 8 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 6 Average Backups 20 | . 12 15 14 15 16 16 19 19 20 20 20 22 23 21 22 22 22 21 19 22 21 22 22 22 22 22 24 24 23 23 22 22 21 21 21 22 22 18 Power 1 | . . 1 1 1 1 1 1 1 1 1 1 1 2 1 2 2 2 1 . . 1 1 1 1 1 1 1 1 1 1 . 1 1 1 . 2 2 1 Propulsion 1 | . 3 3 2 2 2 2 1 2 2 2 2 2 2 1 2 2 2 2 2 2 1 2 2 2 2 1 1 1 1 1 1 1 . 1 2 2 1 . Utility 9 | . 3 6 5 6 6 7 8 8 8 9 9 9 9 8 9 10 10 11 11 12 11 11 11 11 11 11 12 12 11 12 11 11 9 10 11 11 11 10 Weapon 6 | . 4 5 5 6 7 5 8 7 7 7 7 7 8 8 7 7 7 5 5 6 6 7 7 6 6 6 8 7 7 7 7 7 7 6 5 4 6 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 75 | . 1 1 6 . . . 7 5 . . 1 2 2 6 . . . 1 . 1 1 . . 1 . 5 1 . 3 . . 2 5 1 . 5 8 10 Power 14 | . . . 2 . . . . 1 . . . . 1 2 . . . . . . . . . . . . 1 . . . . . 1 . . 2 2 2 Propulsion 13 | . . . 1 . . . 3 4 . . . . 1 2 . . . . . . . . . . . . . . . . . 1 . . . . 1 . Utility 30 | . . 1 . . . . 2 . . . 1 2 . 1 . . . 1 . 1 1 . . . . 1 . . . . . . 4 . . 3 4 8 Weapon 16 | . 1 . 3 . . . 2 . . . . . . . . . . . . . . . . 1 . 4 . . 3 . . 1 . . . . 1 . Tool/Special 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 89 | . 98 100 99 99 83 100 99 99 100 100 99 99 90 85 86 85 74 86 87 88 88 87 88 88 88 85 85 85 84 80 80 80 76 78 75 77 83 85 Engine 4 | . 14 14 11 11 11 11 8 9 9 9 9 6 3 . . . . . 5 5 5 3 . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . 2 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 10 10 12 12 9 8 8 8 10 10 Treads 14 | . 27 28 21 22 22 22 27 27 27 27 26 25 17 13 13 13 13 12 11 11 11 11 11 11 11 8 5 5 5 5 4 4 3 4 4 3 6 6 Wheel 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 5 5 5 4 4 4 4 4 3 . . Device 15 | . 13 14 8 11 11 11 17 18 18 18 18 18 16 16 13 13 13 12 11 11 11 11 11 11 11 15 19 16 14 10 13 13 16 15 15 18 20 18 Storage 6 | . 14 14 11 11 11 11 9 9 9 9 9 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 3 Processor 9 | . . . . . . . . . . . . 12 13 17 20 20 20 18 16 16 16 16 16 16 16 15 15 15 15 15 13 13 8 12 12 11 12 18 Hackware 1 | . . . 2 . . . . . . . . 5 6 2 . . . . 4 5 5 5 5 5 5 5 5 5 5 5 4 3 3 4 . . . . Protection 5 | . . . 10 10 11 11 8 8 9 9 8 1 3 1 6 5 6 5 5 5 4 4 5 5 5 4 . 3 4 5 3 4 6 4 3 2 3 3 Ballistic Gun 22 | . 27 28 32 33 17 33 26 26 26 27 27 19 20 15 18 13 1 21 22 22 22 22 22 22 19 19 20 19 19 20 17 18 17 19 19 22 19 17 Peak Build Rating 281 | 6 10 11 20 29 19 20 32 37 36 36 41 75 89 89 87 88 87 90 100 104 101 105 108 104 104 121 124 124 129 127 151 161 179 197 216 231 281 273 Average Rating 116 | 4 9 10 18 19 16 19 29 35 35 35 37 65 80 85 86 86 79 88 96 98 99 100 102 103 103 115 123 122 124 127 143 152 165 191 200 218 254 258 On Entrance 91 | . 6 10 11 19 19 19 20 32 36 36 35 38 69 84 87 86 87 87 90 98 99 100 102 104 103 103 121 124 124 127 127 151 161 177 192 201 226 271 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 272 | 13 30 30 46 46 66 66 69 69 68 68 69 116 109 122 121 121 121 133 134 134 136 138 143 143 145 153 146 152 165 165 192 197 206 209 222 258 272 218 Greatest Support 170 | 40 40 40 43 40 40 40 65 69 69 69 74 111 140 140 140 140 140 140 140 145 140 140 140 140 140 140 80 20 80 20 20 20 20 20 20 20 170 145 Greatest Overweight (x) 13 | 3 1 . 1 1 1 1 1 1 . 1 1 1 1 . . . . . . . . . 1 1 1 7 7 7 8 8 9 9 10 10 11 12 13 2 Average Overweight (x) 2 | . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . 3 6 6 6 8 8 8 9 9 10 11 2 1 Largest Inventory Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 14 15 15 15 17 20 20 20 20 20 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 Most Carried 25 | 1 15 15 15 15 18 18 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | . 12 15 14 15 16 16 19 19 19 20 19 23 24 24 24 24 25 24 22 24 24 25 25 24 25 24 25 24 24 25 24 24 24 24 24 24 24 20 Final Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 1 15 15 15 15 14 18 20 20 20 20 20 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 13 Class Distribution -------------------- 26% | Scavenger-Scrapper 19% | Scavenger-Tank 19% | Tank 15% | Scavenger-Executioner 9% | Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Mutant | -9/Exiles Tank | -8/Mines Scavenger-Tank | -8/Materials Tank | -8/Storage Tank | -8/Garrison Tank | -8/Recycling Tank | -8/Scraptown Skirmisher | -6/Factory Tank | -6/Waste Mutant | -6/Factory Tank | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Waste Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Tank | -5/Upper Caves Tank | -5/Zhirov Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Scrapper | -4/Waste Scavenger-Scrapper | -4/Factory Scavenger-Scrapper | -4/Armory Scavenger-Scrapper | -4/Lab Scavenger-Scrapper | -3/Research Scavenger-Scrapper | -3/Quarantine Scavenger-Scrapper | -3/Section 7 Scavenger-Scrapper | -2/Research Scavenger-Scrapper | -2/Testing Scavenger-Scrapper | -1/Access Scavenger-Executioner | -1/Command Scavenger-Executioner | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 54163 | 260 768 99 1383 142 . 107 1772 1214 1069 191 31 3104 564 1370 179 111 . 532 172 166 56 146 172 . 77 882 396 910 2888 . 1642 2249 4479 1444 2422 8146 12334 2686 Remotely 27625 | . . . . . . . . . . . . 253 564 243 . . . 184 116 . . . . . . 590 . 584 1506 . 1252 1673 3473 1207 1998 6597 6180 1205 Salvage Created 73433 | . 1057 91 2095 104 . 37 2489 1609 994 164 . 2867 270 1941 53 . . 385 180 222 182 . 261 . 51 1377 616 1010 3125 . 2522 2331 4392 1476 3781 16275 19158 2318 Parts 2908 | . 63 5 119 13 . . 139 98 64 7 . 129 2 77 . . . 23 9 4 9 . 5 . 5 71 13 44 146 . 129 118 264 79 154 375 625 119 Haulers Intercepted 26 | . 1 . 6 . . . 6 5 . . . . . 2 . . . . . . . . . . . . . . . . 1 . 2 . 2 1 . . Recyclers Shooed 30 | . . . 1 . . . 4 5 . . . 5 . 5 . . . . . . . . . . . 5 . 1 . . . . . 1 . 1 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . . . . . . . . . . 3 . 17 . . . . 16 . 5 . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 834 | . 23 . 34 7 . 1 37 24 23 2 . 33 1 22 . . . 11 2 . 4 . 6 . 5 15 2 10 48 . 29 25 45 23 43 162 173 24 Melee 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . Guns 809 | . 20 . 32 7 . 1 36 24 23 2 . 30 1 17 . . . 6 2 . 4 . 6 . 1 15 2 10 48 . 29 25 45 23 42 161 173 24 Cannons 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . AOE 18 | . 3 . 2 . . . 1 . . . . 3 . . . . . 5 . . . . . . 4 . . . . . . . . . . . . . Classes Destroyed 30 | . 7 1 4 . . 1 1 1 . . . 2 1 . . . . 1 . . . . . . . . 1 . 2 . . 1 3 . 2 1 1 . Worker 44 | . . . 5 . . . 4 . . . . 2 . 1 . . . . 1 . . . . . . 1 . 2 . . . . 1 . 4 9 14 . Builder 33 | . . 1 1 . . . 2 . . . . 2 . 1 . . . . . . . . . . . 4 . . . . 2 . 6 . 4 10 . . Hauler 26 | . 1 . 6 . . . 6 5 . . . . . 2 . . . . . . . . . . . . . . . . 1 . 2 . 2 1 . . Recycler 45 | . 2 . 3 . . . 5 2 . 1 . 7 . 2 . . . . . . . . . . . 3 . 1 . . 2 . 1 . . 7 9 . Carrier 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 3 . Mechanic 24 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 10 10 . Operator 12 | . 1 . . . . . 2 2 . . . 2 . . . . . . . . . . . . . 1 . 1 . . 1 1 . 1 . . . . Drone 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Watcher 39 | . 3 . 5 . . . 5 2 . . . 2 . 2 . . . . . . 1 . . . . 1 . . 1 . 1 3 2 . 2 4 5 . Swarmer 90 | . 6 . 6 7 . . 11 4 3 . . 3 . . . . . 5 . . 2 . . . 5 5 . . 5 . 4 . . 8 5 11 . . Saboteur 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 6 . Grunt 306 | . 17 . 15 . . . 15 9 9 . . 17 . 15 . . . 3 . . 1 . 4 . . 2 . 3 16 . 10 11 3 3 19 75 59 . Brawler 49 | . . . 2 . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . 4 . . 1 . . 5 19 15 . Duelist 26 | . . . 1 . . . . . 3 . . . . 1 . . . . . . . . . . . . . . 3 . . . . . 1 6 11 . Protector 23 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 18 . Researcher 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 2 . . . Sentry 72 | . . . 10 . . . 7 8 5 2 . 1 . 2 . . . 1 2 . 1 . . . . 2 . 5 1 . 6 . 4 1 1 8 5 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Specialist 8 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 4 . . Hunter 58 | . . . . . . 1 2 1 2 . . 5 . 1 . . . . . . . . . . . 2 . . 6 . 2 6 10 . . 4 16 . Programmer 78 | . . . . . . . . . . . . 6 . 2 . . . 1 . . . . . . . 4 . 2 10 . 6 6 12 5 5 7 12 . Heavy 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . 1 1 . Q-Series 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 8 . . Behemoth 9 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . . 4 2 . Compactor 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Tracker 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 2 2 . . Combat Programmer 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 2 2 2 . Investigator 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . Striker 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Executioner 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 10 . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Scrapoid 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . Packrat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Butcher 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Best Kill Streak 42 | . 4 1 5 4 . 1 5 5 9 1 . 5 1 5 . . . 5 2 . 2 . 4 . 5 5 1 6 11 . 8 7 9 12 13 27 42 3 Combat Bots Only 36 | . 3 . 3 4 . 1 4 5 9 1 . 4 1 5 . . . 5 2 . 2 . 4 . 5 5 1 6 10 . 7 7 8 12 11 18 36 3 Max Kills in Single Turn 4 | . 2 1 2 2 . 1 2 2 2 1 . 2 1 2 1 . . 3 1 . 1 . 1 . 4 2 1 2 2 . 3 2 3 2 3 4 3 2 Gunslinging 2 | . . . 1 1 . . 1 1 1 . . . . . . . . . . . . . . . . 1 . . 1 . 1 1 1 1 2 2 1 1 Exploded 4 | . 2 . 2 . . . 1 . . . . 2 . . . . . 3 . . . . . . 4 . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed 5 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 YI-UF0 (-10/Mines) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Hostile Shots Fired 3643 | . 87 . 122 13 . . 206 44 31 6 . 316 . 96 . . . 17 8 . . . 7 . 3 39 . 24 144 . 67 127 374 46 141 250 673 802 Missed 1080 | . 36 . 29 3 . . 66 18 9 2 . 87 . 24 . . . 4 . . . . . . 2 13 . 7 43 . 16 19 69 13 32 99 191 298 Damage Taken 35880 | . 621 . 947 59 . . 1315 313 301 45 . 3460 . 954 . . . 124 91 . 60 . 64 . 8 243 . 187 1051 . 591 1718 3427 426 1244 1759 7976 8896 Core 3373 | . 75 . 168 23 . . 129 . . . . 312 . 115 . . . 9 21 . . . . . . 19 . 10 81 . . 111 490 12 33 56 440 1269 Absorbed by Shields 25908 | . . . 345 24 . . 509 118 115 17 . 564 . 361 . . . 134 98 . 60 . 65 . 9 259 . 195 950 . 615 1529 3124 439 1248 1831 6234 7065 Reduced by Siege Mode 1308 | . . . . . . . . . . . . . . 43 . . . 14 12 . . . . . . 12 . 27 86 . 13 91 231 12 21 99 574 73 Redirected to Shielding 156 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 156 . . . . . Regen/Repaired (Parts) 10076 | . 152 . 235 . . . 264 153 . . 378 . . . . . . . . . 162 . . . . . . . 159 . 59 138 1794 266 541 883 3991 901 Core Remaining (%) 76 | 100 . 70 . . . 52 . . . . 76 . . . . . . 48 . . . . . . 97 . . . . 84 . . 61 . 97 . . . Volleys Fired 2344 | . 79 16 118 6 . 3 141 89 93 7 . 223 24 83 2 . . 16 6 6 8 . 9 . 13 60 18 43 123 . 73 101 163 50 105 251 278 137 Largest 6 | . 2 2 3 3 . 3 3 3 3 3 . 3 3 3 3 . . 4 4 4 4 . 4 . 3 4 4 4 4 . 4 4 4 5 5 6 6 6 Hottest 455 | . 40 40 69 69 . 69 76 76 75 75 . 85 75 115 75 . . 100 100 100 100 . 100 . 90 114 114 114 121 . 128 128 128 160 160 218 270 455 Shots Fired 9122 | . 156 32 351 18 . 9 424 266 245 21 . 504 72 212 7 1 . 47 24 24 29 . 33 . 15 187 70 134 445 . 292 394 611 229 440 1501 1603 726 Gun 9048 | . 154 32 350 18 . 9 424 266 245 21 . 501 72 186 7 1 . 44 24 24 29 . 33 . 3 181 70 129 445 . 292 394 609 229 440 1501 1603 712 Cannon 61 | . . . . . . . . . . . . . . 26 . . . . . . . . . . 10 6 . 5 . . . . . . . . . 14 Launcher 11 | . 2 . 1 . . . . . . . . 3 . . . . . 3 . . . . . . 2 . . . . . . . . . . . . . Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Kinetic 8845 | . 154 32 350 18 . 9 424 266 245 21 . 501 72 186 7 1 . 44 24 24 29 . 33 . 3 181 70 129 445 . 292 394 609 229 440 1501 1600 512 Thermal 264 | . . . . . . . . . . . . . . 26 . . . . . . . . . . 10 6 . 5 . . . . . . . . 3 214 Explosive 11 | . 2 . 1 . . . . . . . . 3 . . . . . 3 . . . . . . 2 . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 121 | . 14 5 21 9 . 2 15 11 21 12 . 23 22 23 4 . . 20 22 46 7 . 10 . 3 16 7 32 41 . 27 50 42 31 26 99 121 42 Robot Miss Streak 16 | . 5 3 3 1 . 3 5 5 4 1 . 9 1 3 1 . . 2 . . 2 . 3 . . 4 5 4 5 . 5 6 3 8 6 7 16 8 Penetration Max 2 | . . . . . . . 1 1 . . . 1 . . . . . . . . . . . . . 1 1 2 2 . 1 2 2 1 1 2 2 1 Secondary Targets 229 | . 3 . 1 2 . . 8 2 6 . . 9 . 1 . . . 2 . . 1 . 3 . . 6 1 1 7 . 4 8 22 5 21 36 69 11 Max Gunslinging Chain 3 | . 1 . 1 1 . . 1 1 1 . . 1 . 1 . . . 1 . . 1 . 1 . . 2 1 1 1 . 1 1 1 1 3 2 2 2 Shots Hit Robots 6134 | . 107 21 232 8 . 3 262 146 101 18 . 306 66 145 5 . . 29 21 24 17 . 18 . 2 120 51 81 287 . 175 282 462 136 243 996 1171 599 Core Hits 3615 | . 51 7 85 7 . 2 104 62 44 4 . 124 10 79 3 . . 22 9 3 12 . 10 . 6 57 14 35 127 . 86 121 183 61 143 592 1073 479 Critical Kills 162 | . . . 2 . . . 1 . 1 . . 1 . . . . . . . . . . . . . 4 2 2 7 . 9 9 20 2 10 46 37 9 Critical Parts Destroyed 215 | . . . 2 . . . 2 1 . . . 2 1 . . . . . 1 . . . . . . 5 1 1 10 . 6 13 22 6 12 63 45 22 Critical Strikes 463 | . . . 4 . . . 3 1 1 . . 4 1 1 . . . . 1 . . . . . . 10 5 3 17 . 17 29 51 10 23 121 96 65 Destroy 462 | . . . 4 . . . 3 1 1 . . 4 1 . . . . . 1 . . . . . . 10 5 3 17 . 17 29 51 10 23 121 96 65 Sever 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 31 | . . . 1 . . . . . . . . . . 24 5 1 . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 31 | . . . 1 . . . . . . . . . . 24 5 1 . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 179234 | . 1479 293 3345 139 . 62 4672 2783 1815 326 . 5674 1161 2930 86 . . 1068 405 412 375 . 320 . 400 2674 1279 2226 6974 . 5338 7232 12401 3868 8586 35157 46229 19525 Guns 175868 | . 1316 253 3212 124 . 45 4522 2740 1815 308 . 5496 1161 2222 86 . . 484 350 412 359 . 320 . 19 2636 1279 2226 6974 . 5338 7232 12401 3868 8220 35145 46059 19246 Cannons 630 | . . . . . . . . . . . . . . 351 . . . . . . . . . . . . . . . . . . . . . . . 279 Explosions 1796 | . 157 . 103 . . . 60 . . . . 145 . . . . . 584 . . . . . . 381 . . . . . . . . . 366 . . . Melee 238 | . . . . . . . . . . . . . . 238 . . . . . . . . . . . . . . . . . . . . . . . . Ramming 702 | . 6 40 30 15 . 17 90 43 . 18 . 33 . 119 . . . . 55 . 16 . . . . 38 . . . . . . . . . 12 170 . Kinetic 170627 | . 1316 253 3212 124 . 45 4522 2740 1815 308 . 5496 1161 2222 86 . . 484 350 412 359 . 320 . 19 2636 1279 2226 6974 . 5338 7232 12401 3868 8220 35145 46017 14047 Thermal 5871 | . . . . . . . . . . . . . . 351 . . . . . . . . . . . . . . . . . . . . . . 42 5478 Explosive 1370 | . 157 . 103 . . . . . . . . 145 . . . . . 584 . . . . . . 381 . . . . . . . . . . . . . Electromagnetic 426 | . . . . . . . 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . 366 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 238 | . . . . . . . . . . . . . . 238 . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 36 | . . . 2 2 2 2 1 5 5 5 . 1 28 32 32 32 32 32 . . . . . . . 2 21 27 32 32 . 8 20 2 12 7 36 . Average Corruption 12 | . . . 2 2 2 2 1 3 5 5 . 1 17 30 32 32 32 32 . . . . . . . 1 14 25 30 32 . 4 12 1 8 2 25 . Corruption Purged 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 1304 | . . . 42 16 8 7 27 32 37 32 . 1 19 126 30 33 8 57 . . . . . . . 11 7 36 129 . . 21 105 5 52 77 386 . Message Errors 249 | . . . 11 4 2 3 4 6 12 7 . . 3 20 4 6 3 15 . . . . . . . 2 2 4 23 . . 7 21 2 8 12 68 . Matter Fused 304 | . . . 12 8 1 2 8 5 13 8 . . 5 36 13 9 2 10 . . . . . . . 3 1 10 19 . . 2 24 1 8 18 86 . Heat Flow Errors 151 | . . . 5 2 1 1 2 4 4 4 . . 1 19 . 6 2 6 . . . . . . . 2 . 2 13 . . 3 14 1 6 9 44 . Energy Discharges 142 | . . . 3 1 1 . 4 2 1 6 . . 3 13 3 7 1 9 . . . . . . . 1 2 4 15 . . 2 7 . 6 9 42 . Parts Rejected 9 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 3 . . 1 1 . 1 . 1 . Parts Fused 20 | . . . . 1 . . 1 3 1 1 . . 1 4 . 1 . . . . . . . . . . . . 1 . . . 3 . 1 . 2 . Data Loss (minor) 143 | . . . 6 . 2 1 1 4 1 3 . . 1 18 5 2 . 12 . . . . . . . 2 . 4 11 . . 2 15 . 7 11 35 . Data Loss (major) 33 | . . . 1 . . . 2 1 1 2 . 1 . 1 1 1 . 1 . . . . . . . . . . 6 . . 1 1 . . . 13 . Misfires 61 | . . . 2 . . . 2 2 2 . . . 2 4 1 1 . 3 . . . . . . . . . 1 10 . . . 5 . 2 5 19 . Alerts 32 | . . . . . 1 . 1 1 . 1 . . 1 2 3 . . . . . . . . . . . . 1 2 . . 1 2 . . 3 13 . Misdirections 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Weapon Failures 158 | . . . 2 . . . 1 3 2 . . . 2 9 . . . . . . . . . . . 1 2 10 26 . . 2 12 1 12 10 63 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 85 | . . . . . . . . . . . . . . 8 . . . 41 4 . . . . . 14 . . . . . . . . . 7 . 11 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 62 | . . . . . . . . . . . . . . . . . . 41 . . . . . . 14 . . . . . . . . . 7 . . . Melee 23 | . . . . . . . . . . . . . . 8 . . . . 4 . . . . . . . . . . . . . . . . . 11 . Knockbacks 5 | . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . Impact 5 | . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 67 | . . . . . . . 20 . . . . 47 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 3 | . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 72 | . 2 10 6 3 . 3 15 6 . 2 . 5 . 9 . . . . 3 . 1 . . . . 1 . . . . . . . . . 1 5 . Targets Rammed 79 | . 3 11 8 3 . 3 16 6 . 2 . 5 . 9 . . . . 3 . 1 . . . . 2 . . . . . . . . . 1 6 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 7 | . 1 1 2 . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Highest Temperature 437 | . 15 . 311 155 140 154 67 231 276 189 . 44 208 262 56 257 138 246 116 162 143 . 366 . 56 210 74 190 345 . 402 412 437 208 408 390 162 294 Average Temperature 76 | . 9 . 39 40 76 48 33 49 45 52 . 13 79 82 29 96 62 90 61 68 50 . 160 . 23 64 37 38 82 . 123 120 109 82 106 54 67 83 Received Heat Transfer 3467 | . 276 . 373 4 . . 361 111 98 6 . 625 . 249 . . . 33 16 . . . 28 . . 4 . 32 76 . 66 389 254 4 117 52 288 5 Effects 13 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . 3 1 3 . 2 1 . . Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . Energy Bleed 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . 1 . . . Interference 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . 2 . . . . . Siege Activations 124 | . . . . . . . . . . . . . 4 5 . . . 3 1 . . . . . . 4 . 1 12 . 12 8 17 6 7 13 24 7 Total Turns 4789 | . . . . . . . . . . . . . 57 92 . . . 38 15 . . . . . . 27 . 27 228 . 127 147 241 90 118 2238 1263 81 Longest Duration 1988 | . . . . . . . . . . . . . 29 44 . . . 18 15 . . . . . . 22 . 27 50 . 34 71 58 34 66 1988 308 15 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 2 . 1 . Impact Corruptions 4 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 26 | . . . . . . 2 . . . . . 1 . 1 . . . . 1 . . . . . . . . . 1 . . . . . . 17 . 3 Heat Transferred 2659 | . . . . . . . . . . . . . . 481 . . . . . . . . . . . . . . . . . . . . . . 37 2141 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Maximum Alert Level 5 | . 1 . 1 . . . 1 2 3 2 . 2 . 1 . . . . . . 5 . . . . 3 1 1 3 . 2 2 4 3 5 5 5 . Low Security (%) 37 | 100 92 100 96 100 . 100 57 17 . . . 62 100 59 . . . . 100 100 47 . . . . 65 16 90 19 . 54 . . . . . . . Level 1 16 | . 7 . 3 . . . 42 58 18 55 . 30 . 40 . . . . . . 9 . . . . 8 83 9 27 . 30 17 31 . . . . . Level 2 12 | . . . . . . . . 24 16 44 . 6 . . . . . . . . 9 . . . . 24 . . 43 . 15 82 38 55 26 . . . Level 3 5 | . . . . . . . . . 64 . . . . . . . . . . . 6 . . . . 1 . . 10 . . . 20 44 46 5 . . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . 9 . 20 14 . . Level 5 9 | . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . 1 28 41 . High Security 15 | . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . 6 50 58 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Peak Influence 7595 | . 235 85 285 128 . 33 354 513 1072 503 . 480 168 291 . . . . 50 14 2042 . . . . 723 242 229 982 . 540 614 1300 1083 1833 4993 7595 . Initial 3195 | . . 85 . 58 . . . 125 327 482 . . 168 . . . . . 38 14 . . . . . 33 242 131 100 . . 293 284 729 500 1100 3195 . Average 1277 | . 120 9 85 23 . 2 159 306 736 394 . 178 78 139 . . . . 12 . 615 . . . . 217 217 120 438 . 188 486 619 698 994 3314 6652 . Influence Increases 30920 | . 751 5 1136 236 . 33 1273 1139 905 306 . 1246 . 811 . . . 235 65 . 2490 34 315 . 110 1175 36 384 1817 . 909 843 1682 1217 2003 4565 4736 463 Destroy 0b10 Robot/C 17900 | . 460 . 680 200 . 20 800 560 500 60 . 760 . 520 . . . 200 40 . 720 20 240 . 100 480 . 200 1140 . 580 500 1020 680 900 3300 3220 . Destroy 0b10 Robot/NC 1310 | . 40 5 100 . . . 125 65 . 5 . 75 . 40 . . . 5 5 . 45 . . . . 75 . 20 10 . 35 20 60 5 65 225 285 . Destroy Leader 3484 | . 108 . 242 30 . 10 192 174 20 . . 194 . 128 . . . 30 20 . 154 . 10 . 10 96 . 60 182 . 154 96 208 130 156 560 520 . Allied During Kill 1568 | . . . . 6 . 3 7 120 36 3 . 34 . 24 . . . . . . 898 14 65 . . 115 . 1 110 . . . . 132 . . . . Successful Hack 535 | . 31 . 22 . . . 28 33 44 28 . 15 . 46 . . . . . . . . . . . 40 . 27 62 . 32 31 54 12 30 . . . Select Force Hacks 270 | . 60 . . . . . . . . 210 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1560 | . 30 . 30 . . . 60 105 . . . 120 . . . . . . . . 135 . . . . 120 . . 165 . . 90 210 15 285 45 105 45 Anti-Garrison Action 400 | . . . . . . . . . 250 . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . Destroy Structure 2933 | . 7 . 17 . . . 16 7 55 . . 48 . 23 . . . . . . 538 . . . . 234 36 76 88 . 108 106 130 243 402 120 261 418 Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . . . . . Lose Combat Pursuer 945 | . 15 . 45 . . . 45 75 . . . . . 30 . . . . . . . . . . . . . . 60 . . . . . 15 315 345 . Influence Decreases 14054 | . 531 90 986 294 . 33 976 760 160 494 . 766 168 573 149 . . 173 63 14 448 388 512 . 56 515 90 310 944 . 387 630 670 1056 670 672 140 336 Time Decay 10585 | . 531 90 709 294 . 33 675 580 . 494 . 396 168 498 149 . . 173 63 14 318 368 392 . 56 375 90 270 604 . 387 610 630 416 490 672 40 . Lost Part 726 | . . . . . . . 30 10 . . . 140 . 10 . . . . . . . . . . . . . . 10 . . 20 40 . 30 . 100 336 Lost Ally 995 | . . . . . . . . 20 160 . . 80 . 65 . . . . . . 130 20 120 . . 140 . 40 180 . . . . 40 . . . . Purge Threat 1748 | . . . 277 . . . 271 150 . . . 150 . . . . . . . . . . . . . . . . 150 . . . . 600 150 . . . Squads Dispatched 228 | . 6 . 5 . . . 6 7 . . . 22 . 15 . . . . . . 12 . 1 . . 10 . 1 15 . 5 8 14 10 18 36 37 . Investigation 46 | . 3 . 3 . . . 1 1 . . . 9 . 8 . . . . . . 3 . 1 . . 5 . . 6 . 1 1 . 2 1 1 . . Extermination 37 | . . . . . . . . . . . . 5 . 3 . . . . . . 1 . . . . 1 . 1 5 . 2 3 4 3 3 6 . . Reinforcement 43 | . 3 . 2 . . . 4 3 . . . 2 . 1 . . . . . . 3 . . . . 3 . . 4 . 1 2 7 1 3 3 1 . Assault 75 | . . . . . . . . 2 . . . . . . . . . . . . 4 . . . . 1 . . . . . 1 . 1 7 23 36 . Garrison 15 | . . . . . . . 1 1 . . . 6 . 3 . . . . . . 1 . . . . . . . . . 1 1 . . 1 . . . Intercept 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 3 3 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . Construction Impeded 7 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . 1 . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 48 | . 2 . 3 . . . 5 5 . . . . . 1 . . . . . . . . . . . 6 . . 4 . . . 3 . . 2 17 . Communications Jammed 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . Distress Signals 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . Times Spotted 1065 | . 33 . 45 9 . 1 54 42 25 2 . 41 6 34 . . . 10 2 . 12 . 10 . 4 32 6 11 51 . 30 28 57 30 63 139 229 59 Peak Tracking Total 17 | . 3 . 5 4 . 1 6 6 7 1 . 4 2 5 . . . 4 2 . 3 . 7 . 5 7 3 5 8 . 5 4 5 4 10 7 17 4 Tactical Retreats 45 | . 1 . 3 . . . 3 3 . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . 1 18 13 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 32 | . 3 . 3 . . . 2 5 1 . . 4 . . . . . . 1 . . . . . . 1 . . 1 . . 3 . . 3 3 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 118 | . 2 . 2 . . . 4 7 2 . . 8 . . . . . . . . 9 . 1 . . 8 . 1 11 . . 7 18 1 21 6 7 3 Max in Single Turn 5 | . 1 . 1 . . . 2 1 1 . . 2 . . . . . . . . 1 . . . . 1 . 1 1 . . 1 2 1 5 2 1 1 Garrison Access 7 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . 1 . . 1 2 . . Garrison Relay 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 170 | . 8 . 14 1 1 . 10 11 4 13 3 16 . 13 . . 4 . 2 . 4 2 2 4 . 11 . 1 13 . 5 6 9 6 5 2 . . Terminals 95 | . 5 . 9 . . . 7 8 4 6 . 7 . 7 . . . . 1 . 2 . 1 . . 4 . 1 6 . 3 5 8 5 5 1 . . Fabricators 12 | . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . 3 . . 5 . 1 . . . . . . . Repair Stations 12 | . 1 . 2 . . . 2 1 . . . . . 3 . . . . . . 1 . . . . 1 . . 1 . . . . . . . . . Recycling Units 21 | . 2 . 1 . . . . 1 . 7 . 3 . 2 . . . . . . . . . . . 2 . . 1 . . . . 1 . 1 . . Scanalyzers 6 | . . . 2 . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . 1 . . . 3 . . . . . . . . . . . . . 1 . . . . 1 1 1 . . . . . Total Hacks 503 | . 25 . 55 1 6 . 40 30 11 30 8 34 . 29 . . 29 . 8 . 10 8 4 16 . 38 . 2 38 . 13 13 18 22 10 5 . . Successful 294 | . 17 . 32 1 6 . 25 18 3 18 8 19 . 8 . . 29 . 5 . 4 8 4 16 . 21 . 1 25 . 5 5 4 9 3 . . . Failed 207 | . 8 . 22 . . . 15 12 8 12 . 15 . 21 . . . . 3 . 6 . . . . 16 . 1 13 . 8 8 14 13 7 5 . . Catastrophic 34 | . . . 2 . . . 1 1 3 3 . 3 . 1 . . . . 1 . 2 . . . . 1 . . 3 . 2 1 2 3 3 2 . . Database Lockouts 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Manual 225 | . 18 . 25 . . . 22 18 3 29 . 15 . 15 . . . . 3 . 3 . . . . 23 . . 12 . 6 6 6 13 4 4 . . Terminals 286 | . 18 . 34 . . . 25 23 11 22 . 19 . 19 . . . . 3 . 6 . 3 . . 20 . 2 14 . 9 11 15 21 10 1 . . Fabricators 41 | . . . . . . . . . . . . 5 . . . . . . . . 2 . . . . 12 . . 19 . 3 . . . . . . . Repair Stations 42 | . 5 . 12 . . . 10 4 . . . . . 4 . . . . . . 2 . . . . 1 . . 4 . . . . . . . . . Recycling Units 29 | . 2 . 1 . . . . 2 . 8 . 3 . 4 . . . . . . . . . . . 3 . . 1 . . . . 1 . 4 . . Scanalyzers 24 | . . . 8 . . . 5 . . . . 4 . 2 . . . . 5 . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . . . . 1 . . . 3 . . . . . . . . . . . . . 2 . . . . 1 2 3 . . . . . Terminal Hacks 139 | . 2 . 6 1 6 . 9 11 3 2 8 5 . 2 . . 29 . . . . 8 4 16 . 7 . 1 5 . 2 2 3 6 1 . . . Record 39 | . . . . . 6 . . . . . 7 . . . . . 11 . . . . 7 3 5 . . . . . . . . . . . . . . Part Schematic 16 | . . . . . . . 1 . . . . . . . . . 11 . . . . . . 3 . 1 . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 12 | . 2 . 1 . . . 1 2 . . . 1 . . . . . . . . . . . 4 . . . . . . 1 . . . . . . . Prototype ID Bank 8 | . . . 1 . . . . . . . . . . . . . 3 . . . . . . 4 . . . . . . . . . . . . . . Open Door 9 | . . . . 1 . . . 4 . . . . . . . . . . . . . 1 1 . . . . . . . . . 2 . . . . . Branch Access Points 5 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . 1 . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 8 | . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . 1 . . 1 . 1 . 1 1 . . . . Fabricator Index 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Alert Level 11 | . . . 1 . . . 2 2 . 1 . 1 . . . . . . . . . . . . . 1 . . 1 . . 2 . . . . . . Unreport Threat 13 | . . . 2 . . . 3 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 4 1 . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 21 | . . . . . . . . . . . . 3 . . . . . . . . 2 . . . . 5 . . 10 . 1 . . . . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 12 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 3 . . 6 . 1 . . . . . . . Build 8 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 2 . . 4 . . . . . . . . . Repair Station Hacks 31 | . 4 . 10 . . . 8 2 . . . . . 1 . . . . . . 2 . . . . . . . 4 . . . . . . . . . Scan Component 16 | . 2 . 5 . . . 4 1 . . . . . 1 . . . . . . 1 . . . . . . . 2 . . . . . . . . . Repair 15 | . 2 . 5 . . . 4 1 . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 20 | . . . 5 . . . 5 . . . . 4 . 2 . . . . 4 . . . . . . . . . . . . . . . . . . . Insert Component 9 | . . . 3 . . . 2 . . . . 1 . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . Analyze 11 | . . . 2 . . . 3 . . . . 3 . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Unlock Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Unauthorized Hacks 78 | . 11 . 11 . . . 3 4 . 16 . 5 . 3 . . . . 1 . . . . . . 8 . . 6 . 2 2 1 3 2 . . . Terminals 55 | . 9 . 10 . . . 3 4 . 9 . 2 . 1 . . . . 1 . . . . . . 3 . . 4 . 2 2 1 2 2 . . . Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Botnet 38 | . 4 . 5 . . . 3 4 . 5 . 2 . 1 . . . . 1 . . . . . . 3 . . 3 . 2 2 1 1 1 . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Skim 14 | . 5 . 5 . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . . . . . . . . Prioritize 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations 9 | . . . . . . . . . . . . 3 . 2 . . . . . . . . . . . 2 . . 1 . . . . 1 . . . . Recycling Units 10 | . 2 . 1 . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 9 | . 2 . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fedlink 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrapoids 7 | . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . 2 . . 1 . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 8 | . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . 1 . 1 . . 1 1 . 1 . . . . Used 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 127 | . 6 . 14 . . . 10 9 3 5 . 11 . 11 . . . . 2 . 4 . 1 . . 9 . 1 11 . 5 5 8 5 5 2 . . Full Trace Events 31 | . . . 3 . . . . 1 1 2 . 4 . 4 . . . . . . 3 . 1 . . 3 . . 5 . 1 . . 1 1 1 . . Feedback Events 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . Corruption 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . . . 3 . . . . 1 . 1 . . 11 . 2 . . . . 3 . 1 . . . . . . 6 . 2 . . . Parts Built 7 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . 4 . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Time 475 | . . . . . . . . . . . . 51 . . . . . . . . 106 . . . . 106 . . 212 . . . . . . . . . Total Part Build Rating 37 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 12 . . 24 . . . . . . . . . Parts Repaired 15 | . 2 . 5 . . . 4 1 . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . Time 814 | . 52 . 264 . . . 263 38 . . . . . . . . . . . . 103 . . . . . . . 94 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 1 . . . 1 . . . . 1 . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . 2 . . . . 1 . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . Parts Damaged 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 14 | . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . . Machine Destruction 14 | . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Total Allies 81 | . . . . 4 . . . 12 2 . . 10 . 5 . . . . . 20 . . . . . 10 . . 12 . . . . 6 . . . . Largest Group 20 | . . . . 4 3 3 2 11 7 1 1 5 3 5 . . . . . 20 20 7 6 . . 6 3 2 6 . . . . 6 . . . . Highest-Rated Group 822 | . . . . 71 40 40 24 204 140 22 22 143 84 140 . . . . . 822 822 296 250 . . 278 141 86 309 . . . . 349 . . . . Highest-Rated Ally 67 | . . . . 31 16 16 16 31 31 22 22 31 28 28 . . . . . 50 50 50 50 . . 50 47 47 56 . . . . 67 . . . . Total Orders 13 | . . . . . . . . . . . . . . 11 . . . . . . 2 . . . . . . . . . . . . . . . . . EXPLORE 11 | . . . . . . . . . . . . . . 9 . . . . . . 2 . . . . . . . . . . . . . . . . . RETURN 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 821 | . . . . 10 . 14 19 38 33 3 . 59 81 48 . . . . . . 206 12 15 . . 94 39 6 80 . . . . 64 . . . . Total Damage 19899 | . . . . 138 . 168 187 446 380 159 . 1100 1421 763 . . . . . . 6656 324 1229 . . 2297 886 147 2224 . . . . 1374 . . . . Kills 125 | . . . . 3 . . 4 5 2 1 . 5 5 4 . . . . . . 44 1 10 . . 14 4 . 11 . . . . 12 . . . . Allies Corrupted 4 | . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Active Infowar (turns) 28001 | . . . . . . . . . . . . 4425 377 2096 592 662 132 978 274 759 1135 843 939 253 590 1201 192 508 1516 . 855 1751 1377 736 1156 4654 . . Sensors 27548 | . . . . . . . . . . . . 4425 377 2096 592 662 132 978 274 759 1135 843 939 253 590 1201 192 508 1510 . 816 1751 969 736 1156 4654 . . Seismic 317 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 317 . . . . . Jamming 593 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 39 5 543 . . . . . Robot Analysis Total 12 | . 2 . 1 . . . 1 2 . . . 1 . . . . . . . . . . . 4 . . . . . . 1 . . . . . . . Derelict Logs Recovered 11 | . . 1 . 2 . . . . . . . . . . 1 1 . 2 . . . . 2 . 2 . . . . . . . . . . . . . Drone Launches 11 | . . . . . . . . . . . . . . 9 . . . . . . 2 . . . . . . . . . . . . . . . . . Drone Recoveries 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 61773 | 74 1721 870 4168 1512 404 479 4071 1787 1431 1316 2389 4967 377 2292 592 662 132 1036 299 759 1135 843 939 253 590 1246 192 580 1948 22 1065 1986 2199 1017 1370 5309 8598 1143 Spaces Moved 24498 | 44 768 501 1500 605 165 191 1358 716 681 543 1410 1646 143 1075 355 409 81 506 159 428 558 505 468 117 284 490 103 310 796 15 419 705 981 425 558 1409 2813 258 Core 19 | 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 18106 | 25 768 501 1500 605 165 191 1358 716 681 543 1410 1646 143 1075 355 409 81 506 159 428 558 505 468 117 284 285 1 . 15 . . . . . . . 2350 258 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 6158 | . . . . . . . . . . . . . . . . . . . . . . . . . . 205 102 310 781 15 419 705 843 425 558 1409 386 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 240 240 235 155 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 140 130 130 140 150 150 150 150 160 160 160 190 232 Average Speed 188 | 146 160 160 210 239 240 240 236 173 160 237 167 211 164 160 160 160 160 160 160 160 160 160 189 211 180 197 131 137 142 150 159 159 165 169 174 186 231 240 Slowest Speed 295 | 200 240 160 240 240 240 240 240 235 160 240 240 245 245 160 160 160 160 160 160 170 160 160 240 240 240 240 250 140 250 150 160 160 170 170 180 190 295 295 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Microwarps 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 3 . Exploration Rate (%) 58 | 3 96 97 97 98 54 58 94 92 92 98 90 35 96 39 54 61 69 70 6 96 20 70 70 50 49 15 79 11 46 6 12 73 61 17 74 47 56 24 Regions Visited 38 Branch Regions 22 Pre-discovered Areas 21 | . 3 . 3 1 1 . . . . 7 . . . . . . 1 1 . . . . . 3 1 . . . . . . . . . . . . . Known Exits Taken 22 | . . 1 1 . . 1 1 1 . . . . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 . 1 1 1 . . . Unknown Exits Taken 9 | 1 1 . . 1 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . Scrap Searched 23 | . . 1 . 2 . . . . . . 2 . . . 8 4 . 2 . . . 2 2 . . . . . . . . . . . . . . . Spaces Dug 245 | . . . 1 . . . . . . . . 37 . 18 5 1 . 2 . . 1 . . . 26 20 . 13 4 . 9 6 9 22 34 15 17 5 Terrain Destroyed 1230 | . 9 . 12 . . . 1 2 . . . 59 . 24 5 1 . 47 . . 1 . . . 42 54 17 59 52 . 89 51 136 103 210 58 105 93 Melee 22 | . . . 1 . . . . . . . . . . 15 5 1 . . . . . . . . . . . . . . . . . . . . . . Projectile 916 | . . . . . . . 1 2 . . . 31 . 9 . . . 2 . . 1 . . . 10 54 17 59 51 . 88 50 134 100 144 50 50 63 AOE 185 | . 9 . 11 . . . . . . . . 24 . . . . . 45 . . . . . . 32 . . . . . . . . . 64 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Total 37424 | 51 1102 531 2269 650 176 202 1912 1143 928 563 1439 2856 261 1507 370 416 84 708 195 502 797 540 514 122 347 716 147 426 1507 14 765 1498 1543 694 894 4015 4495 525 Wait 8726 | 1 215 2 559 29 . 2 322 293 149 8 . 870 73 237 5 1 . 159 17 41 216 26 30 . 48 120 24 48 479 . 210 608 308 142 151 2151 1117 65 Move 24253 | 43 767 500 1499 604 164 190 1357 715 679 542 1409 1646 142 1074 354 408 80 505 159 427 557 504 467 116 283 490 102 309 795 14 418 704 845 424 557 1408 2738 258 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 304 | 1 16 1 13 . . 4 21 8 1 . 2 28 2 18 1 1 . 3 3 6 6 . . 1 . 12 . 4 10 . 3 7 33 8 5 14 57 15 Fast Attach 266 | 6 5 . 7 3 1 . 6 6 . 1 12 6 5 4 . 2 2 4 . 6 . 5 4 2 . 1 . 5 8 . 11 19 42 14 9 15 44 11 Attach 138 | . . . 3 . 4 . 6 1 . . . 19 1 6 1 . . 1 2 . 1 . . . . 2 . . 4 . 2 2 23 2 4 6 26 22 Detach 12 | . . . . . 3 . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 3 1 1 1 . . Swap 666 | . 10 . 27 1 1 . 17 8 3 1 1 48 3 32 1 . . 16 5 1 3 . . 1 3 18 2 11 36 . 34 33 51 32 41 139 74 13 Drop 472 | . 7 1 34 4 3 . 26 17 1 2 15 11 10 20 1 3 2 4 . 13 5 5 4 2 . 11 1 6 14 . 14 23 64 21 11 29 84 4 Fire 2344 | . 79 16 118 6 . 3 141 89 93 7 . 223 24 83 2 . . 16 6 6 8 . 9 . 13 60 18 43 123 . 73 101 163 50 105 251 278 137 Melee 31 | . . . 1 . . . . . . . . . . 24 5 1 . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 79 | . 3 11 8 3 . 3 16 6 . 2 . 5 . 9 . . . . 3 . 1 . . . . 2 . . . . . . . . . 1 6 . Escape Stasis 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 22 . Rewire 40 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 37 . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 70 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 10 . 10 . 48 . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 3 exits: *Fac / *Rec / Gar) -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: Low x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 7 exits: Res x2 / Upp x2 / Ext x2 / Arm) -4/Waste -4/Factory (discovered 6 exits: *Res / Upp x2 / Ext x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine -3/Section 7 -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 15) 569 | -10/Materials | Discovered new exit (range 6) 604 | -10/Materials | Discovered new exit (range 8) 1090 | -10/Materials | Repaired Assault Rifle 1118 | -10/Materials | Repaired Lgt. Treads 1148 | -10/Materials | Discovered new exit (range 7) 1341 | -10/Materials | Discovered new exit (range 10) 1547 | -10/Materials | Identified exit to Subcaves 1547 | -10/Materials | Learned location of 1 exit from Materials 1650 | -10/Materials | Loaded intel: 1 repair station location 1687 | -10/Materials | Learned location of 1 exit from Storage 1796 | -10/Materials | Entered Mines 1797 | -10/Mines | Identified exit to Materials 1912 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1915 | -10/Mines | Found Prototype Device 1944 | -10/Mines | Learned 2 Materials zone layouts 2240 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2314 | -10/Mines | Murdered YI-UF0 2666 | -10/Mines | Entered Materials 2666 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2667 | -9/Materials | Identified exit to Materials 2667 | -9/Materials | Identified exit to Mines 2971 | -9/Materials | Build established: Tank 4163 | -9/Materials | Learned Storage stockpile data 4186 | -9/Materials | Learned location of Zion (-7) 4199 | -9/Materials | Learned 4 Materials zone layouts 4205 | -9/Materials | Learned location of 2 exits from Materials 4207 | -9/Materials | Learned location of Mines (-9) 4216 | -9/Materials | Learned 2 Storage zone layouts 4414 | -9/Materials | Build established: Scavenger-Tank 4803 | -9/Materials | Repaired Hvy. Assault Rifle 4836 | -9/Materials | Repaired Hvy. Assault Rifle 4870 | -9/Materials | Repaired Hvy. Assault Rifle 4903 | -9/Materials | Repaired Shield Generator 5244 | -9/Materials | Central database locked down 5707 | -9/Materials | Identified Exp. Sensor Array 6328 | -9/Materials | Repaired Broken Exp. Sensor Array 6834 | -9/Materials | Entered Mines 6886 | -9/Mines | Met a Derelict bent on vengeance 7492 | -9/Mines | Found the Drone Emporium 7504 | -9/Mines | Found Prototype Device 7504 | -9/Mines | Identified Decoy Drone Bay 7611 | -9/Mines | Learned Materials emergency access door positions 7681 | -9/Mines | Received a Mining Laser from a helpful Derelict 7916 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 8327 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8329 | -9/Mines | Discovered new exit (range 5) 8346 | -9/Mines | Entered Exiles 8346 | -9/Exiles | Accompanied by 3 allies 8402 | -9/Exiles | Met 8R-AWN 8445 | -9/Exiles | Met EX-HEX 8558 | -9/Exiles | Met EX-DEC 8720 | -9/Exiles | Discovered new exit (range 14) 8750 | -9/Exiles | Entered Mines 8750 | -8/Mines | Accompanied by 3 allies 8921 | -8/Mines | Discovered exit to Materials (range 6) 9055 | -8/Mines | Build established: Tank 9148 | -8/Mines | Discovered exit to Materials (range 6) 9229 | -8/Mines | Entered Materials 9229 | -8/Materials | Accompanied by 2 allies 9229 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9230 | -8/Materials | Identified exit to Storage 9231 | -8/Materials | Identified exit to Factory 9540 | -8/Materials | Build established: Scavenger-Tank 10120 | -8/Materials | Discovered exit to Factory (range 8) 10356 | -8/Materials | Garrison activated, responded to threat 10629 | -8/Materials | Build established: Tank 10689 | -8/Materials | Repaired Broken Exp. Sensor Array 11312 | -8/Materials | Build established: Scavenger-Tank 11404 | -8/Materials | Repaired Gauss Rifle 12184 | -8/Materials | Repaired Med. Armor Plating 12237 | -8/Materials | Repaired Hvy. Ion Engine 13300 | -8/Materials | Entered Storage 14017 | -8/Storage | Used back door to open Recycling access 14017 | -8/Storage | Discovered new exit (range 5) 14072 | -8/Storage | Build established: Tank 14115 | -8/Storage | Met a pair of Derelict thieves 14510 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 14795 | -8/Storage | Build established: Commander-Tank 14864 | -8/Storage | Identified exit to Garrison 14964 | -8/Storage | Repaired Hrd. Medium Armor Plating 15016 | -8/Storage | Garrison activated, responded to threat 15087 | -8/Storage | Entered Garrison 15087 | -8/Garrison | Accompanied by 7 allies 15147 | -8/Garrison | Triggered checkpoint 15175 | -8/Garrison | Learned Recycling security intel 15309 | -8/Garrison | Triggered checkpoint 15327 | -8/Garrison | Triggered checkpoint 15379 | -8/Garrison | Destroyed 9 combat bots 15380 | -8/Garrison | Lost 6 allies 15397 | -8/Garrison | Triggered checkpoint 15453 | -8/Garrison | Discovered new exit (range 10) 15504 | -8/Garrison | Triggered checkpoint 15589 | -8/Garrison | Garrison Relay disabled 15631 | -8/Garrison | Build established: Tank 15720 | -8/Garrison | Discovered new exit (range 9) 15827 | -8/Garrison | Triggered checkpoint 15995 | -8/Garrison | Rescued a captive Derelict 15996 | -8/Garrison | Rescued a captive Derelict 16134 | -8/Garrison | Garrison Relay disabled 16262 | -8/Garrison | Discovered new exit (range 15) 16369 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 16518 | -8/Garrison | Entered Recycling 16518 | -8/Recycling | Accompanied by 1 ally 17270 | -8/Recycling | Discovered new exit (range 16) 17779 | -8/Recycling | Scanned before Scraplab entrance 17812 | -8/Recycling | Entered Scraplab 17832 | -8/Recycling | Discovered new exit (range 2) 17834 | -8/Recycling | Entered Scraptown 17834 | -8/Scraptown | Accompanied by 1 ally 17834 | -8/Scraptown | System corruption cleaned by C-Scrubber 18246 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 18310 | -8/Scraptown | Discovered new exit (range 13) 18365 | -8/Scraptown | Visited Fellowship of the Rings 18477 | -8/Scraptown | Visited Shadow of the Wyrm 18512 | -8/Scraptown | Visited The Evicted 18528 | -8/Scraptown | Visited Spacefarers 18619 | -8/Scraptown | Visited CR-KLE's Repair Center 18672 | -8/Scraptown | Visited Symbiants 18744 | -8/Scraptown | Visited Cave Peace 18990 | -8/Scraptown | Visited UFD Registry 18990 | -8/Scraptown | Registered with UFD as "Softchaser" 19025 | -8/Scraptown | Visited LU-1G1's Boring Crew 19047 | -8/Scraptown | Visited Research Penetration Think Tank 19082 | -8/Scraptown | Visited Science Guys 19143 | -8/Scraptown | Visited Chapter 10 19190 | -8/Scraptown | Visited Derelict Rescue Squad 19226 | -8/Scraptown | Visited Science Testing Area 19262 | -8/Scraptown | Visited Junk Repository 19333 | -8/Scraptown | Visited Scrap Suit Storage 19384 | -8/Scraptown | Visited Infowarlord's Domain 19397 | -8/Scraptown | Found Exp. Signal Interpreter 19508 | -8/Scraptown | Visited Modified Component R&D 19919 | -8/Scraptown | CR-KLE repaired 7 parts 20026 | -8/Scraptown | Found Unknown Device 20026 | -8/Scraptown | Identified Scrap Suit 20210 | -8/Scraptown | Discovered new exit (range 5) 20223 | -8/Scraptown | Entered Factory 20223 | -6/Factory | Accompanied by 1 ally 20223 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 20845 | -6/Factory | Build established: Skirmisher 21096 | -6/Factory | Garrison activated, responded to threat 21115 | -6/Factory | Fabricated Huge Storage Unit? 21387 | -6/Factory | Scrapoid reinforcements arrived 21431 | -6/Factory | Found Scrap Suit 21446 | -6/Factory | Lost 4 allies 21702 | -6/Factory | Garrison activated, responded to threat 23180 | -6/Factory | Lost 5 parts (2n1u2w) 23871 | -6/Factory | Identified exit to Lower Caves 24456 | -6/Factory | Spotted B-75 Beast 24782 | -6/Factory | Lost 5 parts (1n2u2w) 24787 | -6/Factory | Destroyed B-75 Beast 24954 | -6/Factory | Scrapoid reinforcements arrived 25190 | -6/Factory | Sucked down chute 25190 | -6/Factory | Entered Waste 25205 | -6/Waste | EMP discharged 25205 | -6/Waste | System corruption reached 10% 25285 | -6/Waste | 3 allies followed down the chute 25305 | -6/Waste | EMP discharged 25318 | -6/Waste | Spotted C-40 Crusher 25325 | -6/Waste | Spotted C-40 Crusher 25326 | -6/Waste | Allies destroyed C-40 Crusher 25332 | -6/Waste | Allies destroyed C-40 Crusher 25338 | -6/Waste | Spotted C-40 Crusher 25345 | -6/Waste | Allies destroyed C-40 Crusher 25373 | -6/Waste | Spotted C-40 Crusher 25381 | -6/Waste | Destroyed C-40 Crusher 25400 | -6/Waste | Spotted C-40 Crusher 25405 | -6/Waste | EMP discharged 25407 | -6/Waste | Allies destroyed C-40 Crusher 25447 | -6/Waste | Spotted C-40 Crusher 25459 | -6/Waste | Allies destroyed C-40 Crusher 25505 | -6/Waste | EMP discharged 25550 | -6/Waste | Discovered new exit (range 12) 25566 | -6/Waste | Identified exit to Factory 25567 | -6/Waste | Entered Factory 25567 | -6/Factory | Accompanied by 2 allies 25735 | -6/Factory | Build established: Scavenger-Skirmisher 25823 | -6/Factory | Scrapoid reinforcements arrived 25865 | -6/Factory | Lost 3 allies 26379 | -6/Factory | System corruption reached 30% 26423 | -6/Factory | Hacking Suite fried by hacking feedback 26466 | -6/Factory | Garrison activated, responded to threat 27028 | -6/Factory | Build established: Mutant 27053 | -6/Factory | Allied Derelicts emerged from ambush trap array 27815 | -6/Factory | Core integrity fell below 50% 27859 | -6/Factory | Entered Lower Caves 27938 | -6/Lower Caves | Learned Factory security intel 28068 | -6/Lower Caves | Build established: Tank 28106 | -6/Lower Caves | Encountered a Warlord checkpoint 28208 | -6/Lower Caves | Discovered new exit (range 13) 28225 | -6/Lower Caves | Identified exit to Lower Caves 28451 | -6/Lower Caves | Entered another Lower Caves area 28485 | -6/Lower Caves | Found DCF Scrap (16 items) 28620 | -6/Lower Caves | Build established: Mutant 28793 | -6/Lower Caves | Learned Factory emergency access door positions 29011 | -6/Lower Caves | Discovered new exit (range 10) 29044 | -6/Lower Caves | Identified exit to Data Miner 29113 | -6/Lower Caves | Entered Data Miner 29113 | -6/Data Miner | Discovered new exit (range 6) 29120 | -6/Data Miner | Identified exit to Proximity Caves 29145 | -6/Data Miner | Met Data Miner 29177 | -6/Data Miner | Learned location of Section 7 (-3) 29177 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 29198 | -6/Data Miner | Received God Mode back door access code from Data Miner 29245 | -6/Data Miner | Entered Proximity Caves 29508 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 29675 | -5/Proximity Caves | Found Alien Artifact 29675 | -5/Proximity Caves | Identified Core Expander 29675 | -5/Proximity Caves | Installed Core Expander, added new Weapon slot 29777 | -5/Proximity Caves | Build established: Tank 30265 | -5/Proximity Caves | Discovered new exit (range 8) 30266 | -5/Proximity Caves | Learned location of 1 exit from Factory 30276 | -5/Proximity Caves | Identified exit to Factory 30281 | -5/Proximity Caves | Entered Factory 30281 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 30282 | -5/Factory | Identified exit to Factory 30518 | -5/Factory | Discovered exit to Factory (range 9) 30518 | -5/Factory | Discovered new exit (range 11) 30580 | -5/Factory | Sucked down chute 30580 | -5/Factory | Entered Waste 30581 | -5/Waste | Joined by Warlord forces that had cleared the area 30585 | -5/Waste | Build established: Scavenger-Tank 31192 | -5/Waste | Discovered new exit (range 14) 31319 | -5/Waste | Identified exit to Factory 31339 | -5/Waste | Entered Factory 31339 | -5/Factory | Accompanied by 20 allies 31646 | -5/Factory | Repaired Broken Adv. Heavy Siege Treads? 31886 | -5/Factory | Lost 3 allies 31996 | -5/Factory | Garrison activated, responded to threat 32252 | -5/Factory | Discovered new exit (range 6) 32260 | -5/Factory | Identified exit to Upper Caves 32374 | -5/Factory | High security lockdown imminent 32418 | -5/Factory | Lost 3 allies 32454 | -5/Factory | High security lockdown engaged 32474 | -5/Factory | Entered Upper Caves 32474 | -5/Upper Caves | Accompanied by 7 allies 32689 | -5/Upper Caves | Encountered a Warlord checkpoint 32779 | -5/Upper Caves | Entered an active Warlord outpost 32799 | -5/Upper Caves | Learned Extension emergency access door positions 32799 | -5/Upper Caves | Learned Extension stockpile data 32799 | -5/Upper Caves | Learned Research garrison access intel 33019 | -5/Upper Caves | Found DCF Scrap (13 items) 33282 | -5/Upper Caves | Discovered new exit (range 4) 33309 | -5/Upper Caves | Identified exit to Upper Caves 33317 | -5/Upper Caves | Entered another Upper Caves area 33317 | -5/Upper Caves | Accompanied by 6 allies 33333 | -5/Upper Caves | Build established: Tank 33368 | -5/Upper Caves | Lost 3 allies 33396 | -5/Upper Caves | Learned 12 Factory zone layouts 33398 | -5/Upper Caves | Discovered exit to Factory (range 11) 33623 | -5/Upper Caves | Attracted the attention of an 0b10 base 33660 | -5/Upper Caves | Lost 3 allies 33666 | -5/Upper Caves | Learned Extension terminal intel 33666 | -5/Upper Caves | Learned Factory trap positions 33666 | -5/Upper Caves | Learned 8 Research zone layouts 33735 | -5/Upper Caves | Encountered a Warlord checkpoint 33747 | -5/Upper Caves | Learned Factory trap positions 33806 | -5/Upper Caves | Discovered new exit (range 7) 33815 | -5/Upper Caves | Identified exit to Zhirov 34256 | -5/Upper Caves | Entered Zhirov 34256 | -5/Zhirov | Discovered new exit (range 3) 34300 | -5/Zhirov | Met Zhirov 34352 | -5/Zhirov | Learned location of Command (-1) 34374 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 34411 | -5/Zhirov | Found Alien Artifact 34411 | -5/Zhirov | Identified Integrated Dissipator 34411 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 34444 | -5/Zhirov | Found Alien Artifact 34505 | -5/Zhirov | Identified exit to Proximity Caves 34509 | -5/Zhirov | Entered Proximity Caves 35099 | -4/Proximity Caves | Entered Factory 35099 | -4/Factory | Evolved 2 slots: Utility x2 35100 | -4/Factory | Identified exit to Research 35100 | -4/Factory | Identified exit to Extension 35101 | -4/Factory | Loaded intel: 106 trap records 35190 | -4/Factory | Identified exit to Upper Caves 35190 | -4/Factory | Identified exit to Armory 35376 | -4/Factory | Central database locked down 35446 | -4/Factory | Build established: Scavenger-Tank 35498 | -4/Factory | Fabricated Ovr. Coil Gun (x1) 35834 | -4/Factory | Scrapoids reinforcements arrived? 35949 | -4/Factory | Lost 3 allies 36081 | -4/Factory | Fabricated Ovr. Coil Gun? 36099 | -4/Factory | First assault squad dispatched 36140 | -4/Factory | Scrapoid reinforcements arrived 36345 | -4/Factory | Sucked down chute 36345 | -4/Factory | Entered Waste 36360 | -4/Waste | EMP discharged 36360 | -4/Waste | System corruption reached 10% 36368 | -4/Waste | Spotted C-40 Crusher 36373 | -4/Waste | Allies destroyed C-40 Crusher 36380 | -4/Waste | 6 allies followed down the chute 36420 | -4/Waste | Spotted C-40 Crusher 36424 | -4/Waste | Allies destroyed C-40 Crusher 36425 | -4/Waste | Spotted C-40 Crusher 36426 | -4/Waste | Spotted C-40 Crusher 36429 | -4/Waste | Destroyed C-40 Crusher 36434 | -4/Waste | Allies destroyed C-40 Crusher 36458 | -4/Waste | Spotted C-40 Crusher 36460 | -4/Waste | EMP discharged 36472 | -4/Waste | Allies destroyed C-40 Crusher 36481 | -4/Waste | Spotted C-40 Crusher 36486 | -4/Waste | Destroyed C-40 Crusher 36503 | -4/Waste | Build established: Scavenger-Scrapper 36524 | -4/Waste | Discovered new exit (range 10) 36535 | -4/Waste | Identified exit to Factory 36537 | -4/Waste | Entered Factory 36537 | -4/Factory | Accompanied by 2 allies 36538 | -4/Factory | Loaded intel: 94 trap records 36662 | -4/Factory | Found Corrupted Scrap Suit 36843 | -4/Factory | Discovered exit to Research (range 14) 37117 | -4/Factory | Entered Armory 37165 | -4/Armory | Found Fusion Bomb Launcher 37453 | -4/Armory | Lost 6 allies 37477 | -4/Armory | System corruption reached 30% 37846 | -4/Armory | Identified Transdimensional Reconstructor 37846 | -4/Armory | Warped through subspace to slip node 37846 | -4/Armory | Discovered new exit (range 1) 37846 | -4/Armory | Identified exit to Lab 38016 | -4/Armory | Fabricated Ovr. Coil Gun? 38200 | -4/Armory | Incoming investigation squad redirected 38235 | -4/Armory | Fabricated Ovr. Coil Gun? 38388 | -4/Armory | Repaired Ovr. Coil Gun? 38434 | -4/Armory | Incoming investigation squad redirected 38463 | -4/Armory | Fabricated Ovr. Coil Gun? 38558 | -4/Armory | Fabricated Ovr. Coil Gun? 38778 | -4/Armory | Repaired Hrd. Medium Armor Plating 38838 | -4/Armory | Scrapoid reinforcements arrived 38883 | -4/Armory | P-70 Sage assimilated allied 04A28-D 38903 | -4/Armory | Lost 4 allies 38916 | -4/Armory | Found Scrap Suit 38923 | -4/Armory | Destroyed 10 combat bots 38942 | -4/Armory | Found Scrap Suit 39065 | -4/Armory | Entered Lab 39065 | -4/Lab | Discovered exit to Research (range 9) 39087 | -4/Lab | Entered Research 39087 | -3/Research | Evolved 2 slots: Power x1, Utility x1 39088 | -3/Research | Identified exit to Quarantine 39088 | -3/Research | Identified exit to Research 39089 | -3/Research | Loaded intel: 4 garrison access locations 39693 | -3/Research | Destroyed 7 combat bots 40003 | -3/Research | Found Prototype Protection 40003 | -3/Research | Identified Centrium Heavy Armor Plating 40033 | -3/Research | Destroyed B-90 Cyclops 40035 | -3/Research | Garrison activated, responded to threat 40152 | -3/Research | Entered Quarantine 40247 | -3/Quarantine | Cryocooling Duct disabled 40262 | -3/Quarantine | Ambient heat levels rising (+20) 40262 | -3/Quarantine | Non-combat units ordered to evacuate 40503 | -3/Quarantine | Garrison activated, responded to threat 40556 | -3/Quarantine | Destroyed 7 combat bots 40652 | -3/Quarantine | First assault squad dispatched 40859 | -3/Quarantine | Found Alien Artifact 40859 | -3/Quarantine | Identified Core Reset Matrix 40859 | -3/Quarantine | Used Core Reset Matrix 40863 | -3/Quarantine | Detected hypermatrix surge 40863 | -3/Quarantine | Sensed 6 artifacts in vicinity 40926 | -3/Quarantine | Destroyed 7 combat bots 41849 | -3/Quarantine | Spotted Fortress 41926 | -3/Quarantine | Destroyed Fortress 41983 | -3/Quarantine | Found Centrium Heavy Armor Plating 41986 | -3/Quarantine | Found Prototype Device 41986 | -3/Quarantine | Identified Exp. Force Field 41995 | -3/Quarantine | Found Prototype Reactor 41995 | -3/Quarantine | Identified Vortex Chain Reactor 42003 | -3/Quarantine | Found Prototype Device 42003 | -3/Quarantine | Identified Thermal Barrier 42007 | -3/Quarantine | Found Prototype Device 42007 | -3/Quarantine | Identified Exp. EM Disruption Field 42017 | -3/Quarantine | Found Vortex Chain Reactor 42130 | -3/Quarantine | Discovered new exit (range 5) 42138 | -3/Quarantine | Entered Section 7 42139 | -3/Section 7 | Detected hypermatrix surge 42139 | -3/Section 7 | Sensed 22 artifacts in vicinity 42220 | -3/Section 7 | Found Unknown Protection 42220 | -3/Section 7 | Identified Imp. Powered Armor 42230 | -3/Section 7 | Found Imp. Powered Armor 42279 | -3/Section 7 | Spotted S7 Guard 42302 | -3/Section 7 | Destroyed S7 Guard 42321 | -3/Section 7 | Found Prototype Protection 42321 | -3/Section 7 | Identified Hvy. Regenerative Plating 42342 | -3/Section 7 | Crushed by falling debris 42563 | -3/Section 7 | Found Microwarp Drive 42678 | -3/Section 7 | Spotted Alpha 7 42679 | -3/Section 7 | Spotted Alpha 7 42693 | -3/Section 7 | Destroyed Alpha 7 42714 | -3/Section 7 | Destroyed Alpha 7 42729 | -3/Section 7 | Found Prototype Processor 42729 | -3/Section 7 | Identified Exp. Targeting Computer 42753 | -3/Section 7 | Found Prototype Ballistic Gun 42754 | -3/Section 7 | Identified Multirail 42759 | -3/Section 7 | Found Prototype Processor 42759 | -3/Section 7 | Identified Exp. Target Analyzer 42793 | -3/Section 7 | Found Exp. Target Analyzer 42842 | -3/Section 7 | Spotted B-99 Colossus 42879 | -3/Section 7 | System corruption reached 10% 42890 | -3/Section 7 | Destroyed B-99 Colossus 42930 | -3/Section 7 | Destroyed 7 combat bots 42932 | -3/Section 7 | Found Multirail 42937 | -3/Section 7 | Found Multirail 43140 | -3/Section 7 | Found LRC Armor 43140 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 43152 | -3/Section 7 | Found LRC Matter Compressor 43152 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 43155 | -3/Section 7 | Found LRC Matter Compressor 43155 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 43357 | -3/Section 7 | Scanned by Researcher 43374 | -3/Section 7 | Spotted Executioner 43375 | -3/Section 7 | Spotted Executioner 43379 | -3/Section 7 | Destroyed Executioner 43389 | -3/Section 7 | Destroyed Executioner 43401 | -3/Section 7 | Found Prototype Processor 43401 | -3/Section 7 | Identified Exp. Core Analyzer 43418 | -3/Section 7 | Spotted Striker 43418 | -3/Section 7 | Spotted Striker 43436 | -3/Section 7 | Found Hpw. Transdimensional Reconstructor 43459 | -3/Section 7 | Spotted Executioner 43459 | -3/Section 7 | Spotted Executioner 43469 | -3/Section 7 | Destroyed Executioner 43472 | -3/Section 7 | Destroyed Executioner 43499 | -3/Section 7 | Found Exp. Core Analyzer 43626 | -3/Section 7 | Intercept squad dispatched 43639 | -3/Section 7 | Spotted Tracker 43640 | -3/Section 7 | Spotted Tracker 43643 | -3/Section 7 | Destroyed Tracker 43644 | -3/Section 7 | Destroyed Tracker 43671 | -3/Section 7 | Spotted Combat Programmer 43675 | -3/Section 7 | Destroyed Combat Programmer 43692 | -3/Section 7 | Spotted Combat Programmer 43701 | -3/Section 7 | Destroyed Combat Programmer 43722 | -3/Section 7 | Destroyed 8 combat bots 43905 | -3/Section 7 | Found Prototype Device 43905 | -3/Section 7 | Identified Exp. ECM Suite 44036 | -3/Section 7 | Found Exp. Signal Interpreter 44069 | -3/Section 7 | Spotted B-86 Titan 44107 | -3/Section 7 | Found Integrated Reactor 44107 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 44244 | -3/Section 7 | Discovered exit to Research (range 13) 44262 | -3/Section 7 | Spotted S7 Guard 44287 | -3/Section 7 | Destroyed S7 Guard 44337 | -3/Section 7 | Entered Research 44337 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 44388 | -2/Research | Incoming investigation squad redirected 44813 | -2/Research | Scrapoid reinforcements arrived 44819 | -2/Research | Incoming investigation squad redirected 44883 | -2/Research | Found Scrap Suit 44899 | -2/Research | P-80 Master assimilated allied 02R35-D 44902 | -2/Research | P-80 Master assimilated allied 02R33-D 44905 | -2/Research | P-80 Master assimilated allied Administrator 9a 44976 | -2/Research | Intercept squad dispatched 44999 | -2/Research | Spotted Tracker 44999 | -2/Research | Spotted Tracker 45001 | -2/Research | Destroyed Tracker 45004 | -2/Research | Destroyed Tracker 45008 | -2/Research | Found Prototype Device 45015 | -2/Research | Spotted Combat Programmer 45019 | -2/Research | Destroyed Combat Programmer 45041 | -2/Research | Spotted Combat Programmer 45047 | -2/Research | Destroyed Combat Programmer 45082 | -2/Research | Identified exit to Testing 45249 | -2/Research | Destroyed 12 combat bots 45298 | -2/Research | Identified Exp. Phase Shifter 45337 | -2/Research | First assault squad dispatched 45354 | -2/Research | Entered Testing 45410 | -2/Testing | Found Prototype Protection 45410 | -2/Testing | Identified SHELL Armor 45674 | -2/Testing | Found Prototype Ballistic Cannon 45674 | -2/Testing | Identified Omega Cannon 45854 | -2/Testing | First assault squad dispatched 46000 | -2/Testing | Found Prototype Device 46001 | -2/Testing | Identified 2N-1CE's Frost Array 46035 | -2/Testing | Intercept squad dispatched 46043 | -2/Testing | Spotted Tracker 46045 | -2/Testing | Spotted Tracker 46050 | -2/Testing | Destroyed Tracker 46050 | -2/Testing | Destroyed Tracker 46057 | -2/Testing | Spotted Combat Programmer 46059 | -2/Testing | Spotted Combat Programmer 46061 | -2/Testing | Destroyed Combat Programmer 46065 | -2/Testing | System corruption reached 10% 46065 | -2/Testing | Destroyed Combat Programmer 46077 | -2/Testing | Found Exp. Phase Shifter 46183 | -2/Testing | Found Exp. Force Field 46639 | -2/Testing | High security lockdown imminent 46665 | -2/Testing | Destroyed 11 combat bots 46717 | -2/Testing | Discovered new exit (range 5) 46719 | -2/Testing | High security lockdown engaged 46722 | -2/Testing | Identified exit to Access 46724 | -2/Testing | Entered Access 46724 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 47081 | -1/Access | Destroyed 8 combat bots 47401 | -1/Access | Intercept squad dispatched 47412 | -1/Access | Spotted Tracker 47413 | -1/Access | Spotted Tracker 47416 | -1/Access | Destroyed Tracker 47417 | -1/Access | Destroyed Tracker 47432 | -1/Access | Spotted Combat Programmer 47437 | -1/Access | Destroyed Combat Programmer 47466 | -1/Access | Spotted Combat Programmer 47470 | -1/Access | Destroyed Combat Programmer 47519 | -1/Access | First assault squad dispatched 48541 | -1/Access | Destroyed 8 combat bots 49210 | -1/Access | Destroyed 9 combat bots 49339 | -1/Access | High security lockdown imminent 49419 | -1/Access | High security lockdown engaged 49611 | -1/Access | Destroyed Investigator 49637 | -1/Access | Destroyed 18 combat bots 49666 | -1/Access | Sterilization system engaged 49966 | -1/Access | Ambient heat levels rising (+10) 50116 | -1/Access | Ambient heat levels rising (+10) 50194 | -1/Access | Destroyed B-99 Colossus 50226 | -1/Access | Found Multirail 50229 | -1/Access | Found Multirail 50266 | -1/Access | Ambient heat levels rising (+10) 50375 | -1/Access | Destroyed B-99 Colossus 50407 | -1/Access | Found Multirail 50416 | -1/Access | Ambient heat levels rising (+10) 50432 | -1/Access | Found Multirail 50566 | -1/Access | Ambient heat levels rising (+10) 50706 | -1/Access | Spotted B-99 Colossus 50710 | -1/Access | Spotted B-99 Colossus 50716 | -1/Access | Ambient heat levels rising (+10) 50724 | -1/Access | Destroyed B-99 Colossus 50741 | -1/Access | Destroyed B-99 Colossus 50770 | -1/Access | Found Multirail 50790 | -1/Access | Found Multirail 50866 | -1/Access | Ambient heat levels rising (+10) 51016 | -1/Access | Ambient heat levels rising (+10) 51166 | -1/Access | Ambient heat levels rising (+10) 51316 | -1/Access | Ambient heat levels rising (+10) 51466 | -1/Access | Ambient heat levels rising (+10) 51616 | -1/Access | Ambient heat levels rising (+10) 51766 | -1/Access | Ambient heat levels rising (+10) 51916 | -1/Access | Ambient heat levels rising (+10) 52020 | -1/Access | Discovered new exit (range 7) 52033 | -1/Access | Entered Command 52117 | -1/Command | High security lockdown imminent 52197 | -1/Command | High security lockdown engaged 52411 | -1/Command | Spotted Striker 52415 | -1/Command | Spotted Executioner 52421 | -1/Command | Destroyed Executioner 52427 | -1/Command | Destroyed Striker 52451 | -1/Command | Destroyed 33 combat bots 52644 | -1/Command | Spotted Executioner 52647 | -1/Command | Destroyed Executioner 52687 | -1/Command | Destroyed 11 combat bots 52692 | -1/Command | Build established: Scavenger-Executioner 52728 | -1/Command | Spotted Striker 52732 | -1/Command | Destroyed Striker 52739 | -1/Command | Spotted Executioner 52739 | -1/Command | Spotted Executioner 52739 | -1/Command | Destroyed Executioner 52742 | -1/Command | Destroyed Executioner 52746 | -1/Command | Spotted Investigator 52747 | -1/Command | Destroyed Investigator 52762 | -1/Command | Spotted Executioner 52763 | -1/Command | Spotted Striker 52767 | -1/Command | Destroyed Striker 52767 | -1/Command | Destroyed Executioner 52802 | -1/Command | Spotted Executioner 52806 | -1/Command | Destroyed Executioner 52808 | -1/Command | Destroyed Executioner 52809 | -1/Command | System corruption reached 10% 52810 | -1/Command | Spotted Striker 52812 | -1/Command | Destroyed Striker 52815 | -1/Command | Destroyed Executioner 52817 | -1/Command | Spotted Investigator 52823 | -1/Command | Destroyed Investigator 52863 | -1/Command | Destroyed 36 combat bots 52879 | -1/Command | Found Exp. Core Analyzer 52885 | -1/Command | Found Prototype Device 53026 | -1/Command | Spotted Executioner 53036 | -1/Command | Destroyed Executioner 53045 | -1/Command | Spotted Striker 53046 | -1/Command | Spotted Striker 53046 | -1/Command | Spotted Striker 53046 | -1/Command | Spotted Striker 53049 | -1/Command | Destroyed Striker 53051 | -1/Command | Destroyed Striker 53057 | -1/Command | Spotted Executioner 53057 | -1/Command | Spotted Striker 53066 | -1/Command | Destroyed Executioner 53069 | -1/Command | Destroyed Striker 53088 | -1/Command | Destroyed Striker 53109 | -1/Command | Destroyed 24 combat bots 53134 | -1/Command | Spotted Striker 53134 | -1/Command | Spotted Striker 53135 | -1/Command | Spotted Striker 53142 | -1/Command | Destroyed Striker 53145 | -1/Command | Destroyed Striker 53147 | -1/Command | Destroyed Striker 53354 | -1/Command | Destroyed Investigator 53432 | -1/Command | Destroyed 29 combat bots 53458 | -1/Command | Spotted Striker 53466 | -1/Command | Destroyed Striker 54018 | -1/Command | Found Exp. Core Analyzer 54023 | -1/Command | Found Exp. Targeting Computer 54031 | -1/Command | Found Exp. Core Analyzer 54153 | -1/Command | Found Prototype Device 54154 | -1/Command | Identified Adv. Kinecellerator (x2) 54652 | -1/Command | Spotted B-99 Colossus 54675 | -1/Command | Destroyed B-99 Colossus 55221 | -1/Command | Found Multirail 55257 | -1/Command | Found Multirail 55936 | -1/Command | Spotted M Guard 55936 | -1/Command | Spotted M Guard 55936 | -1/Command | Spotted Combat Programmer 55936 | -1/Command | Spotted Combat Programmer 55955 | -1/Command | System corruption reached 30% 55956 | -1/Command | Destroyed Combat Programmer 55962 | -1/Command | Destroyed Combat Programmer 56009 | -1/Command | Destroyed M Guard 56026 | -1/Command | Destroyed M Guard 56026 | -1/Command | All MAIN.C guards destroyed 56048 | -1/Command | Found Prototype Device 56048 | -1/Command | Identified AEGIS Remote Shield 56067 | -1/Command | Found Exp. Targeting Computer 56085 | -1/Command | Found Prototype Reactor 56085 | -1/Command | Identified Zero-point Reactor 56094 | -1/Command | Found Zero-point Reactor 56102 | -1/Command | Found Zero-point Reactor 56109 | -1/Command | Found Exp. Targeting Computer 56117 | -1/Command | Found Zero-point Reactor 56122 | -1/Command | Found AEGIS Remote Shield 56425 | -1/Command | Found Adv. Kinecellerator 56794 | -1/Command | Found Prototype Device 56794 | -1/Command | Identified Thermal Barrier 57146 | -1/Command | Met MAIN.C 57155 | -1/Command | 0b10 Conduit disabled 57184 | -1/Command | Destroyed MAIN.C Shell 57187 | -1/Command | MAIN.C activated Command garrisons 57203 | -1/Command | Destroyed MAIN.C 57221 | -1/Command | Discovered new exit (range 40) 57221 | -1/Command | Discovered new exit (range 105) 57221 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 57247 | -1/Command | Found Zero-point Reactor 57287 | -1/Command | Spotted B-99 Colossus 57309 | -1/Command | Destroyed B-99 Colossus 57337 | -1/Command | Found Multirail 58668 | -1/Command | Found Exp. System Purifier 59439 | -1/Command | Found Multirail 59478 | -1/Command | Found Multirail 59503 | -1/Command | Found Adv. Kinecellerator 59990 | -1/Command | Found Hvy. Regenerative Plating 60351 | -1/Command | Found Prototype Processor 60351 | -1/Command | Identified Exp. Target Analyzer 60358 | -1/Command | Found Exp. Targeting Computer 60621 | -1/Command | Warped through subspace to slip node 60621 | -1/Command | Discovered new exit (range 4) 60631 | -1/Command | Entered Access_0 60632 | -1/Access_0 | Sensed 3 artifacts in vicinity 60634 | -1/Access_0 | Met Architect 60644 | -1/Access_0 | Architect warped through subspace 60649 | -1/Access_0 | Destroyed A8 60694 | -1/Access_0 | Architect warped through subspace 60740 | -1/Access_0 | Architect warped through subspace 60780 | -1/Access_0 | Architect warped through subspace 60821 | -1/Access_0 | Architect warped through subspace 60863 | -1/Access_0 | Architect warped through subspace 60897 | -1/Access_0 | Architect warped through subspace 60933 | -1/Access_0 | Architect warped through subspace 60967 | -1/Access_0 | Architect warped through subspace 61002 | -1/Access_0 | Architect warped through subspace 61028 | -1/Access_0 | Architect warped through subspace 61061 | -1/Access_0 | Architect warped through subspace 61083 | -1/Access_0 | Architect warped through subspace 61111 | -1/Access_0 | Architect warped through subspace 61130 | -1/Access_0 | Architect warped through subspace 61147 | -1/Access_0 | Architect warped through subspace 61182 | -1/Access_0 | A6 warped into view 61193 | -1/Access_0 | Destroyed A6 61220 | -1/Access_0 | Architect warped through subspace 61223 | -1/Access_0 | Subspace Access Node disabled 61232 | -1/Access_0 | Core integrity fell below 50% 61262 | -1/Access_0 | Architect warped through subspace 61314 | -1/Access_0 | Found Prototype Device 61314 | -1/Access_0 | Identified Desublimator 61320 | -1/Access_0 | Architect warped through subspace 61333 | -1/Access_0 | Found Exp. Weapon Cycler 61351 | -1/Access_0 | Architect warped through subspace 61363 | -1/Access_0 | Found Desublimator 61370 | -1/Access_0 | Architect warped through subspace 61379 | -1/Access_0 | Lost 5 parts (1p1n2u1w) 61403 | -1/Access_0 | Architect warped through subspace 61425 | -1/Access_0 | Architect warped through subspace 61452 | -1/Access_0 | Architect warped through subspace 61466 | -1/Access_0 | Subspace Access Node disabled 61490 | -1/Access_0 | Architect warped through subspace 61542 | -1/Access_0 | Architect warped through subspace 61575 | -1/Access_0 | Architect warped through subspace 61620 | -1/Access_0 | Lost 6 parts (2p1n1u2w) 61648 | -1/Access_0 | Core integrity fell below 20% 61677 | -1/Access_0 | Architect warped through subspace 61690 | -1/Access_0 | Subspace Access Node disabled 61698 | -1/Access_0 | Architect warped through subspace 61704 | -1/Access_0 | Lost 5 parts (3u2w) 61715 | -1/Access_0 | Architect warped through subspace 61742 | -1/Access_0 | Architect warped through subspace 61774 | -1/Access_0 | Destroyed by Architect with Modified Sigix Sheargun Last Messages --------------- 61769_ Exp. Biometal Heavy Treads destroyed. 61769_ Knocked back. 61769_ Penetrated by Quantum Shear. 61769_ 2N-1CE's Frost Array destroyed. 61769_ Penetrated by Quantum Shear. 61769_ Penetrated by HV Slug. 61769_ Critical hit (Destroy). 61769_ Penetrated by HV Slug. 61770_ Acquired 14 matter. 61771_ Penetrated by HV Slug. 61771_ Hvy. Regenerative Plating destroyed. 61771_ Penetrated by HV Slug. 61771_ Antimatter Reactor destroyed. 61771_ HV Slug penetrates Earth. 61772_ Penetrated by HV Slug. 61772_ HV Slug penetrates Earth. 61772_ Hvy. Quantum Rifle destroyed. 61773_ HV Slug penetrates Earth. 61774_ HV Slug penetrates Wall. 61774_ Penetrated by Quantum Shear. Map ----- +----------------------------------------------------+ | ## #" ##??????????????# "" """#????# | | ??# ?##" #?????????????## " "" #????# # | | ???#???## ###??????????##"""" !!=""##?### # | | ??????### "" ##?????????#"" ! ! 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" | | ???# """ " " = ]; ; ;#???? ? # | | ?????#" """ ; ;;;; !; ; ];##?? | | ?????# " ;;;;; ; ; !!; ## ######### | | ?????##### ;;; ]!!!; ; #?##????????? | | ????????#"" ;; ;;%!%;;; h#????????????? | | ????????### ;;; ;;=*!;; h #????????????? | | ??????????# " ; ;;;; % ;!!;;; #????????????? | | ??????????# # ##### ;; ; ; ;;;#?????????????? | | ??????????#### #??# %;@ ; ;;#????????????????? | | ?????????????# #??## %;%; ]; ;#???????????????? | | ?????????????# ## ;;%!%= #???????????? | | ????????????? # # ; = ##???????????? | | ???????????? ##??### #; #????????????? | | ???????????? #?????# ## ;0 #????????????? | | ??????????? #?????# #?? ;;; ;;#????????????? | | ?????????? ##?????##??? ##;g ; #????????????? | | ??????????? #???????????? ? ###????????????? | | ??????????? ????????????? ##?? #??????????????? | | ??????????? ????????????? #??? #??????????????? | | ??????????####????????????? ???? #??????????????? | | ???????????????????????????? ????? ??????????????? | | ????????????????????????????#????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 210 Coolant Potential 100 Energy Generation 127 Energy Capacity 1550 Matter Stores 550 Matter Capacity 550 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Power Amplification 40 Armor Coverage 1800 Resistance: KI 30 Weapon Shielding 90 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 24 Target Analysis 10 Core Analysis 12 Recoil Reduction 4 Particle Charging 25 Kinecelleration 50 Salvage Targeting 4 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Cld. Impulse Thruster | -3/Section 7 | Archive Gravity Flail | -3/Section 7 | Archive Hvy. Wave Gun | -3/Section 7 | Archive Imp. Matter Compressor | -3/Section 7 | Archive Cld. Gravmag System | -3/Section 7 | Archive Adv. Dynamic Insulation System | -3/Section 7 | Archive Prc. Matter Filter | -2/Testing | Archive Adv. Myomer Leg | -2/Testing | Archive Robot Schematics ------------------ B-74 Champion | -2/Testing | Archive Fabricated ------------ Huge Storage Unit | x1 | -6/Factory Ovr. Coil Gun | x1 | -4/Factory Ovr. Coil Gun | x1 | -4/Factory Ovr. Coil Gun | x1 | -4/Armory | Authchip Ovr. Coil Gun | x1 | -4/Armory Ovr. Coil Gun | x1 | -4/Armory Ovr. Coil Gun | x1 | -4/Armory Repaired ---------- Assault Rifle | 31% | -10/Materials Lgt. Treads | 40% | -10/Materials Hvy. Assault Rifle | 29% | -9/Materials Hvy. Assault Rifle | 42% | -9/Materials Hvy. Assault Rifle | 56% | -9/Materials Shield Generator | 10% | -9/Materials Exp. Sensor Array | 62% | -9/Materials | Broken Exp. Sensor Array | 99% | -8/Materials | Broken Gauss Rifle | 38% | -8/Materials Med. Armor Plating | 21% | -8/Materials Hvy. Ion Engine | 23% | -8/Materials Hrd. Medium Armor Plating | 36% | -8/Storage Adv. Heavy Siege Treads | 73% | -5/Factory | Broken Ovr. Coil Gun | 54% | -4/Armory Hrd. Medium Armor Plating | 62% | -4/Armory Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix LRC Armor LRC Matter Compressor Microwarp Drive Integrated Reactor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed HardenedBiomechanicalChip Manual? 0 Play Time 08:30:56 Cumulative 2011.8 hours Start 2025.02.01 @ 15:13:33 End 2025.02.06 @ 01:17:08 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 692 Rogue 692 Adventurer 0 Explorer 0 Win Type - Total 155 Types 31/14/65/7/1/2/33/1/1 Lore% 90 Gallery% 96 Achievement% 88 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 50360569-c643-45a0-bc2d-63281c4c5e84