Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.10 @ 22:53:31 Player: Anting Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (470) 470 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 975 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 80/100 System Corruption 0% Temperature Cool (5) Movement Core (150) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (8) ---- Sensor Array Signal Interpreter Improved Terrain Scanner Particle Gun Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Sensor Array Signal Interpreter Improved Terrain Scanner Light Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 14 | 7 1 6 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 2 . . Device 1 | 1 . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 . 5 Energy Gun 3 | 1 . 2 Energy Cannon . | . . . Ballistic Gun 3 | 1 . 2 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 11 | . . 11 Power 2 | . . 2 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 6 | . . 6 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Slot Usage (%) 94 | . 100 80 Engine 13 | . 14 13 Treads 23 | . 28 13 Device 13 | . 14 12 Storage 14 | . 14 14 Energy Gun 14 | . 14 15 Ballistic Gun 13 | . 14 10 Peak Build Rating 8 | 7 8 8 Average Rating 6 | 4 7 6 On Entrance 5 | . 7 8 Naked Turns . | . . . Heaviest Build 15 | 13 13 15 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 4 | . . 4 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 5 8 8 Average Carried 5 | 1 6 6 Final Capacity 8 | 8 8 8 Final Carried 8 | 2 8 5 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 463 | 242 133 88 Remotely . | . . . Salvage Created 643 | 76 266 301 Parts 45 | 8 24 13 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 17 | . 8 9 Guns 17 | . 8 9 Classes Destroyed 5 | 2 3 . Tunneler 1 | 1 . . Recycler 1 | 1 . . Watcher 2 | . 2 . Swarmer 8 | . 5 3 Grunt 9 | . 3 6 Best Kill Streak 3 | 2 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 159 | . 60 99 Missed 37 | . 19 18 Damage Taken 1247 | . 372 875 Core 250 | . 32 218 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 87 | 6 30 51 Largest 2 | 2 2 2 Hottest 105 | 70 70 105 Shots Fired 156 | 12 58 86 Gun 156 | 12 58 86 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 80 | 6 30 44 Thermal 76 | 6 28 42 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 14 | 3 7 14 Robot Miss Streak 6 | 2 4 6 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 99 | 8 29 62 Core Hits 40 | 3 14 23 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 2 | . 1 1 Burn 1 | . 1 . Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1129 | 113 373 643 Guns 1129 | 113 373 643 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 588 | 75 199 314 Thermal 541 | 38 174 329 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 184 | 18 66 184 Average Temperature 39 | 10 18 56 Received Heat Transfer 327 | . 60 267 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 1 1 Heat Transferred 1520 | 111 592 817 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 197 | 10 197 175 Initial 6 | . 6 5 Average 74 | 3 69 105 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 18 12 Peak Tracking Total 3 | . 3 3 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 5 | . 5 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 9 . Successful 5 | . 5 . Failed 4 | . 4 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 8 | . 8 . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Branch Access Points 1 | . 1 . Dispatch Records 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Operators 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1280 | 88 842 350 Spaces Moved 620 | 46 457 117 Core 42 | 17 . 25 Treads 578 | 29 457 92 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 160 | 119 160 178 Slowest Speed 250 | 160 160 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 31 | 4 63 28 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 758 | 67 510 181 Wait 19 | . 15 4 Move 618 | 45 456 117 Hop . | . . . Pick Up 19 | 9 7 3 Fast Attach . | . . . Attach 13 | 7 . 6 Detach . | . . . Swap 1 | . 1 . Drop 1 | . 1 . Fire 87 | 6 30 51 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 15) 461 | -10/Materials | Identified exit to Mines 931 | -10/Materials | Entered Mines 971 | -10/Mines | Discovered new exit (range 7) 1209 | -10/Mines | Lost 3 parts (1p1n1w) 1255 | -10/Mines | Core integrity fell below 50% 1275 | -10/Mines | Core integrity fell below 20% 1281 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Acquired 1 matter. K-01 Serf collects debris. Acquired 1 matter. Lgt. Assault Rifle destroyed. R-06 Scavenger collects Ion Engine. Acquired 10 matter. Lgt. Ion Engine destroyed. G-47 Trooper overheating. Acquired 10 matter. G-47 Trooper destroyed. Acquired Particle Gun. Seismic Detector destroyed. S-10 Pest destroyed. Particle Gun destroyed. K-01 Serf collects debris. Ion Engine destroyed. K-01 Serf collects debris. Destroyed Flight Unit. Sml. Laser destroyed. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????#?????????????#####??????###??????? | | ???????????????# ??????????## ##???? ???????? | | ??????????????## ????????## ##### #????????? | | ????????????### ###????# #????????? | | ??????????? ??## #??????????? | | ??????????????? ### r #???????????? | | ?????????????????????# t %s ### ##???????????? | | ?????????????????????# k@s ##?# #????????????? | | ?????????????????????### ##??# ###??????????? | | ???????????????????????# #???# #??????????? | | ??????????????????????# ##?##### #?###??????? | | ????????????????????? ##?## ## ## ##?????? | | ????????????????????#### ##?## # #[ #?????? | | ???????????????????????#####?## %! #?????? | | ?????????????????????????????# """%### ##?????? | | ?????????????????????????????# """! ## #??????? | | ?????????????????????????????## """ ## #?????? | | ??????????????????????????????# """ ## ????? | | ??????????????????????????????# #?# ???? | | ??????????????????????????????## ##??# #?? | | ???????????????????????????????## ##????# ##?? | | ????????????????????????????????## ##??????###??? | | ?????????????????????????????????# ##????????????? | | ?????????????????????????????????# ##???????????## | | ?????????????????????????????????# #???????????# | | ?????????????????????????????????## #???????????# | | ??????????????????????????????????# #???????????# | | ??????????????????????????????????# #???????????# | | ??????????????????????????????????# #???????????# | | ??????????????????????????????????# #???????????# | | ??????????????????????????????# ### #####???????## | | ??????????????????????????????# #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponMolecularLink Manual? 0 Play Time 00:10:28 Cumulative 2.6 hours Start 2025.01.10 @ 22:44:35 End 2025.01.10 @ 22:53:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 4 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6bb996a6-e8d8-49cb-84bd-64b1fe5596de