Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.21 @ 20:09:40 // Halloween2020/ForbiddenLore Player: Piku Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (44) 220 Value Destroyed (1107) 1107 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (42) 42 TOTAL SCORE: 3029 Bonus ------- High Alert Combat Kills 42 Cogmind --------- Core Integrity 0/550 Matter 282/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Nuclear Core Insulated Plating Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle Improved Light Cannon EMP Blaster Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Weight Redist. System Insulated Plating > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser Improved Light Cannon > --- INVENTORY -------- Nuclear Core Insulated Plating Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle Improved Light Cannon EMP Blaster Rocket Launcher [Rating: 25] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 48 | 6 4 28 10 Power 3 | 1 1 1 . Engine 2 | 1 . 1 . Core 1 | . 1 . . Reactor . | . . . . Propulsion 14 | 2 1 10 1 Treads . | . . . . Leg 14 | 2 1 10 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | 1 1 6 3 Device 4 | . 1 1 2 Storage 2 | 1 . 1 . Processor . | . . . . Hackware . | . . . . Protection 5 | . . 4 1 Artifact . | . . . . Weapon 20 | 2 1 11 6 Energy Gun 9 | 2 1 3 3 Energy Cannon 1 | . . . 1 Ballistic Gun 9 | . . 8 1 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 1 2 Parts Lost 9 | . 1 5 3 Power 1 | . 1 . . Propulsion 3 | . . 3 . Utility 2 | . . 1 1 Weapon 3 | . . 1 2 Highest Loss Streak 3 | . 1 3 3 Average Slot Usage (%) 97 | . 94 98 94 Engine 8 | . 2 9 8 Core 2 | . 10 1 . Leg 23 | . 28 21 25 Device 12 | . 10 11 16 Storage 11 | . 14 11 9 Protection 8 | . . 10 8 Energy Gun 13 | . 28 11 4 Ballistic Gun 15 | . . 21 8 Ballistic Cannon 1 | . . . 7 Naked Turns . | . . . . Heaviest Build 33 | 11 15 33 33 Greatest Support 36 | 20 20 26 36 Greatest Overweight (x) 3 | . . 3 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 6 6 8 8 Average Capacity 7 | 4 6 7 8 Most Carried 8 | 4 6 8 8 Average Carried 6 | 2 4 7 7 Final Capacity 8 | 6 6 8 8 Final Carried 8 | 2 6 7 8 Class Distribution -------------------- 55% | Tank 17% | Scavenger-Tank 12% | Scavenger-Mutant 11% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1297 | 260 40 804 193 Remotely . | . . . . Salvage Created 1460 | . 178 992 290 Parts 93 | . 5 64 24 Haulers Intercepted 5 | . . 2 3 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 38 | . 4 27 7 Guns 32 | . 2 27 3 Cannons 4 | . . . 4 Classes Destroyed 5 | . 1 4 . Builder 1 | . . 1 . Hauler 5 | . . 2 3 Swarmer 15 | . . 10 5 Grunt 15 | . 4 10 1 Sentry 8 | . . 7 1 Best Kill Streak 11 | . 2 11 4 Combat Bots Only 10 | . 2 10 4 Max Kills in Single Turn 2 | . 2 2 2 Gunslinging 1 | . 1 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2783 | . 360 1221 1202 Core 770 | . 74 142 554 Absorbed by Shields . | . . . . Core Remaining (%) 78 | 100 70 64 . Volleys Fired 106 | . 18 66 22 Largest 3 | . 2 3 3 Hottest 151 | . 115 150 151 Shots Fired 297 | . 36 197 64 Gun 267 | . 36 197 34 Cannon 30 | . . . 30 Launcher . | . . . . Special . | . . . . Kinetic 179 | . . 145 34 Thermal 109 | . 27 52 30 Explosive . | . . . . Electromagnetic 9 | . 9 . . Robot Hit Streak 15 | . 10 15 6 Robot Miss Streak 7 | . 3 5 7 Penetration Max . | . . . . Secondary Targets 8 | . 1 7 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 185 | . 26 135 24 Core Hits 73 | . 6 54 13 Critical Hits 2 | . . 1 1 Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2588 | . 404 1787 397 Guns 2329 | . 337 1780 212 Cannons 185 | . . . 185 Explosions 67 | . 67 . . Melee . | . . . . Ramming 7 | . . 7 . Kinetic 1372 | . . 1227 145 Thermal 1126 | . 321 553 252 Explosive . | . . . . Electromagnetic 83 | . 83 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 . Average Corruption 2 | . . 2 . Corruption Purged . | . . . . Effects 12 | . . 12 . Heat Flow Errors 3 | . . 3 . Energy Discharges 2 | . . 2 . Data Loss (minor) 2 | . . 2 . Targeting Errors 4 | . . 4 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 2 | . . . 2 Impact . | . . . . Kinetic 1 | . . . 1 Secondary 1 | . . . 1 Self-Inflicted Damage 39 | . 36 3 . Shots 1 | . 1 . . Rammed 2 | . . 2 . Targets Rammed 2 | . . 2 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 354 | . 336 351 354 Average Temperature 108 | . 135 81 151 Received Heat Transfer 825 | . 174 345 306 Effects 3 | . 3 . . Interference 3 | . 3 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . 2 . . Combat Hostiles 2 | . 2 . . Parts Melted 6 | . 2 3 1 Heat Transferred 2461 | . 803 1140 518 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 522 | . 195 522 463 Initial 179 | . . 81 179 Average 183 | . 115 184 288 Maximum Alert Level 2 | . . 2 2 Low Security (%) 64 | 100 100 63 26 Level 1 23 | . . 21 59 Level 2 11 | . . 14 14 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . 3 1 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . 1 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 69 | . 11 38 20 Peak Tracking Total 8 | . 3 8 8 Tactical Retreats 5 | . 1 1 3 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . . 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 2 | . 1 1 . Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . 1 1 . Successful 2 | . 1 1 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Alert Level 1 | . . 1 . Investigation Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2084 | 83 348 1293 360 Spaces Moved 1011 | 63 181 593 174 Core 8 | 8 . . . Treads . | . . . . Legs 1003 | 55 181 593 174 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 136 | 111 120 148 120 Slowest Speed 210 | 120 120 210 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 4 33 51 22 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 5 | . 4 . 1 Melee . | . . . . Projectile 1 | . . . 1 AOE 4 | . 4 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1508 | 76 276 874 282 Wait 273 | . 64 158 51 Move 1008 | 62 180 592 174 Hop . | . . . . Pick Up 38 | 8 8 14 8 Fast Attach 7 | . . 4 3 Attach 16 | 6 2 6 2 Detach . | . . . . Swap 25 | . 2 18 5 Drop 33 | . 2 14 17 Fire 106 | . 18 66 22 Melee . | . . . . Ram . | . . . . Kick 2 | . . 2 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 15) 432 | -10/Materials | Entered another Materials area 432 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 955 | -9/Materials | Build established: Tank 1237 | -9/Materials | Discovered new exit (range 8) 1427 | -9/Materials | Lost 3 parts (2n1w) 1433 | -9/Materials | Destroyed 10 combat bots 1576 | -9/Materials | Destroyed 8 combat bots 1686 | -9/Materials | Discovered new exit (range 16) 1725 | -9/Materials | Entered another Materials area 1725 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2071 | -8/Materials | Core integrity fell below 50% 2080 | -8/Materials | Core integrity fell below 20% 2085 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02042_ R-06 Scavenger collects Lgt. Assault Rifle. 02042_ G-47 Trooper destroyed. 02045_ R-06 Scavenger collects Flight Unit. 02047_ S-10 Pest knocked back. 02050_ U-05 Engineer destroyed. 02052_ Imp. Heat Sink destroyed. 02053_ K-01 Serf collects debris. 02056_ Imp. Medium Laser destroyed. 02059_ K-01 Serf collects debris. 02060_ Dropped Weight Redist. System. 02060_ Dropped Aluminum Leg. 02061_ Dropped Hvy. Ion Engine. 02061_ Dropped Aluminum Leg. 02062_ Imp. Medium Laser destroyed. 02062_ Dropped Aluminum Leg. 02062_ K-01 Serf collects debris. 02062_ Dropped Insulated Plating. 02063_ Dropped Imp. Light Cannon. 02067_ K-01 Serf collects debris. 02074_ K-01 Serf destroyed. 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""" # #??????? | | ????????# "T" #?# #?? # ## ######### | | ????????# #?# #? ?######### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Resistance: EM 15 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NuclearResetBoregun Manual? 0 Play Time 00:25:36 Cumulative 15.5 hours Start 2020.11.21 @ 19:45:54 End 2020.11.21 @ 20:09:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 26 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 7f2684a6-ad5c-45d3-a014-bb3ae01c7b9d