Cogmind - Beta 16 *** ADVENTURER MODE // 2026.01.17 @ 22:01:24 Player: kullre Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (34) 170 Value Destroyed (1164) 1164 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (669) 669 TOTAL SCORE: 4743 Bonus ------- Follower Combat Kills 669 Cogmind --------- Core Integrity 495/700 Matter 179/300 Energy 100/100 System Corruption 1% Temperature Cool (20) Movement Core (1700) Ox33 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Compact Wheel Compact Wheel > --- UTILITY (6) ------ Huge Storage Unit Experimental Sensor Array Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON (3) ------- Grenade Launcher > --- INVENTORY (25) --- Deuterium Engine Wheel Hardened Medium Armor Plating Light Assault Rifle Grenade Launcher Heavy Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array Hardened Light Armor Plating Hardened Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Gatling Laser Heavy Particle Cannon Shock Bomb Launcher > --- INVENTORY -------- Deuterium Engine Wheel Hardened Medium Armor Plating Hardened Medium Armor Plating Light Assault Rifle Grenade Launcher Grenade Launcher Heavy Mace [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Armored Treads Wheel Wheel Utility Hardened Light Armor Plating Device Experimental Sensor Array Storage Huge Storage Unit Protection Hardened Light Armor Plating Weapon Grenade Launcher Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Slots Evolved 6 | . . . 2 2 . 2 Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 4 | . . . 1 2 . 1 Weapon 1 | . . . . . . 1 Parts Attached 32 | 5 3 6 3 7 3 5 Power 4 | 1 . . 1 . 2 . Engine 3 | 1 . . 1 . 1 . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 11 | 2 1 3 1 4 . . Treads 5 | . . 2 . 3 . . Leg . | . . . . . . . Wheel 6 | 2 1 1 1 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 8 | . 1 1 1 2 1 2 Device 1 | . . 1 . . . . Storage 1 | . 1 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 6 | . . . 1 2 1 2 Artifact . | . . . . . . . Weapon 9 | 2 1 2 . 1 . 3 Energy Gun 2 | 1 . . . . . 1 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon . | . . . . . . . Launcher 5 | . 1 2 . 1 . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 1 . . . Parts Lost 11 | . . . . 2 1 8 Power 1 | . . . . . . 1 Propulsion 2 | . . . . 1 1 . Utility 3 | . . . . . . 3 Weapon 5 | . . . . 1 . 4 Highest Loss Streak 5 | . . . . 1 1 5 To Critical Strikes . | . . . . . . . Average Backups 6 | . 1 6 7 7 8 7 Power . | . . . . 1 1 1 Propulsion 1 | . . 2 3 2 1 1 Utility . | . . . . . . 1 Weapon 3 | . 1 3 3 3 5 3 Tool/Special . | . . . . . . . Unused Backups 2 | . . . . . . 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . . . . 1 Weapon 1 | . . . . . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 95 | . 80 97 94 97 100 97 Engine 8 | . 14 14 11 9 4 . Core 2 | . . . . . 4 6 Wheel 27 | . 28 27 32 26 27 22 Device 8 | . . 11 11 9 9 7 Storage 10 | . 9 14 11 9 9 7 Protection 15 | . . . 6 24 27 29 Energy Gun 1 | . 14 . . . . 1 Launcher 19 | . 12 24 22 17 18 18 Peak Build Rating 37 | 5 6 17 21 34 29 37 Average Rating 21 | 3 5 14 19 25 28 32 On Entrance 14 | . 5 6 16 21 28 28 Avg Prop Armor Cover (%) 2 | . . . . . . 2 Naked Turns . | . . . . . . . Heaviest Build 128 | 8 90 93 101 110 113 128 Greatest Support 60 | 32 32 32 32 60 36 42 Greatest Overweight (x) 42 | . 2 2 3 3 3 42 Average Overweight (x) 2 | . 1 2 2 2 3 3 Largest Inventory Capacity 25 | 5 25 25 25 25 25 25 Average Capacity 24 | 5 19 25 25 25 25 25 Most Carried 13 | 5 4 10 8 13 11 9 Average Carried 6 | 1 2 6 7 7 8 7 Final Capacity 25 | 5 25 25 25 25 25 25 Final Carried 9 | . 4 7 8 8 9 6 Class Distribution -------------------- 67% | Mutant 16% | Commander-Mutant 11% | Commander-Bomber 3% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Commander-Mutant | -8/Storage Commander-Bomber | -7/Factory Resources | -11 -10 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Matter Collected 1327 | 210 23 214 190 272 353 65 Remotely . | . . . . . . . Salvage Created 894 | . 32 . 247 130 152 333 Parts 67 | . 8 . 12 11 10 26 Haulers Intercepted 2 | . . . 1 . . 1 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Combat Hostiles Destroyed 23 | . 6 . 6 4 3 4 Cannons 1 | . . . . . . 1 AOE 22 | . 6 . 6 4 3 3 Classes Destroyed 9 | . 1 . 4 2 1 1 Worker 5 | . . . 1 . . 4 Builder 2 | . . . . 1 . 1 Hauler 2 | . . . 1 . . 1 Watcher 1 | . . . . . 1 . Swarmer 7 | . 6 . . . . 1 Grunt 11 | . . . 4 2 2 3 Sentry 3 | . . . 2 . 1 . Hunter 2 | . . . . 2 . . Programmer 1 | . . . . . . 1 Best Kill Streak 8 | . 3 . 4 3 2 8 Combat Bots Only 3 | . 3 . 2 2 2 3 Max Kills in Single Turn 4 | . 3 . 3 2 2 4 Gunslinging . | . . . . . . . Exploded 3 | . 3 . 2 1 2 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Mat Sto Fac Hostile Shots Fired 97 | . 9 . 9 6 22 51 Missed 27 | . 5 . 3 2 9 8 Hits 70 | . 4 . 6 4 13 43 Projectile 70 | . 4 . 6 4 13 43 AOE 1 | . . . . . . 1 Critical Strikes 3 | . . . . . 1 2 Damage Taken 1547 | . 37 . 122 144 259 985 Core 268 | . . . 36 . 27 205 Absorbed by Shields . | . . . . . . . Redirected to Shielding 7 | . . . . . 7 . Ignored by Resistances 377 | . 11 . 34 35 76 221 Core Remaining (%) 96 | 100 . 100 91 . 95 . Volleys Fired 49 | . 3 . 11 6 18 11 Largest 3 | . 2 . 2 2 2 3 Hottest 191 | . 80 . 63 66 66 191 Shots Fired 99 | . 6 . 21 12 36 24 Gun 10 | . 3 . . . . 7 Cannon 7 | . . . . . . 7 Launcher 82 | . 3 . 21 12 36 10 Special . | . . . . . . . Kinetic . | . . . . . . . Thermal 17 | . 3 . . . . 14 Explosive 57 | . 3 . 21 10 18 5 Electromagnetic 25 | . . . . 2 18 5 Robot Hit Streak 16 | . 3 . 10 16 14 16 Robot Miss Streak 3 | . 1 . 1 1 1 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 48 | . 4 . 11 8 15 10 Core Hits 75 | . 6 . 16 9 21 23 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3094 | . 318 . 602 454 891 829 Guns 91 | . 12 . . . . 79 Cannons 81 | . . . . . . 81 Explosions 2876 | . 295 . 602 419 891 669 Melee . | . . . . . . . Ramming 46 | . 11 . . 35 . . Kinetic . | . . . . . . . Thermal 491 | . 12 . . 55 . 424 Explosive 1826 | . 295 . 602 317 395 217 Electromagnetic 731 | . . . . 47 496 188 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . 1 1 . . 1 1 Average Corruption 1 | . 1 1 . . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 16 | . . 6 . . 4 6 Message Errors 4 | . . 2 . . . 2 Matter Fused 3 | . . 3 . . . . Heat Flow Errors 2 | . . . . . 2 . Energy Discharges 2 | . . . . . . 2 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 4 | . . 1 . . 2 1 Overload Shots . | . . . . . . . Overflow Damage 143 | . . . 19 5 28 91 Projectiles . | . . . . . . . Explosions 143 | . . . 19 5 28 91 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 423 | . 17 . 59 70 60 217 Shots 20 | . 1 . 4 3 7 5 Rammed 3 | . 1 . . 2 . . Targets Rammed 3 | . 1 . . 2 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 829 | . 36 . 9 24 206 829 Average Temperature 141 | . 17 . 3 10 56 249 Received Heat Transfer 498 | . . . 27 . 81 390 Effects 31 | . . . . . . 31 Shutdowns 3 | . . . . . . 3 Energy Bleed 2 | . . . . . . 2 Interference 3 | . . . . . . 3 Matter Decay 2 | . . . . . . 2 Short Circuit 5 | . . . . . . 5 Damage (minor) 3 | . . . . . . 3 Damage (major) 11 | . . . . . . 11 Damage (core) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 573 | . 37 . . . . 536 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . . 1 2 . Alert | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Maximum Alert Level 1 | . . . 1 . 1 1 Low Security (%) 93 | 100 100 100 78 100 95 84 Level 1 6 | . . . 21 . 4 15 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 383 | . 74 32 225 73 257 383 Initial 92 | . . 3 . 70 18 92 Average 52 | . 27 2 129 27 60 89 Influence Increases 2012 | . 154 42 436 164 626 590 Destroy 0b10 Robot/C 880 | . 120 40 180 80 260 200 Destroy 0b10 Robot/NC 55 | . . . 15 5 5 30 Destroy Leader 258 | . 20 . 64 30 92 52 Allied During Kill 145 | . . 2 11 . 112 20 Successful Hack 40 | . . . 22 . 18 . Disable Machine 279 | . . . 27 . 45 207 Destroy Structure 355 | . 14 . 117 49 94 81 Influence Decreases 1729 | . 144 52 240 307 442 544 Entered New Map 313 | . . 7 . 126 35 145 Time Decay 1109 | . 144 45 180 161 337 242 Lost Part 100 | . . . . 20 10 70 Lost Ally 207 | . . . 60 . 60 87 Squads Dispatched 13 | . . . 3 1 6 3 Investigation 5 | . . . 1 . 2 2 Extermination 1 | . . . . . . 1 Reinforcement 5 | . . . 2 1 2 . Assault 2 | . . . . . 2 . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Distress Signals 2 | . . . . 1 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 62 | . 11 2 10 6 17 16 Peak Tracking Total 5 | . 4 2 2 3 4 5 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Traps Triggered 6 | . 2 . . 1 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Machines Disabled 31 | . . . 3 . 5 23 Max in Single Turn 16 | . . . 1 . 2 16 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Machines Accessed 9 | . . . 2 1 5 1 Terminals 8 | . . . 2 . 5 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Total Hacks 26 | . . . 6 3 15 2 Successful 13 | . . . 2 3 8 . Failed 13 | . . . 4 . 7 2 Catastrophic 5 | . . . 1 . 3 1 Database Lockouts . | . . . . . . . Manual 5 | . . . . . 5 . Terminals 23 | . . . 6 . 15 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . . 3 . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . . . 2 . 8 . Record 5 | . . . 1 . 4 . Open Door 1 | . . . . . 1 . Maintenance Status 1 | . . . . . 1 . Recall Investigation 2 | . . . . . 2 . Registered Components 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . . . 3 . . Insert Component 1 | . . . . 1 . . Analyze 1 | . . . . 1 . . Retrieve Study 1 | . . . . 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . . . 2 . 3 1 Full Trace Events 5 | . . . 2 . 2 1 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . . 1 . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired 1 | . . . . 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Mat Sto Fac Total Allies 15 | . . 3 . . 12 . Largest Group 11 | . . 3 3 . 11 6 Highest-Rated Group 219 | . . 40 40 . 219 124 Highest-Rated Ally 31 | . . 16 16 . 31 31 Total Orders . | . . . . . . . Ally Attacks 135 | . . 12 27 . 49 47 Total Damage 1475 | . . 142 267 . 566 500 Kills 22 | . . 2 4 . 10 6 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Active Infowar (turns) 2861 | . . 616 423 490 770 562 Sensors 2861 | . . 616 423 490 770 562 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Turns Passed 3489 | 57 387 723 423 490 770 639 Spaces Moved 2498 | 61 304 537 306 354 526 410 Core 29 | 26 . . . . . 3 Treads 2 | . . . . 2 . . Legs . | . . . . . . . Wheels 2467 | 35 304 537 306 352 526 407 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 130 125 116 125 123 Average Speed 128 | 78 120 130 125 125 126 144 Slowest Speed 2150 | 100 130 130 130 250 131 2150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 4 47 86 25 19 58 9 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 433 | . 15 . 165 48 107 98 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 433 | . 15 . 165 48 107 98 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Total 2683 | 70 316 558 324 389 594 432 Wait 39 | . . . . . 38 1 Move 2492 | 60 303 536 305 353 525 410 Hop . | . . . . . . . Pick Up 34 | 5 5 7 3 7 5 2 Fast Attach . | . . . . . . . Attach 26 | 5 1 1 2 11 1 5 Detach 5 | . . . . 5 . . Swap 25 | . 3 11 3 2 3 3 Drop 9 | . . 3 . 3 3 . Fire 49 | . 3 . 11 6 18 11 Melee . | . . . . . . . Ram 3 | . 1 . . 2 . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . 1 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 12) 205 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 445 | -10/Materials | Entered Mines 452 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 538 | -10/Mines | Assembled infested the area 548 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 551 | -10/Mines | Found Prototype Device 552 | -10/Mines | Identified Exp. Sensor Array 623 | -10/Mines | Found a hidden stash of uninstalled traps 711 | -10/Mines | Learned Materials security intel 774 | -10/Mines | Identified exit to Materials 783 | -10/Mines | Discovered exit to Materials (range 5) 842 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 843 | -10/Mines | Discovered new exit (range 5) 986 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1168 | -10/Mines | Entered Materials 1168 | -9/Materials | Accompanied by 3 allies 1168 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1480 | -9/Materials | Discovered new exit (range 8) 1591 | -9/Materials | Entered another Materials area 1591 | -8/Materials | Evolved 2 slots: Utility x2 1819 | -8/Materials | Discovered new exit (range 10) 2081 | -8/Materials | Entered Storage 2300 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2603 | -8/Storage | Build established: Commander-Mutant 2610 | -8/Storage | Met a pair of Derelict thieves 2830 | -8/Storage | Discovered new exit (range 16) 2851 | -8/Storage | Entered Factory 2851 | -7/Factory | Accompanied by 6 allies 2851 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3201 | -7/Factory | Build established: Commander-Bomber 3308 | -7/Factory | Lost 3 allies 3490 | -7/Factory | Self-destructed Last Messages --------------- Overheating: Gatling Laser damaged (-6). U-05 Engineer lays Concrete. UGMO6%GA|VKYABY#DUCE>KCKWMOIO&02=9 U-05 Engineer lays Concrete. Trooper 3e destroyed. System corrupted: Broken Wheel rejected. Gatling Laser destroyed. Critical hit (Burn: +37). R-06 Scavenger collects Particle Gun. Critical hit (Burn: +37). Broken Lgt. Nuclear Core destroyed. U-05 Engineer lays Concrete. R-06 Scavenger collects Lgt. Nuclear Core. U-05 Engineer lays Concrete. Hvy. Particle Cannon destroyed. U-05 Engineer lays Concrete. Hrd. Medium Armor Plating destroyed. U-05 Engineer lays Concrete. Hrd. Light Armor Plating destroyed. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??????????????????#######/###### #??????????????? | | ????????############### = #??????????????? | | ?""" ???# # #######??????????????? | | """ ??# # % #????????????????????? | | ??# + % #????????????????????? | | ?# ! # % [ #????????????????????? | | ## ! # #????????????????????? | | "# # #????????????????????? | | ?# """""" ########### #????????????????????? | | ?# " = " # #????????????????????? | | ?# " [ " # #????????????????????? | | ?# # # #????????????????????? | | ?# # ## #????????????????????? | | ?# # # #????????????????????? | | ?# ^ # # #????????????????????? | | ?+ # # #????????????????????? | | ?# # " ##% #????????????????????? | | ## # " ## #????????????????????? | | = " ## #????????????????????? | | " != " ##w #????????????????????? | | !%"####+############ #????????????????????? | | ! % * #????????????????????? | | = g % #????????????????????? | | [ u g ! #????????????????????? | | ? [ gg % = +????????????????????? | | ? [ r @ #????????????????????? | | u #????????????????????? | | " a ###????????????????????? | | "" ########## #??????????????????????? | | ?"" ?????????#+#??????????????????????? | | ?? "??????????????????????????????????? | | ??"? ??????????????????????????????????? | | ???? [ %#??????????????????????????????????? | | ????? ==%#??????????????????????????????????? | | ????? *%#??????????????????????????????????? | | ??????? |*#??????????????????????????????????? | | ????????? +??????????????????????????????????? | | ???????????? ???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 825 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Rocket Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Rocket Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear The More The Merrier Challenges ------------ None Game ------ Seed MatterSiegeProcessor Manual? 0 Play Time 00:28:51 Cumulative 4.2 hours Start 2026.01.17 @ 21:33:59 End 2026.01.17 @ 22:01:24 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 12 Rogue 0 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e7fb33a1-5b54-454e-b8c7-3b5a8ecf52d9