Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.29 @ 21:28:29 Player: Thqwib-Linux Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (73) 365 Value Destroyed (1656) 1656 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (-43) -43 TOTAL SCORE: 3458 Bonus ------- Friendly Fire -43 Cogmind --------- Core Integrity 0/400 Matter 282/300 Energy 265/265 System Corruption 0% Temperature Cool (9) Movement Treading (305) Ox2 Location -9/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Advanced Treads Compact Wheel Compact Wheel > --- UTILITY (3) ------ Cooling System High-capacity Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (20) --- Light Nuclear Core Advanced Treads Advanced Treads Compact Wheel VTOL Module VTOL Module VTOL Module Improved Flight Unit Improved Flight Unit Advanced Visual Processing Unit Authchip [Armor] Tractor Beam Shotgun Improved Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Compact Wheel > --- UTILITY ---------- Cooling System High-capacity Storage Unit Improved Targeting Computer > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Nuclear Core Advanced Treads Advanced Treads Compact Wheel Compact Wheel VTOL Module VTOL Module VTOL Module Improved Flight Unit Improved Flight Unit Advanced Visual Processing Unit Authchip [Armor] Tractor Beam Shotgun Improved Assault Rifle Rocket Launcher [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 51 | 3 4 6 30 8 Power 5 | . . 1 3 1 Engine 5 | . . 1 3 1 Core . | . . . . . Reactor . | . . . . . Propulsion 17 | 3 . 2 9 3 Treads 9 | 1 . 2 4 2 Leg . | . . . . . Wheel 7 | 2 . . 4 1 Hover . | . . . . . Flight 1 | . . . 1 . Utility 14 | . 3 . 10 1 Device 4 | . 1 . 2 1 Storage 4 | . 1 . 3 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 5 | . 1 . 4 . Artifact . | . . . . . Weapon 15 | . 1 3 8 3 Energy Gun 2 | . 1 1 . . Energy Cannon . | . . . . . Ballistic Gun 11 | . . 1 7 3 Ballistic Cannon . | . . . . . Launcher 2 | . . 1 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 9 | . . 6 2 1 Power 1 | . . 1 . . Propulsion 4 | . . 3 1 . Utility 3 | . . 1 1 1 Weapon 1 | . . 1 . . Highest Loss Streak 5 | . . 5 1 1 To Critical Strikes . | . . . . . Average Backups 10 | 4 6 8 10 17 Power . | 1 1 . . . Propulsion 5 | 2 3 3 5 9 Utility 2 | . 1 2 3 4 Weapon 1 | . . 1 2 3 Tool/Special . | . . . . . Unused Backups 26 | 9 . 1 2 14 Power 3 | 1 . 1 . 1 Propulsion 12 | 4 . . 2 6 Utility 5 | 1 . . . 4 Weapon 6 | 3 . . . 3 Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 91 92 98 99 Engine 11 | . 14 8 11 11 Treads 11 | . 13 14 10 13 Wheel 19 | . 14 13 21 19 Device 5 | . 5 6 5 4 Storage 11 | . 14 14 11 11 Processor 4 | . . . 5 11 Protection 8 | . 1 7 10 5 Energy Gun 5 | . 22 18 . . Ballistic Gun 17 | . 6 6 21 22 Peak Build Rating 23 | 6 8 9 20 23 Average Rating 13 | 6 6 7 15 20 On Entrance 9 | 6 6 8 9 20 Avg Prop Armor Cover (%) 7 | 3 7 11 6 10 Naked Turns . | . . . . . Heaviest Build 61 | 10 16 20 61 60 Greatest Support 32 | 20 20 16 32 32 Greatest Overweight (x) 4 | . . 4 1 3 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 20 | 8 10 10 20 20 Average Capacity 12 | 8 8 10 12 20 Most Carried 20 | 6 10 10 18 20 Average Carried 10 | 3 6 8 10 17 Final Capacity 20 | 8 10 10 20 20 Final Carried 17 | 4 10 8 17 15 Class Distribution -------------------- 61% | Scavenger-Mutant 38% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 1914 | 234 60 160 1035 425 Remotely 105 | . . . 105 . Salvage Created 2752 | 111 278 40 1682 641 Parts 168 | 5 13 6 110 34 Haulers Intercepted 7 | . 1 . 4 2 Recyclers Shooed 6 | 1 . . 3 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 62 | . 7 16 30 9 Guns 45 | . 7 2 27 9 AOE 17 | . . 14 3 . Classes Destroyed 11 | 2 3 2 4 . Worker 6 | . . . 4 2 Builder 3 | . . . 1 2 Tunneler 1 | 1 . . . . Hauler 7 | . 1 . 4 2 Recycler 5 | 1 . . 3 1 Mechanic 1 | . . . 1 . Swarmer 15 | . 3 3 9 . Grunt 23 | . 4 . 12 7 Sentry 11 | . . . 9 2 Demolisher 1 | . . 1 . . Assembled 12 | . . 12 . . Best Kill Streak 12 | 2 5 12 8 4 Combat Bots Only 12 | . 5 12 7 2 Max Kills in Single Turn 3 | 1 1 3 2 1 Gunslinging 1 | . . . 1 . Exploded 3 | . . 3 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 283 | . 31 31 144 77 Missed 66 | . 4 8 35 19 Hits 217 | . 27 23 109 58 Projectile 217 | . 27 23 109 58 AOE 10 | . . 10 . . Critical Strikes 6 | . 1 . 2 3 Part Disruptions 1 | . . 1 . . Damage Taken 2961 | . 310 583 1302 766 Core 579 | . 65 102 215 197 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 321 | . 92 . 229 . Core Remaining (%) 66 | 100 . 33 . . Volleys Fired 226 | 4 29 21 115 57 Largest 2 | 2 2 2 2 2 Hottest 80 | 60 80 80 46 46 Shots Fired 428 | 8 54 26 226 114 Gun 415 | 8 54 17 222 114 Cannon . | . . . . . Launcher 13 | . . 9 4 . Special . | . . . . . Kinetic 355 | 4 14 1 222 114 Thermal 60 | 4 40 16 . . Explosive 13 | . . 9 4 . Electromagnetic . | . . . . . Robot Hit Streak 15 | 2 14 5 13 15 Robot Miss Streak 4 | 1 4 1 3 3 Penetration Max . | . . . . . Secondary Targets 7 | . 1 . 5 1 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 282 | 5 33 15 149 80 Core Hits 143 | 4 19 29 64 27 Critical Kills 2 | . . . 2 . Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 4 | . . . 2 2 Destroy 4 | . . . 2 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4949 | 43 351 851 2501 1203 Guns 3925 | 43 347 139 2193 1203 Cannons . | . . . . . Explosions 1018 | . . 712 306 . Melee . | . . . . . Ramming 6 | . 4 . 2 . Kinetic 3511 | 33 72 10 2193 1203 Thermal 414 | 10 275 129 . . Explosive 1018 | . . 712 306 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 19 | . . 19 . . Shots 1 | . . 1 . . Rammed 2 | . 1 . 1 . Targets Rammed 2 | . 1 . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 276 | 20 276 47 14 25 Average Temperature 47 | 15 100 19 3 6 Received Heat Transfer 1101 | . 153 60 486 402 Effects 3 | . 3 . . . Interference 3 | . 3 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 950 | 25 625 300 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Maximum Alert Level 1 | . . . 1 1 Low Security (%) 88 | 100 100 100 89 59 Level 1 11 | . . . 10 40 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 261 | 10 119 89 261 233 Initial 86 | . . 8 . 86 Average 80 | 1 47 21 84 160 Influence Increases 1590 | 10 186 129 926 339 Destroy 0b10 Robot/C 1000 | . 140 80 600 180 Destroy 0b10 Robot/NC 115 | 10 5 . 65 35 Destroy Leader 254 | . 32 10 168 44 Successful Hack 32 | . 9 . 23 . Destroy Structure 69 | . . 39 25 5 Lose Combat Pursuer 120 | . . . 45 75 Influence Decreases 1389 | 10 164 151 721 343 Entered New Map 133 | . . 14 . 119 Time Decay 1066 | 10 164 127 551 214 Lost Part 40 | . . 10 20 10 Purge Threat 150 | . . . 150 . Squads Dispatched 2 | . 1 . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 9 | . 1 1 6 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 98 | . 13 20 47 18 Peak Tracking Total 13 | . 5 13 4 6 Tactical Retreats 9 | . . 2 3 4 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 16 | . 5 . 11 . Terminals 12 | . 4 . 8 . Fabricators . | . . . . . Repair Stations 3 | . 1 . 2 . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 49 | . 15 . 34 . Successful 31 | . 9 . 22 . Failed 17 | . 6 . 11 . Catastrophic 1 | . . . 1 . Database Lockouts 1 | . . . 1 . Manual 25 | . 9 . 16 . Terminals 30 | . 11 . 19 . Fabricators . | . . . . . Repair Stations 14 | . 4 . 10 . Recycling Units . | . . . . . Scanalyzers 5 | . . . 5 . Garrison Access . | . . . . . Terminal Hacks 10 | . 3 . 7 . Robot Analysis 1 | . 1 . . . Prototype ID Bank 5 | . 2 . 3 . Alert Level 1 | . . . 1 . Unreport Threat 1 | . . . 1 . Transport Status 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 12 | . 3 . 9 . Scan Component 7 | . 2 . 5 . Repair 5 | . 1 . 4 . Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . . 3 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Retrieve Study 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 3 . 3 . Terminals 6 | . 3 . 3 . Botnet 6 | . 3 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 4 . 8 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . . 1 . Parts Repaired 5 | . 1 . 4 . Time 228 | . 36 . 192 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Active Infowar (turns) . | . . . . . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 3730 | 63 550 419 2239 459 Spaces Moved 1892 | 29 297 242 1100 224 Core 2 | . . 2 . . Treads 547 | 29 178 . 340 . Legs . | . . . . . Wheels 1343 | . 119 240 760 224 Hover . | . . . . . Flight . | . . . . . Fastest Speed 90 | 160 100 100 90 105 Average Speed 134 | 160 135 112 143 109 Slowest Speed 250 | 160 160 250 240 135 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 45 | 3 56 59 75 36 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 95 | . . 60 35 . Melee . | . . . . . Projectile . | . . . . . AOE 95 | . . 60 35 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 2657 | 39 389 360 1540 329 Wait 401 | . 51 83 244 23 Move 1888 | 28 296 241 1099 224 Hop . | . . . . . Pick Up 34 | 1 6 4 17 6 Fast Attach 9 | . 2 1 6 . Attach 11 | . . 5 3 3 Detach 3 | . . . 1 2 Swap 43 | 3 3 4 28 5 Drop 40 | 3 1 1 26 9 Fire 226 | 4 29 21 115 57 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 2 | . 1 . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sto) -9/Storage History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 3) 64 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 16) 489 | -10/Materials | Repaired Broken Lgt. Treads 500 | -10/Materials | Discovered new exit (range 5) 533 | -10/Materials | Discovered new exit (range 11) 614 | -10/Materials | Entered Mines 625 | -10/Mines | Assembled infested the area 630 | -10/Mines | Assisted by a Guerilla fighting off Assembled 688 | -10/Mines | Destroyed 12 combat bots 799 | -10/Mines | Core integrity fell below 50% 836 | -10/Mines | Lost 5 parts (3n1u1w) 870 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 872 | -10/Mines | Found Prototype Device 915 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 971 | -10/Mines | Discovered new exit (range 8) 1010 | -10/Mines | Discovered new exit (range 3) 1033 | -10/Mines | Entered Materials 1033 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1034 | -9/Materials | Identified exit to Storage 1154 | -9/Materials | Central database locked down 1155 | -9/Materials | Identified Exp. Sensor Array 1393 | -9/Materials | Repaired Com. Wheel+ 1471 | -9/Materials | Build established: Scavenger-Mutant 1503 | -9/Materials | Repaired Exp. Sensor Array 2027 | -9/Materials | Discovered new exit (range 9) 2565 | -9/Materials | Destroyed 7 combat bots 2599 | -9/Materials | Repaired Lgt. Treads 2632 | -9/Materials | Repaired Hvy. Assault Rifle 2659 | -9/Materials | Core integrity fell below 50% 2834 | -9/Materials | Discovered new exit (range 16) 3112 | -9/Materials | Discovered new exit (range 11) 3272 | -9/Materials | Entered Storage 3513 | -9/Storage | Core integrity fell below 20% 3731 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 03528_ Acquired Lgt. Nuclear Core. 03572_ G-34 Mercenary destroyed. 03575_ Acquired 12 matter. 03577_ Acquired 6 matter. 03579_ G-34 Mercenary destroyed. 03580_ Acquired 6 matter. 03586_ Dropped Hvy. Assault Rifle. 03590_ Dropped Adv. Treads. 03606_ Acquired 40 matter. 03614_ Acquired 6 matter. 03625_ G-34 Mercenary destroyed. 03632_ Acquired 18 matter. 03641_ U-05 Engineer builds a Door. 03645_ K-01 Serf destroyed. 03646_ Extracted 18 matter. 03649_ U-05 Engineer builds a Door. 03652_ U-05 Engineer destroyed. 03655_ Acquired 6 matter. 03655_ R-06 Scavenger collects Aluminum Leg. 03728_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ???????##???????????????????????????? | | ????#### #??????????????????????????? | | ??### ?????####????????????????? | | ?#""" ##### #???????????????## | | ?#"R Y #???????????????# | | ?#""" """ #@ #???????????????# | | ???## """ # ####???###?????????#* | | ????# """?# #??#####%##????????#| | | ??? ######## #??# #????????#% | | ?? ##Y #### """"%########## | | # + # """"%+% | | # ######## # """"!# #####+ | | # """"" ""#????# # """" # # | | # """"" Y"#????# # # + | | # """"" ""#????# ######## #### | | # #??????# ######## #??# | | # #??????# #??# | | ???##+############ #??# | | ???# + # #??##+### | | ???# # %+ #???# #?? | | ???# # ####### #???# #?? | | ???# # #?????# #???# #?? | | ???# + #?????# #???# #?? | | ???# # #?????# #???#!#?? | | ???# # ####### ##### #?? | | ???# # # % !!!= #?? | | ???# #####+##+## ########%####?? | | ???# #?????? ????????#=#????? | | ???# #???# ?????????#=#????? | | ???# #???? ??????????#%#????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 42 Targeting Accuracy 6 Recoil Reduction 2 Authchip Count 1 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 34% | -10/Materials | Broken Com. Wheel | 20% | -9/Materials Exp. Sensor Array | 62% | -9/Materials Lgt. Treads | 15% | -9/Materials Hvy. Assault Rifle | 33% | -9/Materials Studied --------- Com. Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MasterResetRedirector Manual? 0 Play Time 00:27:23 Cumulative 244.3 hours Start 2026.04.29 @ 11:54:22 End 2026.04.29 @ 21:28:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 134 Rogue 134 Adventurer 0 Explorer 0 Win Type - Total 8 Types 4/0/2/1/0/0/0/1/0/0 Lore% 70 Gallery% 64 Achievement% 56 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3e2b160e-b47c-4129-98b4-f4fa336d239c