Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.13 @ 21:08:26 Player: aoemica Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (47) 235 Value Destroyed (2539) 2539 Prototype IDs (285) 5700 Alien Tech Used (15) 3000 Bonus (65082) 65082 TOTAL SCORE: 84856 Bonus ------- Pacifist 200 Triggered Max Security 2000 High Alert Combat Kills 1255 Follower Combat Kills 171 Entered DSFs 500 Used Core Reset Matrix 3000 Met Sigix 2000 Integrated Exoskeleton 5000 Recovered Sigix Corpse 2000 Escaped with Sigix 10000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed Architect 15000 Win 3000 Win Speed 156 Cogmind --------- Core Integrity 1021/1600 Matter 395/425 Energy 336/340 System Corruption 0% Temperature Cool (0) Movement Walking (30) Location Near Former Tau Ceti IV Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (4) ------ Medium Storage Unit Experimental Targeting Computer Experimental Core Analyzer > --- WEAPON (3) ------- Sigix Sheargun Core Cannon > --- INVENTORY (10) --- Experimental Weapon Cycler Advanced Phase Shifter AEGIS Remote Shield Core Regenerator Sigix Sheargun Sigix Containment Pod Sigix Containment Pod Sigix Corpse Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Medium Storage Unit Experimental Core Analyzer Experimental Weapon Cycler AEGIS Remote Shield > --- WEAPON ----------- Sigix Sheargun Core Cannon > --- INVENTORY -------- Experimental Energy Well Experimental Targeting Computer Transdimensional Reconstructor Transdimensional Reconstructor Core Regenerator Subatomic Replicator Spacefold Activator Sigix Sheargun Sigix Containment Pod [Rating: 245] Favorites ----------- Power Micro Antimatter Reactor Engine Light Ion Engine Power Core Fission Core Reactor Micro Antimatter Reactor Propulsion Improved VTOL Module Treads Armored Treads Leg Sigix Exoskeleton Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Advanced Sensor Array Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Artifact Spacefold Activator Weapon Sigix Sheargun Energy Gun Sigix Sheargun Energy Cannon Core Cannon Ballistic Gun Assault Rifle Impact Weapon Shock Maul Slashing Weapon Sigix Broadsword Build | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Mat Mat Sto Rec Fac DSF Fac Was Fac Fac Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . 2 2 . . 4 . 2 . . 2 2 . 2 . . 2 . . Power 1 | . . . . . . . . 1 . . . . . . . . . . . Propulsion 7 | . . 2 1 . . 1 . . . . 1 1 . 1 . . . . . Utility 9 | . . . 1 . . 3 . 1 . . 1 1 . 1 . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . Parts Attached 148 | . . 6 8 14 2 5 . 4 . 1 5 12 9 12 13 20 4 31 2 Power 16 | . . . . . . 1 . 2 . . . 2 2 1 . 5 . 3 . Engine 3 | . . . . . . 1 . 1 . . . 1 . . . . . . . Core 1 | . . . . . . . . 1 . . . . . . . . . . . Reactor 12 | . . . . . . . . . . . . 1 2 1 . 5 . 3 . Propulsion 42 | . . 5 6 7 1 1 . 1 . . 1 5 3 2 6 4 . . . Treads 5 | . . 2 3 . . . . . . . . . . . . . . . . Leg 4 | . . 3 1 . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 33 | . . . 2 7 1 1 . 1 . . 1 5 3 2 6 4 . . . Utility 65 | . . 1 1 2 1 3 . 1 . 1 4 5 3 9 3 11 3 15 2 Device 33 | . . . . 1 . 1 . . . 1 3 1 3 7 . 3 3 9 1 Storage 6 | . . . . . . . . . . . . 1 . . . 1 . 4 . Processor 7 | . . 1 . . . 1 . . . . 1 . . . . 2 . 1 1 Hackware 5 | . . . 1 . 1 1 . . . . . 1 . . 1 . . . . Protection 10 | . . . . 1 . . . 1 . . . 2 . 2 2 1 . 1 . Artifact 4 | . . . . . . . . . . . . . . . . 4 . . . Weapon 25 | . . . 1 5 . . . . . . . . 1 . 4 . 1 13 . Energy Gun 12 | . . . . . . . . . . . . . . . 1 . . 11 . Energy Cannon 4 | . . . . . . . . . . . . . . . 1 . 1 2 . Ballistic Gun 2 | . . . 1 1 . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . 3 . . . . . . . . 1 . 2 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . 3 . . . . . . . . 1 . 5 4 . 6 . Parts Lost 12 | . . . . 1 . . . . . . . 6 4 1 . . . . . Power 2 | . . . . . . . . . . . . 1 1 . . . . . . Propulsion 6 | . . . . 1 . . . . . . . 4 1 . . . . . . Utility 4 | . . . . . . . . . . . . 1 2 1 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 5 | . . . . 1 . . . . . . . 5 3 1 . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 57 72 73 83 90 96 100 88 88 88 93 91 83 77 84 82 69 72 72 Reactor 6 | . . . . . . . . . . . . 4 7 7 8 8 9 9 9 Treads 2 | . . 21 36 18 . . . . . . . . . . . . . . . Leg 4 | . 28 22 3 . . . . . . . . . . . . 3 9 9 9 Flight 18 | . . . 4 26 45 38 40 35 35 35 35 33 26 26 28 21 . . . Device 11 | . . . . 2 . 6 6 5 5 5 14 8 8 14 13 10 15 17 17 Storage 4 | . . . . . . . . . . . . 2 4 4 4 6 9 8 9 Processor 7 | . . 7 9 9 9 13 13 11 11 11 10 9 9 8 8 5 . 6 9 Hackware 6 | . . . 1 9 9 11 13 11 11 11 10 13 14 10 8 5 . . . Protection 3 | . . . . 1 9 6 6 5 5 5 5 4 2 . 7 4 . 2 . Energy Gun 6 | . 14 11 1 . . . . . . . . . . . . 6 17 16 9 Ballistic Gun 1 | . 14 11 16 9 . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 3 9 6 6 5 5 5 5 4 2 . . . . . . Slashing Weapon 2 | . . . . 4 9 6 6 5 5 5 5 4 4 4 4 2 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 66 | 3 3 3 3 9 8 14 14 23 23 25 27 37 42 47 51 57 61 66 60 Greatest Support 65 | 3 3 17 3 60 10 30 30 25 25 25 30 49 54 65 65 60 60 60 60 Greatest Overweight (x) 2 | . . . . 2 . . 1 . . . . . . . . 1 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 Average Capacity 8 | 7 5 5 5 5 5 5 5 5 5 5 5 7 10 10 10 9 10 9 10 Most Carried 10 | 5 4 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 Average Carried 8 | 3 3 3 4 4 4 3 5 3 4 5 4 6 8 9 9 9 9 9 9 Final Capacity 10 | 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 Final Carried 10 | 3 4 5 5 5 5 5 5 5 5 5 5 7 10 10 10 10 9 10 10 Class Distribution -------------------- 37% | Hacker-Ninja 34% | Alien-Sigix 9% | Mutant 7% | Hacker-Scout 5% | Sprinter 3% | Alien-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Sprinter | -8/Recycling Hacker-Scout | -6/Factory Hacker-Scout | -6/DSF Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Ninja | -2/Research Hacker-Ninja | -2/Testing Alien-Sigix | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Jun Mat Mat Mat Sto Rec Fac DSF Fac Was Fac Fac Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 1901 | 200 . 95 . 222 20 40 . 30 . 20 50 65 41 109 210 209 40 550 . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 4045 | . . 133 . 47 117 99 . 30 . . 97 404 111 254 157 329 . 2053 214 Parts 172 | . . 6 . 1 4 6 . 1 . . 1 19 2 11 4 20 . 89 8 Haulers Intercepted 3 | . . 1 . 1 . . . . . . 1 . . . . . . . . Recyclers Shooed 3 | . . . . . 1 . . . . . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Mat Mat Sto Rec Fac DSF Fac Was Fac Fac Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 19 | . . 5 . . . . . . . . . . 1 . . 2 . 10 1 Guns 17 | . . 5 . . . . . . . . . . . . . 2 . 10 . Cannons 1 | . . . . . . . . . . . . . . . . . . . 1 Classes Destroyed 13 | . . 3 . . 2 2 . . . . . 2 . . . 1 . 3 . Worker 8 | . . . . . . 2 . 1 . . . 2 . 1 . . . 2 . Builder 2 | . . . . . 1 . . . . . . 1 . . . . . . . Hauler 3 | . . 1 . 1 . . . . . . 1 . . . . . . . . Recycler 6 | . . . . . 1 . . . . . . 2 . 1 1 1 . . . Mechanic 2 | . . . . . . 1 . . . . . . . . . . . 1 . Operator 2 | . . . . . . . . . . . . 1 . . . 1 . . . Watcher 5 | . . . . . . . . . . . . 1 1 2 . . . 1 . Swarmer 4 | . . 4 . . . . . . . . . . . . . . . . . Grunt 2 | . . 1 . . . . . . . . . . 1 . . . . . . Hunter 4 | . . . . . . . . . . . . . . . . . . 4 . M Guard 2 | . . . . . . . . . . . . . . . . . . 2 . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . 2 . Executioner 2 | . . . . . . . . . . . . . . . . 2 . . . Best Kill Streak 4 | . . 4 . 1 1 2 . 1 . . 1 2 1 2 1 2 . 3 1 Combat Bots Only 4 | . . 4 . . . . . . . . . . 1 . . 2 . 3 1 Max Kills in Single Turn 1 | . . 1 . 1 1 1 . 1 . . 1 1 1 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . . . 2 1 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Architect (-1/Access_0) Combat | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Mat Mat Sto Rec Fac DSF Fac Was Fac Fac Res Qua Res Tes Sec Acc Com Ac0 Damage Taken 5797 | . 42 198 237 164 . . 81 . . . 234 791 951 255 204 1555 74 878 133 Core 1512 | . 9 21 31 14 . . 18 . . . 24 179 83 40 40 736 18 260 39 Absorbed by Shields 1774 | . . . . . . . . . . . . 51 . . . 636 77 881 129 Redirected to Shielding 31 | . . . . . . . . . . . . . . . 13 14 . 4 . Regen/Repaired (Parts) 1399 | . . . . . . . . . . . 57 . 363 249 90 640 . . . Core Remaining (%) 83 | 100 96 94 . . 91 . 97 . . 100 97 . 69 . . 26 . . 63 Volleys Fired 160 | . . 14 . . . . . . . . . . . . . 31 7 107 1 Largest 3 | . . 2 . . . . . . . . . . . . . 2 2 3 1 Hottest 300 | . . 60 . . . . . . . . . . . . . 200 300 300 300 Shots Fired 367 | . . 28 . . . . . . . . . . . . . 59 8 271 1 Gun 363 | . . 28 . . . . . . . . . . . . . 59 7 269 . Cannon 4 | . . . . . . . . . . . . . . . . . 1 2 1 Launcher . | . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 14 | . . 14 . . . . . . . . . . . . . . . . . Thermal 18 | . . 14 . . . . . . . . . . . . . . 1 2 1 Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Slashing 335 | . . . . . . . . . . . . . . . . 59 7 269 . Robot Hit Streak 24 | . . 5 . . . . . . . . . . . . . 11 . 24 12 Robot Miss Streak 4 | . . 3 . . . . . . . . . . . . . 4 . 2 . Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . 1 . Secondary Targets 1 | . . . . . . . . . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . 1 . . . Shots Hit Robots 233 | . . 16 . 1 3 3 . 2 . . 1 10 2 4 1 44 . 145 1 Core Hits 85 | . . 8 . . 2 2 . 1 . . . 4 . 2 . 11 . 54 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . 1 . 1 . . . . . . Critical Strikes 4 | . . . . . . . . . . . 1 . 1 . . 2 . . . Smash 2 | . . . . . . . . . . . 1 . 1 . . . . . . Sever 2 | . . . . . . . . . . . . . . . . 2 . . . Melee Attacks 160 | . . . . 6 10 10 . 2 . 1 3 34 37 14 16 27 . . . Impact 41 | . . . . 2 4 1 . . . . 3 13 18 . . . . . . Slashing 119 | . . . . 4 6 9 . 2 . 1 . 21 19 14 16 27 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 22 | . . . . 1 3 3 . 1 . . 1 6 1 3 1 2 . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18453 | . . 194 . 81 200 218 . 109 . . 96 620 170 486 127 2597 89 13066 400 Guns 15354 | . . 194 . . . . . . . . . . . . . 2094 . 13066 . Cannons 400 | . . . . . . . . . . . . . . . . . . . 400 Explosions . | . . . . . . . . . . . . . . . . . . . . Melee 2580 | . . . . 81 200 218 . 109 . . 96 620 170 486 127 473 . . . Ramming 119 | . . . . . . . . . . . . . . . . 30 89 . . Kinetic 116 | . . 116 . . . . . . . . . . . . . . . . . Thermal 478 | . . 78 . . . . . . . . . . . . . . . . 400 Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact 429 | . . . . 81 . . . . . . 96 82 170 . . . . . . Slashing 17311 | . . . . . 200 218 . 109 . . . 538 . 486 127 2567 . 13066 . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . . 2 2 3 1 . . . 1 . Average Corruption 1 | . . . . . . . . . . . 2 2 2 1 . . . 1 . Corruption Purged 2 | . . . . . . . . . . . . . . 1 . . . 1 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 15 | . . . . . . . . . . . 1 6 1 2 . . . 5 . Message Errors 3 | . . . . . . . . . . . . 1 1 1 . . . . . Matter Fused 2 | . . . . . . . . . . . . 1 . . . . . 1 . Heat Flow Errors 8 | . . . . . . . . . . . 1 4 . . . . . 3 . Data Loss (major) 2 | . . . . . . . . . . . . . . 1 . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1205 | . . . . 21 26 33 . 26 . . 96 183 146 125 97 393 59 . . Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . Melee 1205 | . . . . 21 26 33 . 26 . . 96 183 146 125 97 393 59 . . Knockbacks 3 | . . . . . . . . . . . . 1 1 . . . 1 . . Impact 3 | . . . . . . . . . . . . 1 1 . . . 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . . . . . . . . . . . . . . . . 3 1 . . Kicked 4 | . . . . . . . . . . . . . . . . 3 1 . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 267 | . . 12 . . . . . 1 . . 190 267 108 150 217 201 128 128 . Average Temperature 58 | . . 8 . . . . . 1 . . 27 69 24 53 58 66 72 72 . Received Heat Transfer 613 | . 15 18 126 90 . . . . . . 9 15 222 18 36 52 . 12 . Effects 3 | . . . . . . . . . . . . 3 . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . 2 . . . . . . . Interference 1 | . . . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . . . 1 2 3 . . . . . . Impact Corruptions 9 | . . . . 1 . . . . . . 2 2 3 . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred 175 | . . 175 . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Mat Mat Sto Rec Fac DSF Fac Was Fac Fac Res Qua Res Tes Sec Acc Com Ac0 Peak Influence 1850 | . . 207 207 320 242 409 288 156 99 71 158 339 360 391 394 1850 1679 1541 . Initial 1118 | . . . 87 87 109 329 288 151 54 69 34 82 81 202 127 . 1118 1100 . Average 359 | . . 88 124 73 139 364 288 152 66 69 103 182 218 304 145 593 1228 1268 . Maximum Alert Level 5 | . . 1 1 1 1 2 1 . . . . 1 1 1 1 5 5 5 . Low Security (%) 41 | 100 100 98 98 93 96 . . 100 100 100 100 55 49 10 72 35 . . . Level 1 26 | . . 1 1 6 3 86 100 . . . . 44 50 89 27 38 . . . Level 2 . | . . . . . . 13 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 8 | . . . . . . . . . . . . . . . . . 83 25 . Level 5 19 | . . . . . . . . . . . . . . . . . . 73 . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . 26 16 . . Squads Dispatched 41 | . . 1 . 5 . 2 1 . . . . 1 3 3 1 17 7 . . Investigation 5 | . . . . . . 2 . . . . . . . 2 . . 1 . . Extermination 3 | . . . . . . . . . . . . . 1 1 . 1 . . . Reinforcement 13 | . . 1 . 3 . . 1 . . . . 1 2 . 1 4 . . . Assault 20 | . . . . 2 . . . . . . . . . . . 12 6 . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Mat Mat Sto Rec Fac DSF Fac Was Fac Fac Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 39 | . . 1 1 3 . . . . . . . 2 . 1 2 4 3 22 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 305 | . 5 13 12 17 . 3 4 . 5 . 1 47 35 22 22 87 8 14 10 Peak Tracking Total 46 | . 5 5 8 9 . 2 4 . 5 . 1 17 7 13 13 46 14 11 9 Tactical Retreats 41 | . . 1 2 1 . . . . . . . 7 6 3 6 13 . 1 1 Traps | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Mat Mat Sto Rec Fac DSF Fac Was Fac Fac Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 16 | . . 1 . 1 . 2 . 1 . . 1 5 1 2 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Jun Mat Mat Mat Sto Rec Fac DSF Fac Was Fac Fac Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 40 | . . . . 2 . 1 . . . . . 1 8 . 9 9 2 8 . Max in Single Turn 2 | . . . . 1 . 1 . . . . . 1 1 . 1 2 2 1 . Garrison Access 4 | . . . . 1 . . . . . . . 1 1 . 1 . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Mat Mat Sto Rec Fac DSF Fac Was Fac Fac Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 61 | . . 1 . 5 11 4 . 1 . . 3 7 12 4 8 3 1 1 . Terminals 45 | . . 1 . 4 5 4 . 1 . . 1 5 11 2 6 3 1 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . 1 1 . 1 . . . . . Recycling Units 6 | . . . . . 6 . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . 1 1 . . . . Garrison Access 5 | . . . . 1 . . . . . . 1 1 1 . 1 . . . . Total Hacks 129 | . . 2 . 9 22 11 . 1 . . 10 16 27 8 17 3 2 1 . Successful 63 | . . 2 . 6 12 4 . . . . 4 4 15 3 9 2 1 1 . Failed 66 | . . . . 3 10 7 . 1 . . 6 12 12 5 8 1 1 . . Catastrophic 17 | . . . . 1 4 1 . . . . 2 4 2 1 1 . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 72 | . . . . 4 17 10 . 1 . . 6 9 14 1 9 1 . . . Terminals 106 | . . 2 . 8 15 11 . 1 . . 6 12 26 4 15 3 2 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 7 | . . . . . . . . . . . 3 2 . 2 . . . . . Recycling Units 7 | . . . . . 7 . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . 2 1 . . . . Garrison Access 6 | . . . . 1 . . . . . . 1 2 1 . 1 . . . . Terminal Hacks 35 | . . 2 . 4 4 3 . . . . 1 2 10 . 5 2 1 1 . Record 1 | . . . . . . . . . . . . . 1 . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . . . . 1 . . . . Open Door 6 | . . . . 2 . . . . . . . 1 . . . 2 . 1 . Open DSF 1 | . . . . . . 1 . . . . . . . . . . . . . Level Access Points 4 | . . . . . 1 1 . . . . 1 . 1 . . . . . . Branch Access Points 4 | . . 1 . 1 . . . . . . . 1 . . . . 1 . . Alert Level 2 | . . . . . . . . . . . . . 1 . 1 . . . . Unreport Threat 4 | . . . . . 2 . . . . . . . . . 2 . . . . Locate Traps 1 | . . . . . . . . . . . . . . . 1 . . . . Patrol Status 1 | . . . . . . . . . . . . . 1 . . . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . 2 . . . . . . Zone Layout 8 | . . 1 . 1 1 1 . . . . . . 4 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . 2 . . 2 . . . . . Scan Component 2 | . . . . . . . . . . . 1 . . 1 . . . . . Repair 2 | . . . . . . . . . . . 1 . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . 1 1 . . . . Insert Component 2 | . . . . . . . . . . . . . . 1 1 . . . . Garrison Access Hacks 4 | . . . . 1 . . . . . . . 1 1 . 1 . . . . Seal Access 4 | . . . . 1 . . . . . . . 1 1 . 1 . . . . Unauthorized Hacks 18 | . . . . 1 8 1 . . . . 1 1 4 . 2 . . . . Terminals 12 | . . . . 1 2 1 . . . . 1 1 4 . 2 . . . . Assimilate 1 | . . . . . . . . . . . . . 1 . . . . . . Botnet 8 | . . . . . 2 1 . . . . 1 . 2 . 2 . . . . Disrupt 3 | . . . . 1 . . . . . . . 1 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . 6 . . . . . . . . . . . . . . Tunnel 6 | . . . . . 6 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . . 1 . 2 5 2 . 1 . . 3 5 10 2 7 1 1 . . Full Trace Events 3 | . . . . . . 1 . . . . . . . 1 . . 1 . . Feedback Events 1 | . . . . . . . . . . . . . . 1 . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . 1 . . 1 . . . . . Time 81 | . . . . . . . . . . . 47 . . 34 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Jun Mat Mat Mat Sto Rec Fac DSF Fac Was Fac Fac Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Mat Mat Sto Rec Fac DSF Fac Was Fac Fac Res Qua Res Tes Sec Acc Com Ac0 Total Allies 68 | . . . . 2 . . . . . . . . 1 . . . 22 43 . Largest Group 7 | . . . . 2 . . . . . . . . 1 . . . 4 7 . Highest-Rated Group 100 | . . . . 62 . . . . . . . . 26 . . . 57 100 . Highest-Rated Ally 31 | . . . . 31 . . . . . . . . 26 . . . 15 15 . Total Orders 6 | . . . . 6 . . . . . . . . . . . . . . . EXPLORE 5 | . . . . 5 . . . . . . . . . . . . . . . RETURN 1 | . . . . 1 . . . . . . . . . . . . . . . Ally Attacks 50 | . . . . 29 . . . . . . . . . . . . 19 2 . Total Damage 517 | . . . . 375 . . . . . . . . . . . . 123 19 . Kills 6 | . . . . 5 . . . . . . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Mat Mat Sto Rec Fac DSF Fac Was Fac Fac Res Qua Res Tes Sec Acc Com Ac0 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . Drone Launches 18 | . . . . 18 . . . . . . . . . . . . . . . Drone Recoveries 2 | . . . . 2 . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Jun Mat Mat Mat Sto Rec Fac DSF Fac Was Fac Fac Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 5817 | 3 55 191 101 312 188 129 17 27 25 65 147 438 593 456 575 692 148 1512 143 Spaces Moved 10540 | 1 107 207 162 267 440 308 37 62 92 265 337 1021 1174 1130 811 1190 291 2219 419 Core 534 | 1 107 181 162 83 . . . . . . . . . . . . . . . Treads 1 | . . . . 1 . . . . . . . . . . . . . . . Legs 3222 | . . 26 . . . . . . . . . . . . . 267 291 2219 419 Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 6748 | . . . . 183 440 308 37 62 92 265 337 1021 1174 1130 811 888 . . . Fastest Speed 15 | 50 50 50 50 24 32 20 20 23 23 23 20 15 23 25 21 23 30 30 30 Average Speed 28 | 50 50 60 50 54 32 27 45 23 23 23 20 22 24 27 26 25 32 30 30 Slowest Speed 170 | 50 50 130 50 170 32 32 102 23 23 23 23 27 27 28 29 98 90 90 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 56 | . . . . 2 3 1 . . 2 . . 7 8 22 5 6 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 6 | . . . . . . . . . . . . . 2 1 . 1 . 1 1 Spacefolds 13 | . . . . . . . . . . . . . . . . 13 . . . Exploration Rate (%) 41 | 1 28 20 25 70 99 11 47 2 76 5 11 35 93 36 92 71 10 65 36 Regions Visited 19 Branch Regions 7 Pre-discovered Areas 6 | . . . . . 6 . . . . . . . . . . . . . . Known Exits Taken 11 | . . . . 1 1 1 . . . 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . . . . . . . . . 1 . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . Spaces Dug 93 | . . . . . 6 5 . . . 1 2 18 16 10 5 12 12 6 . Terrain Destroyed 237 | . . . . . 6 5 . . . 1 2 18 16 10 5 32 21 106 15 Melee 71 | . . . . . 6 5 . . . 1 2 18 16 10 5 8 . . . Projectile 166 | . . . . . . . . . . . . . . . . 24 21 106 15 AOE . | . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Mat Mat Sto Rec Fac DSF Fac Was Fac Fac Res Qua Res Tes Sec Acc Com Ac0 Total 12773 | 5 107 245 185 420 469 335 36 72 95 266 408 1171 1408 1226 1133 1446 341 2971 434 Wait 1588 | . . 11 1 111 17 4 . . . . 61 91 184 78 274 162 35 554 5 Move 10397 | . 106 206 161 262 433 305 36 62 88 264 336 1006 1157 1092 800 1157 290 2218 418 Hop 47 | . . . . 2 3 1 . . 1 . . 7 8 15 5 5 . . . Pick Up 78 | . 1 5 6 5 2 3 . 1 3 . 2 6 9 4 1 9 . 18 3 Fast Attach 95 | . . 1 4 7 1 2 . 2 . 1 2 7 7 10 11 19 4 17 . Attach 43 | . . 2 4 3 1 3 . 2 . . 1 5 5 2 1 4 . 9 1 Detach 32 | . . . 1 . 1 . . 2 . . . 3 1 2 5 8 1 8 . Swap 24 | . . 3 . 4 . . . . . . 2 . . 1 1 4 . 6 3 Drop 117 | 5 . 3 8 10 2 . . 1 3 . 1 5 8 8 10 18 3 29 3 Fire 160 | . . 14 . . . . . . . . . . . . . 31 7 107 1 Melee 148 | . . . . 6 9 9 . 2 . 1 3 32 29 14 16 27 . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . . . 2 1 . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 27 | . . . . 1 . 8 . . . . . 9 . . 9 . . . . Rewire 7 | . . . . 2 . . . . . . . . . . . . . 5 . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . 7 . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 3 exits: [*Mat] / Min x2) -8/Materials -8/Storage -8/Recycling -6/Factory (discovered 5 exits: Fac x4 / DSF) -6/DSF -5/Factory -5/Waste -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 0) 4 | -11/Junkyard | Entered Materials 51 | -10/Materials | Discovered new exit (range 16) 59 | -10/Materials | Entered another Materials area 59 | -9/Materials | Evolved 2 slots: Propulsion x2 232 | -9/Materials | Identified exit to Mines 248 | -9/Materials | Discovered new exit (range 5) 250 | -9/Materials | Entered another Materials area 250 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 317 | -8/Materials | Build established: Mutant 344 | -8/Materials | Discovered new exit (range 13) 351 | -8/Materials | Entered Storage 538 | -8/Storage | Identified exit to Recycling 606 | -8/Storage | Met a pair of Derelict thieves 662 | -8/Storage | Used back door to open Recycling access 663 | -8/Storage | Entered Recycling 829 | -8/Recycling | Identified exit to Factory 851 | -8/Recycling | Entered Factory 851 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 885 | -6/Factory | Identified exit to Factory 980 | -6/Factory | Spotted B-75 Beast 980 | -6/Factory | Identified exit to DSF 980 | -6/Factory | Entered DSF 988 | -6/DSF | Discovered exit to Factory (range 20) 997 | -6/DSF | Entered Factory 997 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1024 | -5/Factory | Sucked down chute 1024 | -5/Factory | Entered Waste 1029 | -5/Waste | Spotted C-40 Crusher 1038 | -5/Waste | Spotted C-40 Crusher 1039 | -5/Waste | Spotted C-40 Crusher 1039 | -5/Waste | Spotted C-40 Crusher 1042 | -5/Waste | Spotted C-40 Crusher 1043 | -5/Waste | Spotted C-40 Crusher 1045 | -5/Waste | Discovered new exit (range 14) 1049 | -5/Waste | Identified exit to Factory 1049 | -5/Waste | Entered Factory 1053 | -5/Factory | Discovered new exit (range 10) 1055 | -5/Factory | Identified exit to Factory 1114 | -5/Factory | Entered another Factory area 1114 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1147 | -4/Factory | Identified exit to Research 1208 | -4/Factory | Repaired Broken Mic. Antimatter Reactor 1214 | -4/Factory | Spotted B-86 Titan 1261 | -4/Factory | Entered Research 1261 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1286 | -3/Research | Discovered new exit (range 11) 1289 | -3/Research | Identified exit to Research 1404 | -3/Research | Build established: Hacker-Ninja 1467 | -3/Research | Spotted B-86 Titan 1471 | -3/Research | Spotted B-86 Titan 1635 | -3/Research | Identified exit to Quarantine 1699 | -3/Research | Entered Quarantine 1724 | -3/Quarantine | Lost 5 parts (1p3n1u) 1744 | -3/Quarantine | Found Alien Artifact 1744 | -3/Quarantine | Identified Core Reset Matrix 1744 | -3/Quarantine | Used Core Reset Matrix 1748 | -3/Quarantine | Detected hypermatrix surge 1748 | -3/Quarantine | Sensed 14 artifacts in vicinity 1877 | -3/Quarantine | Discovered exit to Research (range 20) 1905 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 1928 | -3/Quarantine | Warped through subspace 1963 | -3/Quarantine | Cryocooling Duct disabled 1975 | -3/Quarantine | Found Subatomic Replicator 1978 | -3/Quarantine | Ambient heat levels rising (+20) 1978 | -3/Quarantine | Non-combat units ordered to evacuate 2001 | -3/Quarantine | Found Core Cannon 2040 | -3/Quarantine | Spotted Alpha 7 2073 | -3/Quarantine | Found Sigix Broadsword 2101 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 2102 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 2103 | -3/Quarantine | Found Transdimensional Reconstructor 2103 | -3/Quarantine | Warped through subspace 2107 | -3/Quarantine | Lost 3 parts (1p1n1u) 2121 | -3/Quarantine | Found Sigix Corpse 2198 | -3/Quarantine | Met incapacitated Sigix Warrior 2198 | -3/Quarantine | Lockdown squad dispatched 2198 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 2199 | -3/Quarantine | Unlocked Sigix quarantine chamber 2292 | -3/Quarantine | Entered Research 2292 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 2316 | -2/Research | Spotted B-90 Cyclops 2366 | -2/Research | Warped through subspace 2414 | -2/Research | Repaired Mic. Antimatter Reactor 2523 | -2/Research | Imp. Hacking Suite fried by hacking feedback 2564 | -2/Research | Discovered new exit (range 17) 2568 | -2/Research | Identified exit to Access 2603 | -2/Research | Spotted B-90 Cyclops 2647 | -2/Research | Spotted B-90 Cyclops 2680 | -2/Research | Discovered new exit (range 17) 2747 | -2/Research | Identified exit to Testing 2748 | -2/Research | Entered Testing 2786 | -2/Testing | Found Prototype Energy Gun 2786 | -2/Testing | Identified Tachyon Dispersion Ray 2810 | -2/Testing | Spotted Striker 2812 | -2/Testing | Spotted Striker 2910 | -2/Testing | Found Prototype Hackware 2910 | -2/Testing | Identified System Mapper 2953 | -2/Testing | Discovered exit to Access (range 19) 3030 | -2/Testing | Found Prototype Energy Cannon 3030 | -2/Testing | Identified Null Cannon 3051 | -2/Testing | Spotted Fortress 3068 | -2/Testing | Discovered new exit (range 6) 3069 | -2/Testing | Identified exit to Section 7 3323 | -2/Testing | Entered Section 7 3324 | -2/Section 7 | Sensed 22 artifacts in vicinity 3353 | -2/Section 7 | Found Spacefold Activator 3433 | -2/Section 7 | Spotted S7 Guard 3436 | -2/Section 7 | Spotted S7 Guard 3441 | -2/Section 7 | Found Core Regenerator 3452 | -2/Section 7 | Found Integrated Mediator 3452 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 3522 | -2/Section 7 | Spotted Alpha 7 3522 | -2/Section 7 | Spotted Alpha 7 3523 | -2/Section 7 | Spotted S7 Guard 3526 | -2/Section 7 | Found Integrated Thermoelectric Network 3526 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 3529 | -2/Section 7 | Warped through subspace 3583 | -2/Section 7 | Spotted Executioner 3583 | -2/Section 7 | Spotted Executioner 3593 | -2/Section 7 | Found Transdimensional Reconstructor 3595 | -2/Section 7 | Found Transdimensional Reconstructor 3656 | -2/Section 7 | Found Sigix Sheargun 3682 | -2/Section 7 | Spotted B-99 Colossus 3694 | -2/Section 7 | Found Integrated Reactor 3694 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 3706 | -2/Section 7 | Found LRC Matter Compressor 3706 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 3709 | -2/Section 7 | Found LRC Insulator 3709 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 3767 | -2/Section 7 | Found Integrity Redistributor 3767 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-67) 3812 | -2/Section 7 | Integrated with Sigix Exoskeleton 3817 | -2/Section 7 | Sigix Warrior commented on Exoskeleton integration 3829 | -2/Section 7 | Spotted Executioner 3831 | -2/Section 7 | Spotted Executioner 3843 | -2/Section 7 | Destroyed Executioner 3847 | -2/Section 7 | Core integrity fell below 50% 3851 | -2/Section 7 | Destroyed Executioner 3859 | -2/Section 7 | Found Prototype Processor 3859 | -2/Section 7 | Identified Exp. Core Analyzer 3862 | -2/Section 7 | Found Prototype Processor 3862 | -2/Section 7 | Identified Exp. Targeting Computer 3865 | -2/Section 7 | Found Exp. Core Analyzer 4003 | -2/Section 7 | Discovered exit to Access (range 17) 4015 | -2/Section 7 | Entered Access 4015 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 4020 | -1/Access | Emitted hypermatrix ping 4025 | -1/Access | Assembled emerged from beneath the floor 4041 | -1/Access | Assembled emerged from beneath the floor 4073 | -1/Access | Identified exit to Command 4082 | -1/Access | Assembled emerged from beneath the floor 4104 | -1/Access | Build established: Alien-Sigix 4163 | -1/Access | Entered Command 4164 | -1/Command | Sensed 1 artifact in vicinity 4168 | -1/Command | Emitted hypermatrix ping 4173 | -1/Command | Assembled emerged from beneath the floor 4222 | -1/Command | Spotted M Guard 4222 | -1/Command | Spotted M Guard 4245 | -1/Command | Spotted Combat Programmer 4246 | -1/Command | Spotted Combat Programmer 4251 | -1/Command | Destroyed Combat Programmer 4255 | -1/Command | Destroyed Combat Programmer 4311 | -1/Command | Destroyed M Guard 4345 | -1/Command | Destroyed M Guard 4345 | -1/Command | All MAIN.C guards destroyed 4353 | -1/Command | Found Prototype Reactor 4353 | -1/Command | Identified Zero-point Reactor 4355 | -1/Command | Found Zero-point Reactor 4362 | -1/Command | Found Prototype Device 4362 | -1/Command | Identified Thermal Barrier 4368 | -1/Command | Found Prototype Device 4368 | -1/Command | Identified AEGIS Remote Shield 4371 | -1/Command | Found AEGIS Remote Shield 4372 | -1/Command | Found Zero-point Reactor 4383 | -1/Command | 0b10 Conduit disabled 4413 | -1/Command | Met MAIN.C 4507 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 4507 | -1/Command | Destroyed MAIN.C Shell 4510 | -1/Command | MAIN.C activated Command garrisons 4511 | -1/Command | Spotted M Shell/Atk 4511 | -1/Command | Spotted M Shell/Atk 4511 | -1/Command | Spotted M Shell/Atk 4514 | -1/Command | Discovered new exit (range 16) 4550 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 4561 | -1/Command | Destroyed MAIN.C 4569 | -1/Command | Discovered new exit (range 33) 4569 | -1/Command | Discovered new exit (range 171) 4569 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 4581 | -1/Command | Phase Generator disabled 5219 | -1/Command | Found Exp. Targeting Computer 5266 | -1/Command | Found Exp. System Purifier 5322 | -1/Command | Found Exp. Weapon Cycler 5380 | -1/Command | Assembled emerged from beneath the floor 5492 | -1/Command | Assembled emerged from beneath the floor 5525 | -1/Command | Assembled emerged from beneath the floor 5584 | -1/Command | Assembled emerged from beneath the floor 5620 | -1/Command | Assembled emerged from beneath the floor 5670 | -1/Command | Warped through subspace to slip node 5670 | -1/Command | Discovered new exit (range 5) 5675 | -1/Command | Entered Access_0 5676 | -1/Access_0 | Sensed 4 artifacts in vicinity 5676 | -1/Access_0 | Met Architect 5719 | -1/Access_0 | A6 warped into view 5765 | -1/Access_0 | Found Sigix Corpse 5769 | -1/Access_0 | A5 warped into view 5809 | -1/Access_0 | Destroyed Architect 5810 | -1/Access_0 | Architect triggered a singularity event 5811 | -1/Access_0 | Warped through subspace to slip node 5811 | -1/Access_0 | Discovered new exit (range 8) 5813 | -1/Access_0 | Used Subatomic Replicator to replicate Sigix Containment Pod 5818 | *** | Escaped singularity! Last Messages --------------- 05809_ Beam penetrates Architect. 05809_ Architect: "If I can't win, no one wins!" 05809_ Architect destroyed. 05809_ Beam penetrates Wall. 05810_ A0_COM: Initiating irreversible singularity event. Goodbye. 05810_ Extracted 235 energy. 05811_ A0_COM: 10. 05811_ Warped through subspace, drawn to slip node. 05811_ EXIT=FOUND 05812_ A0_COM: 9. 05813_ A0_COM: 8. 05813_ Dropped Sigix Containment Pod. 05813_ Replicated Sigix Containment Pod. 05814_ A0_COM: 7. 05814_ Acquired Sigix Containment Pod. 05815_ A0_COM: 6. 05815_ Acquired Sigix Containment Pod. 05816_ A0_COM: 5. 05817_ A0_COM: 4. 05818_ A0_COM: 3. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????#############################??????????? | | ??????????#############################??????????? | | ?????????###############################?????????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ???????###################################???????? | | ???????################## ################???????? | | ???????################# ###############???????? | | ??????################## X ###############???????? | | ??????################## ###############???????? | | ??????################# ################??????? | | ??????################# ################???????? | | ??????################## ###############???????? | | ?????################## ###############???????? | | ?????################## #################??????? | | ??????################# ! ################??????? | | ??????################# ################???????? | | ??????################## ################???????? | | ??????####################################???????? | | ??????####################################???????? | | ???????###################################???????? | | ???????##################################????????? | | ???????##################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ?????????##############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 85 Energy Capacity 450 Matter Stores 425 Matter Capacity 925 Sight Range 20 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Utility Shielding 66 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 84 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Reset Matrix High-powered Transdimensional Reconstructor Sigix Broadsword Transdimensional Reconstructor Spacefold Activator Integrated Mediator Integrated Thermoelectric Network Integrated Reactor LRC Matter Compressor LRC Insulator Integrity Redistributor Sigix Exoskeleton Sigix Sheargun Core Cannon Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed RestorationChargeStabilizer Manual? 0 Play Time 01:43:54 Cumulative 896.0 hours Start 2023.03.13 @ 18:16:24 End 2023.03.13 @ 21:08:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 407 Rogue 406 Adventurer 1 Explorer 0 Win Type 6 Total 132 Types 32/12/20/4/2/1/56/3/2 Lore% 100 Gallery% 99 Achievement% 92 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a5a99012-1eb3-4104-9b29-abb1830b1ecb