Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.27 @ 08:55:34 // Winter2019/RPGLIKE Player: Lava Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (20) 4000 Robots Destroyed (216) 1080 Value Destroyed (7946) 7946 Prototype IDs (55) 1100 Alien Tech Used (0) 0 Bonus (1642) 1642 TOTAL SCORE: 18268 Bonus ------- High Alert Combat Kills 532 Follower Combat Kills 48 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Friendly Fire -38 Cogmind --------- Core Integrity 0/2100 Matter 201/300 Energy 340/340 System Corruption 0% Temperature Cool (0) Movement Flying (28) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- Heavy Antimatter Reactor > --- PROPULSION (4) --- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Field Propulsion Drive > --- UTILITY (6) ------ Advanced Signal Interpreter Hacking Suite Hacking Suite Hacking Suite Makeshift System Shield > --- WEAPON (3) ------- Enhanced Autogun Coil Gun Antimatter Cannon > --- INVENTORY (4) ---- Advanced Hacking Suite Transdimensional Reconstructor Integrated Reactor Longsword +1 Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Field Propulsion Drive > --- UTILITY ---------- Advanced Signal Interpreter Hacking Suite Hacking Suite Hacking Suite Hacking Suite Makeshift System Shield > --- WEAPON ----------- Enhanced Autogun Antimatter Cannon Longsword +1 > --- INVENTORY -------- Advanced Hacking Suite Transdimensional Reconstructor Integrated Reactor Coil Gun [Rating: 71] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Flight Unit Improved VTOL Module Utility Hacking Suite Device Shield Generator Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Minigun Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Launcher Long-range Missile Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Slots Evolved 10 | 3 1 . 1 . 1 . . . 1 1 . . . . . 1 1 . . . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | 1 1 . . . . . . . . 1 . . . . . . . . . . Utility 5 | 1 . . 1 . 1 . . . 1 . . . . . . . 1 . . . Weapon 2 | 1 . . . . . . . . . . . . . . . 1 . . . . Parts Attached 97 | 5 9 1 7 . . 1 4 9 12 14 3 1 . 5 14 6 1 1 3 1 Power 7 | 1 . . . . . . . 1 2 1 . . . . 1 . . . 1 . Engine 5 | 1 . . . . . . . 1 2 . . . . . 1 . . . . . Core 1 | . . . . . . . . . . 1 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 . Propulsion 18 | 2 3 . 4 . . . . . 1 4 . . . . 2 2 . . . . Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 16 | . 3 . 4 . . . . . 1 4 . . . . 2 2 . . . . Utility 18 | . 5 . 2 . . 1 3 . 3 1 . . . . 2 . 1 . . . Device 1 | . . . 1 . . . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . . . . . . Processor 6 | . 2 . . . . 1 1 . 1 . . . . . 1 . . . . . Hackware 8 | . 1 . 1 . . . 2 . 2 . . . . . 1 . 1 . . . Protection 3 | . 2 . . . . . . . . 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 54 | 2 1 1 1 . . . 1 8 6 8 3 1 . 5 9 4 . 1 2 1 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 25 | 2 1 1 1 . . . 1 4 3 4 1 . . 1 3 . . 1 1 1 Ballistic Cannon 8 | . . . . . . . . . . 2 . 1 . . 4 1 . . . . Launcher 9 | . . . . . . . . 1 . 1 2 . . 3 . 2 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . . . . 3 3 1 . . . 1 2 1 . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . 1 . . . . . . . . . . . 1 . Parts Lost 7 | . . . . . . . . 1 1 1 1 . . 1 . . . 1 . 1 Power 2 | . . . . . . . . 1 . . . . . 1 . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . Utility 4 | . . . . . . . . . 1 1 1 . . . . . . . . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . Highest Loss Streak 1 | . . . . . . . . 1 1 1 1 . . 1 . . . 1 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 98 100 98 100 95 90 100 97 97 94 100 91 91 88 96 98 100 100 100 99 Engine 7 | . 13 12 11 11 10 10 10 7 9 2 . . . . 7 7 7 7 3 . Core 1 | . . . . . . . . . . 5 8 8 8 5 . . . . . . Treads 3 | . 23 . . . . . . . . . . . . . . . . . . . Flight 26 | . 4 37 33 33 31 30 30 30 27 29 33 33 33 33 33 28 30 28 28 28 Processor 10 | . 21 12 11 11 10 10 10 10 7 8 8 8 8 8 8 7 7 7 7 7 Hackware 22 | . 1 12 18 22 21 20 29 30 34 30 25 25 25 25 32 30 30 35 35 34 Protection 1 | . 4 . . . . . . . . 2 8 . . . . . . . . . Ballistic Gun 16 | . 27 25 22 22 21 20 20 18 18 10 7 8 8 6 7 7 7 11 12 14 Ballistic Cannon 2 | . . . . . . . . . . 4 7 8 8 5 6 7 7 7 7 7 Peak Build Rating 71 | 5 10 12 25 25 26 29 33 36 41 48 49 45 45 46 55 62 63 63 71 69 Average Rating 33 | 3 7 11 19 25 25 26 30 33 36 42 48 45 45 44 48 58 59 62 66 68 On Entrance 36 | . 5 10 12 25 25 26 29 33 34 38 48 46 45 45 45 55 59 63 62 69 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 34 | 8 10 10 12 11 11 11 11 13 15 19 23 17 17 17 23 31 31 31 34 34 Greatest Support 40 | 40 40 12 30 30 30 30 30 30 30 36 36 36 36 36 36 37 37 37 37 37 Greatest Overweight (x) 2 | . 2 . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 1 1 1 1 1 2 2 2 2 2 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 2 | . 1 1 1 1 1 2 2 2 2 3 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 1 1 1 1 1 2 2 2 2 2 4 4 4 4 4 4 4 4 3 4 4 Average Carried 2 | . . 1 1 1 1 2 2 2 2 3 4 4 4 4 4 3 3 2 3 4 Final Capacity 4 | 1 1 1 1 1 2 2 2 2 2 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | . 1 1 1 1 2 2 2 2 2 4 4 4 4 4 4 4 3 2 4 4 Class Distribution -------------------- 41% | Hacker-Scout 32% | Hacker-Sprinter 24% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Sprinter | -9/Materials Hacker-Sprinter | -9/Mines Hacker-Sprinter | -9/Exiles Hacker-Scout | -8/Mines Hacker-Scout | -8/Materials Hacker-Scout | -8/Garrison Hacker-Scout | -8/Materials Hacker-Scout | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Matter Collected 5322 | 236 331 127 686 32 . 118 90 393 677 815 348 179 . 344 290 192 231 213 20 . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 6404 | . 465 422 800 191 . 70 87 596 592 908 410 217 . 447 424 62 296 98 319 . Parts 441 | . 50 18 77 8 . 2 8 44 60 57 10 12 . 17 34 15 15 10 4 . Haulers Intercepted 2 | . 1 . . . . . . . . 1 . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 54 | . . . . . . . . . . . 6 7 . 12 . . 14 11 4 . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 177 | . 11 6 26 5 . 3 4 16 17 21 13 9 . 21 6 4 11 4 . . Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . Guns 123 | . 11 6 26 5 . 3 4 11 17 16 3 3 . 5 6 . 3 4 . . Cannons 23 | . . . . . . . . . . 5 3 6 . 3 . 3 3 . . . AOE 29 | . . . . . . . . 5 . . 6 . . 12 . 1 5 . . . Classes Destroyed 17 | . 5 2 . 2 . . . 3 . 4 . . . 1 . . . . . . Worker 2 | . . . . . . . . . . 1 . . . . 1 . . . . . Builder 2 | . . . . . . . . . . 2 . . . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . . . Hauler 2 | . 1 . . . . . . . . 1 . . . . . . . . . . Recycler 1 | . . . . . . . . . . 1 . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . 1 . . . . . . Operator 11 | . 3 . 3 . . . . . 3 1 . . . . 1 . . . . . Watcher 19 | . 3 . 3 . . . 1 . 4 3 . . . . 4 1 . . . . Swarmer 46 | . 3 . 10 . . . 4 . 5 . 8 4 . 5 3 . . 4 . . Grunt 72 | . 8 4 9 2 . 2 . 7 5 13 3 . . 11 1 . 7 . . . Brawler 5 | . . . . 1 . 1 . 1 . . . . . 1 . . 1 . . . Duelist 6 | . . . . . . . . 1 . . 1 . . 2 . . 2 . . . Protector 1 | . . . . . . . . 1 . . . . . . . . . . . . Sentry 30 | . . 2 7 . . . . 4 6 5 1 . . . 2 2 1 . . . Demolisher 3 | . . . . 2 . . . 1 . . . . . . . . . . . . Hunter 7 | . . . . . . . . 1 1 1 . 1 . 2 . 1 . . . . Programmer 3 | . . . . . . . . . . 2 . . . . . 1 . . . . Decomposer 1 | . . . . . . . . . . . 1 . . . . . . . . . Wasp 3 | . . . . . . . . . . . . 3 . . . . . . . . Thug 1 | . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 12 | . 5 3 5 3 . 3 5 7 5 8 11 12 . 12 3 1 7 4 . . Combat Bots Only 12 | . 4 2 5 3 . 3 4 7 3 4 11 12 . 11 3 1 7 4 . . Max Kills in Single Turn 4 | . 1 1 1 1 . 1 1 4 1 2 3 1 . 3 1 1 2 1 . . Gunslinging 1 | . . . . . . . . . . 1 . . . . . . . . . . Exploded 4 | . . . . . . . . 4 . . 3 . . 3 . 1 2 . . . Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Hostile Shots Fired 1012 | . 46 28 122 8 . 35 11 62 97 234 119 34 . 52 56 25 46 20 . 17 Missed 424 | . 14 10 50 5 . 9 4 29 47 102 52 11 . 21 27 10 19 9 . 5 Damage Taken 9046 | . 368 225 765 34 . 461 58 532 1086 1538 843 326 . 627 305 641 553 261 . 423 Core 7348 | . 264 191 637 28 . 379 52 444 889 1260 613 277 . 533 245 511 448 220 . 357 Absorbed by Shields 52 | . . . 52 . . . . . . . . . . . . . . . . . Redirected to Core 5369 | . 195 112 420 17 . 286 23 322 707 921 416 167 . 330 195 490 365 149 . 254 Redirected to Shielding 141 | . 40 . . . . . . . . . 101 . . . . . . . . . Regen/Repaired (Parts) 328 | . . . . . . . . . . 93 . . . . 218 17 . . . . Core Remaining (%) 64 | 100 . 68 . . . 68 . . 84 . . . . 42 26 . . . . . Volleys Fired 497 | . 58 16 88 7 . 14 8 37 66 75 26 14 . 26 23 9 18 6 . 6 Largest 3 | . 2 2 2 2 . 2 2 2 2 2 2 2 . 2 2 3 3 3 . 3 Hottest 113 | . 40 45 45 48 . 48 50 58 50 76 91 76 . 91 78 113 113 113 . 95 Shots Fired 1002 | . 116 32 176 14 . 28 16 74 132 150 53 27 . 45 45 21 37 18 . 18 Gun 834 | . 116 32 176 14 . 28 16 70 132 123 22 13 . 23 23 9 14 11 . 12 Cannon 140 | . . . . . . . . . . 26 25 14 . 16 22 9 16 6 . 6 Launcher 28 | . . . . . . . . 4 . 1 6 . . 6 . 3 7 1 . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 974 | . 116 32 176 14 . 28 16 70 132 149 47 27 . 39 45 18 30 17 . 18 Thermal . | . . . . . . . . . . . . . . . . . . . . . Explosive 28 | . . . . . . . . 4 . 1 6 . . 6 . 3 7 1 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 60 | . 11 10 17 10 . 20 13 60 49 36 18 16 . 22 45 21 31 10 . 21 Robot Miss Streak 4 | . 3 1 4 1 . 1 1 1 1 2 2 1 . 1 1 . 1 1 . . Penetration Max 1 | . . . . . . . . . . 1 1 . . 1 . . 1 . . . Secondary Targets 14 | . 1 1 5 1 . 2 . 1 1 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 . 1 1 1 . . . . . . . . . . Shots Hit Robots 799 | . 75 24 124 10 . 24 13 61 119 126 40 21 . 45 32 19 29 11 8 18 Core Hits 399 | . 33 13 52 6 . 6 6 35 45 58 26 11 . 38 17 15 30 5 2 1 Critical Kills 3 | . . . . . . . . . 1 1 . . . 1 . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . . . 2 . . 1 . . . Critical Strikes 23 | . . . . . . . . . 1 6 2 4 . 6 2 . 2 . . . Destroy 8 | . . . . . . . . . 1 2 . . . 3 . . 2 . . . Blast 14 | . . . . . . . . . . 4 2 4 . 2 2 . . . . . Sever 1 | . . . . . . . . . . . . . . 1 . . . . . . Melee Attacks 47 | . . . . . . . . 9 5 14 . . . 6 4 1 . . 8 . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 47 | . . . . . . . . 9 5 14 . . . 6 4 1 . . 8 . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 19045 | . 801 365 1815 160 . 374 218 1413 2012 2873 1607 508 . 2470 770 662 1599 257 763 378 Guns 11074 | . 801 365 1815 160 . 374 218 954 2012 1957 458 228 . 436 445 184 277 189 . 201 Cannons 2953 | . . . . . . . . . . 572 484 280 . 305 325 278 464 68 . 177 Explosions 3975 | . . . . . . . . 459 . 344 665 . . 1449 . 200 858 . . . Melee 1043 | . . . . . . . . . . . . . . 280 . . . . 763 . Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic 14027 | . 801 365 1815 160 . 374 218 954 2012 2529 942 508 . 741 770 462 741 257 . 378 Thermal . | . . . . . . . . . . . . . . . . . . . . . Explosive 3975 | . . . . . . . . 459 . 344 665 . . 1449 . 200 858 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 1043 | . . . . . . . . . . . . . . 280 . . . . 763 . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 1 | . 1 1 . . . . . . 1 1 1 1 1 1 1 . . . . . Average Corruption 1 | . 1 1 . . . . . . 1 1 1 1 1 1 1 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 19 | . 1 2 . . . . . . 2 5 4 2 1 2 . . . . . . Message Errors 5 | . . 1 . . . . . . 1 . . . 1 2 . . . . . . Matter Fused 5 | . . . . . . . . . . 3 1 1 . . . . . . . . Heat Flow Errors 4 | . 1 . . . . . . . . 2 1 . . . . . . . . . Energy Discharges 1 | . . . . . . . . . . . 1 . . . . . . . . . Parts Fused 1 | . . 1 . . . . . . . . . . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . 1 . . . . . . . . . . . Misfires 1 | . . . . . . . . . . . 1 . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 480 | . . . . . . . . . . 43 50 25 . 86 . . 10 . 266 . Projectiles 84 | . . . . . . . . . . 9 50 25 . . . . . . . . Explosions 112 | . . . . . . . . . . 34 . . . 68 . . 10 . . . Melee 284 | . . . . . . . . . . . . . . 18 . . . . 266 . Knockbacks 26 | . . . . . . . . . . 6 6 2 . 4 3 . 5 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 26 | . . . . . . . . . . 6 6 2 . 4 3 . 5 . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 95 | . . . . . . . . . . . . . . . . . 24 71 . . Shots 2 | . . . . . . . . . . . . . . . . . 1 1 . . Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 261 | . 249 70 38 41 . 261 . . . 202 73 . . . . . . . . . Average Temperature 37 | . 40 25 12 17 . 131 . . . 112 47 . . . . . . . . . Received Heat Transfer 2542 | . 180 135 220 18 . 225 . 243 261 564 120 18 . 162 84 57 183 27 . 45 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Peak Influence 757 | . 201 160 519 238 . 70 173 599 757 702 . . . . 691 485 . . . . Initial 373 | . . . . 88 . . 27 . 291 344 . . . . 373 204 . . . . Average 264 | . 47 54 248 170 . 54 37 282 429 472 . . . . 477 361 . . . . Maximum Alert Level 3 | . 1 . 2 1 . . . 2 3 3 . . . . 3 2 . . . . Low Security (%) 44 | 100 96 100 41 84 . 100 100 46 . . . . . . . . . . . . Level 1 18 | . 3 . 34 15 . . . 12 46 11 . . . . 7 61 . . . . Level 2 36 | . . . 24 . . . . 41 52 84 . . . . 91 38 . . . . Level 3 . | . . . . . . . . . 1 3 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 4 1 3 . . . . . 4 5 . . . 1 2 . . 1 . . Investigation 8 | . 1 1 1 . . . . . 1 2 . . . . 2 . . . . . Extermination 1 | . . . . . . . . . . 1 . . . . . . . . . . Reinforcement 9 | . 3 . 2 . . . . . 3 1 . . . . . . . . . . Assault 2 | . . . . . . . . . . . . . . 1 . . . 1 . . Garrison 1 | . . . . . . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Distress Signals 6 | . . . 2 . . . . . 1 2 . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 295 | . 21 9 39 7 . 3 11 24 46 29 20 10 . 28 23 7 8 9 . 1 Peak Tracking Total 12 | . 4 3 6 3 . 3 5 7 10 5 8 4 . 11 6 4 7 12 . 1 Tactical Retreats 31 | . 1 . 2 1 . . 2 5 8 . 2 . . 3 3 1 . 3 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Traps Triggered 10 | . 2 . 1 . . . . 2 1 2 . . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed 7 | . 1 . 6 . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Machines Disabled 8 | . . . . . . . . 1 1 1 . . . 1 . 2 2 . . . Max in Single Turn 2 | . . . . . . . . 1 1 1 . . . 1 . 2 1 . . . Garrison Access 2 | . . . . . . . . . 1 1 . . . . . . . . . . Garrison Relay 1 | . . . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Machines Accessed 67 | . 5 1 9 . 1 . 5 3 8 10 . . 4 . 7 3 2 . 9 . Terminals 37 | . 5 . 9 . . . 4 3 7 5 . . . . 2 2 . . . . Fabricators 4 | . . . . . . . . . . 2 . . . . 2 . . . . . Repair Stations 5 | . . . . . . . . . . 2 . . . . 2 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 3 | . . . . . . . 1 . 1 1 . . . . . . . . . . Total Hacks 223 | . 15 1 29 . 1 . 14 5 28 26 . . 29 . 18 7 2 . 48 . Successful 162 | . 7 1 10 . 1 . 8 3 19 13 . . 29 . 14 7 2 . 48 . Failed 60 | . 8 . 19 . . . 6 2 8 13 . . . . 4 . . . . . Catastrophic 7 | . 1 . 2 . . . 1 . 1 2 . . . . . . . . . . Database Lockouts 1 | . . . . . . . . . 1 . . . . . . . . . . . Manual 76 | . 10 . 23 . 1 . 11 . 17 12 . . . . 2 . . . . . Terminals 113 | . 15 . 29 . . . 13 5 27 14 . . . . 5 5 . . . . Fabricators 12 | . . . . . . . . . . 7 . . . . 5 . . . . . Repair Stations 10 | . . . . . . . . . . 4 . . . . 4 2 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . 4 . . . . . Garrison Access 3 | . . . . . . . 1 . 1 1 . . . . . . . . . . Terminal Hacks 139 | . 7 1 10 . 1 . 7 3 18 5 . . 29 . 3 5 2 . 48 . Record 51 | . . . . . . . . . . . . . 11 . 1 3 . . 36 . Part Schematic 18 | . . . . . . . . . 2 1 . . 11 . . . . . 4 . Robot Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . Prototype ID Bank 12 | . 1 . . . . . 1 . 3 . . . 3 . . . . . 4 . Open Door 3 | . . 1 . . . . . . . . . . . . . . 2 . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . 1 . . . . 1 . . . . . . . . . . . . Terminal Index 4 | . 1 . 1 . . . 1 . . . . . . . . 1 . . . . Alert Level 8 | . 1 . 2 . . . . . 2 1 . . . . 1 1 . . . . Unreport Threat 13 | . 1 . 3 . . . 3 . 3 2 . . . . 1 . . . . . Locate Traps 2 | . . . . . . . . . 2 . . . . . . . . . . . Disarm Traps 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . 1 . . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . . . . . . . Recall Assault 2 | . . . . . . . 1 . 1 . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . 1 . . . . . . . . . . . Registered Components 1 | . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 4 | . . . . . . . 1 . 3 . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . 4 . . . . 3 . . . . . Load Schematic 4 | . . . . . . . . . . 2 . . . . 2 . . . . . Build 3 | . . . . . . . . . . 2 . . . . 1 . . . . . Repair Station Hacks 9 | . . . . . . . . . . 3 . . . . 4 2 . . . . Scan Component 5 | . . . . . . . . . . 2 . . . . 2 1 . . . . Repair 4 | . . . . . . . . . . 1 . . . . 2 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . . . 4 . . . . . Insert Component 2 | . . . . . . . . . . . . . . . 2 . . . . . Analyze 2 | . . . . . . . . . . . . . . . 2 . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . 1 1 . . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . 1 1 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . . 1 . . . . . 1 . . . . . Used 2 | . . . 1 . . . . . 1 . . . . . . . . . . . Hacking Detections 45 | . 5 . 9 . . . 5 2 7 8 . . . . 6 3 . . . . Full Trace Events 6 | . 2 . . . . . . . . 2 . . . . 2 . . . . . Feedback Events 2 | . 1 . . . . . . . . . . . . . 1 . . . . . Corruption 2 | . 1 . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . . . . 2 1 . . 11 . 2 . . . 4 . Parts Built 3 | . . . . . . . . . . 2 . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 268 | . . . . . . . . . . 134 . . . . 134 . . . . . Total Part Build Rating 12 | . . . . . . . . . . 8 . . . . 4 . . . . . Parts Repaired 4 | . . . . . . . . . . 1 . . . . 2 1 . . . . Time 196 | . . . . . . . . . . 60 . . . . 66 70 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . 2 . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . . 2 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Total Allies 1 | . . . . . . . . . . . . . . 1 . . . . . . Largest Group 1 | . . . . . . . . . . . . . . 1 . . . . . . Highest-Rated Group 96 | . . . . . . . . . . . . . . 96 . . . . . . Highest-Rated Ally 96 | . . . . . . . . . . . . . . 96 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 21 | . . . . . . . . . . . . . . 21 . . . . . . Total Damage 845 | . . . . . . . . . . . . . . 845 . . . . . . Kills 1 | . . . . . . . . . . . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . Derelict Logs Recovered 15 | . . 2 . 1 . . . . . . 2 2 . 3 . . 3 1 . 1 Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Turns Passed 7211 | 62 1219 403 705 126 62 112 126 338 679 959 331 223 23 332 426 313 379 165 74 154 Spaces Moved 12708 | 38 857 820 1033 361 211 211 226 586 1001 1556 931 675 88 513 798 552 1074 515 177 485 Core 7 | 6 1 . . . . . . . . . . . . . . . . . . . Treads 556 | 32 524 . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 12145 | . 332 820 1033 361 211 211 226 586 1001 1556 931 675 88 513 798 552 1074 515 177 485 Fastest Speed 26 | 50 34 34 29 29 29 29 29 29 29 26 26 26 26 26 26 26 28 28 28 28 Average Speed 34 | 142 112 34 30 29 29 29 29 29 29 27 26 26 26 26 26 27 28 28 28 28 Slowest Speed 160 | 160 160 34 34 29 29 29 29 29 32 29 26 26 26 32 26 28 28 28 28 28 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 57 | . 8 9 8 1 . 4 3 . 11 9 2 . . . 2 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 4 83 98 83 85 41 48 22 69 82 33 90 80 74 68 28 18 98 62 62 47 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 5 | . . 1 . . . . . . . . . . 1 . . . . . 3 . Known Exits Taken 18 | . 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 12 | . . 1 . 1 . 1 . . . . 1 1 . 1 . . 4 2 . . Spaces Dug 25 | . . . . . . . . 1 5 14 . . . . 4 1 . . . . Terrain Destroyed 393 | . . . . . . . . 25 5 38 84 3 . 89 13 23 91 21 . 1 Melee 25 | . . . . . . . . 1 5 14 . . . . 4 1 . . . . Projectile 39 | . . . . . . . . . . 7 5 3 . 8 9 1 3 2 . 1 AOE 329 | . . . . . . . . 24 . 17 79 . . 81 . 21 88 19 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Total 14562 | 44 1004 906 1258 369 211 234 270 685 1275 1935 962 693 87 655 961 691 1115 523 192 492 Wait 930 | . 57 76 90 3 . . 34 6 157 226 . . . 75 119 75 12 . . . Move 12576 | 37 842 801 1016 358 210 203 219 582 979 1537 926 674 87 512 794 551 1073 514 176 485 Hop 52 | . 6 9 8 1 . 3 3 . 10 9 2 . . . 1 . . . . . Pick Up 22 | 2 7 . . . 1 . . 1 . 3 . . . . 1 3 1 . 3 . Fast Attach 27 | 3 4 . 3 . . 1 2 1 4 2 . . . . 5 . . . 1 1 Attach 11 | 2 5 . . . . . . . . . . . . . . 2 1 1 . . Detach . | . . . . . . . . . . . . . . . . . . . . . Swap 59 | . . 1 4 . . . 2 8 8 12 3 1 . 5 9 4 . . 2 . Drop 30 | . 6 1 6 . . . 2 1 1 4 . . . . 5 1 1 . 2 . Fire 497 | . 58 16 88 7 . 14 8 37 66 75 26 14 . 26 23 9 18 6 . 6 Melee 47 | . . . . . . . . 9 5 14 . . . 6 4 1 . . 8 . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 38 | . . . . . . . . 8 . . . . . . . 30 . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous 273 | . 19 2 43 . . 13 . 32 45 53 5 4 . 31 . 15 9 2 . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Sto / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / Low) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 4 | -11/Scrapyard | Upgraded with Utility slot (x1) 4 | -11/Scrapyard | Upgraded with Weapon slot (x1) 24 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 511 | -10/Materials | Discovered new exit (range 10) 527 | -10/Materials | Identified exit to Mines 1058 | -10/Materials | Discovered new exit (range 10) 1188 | -10/Materials | Discovered new exit (range 10) 1192 | -10/Materials | Reached level 2 1197 | -10/Materials | Upgraded with Propulsion slot (x1) 1282 | -10/Materials | Entered Mines 1286 | -10/Mines | Met a Derelict shopkeep closing up shop 1289 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1306 | -10/Mines | Learned Materials interactive machine intel 1368 | -10/Mines | Learned location of Storage (-7) 1413 | -10/Mines | Discovered new exit (range 7) 1415 | -10/Mines | Identified exit to Materials 1442 | -10/Mines | Discovered exit to Materials (range 9) 1685 | -10/Mines | Entered Materials 1686 | -9/Materials | Loaded intel: 18 interactive machine locations 1687 | -9/Materials | Reached level 3 1687 | -9/Materials | Upgraded with Utility slot (x1) 1764 | -9/Materials | Reached level 4 1984 | -9/Materials | Discovered new exit (range 15) 1988 | -9/Materials | Identified exit to Mines 2038 | -9/Materials | Discovered new exit (range 11) 2074 | -9/Materials | Reached level 5 2118 | -9/Materials | Discovered new exit (range 14) 2180 | -9/Materials | Build established: Hacker-Sprinter 2332 | -9/Materials | Reached level 6 2366 | -9/Materials | Discovered new exit (range 16) 2390 | -9/Materials | Entered Mines 2429 | -9/Mines | Assembled infested the area 2475 | -9/Mines | Discovered new exit (range 9) 2479 | -9/Mines | Identified exit to Materials 2515 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2515 | -9/Mines | Discovered new exit (range 5) 2516 | -9/Mines | Identified exit to Exiles 2516 | -9/Mines | Entered Exiles 2518 | -9/Exiles | Reached level 7 2524 | -9/Exiles | Met 8R-AWN 2529 | -9/Exiles | Met EX-HEX 2537 | -9/Exiles | Met EX-BIN 2540 | -9/Exiles | Aligned with FarCom system 2540 | -9/Exiles | Given EX-Vault access code 2547 | -9/Exiles | Opened EX-Vault 2549 | -9/Exiles | Upgraded with Utility slot (x1) 2549 | -9/Exiles | Found Longsword +1 2556 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2575 | -9/Exiles | Discovered new exit (range 14) 2578 | -9/Exiles | Identified exit to Mines 2578 | -9/Exiles | Left Exiles lab with Longsword +1 2578 | -9/Exiles | Entered Mines 2593 | -8/Mines | Core integrity fell below 50% 2684 | -8/Mines | Discovered exit to Materials (range 6) 2690 | -8/Mines | Entered Materials 2692 | -8/Materials | Reached level 8 2787 | -8/Materials | Reached level 9 2815 | -8/Materials | Identified exit to Garrison 2816 | -8/Materials | Entered Garrison 2829 | -8/Garrison | Discovered new exit (range 50) 2829 | -8/Garrison | Discovered new exit (range 76) 2829 | -8/Garrison | Discovered new exit (range 51) 2852 | -8/Garrison | Triggered checkpoint 2872 | -8/Garrison | Identified exit to Materials 2876 | -8/Garrison | Build established: Hacker-Scout 2888 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2930 | -8/Garrison | Triggered checkpoint 2958 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2968 | -8/Garrison | Triggered checkpoint 3007 | -8/Garrison | Triggered checkpoint 3010 | -8/Garrison | Reached level 10 3042 | -8/Garrison | Destroyed 7 combat bots 3051 | -8/Garrison | Garrison Relay disabled 3068 | -8/Garrison | Triggered checkpoint 3154 | -8/Garrison | Entered Materials 3206 | -8/Materials | Reached level 11 3211 | -8/Materials | Upgraded with Utility slot (x1) 3323 | -8/Materials | Discovered new exit (range 9) 3661 | -8/Materials | Central database locked down 3817 | -8/Materials | Reached level 12 3833 | -8/Materials | Identified exit to Factory 3833 | -8/Materials | Entered Factory 3833 | -7/Factory | Upgraded with Propulsion slot (x1) 3835 | -7/Factory | Reached level 13 4152 | -7/Factory | Reached level 14 4315 | -7/Factory | Fabricated Cld. VTOL Module (x1) 4598 | -7/Factory | Fabricated Cld. VTOL Module? 4717 | -7/Factory | Repaired Enh. Autogun 4729 | -7/Factory | Discovered new exit (range 6) 4730 | -7/Factory | Identified exit to Storage 4773 | -7/Factory | Discovered new exit (range 7) 4774 | -7/Factory | Identified exit to Lower Caves 4779 | -7/Factory | Garrison activated, responded to threat 4792 | -7/Factory | Entered Lower Caves 4796 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4817 | -7/Lower Caves | Core integrity fell below 50% 4817 | -7/Lower Caves | Reached level 15 4835 | -7/Lower Caves | Encountered a Warlord checkpoint 4958 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 5038 | -7/Lower Caves | Spotted B-75 Beast 5064 | -7/Lower Caves | Build established: Hacker-Sprinter 5074 | -7/Lower Caves | Learned Factory emergency access door positions 5119 | -7/Lower Caves | Discovered new exit (range 15) 5123 | -7/Lower Caves | Identified exit to Lower Caves 5123 | -7/Lower Caves | Entered another Lower Caves area 5135 | -7/Lower Caves | Learned Factory stockpile data 5146 | -7/Lower Caves | Destroyed 12 combat bots 5156 | -7/Lower Caves | Ambushed by wild Derelicts 5193 | -7/Lower Caves | Core integrity fell below 20% 5233 | -7/Lower Caves | Discovered new exit (range 14) 5236 | -7/Lower Caves | Identified exit to Factory 5292 | -7/Lower Caves | Learned location of 1 exit from Factory 5303 | -7/Lower Caves | Encountered a Warlord checkpoint 5303 | -7/Lower Caves | Discovered new exit (range 13) 5307 | -7/Lower Caves | Identified exit to Data Miner 5335 | -7/Lower Caves | Spotted B-75 Beast 5346 | -7/Lower Caves | Entered Data Miner 5346 | -7/Data Miner | Discovered new exit (range 6) 5348 | -7/Data Miner | Identified exit to Proximity Caves 5351 | -7/Data Miner | Met Data Miner 5351 | -7/Data Miner | Reached level 16 5359 | -7/Data Miner | Learned location of Section 7 (-2) 5359 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5363 | -7/Data Miner | Received God Mode back door access code from Data Miner 5369 | -7/Data Miner | Entered Proximity Caves 5377 | -6/Proximity Caves | Reached level 17 5399 | -6/Proximity Caves | Learned location of 1 exit from Factory 5429 | -6/Proximity Caves | Escorted by Enhanced Grunt 5478 | -6/Proximity Caves | Learned Factory emergency access door positions 5604 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5668 | -6/Proximity Caves | Destroyed 11 combat bots 5689 | -6/Proximity Caves | Reached level 18 5701 | -6/Proximity Caves | Entered Factory 5702 | -6/Factory | Identified exit to Lower Caves 5702 | -6/Factory | Core integrity fell below 50% 5703 | -6/Factory | Identified exit to Factory 5782 | -6/Factory | Repaired Gauss Rifle 5872 | -6/Factory | Repaired Gauss Cannon 5940 | -6/Factory | Fabricated Cld. VTOL Module? 5990 | -6/Factory | Build established: Hacker-Scout 6107 | -6/Factory | Discovered exit to Factory (range 14) 6127 | -6/Factory | Entered another Factory area 6128 | -5/Factory | Core integrity fell below 50% 6129 | -5/Factory | Reached level 19 6129 | -5/Factory | Upgraded with Weapon slot (x1) 6233 | -5/Factory | Spotted B-75 Beast 6252 | -5/Factory | Reached level 20 6255 | -5/Factory | Core integrity fell below 20% 6361 | -5/Factory | Repaired Cld. VTOL Module 6390 | -5/Factory | Discovered new exit (range 13) 6429 | -5/Factory | Identified exit to Upper Caves 6440 | -5/Factory | Entered Upper Caves 6537 | -5/Upper Caves | Learned Factory emergency access door positions 6542 | -5/Upper Caves | Learned location of 1 exit from Factory 6560 | -5/Upper Caves | Learned 8 Factory zone layouts 6626 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6661 | -5/Upper Caves | Destroyed 7 combat bots 6750 | -5/Upper Caves | Build established: Hacker-Sprinter 6757 | -5/Upper Caves | Discovered new exit (range 15) 6809 | -5/Upper Caves | Reached level 21 6817 | -5/Upper Caves | Identified exit to Upper Caves 6818 | -5/Upper Caves | Upgraded with Utility slot (x1) 6819 | -5/Upper Caves | Entered another Upper Caves area 6826 | -5/Upper Caves | Discovered new exit (range 8) 6827 | -5/Upper Caves | Identified exit to Factory 6903 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6972 | -5/Upper Caves | Learned location of 1 exit from Factory 6981 | -5/Upper Caves | Discovered new exit (range 5) 6984 | -5/Upper Caves | Identified exit to Zhirov 6984 | -5/Upper Caves | Spotted B-75 Beast 6984 | -5/Upper Caves | Entered Zhirov 6984 | -5/Zhirov | Discovered new exit (range 3) 6985 | -5/Zhirov | Identified exit to Proximity Caves 6990 | -5/Zhirov | Met Zhirov 6995 | -5/Zhirov | Learned location of Quarantine (-2) 6995 | -5/Zhirov | Learned location of Testing (-3) 6995 | -5/Zhirov | Learned location of Command (-1) 7001 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7006 | -5/Zhirov | Found Alien Artifact 7013 | -5/Zhirov | Found Alien Artifact 7058 | -5/Zhirov | Entered Proximity Caves 7059 | -4/Proximity Caves | Learned Research terminal intel 7060 | -4/Proximity Caves | Reached level 22 7185 | -4/Proximity Caves | Spotted B-86 Titan 7212 | -4/Proximity Caves | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- 07046_ Railgun fries itself beyond repair. 07047_ Gravmag System fries itself beyond repair. LOCATION=PROXIMITY CAVES GOAL=ESCAPE 07059_ Acquired derelict log, extracted data. Data stored: Research terminal intel. 07060_ Reached level 22. 07060_ Upgraded: Core Integrity (+250) 07194_ Slug penetrates Wall. 07194_ Enh. Autogun blasted off. 07194_ Knocked back. 07197_ Acquired Enh. Autogun. 07198_ Slug penetrates B-86 Titan. 07200_ Hacking Suite destroyed. 07200_ Critical hit (Blast). 07200_ Slug penetrates Wall. 07204_ Knocked back. 07204_ Slug penetrates B-86 Titan. 07209_ Slug penetrates Wall. 07210_ Slug penetrates B-86 Titan. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????##???????????????????? | | ??????????????????????##???; S?????????????????? | | ??????????????????????? ???% ?????????????????? | | ??????????????????????? ???! ##????????????????? | | ??????????????????????? ### ;#????????????????? | | ??????????????????????? " ##???????????????? | | ??????????????????????? #; ##??????????????? | | ???????????????????????# % #??????????????? | | ???????????????????????# % #???????????????? | | ???????????????????????# % #???????????????? | | ???????????????????????# BB #???????????????? | | ??????????????????????## BB #????????????????? | | ?????????????????????## ##???????????????? | | ?????????????????????# % ;;# ###?????????????? | | ????????????????????## % @ #####?????????? | | ???????????????????## % #????????? | | ??????????????????## ## #?????????? | | ??????????????##### ## ### #?????????? | | ??????????????# ## ### #??? #?????????? | | ??????????????## #?; #?###???? #?????????? | | ???????????????### ###S#????????? ##?????????? | | ?????????????????# ### #####?????? ##??????????? | | ????????????????## ###??????#???????????? | | ????????????????# ###### ##?????????????????? | | ???????????????## #????# #?????????????????? | | ???????????????# #????# #?????????????????? | | ???????????????# ##???# ####??????????????? | | ???????????????## ##??## ###????????????? | | ?????????????#### #???## ##???????????? | | ????????????## ##???# #???????????? | | ???????###### ##?## #???????????? | | ??????## ### #####???????????? | | ?????## ### ## #???????????????? | | ????## ####?## ### ##??????????????? | | ????# ##?????####?## ##?????????????? | | ????# ##???????????## #?????????????? | | ????# ##??????????### ### #?????????????? | | ????# ##??????????## #?### ##?????????????? | | ???## #?????????### #???###??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 40 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 40 Defensive Hacking 11 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Hacked Cld. VTOL Module | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Thermal Shield | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Lrn. Missile Launcher | -6/Factory | Scanalyzed Enh. Autogun | -6/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Explorer Gun Specialist The Oracle The Science Guy Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Levels Raised 21 | . 1 . 4 . 1 . 2 1 2 2 1 . 1 2 . 2 1 . . 1 XP Earned 34795 | 3000 1685 1200 4902 1100 350 850 2020 2565 1877 4092 1066 532 316 2989 1168 2164 1143 460 316 1000 XP Spent 34445 | 2850 1200 . 6350 . 1600 . 3000 1485 1515 4425 1400 . 1485 3150 . 2810 1700 . . 1475 Upgrades 81 | 12 2 . 10 . 2 . 14 4 2 5 1 . 9 4 . 10 1 . . 5 Propulsion Slot 3 | 1 1 . . . . . . . . 1 . . . . . . . . . . Utility Slot 5 | 1 . . 1 . 1 . . . 1 . . . . . . . 1 . . . Weapon Slot 2 | 1 . . . . . . . . . . . . . . . 1 . . . . Core Integrity 30 | . . . . . . . 6 3 1 . . . 9 . . 6 . . . 5 Heat Dissipation 9 | . . . . . . . 6 . . . . . . . . 3 . . . . Energy Generation 3 | . . . . . . . . . . . . . . 3 . . . . . . Mass Support 3 | . . . 3 . . . . . . . . . . . . . . . . . Inventory Capacity 4 | 1 . . . . 1 . . . . 2 . . . . . . . . . . Sensor Range 10 | 8 . . 1 . . . . . . 1 . . . . . . . . . . Ranged Accuracy 12 | . 1 . 5 . . . 2 1 . 1 1 . . 1 . . . . . . Protomatter Created 2428 | . 142 . 369 . . 94 10 323 380 394 94 45 . 308 18 106 131 14 . . Integrity Restored 5637 | . 344 11 867 . . 282 . 692 912 1131 93 78 . 666 . 318 201 42 . . Core 5240 | . 256 8 764 . . 282 . 685 716 1131 93 78 . 666 . 318 201 42 . . Parts 397 | . 88 3 103 . . . . 7 196 . . . . . . . . . . . Protomatter Decayed 421 | . 23 25 154 37 . . . . 121 17 22 . . . . 22 . . . . Game ------ Seed GyrokineticReactionReactor Manual? 0 Play Time 02:11:24 Cumulative 40.9 hours Start 2025.03.26 @ 20:48:55 End 2025.03.27 @ 08:55:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 27 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 93423db3-cfc1-4dfa-9f06-66cc3dc547ac