Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.06 @ 14:19:02 Player: glorp Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (143) 715 Value Destroyed (6708) 6708 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (2864) 2864 TOTAL SCORE: 16307 Bonus ------- High Alert Combat Kills 583 Follower Combat Kills 381 Entered Garrisons 400 Used RIF Installer 1500 Cogmind --------- Core Integrity 0/1300 Matter 0/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Flying (40) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (14) -- Q-thruster > --- UTILITY (4) ------ Experimental Coolant Injector Advanced Signal Interpreter Advanced Target Analyzer Precision Matter Filter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Antimatter Reactor Improved Force Field Hardcell Cannon Force Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Myomer Leg Improved Antigrav System Improved Antigrav System Improved Antigrav System Antigrav Array > --- UTILITY ---------- Improved Sensor Array Advanced Signal Interpreter Advanced Target Analyzer > --- WEAPON ----------- Gamma Rifle Gamma Rifle > --- INVENTORY -------- Micro Fission Core Antimatter Reactor Improved Force Field Micro-nuke Launcher Force Lance [Rating: 85] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Linear Gravjet Flight Unit VTOL Module Utility Medium Storage Unit Device Improved Phase Shifter Storage Medium Storage Unit Processor Target Analyzer Hackware Hacking Suite Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Linear Accelerator Launcher Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Axe Piercing Weapon Force Lance Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Low Fac Fac Res Slots Evolved 14 | . . 2 2 2 . . . 2 . 2 2 2 Power . | . . . . . . . . . . . . . Propulsion 12 | . . 2 2 . . . . 2 . 2 2 2 Utility 2 | . . . . 2 . . . . . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 173 | 6 13 12 16 2 49 . 7 25 3 4 14 22 Power 25 | 1 1 1 4 . 8 . 1 3 1 . 2 3 Engine 6 | 1 1 1 1 . 1 . . 1 . . . . Core 14 | . . . 3 . 6 . 1 2 1 . 1 . Reactor 5 | . . . . . 1 . . . . . 1 3 Propulsion 78 | 2 4 5 9 . 25 . 4 12 1 2 7 7 Treads 5 | . . . 2 . . . . 2 . . 1 . Leg 38 | 2 2 5 7 . 12 . 4 4 . . . 2 Wheel 2 | . 2 . . . . . . . . . . . Hover 10 | . . . . . . . . . . . 6 4 Flight 23 | . . . . . 13 . . 6 1 2 . 1 Utility 26 | 1 2 2 . 2 4 . 1 4 1 2 2 5 Device 12 | . . . . 1 2 . . 1 1 2 2 3 Storage 3 | 1 1 1 . . . . . . . . . . Processor 5 | . 1 . . . . . 1 1 . . . 2 Hackware 6 | . . 1 . 1 2 . . 2 . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 44 | 2 6 4 3 . 12 . 1 6 . . 3 7 Energy Gun 19 | 1 4 3 2 . 3 . . 1 . . 1 4 Energy Cannon 1 | . . . 1 . . . . . . . . . Ballistic Gun 10 | 1 . 1 . . 2 . . 4 . . 1 1 Ballistic Cannon 3 | . . . . . 1 . 1 . . . . 1 Launcher 3 | . 2 . . . . . . . . . 1 . Special Weapon 1 | . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 4 . . 1 . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . 1 . . . . . . . Unidentified Prototypes 4 | . . 1 . . . . . 1 . . . 2 Parts Lost 98 | . 1 5 5 2 29 . 7 21 1 2 6 19 Power 11 | . 1 1 1 . 2 . 2 1 . . . 3 Propulsion 62 | . . 2 3 2 21 . 2 16 1 1 2 12 Utility 10 | . . 1 . . . . 2 3 . 1 2 1 Weapon 15 | . . 1 1 . 6 . 1 1 . . 2 3 Highest Loss Streak 11 | . 1 3 1 2 7 . 2 7 1 2 3 11 To Critical Strikes 3 | . . . . . . . . 1 . . . 2 Average Backups 8 | 3 9 15 9 8 8 9 8 7 5 5 3 4 Power 1 | . 1 3 2 2 1 2 1 1 . . . 1 Propulsion 1 | 2 5 4 . 1 . 1 1 2 2 2 . . Utility 2 | . . 1 2 2 3 4 4 2 2 2 . 1 Weapon 2 | . 2 4 3 2 1 2 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 30 | . 14 5 1 . 6 . 1 1 . . 2 . Power 4 | . . 2 1 . 1 . . . . . . . Propulsion 15 | . 12 3 . . . . . . . . . . Utility 9 | . . . . . 5 . 1 1 . . 2 . Weapon 2 | . 2 . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 69 | . 87 88 98 86 83 92 82 63 27 26 16 28 Engine 3 | . 13 10 3 7 1 . . 2 . . . . Core 2 | . . . 5 . 3 7 6 2 3 . . 1 Leg 21 | . 10 27 51 24 21 46 44 23 . . . 1 Wheel 2 | . 17 11 . . . . . . . . . . Hover 1 | . . . . . . . . . . . 2 11 Flight 4 | . . . . . 14 . . 3 3 6 3 . Device 3 | . . . . 1 7 15 3 . 6 10 4 1 Storage 6 | . 14 11 9 7 6 7 7 4 . . . . Processor 2 | . 4 5 . . . . 4 5 6 5 1 3 Hackware 6 | . . 2 9 13 10 7 7 9 6 2 . . Energy Gun 5 | . 22 15 12 7 3 . . . . . 1 2 Ballistic Gun 1 | . 3 1 4 . 1 . . 3 . . . . Ballistic Cannon 1 | . . . . . 1 7 7 3 . . . . Peak Build Rating 85 | 6 14 18 27 27 56 51 51 56 31 37 57 85 Average Rating 31 | 4 10 15 23 25 39 51 45 38 21 28 21 45 On Entrance 26 | . 6 12 17 24 25 51 51 47 16 16 23 50 Naked Turns 98 | . . . . . . . . 5 . . 91 2 Heaviest Build 53 | 10 51 51 24 25 53 46 46 52 6 2 22 27 Greatest Support 98 | 20 24 46 79 53 83 50 93 98 6 19 50 62 Greatest Overweight (x) 11 | . 5 3 . . 2 . 2 11 1 . 3 8 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 10 10 10 10 10 10 5 5 5 5 Average Capacity 9 | 6 12 17 10 10 9 10 10 9 5 5 5 5 Most Carried 19 | 6 19 19 10 9 10 10 10 10 5 5 5 5 Average Carried 8 | 3 9 14 9 8 8 10 9 7 5 5 3 4 Final Capacity 20 | 8 20 10 10 10 10 10 10 5 5 5 5 5 Final Carried 18 | 5 18 10 9 8 10 10 8 5 5 5 4 5 Class Distribution -------------------- 53% | Scavenger-Mutant 39% | Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Low Fac Fac Res Matter Collected 4170 | 255 132 383 278 80 941 . 520 786 259 . 84 452 Remotely . | . . . . . . . . . . . . . Salvage Created 4930 | . 422 553 1019 163 751 . 442 885 . . 141 554 Parts 253 | . 25 25 56 4 38 . 22 43 . . 12 28 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 3 | . . 1 . . . . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . 3 . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Low Fac Fac Res Combat Hostiles Destroyed 129 | . 10 15 24 3 26 . 17 23 . . 3 8 Melee 6 | . . . . . 3 . . 2 . . . 1 Guns 60 | . 7 8 19 1 9 . . 11 . . 2 3 Cannons 38 | . . . 1 2 4 . 17 10 . . . 4 AOE 21 | . 2 5 3 . 10 . . . . . 1 . Classes Destroyed 13 | . 3 4 2 . 1 . 1 1 . . . 1 Worker 5 | . . 2 1 . . . . 1 . . . 1 Builder 3 | . 1 . . . . . . 1 . . . 1 Tunneler 1 | . . . . . . . . . . . . 1 Recycler 2 | . . 1 1 . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . Watcher 2 | . 1 1 . . . . . . . . . . Swarmer 37 | . . 6 5 . 13 . 3 10 . . . . Grunt 61 | . 10 7 13 3 11 . 10 3 . . . 4 Brawler 2 | . . . . . . . . 2 . . . . Duelist 3 | . . . . . . . 2 1 . . . . Sentry 12 | . . 2 5 . . . 1 4 . . . . Hunter 7 | . . . 1 . 1 . . 3 . . . 2 Programmer 7 | . . . . . 1 . 1 . . . 3 2 Best Kill Streak 5 | . 4 5 5 1 4 . 4 5 . . 1 3 Combat Bots Only 5 | . 3 5 4 1 4 . 4 5 . . 1 2 Max Kills in Single Turn 2 | . 2 2 2 1 2 . 1 2 . . 1 2 Gunslinging 1 | . . . . . 1 . . . . . . . Exploded 2 | . 2 2 2 . 2 . . . . . 1 . Melee 1 | . . . . . 1 . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Low Fac Fac Res Hostile Shots Fired 1350 | . 35 68 111 21 225 . 131 358 10 10 125 256 Missed 435 | . 11 16 31 1 78 . 45 121 3 2 35 92 Hits 915 | . 24 52 80 20 147 . 86 237 7 8 90 164 Melee 22 | . . . . . 10 . 3 9 . . . . Projectile 893 | . 24 52 80 20 137 . 83 228 7 8 90 164 AOE 1 | . . . . . 1 . . . . . . . Critical Strikes 34 | . . . 3 4 5 . 2 3 3 . 7 7 Part Disruptions 2 | . . . . . . . 1 1 . . . . Damage Taken 14505 | . 371 900 1187 313 2283 . 1203 2955 133 164 1749 3247 Core 4341 | . 83 185 166 13 461 . 177 706 54 60 1134 1302 Absorbed by Shields 37 | . . . . . 13 . . . . . 24 . Core Remaining (%) 50 | 100 66 53 69 . . . 7 . 10 94 1 . Volleys Fired 401 | . 26 41 69 11 86 . 52 67 . . 10 39 Largest 2 | . 2 2 2 2 2 . 1 2 . . 1 2 Hottest 170 | . 112 112 138 131 170 . 70 93 . . 88 151 Shots Fired 632 | . 52 73 135 22 132 . 52 108 . . 10 48 Gun 439 | . 50 65 130 11 68 . . 82 . . 8 25 Cannon 140 | . . . 3 11 34 . 52 26 . . . 14 Launcher 39 | . 2 8 2 . 16 . . . . . 2 9 Special 14 | . . . . . 14 . . . . . . . Kinetic 248 | . 15 1 41 . 18 . 52 98 . . 5 18 Thermal 323 | . 35 64 92 22 84 . . 10 . . 3 13 Explosive 39 | . 2 8 2 . 16 . . . . . 2 9 Electromagnetic 8 | . . . . . . . . . . . . 8 Robot Hit Streak 22 | . 10 22 18 10 11 . 4 11 . . 5 8 Robot Miss Streak 7 | . 3 5 5 1 7 . 4 2 . . 1 4 Penetration Max 1 | . . . . . 1 . . 1 . . . . Secondary Targets 8 | . 1 1 2 . 1 . . 3 . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . 1 . . . . Shots Hit Robots 432 | . 29 53 95 19 81 . 29 82 . . 7 37 Core Hits 243 | . 19 30 51 7 44 1 16 39 . . 7 29 Critical Kills 4 | . . . . . . . . 2 . . . 2 Critical Parts Destroyed 8 | . . . . . 1 . . 5 . . 2 . Critical Strikes 37 | . . 7 4 1 3 . 4 12 . . 2 4 Burn 13 | . . 7 4 1 1 . . . . . . . Destroy 12 | . . . . . 1 . . 7 . . 2 2 Blast 10 | . . . . . . . 4 5 . . . 1 Sever 1 | . . . . . 1 . . . . . . . Impale 1 | . . . . . . . . . . . . 1 Melee Attacks 48 | . . . . . 31 . . 11 . . . 6 Thermal 5 | . . . . . 5 . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 27 | . . . . . 16 . . 11 . . . . Piercing 6 | . . . . . . . . . . . . 6 Sneak Attacks 11 | . . . . . 10 . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12857 | . 447 1172 1779 381 1900 5 2156 2888 . . 438 1691 Guns 5146 | . 342 725 1442 131 403 . . 1358 . . 227 518 Cannons 4524 | . . . 75 250 431 . 2156 1313 . . . 299 Explosions 2521 | . 105 447 262 . 930 . . . . . 133 644 Melee 565 | . . . . . 136 . . 199 . . . 230 Ramming 101 | . . . . . . 5 . 18 . . 78 . Kinetic 5717 | . 74 17 342 . 126 . 2156 2492 . . 128 382 Thermal 3779 | . 268 708 1175 381 708 . . 179 . . 99 261 Explosive 2521 | . 105 447 262 . 930 . . . . . 133 644 Electromagnetic 174 | . . . . . . . . . . . . 174 Impact . | . . . . . . . . . . . . . Slashing 335 | . . . . . 136 . . 199 . . . . Piercing 230 | . . . . . . . . . . . . 230 Highest Corruption 13 | . 2 6 . . . . 2 13 13 3 12 2 Average Corruption 5 | . 1 6 . . . . 1 6 13 1 7 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 50 | . 2 9 . . . . 5 7 13 . 10 4 Message Errors 14 | . . 1 . . . . 3 1 4 . 4 1 Matter Fused 9 | . 1 1 . . . . . 1 4 . 1 1 Heat Flow Errors 6 | . . 2 . . . . . . 1 . 2 1 Energy Discharges 5 | . . 1 . . . . . 3 1 . . . Parts Rejected 2 | . . . . . . . 1 . . . 1 . Parts Fused 1 | . . . . . . . . 1 . . . . Data Loss (minor) 8 | . . 1 . . . . 1 1 3 . 1 1 Data Loss (major) 2 | . 1 . . . . . . . . . 1 . Misfires 2 | . . 2 . . . . . . . . . . Alerts 1 | . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 476 | . . 36 16 . . . 171 205 . . . 48 Projectiles 376 | . . . . . . . 171 205 . . . . Explosions 52 | . . 36 16 . . . . . . . . . Melee 48 | . . . . . . . . . . . . 48 Knockbacks 22 | . . . . . . 1 9 8 . . . 4 Impact 1 | . . . . . . 1 . . . . . . Kinetic 20 | . . . . . . . 9 7 . . . 4 Secondary 1 | . . . . . . . . 1 . . . . Self-Inflicted Damage 352 | . 107 29 68 . 93 . . 9 . . 46 . Shots 15 | . 4 1 2 . 7 . . . . . 1 . Rammed 22 | . . . . . . . . 4 . . 18 . Targets Rammed 24 | . . . . . . 2 . 4 . . 18 . Kicked 2 | . . . . . . 2 . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 515 | . 330 515 251 308 351 . 201 84 198 . 253 192 Average Temperature 75 | . 78 138 66 171 60 . 44 24 88 . 57 68 Received Heat Transfer 2789 | . 144 210 549 252 396 . 396 342 127 . 106 267 Effects 4 | . . 4 . . . . . . . . . . Shutdowns 1 | . . 1 . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . Interference 1 | . . 1 . . . . . . . . . . Matter Decay 1 | . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . 4 . . . 3 Impact Corruptions 1 | . . . . . . . . 1 . . . . Robots Melted 4 | . 1 2 1 . . . . . . . . . Combat Hostiles 4 | . 1 2 1 . . . . . . . . . Parts Melted 17 | . 1 10 4 2 . . . . . . . . Heat Transferred 8627 | . 668 2331 2849 777 1262 . . 259 . . 111 370 Parts Sabotaged 4 | . . . . . . . . 4 . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Low Fac Fac Res Maximum Alert Level 4 | . . . 1 . 4 2 3 2 . 1 . 1 Low Security (%) 48 | 100 100 100 74 100 5 . . . . 90 100 84 Level 1 15 | . . . 25 . 22 . . 31 . 9 . 15 Level 2 22 | . . . . . 31 100 50 68 . . . . Level 3 11 | . . . . . 31 . 49 . . . . . Level 4 2 | . . . . . 8 . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1289 | . 126 185 312 154 1289 676 902 647 . 220 108 328 Initial 676 | . . 48 62 133 93 676 410 473 . 220 . 34 Average 326 | . 20 102 146 132 640 631 687 434 . 78 51 77 Influence Increases 5719 | . 327 432 735 81 1606 . 582 854 115 . 285 702 Destroy 0b10 Robot/C 2800 | . 200 300 480 60 640 . 360 460 80 . 60 160 Destroy 0b10 Robot/NC 75 | . 10 20 15 . 5 . . 10 . . . 15 Destroy Leader 424 | . 32 62 110 10 20 . 20 100 10 . 20 40 Allied During Kill 27 | . . . 2 . 14 . 1 . 10 . . . Trap Triggered on 0b10 10 | . . . 10 . . . . . . . . . Successful Hack 113 | . 10 8 15 10 5 . 30 18 . . 17 . Disable Machine 45 | . 30 . 15 . . . . . . . . . Anti-Garrison Action 900 | . . . . . 750 . 150 . . . . . Destroy Structure 410 | . 15 27 43 1 112 . 21 11 . . 68 112 Partial Spotted 30 | . . . 15 . 15 . . . . . . . Lose Combat Pursuer 885 | . 30 15 30 . 45 . . 255 15 . 120 375 Influence Decreases 5397 | . 213 398 589 241 451 703 266 1109 411 351 219 446 Entered New Map 1976 | . . 66 86 161 41 613 176 429 241 131 . 32 Time Decay 2359 | . 203 262 433 60 . 90 . 470 160 220 169 292 Lost Part 882 | . 10 50 50 20 290 . 70 210 10 . 50 122 Lost Ally 180 | . . 20 20 . 120 . 20 . . . . . Squads Dispatched 30 | . 3 . 7 2 . . . 9 . 2 2 5 Investigation 10 | . 3 . 3 2 . . . 1 . . 1 . Extermination 6 | . . . . . . . . 2 . 2 1 1 Reinforcement 6 | . . . . . . . . 2 . . . 4 Assault 1 | . . . . . . . . 1 . . . . Garrison 7 | . . . 4 . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Low Fac Fac Res Distress Signals 14 | . 1 4 4 . 1 . . . . . 2 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 257 | . 16 27 41 3 47 1 19 46 4 5 12 36 Peak Tracking Total 13 | . 3 6 7 2 7 1 4 10 4 4 5 13 Tactical Retreats 31 | . 2 1 2 . 3 . . 10 1 . 4 8 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Low Fac Fac Res Traps Triggered 10 | . 1 . . . 5 . 1 . . 1 2 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 3 | . . . 3 . . . . . . . . . Reused 1 | . . . 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Low Fac Fac Res Machines Disabled 9 | . 2 . 1 . 5 . 1 . . . . . Max in Single Turn 2 | . 2 . 1 . 1 . 1 . . . . . Garrison Relay 6 | . . . . . 5 . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Low Fac Fac Res Machines Accessed 27 | . 5 1 7 2 2 1 3 2 1 1 2 . Terminals 20 | . 5 1 5 . 2 . 3 2 . 1 1 . Fabricators 1 | . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . 1 . Garrison Access 3 | . . . 1 1 . 1 . . . . . . Total Hacks 57 | . 13 2 15 6 5 2 5 3 1 1 4 . Successful 35 | . 8 2 11 2 2 1 3 2 1 1 2 . Failed 22 | . 5 . 4 4 3 1 2 1 . . 2 . Catastrophic 5 | . 1 . 1 1 . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 28 | . 13 2 10 . . 1 . 2 . . . . Terminals 42 | . 13 2 12 . 5 . 5 3 . 1 1 . Fabricators 3 | . . . . 3 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 5 | . . . 2 . . . . . . . 3 . Garrison Access 6 | . . . 1 3 . 2 . . . . . . Terminal Hacks 19 | . 4 1 4 . 2 . 3 2 1 1 1 . Prototype ID Bank 1 | . . . . . . . . 1 . . . . Open Door 3 | . . . . . 1 . 1 . 1 . . . Open DSF 2 | . . . . . . . . . . 1 1 . Level Access Points 3 | . 1 1 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . Garrison Index 1 | . . . 1 . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . 1 . . . . Garrison Registry 1 | . . . . . 1 . . . . . . . Security Stations 1 | . . . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . . Load Schematic 1 | . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 3 | . . . 2 . . . . . . . 1 . Insert Component 2 | . . . 1 . . . . . . . 1 . Analyze 1 | . . . 1 . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . . . . . Unlock Access 2 | . . . . 1 . 1 . . . . . . Unauthorized Hacks 10 | . 4 1 5 . . . . . . . . . Terminals 9 | . 4 1 4 . . . . . . . . . Assimilate 2 | . 1 1 . . . . . . . . . . Botnet 7 | . 3 . 4 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . Reprogram 1 | . . . 1 . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . Hacking Detections 16 | . 3 . 4 2 1 1 2 1 . . 2 . Full Trace Events 9 | . 2 . 1 2 . . 2 1 . . 1 . Feedback Events 1 | . 1 . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . . 1 . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Low Fac Fac Res Used RIF Installer 3 | . . . . . 2 . 1 . . . . . Robot Detection 1 | . . . . . . . 1 . . . . . Watcher Feeds 1 | . . . . . 1 . . . . . . . Robots Hacked 3 | . . . . . 3 . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat 3 | . . . . . 3 . . . . . . . Robot Hacks Applied 3 | . . . . . 3 . . . . . . . go_dormant 1 | . . . . . 1 . . . . . . . formatsys_high 2 | . . . . . 2 . . . . . . . Relay Couplers Released 26 | . . . . . 21 . 5 . . . . . Machine Destruction 23 | . . . . . 18 . 5 . . . . . Programmers 3 | . . . . . 3 . . . . . . . Attached 3 | . . . . . 2 . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 6 | . . . . . 6 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Low Fac Fac Res Total Allies 13 | . 1 1 1 . 8 . 1 . 1 . . . Largest Group 3 | . 1 2 1 . 3 . 1 . 1 1 . . Highest-Rated Group 141 | . 10 18 16 . 95 . 31 . 141 141 . . Highest-Rated Ally 141 | . 10 10 16 . 39 . 31 . 141 141 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 46 | . . . 2 . 28 . 6 . 10 . . . Total Damage 1311 | . . . 17 . 569 . 84 . 641 . . . Kills 12 | . . . . . 7 . 1 . 4 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Low Fac Fac Res Active Infowar (turns) 1930 | . 317 306 . . . . . 24 330 642 120 191 Optics 1596 | . 317 306 . . . . . 4 207 642 120 . Sensors 191 | . . . . . . . . . . . . 191 IFF 1089 | . . . . . . . . 20 330 619 120 . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 2 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Low Fac Fac Res Turns Passed 9724 | 89 981 574 1110 134 2459 196 652 1197 330 642 473 887 Spaces Moved 6894 | 68 656 325 543 56 1805 160 417 512 731 257 594 770 Core 822 | 9 4 . . . 2 . . 115 256 103 217 116 Treads 51 | . . . . . . . . 41 . . 9 1 Legs 2855 | 59 185 158 543 56 1040 160 417 183 . . . 54 Wheels 634 | . 467 167 . . . . . . . . . . Hover 334 | . . . . . . . . . . . 75 259 Flight 2198 | . . . . . 763 . . 173 475 154 293 340 Fastest Speed 20 | 50 90 105 120 120 20 120 118 26 40 37 24 24 Average Speed 87 | 110 113 120 120 120 97 120 121 95 43 42 46 57 Slowest Speed 600 | 120 300 190 120 120 260 120 260 600 100 50 200 450 Overloaded Moves 4 | . . . . . 4 . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 16 | . . . . . 1 . . 2 2 4 2 5 Potential Cave-ins 2 | . . . . . 2 . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . . . . . . Exploration Rate (%) 31 | 4 50 33 47 1 81 6 53 12 81 8 17 22 Regions Visited 12 Branch Regions 1 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . Known Exits Taken 5 | . 1 1 1 1 . 1 . . . . . . Unknown Exits Taken 5 | 1 . . . . . . . 1 1 1 1 . Scrap Searched 5 | . . . . . . . . . 5 . . . Spaces Dug 21 | . . . . . . . . . . . 21 . Terrain Destroyed 283 | . 15 27 39 . 76 . 23 11 . . 37 55 Melee . | . . . . . . . . . . . . . Projectile 45 | . . . . . 1 . 23 11 . . 4 6 AOE 238 | . 15 27 39 . 75 . . . . . 33 49 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Low Fac Fac Res Total 9827 | 79 857 437 867 100 2335 163 484 1069 738 781 777 1140 Wait 2017 | . 101 35 220 32 250 2 5 442 5 522 111 292 Move 6848 | 67 655 324 542 55 1801 159 415 507 726 248 589 760 Hop 16 | . . . . . 1 . . 2 2 4 2 5 Pick Up 67 | 6 30 7 2 . 17 . 1 . . . 2 2 Fast Attach 133 | 5 5 6 6 1 40 . 5 21 3 6 14 21 Attach 56 | 1 8 10 4 1 19 . 2 1 . . 7 3 Detach 44 | . 8 7 1 . 17 . . 1 . . 8 2 Swap 43 | . 2 2 12 . 16 . 2 6 . . . 3 Drop 89 | . 22 5 11 . 27 . 2 7 2 1 5 7 Fire 401 | . 26 41 69 11 86 . 52 67 . . 10 39 Melee 48 | . . . . . 31 . . 11 . . . 6 Ram 17 | . . . . . . . . 4 . . 13 . Kick 2 | . . . . . . 2 . . . . . . Crush 5 | . . . . . . . . . . . 5 . Escape Stasis 38 | . . . . . 27 . . . . . 11 . Rewire 3 | . . . . . 3 . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -6/Factory -6/Lower Caves -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Met a group of wandering Federalists 314 | -10/Materials | Build established: Mutant 646 | -10/Materials | Discovered new exit (range 7) 966 | -10/Materials | Identified exit to Materials 1071 | -10/Materials | Entered another Materials area 1071 | -9/Materials | Accompanied by 1 ally 1071 | -9/Materials | Evolved 2 slots: Propulsion x2 1218 | -9/Materials | Identified exit to Materials 1377 | -9/Materials | Crushed by falling debris 1408 | -9/Materials | Lost 3 parts (2n1u) 1467 | -9/Materials | Discovered new exit (range 13) 1645 | -9/Materials | Entered another Materials area 1645 | -8/Materials | Evolved 2 slots: Propulsion x2 1735 | -8/Materials | Build established: Scavenger-Mutant 1832 | -8/Materials | Garrison activated, responded to threat 2133 | -8/Materials | Garrison activated, responded to threat 2716 | -8/Materials | Identified exit to Factory 2755 | -8/Materials | Entered Factory 2755 | -7/Factory | Evolved 2 slots: Utility x2 2888 | -7/Factory | Identified exit to Garrison 2889 | -7/Factory | Entered Garrison 2901 | -7/Garrison | Triggered checkpoint 3028 | -7/Garrison | Garrison Relay disabled 3186 | -7/Garrison | Triggered checkpoint 3243 | -7/Garrison | Garrison Relay disabled 3343 | -7/Garrison | Triggered checkpoint 3492 | -7/Garrison | Core integrity fell below 50% 3555 | -7/Garrison | Lost 7 parts (1p4n2w) 3655 | -7/Garrison | Triggered checkpoint 3717 | -7/Garrison | Discovered new exit (range 12) 3729 | -7/Garrison | Triggered checkpoint 3740 | -7/Garrison | Discovered new exit (range 12) 3784 | -7/Garrison | Discovered new exit (range 18) 3784 | -7/Garrison | Discovered new exit (range 66) 3784 | -7/Garrison | Discovered new exit (range 56) 3803 | -7/Garrison | Installed Relay Interface Framework 3813 | -7/Garrison | Triggered checkpoint 3859 | -7/Garrison | Lost 4 parts (1p3n) 3911 | -7/Garrison | Triggered checkpoint 3984 | -7/Garrison | Garrison Relay disabled 4061 | -7/Garrison | Lost 3 parts (3n) 4213 | -7/Garrison | Triggered checkpoint 4268 | -7/Garrison | Lost 3 parts (2n1w) 4483 | -7/Garrison | Triggered checkpoint 4539 | -7/Garrison | Triggered checkpoint 4573 | -7/Garrison | Garrison Relay disabled 5012 | -7/Garrison | Garrison Relay disabled 5166 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 5348 | -7/Garrison | Entered Factory 5542 | -7/Factory | Identified exit to Garrison 5544 | -7/Factory | Entered Garrison 5561 | -7/Garrison | Expanded RIF knowledge: Robot Detection 5606 | -7/Garrison | Rescued a captive Derelict 5665 | -7/Garrison | Garrison Relay disabled 5724 | -7/Garrison | Learned Factory security intel 5875 | -7/Garrison | Core integrity fell below 20% 6091 | -7/Garrison | Discovered new exit (range 9) 6142 | -7/Garrison | Triggered checkpoint 6196 | -7/Garrison | Entered Factory 6196 | -6/Factory | Evolved 2 slots: Propulsion x2 6895 | -6/Factory | Lost 6 parts (6n) 6895 | -6/Factory | Garrison activated, responded to threat 7179 | -6/Factory | Lost 3 parts (3u) 7246 | -6/Factory | First assault squad dispatched 7322 | -6/Factory | Core integrity fell below 50% 7331 | -6/Factory | System corruption reached 10% 7360 | -6/Factory | Core integrity fell below 20% 7364 | -6/Factory | Lost 7 parts (1p5n1w) 7383 | -6/Factory | Discovered new exit (range 11) 7393 | -6/Factory | Entered Lower Caves 7441 | -6/Lower Caves | Encountered a Warlord checkpoint 7519 | -6/Lower Caves | Learned Factory stockpile data 7635 | -6/Lower Caves | Build established: Mutant 7706 | -6/Lower Caves | 1C-UTU showed up to help 7708 | -6/Lower Caves | 1C-UTU revealed a hidden path 7723 | -6/Lower Caves | Entered Factory 7723 | -5/Factory | Accompanied by 1 ally (1C-UTU) 7723 | -5/Factory | Evolved 2 slots: Propulsion x2 7755 | -5/Factory | Identified exit to DSF 8358 | -5/Factory | Discovered new exit (range 14) 8365 | -5/Factory | Entered another Factory area 8365 | -4/Factory | Evolved 2 slots: Propulsion x2 8587 | -4/Factory | Lost 3 parts (2n1u) 8646 | -4/Factory | Core integrity fell below 50% 8720 | -4/Factory | Core integrity fell below 20% 8730 | -4/Factory | System corruption reached 10% 8836 | -4/Factory | Discovered new exit (range 9) 8838 | -4/Factory | Entered Research 8838 | -3/Research | Evolved 2 slots: Propulsion x2 9142 | -3/Research | Core integrity fell below 50% 9152 | -3/Research | Lost 11 parts (2p7n2w) 9532 | -3/Research | Core integrity fell below 20% 9551 | -3/Research | Lost 8 parts (1p5n1u1w) 9725 | -3/Research | Destroyed by Y-72 Warden with Railgun Last Messages --------------- SECURING TERMINAL." 09569_ Acquired Q-thruster. 09573_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R006. 09596_ ALERT: Cargo convoy en route, clear transfer corridor. 09598_ K-01 Serf cleans the DSF Access. 09602_ Connecting with DSF Access... [Achievement: Slippery One] 09618_ Acquired Prototype Device. 09618_ Identified Prc. Matter Filter. 09621_ Acquired Prototype Device. 09621_ Identified Exp. Coolant Injector. 09640_ W-44 Eye sends out distress signal. 09640_ Penetrated by Slug. 09644_ Drone sends a signal. 09700_ System corrupted: Matter fused (-2). 09706_ Slug penetrates Wall. 09706_ Penetrated by Slug. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ????????????#" """ #????? ????# # | | ????????????#" """ #?????+????# # | | ????????????#T #??????????# # | | ????????????#" #### ! ####+## | | ????????????#" + / | | ????????????#" """ ### # ## | | ????????????# """ #????????# #? | | ????????????# """ #????????# #? | | ????????????# #????????# #? | | ????????????# ########## ## | | ????????????# | | ????????????# ######### | | ????????????# #???????# | | ????????????# #???????# | | ????????????# == #???????#### | | ????????????# == #??????????? | | ????????????# #??????????? | | ????????????# #??????????? | | ????????????# #??????????? | | ????????????#### ##### ######?????? | | ???????????????# #???# +?????? | | ?????????????### ###?# ######?????? | | ?????????????# % #?# #??????????? | | ?????????????# #?### ###???????#### | | ?????????????# #???# #?????????# | | ?????????????# @ #???# #?????????# | | ?????????????# #???# #?????????# | | ??????????######Y####### #?????????# | | ??????????# # #?????????# | | ??????????# # #?????????# | | ??????????# # #?????????# | | ??????????# = # #?????????# | | ??????????# # #?????????# | | ?????????##########;#### #?????????# | | ?????????# ## #?????????+ | | ?????????# ## #?????????# | | ?????????# = ## #?????????# | | ?????????# ## ########### | | ?????????# h# | | ?????????# + | | ?????????# # | | ?????????# # ! | | ?????????# ! ## ###+## | | ?????????# ## "" #????? | | ?????????# ##% "Y #????? | | ?????????# + " #????? | | ?????????############## [ #????? | | ?????????????# % #????? | | ?????????????# ######## ###### | | ??????????????????????# # T### ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Power Amplification 20 Resistance: EM 25 Phase Shifting 10 Evasion (%) 75 Target Analysis 8 Recoil Reduction 2 Matter Filtering 50 Offensive Hacking 20 Relay Coupler Types 2 Relay Coupler Value 35 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Dangerous Findings Dodgeball, But With Guns I Spy Infiltrator Significant Disruption Slippery One Universal Adapter Challenges ------------ None Game ------ Seed QuantumBlastDrive Manual? 0 Play Time 01:28:53 Cumulative 11.0 hours Start 2025.10.06 @ 12:49:59 End 2025.10.06 @ 14:19:02 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 14 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 19 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: f919f7d2-1d81-41f8-abc4-c6c0f4632d69