Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.14 @ 11:02:35 Player: CSF Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (77) 385 Value Destroyed (1583) 1583 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (14) 14 TOTAL SCORE: 3682 Bonus ------- Follower Combat Kills 14 Cogmind --------- Core Integrity 331/400 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ High-capacity Storage Unit Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (20) --- Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Wheel Heat Sink Medium Storage Unit Medium Matter Pod (100) Structural Scanner Light Armor Plating Hacking Suite Tractor Beam EM Pulse Cannon Heavy Assault Rifle Improved Light Cannon Improved Light Cannon Improved Light Cannon Grenade Launcher Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Wheel Heat Sink Medium Storage Unit Medium Matter Pod Structural Scanner Light Armor Plating Hacking Suite Tractor Beam Medium Laser EM Pulse Cannon EM Pulse Cannon Heavy Assault Rifle Heavy Assault Rifle Improved Light Cannon Grenade Launcher Hammer [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Light Armor Plating Device Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Shotgun Ballistic Gun Heavy Assault Rifle Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 41 | 2 18 8 12 1 . . Power 4 | . 2 . 2 . . . Engine 4 | . 2 . 2 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 12 | . 4 3 5 . . . Treads 9 | . 2 2 5 . . . Leg . | . . . . . . . Wheel 3 | . 2 1 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | 2 6 2 5 . . . Device 5 | 2 2 1 . . . . Storage 3 | . 2 . 1 . . . Processor 1 | . 1 . . . . . Hackware 1 | . . . 1 . . . Protection 5 | . 1 1 3 . . . Artifact . | . . . . . . . Weapon 10 | . 6 3 . 1 . . Energy Gun 6 | . 5 1 . . . . Energy Cannon . | . . . . . . . Ballistic Gun 3 | . . 2 . 1 . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . 1 . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 2 | . . 1 . 1 . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon 2 | . . 1 . 1 . . Highest Loss Streak 1 | . . 1 . 1 . . To Critical Strikes . | . . . . . . . Average Backups 14 | 6 9 9 17 19 20 . Power . | 1 . . . 1 2 . Propulsion 3 | 3 2 2 3 4 4 . Utility 5 | . 3 3 6 7 7 . Weapon 5 | 1 3 3 6 7 7 . Tool/Special . | . . . . . . . Unused Backups 30 | 8 2 . 7 . . 13 Power 5 | 2 1 . . . . 2 Propulsion 7 | 3 . . 2 . . 2 Utility 4 | 1 . . . . . 3 Weapon 14 | 2 1 . 5 . . 6 Tool/Special . | . . . . . . . Average Slot Usage (%) 99 | . 99 100 99 99 100 . Engine 12 | . 14 14 11 11 11 . Treads 25 | . 19 16 31 33 33 . Wheel 4 | . 7 11 1 . . . Device 5 | . 10 12 . . . . Storage 12 | . 14 14 11 11 11 . Protection 12 | . 2 1 18 22 22 . Energy Gun 11 | . 24 25 . . . . Ballistic Gun 13 | . 2 2 22 21 22 . Peak Build Rating 18 | 7 11 11 18 18 18 . Average Rating 14 | 6 10 10 16 17 18 . On Entrance 12 | 6 7 11 11 17 18 18 Naked Turns . | . . . . . . . Heaviest Build 59 | 14 26 26 59 57 57 . Greatest Support 60 | 20 40 40 60 60 60 . Greatest Overweight (x) 5 | . 2 2 5 . . . Average Overweight (x) . | . 1 1 . . . . Largest Inventory Capacity 20 | 8 20 10 20 20 20 . Average Capacity 15 | 8 9 10 19 20 20 . Most Carried 20 | 7 11 10 20 20 20 . Average Carried 14 | 6 9 9 17 19 20 . Final Capacity 20 | 8 10 10 20 20 20 20 Final Carried 20 | 7 9 10 20 20 20 20 Class Distribution -------------------- 61% | Scavenger-Mutant 38% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 1548 | 241 287 223 636 149 12 . Remotely 104 | 13 91 . . . . . Salvage Created 2885 | 111 1047 186 1199 252 90 . Parts 183 | 12 74 13 69 14 1 . Haulers Intercepted 4 | . 1 . 3 . . . Recyclers Shooed 5 | 1 2 . 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 51 | . 17 8 17 9 . . Guns 49 | . 15 8 17 9 . . AOE 2 | . 2 . . . . . Classes Destroyed 12 | 2 7 1 2 . . . Worker 2 | . 1 . 1 . . . Builder 6 | . 5 . 1 . . . Tunneler 2 | 2 . . . . . . Hauler 4 | . 1 . 3 . . . Recycler 6 | 1 2 . 3 . . . Operator 6 | . 3 . 3 . . . Watcher 3 | . 2 . 1 . . . Swarmer 18 | . 6 3 4 5 . . Grunt 22 | . 11 2 6 3 . . Brawler 2 | . . . 1 1 . . Sentry 6 | . . . 6 . . . Assembled 3 | . . 3 . . . . Best Kill Streak 6 | 2 6 3 6 3 . . Combat Bots Only 6 | . 4 3 6 3 . . Max Kills in Single Turn 2 | 1 2 2 2 1 . . Gunslinging 1 | . . 1 . . . . Exploded 2 | . 2 . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 206 | . 67 16 80 43 . . Missed 58 | . 24 4 22 8 . . Hits 148 | . 43 12 58 35 . . Melee 2 | . . . . 2 . . Projectile 146 | . 43 12 58 33 . . Critical Strikes 4 | . 1 . 1 2 . . Damage Taken 1653 | . 447 152 695 359 . . Core 160 | . 49 42 24 45 . . Absorbed by Shields . | . . . . . . . Core Remaining (%) 81 | 100 . 63 . . . . Volleys Fired 185 | 7 58 14 80 24 2 . Largest 2 | 2 2 2 2 2 2 . Hottest 100 | 60 95 100 46 46 46 . Shots Fired 368 | 14 116 26 160 48 4 . Gun 368 | 14 116 26 160 48 4 . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 238 | 7 19 . 160 48 4 . Thermal 25 | 7 11 7 . . . . Explosive . | . . . . . . . Electromagnetic 105 | . 86 19 . . . . Robot Hit Streak 10 | 4 10 7 10 5 4 . Robot Miss Streak 11 | 5 6 3 11 3 1 . Penetration Max . | . . . . . . . Secondary Targets 10 | . 3 2 2 3 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . Shots Hit Robots 237 | 6 82 21 95 31 2 . Core Hits 129 | 4 53 15 42 11 4 . Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . 1 . 1 . . . Destroy 1 | . . . 1 . . . Corrupt 1 | . 1 . . . . . Melee Attacks 3 | . 3 . . . . . Impact 3 | . 3 . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3603 | 90 1227 252 1479 492 63 . Guns 3482 | 90 1107 252 1478 492 63 . Cannons . | . . . . . . . Explosions 120 | . 120 . . . . . Melee . | . . . . . . . Ramming 1 | . . . 1 . . . Kinetic 2250 | 58 159 . 1478 492 63 . Thermal 227 | 32 145 50 . . . . Explosive . | . . . . . . . Electromagnetic 1125 | . 923 202 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 10 | . 10 . . . . . Projectiles . | . . . . . . . Explosions 10 | . 10 . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 25 | . 25 . . . . . Shots 1 | . 1 . . . . . Rammed 1 | . . . 1 . . . Targets Rammed 1 | . . . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 216 | . 216 108 45 26 . . Average Temperature 48 | . 62 35 12 12 . . Received Heat Transfer 629 | . 177 62 282 108 . . Effects 1 | . 1 . . . . . Energy Bleed 1 | . 1 . . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . 1 1 . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 547 | 75 324 148 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 3 . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Maximum Alert Level 1 | . 1 . 1 . . . Low Security (%) 94 | 100 99 100 84 100 . . Level 1 5 | . . . 15 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 303 | 10 204 92 303 173 . . Initial 103 | . . 42 . 103 . . Average 75 | 1 131 13 82 77 . . Influence Increases 1528 | 15 570 120 565 253 5 . Destroy 0b10 Robot/C 1000 | . 340 100 340 220 . . Destroy 0b10 Robot/NC 150 | 15 70 . 60 . 5 . Destroy Leader 244 | . 86 20 108 30 . . Allied During Kill 3 | . . . . 3 . . Successful Hack 26 | . 3 . 23 . . . Disable Machine 60 | . 45 . 15 . . . Destroy Structure 15 | . 11 . 4 . . . Lose Combat Pursuer 30 | . 15 . 15 . . . Influence Decreases 1528 | 15 460 230 298 481 44 . Entered New Map 271 | . . 68 . 164 39 . Time Decay 1227 | 15 460 162 298 287 5 . Lost Part 10 | . . . . 10 . . Lost Ally 20 | . . . . 20 . . Squads Dispatched 7 | . 6 . 1 . . . Investigation 4 | . 3 . 1 . . . Extermination . | . . . . . . . Reinforcement 3 | . 3 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 2 | . 1 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 72 | . 25 10 24 13 . . Peak Tracking Total 6 | . 4 3 6 4 . . Tactical Retreats 3 | . 1 1 1 . . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 3 | . 2 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 4 | . 3 . 1 . . . Max in Single Turn 1 | . 1 . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 19 | . 7 . 8 . 4 . Terminals 12 | . 5 . 7 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 2 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 92 | . 17 . 26 . 49 . Successful 59 | . 5 . 5 . 49 . Failed 32 | . 12 . 20 . . . Catastrophic 5 | . 5 . . . . . Database Lockouts 1 | . . . 1 . . . Manual 35 | . 12 . 23 . . . Terminals 35 | . 11 . 24 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 8 | . 6 . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 55 | . 1 . 5 . 49 . Record 49 | . . . . . 49 . Robot Analysis 4 | . 1 . 3 . . . Branch Access Points 1 | . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . Retrieve Components 2 | . 2 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Reject 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . 2 . . . Used . | . . . . . . . Hacking Detections 12 | . 5 . 7 . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 11 | . 11 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 4 | . . . . . 4 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies 5 | . . . . 1 4 . Largest Group 4 | . . . . 1 4 . Highest-Rated Group 45 | . . . . 31 45 . Highest-Rated Ally 31 | . . . . 31 21 . Total Orders . | . . . . . . . Ally Attacks 4 | . . . . 4 . . Total Damage 84 | . . . . 84 . . Kills 2 | . . . . 2 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Active Infowar (turns) 498 | 5 158 335 . . . . Structural 96 | . 96 . . . . . Seismic 402 | 5 62 335 . . . . Robot Analysis Total 4 | . 1 . 3 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 5434 | 62 1185 1206 1450 695 836 . Spaces Moved 2857 | 22 694 522 726 384 509 . Core . | . . . . . . . Treads 1803 | . 196 109 605 384 509 . Legs 41 | 22 19 . . . . . Wheels 1013 | . 479 413 121 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 95 | 120 95 110 110 160 160 . Average Speed 143 | 120 127 121 153 160 160 . Slowest Speed 240 | 120 240 240 160 160 160 . Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 58 | 4 95 86 67 66 87 3 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken 3 | . 1 1 1 . . . Unknown Exits Taken 3 | 1 . . . 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug 1 | . 1 . . . . . Terrain Destroyed 9 | . 9 . . . . . Melee 1 | . 1 . . . . . Projectile . | . . . . . . . AOE 8 | . 8 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 3826 | 43 873 1063 903 417 527 . Wait 624 | 8 57 505 46 8 . . Move 2851 | 21 693 521 725 383 508 . Hop . | . . . . . . . Pick Up 41 | 3 15 3 19 1 . . Fast Attach 12 | 1 3 4 4 . . . Attach 14 | . 6 3 4 1 . . Detach 2 | . 2 . . . . . Swap 31 | 1 16 7 7 . . . Drop 45 | 2 20 6 17 . . . Fire 185 | 7 58 14 80 24 2 . Melee 3 | . 3 . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . 1 . . . Escape Stasis . | . . . . . . . Rewire 17 | . . . . . 17 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / *Min / *Sto) -9/Mines (discovered 2 exits: Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 2) 63 | -11/Scrapyard | Entered Materials 66 | -10/Materials | Discovered new exit (range 10) 203 | -10/Materials | Discovered new exit (range 6) 303 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 8) 515 | -10/Materials | Discovered new exit (range 13) 563 | -10/Materials | Derelicts attacked the area 854 | -10/Materials | Discovered new exit (range 16) 999 | -10/Materials | Discovered new exit (range 16) 1177 | -10/Materials | Identified exit to Materials 1244 | -10/Materials | Identified exit to Mines 1248 | -10/Materials | Entered Mines 1276 | -10/Mines | Learned Materials stockpile data 1322 | -10/Mines | Assembled infested the area 1421 | -10/Mines | Discovered new exit (range 5) 2314 | -10/Mines | Discovered exit to Materials (range 5) 2324 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2420 | -10/Mines | Build established: Scavenger-Mutant 2454 | -10/Mines | Entered Materials 2454 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2554 | -9/Materials | Identified exit to Mines 2554 | -9/Materials | Identified exit to Storage 3209 | -9/Materials | Discovered new exit (range 15) 3617 | -9/Materials | Central database locked down 3637 | -9/Materials | Discovered new exit (range 10) 3904 | -9/Materials | Entered Mines 3928 | -9/Mines | Met a Derelict bent on vengeance 4002 | -9/Mines | Escorted by a lone wolf Derelict 4146 | -9/Mines | Identified exit to Materials 4247 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4247 | -9/Mines | Discovered new exit (range 5) 4599 | -9/Mines | Entered Exiles 4599 | -9/Exiles | Found Exiles lab destroyed 4620 | -9/Exiles | Discovered new exit (range 15) 5365 | -9/Exiles | Learned location of Zion (-6) 5421 | -9/Exiles | Discovered new exit (range 10) 5435 | -9/Exiles | Entered Mines 5435 | -8/Mines | Accompanied by 4 allies 5435 | -8/Mines | Self-destructed Last Messages --------------- many interesting things to dissect! --BIN >>Record "MSG002788-02" Well it is a pretty top-notch boomstick. --DEC >>Record "MSG002788-01" Where did 12-ASH get that personality? Every time he stops by it's nothing but chainsaws and boomsticks and evil. >>Record "MSG003946-03" It's called an "adventure." If anything the journey itself is the benefit. We'd be safe, I could bring my prototypes! --DEC >>Record "MSG004474-01" The Merchants threatened to send a debt collector if we don't pay up for the last shipment. Did someone not pay them in full, or are we getting on their bad side for some reason? We don't want to be on their bad side. 05421_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????#############??????????????????? | | ??????????## g ##?????????????????? | | ??????????# g @ #?????????????????? | | ??????????# g #?????????????????? | | ??????????# h #?????????????????? | | ??????????## #### ##?????????????????? | | ???????????## #????# #??????????????????? | | ????????????###?????? #??????????????????? | | ?????????????????????? #??????????????????? | | ?????????????????????? #??????????????????? | | ???????????????????????#??????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed AngularArmorCarapace Manual? 0 Play Time 00:45:34 Cumulative 34.9 hours Start 2025.07.14 @ 10:10:22 End 2025.07.14 @ 11:02:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 37 Gallery% 19 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1efd2ea7-5598-47d2-92f2-5371e28d998a