Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.04 @ 18:41:45 Player: GENERIC_H-66_SLAYER Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (85) 425 Value Destroyed (2863) 2863 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (951) 951 TOTAL SCORE: 8479 Bonus ------- Follower Combat Kills 409 Met Imprinter 300 Was Imprinted 300 Friendly Fire -58 Cogmind --------- Core Integrity 0/850 Matter 95/300 Energy 39/100 System Corruption 0% Temperature Cool (17) Movement Core (1350) Ox26 Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Signal Interpreter Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Medium Treads Advanced Heat Sink Cooling System Medium Matter Pod (100) Advanced Weight Redist. System Seismic Detector Targeting Computer Transmission Jammer Advanced ECM Suite Improved Weapon Shielding Improved Light Armor Plating Makeshift System Shield Katana Chainsword GAL Module Peak State ------------ > --- POWER ------------ Ion Engine Makeshift Power Source > --- PROPULSION ------- Medium Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Huge Storage Unit Signal Interpreter Core Analyzer Improved Utility Shielding Layered Medium Armor Plating Layered Medium Armor Plating Reflective Plating > --- WEAPON ----------- Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle > --- INVENTORY -------- Medium Treads Advanced Heat Sink Cooling System Medium Matter Pod Compact Matter Pod Advanced Weight Redist. System Seismic Detector Transmission Jammer Advanced ECM Suite Improved Weapon Shielding Reflective Plating Makeshift System Shield Improved Field Recycling Unit Makeshift Shrapnel Gun Assault Cannon Grenade Launcher RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores Katana Chainsword GAL Module [Rating: 64] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Utility Improved Utility Shielding Device Improved Heat Sink Storage Huge Storage Unit Processor Signal Interpreter Protection Improved Utility Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Slots Evolved 8 | . . 2 . 2 2 . . . . 2 . Power 1 | . . 1 . . . . . . . . . Propulsion 1 | . . . . 1 . . . . . . . Utility 5 | . . . . 1 2 . . . . 2 . Weapon 1 | . . 1 . . . . . . . . . Parts Attached 87 | 4 10 5 3 3 14 16 3 5 1 9 14 Power 11 | 1 1 4 . . 1 1 1 1 . 1 . Engine 10 | 1 1 4 . . . 1 1 1 . 1 . Core 1 | . . . . . 1 . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 18 | . 4 . . 2 4 3 1 . 1 1 2 Treads 18 | . 4 . . 2 4 3 1 . 1 1 2 Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 22 | 1 3 . . 1 7 1 1 2 . 4 2 Device 5 | . 2 . . . 2 . . . . . 1 Storage 4 | 1 1 . . . . . . 1 . 1 . Processor 2 | . . . . 1 . . . . . 1 . Hackware . | . . . . . . . . . . . . Protection 11 | . . . . . 5 1 1 1 . 2 1 Artifact . | . . . . . . . . . . . . Weapon 36 | 2 2 1 3 . 2 11 . 2 . 3 10 Energy Gun 3 | 1 . . . . . 2 . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 13 | 1 2 1 1 . . 2 . 1 . 3 2 Ballistic Cannon 6 | . . . 2 . 2 1 . . . . 1 Launcher 5 | . . . . . . 4 . . . . 1 Special Weapon 8 | . . . . . . 1 . 1 . . 6 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . Unidentified Prototypes 2 | . . 1 . . . . . 1 . . . Corrupted Parts 1 | . . . . . . 1 . . . . . System Corruption 4 | . . . . . . 4 . . . . . Parts Lost 34 | . 1 1 1 . 2 12 . . . . 17 Power 5 | . . 1 . . . 2 . . . . 2 Propulsion 8 | . . . . . . 4 . . . . 4 Utility 10 | . 1 . . . 2 1 . . . . 6 Weapon 11 | . . . 1 . . 5 . . . . 5 Highest Loss Streak 9 | . 1 1 1 . 1 5 . . . . 9 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 88 | . 91 96 99 99 98 76 83 90 93 100 82 Engine 10 | . 14 19 22 18 13 . 6 13 15 13 10 Treads 18 | . 21 22 22 27 23 17 14 15 16 20 12 Device 3 | . 12 11 11 9 8 2 . . . . 1 Storage 7 | . 14 11 11 9 7 7 7 7 7 7 12 Processor 7 | . . . . 8 7 7 7 7 7 13 13 Protection 17 | . . . . . 12 19 23 22 23 24 14 Ballistic Gun 8 | . 15 33 22 9 7 4 7 7 7 10 13 Ballistic Cannon 6 | . . . 9 18 15 3 7 7 7 3 . Launcher 1 | . . . . . . 4 . . . . . Special Melee Weapon 3 | . . . . . . 2 7 7 7 4 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 125 | 12 90 100 106 106 114 108 108 112 112 125 123 Greatest Support 86 | 3 46 46 46 69 84 84 56 56 86 86 78 Greatest Overweight (x) 37 | 3 4 2 2 1 1 3 3 1 1 1 37 Average Overweight (x) 1 | 2 1 1 2 1 1 1 1 1 1 1 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 16 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 5 15 17 17 19 25 25 24 25 25 25 25 Average Carried 20 | 2 9 14 16 16 22 19 22 24 24 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 14 17 16 19 25 22 22 25 25 25 15 Class Distribution -------------------- 62% | Mutant 19% | Tank 8% | Gunner 4% | Scavenger-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Tank | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Tank | -6/Extension Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Matter Collected 2607 | 159 248 99 221 183 356 421 257 190 192 281 . Remotely 590 | . 87 99 221 183 . . . . . . . Salvage Created 2464 | . 266 293 126 387 402 329 . . . 229 432 Parts 158 | . 16 21 11 21 31 9 . . . 16 33 Haulers Intercepted 2 | . . 1 . 1 . . . . . . . Recyclers Shooed 3 | . . . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . 10 . 2 9 . . Prevented 3 | . . . . . . . . . 3 . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Combat Hostiles Destroyed 65 | . 8 10 6 8 10 13 . . . 4 6 Guns 28 | . 8 7 4 2 1 3 . . . 2 1 Cannons 23 | . . . 2 6 9 3 . . . 2 1 AOE 14 | . . 3 . . . 7 . . . . 4 Classes Destroyed 15 | . 2 1 1 3 3 3 . . . . 2 Worker 4 | . . . 1 1 1 . . . . . 1 Builder 6 | . . . . . . . . . . . 6 Tunneler 1 | . . . . . . . . . . . 1 Hauler 2 | . . 1 . 1 . . . . . . . Recycler 2 | . . . . 1 . . . . . . 1 Watcher 5 | . . . . 1 1 . . . . 1 2 Swarmer 17 | . 3 4 4 3 3 . . . . . . Grunt 25 | . 5 6 2 4 . 6 . . . . 2 Brawler 2 | . . . . . . 2 . . . . . Duelist 1 | . . . . . . 1 . . . . . Sentry 9 | . . . . 1 1 2 . . . 3 2 Specialist 1 | . . . . . 1 . . . . . . Hunter 3 | . . . . . 3 . . . . . . Programmer 4 | . . . . . 2 1 . . . 1 . Behemoth 3 | . . . . . . 1 . . . . 2 Best Kill Streak 16 | . 3 10 4 7 3 8 . . . 1 16 Combat Bots Only 10 | . 3 10 3 4 3 8 . . . 1 5 Max Kills in Single Turn 3 | . 1 3 2 2 1 3 . . . 1 3 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . 3 . . . 2 . . . . 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Hostile Shots Fired 694 | . 55 62 41 30 76 192 2 . 9 74 153 Missed 222 | . 13 23 16 8 21 74 . . 1 23 43 Damage Taken 7046 | . 412 370 249 249 775 1688 27 . 187 429 2660 Core 1353 | . 69 43 38 39 82 224 . . . 40 818 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 158 | . . . . . . 57 . . . 3 98 Ignored by Resistances 104 | . . . . . . . . . 3 41 60 Core Remaining (%) 79 | 100 72 . 79 92 . . . . 56 . . Volleys Fired 205 | . 24 19 20 17 29 35 3 . 4 17 37 Largest 3 | . 2 3 3 3 3 3 2 . 2 3 3 Hottest 133 | . 70 60 98 98 103 133 68 . 68 99 99 Shots Fired 506 | . 48 57 58 51 86 80 8 . 8 43 67 Gun 315 | . 48 57 48 17 29 32 4 . 4 35 41 Cannon 151 | . . . 10 34 57 27 4 . 4 8 7 Launcher 24 | . . . . . . 18 . . . . 6 Special 16 | . . . . . . 3 . . . . 13 Kinetic 435 | . 24 57 58 51 86 52 8 . 8 43 48 Thermal 29 | . 24 . . . . 5 . . . . . Explosive 37 | . . . . . . 18 . . . . 19 Electromagnetic 2 | . . . . . . 2 . . . . . Robot Hit Streak 13 | . 12 9 5 4 9 11 1 . 3 9 13 Robot Miss Streak 9 | . 2 4 9 3 7 2 3 . 2 1 2 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 6 | . 4 1 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . Shots Hit Robots 322 | . 36 37 27 27 49 56 11 . 8 25 46 Core Hits 177 | . 13 21 12 21 23 31 2 . 3 14 37 Critical Kills 2 | . . . . . . . . . . 1 1 Critical Parts Destroyed 9 | . 1 . . . . . . . . 1 7 Critical Strikes 26 | . 2 . . 1 1 2 . . 2 3 15 Burn 1 | . 1 . . . . . . . . . . Destroy 14 | . 1 . . . . . . . . 2 11 Blast 7 | . . . . 1 1 2 . . 2 1 . Sever 4 | . . . . . . . . . . . 4 Melee Attacks 12 | . . . . . . 1 8 . 3 . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . 1 2 . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8256 | . 467 596 297 615 791 1923 46 . 59 394 3068 Guns 1979 | . 467 311 206 80 116 409 19 . 16 111 244 Cannons 2059 | . . . 91 535 675 393 27 . 43 169 126 Explosions 3769 | . . 285 . . . 1121 . . . 114 2249 Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 3676 | . 231 311 297 615 791 676 46 . 59 280 370 Thermal 731 | . 236 285 . . . 96 . . . 114 . Explosive 3370 | . . . . . . 1121 . . . . 2249 Electromagnetic 30 | . . . . . . 30 . . . . . Impact . | . . . . . . . . . . . . Slashing 449 | . . . . . . . . . . . 449 Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . . . . . 2 6 6 6 . . . Average Corruption 4 | . . . . . 2 4 6 6 . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 136 | . . . . . 15 69 41 11 . . . Message Errors 36 | . . . . . 4 18 8 6 . . . Matter Fused 26 | . . . . . 4 9 13 . . . . Heat Flow Errors 16 | . . . . . 3 8 4 1 . . . Energy Discharges 14 | . . . . . . 9 4 1 . . . Parts Rejected 1 | . . . . . 1 . . . . . . Parts Fused 2 | . . . . . . 1 1 . . . . Data Loss (minor) 25 | . . . . . 2 14 6 3 . . . Data Loss (major) 7 | . . . . . . 5 2 . . . . Misfires 5 | . . . . . . 3 2 . . . . Alerts 3 | . . . . . . 2 1 . . . . Weapon Failures 1 | . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 132 | . . . . . . 52 . . . 29 51 Projectiles 6 | . . . . . . . . . . . 6 Explosions 126 | . . . . . . 52 . . . 29 45 Melee . | . . . . . . . . . . . . Knockbacks 11 | . . . . 4 4 1 . . . . 2 Impact . | . . . . . . . . . . . . Kinetic 11 | . . . . 4 4 1 . . . . 2 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 168 | . . . . . . 105 . . . 63 . Shots 5 | . . . . . . 4 . . . 1 . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 930 | . 225 132 128 141 321 257 251 208 133 356 930 Average Temperature 111 | . 77 40 58 56 79 76 85 106 67 97 312 Received Heat Transfer 2298 | . 150 90 96 81 87 381 . . 9 138 1266 Effects 44 | . . . . . . 1 . . . 1 42 Shutdowns 11 | . . . . . . . . . . 1 10 Energy Bleed 7 | . . . . . . 1 . . . . 6 Interference 6 | . . . . . . . . . . . 6 Short Circuit 2 | . . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . . 1 Damage (major) 15 | . . . . . . . . . . . 15 Damage (core) 2 | . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 5 | . 5 . . . . . . . . . . Heat Transferred 1275 | . 777 200 . . . 148 . . . 150 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Peak Influence 342 | . 111 292 278 342 202 . . . . 210 127 Initial 155 | . . 29 113 107 155 . . . . . 1 Average 110 | . 70 215 199 230 123 . . . . 56 26 Maximum Alert Level 1 | . . 1 1 1 1 . . . . 1 . Low Security (%) 77 | 100 100 27 52 43 78 . . . . 90 100 Level 1 22 | . . 72 47 56 21 . . . . 9 . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 10 | . 2 . . . 3 . . . . 3 2 Investigation 2 | . 1 . . . . . . . . 1 . Extermination 2 | . . . . . 2 . . . . . . Reinforcement 4 | . 1 . . . 1 . . . . . 2 Assault . | . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Distress Signals 5 | . . . . 2 . . . . . 1 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 90 | . 9 10 7 10 12 14 1 . 7 8 12 Peak Tracking Total 9 | . 4 9 3 4 3 7 1 . 4 2 9 Tactical Retreats 2 | . . . 1 . . 1 . . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Traps Triggered 2 | . . . . . 1 . . . . 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Machines Disabled 10 | . . 1 . . 5 1 . . . 2 1 Max in Single Turn 2 | . . 1 . . 1 1 . . . 2 1 Garrison Access 1 | . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Machines Accessed 5 | . 1 . . 1 . . . . . 3 . Terminals 3 | . 1 . . 1 . . . . . 1 . Fabricators 1 | . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . Total Hacks 11 | . 4 . . 2 . . . . . 5 . Successful 7 | . 2 . . 1 . . . . . 4 . Failed 4 | . 2 . . 1 . . . . . 1 . Catastrophic 1 | . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 3 | . . . . . . . . . . 3 . Terminals 8 | . 4 . . 2 . . . . . 2 . Fabricators 2 | . . . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . Terminal Hacks 4 | . 2 . . 1 . . . . . 1 . Record 3 | . 2 . . 1 . . . . . . . Open Door 1 | . . . . . . . . . . 1 . Fabricator Hacks 2 | . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 4 | . 1 . . 1 . . . . . 2 . Full Trace Events 2 | . 1 . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . . Robots Built 2 | . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . Time 116 | . . . . . . . . . . 116 . Total Robot Build Rating 6 | . . . . . . . . . . 6 . Part Schematics Acquired 14 | . . . . . . . . 14 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . Non-combat 1 | . . . . . . . 1 . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . no_distress 1 | . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Total Allies 12 | . . . . . . 1 . 9 . 2 . Largest Group 9 | . . . . . . 1 1 9 9 5 . Highest-Rated Group 302 | . . . . . . 16 16 302 302 178 . Highest-Rated Ally 40 | . . . . . . 16 16 40 40 40 . Total Orders . | . . . . . . . . . . . . Ally Attacks 73 | . . . . . . . 1 . 39 33 . Total Damage 1536 | . . . . . . . . . 778 758 . Kills 15 | . . . . . . . . . 9 6 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . 1 . . 2 2 . 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . . 1 . Active Garrisons 1 | . . . . . . . . . . 1 . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Turns Passed 11344 | 172 491 373 232 385 1241 2739 1474 1757 1200 839 441 Spaces Moved 4208 | 86 186 104 55 136 458 1083 602 726 419 247 106 Core 126 | 86 35 . . . . . . . . . 5 Treads 4082 | . 151 104 55 136 458 1083 602 726 419 247 101 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 320 240 240 240 240 240 240 240 243 Average Speed 241 | 159 209 298 320 240 240 240 240 240 240 240 323 Slowest Speed 1900 | 200 250 320 320 240 240 400 400 240 240 243 1900 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 37 | 6 28 18 24 16 14 89 73 83 63 10 21 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 4 | . . . . . . 1 1 2 . . . Known Exits Taken 7 | . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . Scrap Searched 8 | . . . 1 . . 2 1 2 2 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 165 | . . 9 . 1 . 111 1 . 2 19 22 Melee . | . . . . . . . . . . . . Projectile 10 | . . . . 1 . 5 1 . 2 1 . AOE 155 | . . 9 . . . 106 . . . 18 22 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Total 5029 | 121 240 136 77 160 546 1162 617 743 606 461 160 Wait 398 | 23 . 3 . . 14 10 . . 176 172 . Move 4197 | 85 185 103 54 135 457 1082 601 725 418 246 106 Hop . | . . . . . . . . . . . . Pick Up 84 | 8 16 6 . 5 19 11 2 8 2 7 . Fast Attach 6 | 1 2 . . . 1 . . 1 1 . . Attach 56 | 3 2 3 1 2 7 16 2 2 . 6 12 Detach 6 | . . . . . 1 2 . . . 1 2 Swap 25 | . 6 2 2 1 6 . 1 2 . 3 2 Drop 38 | 1 5 . . . 12 5 . 5 2 7 1 Fire 205 | . 24 19 20 17 29 35 3 . 4 17 37 Melee 12 | . . . . . . 1 8 . 3 . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . 2 . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: [*Fac] / Low / *Ext) -6/Extension History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 173 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 11) 664 | -10/Materials | Entered another Materials area 664 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 791 | -9/Materials | Destroyed 10 combat bots 952 | -9/Materials | Build established: Gunner 963 | -9/Materials | Discovered new exit (range 12) 1037 | -9/Materials | Entered Mines 1187 | -9/Mines | Discovered new exit (range 15) 1256 | -9/Mines | Learned 2 Materials zone layouts 1269 | -9/Mines | Entered Materials 1269 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1270 | -8/Materials | Identified exit to Factory 1575 | -8/Materials | Discovered exit to Factory (range 4) 1654 | -8/Materials | Entered Factory 1654 | -7/Factory | Evolved 2 slots: Utility x2 1952 | -7/Factory | Build established: Tank 2819 | -7/Factory | Discovered new exit (range 7) 2893 | -7/Factory | Identified exit to Lower Caves 2895 | -7/Factory | Entered Lower Caves 3100 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3147 | -7/Lower Caves | Destroyed 8 combat bots 3157 | -7/Lower Caves | Lost 3 parts (1p1n1w) 3254 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3583 | -7/Lower Caves | Spotted B-75 Beast 3607 | -7/Lower Caves | Identified exit to Lower Caves 3944 | -7/Lower Caves | Destroyed B-75 Beast 3973 | -7/Lower Caves | Lost 5 parts (2n1u2w) 4243 | -7/Lower Caves | Build established: Mutant 5205 | -7/Lower Caves | Learned location of Zion (-7) 5634 | -7/Lower Caves | Entered another Lower Caves area 5634 | -7/Lower Caves | Accompanied by 1 ally 5855 | -7/Lower Caves | Discovered new exit (range 6) 6925 | -7/Lower Caves | Discovered new exit (range 14) 7105 | -7/Lower Caves | Identified exit to Zion 7108 | -7/Lower Caves | Entered Zion 7185 | -7/Zion | Discovered new exit (range 15) 7250 | -7/Zion | Found Prototype Special Weapon 7253 | -7/Zion | Found Prototype Special Weapon 7257 | -7/Zion | Found Prototype Special Weapon 7258 | -7/Zion | Identified RU-N14's Throwing Claymores (x3) 7264 | -7/Zion | Found RU-N14's Throwing Claymores 7456 | -7/Zion | System corruption cleaned by Quarantine Array 7616 | -7/Zion | Gained Derelict followers 7902 | -7/Zion | Learned Factory emergency access door positions 8060 | -7/Zion | Imprinted 8063 | -7/Zion | Declared Zion's savior 8377 | -7/Zion | Learned location of Armory (-4) 8581 | -7/Zion | Found GAL Module 8666 | -7/Zion | Learned location of Quarantine (-3) 8861 | -7/Zion | Identified exit to Proximity Caves 8865 | -7/Zion | Entered Proximity Caves 8865 | -6/Proximity Caves | Accompanied by 9 allies 8976 | -6/Proximity Caves | Learned Factory terminal intel 9727 | -6/Proximity Caves | Spotted B-75 Beast 9742 | -6/Proximity Caves | Allies destroyed B-75 Beast 10010 | -6/Proximity Caves | Discovered new exit (range 13) 10041 | -6/Proximity Caves | Identified exit to Factory 10065 | -6/Proximity Caves | Entered Factory 10065 | -6/Factory | Accompanied by 5 allies 10065 | -6/Factory | Evolved 2 slots: Utility x2 10066 | -6/Factory | Identified exit to Lower Caves 10068 | -6/Factory | Loaded intel: 28 terminal locations 10283 | -6/Factory | Retrieved Zion intel report: Active Garrisons 10372 | -6/Factory | Build established: Scavenger-Mutant 10587 | -6/Factory | Fabricated X-57 Shotgunner (x2) 10588 | -6/Factory | Garrison activated, responded to threat 10649 | -6/Factory | Lost 5 allies 10778 | -6/Factory | Discovered new exit (range 16) 10897 | -6/Factory | Discovered new exit (range 5) 10902 | -6/Factory | Identified exit to Extension 10904 | -6/Factory | Entered Extension 11077 | -6/Extension | Build established: Scavenger-Tank 11137 | -6/Extension | Spotted B-75 Beast 11204 | -6/Extension | Destroyed B-75 Beast 11221 | -6/Extension | Spotted B-75 Beast 11229 | -6/Extension | Disrupted transfer network 11233 | -6/Extension | Core integrity fell below 50% 11236 | -6/Extension | Destroyed B-75 Beast 11266 | -6/Extension | Lost 9 parts (1p3n2u3w) 11335 | -6/Extension | Core integrity fell below 20% 11345 | -6/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- RU-N14's Throwing Claymores expended. G-50 Soldier destroyed. G-50 Soldier unfolds itself. Imp. Utility Shielding destroyed. R-10 Processor collects Adv. Heat Sink. U-05 Engineer lays Concrete. G-50 Soldier knocked back. Critical hit (Burn: +37). G-50 Soldier knocked back. Lyr. Medium Armor Plating destroyed. Assault Cannon destroyed. HV Slug penetrates G-50 Soldier. ALERT: Construction progress impeded, dispatching reinforcements to local area. Critical hit (Burn: +37). HV Slug penetrates G-50 Soldier. Hyp. Gauss Rifle destroyed. Med. Treads destroyed. Imp. Field Recycling Unit destroyed. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????#????????????? | | ?????????????????????????????????## #???????????? | | ???????????????????????????????? ???????????? | | ??????????????????????????????? b ??????????? | | ?????????????????????????????? R ??????????? | | ????????????????#####???????? R R??????????? | | ############################# %% ?????????? | | % g g ?????????? | | % g % ????????? | | % g ????????? | | %% @% g % ????????? | | % g ????????? | | ###################### % ????????? | | ???????????????????? ?????????? | | ???????????????????#### # ## ?????????? | | ??????????????????????######? ??????????? | | ?????????????????????????????? ??????????? | | ???????????????????????????????###T#"""??????????? | | ???????????????????????????????????#?????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 26 Energy Capacity 460 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 10 Utility Shielding 66 Evasion (%) 50 Core Analysis 6 Recoil Reduction 3 Item Schematics ----------------- Plasma Cannon | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Powered Hammer | -7/Zion | Archive KE Penetrator | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Beamcaster | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive M-28 Smith | -7/Zion | Archive X-57 Shotgunner | -7/Zion | Archive Fabricated ------------ X-57 Shotgunner | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- A New Friend The One Challenges ------------ None Game ------ Seed PulseDamperRefractor Manual? 0 Play Time 02:15:40 Cumulative 7.2 hours Start 2024.06.03 @ 21:01:09 End 2024.06.04 @ 18:41:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 1 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2b993561-27ff-4086-8411-9923929800f4