Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.03 @ 09:09:18 Player: Kotyk77 Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (91) 455 Value Destroyed (3149) 3149 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (655) 655 TOTAL SCORE: 10139 Bonus ------- Follower Combat Kills 355 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 21% Temperature Cool (37) Movement Core (700) Ox13 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ High-capacity Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Nuclear Pulse Array Field Propulsion Array Advanced Cooling System Energy Well (350) Matter Compressor (250) Advanced Signal Interpreter Advanced Targeting Computer Advanced Recoil Stabilizer Matter Filter Advanced Reaction Control System Experimental Hacking Suite Advanced System Shield Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer Advanced Melee Analysis Suite Advanced Transmission Jammer Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Heavy Plasma Cannon Gauss Cannon Advanced Datajack Heavy Pick > --- INVENTORY -------- Micro Fission Core Centrium Wheel Nuclear Pulse Array Field Propulsion Array Advanced Cooling System Energy Well Matter Compressor Advanced Signal Interpreter Advanced Targeting Computer Advanced Recoil Stabilizer Matter Filter Advanced Reaction Control System Improved Utility Shielding Improved Light Armor Plating EM Disruption Field Experimental Hacking Suite Advanced System Shield Heavy Shock Bomb Launcher [Rating: 98] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Propulsion Armored Huge Wheel Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Recoil Stabilizer Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Hardened Light Armor Plating Weapon Gauss Cannon Energy Gun High-powered Shock Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Greatsword Piercing Weapon Heavy Pick Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Slots Evolved 12 | . . . . . 4 2 2 2 . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 2 | . . . . . 1 1 . . . . . Utility 7 | . . . . . 2 1 2 1 . . 1 Weapon 2 | . . . . . 1 . . 1 . . . Parts Attached 101 | 7 9 3 1 1 16 14 8 15 9 2 16 Power 14 | 1 1 . . . 1 2 1 3 . 1 4 Engine 9 | 1 . . . . . 2 1 2 . 1 2 Core 5 | . 1 . . . 1 . . 1 . . 2 Reactor . | . . . . . . . . . . . . Propulsion 11 | 2 . 1 . . 2 1 . 1 1 1 2 Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 11 | 2 . 1 . . 2 1 . 1 1 1 2 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 41 | 2 2 2 1 1 4 6 7 5 5 . 6 Device 18 | 1 1 . . 1 3 1 3 2 3 . 3 Storage 4 | 1 1 . 1 . . . . 1 . . . Processor 8 | . . 1 . . . 4 1 1 1 . . Hackware 4 | . . . . . . . 2 . . . 2 Protection 7 | . . 1 . . 1 1 1 1 1 . 1 Artifact . | . . . . . . . . . . . . Weapon 35 | 2 6 . . . 9 5 . 6 3 . 4 Energy Gun 5 | 1 . . . . 2 . . . 1 . 1 Energy Cannon 2 | . . . . . . . . . 1 . 1 Ballistic Gun 6 | 1 5 . . . . . . . . . . Ballistic Cannon 9 | . . . . . 4 2 . 3 . . . Launcher 4 | . . . . . 1 1 . 2 . . . Special Weapon 1 | . 1 . . . . . . . . . . Impact Weapon 4 | . . . . . 2 1 . 1 . . . Slashing Weapon 2 | . . . . . . 1 . . 1 . . Piercing Weapon 1 | . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . . . . . 1 Unidentified Prototypes 4 | . . . . . 2 1 1 . . . . Corrupted Parts 2 | . . . . . . . . 1 . . 1 System Corruption 15 | . . . . . . . . 10 . . 5 Parts Lost 35 | . . . . . 1 2 . 1 2 4 25 Power 6 | . . . . . . 1 . . . 1 4 Propulsion 5 | . . . . . . . . . . 1 4 Utility 15 | . . . . . 1 1 . 1 2 1 9 Weapon 9 | . . . . . . . . . . 1 8 Highest Loss Streak 16 | . . . . . 1 1 . 1 1 4 16 To Critical Strikes . | . . . . . . . . . . . . Average Backups 16 | 3 8 13 14 16 15 17 17 17 17 16 17 Power 1 | . 1 2 2 2 2 1 1 1 2 1 . Propulsion 2 | 2 2 2 2 2 2 2 2 1 2 1 2 Utility 9 | . 3 6 6 9 7 10 9 10 11 9 12 Weapon 3 | . 1 2 3 3 3 4 5 3 2 4 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 47 | . 6 . 3 . 8 4 4 1 3 . 18 Power 2 | . . . 1 . . . . . . . 1 Propulsion 5 | . 2 . . . 1 . . . . . 2 Utility 33 | . 3 . 2 . 7 2 1 1 3 . 14 Weapon 7 | . 1 . . . . 2 3 . . . 1 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 86 | . 100 100 100 100 90 81 79 84 84 76 82 Engine 4 | . 11 . . . . 6 6 4 . 4 5 Core 4 | . 2 14 14 14 9 . . . 5 . 4 Wheel 15 | . 28 28 28 28 18 14 12 11 11 11 9 Device 9 | . 14 3 . 11 18 9 8 8 7 . 9 Storage 7 | . 14 14 14 14 9 7 6 5 5 5 5 Processor 11 | . . . . . . 12 20 17 17 23 19 Hackware 4 | . . . . . . . 7 11 11 5 4 Protection 5 | . . 10 14 2 8 7 2 2 3 10 6 Energy Cannon 1 | . . . . . . . . . 3 5 4 Ballistic Gun 4 | . 25 28 28 28 2 . . . . . . Ballistic Cannon 7 | . . . . . 15 13 6 9 2 . 2 Launcher 1 | . . . . . 2 . . 3 5 4 1 Impact Weapon 1 | . . . . . 2 5 . 2 2 . . Slashing Weapon 1 | . . . . . . 1 6 2 2 1 . Peak Build Rating 98 | 7 12 13 16 16 35 50 63 77 77 73 98 Average Rating 52 | 5 9 12 13 15 31 46 60 73 75 65 84 On Entrance 35 | . 7 12 13 16 15 33 50 63 75 74 66 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 94 | 13 32 36 56 56 69 76 69 86 78 78 94 Greatest Support 56 | 26 26 26 20 20 38 56 56 56 56 56 56 Greatest Overweight (x) 13 | . 1 1 2 2 1 1 1 1 1 1 13 Average Overweight (x) 1 | . . 1 1 2 1 1 1 1 1 1 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 11 15 15 20 20 20 20 20 20 20 20 Most Carried 20 | 8 13 15 19 20 20 20 20 20 20 19 20 Average Carried 18 | 3 8 13 15 19 19 19 19 19 19 17 18 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 Final Carried 20 | 8 13 15 19 20 20 20 20 20 19 19 14 Class Distribution -------------------- 27% | Mutant 18% | Hacker-Gladiator 9% | Assassin 8% | Scavenger-Skirmisher 7% | Skirmisher 6% | Gladiator 6% | Hacker-Skirmisher 5% | Hacker-Mutant 3% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Assassin | -7/Factory Hacker-Gladiator | -6/Factory Hacker-Gladiator | -5/Factory Hacker-Gladiator | -5/Upper Caves Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Matter Collected 3612 | 251 263 123 30 10 565 531 58 535 742 122 382 Remotely . | . . . . . . . . . . . . Salvage Created 3165 | 25 356 65 . . 240 550 50 507 519 246 607 Parts 165 | 9 28 10 . . 17 22 3 16 12 6 42 Haulers Intercepted 2 | . 1 . . . . 1 . . . . . Recyclers Shooed 3 | . . . . . 1 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . 1 . . Prevented 14 | . . . . . . . . . 10 4 . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Combat Hostiles Destroyed 61 | . 9 3 . . 6 7 1 10 10 3 12 Melee 7 | . . . . . . . 1 4 . . 2 Guns 14 | . 9 3 . . 2 . . . . . . Cannons 26 | . . . . . 4 7 . 4 5 . 6 AOE 8 | . . . . . . . . 1 4 1 2 Classes Destroyed 15 | 1 5 1 . . 1 3 . 3 1 . . Worker 10 | . . 1 . . 2 3 . . . . 4 Builder 4 | . . . . . 1 3 . . . . . Tunneler 3 | 2 . . . . . 1 . . . . . Hauler 2 | . 1 . . . . 1 . . . . . Recycler 3 | . . . . . . 3 . . . . . Mechanic 1 | . . . . . . . . 1 . . . Operator 1 | . 1 . . . . . . . . . . Watcher 6 | . 2 . . . 3 1 . . . . . Swarmer 17 | . 6 3 . . 2 . . . 1 . 5 Grunt 18 | . 3 . . . 4 . . 3 6 2 . Brawler 2 | . . . . . . . . . 1 1 . Duelist 1 | . . . . . . . . 1 . . . Sentry 7 | . . . . . . 3 1 . 1 . 2 Hunter 2 | . . . . . . . . 1 1 . . Programmer 14 | . . . . . . 4 . 5 . . 5 Decomposer 2 | . . . . . . . . . . 2 . Best Kill Streak 7 | 2 5 3 . . 3 7 1 2 3 3 5 Combat Bots Only 5 | . 4 3 . . 2 3 1 2 3 3 5 Max Kills in Single Turn 2 | 1 2 2 . . 2 1 1 1 2 2 2 Gunslinging 1 | . 1 1 . . . . . . . . . Exploded 2 | . . . . . . . . 1 2 1 2 Melee 1 | . . . . . . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Hostile Shots Fired 646 | . 23 17 . . 43 108 27 83 56 38 251 Missed 212 | . 6 7 . . 15 39 12 25 16 13 79 Hits 434 | . 17 10 . . 28 69 15 58 40 25 172 Melee 11 | . . . . . . . . 6 . 5 . Projectile 423 | . 17 10 . . 28 69 15 52 40 20 172 AOE 1 | . . . . . . . . . . . 1 Critical Strikes 13 | . . . . . . 2 . 5 1 . 5 Actively Blocked 1 | . . . . . . . . . . . 1 Part Disruptions 2 | . . . . . . . . . . . 2 Damage Taken 8462 | . 233 128 . . 449 918 79 1342 800 612 3901 Core 1776 | . 50 43 . . 101 112 12 181 37 90 1150 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 103 | . . . . . . . . . . 64 39 Ignored by Resistances 22 | . . . . . . . 22 . . . . Regen/Repaired (Parts) 842 | . . . . . . . 189 . . . 653 Core Remaining (%) 82 | 100 . . . 62 81 84 98 . . 69 . Volleys Fired 244 | 2 30 8 . . 34 27 3 34 41 10 55 Largest 3 | 2 2 2 . . 3 2 1 2 3 2 2 Hottest 180 | 60 100 46 . . 178 80 40 102 176 130 180 Shots Fired 393 | 4 56 16 . . 69 53 3 53 49 15 75 Gun 82 | 4 52 16 . . 6 . . . . . 4 Cannon 276 | . . . . . 58 53 3 46 41 9 66 Launcher 26 | . . . . . . . . 7 8 6 5 Special 9 | . 4 . . . 5 . . . . . . Kinetic 254 | 2 52 16 . . 61 53 3 46 5 4 12 Thermal 109 | 2 4 . . . 8 . . . 36 5 54 Explosive 6 | . . . . . . . . . 4 . 2 Electromagnetic 24 | . . . . . . . . 7 4 6 7 Robot Hit Streak 11 | 1 9 5 . . 5 5 2 8 7 6 11 Robot Miss Streak 6 | 1 6 2 . . 3 2 1 3 2 2 3 Penetration Max 1 | . . . . . . 1 . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . Shots Hit Robots 251 | 2 30 11 . . 35 46 4 44 26 9 44 Core Hits 117 | 2 18 4 . . 15 17 1 14 17 3 26 Critical Kills 5 | . . 1 . . . . . 3 . . 1 Critical Parts Destroyed 14 | . . . . . . 3 . 10 1 . . Critical Strikes 37 | . . 1 . . 3 10 1 15 1 1 5 Meltdown 1 | . . . . . . . . . . . 1 Destroy 11 | . . 1 . . . . . 9 1 . . Blast 14 | . . . . . 3 7 . 1 . . 3 Smash 7 | . . . . . . 3 . 4 . . . Sever 3 | . . . . . . . 1 1 . 1 . Impale 1 | . . . . . . . . . . . 1 Melee Attacks 66 | . . . . . . 19 3 20 4 1 19 Impact 29 | . . . . . . 12 . 14 3 . . Slashing 18 | . . . . . . 7 3 6 1 1 . Piercing 18 | . . . . . . . . . . . 18 Sneak Attacks 12 | . . . . . . 9 . 1 . . 2 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9629 | 22 370 170 . . 936 2093 163 1781 1366 598 2130 Guns 696 | 22 370 170 . . 76 . . . . . 58 Cannons 4791 | . . . . . 860 1157 50 624 798 226 1076 Explosions 1886 | . . . . . . 111 . 332 518 331 594 Melee 2253 | . . . . . . 825 113 825 50 41 399 Ramming 3 | . . . . . . . . . . . 3 Kinetic 3726 | 10 370 170 . . 892 1157 50 624 39 88 326 Thermal 1724 | 12 . . . . 44 . . . 759 138 771 Explosive 505 | . . . . . . 111 . . 270 . 124 Electromagnetic 1418 | . . . . . . . . 332 248 331 507 Impact 1216 | . . . . . . 516 . 650 50 . . Slashing 638 | . . . . . . 309 113 175 . 41 . Piercing 399 | . . . . . . . . . . . 399 Highest Corruption 21 | . . . . . . 5 . 11 6 9 21 Average Corruption 6 | . . . . . . 4 . 6 6 8 5 Corruption Purged 10 | . . . . . . . . 10 . . . Corruption Blocked . | . . . . . . . . . . . . Effects 103 | . . . . . . 17 . 26 32 6 22 Message Errors 29 | . . . . . . 4 . 6 12 2 5 Matter Fused 25 | . . . . . . 6 . 5 7 2 5 Heat Flow Errors 10 | . . . . . . 1 . 5 1 . 3 Energy Discharges 8 | . . . . . . 2 . 2 1 . 3 Parts Rejected 2 | . . . . . . . . 1 . 1 . Data Loss (minor) 15 | . . . . . . 4 . 4 4 . 3 Data Loss (major) 3 | . . . . . . . . 1 1 . 1 Misfires 5 | . . . . . . . . 1 2 1 1 Alerts 3 | . . . . . . . . 1 2 . . Misdirections 1 | . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 874 | . . . . . 29 426 . 306 24 39 50 Projectiles 176 | . . . . . 29 46 . 11 8 32 50 Explosions 23 | . . . . . . . . . 16 7 . Melee 675 | . . . . . . 380 . 295 . . . Knockbacks 35 | . . . . . 6 14 . 8 1 . 6 Impact 5 | . . . . . . 4 . . . . 1 Kinetic 28 | . . . . . 6 8 . 8 1 . 5 Secondary 2 | . . . . . . 2 . . . . . Self-Inflicted Damage 339 | . . . . . . 241 . 24 31 8 35 Shots 8 | . . . . . . 3 . 1 2 1 1 Rammed 1 | . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 294 | 20 28 68 . . 221 291 . 256 294 105 183 Average Temperature 70 | 15 8 27 . . 71 105 . 58 86 48 48 Received Heat Transfer 1594 | . 48 36 . . 243 66 18 81 360 180 562 Effects 2 | . . . . . . . . . 2 . . Energy Bleed 2 | . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . 4 . 1 1 2 1 Combat Hostiles 5 | . . . . . . . . 1 1 2 1 Parts Fried 19 | . . . . . . 9 . 5 1 2 2 Impact Corruptions 17 | . . . . . . 9 . 8 . . . Robots Melted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Melted . | . . . . . . . . . . . . Heat Transferred 2085 | 25 . . . . 74 . . . 814 148 1024 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Maximum Alert Level 2 | . 1 . . . 2 1 . . . . . Low Security (%) 92 | 100 98 100 . 100 74 82 100 100 . . 100 Level 1 4 | . 1 . . . 6 17 . . . . . Level 2 2 | . . . . . 19 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 562 | 10 205 90 . . 562 282 35 101 . . 134 Initial 247 | . . 20 . . . 247 35 . . . 25 Average 78 | . 108 47 . . 159 141 5 29 . . 27 Influence Increases 3061 | 10 323 75 . . 893 400 54 378 325 130 473 Destroy 0b10 Robot/C 1540 | . 180 60 . . 440 140 20 200 200 60 240 Destroy 0b10 Robot/NC 165 | 10 20 5 . . 45 60 . 5 . . 20 Destroy Leader 340 | . 46 10 . . 90 54 10 50 20 10 50 Allied During Kill 34 | . . . . . 34 . . . . . . Successful Hack 107 | . 28 . . . . 24 22 27 . . 6 Disable Machine 195 | . 15 . . . 75 60 . 30 . . 15 Destroy Structure 170 | . 4 . . . 29 47 2 6 . . 82 Lose Combat Pursuer 510 | . 30 . . . 180 15 . 60 105 60 60 Influence Decreases 3046 | 10 270 123 5 . 349 870 128 285 343 165 498 Entered New Map 439 | . . 33 5 . . 297 39 . 35 15 15 Time Decay 2359 | 10 270 90 . . 319 553 89 275 288 110 355 Lost Part 228 | . . . . . 10 20 . 10 20 40 128 Lost Ally 20 | . . . . . 20 . . . . . . Squads Dispatched 21 | . 2 . . . 2 5 . 6 . . 6 Investigation 5 | . 1 . . . . . . 2 . . 2 Extermination 7 | . . . . . . 3 . 1 . . 3 Reinforcement 6 | . 1 . . . 2 2 . . . . 1 Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Distress Signals 5 | . 3 . . . 2 . . . . . . Communications Jammed 3 | . . . . . . . . . . . 3 Distress Signals 2 | . . . . . . . . . . . 2 Times Spotted 129 | . 14 4 . . 35 10 1 15 16 7 27 Peak Tracking Total 11 | . 5 3 . . 11 2 1 4 7 3 9 Tactical Retreats 19 | . 2 . . . 7 1 . 2 3 2 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Traps Triggered 7 | . 2 . . . 1 1 . 1 . . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Most Traps Carried 1 | . . . . 1 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Machines Disabled 18 | . 1 1 . . 5 4 . 2 . . 5 Max in Single Turn 4 | . 1 1 . . 1 4 . 1 . . 3 Garrison Access 1 | . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Machines Accessed 27 | . 4 . 4 . 6 4 2 5 . . 2 Terminals 13 | . 4 . . . 4 1 . 4 . . . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 5 | . . . . . . 2 1 . . . 2 Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 1 . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . . Total Hacks 102 | . 16 . 27 . 22 6 4 15 . . 12 Successful 69 | . 7 . 27 . 14 2 3 5 . . 11 Failed 32 | . 9 . . . 7 4 1 10 . . 1 Catastrophic 4 | . 1 . . . . 1 . 2 . . . Database Lockouts 1 | . . . . . 1 . . . . . . Manual 36 | . 14 . 2 . 10 . . 10 . . . Terminals 46 | . 16 . . . 16 1 . 13 . . . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 19 | . . . . . . 4 3 . . . 12 Recycling Units . | . . . . . . . . . . . . Scanalyzers 5 | . . . . . 4 1 . . . . . Garrison Access 4 | . . . . . 2 . . 2 . . . Terminal Hacks 41 | . 4 . 27 . 7 . . 3 . . . Record 28 | . . . 26 . 2 . . . . . . Part Schematic 1 | . . . . . . . . 1 . . . Robot Analysis 4 | . 2 . . . 2 . . . . . . Prototype ID Bank 3 | . 1 . . . . . . 2 . . . Terminal Index 1 | . 1 . . . . . . . . . . Alert Level 2 | . . . . . 2 . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . Network Status 1 | . . . . . . . 1 . . . . Repair Station Hacks 14 | . . . . . . 1 2 . . . 11 Scan Component 8 | . . . . . . 1 1 . . . 6 Repair 6 | . . . . . . . 1 . . . 5 Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 4 | . . . . . 3 1 . . . . . Retrieve Study 4 | . . . . . 3 1 . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Seal Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks 8 | . 3 . . . 3 . . 2 . . . Terminals 8 | . 3 . . . 3 . . 2 . . . Botnet 8 | . 3 . . . 3 . . 2 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 18 | . 4 . . . 3 4 . 5 . . 2 Full Trace Events 8 | . 4 . . . . . . 2 . . 2 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . 2 1 . . . . . Parts Repaired 6 | . . . . . . . 1 . . . 5 Time 248 | . . . . . . . 22 . . . 226 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . 1 . . EXPLORE 1 | . . . . . . . . . 1 . . Ally Attacks 36 | . . . . . 36 . . . . . . Total Damage 1968 | . . . . . 1968 . . . . . . Kills 19 | . . . . . 19 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . Turrets Deployed 3 | . . . . . 3 . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Active Infowar (turns) 7616 | 16 696 40 . 244 1084 1072 602 1328 999 238 1297 Optics 4811 | . . . . . . 347 602 1328 999 238 1297 Sensors 541 | . 501 40 . . . . . . . . . Terrain 2223 | . . . . 244 67 723 574 615 . . . Structural 1312 | . . . . . 1016 193 103 . . . . Seismic 1297 | 16 195 . . . 1083 3 . . . . . Jamming 1444 | . . . . . . . . . 349 . 1095 Robot Analysis Total 4 | . 2 . . . 2 . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . 2 2 . Drone Launches 3 | . . . . . . . . . 3 . . Drone Recoveries 3 | . . . . . . . . . 3 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Turns Passed 8759 | 78 696 181 353 292 1084 1611 602 1328 999 238 1297 Spaces Moved 6273 | 60 572 143 353 253 748 1236 440 852 718 177 721 Core 7 | 4 . . . . . . . . . . 3 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 6266 | 56 572 143 353 253 748 1236 440 852 718 177 718 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 90 95 95 110 95 105 105 105 105 105 105 Average Speed 105 | 86 97 100 97 110 102 111 105 105 105 105 108 Slowest Speed 700 | 90 105 105 110 110 105 115 105 105 105 105 700 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 2 | . . . . . 2 . . . . . . Potential Cave-ins 8 | . . . . . . 2 . . . . 6 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 41 | 4 95 23 62 78 50 27 12 16 92 24 17 Regions Visited 11 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . . . . 1 . . . . 1 1 . Unknown Exits Taken 8 | 1 1 1 1 . 1 1 1 1 . . . Scrap Searched 9 | . . 1 . 3 . . . . 4 1 . Spaces Dug 41 | . 2 . . . 1 8 1 . 3 . 26 Terrain Destroyed 194 | . 2 . . . 30 48 2 3 43 3 63 Melee 12 | . . . . . . 8 1 . 1 . 2 Projectile 89 | . 2 . . . 30 4 1 3 12 3 34 AOE 93 | . . . . . . 36 . . 30 . 27 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Total 7930 | 78 660 166 364 266 996 1391 572 1191 908 211 1127 Wait 986 | 2 19 6 . 12 151 60 99 231 116 14 276 Move 6258 | 59 571 142 352 252 743 1235 439 851 717 176 721 Hop 2 | . . . . . 2 . . . . . . Pick Up 111 | 8 13 4 7 1 18 14 7 13 7 4 15 Fast Attach 43 | 7 1 . . . 8 3 5 3 5 1 10 Attach 35 | . . . . . 5 3 2 9 1 3 12 Detach . | . . . . . . . . . . . . Swap 72 | . 11 4 1 1 8 12 4 17 5 2 7 Drop 112 | . 15 2 4 . 27 18 10 13 12 . 11 Fire 244 | 2 30 8 . . 34 27 3 34 41 10 55 Melee 66 | . . . . . . 19 3 20 4 1 19 Ram 1 | . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 3 exits: Res / Ext / *Arm) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 79 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Met a group of wandering Federalists 335 | -10/Materials | Discovered new exit (range 6) 372 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 16) 583 | -10/Materials | Discovered new exit (range 16) 642 | -10/Materials | Discovered new exit (range 15) 775 | -10/Materials | Entered Mines 782 | -10/Mines | Discovered new exit (range 8) 812 | -10/Mines | Learned Materials stockpile data 816 | -10/Mines | Identified exit to Materials 875 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 952 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 952 | -10/Mines | Discovered new exit (range 5) 956 | -10/Mines | Entered Exiles 978 | -10/Exiles | Met 8R-AWN 995 | -10/Exiles | Met EX-HEX 1031 | -10/Exiles | Met EX-BIN 1051 | -10/Exiles | Aligned with FarCom system 1052 | -10/Exiles | Given EX-Vault access code 1109 | -10/Exiles | Opened EX-Vault 1148 | -10/Exiles | Exiles lab attacked by MAIN.C 1161 | -10/Exiles | Found Deploy-a-Sentry 1163 | -10/Exiles | Found Deploy-a-Sentry 1165 | -10/Exiles | Found Deploy-a-Sentry 1298 | -10/Exiles | Discovered new exit (range 11) 1309 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 1309 | -10/Exiles | Entered Mines 1327 | -9/Mines | Met a Derelict bent on vengeance 1342 | -9/Mines | Found a hidden stash of uninstalled traps 1547 | -9/Mines | Identified exit to Materials 1601 | -9/Mines | Entered Materials 1601 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1704 | -8/Materials | DAS Turret deployed 1889 | -8/Materials | Build established: Scavenger-Skirmisher 2336 | -8/Materials | Central database locked down 2433 | -8/Materials | Discovered new exit (range 20) 2433 | -8/Materials | DAS Turret deployed 2457 | -8/Materials | DAS Turret deployed 2685 | -8/Materials | Entered Factory 2685 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2966 | -7/Factory | Build established: Assassin 3332 | -7/Factory | Discovered new exit (range 15) 3550 | -7/Factory | Identified exit to Lower Caves 3753 | -7/Factory | Build established: Mutant 4236 | -7/Factory | Discovered new exit (range 15) 4252 | -7/Factory | Build established: Gladiator 4296 | -7/Factory | Entered another Factory area 4296 | -6/Factory | Evolved 2 slots: Utility x2 4560 | -6/Factory | Repaired Arm. Huge Wheel+ 4757 | -6/Factory | Discovered new exit (range 9) 4813 | -6/Factory | Build established: Hacker-Gladiator 4898 | -6/Factory | Entered another Factory area 4898 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5305 | -5/Factory | System corruption reached 10% 5870 | -5/Factory | Build established: Hacker-Skirmisher 5964 | -5/Factory | Garrison activated, responded to threat 6206 | -5/Factory | Discovered new exit (range 14) 6226 | -5/Factory | Entered Upper Caves 6228 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6266 | -5/Upper Caves | Found DCF Scrap (14 items) 6427 | -5/Upper Caves | Learned Factory garrison access intel 6444 | -5/Upper Caves | Encountered a Warlord checkpoint 6561 | -5/Upper Caves | Learned location of 1 exit from Factory 6936 | -5/Upper Caves | Build established: Hacker-Gladiator 7214 | -5/Upper Caves | Discovered new exit (range 10) 7224 | -5/Upper Caves | Identified exit to Upper Caves 7225 | -5/Upper Caves | Entered another Upper Caves area 7301 | -5/Upper Caves | Lost 4 parts (1p1n1u1w) 7389 | -5/Upper Caves | Learned Factory interactive machine intel 7402 | -5/Upper Caves | Learned 4 Factory zone layouts 7419 | -5/Upper Caves | Discovered new exit (range 7) 7424 | -5/Upper Caves | Identified exit to Factory 7463 | -5/Upper Caves | Entered Factory 7463 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7464 | -4/Factory | Identified exit to Extension 7465 | -4/Factory | Identified exit to Research 7466 | -4/Factory | Loaded intel: 56 interactive machine locations 7467 | -4/Factory | Loaded intel: 4 garrison access locations 7723 | -4/Factory | Repaired Imp. Light Armor Plating 8051 | -4/Factory | Found Prototype Hackware 8268 | -4/Factory | Repaired Gauss Cannon 8312 | -4/Factory | Repaired Arm. Huge Wheel+ 8375 | -4/Factory | Repaired Hvy. Shock Bomb Launcher 8497 | -4/Factory | System corruption reached 10% 8560 | -4/Factory | Lost 7 parts (1p1n2u3w) 8565 | -4/Factory | Build established: Hacker-Mutant 8599 | -4/Factory | Repaired Arm. Huge Wheel+ 8704 | -4/Factory | Discovered new exit (range 15) 8743 | -4/Factory | Core integrity fell below 50% 8754 | -4/Factory | Core integrity fell below 20% 8757 | -4/Factory | Identified exit to Armory 8760 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 08743_ Penetrated by Slug. 08745_ R-10 Processor collects Wheel+. 08745_ Adv. System Shield destroyed. 08745_ U-05 Engineer lays Concrete. 08747_ G-67 Veteran misfires. 08748_ U-05 Engineer lays Concrete. 08750_ System corrupted: Component data lost. 08750_ U-05 Engineer lays Concrete. 08751_ R-10 Processor collects Corrupted Railgun. 08751_ Adv. Heat Sink destroyed. 08751_ K-01 Serf cleans the Machine. 08752_ Adv. Targeting Computer destroyed. 08755_ R-10 Processor collects Corrupted Quantum Rifle. 08755_ Penetrated by Slug. 08755_ Slug penetrates Wall. 08755_ P-70 Sage resets Y-72 Warden, system corruption cleaned. 08757_ K-01 Serf cleans the Machine. 08757_ EXIT=IDENTIFIED: ARMORY 08759_ R-10 Processor collects Structural Scanner. 08760_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????#########???????????????????? | | #????????????????????""""""""????????????????????? | | ###############?????? 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""""""" #????????????????????? | | ?????# ?####### = """"""" #????????????????????? | | ?????##?# #??# """"""" #????????????????????? | | #########" #??# """"""" #????????????????????? | | # ##?# #????????????????????? | | ## ### ! #????????????????????? | | """"""" # ####+##########????????????????????? | | [#######?# #?????????????????????????????? | | """"""" #???????# #?????????????????????????????? | | #???????# #?????????????????????????????? | | #???????# ######????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 31 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 375 Resistance: KI 20 Utility Shielding 66 Melee Speed Boost 20 Evasion (%) 42 Targeting Accuracy 8 Melee Accuracy 8 Recoil Reduction 4 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- Nuclear Pulse Array | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Huge Wheel | 24% | -6/Factory Imp. Light Armor Plating | 1% | -4/Factory Arm. Huge Wheel | 32% | -4/Factory Hvy. Shock Bomb Launcher | 16% | -4/Factory Arm. Huge Wheel | 8% | -4/Factory Studied --------- Wheel | -8/Materials | Hacked Autogun | -8/Materials | Hacked Arm. Huge Wheel | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StasisChaosEngine Manual? 0 Play Time 02:32:52 Cumulative 131.0 hours Start 2026.09.03 @ 05:06:57 End 2026.09.03 @ 09:09:18 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 110 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 44 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c117edf6-de5f-47b9-9e07-95da0771ed62