Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.30 @ 10:31:38 Player: shapeshifter Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (19) 95 Value Destroyed (386) 386 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-132) -132 TOTAL SCORE: 1189 Bonus ------- Friendly Fire -132 Cogmind --------- Core Integrity 20/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -7/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Scrap Shield > --- WEAPON (2) ------- Particle Gun Beam Cannon > --- INVENTORY (5) ---- Seismic Detector Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- Medium Storage Unit Subdweller Optics > --- WEAPON ----------- Particle Gun Beam Cannon > --- INVENTORY -------- Subdweller Power Source Compact Wheel Subdweller Optics Seismic Detector Scrap Shield Scrap Shield Subdweller Laser Subdweller Machine Gun [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Protection Scrap Shield Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 18 | 7 2 . 8 1 Power 2 | 2 . . . . Engine 2 | 2 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . . 4 . Treads 2 | 2 . . . . Leg . | . . . . . Wheel 4 | . . . 4 . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 2 . 2 1 Device 2 | . 1 . 1 . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 4 | 2 . . 2 . Energy Gun 1 | . . . 1 . Energy Cannon 1 | . . . 1 . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . . . 4 3 Power 2 | . . . 1 1 Propulsion 2 | . . . 1 1 Utility 1 | . . . . 1 Weapon 2 | . . . 2 . Highest Loss Streak 3 | . . . 3 3 To Critical Strikes . | . . . . . Average Backups 6 | 4 6 8 7 5 Power . | . 1 1 . . Propulsion 1 | 1 2 2 1 . Utility 2 | . 1 1 2 3 Weapon 2 | . 2 4 2 1 Tool/Special . | . . . . . Unused Backups 7 | . . . 2 5 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon 4 | . . . 2 2 Tool/Special . | . . . . . Average Slot Usage (%) 94 | . 96 100 98 80 Engine 12 | . 14 14 13 9 Treads 13 | . 28 28 12 . Wheel 11 | . . . 15 18 Device 12 | . 10 14 13 9 Storage 12 | . 14 14 13 9 Protection 1 | . . . . 4 Energy Gun 7 | . . . 7 14 Energy Cannon 9 | . . . 13 14 Ballistic Gun 11 | . 28 28 7 . Peak Build Rating 12 | 6 7 7 12 11 Average Rating 8 | 4 6 7 9 9 On Entrance 6 | . 6 7 7 11 Naked Turns . | . . . . . Heaviest Build 27 | 14 20 20 27 27 Greatest Support 40 | 40 40 40 40 16 Greatest Overweight (x) 7 | . . . 1 7 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 6 9 10 9 8 Most Carried 10 | 6 8 8 10 10 Average Carried 7 | 4 6 8 9 6 Final Capacity 10 | 8 10 10 10 5 Final Carried 10 | 6 8 8 10 1 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -10 -7 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 680 | 275 105 78 177 45 Remotely . | . . . . . Salvage Created 681 | 50 204 93 56 278 Parts 33 | 7 6 8 5 7 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 12 | . . . 12 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 13 | . 2 6 2 3 Guns 11 | . 2 6 2 1 Cannons 1 | . . . . 1 Classes Destroyed 8 | 1 3 1 1 2 Tunneler 3 | 3 . . . . Recycler 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 7 | . . 6 1 . Grunt 2 | . 2 . . . Sentry 1 | . . . . 1 Subdweller 1 | . . . 1 . Scrapper 3 | . . . . 3 Best Kill Streak 3 | 1 3 3 1 2 Combat Bots Only 3 | . 2 3 1 2 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 160 | . 6 36 72 46 Missed 43 | . 3 8 20 12 Hits 117 | . 3 28 52 34 Projectile 117 | . 3 28 52 34 Critical Strikes 3 | . . 1 2 . Damage Taken 1320 | . 41 218 579 482 Core 230 | . . 28 144 58 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 58 | 6 9 16 14 13 Largest 2 | 2 2 2 2 2 Hottest 125 | 40 40 40 80 125 Shots Fired 116 | 12 18 32 28 26 Gun 98 | 12 18 32 23 13 Cannon 18 | . . . 5 13 Launcher . | . . . . . Special . | . . . . . Kinetic 85 | 12 18 32 23 . Thermal 31 | . . . 5 26 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 10 | 4 6 4 5 10 Robot Miss Streak 4 | 2 2 3 3 4 Penetration Max . | . . . . . Secondary Targets 3 | . 1 1 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 69 | 7 10 17 17 18 Core Hits 25 | 3 5 6 3 8 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 1 | . . 1 . . Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1013 | 83 138 230 262 300 Guns 802 | 83 138 230 192 159 Cannons 211 | . . . 70 141 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 643 | 83 138 230 192 . Thermal 370 | . . . 70 300 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 427 | . 2 . 4 427 Average Temperature 185 | . 2 . 4 192 Received Heat Transfer 456 | . 24 . 198 234 Effects 3 | . . . . 3 Energy Bleed 1 | . . . . 1 Interference 1 | . . . . 1 Matter Decay 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 5 | . . . . 5 Heat Transferred 718 | . . . 148 570 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 85 | 5 50 85 . 20 Initial 12 | . . 12 . . Average 9 | . 14 26 . 1 Influence Increases 316 | 15 76 155 50 20 Destroy 0b10 Robot/C 200 | . 40 120 20 20 Destroy 0b10 Robot/NC 25 | 15 10 . . . Destroy Leader 32 | . 12 20 . . Successful Hack 14 | . 14 . . . Lose Combat Pursuer 45 | . . 15 30 . Influence Decreases 316 | 15 44 112 125 20 Entered New Map 59 | . . 20 39 . Time Decay 247 | 15 44 92 76 20 Lost Part 10 | . . . 10 . Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 31 | . 5 7 16 3 Peak Tracking Total 6 | . 4 3 6 4 Tactical Retreats 2 | . . 1 1 . Traps | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -7 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 4 | . 3 1 . . Terminals 4 | . 3 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 15 | . 12 3 . . Successful 6 | . 6 . . . Failed 9 | . 6 3 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 11 | . 8 3 . . Terminals 15 | . 12 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 4 . . . Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Registered Components 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 2 . . . Terminals 2 | . 2 . . . Botnet 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 3 1 . . Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -7 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) 981 | . 140 298 543 . Optics 160 | . . . 160 . Seismic 821 | . 140 298 383 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -7 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 1922 | 207 168 298 828 421 Spaces Moved 1144 | 112 85 125 588 234 Core 27 | 6 . . . 21 Treads 523 | 106 85 125 207 . Legs . | . . . . . Wheels 594 | . . . 381 213 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 100 115 Average Speed 139 | 154 160 160 129 140 Slowest Speed 400 | 160 160 160 160 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 7 24 34 31 49 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Total 1356 | 133 100 191 628 304 Wait 98 | . . 51 . 47 Move 1140 | 111 84 124 587 234 Hop . | . . . . . Pick Up 22 | 9 4 . 9 . Fast Attach 4 | 3 . . 1 . Attach 13 | 3 2 . 6 2 Detach . | . . . . . Swap 5 | 1 . . 4 . Drop 16 | . 1 . 7 8 Fire 58 | 6 9 16 14 13 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -7/Recycling History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 16) 208 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Identified exit to Mines 314 | -10/Materials | Build established: Mutant 376 | -10/Materials | Entered Mines 663 | -10/Mines | Discovered new exit (range 5) 674 | -10/Mines | Entered Subcaves 674 | -10/Subcaves | Discovered new exit (range 14) 675 | -10/Subcaves | Approached by a straggling Scientist 743 | -10/Subcaves | Learned Materials terminal intel 1037 | -10/Subcaves | Ambushed by swarm of Subdwellers 1037 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1046 | -10/Subcaves | Core integrity fell below 50% 1078 | -10/Subcaves | Lost 3 parts (1p1n1w) 1375 | -10/Subcaves | Discovered new exit (range 5) 1502 | -10/Subcaves | Entered Recycling 1748 | -7/Recycling | Scanned before Scraplab entrance 1776 | -7/Recycling | Angered Scraplab inhabitants 1793 | -7/Recycling | Core integrity fell below 20% 1838 | -7/Recycling | Lost 3 parts (1p1n1u) 1923 | -7/Recycling | Self-destructed Last Messages --------------- 01785_ J2-QSJ(j): "Defend the Scraplab!" 01796_ Overheating: Energy bleed (-14). 01799_ Com. Wheel destroyed. 01801_ OY-K7T(j) destroyed. 01804_ Overheating: Matter decay (-30). 01807_ Scrap Shield destroyed. 01811_ J2-QSJ(j) heat short circuits Mak. Microdissipator Network. 01812_ J2-QSJ(j) heat spikes uncontrollably. 01813_ J2-QSJ(j) overheating. 01814_ Melted Scrap Suit. 01815_ J2-QSJ(j) heat damages Ovr. Titanium Leg. 01815_ J2-QSJ(j) overheating. 01817_ J2-QSJ(j) heat damages core (-9). 01817_ Broken Mak. Microdissipator Network melted. 01817_ Ovr. Pulse Rifle melted. 01820_ Overheating: System interference. 01820_ Beam Cannon temporarily disabled. 01865_ Acquired 35 matter. 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