Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 23:07:34 Player: feesh Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (62) 310 Value Destroyed (1390) 1390 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (721) 721 TOTAL SCORE: 9741 Bonus ------- High Alert Combat Kills 21 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 15/300 Energy 5/100 System Corruption 0% Temperature Cool (35) Movement Flying (45) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Impulse Thruster Array > --- UTILITY (10) ----- Advanced Kinecellerator > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Graviton Reactor Cesium-ion Thruster Improved Utility Shielding Advanced Hacking Suite Advanced Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Neutrino Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Cooled Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Enhanced Optical Array Improved Signal Interpreter Transport Network Coupler Improved Light Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Heavy Battle Rifle Heavy Battle Rifle Hypervelocity Gauss Rifle > --- INVENTORY -------- VTOL Module Cesium-ion Thruster Power Amplifier Advanced Weight Redist. System Advanced Targeting Computer Layered Light Armor Plating Heavy Battle Rifle [Rating: 68] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Graviton Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Flight Unit Improved Cesium-ion Thruster Utility Improved Signal Interpreter Device Power Amplifier Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Battle Rifle Energy Gun Beamcaster Ballistic Gun Heavy Battle Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Rocket Launcher Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac DSF Fac Was Fac Low Low Fac Fac Gar Res Slots Evolved 14 | . . . 2 . 2 . 2 . 2 . . . . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . 1 . . . 1 . 1 . . . . . 1 . . Utility 8 | . . . 1 . 1 . 1 . 1 . . . . 1 1 . 2 Weapon 1 | . . . . . 1 . . . . . . . . . . . . Parts Attached 81 | . 4 1 8 1 11 5 4 1 9 4 7 1 . 9 6 1 9 Power 9 | . . . 1 . 2 1 . . . . 1 1 . 1 . 1 1 Engine 5 | . . . 1 . 2 1 . . . . 1 . . . . . . Core 3 | . . . . . . . . . . . . 1 . 1 . 1 . Reactor 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 20 | . 2 . 2 . 4 . 1 . 2 . 2 . . 1 3 . 3 Treads 4 | . 2 . 2 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 16 | . . . . . 4 . 1 . 2 . 2 . . 1 3 . 3 Utility 31 | . 2 . 2 1 3 1 3 1 5 3 1 . . 3 1 . 5 Device 9 | . 1 . . . 1 . . . 2 1 . . . . . . 4 Storage 2 | . 1 . . . . . 1 . . . . . . . . . . Processor 7 | . . . 1 . . . 2 . 1 . 1 . . 1 1 . . Hackware 2 | . . . . . 1 . . . . . . . . 1 . . . Protection 11 | . . . 1 1 1 1 . 1 2 2 . . . 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 21 | . . 1 3 . 2 3 . . 2 1 3 . . 4 2 . . Energy Gun 5 | . . 1 2 . 1 . . . . . 1 . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 8 | . . . . . . 1 . . 1 1 2 . . 1 2 . . Ballistic Cannon 2 | . . . . . . . . . . . . . . 2 . . . Launcher 4 | . . . . . 1 2 . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 2 1 . . . 2 2 . . 1 . . 2 Parts Lost 29 | . . 1 2 2 1 2 . 1 3 . . 1 . 6 . 2 8 Power 6 | . . . 1 . . 1 . . . . . 1 . 1 . 1 1 Propulsion 12 | . . . 1 1 . . . . 1 . . . . 3 . 1 5 Utility 7 | . . . . 1 1 . . 1 1 . . . . 1 . . 2 Weapon 4 | . . 1 . . . 1 . . 1 . . . . 1 . . . Highest Loss Streak 4 | . . 1 2 2 1 2 . 1 2 . . 1 . 4 . 2 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 96 99 98 89 86 85 98 100 97 96 98 100 100 87 72 69 30 Engine 7 | . 14 14 10 11 9 9 7 7 6 6 5 3 . . . . . Core 1 | . . . . . . . . . . . . 2 6 8 5 5 1 Treads 9 | . 17 28 32 23 2 . . . . . . . . . . . . Leg 1 | . 10 . . . . . . . . . . . . . . . . Flight 17 | . . . . . 23 27 30 30 33 33 32 33 33 28 22 22 8 Device 4 | . 10 14 . . 4 . . . 6 6 6 6 6 . . . . Storage 7 | . 14 14 11 11 . . 7 7 6 6 6 6 6 5 5 5 . Processor 10 | . . . 11 11 9 9 13 15 13 13 13 13 13 16 21 21 12 Hackware 4 | . . . . . 7 9 7 7 6 6 6 6 6 10 10 10 5 Protection 5 | . . . 9 10 8 9 7 7 6 6 6 6 6 5 5 5 . Energy Gun 5 | . 14 13 14 11 8 . . . . . 2 . . . . . . Ballistic Gun 7 | . 14 14 . . . 6 7 7 6 9 15 20 20 3 3 . . Launcher 1 | . . . . . 3 6 7 7 3 . . . . 3 . . . Slashing Weapon 3 | . . . 7 11 9 9 7 7 2 . . . . . . . . Naked Turns 25 | . . . . . . . . . . . . . . . . . 25 Heaviest Build 44 | 12 28 28 40 40 44 18 23 23 26 26 28 28 28 30 20 16 16 Greatest Support 60 | 20 40 40 60 60 40 18 23 23 29 29 30 30 30 30 26 26 28 Greatest Overweight (x) 2 | . . . . . 2 . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 5 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 9 | . 12 15 15 15 5 5 7 8 8 8 8 8 8 8 8 8 5 Most Carried 15 | . 9 15 15 14 12 5 3 3 8 8 8 8 7 8 7 7 8 Average Carried 8 | . 7 10 14 13 5 4 2 2 6 7 7 7 7 7 5 6 4 Final Capacity 15 | 8 15 15 15 15 5 5 8 8 8 8 8 8 8 8 8 8 5 Final Carried 15 | 6 9 15 14 13 5 3 3 2 7 8 8 7 7 7 7 6 5 Class Distribution -------------------- 42% | Sprinter 39% | Mutant 16% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Sprinter | -8/Materials Sprinter | -8/Storage Sprinter | -7/Factory Sprinter | -7/DSF Sprinter | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Garrison Hacker-Sprinter | -3/Research Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac DSF Fac Was Fac Low Low Fac Fac Gar Res Matter Collected 1295 | 200 62 77 . 35 237 30 . . 97 110 134 188 . 90 . . 35 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 2121 | . 250 188 385 . 445 242 . . 107 . 369 100 . 35 . . . Parts 131 | . 20 7 19 . 30 20 . . 5 . 17 7 . 6 . . . Haulers Intercepted 8 | . 1 . 1 . 3 . . . 1 . 2 . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . . 9 . . . . . Prevented 1 | . . . . . . . . . . . . 1 . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac DSF Fac Was Fac Low Low Fac Fac Gar Res Combat Hostiles Destroyed 41 | . 6 4 8 . 6 7 . . 1 . 1 4 . 4 . . . Melee 15 | . . . 6 . 3 5 . . 1 . . . . . . . . Guns 16 | . 5 4 2 . . . . . . . 1 4 . . . . . AOE 10 | . 1 . . . 3 2 . . . . . . . 4 . . . Classes Destroyed 11 | . 4 . 3 . 3 . . . . . . . . 1 . . . Worker 8 | . 1 . . . 1 5 . . . . . . . 1 . . . Builder 1 | . . . . . 1 . . . . . . . . . . . . Hauler 8 | . 1 . 1 . 3 . . . 1 . 2 . . . . . . Recycler 3 | . . . 1 . 1 . . . . . 1 . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . . . Swarmer 19 | . 3 . 4 . 3 4 . . 1 . . 4 . . . . . Cutter 3 | . . . . . . . . . . . . . . 3 . . . Grunt 10 | . 3 4 2 . . 1 . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . Sentry 7 | . . . 1 . 2 2 . . . . 1 . . 1 . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . Best Kill Streak 9 | . 3 2 5 . 5 9 . . 1 . 2 2 . 4 . . . Combat Bots Only 4 | . 3 2 4 . 3 4 . . 1 . 1 2 . 3 . . . Max Kills in Single Turn 4 | . 2 1 1 . 4 3 . . 1 . 2 1 . 2 . . . Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . Exploded 2 | . 1 . . . 2 1 . . . . . . . 2 . . . Melee 1 | . . . 1 . 1 1 . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac DSF Fac Was Fac Low Low Fac Fac Gar Res Hostile Shots Fired 560 | . 19 17 57 12 26 65 . 1 13 . 18 36 . 43 21 48 184 Missed 252 | . 8 8 10 2 14 21 . . 7 . 10 14 . 23 12 30 93 Damage Taken 5446 | . 146 124 431 378 134 581 . 52 208 . 66 356 . 586 189 272 1923 Core 1858 | . 21 18 35 118 . 87 . . . . 11 . . 121 41 96 1310 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Ignored by Resistances 89 | . . . . . . . . . . . . . . . . . 89 Regen/Repaired (Parts) 152 | . . . . . . 17 . . . . 135 . . . . . . Core Remaining (%) 87 | 100 . 84 . 61 . 84 . 100 . . . . 98 87 . 88 . Volleys Fired 102 | . 19 14 14 1 6 7 . . . . 8 13 . 10 10 . . Largest 3 | . 2 2 2 1 1 1 . . . . 3 3 . 1 1 . . Hottest 141 | . 60 70 125 75 50 33 . . . . 141 99 . 46 33 . . Shots Fired 187 | . 38 28 24 1 6 7 . . . . 24 39 . 10 10 . . Gun 166 | . 38 28 24 1 2 . . . . . 24 39 . . 10 . . Cannon . | . . . . . . . . . . . . . . . . . . Launcher 21 | . . . . . 4 7 . . . . . . . 10 . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 98 | . 19 14 . . . . . . . . 16 39 . . 10 . . Thermal 29 | . . 6 14 1 . . . . . . 8 . . . . . . Explosive 21 | . . . . . 4 7 . . . . . . . 10 . . . Electromagnetic 39 | . 19 8 10 . 2 . . . . . . . . . . . . Robot Hit Streak 14 | . 6 5 3 . 4 . . . . . 5 3 . 4 14 . . Robot Miss Streak 7 | . 4 3 7 1 . . . . . . 3 7 . . . . . Penetration Max 1 | . . . . . . . . . . . 1 . . . 1 . . Secondary Targets 2 | . 1 . . . . . . . . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . 1 . . . . . Shots Hit Robots 137 | . 22 19 18 . 17 13 . . 6 . 18 10 . 4 10 . . Core Hits 101 | . 12 8 9 . 14 18 . . 2 . 16 6 . 12 4 . . Critical Kills 2 | . . . . . . . . . . . 1 1 . . . . . Critical Parts Destroyed 4 | . . . . . . . . . . . 2 . . . 2 . . Critical Strikes 13 | . . . 2 . 2 3 . . . . 3 1 . . 2 . . Burn 1 | . . . 1 . . . . . . . . . . . . . . Destroy 6 | . . . . . . . . . . . 3 1 . . 2 . . Sever 6 | . . . 1 . 2 3 . . . . . . . . . . . Melee Attacks 58 | . . . 14 . 14 23 . . 7 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 55 | . . . 14 . 14 23 . . 4 . . . . . . . . Piercing 3 | . . . . . . . . . 3 . . . . . . . . Sneak Attacks 8 | . . . 2 . 3 1 . . 2 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 4905 | . 349 280 619 . 905 1145 . . 305 . 307 194 . 729 72 . . Guns 1265 | . 258 238 158 . 38 . . . . . 307 194 . . 72 . . Cannons . | . . . . . . . . . . . . . . . . . . Explosions 1750 | . 89 42 . . 244 646 . . . . . . . 729 . . . Melee 1888 | . . . 461 . 623 499 . . 305 . . . . . . . . Ramming 2 | . 2 . . . . . . . . . . . . . . . . Kinetic 656 | . 123 103 . . . . . . . . 164 194 . . 72 . . Thermal 449 | . 89 91 126 . . . . . . . 143 . . . . . . Explosive 1619 | . . . . . 244 646 . . . . . . . 729 . . . Electromagnetic 291 | . 135 86 32 . 38 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 1789 | . . . 461 . 623 499 . . 206 . . . . . . . . Piercing 99 | . . . . . . . . . 99 . . . . . . . . Highest Corruption 1 | . . . . . . . . . . . . . . . 1 1 . Average Corruption 1 | . . . . . . . . . . . . . . . 1 1 . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 123 | . . . 42 . 61 14 . . . . . . . 6 . . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 6 | . . . . . . . . . . . . . . 6 . . . Melee 117 | . . . 42 . 61 14 . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 123 | . 30 . . . . 40 . . . . . . . 53 . . . Shots 3 | . 1 . . . . 1 . . . . . . . 1 . . . Rammed 1 | . 1 . . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 364 | . 18 . 364 28 6 22 . . 20 . 306 160 5 301 1 61 48 Average Temperature 92 | . 13 . 180 16 4 9 . . 8 . 115 81 5 112 1 39 22 Received Heat Transfer 1004 | . 48 72 36 . 18 198 . . . . 24 63 . 45 . 9 491 Effects 7 | . . . 1 . . . . . . . 3 . . 3 . . . Interference 6 | . . . . . . . . . . . 3 . . 3 . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . . . . . Heat Transferred 714 | . 100 198 296 . . . . . . . 120 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 1 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac DSF Fac Was Fac Low Low Fac Fac Gar Res Peak Influence 617 | . 240 176 295 36 408 492 223 163 171 59 166 . . 490 301 360 617 Initial 223 | . . 31 68 36 5 172 223 158 85 59 41 . . 134 221 210 202 Average 154 | . 75 102 174 19 150 265 223 152 100 59 120 . . 274 263 267 356 Maximum Alert Level 2 | . 1 . 1 . 2 2 1 . . . . . . 2 1 1 2 Low Security (%) 68 | . 92 100 49 100 53 19 . 100 100 100 100 . . 29 . . 36 Level 1 26 | . 7 . 50 . 46 72 100 . . . . . . 47 100 100 21 Level 2 5 | . . . . . . 8 . . . . . . . 23 . . 42 Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 3 1 . . . 3 . . 1 . 2 . . 3 2 . 6 Investigation 3 | . . 1 . . . . . . . . . . . . 1 . 1 Extermination 1 | . . . . . . . . . . . . . . 1 . . . Reinforcement 16 | . 3 . . . . 2 . . 1 . 2 . . 2 1 . 5 Assault . | . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 1 . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac DSF Fac Was Fac Low Low Fac Fac Gar Res Distress Signals 11 | . 1 . 1 . 1 3 . . 1 . 1 . . . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 200 | . 11 4 13 3 15 18 . 1 12 . 4 20 2 21 5 19 52 Peak Tracking Total 21 | . 4 2 5 3 7 12 . 1 7 . 2 6 3 12 4 18 21 Tactical Retreats 26 | . . . . . 1 1 . 1 2 . 1 7 . 6 . 1 6 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac DSF Fac Was Fac Low Low Fac Fac Gar Res Traps Triggered 6 | . . . . . . . . . 1 . . . . . 1 . 4 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . 2 2 . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac DSF Fac Was Fac Low Low Fac Fac Gar Res Machines Disabled 8 | . 1 2 2 . . 1 . . . . . . . 2 . . . Max in Single Turn 2 | . 1 2 1 . . 1 . . . . . . . 2 . . . Garrison Access 2 | . . . . . . . 1 . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac DSF Fac Was Fac Low Low Fac Fac Gar Res Machines Accessed 38 | . 1 1 . . 5 4 3 . 8 . 4 . . 7 4 1 . Terminals 19 | . 1 . . . 4 3 2 . 5 . . . . 1 2 1 . Fabricators 3 | . . . . . . . . . 1 . . . . 1 1 . . Repair Stations 4 | . . . . . . 1 . . . . 2 . . 1 . . . Recycling Units 2 | . . . . . . . . . 1 . . . . 1 . . . Scanalyzers 3 | . . . . . 1 . . . . . . . . 2 . . . Garrison Access 6 | . . . . . . . 1 . 1 . 2 . . 1 1 . . Total Hacks 83 | . 4 1 . . 12 8 4 . 12 . 10 . . 18 12 2 . Successful 47 | . 2 1 . . 7 5 2 . 7 . 6 . . 9 8 . . Failed 36 | . 2 . . . 5 3 2 . 5 . 4 . . 9 4 2 . Catastrophic 4 | . . . . . . . . . 2 . 1 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . Terminals 40 | . 4 . . . 8 5 3 . 8 . . . . 4 6 2 . Fabricators 6 | . . . . . . . . . 2 . . . . 1 3 . . Repair Stations 12 | . . . . . . 3 . . . . 8 . . 1 . . . Recycling Units 4 | . . . . . . . . . 1 . . . . 3 . . . Scanalyzers 12 | . . . . . 4 . . . . . . . . 8 . . . Garrison Access 8 | . . . . . . . 1 . 1 . 2 . . 1 3 . . Terminal Hacks 24 | . 2 1 . . 5 3 1 . 6 . . . . 1 5 . . Prototype ID Bank 5 | . 1 . . . . 1 . . 1 . . . . 1 1 . . Open Door 2 | . . 1 . . . 1 . . . . . . . . . . . Open DSF 4 | . . . . . . . 1 . 2 . . . . . 1 . . Branch Access Points 2 | . 1 . . . . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . 1 . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . 1 . . Transport Status 1 | . . . . . 1 . . . . . . . . . . . . Hauler Manifests 2 | . . . . . 1 1 . . . . . . . . . . . Registered Components 2 | . . . . . . . . . 1 . . . . . 1 . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 1 . . . . . 2 . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . Build 2 | . . . . . . . . . 1 . . . . . 1 . . Repair Station Hacks 8 | . . . . . . 2 . . . . 6 . . . . . . Scan Component 4 | . . . . . . 1 . . . . 3 . . . . . . Repair 4 | . . . . . . 1 . . . . 3 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . 2 . . . . . . . . 7 . . . Insert Component 4 | . . . . . 1 . . . . . . . . 3 . . . Analyze 5 | . . . . . 1 . . . . . . . . 4 . . . Garrison Access Hacks 3 | . . . . . . . 1 . . . . . . 1 1 . . Unlock Access 1 | . . . . . . . . . . . . . . . 1 . . Seal Access 2 | . . . . . . . 1 . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 1 . . . 2 2 2 . 6 . 4 . . 4 3 1 . Full Trace Events 2 | . . . . . . . . . . . . . . . 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . . 3 . . . Parts Built 2 | . . . . . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . . Time 115 | . . . . . . . . . 42 . . . . . 73 . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . 6 . . Parts Repaired 4 | . . . . . . 1 . . . . 3 . . . . . . Time 124 | . . . . . . 13 . . . . 111 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 1 . . . . . . . . 3 . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . . 3 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac DSF Fac Was Fac Low Low Fac Fac Gar Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac DSF Fac Was Fac Low Low Fac Fac Gar Res Total Allies . | . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac DSF Fac Was Fac Low Low Fac Fac Gar Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac DSF Fac Was Fac Low Low Fac Fac Gar Res Turns Passed 4765 | . 614 296 452 356 399 172 54 27 512 77 436 399 28 433 228 37 245 Spaces Moved 7948 | 1 341 147 209 220 661 172 163 100 1035 261 869 1153 109 1323 531 138 515 Core 83 | . . . . . . . . . . . . . . . . . 83 Treads 804 | . 214 147 209 220 14 . . . . . . . . . . . . Legs 128 | 1 127 . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 6933 | . . . . . 647 172 163 100 1035 261 869 1153 109 1323 531 138 432 Fastest Speed 23 | 120 120 160 160 160 29 29 26 26 24 25 25 25 25 24 23 23 29 Average Speed 42 | 120 145 160 160 160 41 29 26 26 24 25 25 25 25 25 25 24 37 Slowest Speed 240 | 120 160 160 160 160 240 29 26 26 25 25 25 25 25 29 29 26 97 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 35 | . . . . . . 2 . . 1 . 4 . 1 6 3 7 11 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 2 52 29 30 48 45 39 4 75 28 95 21 76 12 21 19 31 21 Regions Visited 17 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 11 | . 1 . 1 1 1 1 1 . . . 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . Spaces Dug 5 | . . . . . . 5 . . . . . . . . . . . Terrain Destroyed 152 | . 6 . . . 32 45 . . . . . 1 . 68 . . . Melee . | . . . . . . . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . . . 1 . . . . . AOE 151 | . 6 . . . 32 45 . . . . . . . 68 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac DSF Fac Was Fac Low Low Fac Fac Gar Res Total 9046 | . 421 180 278 223 759 243 173 100 1283 274 1064 1233 107 1406 612 133 557 Wait 793 | . 48 10 24 2 49 37 4 . 215 . 177 67 . 63 63 2 32 Move 7865 | . 340 146 208 219 660 167 162 99 1033 260 860 1152 106 1310 524 125 494 Hop 32 | . . . . . . 2 . . 1 . 4 . 1 6 3 5 10 Pick Up 54 | . 6 7 5 . 7 1 2 . 9 4 3 . . 2 5 . 3 Fast Attach 34 | . 1 . 2 . 4 2 2 . 6 2 5 . . 5 . . 5 Attach 37 | . . 1 3 1 5 3 2 1 3 2 1 1 . 3 6 1 4 Detach 18 | . . . 1 . 1 . 1 . 4 2 1 . . 1 1 . 6 Swap 10 | . 3 . 3 . 2 . . . . . 1 . . 1 . . . Drop 40 | . 3 . 4 . 11 1 . . 5 4 4 . . 5 . . 3 Fire 102 | . 19 14 14 1 6 7 . . . . 8 13 . 10 10 . . Melee 58 | . . . 14 . 14 23 . . 7 . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 2 | . . 2 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Low / DSF) -7/DSF -6/Factory (discovered 2 exits: Low x2) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/Garrison -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 459 | -10/Materials | Identified exit to Mines 615 | -10/Materials | Entered Mines 675 | -10/Mines | Discovered new exit (range 9) 780 | -10/Mines | Met a Derelict shopkeep closing up shop 911 | -10/Mines | Entered Materials 911 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1329 | -9/Materials | Discovered new exit (range 5) 1334 | -9/Materials | Identified exit to Mines 1363 | -9/Materials | Entered Mines 1365 | -9/Mines | Met a Derelict bent on vengeance 1382 | -9/Mines | Assembled infested the area 1408 | -9/Mines | Discovered new exit (range 15) 1450 | -9/Mines | Identified exit to Materials 1688 | -9/Mines | Discovered exit to Materials (range 14) 1719 | -9/Mines | Entered Materials 1719 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1798 | -8/Materials | Discovered new exit (range 11) 1815 | -8/Materials | Identified exit to Storage 1822 | -8/Materials | Discovered exit to Storage (range 11) 2118 | -8/Materials | Entered Storage 2136 | -8/Storage | Repaired Grenade Launcher 2216 | -8/Storage | Garrison activated, responded to threat 2271 | -8/Storage | Discovered new exit (range 14) 2290 | -8/Storage | Identified exit to Factory 2290 | -8/Storage | Entered Factory 2290 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2326 | -7/Factory | Build established: Sprinter 2335 | -7/Factory | Discovered new exit (range 4) 2336 | -7/Factory | Identified exit to Lower Caves 2344 | -7/Factory | Identified exit to DSF 2344 | -7/Factory | Entered DSF 2351 | -7/DSF | Discovered new exit (range 12) 2365 | -7/DSF | Additional patrols routed to DSF 2371 | -7/DSF | Identified exit to Factory 2371 | -7/DSF | Entered Factory 2371 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2518 | -6/Factory | Identified exit to Lower Caves 2883 | -6/Factory | Sucked down chute 2883 | -6/Factory | Entered Waste 2883 | -6/Waste | The area was eerily silent 2918 | -6/Waste | Discovered new exit (range 13) 2959 | -6/Waste | Identified exit to Factory 2960 | -6/Waste | Entered Factory 3117 | -6/Factory | Repaired Imp. Cesium-ion Thruster 3303 | -6/Factory | Repaired Hyp. Gauss Rifle 3334 | -6/Factory | Repaired Ion Engine 3394 | -6/Factory | Discovered exit to Lower Caves (range 10) 3396 | -6/Factory | Entered Lower Caves 3640 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3772 | -6/Lower Caves | Learned Factory trap positions 3792 | -6/Lower Caves | Discovered new exit (range 15) 3795 | -6/Lower Caves | Identified exit to Lower Caves 3795 | -6/Lower Caves | Entered another Lower Caves area 3807 | -6/Lower Caves | Discovered new exit (range 17) 3811 | -6/Lower Caves | Identified exit to Factory 3823 | -6/Lower Caves | Entered Factory 3823 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3824 | -5/Factory | Loaded intel: 81 trap records 4144 | -5/Factory | Build established: Hacker-Sprinter 4253 | -5/Factory | Discovered new exit (range 9) 4255 | -5/Factory | Identified exit to Factory 4256 | -5/Factory | Entered another Factory area 4256 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4285 | -4/Factory | Lost 4 parts (3n1w) 4401 | -4/Factory | Fabricated Cesium-ion Thruster? 4463 | -4/Factory | Spotted B-86 Titan 4483 | -4/Factory | Identified exit to Garrison 4484 | -4/Factory | Entered Garrison 4496 | -4/Garrison | Spotted B-86 Titan 4499 | -4/Garrison | Triggered checkpoint 4514 | -4/Garrison | Triggered checkpoint 4519 | -4/Garrison | Discovered new exit (range 8) 4521 | -4/Garrison | Identified exit to Research 4521 | -4/Garrison | Entered Research 4521 | -3/Research | Evolved 2 slots: Utility x2 4613 | -3/Research | Spotted B-86 Titan 4663 | -3/Research | Lost 3 parts (1p1n1u) 4713 | -3/Research | Core integrity fell below 50% 4741 | -3/Research | Core integrity fell below 20% 4746 | -3/Research | Spotted B-86 Titan 4755 | -3/Research | Found Prototype Device 4755 | -3/Research | Identified Adv. Kinecellerator 4766 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- Triggered Segregator Trap. Arcs of energy rise from the floor. Enh. Optical Array blown off. Acquired 34 matter. Acquired Imp. Surge Thruster. Imp. Surge Thruster destroyed. Critical hit (Burn: +50). Critical hit (Burn: +37). R-10 Processor collects Imp. Surge Thruster. Critical hit (Burn: +37). O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." O-24 Administrator sends out distress signal. Acquired Impulse Thruster Array. ALERT: Hostiles spotted, dispatching reinforcements to Terminal R006. Acquired Prototype Device. Identified Adv. Kinecellerator. Acquired Prototype Reactor. Identified Graviton Reactor. Map ----- +----------------------------------------------------+ | ! !# +? #??????????????????????????? | | # !# #??????????????????????????? | | # # [#??????????????????????????? | | + + """ #??????????????????????????? | | | # # """ #??????????????????????????? | | # # """ #??????????????????????????? | | # #? #??????????????????????????? | | # #? #??????????????????????????? | | ######## #??########??????????????????????????? | | ???????# #????????????????????????????????????? | | ######## #????????????????????????????????????? | | # #??##################????????????????? | | # #?? # #????????????????? | | # #? ! # #????????????????? | | # #? """ # """ #????????????????? | | # # """" # """ #????????????????? | | # # """" # """ #????????????????? | | # + """ # #????????????????? | | # # # #????????????????? | | # # * # #????????????????? | | # # #############/############???????????? | | ggg ?????????? | | / g gg g ?????????? | | g gg ?????????? | | g l ??????????? | | # ### @######+######??????????? | | # #??????????????????????? | | # """ """ #??????????????????????? | | ! ]]]# """ """ #??????????????????????? | | ]] # """ """ #??????????????????????? | | ]] # """ """ #??????????????????????? | | ######## """ """ #??????????????????????? | | ###????# """ """ #??????????????????????? | | #????# #??????????????????????? | | #????# #??????????????????????? | | #????# ??????????????????????? | | #????# ??????????????????????? | | #????# !! #??????????????????????? | | #????# ! #??????????????????????? | | #????#########?##########??????????????????????? | | "#??????????????????????????????????????????????? | | T#??????????????????????????????????????????????? | | "#??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ##########???????????????????????????????????????? | | # #???????????????????????????????????????? | | # #???????????????????????????????????????? | | # #???????????????????????????????????????? | | # #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 35 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 225 Resistance: TH 30 Utility Shielding 66 Evasion (%) 65 Targeting Accuracy 8 Melee Accuracy 8 Recoil Reduction 3 Kinecelleration 50 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Cesium-ion Thruster | -5/Factory | Scanalyzed Lyr. Light Armor Plating | -5/Factory | Scanalyzed Hvy. Battle Rifle | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cesium-ion Thruster | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CargoAngularClaws Manual? 0 Play Time 01:49:10 Cumulative 15.1 hours Start 2024.04.04 @ 17:22:20 End 2024.04.04 @ 23:07:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 23 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 949930f1-8a9f-4c3a-88c8-e16316610d36