Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.17 @ 14:00:04 Player: keeyless Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (56) 280 Value Destroyed (1329) 1329 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (41) 41 TOTAL SCORE: 3270 Bonus ------- High Alert Combat Kills 41 Cogmind --------- Core Integrity 0/550 Matter 88/300 Energy 73/100 System Corruption 0% Temperature Cool (2) Movement Flying (35) Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- Improved VTOL Module > --- UTILITY (3) ------ Seismic Detector Improved Propulsion Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cesium-ion Thruster Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Seismic Detector Heavy Armor Plating > --- WEAPON ----------- Light Assault Rifle Grenade Launcher > --- INVENTORY -------- Cesium-ion Thruster Improved Propulsion Shielding Mining Claw [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Backup Propulsion I Leg Aluminum Leg Hover Unit Backup Propulsion I Flight Unit Improved VTOL Module Utility Signal Interpreter Device Seismic Detector Processor Signal Interpreter Protection Propulsion Shielding Weapon Grenade Launcher Energy Gun Shock Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 2 | . . 2 . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 36 | 6 15 6 9 Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 2 3 3 Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover 2 | . 2 . . Flight 6 | . . 3 3 Utility 9 | 1 4 2 2 Device 3 | 1 1 . 1 Storage . | . . . . Processor 1 | . 1 . . Hackware . | . . . . Protection 5 | . 2 2 1 Artifact . | . . . . Weapon 15 | 2 8 1 4 Energy Gun 3 | 2 . 1 . Energy Cannon 1 | . . . 1 Ballistic Gun 1 | . . . 1 Ballistic Cannon . | . . . . Launcher 7 | . 6 . 1 Special Weapon 2 | . 1 . 1 Impact Weapon . | . . . . Slashing Weapon 1 | . 1 . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Corrupted Parts 1 | 1 . . . System Corruption 3 | 3 . . . Parts Lost 17 | . 2 4 11 Power 3 | . . 3 . Propulsion 2 | . 1 . 1 Utility 2 | . . . 2 Weapon 10 | . 1 1 8 Highest Loss Streak 4 | . 1 1 4 To Critical Strikes 1 | . . . 1 Average Backups 3 | . 3 4 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . 1 1 . Weapon 1 | . 2 1 1 Tool/Special . | . . . . Unused Backups 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 77 | . 95 78 51 Engine 11 | . 14 17 . Leg 3 | . 9 . . Hover 10 | . 16 13 . Flight 7 | . . 6 17 Device 3 | . 4 . 4 Processor 10 | . 12 11 5 Protection 9 | . 9 11 6 Energy Gun 2 | . 3 2 1 Ballistic Gun 1 | . . . 4 Launcher 13 | . 19 12 6 Slashing Weapon 2 | . 2 4 . Peak Build Rating 17 | 6 10 15 17 Average Rating 9 | 3 7 9 13 On Entrance 6 | . 6 6 12 Avg Prop Armor Cover (%) 7 | . 7 5 . Naked Turns . | . . . . Heaviest Build 20 | 8 13 14 20 Greatest Support 20 | 20 20 12 11 Greatest Overweight (x) 2 | . 1 2 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 2 5 5 5 Average Carried 3 | . 3 4 2 Final Capacity 5 | 5 5 5 5 Final Carried 5 | . 5 4 1 Class Distribution -------------------- 82% | Mutant 10% | Sprinter 7% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1272 | 249 513 370 140 Remotely . | . . . . Salvage Created 1114 | 50 354 625 85 Parts 73 | 1 26 34 12 Haulers Intercepted 3 | . 1 2 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 39 | 1 15 17 6 Melee 1 | . . 1 . Guns 4 | 1 . . 3 Cannons 2 | . . . 2 AOE 32 | . 15 16 1 Classes Destroyed 9 | 1 4 3 1 Worker 5 | . 4 1 . Builder 3 | . 1 2 . Hauler 3 | . 1 2 . Recycler 2 | . . 2 . Drone 1 | . . . 1 Watcher 5 | . 2 3 . Swarmer 12 | . . 7 5 Grunt 21 | 1 15 5 . Sentry 5 | . . 5 . Best Kill Streak 7 | 1 6 7 2 Combat Bots Only 6 | 1 5 6 2 Max Kills in Single Turn 3 | 1 3 2 1 Gunslinging . | . . . . Exploded 2 | . 2 2 1 Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 304 | 8 37 57 202 Missed 117 | 2 14 20 81 Hits 187 | 6 23 37 121 Projectile 187 | 6 23 37 121 Critical Strikes 1 | . . . 1 Damage Taken 2552 | 69 380 562 1541 Core 807 | . 70 169 568 Absorbed by Shields 50 | . 50 . . Redirected to Shielding 89 | . 21 35 33 Regen/Repaired (Parts) 91 | . 33 58 . Core Remaining (%) 76 | 100 72 57 . Volleys Fired 107 | 6 26 40 35 Largest 2 | 2 2 2 2 Hottest 100 | 90 100 80 83 Shots Fired 143 | 12 48 43 40 Gun 41 | 12 1 5 23 Cannon 7 | . . . 7 Launcher 86 | . 44 38 4 Special 9 | . 3 . 6 Kinetic 12 | . . . 12 Thermal 16 | 6 4 . 6 Explosive 86 | . 44 38 4 Electromagnetic 29 | 6 . 5 18 Robot Hit Streak 11 | 4 9 11 3 Robot Miss Streak 6 | 2 2 3 6 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 53 | 7 17 17 12 Core Hits 101 | 2 40 49 10 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 16 | . 5 6 5 Impact . | . . . . Slashing 16 | . 5 6 5 Piercing . | . . . . Sneak Attacks 1 | . . 1 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3686 | 91 1953 1302 340 Guns 304 | 91 . 79 134 Cannons 46 | . . . 46 Explosions 3199 | . 1951 1127 121 Melee 94 | . . 94 . Ramming 33 | . 2 2 29 Kinetic 59 | . . . 59 Thermal 48 | 38 . . 10 Explosive 3199 | . 1951 1127 121 Electromagnetic 253 | 53 . 79 121 Impact . | . . . . Slashing 94 | . . 94 . Piercing . | . . . . Highest Corruption 6 | 3 6 . . Average Corruption 3 | 3 3 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 19 | 1 18 . . Message Errors 6 | 1 5 . . Matter Fused 6 | . 6 . . Heat Flow Errors 1 | . 1 . . Energy Discharges 1 | . 1 . . Parts Fused 1 | . 1 . . Data Loss (major) 3 | . 3 . . Misfires 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 40 | . 12 25 3 Projectiles 3 | . . . 3 Explosions 23 | . 12 11 . Melee 14 | . . 14 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 310 | . 150 107 53 Shots 15 | . 6 8 1 Rammed 9 | . . 1 8 Targets Rammed 10 | . 1 1 8 Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 419 | 216 261 41 419 Average Temperature 60 | 118 34 20 111 Received Heat Transfer 500 | 36 137 129 198 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 148 | 111 . . 37 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . 1 2 1 Low Security (%) 44 | 100 60 18 44 Level 1 43 | . 39 45 55 Level 2 11 | . . 36 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 555 | 20 308 555 276 Initial 211 | . 6 110 211 Average 219 | 1 144 353 200 Influence Increases 1671 | 20 566 749 336 Destroy 0b10 Robot/C 760 | 20 300 340 100 Destroy 0b10 Robot/NC 95 | . 40 50 5 Destroy Leader 166 | . 56 100 10 Successful Hack 14 | . 8 6 . Disable Machine 150 | . 30 120 . Destroy Structure 276 | . 132 103 41 Partial Spotted 15 | . . 15 . Lose Combat Pursuer 195 | . . 15 180 Influence Decreases 1504 | 10 314 510 670 Entered New Map 446 | . 4 152 290 Time Decay 888 | 10 290 318 270 Lost Part 170 | . 20 40 110 Squads Dispatched 9 | . 4 2 3 Investigation 4 | . 3 1 . Extermination . | . . . . Reinforcement 5 | . 1 1 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 8 | . 2 4 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 75 | 1 20 21 33 Peak Tracking Total 12 | 1 4 6 12 Tactical Retreats 8 | . . 1 7 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 10 | . 2 8 . Max in Single Turn 3 | . 2 3 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 12 | . 6 5 1 Terminals 8 | . 4 4 . Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 37 | . 24 8 5 Successful 27 | . 16 6 5 Failed 10 | . 8 2 . Catastrophic 3 | . 2 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 22 | . 17 5 . Fabricators . | . . . . Repair Stations 9 | . 6 3 . Recycling Units 1 | . 1 . . Scanalyzers 5 | . . . 5 Garrison Access . | . . . . Terminal Hacks 13 | . 10 3 . Record 8 | . 6 2 . Alert Level 2 | . 2 . . Locate Traps 1 | . 1 . . Dispatch Records 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 8 | . 5 3 . Scan Component 4 | . 3 1 . Repair 2 | . 1 1 . Refit 2 | . 1 1 . Recycling Unit Hacks 1 | . 1 . . Process 1 | . 1 . . Scanalyzer 5 | . . . 5 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Retrieve Study 3 | . . . 3 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 5 1 1 Full Trace Events 6 | . 4 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 3 | . . . 3 Parts Repaired 2 | . 1 1 . Time 58 | . 32 26 . Parts Recycled . | . . . . Recycled Matter 20 | . 20 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 312 | . . . 312 Seismic 312 | . . . 312 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2213 | 106 812 715 580 Spaces Moved 1996 | 80 693 527 696 Core 27 | 27 . . . Treads . | . . . . Legs 204 | 53 151 . . Wheels . | . . . . Hover 904 | . 542 362 . Flight 861 | . . 165 696 Fastest Speed 32 | 50 56 32 32 Average Speed 85 | 96 94 107 59 Slowest Speed 195 | 120 160 195 112 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 7 | . . . 7 Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 43 | 7 80 39 49 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 15 | . 10 . 5 Terrain Destroyed 353 | . 196 119 38 Melee 6 | . 1 . 5 Projectile 3 | . 3 . . AOE 344 | . 192 119 33 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2308 | 97 786 621 804 Wait 79 | . 19 19 41 Move 1979 | 79 692 526 682 Hop 7 | . . . 7 Pick Up 38 | 6 15 8 9 Fast Attach 1 | . 1 . . Attach 27 | 6 5 6 10 Detach 3 | . 2 1 . Swap 21 | . 11 7 3 Drop 20 | . 9 7 4 Fire 107 | 6 26 40 35 Melee 16 | . 5 6 5 Ram 9 | . . 1 8 Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 73 | -11/Scrapyard | Discovered new exit (range 8) 107 | -11/Scrapyard | Entered Materials 108 | -10/Materials | Met a group of wandering Federalists 324 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 10) 637 | -10/Materials | Discovered new exit (range 16) 679 | -10/Materials | Repaired Imp. Hover Unit? 803 | -10/Materials | Discovered new exit (range 16) 828 | -10/Materials | Identified exit to Materials 919 | -10/Materials | Entered another Materials area 919 | -9/Materials | Evolved 2 slots: Power x2 1113 | -9/Materials | Repaired Ion Engine 1590 | -9/Materials | Discovered new exit (range 7) 1633 | -9/Materials | Identified exit to Materials 1634 | -9/Materials | Entered another Materials area 1634 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2113 | -8/Materials | Core integrity fell below 50% 2162 | -8/Materials | Lost 4 parts (1u3w) 2177 | -8/Materials | Core integrity fell below 20% 2201 | -8/Materials | Discovered new exit (range 15) 2214 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Slug penetrates Wall. Acquired Grenade Launcher. Drone destroyed. K-01 Serf collects debris. Slug penetrates Nuclear Reactor. U-05 Engineer destroyed. R-06 Scavenger collects Unknown Processor. Penetrated by Slug. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. EXIT=FOUND Grenade Launcher destroyed. Imp. VTOL Module destroyed. Acquired 8 matter. Penetrated by Slug. Knocked back. 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"""#?# #???# ! ! ??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Propulsion Shielding 66 Evasion (%) 63 Item Schematics ----------------- Imp. Propulsion Shielding | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Hover Unit | 5% | -10/Materials Ion Engine | 3% | -9/Materials Studied --------- VTOL Module | -8/Materials | Hacked EM Pulse Cannon | -8/Materials | Hacked Cesium-ion Thruster | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Crack Shot Dramatic Entrance Heavy Suspicion Item+ Loot Pinata Maybe Next Time I'll Detach My Launcher Novice Programmer Oops Part-time Excavator Remodeling Resistances Are Futile Storm Trooper Challenges ------------ None Game ------ Seed RefineryAntimatterMegashotty Manual? 0 Play Time 00:52:28 Cumulative 1.2 hours Start 2026.02.17 @ 13:05:58 End 2026.02.17 @ 14:00:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: f8e6823d-1a95-4d04-aa9d-a3952c606ddd